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git.saurik.com Git - wxWidgets.git/blob - utils/glcanvas/samples/cube/cube.cpp
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxGLCanvas demo program
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
13 #pragma implementation
17 // For compilers that support precompilation, includes "wx.h".
18 #include "wx/wxprec.h"
34 // `Main program' equivalent, creating windows and returning main app frame
35 bool MyApp::OnInit(void)
37 wxLog::SetTraceMask(wxTraceMessages
);
39 // Create the main frame window
40 MyFrame
*frame
= new MyFrame(NULL
, "Cube OpenGL Demo", wxPoint(50, 50), wxSize(400, 300));
44 frame
->SetIcon(wxIcon("mondrian"));
48 wxMenu
*fileMenu
= new wxMenu
;
50 fileMenu
->Append(wxID_EXIT
, "E&xit");
51 wxMenuBar
*menuBar
= new wxMenuBar
;
52 menuBar
->Append(fileMenu
, "&File");
53 frame
->SetMenuBar(menuBar
);
55 frame
->m_canvas
= new TestGLCanvas(frame
, -1, wxPoint(0, 0), wxSize(200, 200));
65 void MyApp::InitGL(void)
67 /* set viewing projection */
68 glMatrixMode(GL_PROJECTION
);
69 glFrustum(-0.5F
, 0.5F
, -0.5F
, 0.5F
, 1.0F
, 3.0F
);
72 glMatrixMode(GL_MODELVIEW
);
73 glTranslatef(0.0F
, 0.0F
, -2.0F
);
76 glRotatef(30.0F
, 1.0F
, 0.0F
, 0.0F
);
77 glRotatef(30.0F
, 0.0F
, 1.0F
, 0.0F
);
79 glEnable(GL_DEPTH_TEST
);
80 glEnable(GL_LIGHTING
);
84 BEGIN_EVENT_TABLE(MyFrame
, wxFrame
)
85 EVT_MENU(wxID_EXIT
, MyFrame::OnExit
)
88 // My frame constructor
89 MyFrame::MyFrame(wxFrame
*frame
, const wxString
& title
, const wxPoint
& pos
,
90 const wxSize
& size
, long style
):
91 wxFrame(frame
, -1, title
, pos
, size
, style
)
96 // Intercept menu commands
97 void MyFrame::OnExit(wxCommandEvent
& event
)
102 bool MyFrame::OnClose(void)
107 BEGIN_EVENT_TABLE(TestGLCanvas
, wxGLCanvas
)
108 EVT_SIZE(TestGLCanvas::OnSize
)
109 EVT_PAINT(TestGLCanvas::OnPaint
)
110 EVT_ERASE_BACKGROUND(TestGLCanvas::OnEraseBackground
)
113 TestGLCanvas::TestGLCanvas(wxWindow
*parent
, wxWindowID id
,
114 const wxPoint
& pos
, const wxSize
& size
, long style
, const wxString
& name
):
115 wxGLCanvas(parent
, id
, pos
, size
, style
, name
)
119 TestGLCanvas::~TestGLCanvas(void)
123 void TestGLCanvas::OnPaint( wxPaintEvent
& event
)
125 // This is a dummy, to avoid an endless succession of paint messages.
126 // OnPaint handlers must always create a wxPaintDC.
134 /* clear color and depth buffers */
135 glClear(GL_COLOR_BUFFER_BIT
| GL_DEPTH_BUFFER_BIT
);
137 /* draw six faces of a cube */
139 glNormal3f( 0.0F
, 0.0F
, 1.0F
);
140 glVertex3f( 0.5F
, 0.5F
, 0.5F
); glVertex3f(-0.5F
, 0.5F
, 0.5F
);
141 glVertex3f(-0.5F
,-0.5F
, 0.5F
); glVertex3f( 0.5F
,-0.5F
, 0.5F
);
143 glNormal3f( 0.0F
, 0.0F
,-1.0F
);
144 glVertex3f(-0.5F
,-0.5F
,-0.5F
); glVertex3f(-0.5F
, 0.5F
,-0.5F
);
145 glVertex3f( 0.5F
, 0.5F
,-0.5F
); glVertex3f( 0.5F
,-0.5F
,-0.5F
);
147 glNormal3f( 0.0F
, 1.0F
, 0.0F
);
148 glVertex3f( 0.5F
, 0.5F
, 0.5F
); glVertex3f( 0.5F
, 0.5F
,-0.5F
);
149 glVertex3f(-0.5F
, 0.5F
,-0.5F
); glVertex3f(-0.5F
, 0.5F
, 0.5F
);
151 glNormal3f( 0.0F
,-1.0F
, 0.0F
);
152 glVertex3f(-0.5F
,-0.5F
,-0.5F
); glVertex3f( 0.5F
,-0.5F
,-0.5F
);
153 glVertex3f( 0.5F
,-0.5F
, 0.5F
); glVertex3f(-0.5F
,-0.5F
, 0.5F
);
155 glNormal3f( 1.0F
, 0.0F
, 0.0F
);
156 glVertex3f( 0.5F
, 0.5F
, 0.5F
); glVertex3f( 0.5F
,-0.5F
, 0.5F
);
157 glVertex3f( 0.5F
,-0.5F
,-0.5F
); glVertex3f( 0.5F
, 0.5F
,-0.5F
);
159 glNormal3f(-1.0F
, 0.0F
, 0.0F
);
160 glVertex3f(-0.5F
,-0.5F
,-0.5F
); glVertex3f(-0.5F
,-0.5F
, 0.5F
);
161 glVertex3f(-0.5F
, 0.5F
, 0.5F
); glVertex3f(-0.5F
, 0.5F
,-0.5F
);
167 void TestGLCanvas::OnSize(wxSizeEvent
& event
)
170 GetClientSize(& width
, & height
);
173 glViewport(0, 0, width
, height
);
176 void TestGLCanvas::OnEraseBackground(wxEraseEvent
& event
)
178 // Do nothing, to avoid flashing.