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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15
16 /* --- start common options --- */
17 // ----------------------------------------------------------------------------
18 // global settings
19 // ----------------------------------------------------------------------------
20
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
23 #ifndef wxUSE_GUI
24 #define wxUSE_GUI 1
25 #endif // wxUSE_GUI
26
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
30
31 // This setting determines the compatibility with 2.6 API: set it to 0 to
32 // flag all cases of using deprecated functions.
33 //
34 // Default is 1 but please try building your code with 0 as the default will
35 // change to 0 in the next version and the deprecated functions will disappear
36 // in the version after it completely.
37 //
38 // Recommended setting: 0 (please update your code)
39 #define WXWIN_COMPATIBILITY_2_6 0
40
41 // This setting determines the compatibility with 2.8 API: set it to 0 to
42 // flag all cases of using deprecated functions.
43 //
44 // Default is 1 but please try building your code with 0 as the default will
45 // change to 0 in the next version and the deprecated functions will disappear
46 // in the version after it completely.
47 //
48 // Recommended setting: 0 (please update your code)
49 #define WXWIN_COMPATIBILITY_2_8 1
50
51 // Use the 2.8-compatible events and Connect(): this is set to 0 by default as
52 // the new events bring significant benefits in compile-time safety and
53 // flexibility but can be disabled to somewhat reduce the compilation time and,
54 // especially, to still allow building if the compiler template support is too
55 // bad to compile the new code.
56 //
57 // Default is 0 for all compilers except VC6 currently.
58 //
59 // Recommended setting: 0 (please upgrade your compiler instead of changing it)
60 #define wxEVENTS_COMPATIBILITY_2_8 0
61
62 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
63 // default system font is used for wxWindow::GetCharWidth/Height() instead of
64 // the current font.
65 //
66 // Default is 0
67 //
68 // Recommended setting: 0
69 #define wxDIALOG_UNIT_COMPATIBILITY 0
70
71 // ----------------------------------------------------------------------------
72 // debugging settings
73 // ----------------------------------------------------------------------------
74
75 // Generic comment about debugging settings: they are very useful if you don't
76 // use any other memory leak detection tools such as Purify/BoundsChecker, but
77 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
78 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
79 // may prefer to use it instead of built in memory debugging code because it is
80 // faster and more fool proof.
81 //
82 // Using VC++ CRT memory debugging is enabled by default in debug mode
83 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
84 // and if __NO_VC_CRTDBG__ is not defined.
85
86 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
87 // __WXDEBUG__ is not defined, will still use the normal memory operators.
88 //
89 // Default is 0
90 //
91 // Recommended setting: 0
92 #define wxUSE_DEBUG_CONTEXT 0
93
94 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
95 // __WXDEBUG__ is also defined.
96 //
97 // WARNING: this code may not work with all architectures, especially if
98 // alignment is an issue. This switch is currently ignored for mingw / cygwin
99 //
100 // Default is 0
101 //
102 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
103 #define wxUSE_MEMORY_TRACING 0
104
105 // In debug mode, cause new and delete to be redefined globally.
106 // If this causes problems (e.g. link errors which is a common problem
107 // especially if you use another library which also redefines the global new
108 // and delete), set this to 0.
109 // This switch is currently ignored for mingw / cygwin
110 //
111 // Default is 0
112 //
113 // Recommended setting: 0
114 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
115
116 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
117 // this causes problems (e.g. link errors), set this to 0. You may need to set
118 // this to 0 if using templates (at least for VC++). This switch is currently
119 // ignored for mingw / cygwin / CodeWarrior
120 //
121 // Default is 0
122 //
123 // Recommended setting: 0
124 #define wxUSE_DEBUG_NEW_ALWAYS 0
125
126 // wxHandleFatalExceptions() may be used to catch the program faults at run
127 // time and, instead of terminating the program with a usual GPF message box,
128 // call the user-defined wxApp::OnFatalException() function. If you set
129 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
130 //
131 // This setting is for Win32 only and can only be enabled if your compiler
132 // supports Win32 structured exception handling (currently only VC++ does)
133 //
134 // Default is 1
135 //
136 // Recommended setting: 1 if your compiler supports it.
137 #define wxUSE_ON_FATAL_EXCEPTION 1
138
139 // Set this to 1 to be able to generate a human-readable (unlike
140 // machine-readable minidump created by wxCrashReport::Generate()) stack back
141 // trace when your program crashes using wxStackWalker
142 //
143 // Default is 1 if supported by the compiler.
144 //
145 // Recommended setting: 1, set to 0 if your programs never crash
146 #define wxUSE_STACKWALKER 1
147
148 // Set this to 1 to compile in wxDebugReport class which allows you to create
149 // and optionally upload to your web site a debug report consisting of back
150 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
151 //
152 // Default is 1 if supported by the compiler.
