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7 <title>The wxPython wx Package
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8 <meta name=
"author" content=
"Patrick K. O'Brien" />
9 <meta name=
"author" content=
"Robin Dunn" />
10 <meta name=
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11 <meta name=
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15 <div class=
"document" id=
"the-wxpython-wx-package">
16 <h1 class=
"title">The wxPython wx Package
</h1>
17 <h2 class=
"subtitle" id=
"or-how-to-survive-the-new-wx-namespace-changes">Or, how to survive the new wx namespace changes.
</h2>
18 <table class=
"docinfo" frame=
"void" rules=
"none">
19 <col class=
"docinfo-name" />
20 <col class=
"docinfo-content" />
22 <tr><th class=
"docinfo-name">Author:
</th>
23 <td>Patrick K. O'Brien
</td></tr>
24 <tr><th class=
"docinfo-name">Author:
</th>
25 <td>Robin Dunn
</td></tr>
26 <tr><th class=
"docinfo-name">Contact:
</th>
27 <td><a class=
"first last reference" href=
"mailto:pobrien@orbtech.com">pobrien
@orbtech.com
</a></td></tr>
28 <tr><th class=
"docinfo-name">Organization:
</th>
29 <td><a class=
"first last reference" href=
"http://www.orbtech.com/">Orbtech
</a></td></tr>
30 <tr><th class=
"docinfo-name">Date:
</th>
31 <td>2004-
03-
26</td></tr>
32 <tr><th class=
"docinfo-name">Revision:
</th>
36 <div class=
"contents topic">
37 <p class=
"topic-title first"><a id=
"contents" name=
"contents">Contents
</a></p>
39 <li><a class=
"reference" href=
"#introduction" id=
"id2" name=
"id2">Introduction
</a></li>
40 <li><a class=
"reference" href=
"#why-change-anything" id=
"id3" name=
"id3">Why change anything?
</a></li>
41 <li><a class=
"reference" href=
"#what-does-the-new-wx-package-do" id=
"id4" name=
"id4">What does the new wx package do?
</a></li>
42 <li><a class=
"reference" href=
"#will-any-of-this-effect-my-existing-code" id=
"id5" name=
"id5">Will any of this effect my existing code?
</a></li>
43 <li><a class=
"reference" href=
"#what-about-all-the-other-modules-like-grid-html-and-stc" id=
"id6" name=
"id6">What about all the other modules, like grid, html, and stc?
</a></li>
44 <li><a class=
"reference" href=
"#how-do-i-use-this-new-wx-package" id=
"id7" name=
"id7">How do I use this new wx package?
</a></li>
45 <li><a class=
"reference" href=
"#what-are-the-issues-with-converting-old-code-to-use-the-new-wx-package" id=
"id8" name=
"id8">What are the issues with converting old code to use the new wx package?
</a></li>
46 <li><a class=
"reference" href=
"#where-can-i-find-example-programs-using-the-new-wx-syntax" id=
"id9" name=
"id9">Where can I find example programs using the new wx syntax?
</a></li>
50 <h1><a class=
"toc-backref" href=
"#id2" id=
"introduction" name=
"introduction">Introduction
</a></h1>
51 <p>In the begining there was Python, and Python had modules, and Python
52 was good. But after a time Guido looked on Python and saw that Python
53 needed organizational assistance, and so Guido took code from Python's
54 side and created Packages and then Python was very good. About this
55 time wxPython was reborn, and wxPython used Packages, but being young
56 and trying to use a new technology wxPython did not know how to use
57 Packages effectivly. wxPython was good, but dreamed of being much
59 <p>Now many years later, after tons of code reorganization and build
60 hacking wxPython has reached that goal. In version
2.4.1 a prototype
61 of this new structure was introduced that dynamically built at import
62 time a new toplevel package named simply
"wx
" that contained all the
63 items from wxPython.wx but with the names edited to remove the wx
64 prefix. Now in
2.5 the final phase of that switcheroo has been
65 completed and the
<em>real
</em> classes, functions and constants are now
66 located in the wx package, leaving some compatibility modules in
67 wxPython.wx. This document should answer all the questions you might
68 have concerning the new wx package. Please also take a look at the
69 <a class=
"reference" href=
"MigrationGuide.html">2.5 Migration Guide
</a> to see notes about other big differences in
73 <h1><a class=
"toc-backref" href=
"#id3" id=
"why-change-anything" name=
"why-change-anything">Why change anything?
