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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.h
3 // Purpose: interface of wxApp
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9
10 /**
11 @class wxAppConsole
12
13 This class is essential for writing console-only or hybrid apps without
14 having to define wxUSE_GUI=0.
15
16 @todo MORE INFO
17
18 @library{wxbase}
19 @category{appmanagement}
20
21 @see @ref overview_app
22 */
23 class wxAppConsole : public wxEvtHandler
24 {
25 protected:
26 /**
27 Creates the wxAppTraits object when GetTraits() needs it for the first time.
28
29 @see wxAppTraits
30 */
31 virtual wxAppTraits* CreateTraits();
32
33 public:
34
35 /**
36 Destructor.
37 */
38 virtual ~wxAppConsole();
39
40 /**
41 Dispatches the next event in the windowing system event queue.
42 Blocks until an event appears if there are none currently
43 (use Pending() if this is not wanted).
44
45 This can be used for programming event loops, e.g.
46
47 @code
48 while (app.Pending())
49 Dispatch();
50 @endcode
51
52 @return @false if the event loop should stop and @true otherwise.
53
54 @see Pending()
55 */
56 virtual bool Dispatch();
57
58 /**
59 Call this to explicitly exit the main message (event) loop.
60 You should normally exit the main loop (and the application) by deleting
61 the top window.
62 */
63 virtual void ExitMainLoop();
64
65 /**
66 This function is called before processing any event and allows the application
67 to preempt the processing of some events.
68
69 If this method returns -1 the event is processed normally, otherwise either
70 @true or @false should be returned and the event processing stops immediately
71 considering that the event had been already processed (for the former return
72 value) or that it is not going to be processed at all (for the latter one).
73 */
74 virtual int FilterEvent(wxEvent& event);
75
76 /**
77 Returns the user-readable application name.
78
79 The difference between this string and the one returned by GetAppName()
80 is that this one is meant to be shown to the user and so should be used
81 for the window titles, page headers and so on while the other one
82 should be only used internally, e.g. for the file names or
83 configuration file keys. By default, returns the application name as
84 returned by GetAppName() capitalized using wxString::Capitalize().
85
86 @since 2.9.0
87 */
88 wxString GetAppDisplayName() const;
89
90 /**
91 Returns the application name.
92
93 @remarks wxWidgets sets this to a reasonable default before calling
94 OnInit(), but the application can reset it at will.
95
96 @see GetAppDisplayName()
97 */
98 wxString GetAppName() const;
99
100 /**
101 Gets the class name of the application. The class name may be used in a
102 platform specific manner to refer to the application.
103
104 @see SetClassName()
105 */
106 wxString GetClassName() const;
107
108 /**
109 Returns the one and only global application object.
110 Usually wxTheApp is used instead.
111
112 @see SetInstance()
113 */
114 static wxAppConsole* GetInstance();
115
116 /**
117 Returns a pointer to the wxAppTraits object for the application.
118 If you want to customize the wxAppTraits object, you must override the
119 CreateTraits() function.
120 */
121 wxAppTraits* GetTraits();
122
123 /**
124 Returns the user-readable vendor name. The difference between this string
125 and the one returned by GetVendorName() is that this one is meant to be shown
126 to the user and so should be used for the window titles, page headers and so on
127 while the other one should be only used internally, e.g. for the file names or
128 configuration file keys.
129
130 By default, returns the same string as GetVendorName().
131
132 @since 2.9.0
133 */
134 const wxString& GetVendorDisplayName() const;
135
136 /**
137 Returns the application's vendor name.
138 */
139 const wxString& GetVendorName() const;
140
141 /**
142 This function simply invokes the given method @a func of the specified
143 event handler @a handler with the @a event as parameter. It exists solely
144 to allow to catch the C++ exceptions which could be thrown by all event
145 handlers in the application in one place: if you want to do this, override
146 this function in your wxApp-derived class and add try/catch clause(s) to it.
147 */
148 virtual void HandleEvent(wxEvtHandler* handler,
149 wxEventFunction func,
150 wxEvent& event) const;
151
152 /**
153 Returns @true if the main event loop is currently running, i.e. if the
154 application is inside OnRun().
155
156 This can be useful to test whether events can be dispatched. For example,
157 if this function returns @false, non-blocking sockets cannot be used because
158 the events from them would never be processed.
