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don't compile wxEventLoopManual for the ports which don't need it
[wxWidgets.git] / src / common / evtloopcmn.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/evtloopcmn.cpp
3 // Purpose: common wxEventLoop-related stuff
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 2006-01-12
7 // RCS-ID: $Id$
8 // Copyright: (c) 2006 Vadim Zeitlin <vadim@wxwindows.org>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // for compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #include "wx/evtloop.h"
28
29 // ----------------------------------------------------------------------------
30 // globals
31 // ----------------------------------------------------------------------------
32
33 wxEventLoop *wxEventLoopBase::ms_activeLoop = NULL;
34
35 // wxEventLoopManual is unused in the other ports
36 #if defined(__WXMSW__) || defined(__WXMAC__)
37
38 // ============================================================================
39 // wxEventLoopManual implementation
40 // ============================================================================
41
42 wxEventLoopManual::wxEventLoopManual()
43 {
44 m_exitcode = 0;
45 m_shouldExit = false;
46 }
47
48 int wxEventLoopManual::Run()
49 {
50 // event loops are not recursive, you need to create another loop!
51 wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") );
52
53 // ProcessIdle() and Dispatch() below may throw so the code here should
54 // be exception-safe, hence we must use local objects for all actions we
55 // should undo
56 wxEventLoopActivator activate(wx_static_cast(wxEventLoop *, this));
57
58 // we must ensure that OnExit() is called even if an exception is thrown
59 // from inside Dispatch() but we must call it from Exit() in normal
60 // situations because it is supposed to be called synchronously,
61 // wxModalEventLoop depends on this (so we can't just use ON_BLOCK_EXIT or
62 // something similar here)
63 #if wxUSE_EXCEPTIONS
64 for ( ;; )
65 {
66 try
67 {
68 #endif // wxUSE_EXCEPTIONS
69
70 // this is the event loop itself
71 for ( ;; )
72 {
73 // give them the possibility to do whatever they want
74 OnNextIteration();
75
76 // generate and process idle events for as long as we don't
77 // have anything else to do
78 while ( !Pending() && (wxTheApp && wxTheApp->ProcessIdle()) )
79 ;
80
81 // if the "should exit" flag is set, the loop should terminate
82 // but not before processing any remaining messages so while
83 // Pending() returns true, do process them
84 if ( m_shouldExit )
85 {
86 while ( Pending() )
87 Dispatch();
88
89 break;
90 }
91
92 // a message came or no more idle processing to do, sit in
93 // Dispatch() waiting for the next message
94 if ( !Dispatch() )
95 {
96 // we got WM_QUIT
97 break;
98 }
99 }
100
101 #if wxUSE_EXCEPTIONS
102 // exit the outer loop as well
103 break;
104 }
105 catch ( ... )
106 {
107 try
108 {
109 if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() )
110 {
111 OnExit();
112 break;
113 }
114 //else: continue running the event loop
115 }
116 catch ( ... )
117 {
118 // OnException() throwed, possibly rethrowing the same
119 // exception again: very good, but we still need OnExit() to
120 // be called
121 OnExit();
122 throw;
123 }
124 }
125 }
126 #endif // wxUSE_EXCEPTIONS
127
128 return m_exitcode;
129 }
130
131 void wxEventLoopManual::Exit(int rc)
132 {
133 wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") );
134
135 m_exitcode = rc;
136 m_shouldExit = true;
137
138 OnExit();
139
140 // all we have to do to exit from the loop is to (maybe) wake it up so that
141 // it can notice that Exit() had been called
142 //
143 // in particular, do *not* use here calls such as PostQuitMessage() (under
144 // MSW) which terminate the current event loop here because we're not sure
145 // that it is going to be processed by the correct event loop: it would be
146 // possible that another one is started and terminated by mistake if we do
147 // this
148 WakeUp();
149 }
150
151 #endif // __WXMSW__ || __WXMAC__
152