</a></h1>
74 <p>This change is being made for a couple of reasons. The first reason
75 is to discourage the use of
<tt class=
"docutils literal"><span class=
"pre">import
</span> <span class=
"pre">*
</span></tt>, which is a dangerous
76 technique that can create name conflicts and bloated namespaces.
</p>
77 <p>The second reason is to remove what some perceive to be a
"wart.
" For
78 example, the following code is rather ugly in that the
"wx
" prefix on
79 the wxFrame class name is no longer useful when you're using the wx
81 <pre class=
"literal-block">
82 from wxPython import wx
84 class Frame(wx.wxFrame)
86 <p>The new wx package allows you to write code like this, instead:
</p>
87 <pre class=
"literal-block">
92 <p>The third reason is that the wxWindows project has considered doing
93 the same thing (implement a new wx namespace and drop the
"wx
" prefix)
94 and we want wxPython to lead the way.
</p>
97 <h1><a class=
"toc-backref" href=
"#id4" id=
"what-does-the-new-wx-package-do" name=
"what-does-the-new-wx-package-do">What does the new wx package do?
</a></h1>
98 <p>As mentioned in the Introduction, wxPython
2.4.1 introduced a way of
99 getting to this new syntax as quickly as possible. It would import
100 the old names (like
"wxFrame
") from the old package and then create new
101 names in the wx package without the wx prefix, (like
"Frame
".)
102 Starting with wxPython
2.5 the renaming is moved up to the wxPython
103 build step, so the real classes and etc. are actually named with the
104 new name (like
"Frame
") and are located in the new wx package.
</p>
105 <p>For compatibility the old wxPython package still exists, but now it is
106 populated with modules that simply import the new names and then
107 "reverse-renames
" them to the old names. It probably sounds a bit
108 complicated, but it is mostly automated and so it doesn't cause
109 problems in most cases.
</p>
111 <div class=
"section">
112 <h1><a class=
"toc-backref" href=
"#id5" id=
"will-any-of-this-effect-my-existing-code" name=
"will-any-of-this-effect-my-existing-code">Will any of this effect my existing code?
</a></h1>
113 <p>No. Your existing code will continue to work and be supported for
114 some time. It will be up to you to decide when to switch to the new
115 syntax. But all new documentation and code examples will use the new
116 syntax. So don't wait too long. You wouldn't want anyone calling you
117 old-fashioned, would you?
</p>
118 <p>When you import from wxPython.wx and use a class with the old name,
119 such as wxButton, you are actually using the wx.Button class. I
120 expect that the vast majority of the existing code should work fine
121 using this scheme. The only things that may cause problems is if your
122 old code is depending on some of the implemtation details, or if you
123 are using other things that have changed in the API. See the
124 <a class=
"reference" href=
"MigrationGuide.html">Migration Guide
</a> for more details.
</p>
126 <div class=
"section">
127 <h1><a class=
"toc-backref" href=
"#id6" id=
"what-about-all-the-other-modules-like-grid-html-and-stc" name=
"what-about-all-the-other-modules-like-grid-html-and-stc">What about all the other modules, like grid, html, and stc?
</a></h1>
128 <p>There's more to the old wxPython than just the wxPython.wx module.
129 And we've got those extra modules covered as well. Each of those
130 modules (as well as the lib subpackage) has been moved to the new wx
131 package and reverse-renamers have been placed in the wxPython package
134 <div class=
"section">
135 <h1><a class=
"toc-backref" href=
"#id7" id=
"how-do-i-use-this-new-wx-package" name=
"how-do-i-use-this-new-wx-package">How do I use this new wx package?
</a></h1>
136 <p>The wx package is automatically created when you install wxPython
137 version
2.4.1 or higher. So all you have to do is:
</p>
138 <pre class=
"literal-block">
142 <div class=
"section">
143 <h1><a class=
"toc-backref" href=
"#id8" id=
"what-are-the-issues-with-converting-old-code-to-use-the-new-wx-package" name=
"what-are-the-issues-with-converting-old-code-to-use-the-new-wx-package">What are the issues with converting old code to use the new wx package?