159 */
160 static bool IsMainLoopRunning();
161
162 /**
163 Called in response of an "open-application" Apple event.
164 Override this to create a new document in your app.
165
166 @onlyfor{wxmac}
167 */
168 virtual void MacNewFile();
169
170 /**
171 Called in response of an "open-document" Apple event.
172
173 You need to override this method in order to open a document file after the
174 user double clicked on it or if the document file was dropped on either the
175 running application or the application icon in Finder.
176
177 @onlyfor{wxmac}
178 */
179 virtual void MacOpenFile(const wxString& fileName);
180
181 /**
182 Called in response of a "get-url" Apple event.
183
184 @onlyfor{wxmac}
185 */
186 virtual void MacOpenURL(const wxString& url);
187
188 /**
189 Called in response of a "print-document" Apple event.
190
191 @onlyfor{wxmac}
192 */
193 virtual void MacPrintFile(const wxString& fileName);
194
195 /**
196 Called in response of a "reopen-application" Apple event.
197
198 @onlyfor{wxmac}
199 */
200 virtual void MacReopenApp();
201
202 /**
203 Called by wxWidgets on creation of the application. Override this if you wish
204 to provide your own (environment-dependent) main loop.
205
206 @return 0 under X, and the wParam of the WM_QUIT message under Windows.
207 */
208 virtual int MainLoop();
209
210 /**
211 This function is called when an assert failure occurs, i.e. the condition
212 specified in wxASSERT() macro evaluated to @false.
213
214 It is only called in debug mode (when @c __WXDEBUG__ is defined) as
215 asserts are not left in the release code at all.
216 The base class version shows the default assert failure dialog box proposing to
217 the user to stop the program, continue or ignore all subsequent asserts.
218
219 @param file
220 the name of the source file where the assert occurred
221 @param line
222 the line number in this file where the assert occurred
223 @param func
224 the name of the function where the assert occurred, may be
225 empty if the compiler doesn't support C99 __FUNCTION__
226 @param cond
227 the condition of the failed assert in text form
228 @param msg
229 the message specified as argument to wxASSERT_MSG or wxFAIL_MSG, will
230 be @NULL if just wxASSERT or wxFAIL was used
231 */
232 virtual void OnAssertFailure(const wxChar *file,
233 int line,
234 const wxChar *func,
235 const wxChar *cond,
236 const wxChar *msg);
237
238 /**
239 Called when command line parsing fails (i.e. an incorrect command line option
240 was specified by the user). The default behaviour is to show the program usage
241 text and abort the program.
242
243 Return @true to continue normal execution or @false to return
244 @false from OnInit() thus terminating the program.
245
246 @see OnInitCmdLine()
247 */
248 virtual bool OnCmdLineError(wxCmdLineParser& parser);
249
250 /**
251 Called when the help option (@c --help) was specified on the command line.
252 The default behaviour is to show the program usage text and abort the program.
253
254 Return @true to continue normal execution or @false to return
255 @false from OnInit() thus terminating the program.
256
257 @see OnInitCmdLine()
258 */
259 virtual bool OnCmdLineHelp(wxCmdLineParser& parser);
260
261 /**
262 Called after the command line had been successfully parsed. You may override
263 this method to test for the values of the various parameters which could be
264 set from the command line.
265
266 Don't forget to call the base class version unless you want to suppress
267 processing of the standard command line options.
268 Return @true to continue normal execution or @false to return @false from
269 OnInit() thus terminating the program.
270
271 @see OnInitCmdLine()
272 */
273 virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
274
275 /**
276 This function is called if an unhandled exception occurs inside the main
277 application event loop. It can return @true to ignore the exception and to
278 continue running the loop or @false to exit the loop and terminate the
279 program. In the latter case it can also use C++ @c throw keyword to
280 rethrow the current exception.
281
282 The default behaviour of this function is the latter in all ports except under
283 Windows where a dialog is shown to the user which allows him to choose between
284 the different options. You may override this function in your class to do
285 something more appropriate.
286
287 Finally note that if the exception is rethrown from here, it can be caught in
288 OnUnhandledException().
289 */
290 virtual bool OnExceptionInMainLoop();
291
292 /**
293 Override this member function for any processing which needs to be
294 done as the application is about to exit. OnExit is called after
295 destroying all application windows and controls, but before
296 wxWidgets cleanup. Note that it is not called at all if
297 OnInit() failed.
298
299 The return value of this function is currently ignored, return the same
300 value as returned by the base class method if you override it.
