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Add new wxTreeListCtrl class.
[wxWidgets.git] / include / wx / msw / ole / dropsrc.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/ole/dropsrc.h
3 // Purpose: declaration of the wxDropSource class
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 06.03.98
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_OLEDROPSRC_H
13 #define _WX_OLEDROPSRC_H
14
15 #if wxUSE_DRAG_AND_DROP
16
17 // ----------------------------------------------------------------------------
18 // forward declarations
19 // ----------------------------------------------------------------------------
20
21 class wxIDropSource;
22 class WXDLLIMPEXP_FWD_CORE wxDataObject;
23 class WXDLLIMPEXP_FWD_CORE wxWindow;
24
25 // ----------------------------------------------------------------------------
26 // macros
27 // ----------------------------------------------------------------------------
28
29 // this macro may be used instead for wxDropSource ctor arguments: it will use
30 // the cursor 'name' from the resources under MSW, but will expand to
31 // something else under GTK. If you don't use it, you will have to use #ifdef
32 // in the application code.
33 #define wxDROP_ICON(name) wxCursor(wxT(#name))
34
35 // ----------------------------------------------------------------------------
36 // wxDropSource is used to start the drag-&-drop operation on associated
37 // wxDataObject object. It's responsible for giving UI feedback while dragging.
38 // ----------------------------------------------------------------------------
39
40 class WXDLLIMPEXP_CORE wxDropSource : public wxDropSourceBase
41 {
42 public:
43 // ctors: if you use default ctor you must call SetData() later!
44 //
45 // NB: the "wxWindow *win" parameter is unused and is here only for wxGTK
46 // compatibility, as well as both icon parameters
47 wxDropSource(wxWindow *win = NULL,
48 const wxCursor &cursorCopy = wxNullCursor,
49 const wxCursor &cursorMove = wxNullCursor,
50 const wxCursor &cursorStop = wxNullCursor);
51 wxDropSource(wxDataObject& data,
52 wxWindow *win = NULL,
53 const wxCursor &cursorCopy = wxNullCursor,
54 const wxCursor &cursorMove = wxNullCursor,
55 const wxCursor &cursorStop = wxNullCursor);
56
57 virtual ~wxDropSource();
58
59 // do it (call this in response to a mouse button press, for example)
60 // params: if bAllowMove is false, data can be only copied
61 virtual wxDragResult DoDragDrop(int flags = wxDrag_CopyOnly);
62
63 // overridable: you may give some custom UI feedback during d&d operation
64 // in this function (it's called on each mouse move, so it shouldn't be
65 // too slow). Just return false if you want default feedback.
66 virtual bool GiveFeedback(wxDragResult effect);
67
68 protected:
69 void Init();
70
71 private:
72 wxIDropSource *m_pIDropSource; // the pointer to COM interface
73
74 wxDECLARE_NO_COPY_CLASS(wxDropSource);
75 };
76
77 #endif //wxUSE_DRAG_AND_DROP
78
79 #endif //_WX_OLEDROPSRC_H