</a></h1>
144 <p>Obviously, you need to change your import statements from:
</p>
145 <pre class=
"literal-block">
146 from wxPython import wx
149 <pre class=
"literal-block">
150 from wxPython.wx import *
153 <pre class=
"literal-block">
156 <p>Then you need to refer to wx attributes without a
"wx
" prefix, such
158 <pre class=
"literal-block">
159 class MyFrame(wx.Frame):
161 <p>In most cases, existing code can be modified with a simple search and
164 <div class=
"section">
165 <h1><a class=
"toc-backref" href=
"#id9" id=
"where-can-i-find-example-programs-using-the-new-wx-syntax" name=
"where-can-i-find-example-programs-using-the-new-wx-syntax">Where can I find example programs using the new wx syntax?
</a></h1>
166 <p>The wxPython demo application and most of the sample apps have been
167 converted to use the new
<tt class=
"docutils literal"><span class=
"pre">import
</span> <span class=
"pre">wx
</span></tt> style of programming with
168 wxPython, so there are lots of examples to look at and to play with.
169 Here is one of them, it is the
<tt class=
"docutils literal"><span class=
"pre">simple
</span></tt> sample.
</p>
170 <pre class=
"literal-block">
171 #----------------------------------------------------------------------
172 # A very simple wxPython example. Just a wx.Frame, wx.Panel,
173 # wx.StaticText, wx.Button, and a wx.BoxSizer, but it shows the basic
174 # structure of any wxPython application.
175 #----------------------------------------------------------------------
180 class MyFrame(wx.Frame):
182 This is MyFrame. It just shows a few controls on a wxPanel,
183 and has a simple menu.
185 def __init__(self, parent, title):
186 wx.Frame.__init__(self, parent, -
1, title,
187 pos=(
150,
150), size=(
350,
200))
190 menuBar = wx.MenuBar()
195 # add an item to the menu, using \tKeyName automatically
196 # creates an accelerator, the third param is some help text
197 # that will show up in the statusbar
198 menu.Append(wx.ID_EXIT,
"E
&xit\tAlt-X
",
"Exit this simple sample
")
200 # bind the menu event to an event handler
201 self.Bind(wx.EVT_MENU, self.OnTimeToClose, id=wx.ID_EXIT)
203 # and put the menu on the menubar
204 menuBar.Append(menu,
"&File
")
205 self.SetMenuBar(menuBar)
207 self.CreateStatusBar()
210 # Now create the Panel to put the other controls on.
211 panel = wx.Panel(self)
214 text = wx.StaticText(panel, -
1,
"Hello World!
")
215 text.SetFont(wx.Font(
14, wx.SWISS, wx.NORMAL, wx.BOLD))
216 text.SetSize(text.GetBestSize())
217 btn = wx.Button(panel, -
1,
"Close
")
218 funbtn = wx.Button(panel, -
1,
"Just for fun...
")
220 # bind the button events to handlers
221 self.Bind(wx.EVT_BUTTON, self.OnTimeToClose, btn)
222 self.Bind(wx.EVT_BUTTON, self.OnFunButton, funbtn)
224 # Use a sizer to layout the controls, stacked vertically and with
225 # a
10 pixel border around each
226 sizer = wx.BoxSizer(wx.VERTICAL)
227 sizer.Add(text,
0, wx.ALL,
10)
228 sizer.Add(btn,
0, wx.ALL,
10)
229 sizer.Add(funbtn,
0, wx.ALL,
10)
230 panel.SetSizer(sizer)
234 def OnTimeToClose(self, evt):
235 """Event handler for the button click.
"""
236 print
"See ya later!
"
239 def OnFunButton(self, evt):
240 """Event handler for the button click.
"""
241 print
"Having fun yet?
"
246 frame = MyFrame(None,
"Simple wxPython App
")
247 self.SetTopWindow(frame)
249 print
"Print statements go to this stdout window by default.
"
254 app = MyApp(redirect=True)