301 */
302 virtual int OnExit();
303
304 /**
305 This function may be called if something fatal happens: an unhandled
306 exception under Win32 or a a fatal signal under Unix, for example. However,
307 this will not happen by default: you have to explicitly call
308 wxHandleFatalExceptions() to enable this.
309
310 Generally speaking, this function should only show a message to the user and
311 return. You may attempt to save unsaved data but this is not guaranteed to
312 work and, in fact, probably won't.
313
314 @see wxHandleFatalExceptions()
315 */
316 virtual void OnFatalException();
317
318 /**
319 This must be provided by the application, and will usually create the
320 application's main window, optionally calling SetTopWindow().
321
322 You may use OnExit() to clean up anything initialized here, provided
323 that the function returns @true.
324
325 Notice that if you want to to use the command line processing provided by
326 wxWidgets you have to call the base class version in the derived class
327 OnInit().
328
329 Return @true to continue processing, @false to exit the application
330 immediately.
331 */
332 virtual bool OnInit();
333
334 /**
335 Called from OnInit() and may be used to initialize the parser with the
336 command line options for this application. The base class versions adds
337 support for a few standard options only.
338 */
339 virtual void OnInitCmdLine(wxCmdLineParser& parser);
340
341 /**
342 This virtual function is where the execution of a program written in wxWidgets
343 starts. The default implementation just enters the main loop and starts
344 handling the events until it terminates, either because ExitMainLoop() has
345 been explicitly called or because the last frame has been deleted and
346 GetExitOnFrameDelete() flag is @true (this is the default).
347
348 The return value of this function becomes the exit code of the program, so it
349 should return 0 in case of successful termination.
350 */
351 virtual int OnRun();
352
353 /**
354 This function is called when an unhandled C++ exception occurs inside
355 OnRun() (the exceptions which occur during the program startup and shutdown
356 might not be caught at all). Notice that by now the main event loop has been
357 terminated and the program will exit, if you want to prevent this from happening
358 (i.e. continue running after catching an exception) you need to override
359 OnExceptionInMainLoop().
360
361 The default implementation shows information about the exception in debug build
362 but does nothing in the release build.
363 */
364 virtual void OnUnhandledException();
365
366 /**
367 Returns @true if unprocessed events are in the window system event queue.
368
369 @see Dispatch()
370 */
371 virtual bool Pending();
372
373 /**
374 Set the application name to be used in the user-visible places such as
375 window titles.
376
377 See GetAppDisplayName() for more about the differences between the
378 display name and name.
379
380 Notice that if this function is called, the name is used as is, without
381 any capitalization as done by default by GetAppDisplayName().
382 */
383 void SetAppDisplayName(const wxString& name);
384
385 /**
386 Sets the name of the application. This name should be used for file names,
387 configuration file entries and other internal strings. For the user-visible
388 strings, such as the window titles, the application display name set by
389 SetAppDisplayName() is used instead.
390
391 By default the application name is set to the name of its executable file.
392
393 @see GetAppName()
394 */
395 void SetAppName(const wxString& name);
396
397 /**
398 Sets the class name of the application. This may be used in a platform specific
399 manner to refer to the application.
400
401 @see GetClassName()
402 */
403 void SetClassName(const wxString& name);
404
405 /**
406 Allows external code to modify global ::wxTheApp, but you should really
407 know what you're doing if you call it.
408
409 @param app
410 Replacement for the global application object.
411
412 @see GetInstance()
413 */
414 static void SetInstance(wxAppConsole* app);
415
416 /**
417 Set the vendor name to be used in the user-visible places.
418 See GetVendorDisplayName() for more about the differences between the
419 display name and name.
420 */
421 void SetVendorDisplayName(const wxString& name);
422
423 /**
424 Sets the name of application's vendor. The name will be used
425 in registry access. A default name is set by wxWidgets.
426
427 @see GetVendorName()
428 */
429 void SetVendorName(const wxString& name);
430
431 /**
432 Yields control to pending messages in the windowing system.
433
434 This can be useful, for example, when a time-consuming process writes to a
435 text window. Without an occasional yield, the text window will not be updated
436 properly, and on systems with cooperative multitasking, such as Windows 3.1
437 other processes will not respond.
438
439 Caution should be exercised, however, since yielding may allow the
440 user to perform actions which are not compatible with the current task.
441 Disabling menu items or whole menus during processing can avoid unwanted
442 reentrance of code: see ::wxSafeYield for a better function.
443
444 Note that Yield() will not flush the message logs. This is intentional as
445 calling Yield() is usually done to quickly update the screen and popping up
446 a message box dialog may be undesirable. If you do wish to flush the log
447 messages immediately (otherwise it will be done during the next idle loop
448 iteration), call wxLog::FlushActive.
449
450 Calling Yield() recursively is normally an error and an assert failure is
451 raised in debug build if such situation is detected. However if the
452 @a onlyIfNeeded parameter is @true, the method will just silently
453 return @false instead.
454 */
455 virtual bool Yield(bool onlyIfNeeded = false);
456
457 /**
458 Number of command line arguments (after environment-specific processing).
459 */
460 int argc;
461
462 /**
463 Command line arguments (after environment-specific processing).
464
465 Under Windows and Linux/Unix, you should parse the command line
466 arguments and check for files to be opened when starting your
467 application. Under OS X, you need to override MacOpenFile()
468 since command line arguments are used differently there.
469
470 You may use the wxCmdLineParser to parse command line arguments.
471 */
472 wxChar** argv;
473 };
474
475
476
477
478 /**
479 @class wxApp
480
481 The wxApp class represents the application itself. It is used to:
482
483 @li set and get application-wide properties;
484 @li implement the windowing system message or event loop;
485 @li initiate application processing via wxApp::OnInit;
486 @li allow default processing of events not handled by other
487 objects in the application.
488
489 You should use the macro IMPLEMENT_APP(appClass) in your application
490 implementation file to tell wxWidgets how to create an instance of your
491 application class.
492
493 Use DECLARE_APP(appClass) in a header file if you want the wxGetApp function
494 (which returns a reference to your application object) to be visible to other
495 files.
496
497 @library{wxbase}
498 @category{appmanagement}
499
500 @see @ref overview_app
501 */
502 class wxApp : public wxAppConsole
503 {
504 public:
505 /**
506 Constructor. Called implicitly with a definition of a wxApp object.
507 */
508 wxApp();
509
510 /**
511 Destructor. Will be called implicitly on program exit if the wxApp
512 object is created on the stack.
513 */
514 virtual ~wxApp();
515
516 /**
517 Returns @true if the application will exit when the top-level frame is deleted.
518
519 @see SetExitOnFrameDelete()
520 */
521 bool GetExitOnFrameDelete() const;
522
523 /**
524 Returns @true if the application will use the best visual on systems that support
525 different visuals, @false otherwise.
526
527 @see SetUseBestVisual()
528 */
529 bool GetUseBestVisual() const;
530
531 /**
532 Returns a pointer to the top window.
533
534 @remarks
535 If the top window hasn't been set using SetTopWindow(), this function
536 will find the first top-level window (frame or dialog or instance of
537 wxTopLevelWindow) from the internal top level window list and return that.
538
539 @see SetTopWindow()
540 */
541 virtual wxWindow* GetTopWindow() const;
542
543 /**
544 Returns @true if the application is active, i.e. if one of its windows is
545 currently in the foreground.
546
547 If this function returns @false and you need to attract users attention to
548 the application, you may use wxTopLevelWindow::RequestUserAttention to do it.
549 */
550 virtual bool IsActive() const;
551
552 /**
553 Windows-only function for processing a message. This function is called
554 from the main message loop, checking for windows that may wish to process it.
555
556 The function returns @true if the message was processed, @false otherwise.
557 If you use wxWidgets with another class library with its own message loop,
558 you should make sure that this function is called to allow wxWidgets to
559 receive messages. For example, to allow co-existence with the Microsoft
560 Foundation Classes, override the PreTranslateMessage function:
561
562 @code
563 // Provide wxWidgets message loop compatibility
564 BOOL CTheApp::PreTranslateMessage(MSG *msg)
565 {
566 if (wxTheApp && wxTheApp->ProcessMessage((WXMSW *)msg))
567 return true;
568 else
569 return CWinApp::PreTranslateMessage(msg);
570 }
571 @endcode
572
573 @onlyfor{wxmsw}
574 */
575 bool ProcessMessage(WXMSG* msg);
576
577 /**
578 Sends idle events to a window and its children.
579 Please note that this function is internal to wxWidgets and shouldn't be used
580 by user code.
581
582 @remarks These functions poll the top-level windows, and their children,
583 for idle event processing. If @true is returned, more OnIdle
584 processing is requested by one or more window.
585
586 @see wxIdleEvent
587 */
588 virtual bool SendIdleEvents(wxWindow* win, wxIdleEvent& event);
589
590 /**
591 Allows the programmer to specify whether the application will exit when the
592 top-level frame is deleted.
593
594 @param flag
595 If @true (the default), the application will exit when the top-level frame
596 is deleted. If @false, the application will continue to run.
597
598 @see GetExitOnFrameDelete(), @ref overview_app_shutdown
599 */
600 void SetExitOnFrameDelete(bool flag);
601
602 /**
603 Allows external code to modify global ::wxTheApp, but you should really
604 know what you're doing if you call it.
605
606 @param app
607 Replacement for the global application object.
608
609 @see GetInstance()
610 */
611 static void SetInstance(wxAppConsole* app);
612
613 /**
614 Allows runtime switching of the UI environment theme.
615
616 Currently implemented for wxGTK2-only.
617 Return @true if theme was successfully changed.
618
619 @param theme
620 The name of the new theme or an absolute path to a gtkrc-theme-file
621 */
622 virtual bool SetNativeTheme(const wxString& theme);
623
624 /**
625 Sets the 'top' window. You can call this from within OnInit() to let wxWidgets
626 know which is the main window. You don't have to set the top window;
627 it is only a convenience so that (for example) certain dialogs without parents
628 can use a specific window as the top window.
629
630 If no top window is specified by the application, wxWidgets just uses the
631 first frame or dialog (or better, any wxTopLevelWindow) in its top-level
632 window list, when it needs to use the top window.
633 If you previously called SetTopWindow() and now you need to restore this
634 automatic behaviour you can call @code wxApp::SetTopWindow(NULL) @endcode.
635
636 @param window
637 The new top window.
638
639 @see GetTopWindow(), OnInit()
640 */
641 void SetTopWindow(wxWindow* window);
642
643 /**
644 Allows the programmer to specify whether the application will use the best
645 visual on systems that support several visual on the same display. This is typically
646 the case under Solaris and IRIX, where the default visual is only 8-bit whereas
647 certain applications are supposed to run in TrueColour mode.
648
649 Note that this function has to be called in the constructor of the wxApp
650 instance and won't have any effect when called later on.
651 This function currently only has effect under GTK.
652
653 @param flag
654 If @true, the app will use the best visual.
655 @param forceTrueColour
656 If @true then the application will try to force using a TrueColour
657 visual and abort the app if none is found.
658 */
659 void SetUseBestVisual(bool flag, bool forceTrueColour = false);
660 };
661
662
663
664 // ============================================================================
665 // Global functions/macros
666 // ============================================================================
667
668
669 /** @ingroup group_funcmacro_rtti */
670 //@{
671
672 /**
673 This is used in headers to create a forward declaration of the wxGetApp()
674 function implemented by IMPLEMENT_APP().
675
676 It creates the declaration <tt>className& wxGetApp()</tt>.
677
678 @header{wx/app.h}
679
680 Example:
681
682 @code
683 DECLARE_APP(MyApp)
684 @endcode
685 */
686 #define DECLARE_APP( className )
687
688 /**
689 This is used in the application class implementation file to make the
690 application class known to wxWidgets for dynamic construction.
691
692 @header{wx/app.h}
693
694 Example:
695
696 @code
697 IMPLEMENT_APP(MyApp)
698 @endcode
699
700 @see DECLARE_APP().
701 */
702 #define IMPLEMENT_APP( className )
703
704 //@}
705
706
707
708 /**
709 The global pointer to the singleton wxApp object.
710
711 @see wxApp::GetInstance()
712 */
713 wxApp *wxTheApp;
714
715
716
717 /** @ingroup group_funcmacro_appinitterm */
718 //@{
719
720 /**
721 This function doesn't exist in wxWidgets but it is created by using the
722 IMPLEMENT_APP() macro.
723
724 Thus, before using it anywhere but in the same module where this macro is
725 used, you must make it available using DECLARE_APP().
726
727 The advantage of using this function compared to directly using the global
728 ::wxTheApp pointer is that the latter is of type wxApp* and so wouldn't
729 allow you to access the functions specific to your application class but
730 not present in wxApp while wxGetApp() returns the object of the right type.
731
732 @header{wx/app.h}
733 */
734 wxAppDerivedClass& wxGetApp();
735
736 /**
737 If @a doIt is @true, the fatal exceptions (also known as general protection
738 faults under Windows or segmentation violations in the Unix world) will be
739 caught and passed to wxApp::OnFatalException.
740
741 By default, i.e. before this function is called, they will be handled in
742 the normal way which usually just means that the application will be
743 terminated. Calling wxHandleFatalExceptions() with @a doIt equal to @false
744 will restore this default behaviour.
745
746 Notice that this function is only available if @c wxUSE_ON_FATAL_EXCEPTION
747 is 1 and under Windows platform this requires a compiler with support for
748 SEH (structured exception handling) which currently means only Microsoft
749 Visual C++ or a recent Borland C++ version.
750
751 @header{wx/app.h}
752 */
753 bool wxHandleFatalExceptions(bool doIt = true);
754
755 /**
756 This function is used in wxBase only and only if you don't create
757 wxApp object at all. In this case you must call it from your
758 @c main() function before calling any other wxWidgets functions.
759
760 If the function returns @false the initialization could not be performed,
761 in this case the library cannot be used and wxUninitialize() shouldn't be
762 called neither.
763
764 This function may be called several times but wxUninitialize() must be
765 called for each successful call to this function.
766
767 @header{wx/app.h}
768 */
769 bool wxInitialize();
770
771 /**
772 This function is for use in console (wxBase) programs only. It must be called
773 once for each previous successful call to wxInitialize().
774
775 @header{wx/app.h}
776 */
777 void wxUninitialize();
778
779 /**
780 This function wakes up the (internal and platform dependent) idle system,
781 i.e. it will force the system to send an idle event even if the system
782 currently @e is idle and thus would not send any idle event until after
783 some other event would get sent. This is also useful for sending events
784 between two threads and is used by the corresponding functions
785 wxPostEvent() and wxEvtHandler::AddPendingEvent().
786
787 @header{wx/app.h}
788 */
789 void wxWakeUpIdle();
790
791 /**
792 Calls wxApp::Yield.
793
794 @deprecated
795 This function is kept only for backwards compatibility. Please use
796 the wxApp::Yield method instead in any new code.
797
798 @header{wx/app.h}
799 */
800 bool wxYield();
801
802 /**
803 This function is similar to wxYield(), except that it disables the user
804 input to all program windows before calling wxYield() and re-enables it
805 again afterwards. If @a win is not @NULL, this window will remain enabled,
806 allowing the implementation of some limited user interaction.
807 Returns the result of the call to ::wxYield.
808
809 @header{wx/app.h}
810 */
811 bool wxSafeYield(wxWindow* win = NULL, bool onlyIfNeeded = false);
812
813 /**
814 This function initializes wxWidgets in a platform-dependent way. Use this if you
815 are not using the default wxWidgets entry code (e.g. main or WinMain).
816
817 For example, you can initialize wxWidgets from an Microsoft Foundation Classes
818 (MFC) application using this function.
819
820 @note This overload of wxEntry is available under all platforms.
821
822 @see wxEntryStart()
823
824 @header{wx/app.h}
825 */
826 int wxEntry(int& argc, wxChar** argv);
827
828 /**
829 See wxEntry(int&,wxChar**) for more info about this function.
830
831 Notice that under Windows CE platform, and only there, the type of @a pCmdLine
832 is @c wchar_t *, otherwise it is @c char *, even in Unicode build.
833
834 @remarks To clean up wxWidgets, call wxApp::OnExit followed by the static
835 function wxApp::CleanUp. For example, if exiting from an MFC application
836 that also uses wxWidgets:
837 @code
838 int CTheApp::ExitInstance()
839 {
840 // OnExit isn't called by CleanUp so must be called explicitly.
841 wxTheApp->OnExit();
842 wxApp::CleanUp();
843
844 return CWinApp::ExitInstance();
845 }
846 @endcode
847
848 @header{wx/app.h}
849 */
850 int wxEntry(HINSTANCE hInstance,
851 HINSTANCE hPrevInstance = NULL,
852 char* pCmdLine = NULL,
853 int nCmdShow = SW_SHOWNORMAL);
854
855 //@}
856
857
858
859 /** @ingroup group_funcmacro_procctrl */
860 //@{
861
862 /**
863 Exits application after calling wxApp::OnExit.
864
865 Should only be used in an emergency: normally the top-level frame
866 should be deleted (after deleting all other frames) to terminate the
867 application. See wxCloseEvent and wxApp.
868
869 @header{wx/app.h}
870 */
871 void wxExit();
872
873 //@}
874