153 //
154 // Recommended setting: 1, it is compiled into a separate library so there
155 // is no overhead if you don't use it
156 #define wxUSE_DEBUGREPORT 1
157
158 // ----------------------------------------------------------------------------
159 // Unicode support
160 // ----------------------------------------------------------------------------
161
162 // These settings are obsolete: the library is always built in Unicode mode
163 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
164 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
165 // will disappear completely in future wxWidgets releases.
166 #ifndef wxUSE_UNICODE
167 #define wxUSE_UNICODE 1
168 #endif
169
170 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
171 #define wxUSE_WCHAR_T 1
172
173 // ----------------------------------------------------------------------------
174 // global features
175 // ----------------------------------------------------------------------------
176
177 // Compile library in exception-safe mode? If set to 1, the library will try to
178 // behave correctly in presence of exceptions (even though it still will not
179 // use the exceptions itself) and notify the user code about any unhandled
180 // exceptions. If set to 0, propagation of the exceptions through the library
181 // code will lead to undefined behaviour -- but the code itself will be
182 // slightly smaller and faster.
183 //
184 // Note that like wxUSE_THREADS this option is automatically set to 0 if
185 // wxNO_EXCEPTIONS is defined.
186 //
187 // Default is 1
188 //
189 // Recommended setting: depends on whether you intend to use C++ exceptions
190 // in your own code (1 if you do, 0 if you don't)
191 #define wxUSE_EXCEPTIONS 1
192
193 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
194 //
195 // Default is 0
196 //
197 // Recommended setting: 0 (this is still work in progress...)
198 #define wxUSE_EXTENDED_RTTI 0
199
200 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
201 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
202 // and for wxHashMap to be implemented with templates.
203 //
204 // Default is 0
205 //
206 // Recommended setting: YMMV
207 #define wxUSE_STL 0
208
209 // Support for message/error logging. This includes wxLogXXX() functions and
210 // wxLog and derived classes. Don't set this to 0 unless you really know what
211 // you are doing.
212 //
213 // Default is 1
214 //
215 // Recommended setting: 1 (always)
216 #define wxUSE_LOG 1
217
218 // Recommended setting: 1
219 #define wxUSE_LOGWINDOW 1
220
221 // Recommended setting: 1
222 #define wxUSE_LOGGUI 1
223
224 // Recommended setting: 1
225 #define wxUSE_LOG_DIALOG 1
226
227 // Support for command line parsing using wxCmdLineParser class.
228 //
229 // Default is 1
230 //
231 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
232 #define wxUSE_CMDLINE_PARSER 1
233
234 // Support for multithreaded applications: if 1, compile in thread classes
235 // (thread.h) and make the library a bit more thread safe. Although thread
236 // support is quite stable by now, you may still consider recompiling the
237 // library without it if you have no use for it - this will result in a
238 // somewhat smaller and faster operation.
239 //
240 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
241 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
242 // build/msw/config.* file this value will have no effect.
243 //
244 // Default is 1
245 //
246 // Recommended setting: 0 unless you do plan to develop MT applications
247 #define wxUSE_THREADS 1
248
249 // If enabled, compiles wxWidgets streams classes
250 //
251 // wx stream classes are used for image IO, process IO redirection, network
252 // protocols implementation and much more and so disabling this results in a
253 // lot of other functionality being lost.
254 //
255 // Default is 1
256 //
257 // Recommended setting: 1 as setting it to 0 disables many other things
258 #define wxUSE_STREAMS 1
259
260 // This is not a real option but is used as the default value for
261 // wxUSE_STD_IOSTREAM and wxUSE_STD_STRING.
262 //
263 // Currently the Digital Mars and Watcom compilers come without standard C++
264 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
265 // them (e.g. from STLPort).
266 //
267 // VC++ 5.0 does include standard C++ library headers, however they produce
268 // many warnings that can't be turned off when compiled at warning level 4.
269 #if defined(__DMC__) || defined(__WATCOMC__) \
270 || (defined(_MSC_VER) && _MSC_VER < 1200)
271 #define wxUSE_STD_DEFAULT 0
272 #else
273 #define wxUSE_STD_DEFAULT 1
274 #endif
275
276 // Use standard C++ streams if 1 instead of wx streams in some places. If
277 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
278 // depend on the standard streams library.
279 //
280 // Notice that enabling this does not replace wx streams with std streams
281 // everywhere, in a lot of places wx streams are used no matter what.
282 //
283 // Default is 0
284 //
285 // Recommended setting: 1 if you use the standard streams anyhow and so
286 // dependency on the standard streams library is not a
287 // problem
288 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
289
290 // Enable conversion to standard C++ string if 1.
291 //
292 // Default is 1 for most compilers.
293 //
294 // Recommended setting: 1 unless you want to ensure your program doesn't use
295 // the standard C++ library at all.
296 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
297
298 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
299 // Note that if the system's implementation does not support positional
300 // parameters, setting this to 1 forces the use of the wxWidgets implementation
301 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
302 // many Unix systems but usually doesn't under Windows.
303 //
304 // Positional parameters are very useful when translating a program since using
305 // them in formatting strings allow translators to correctly reorder the
306 // translated sentences.
307 //
308 // Default is 1
309 //
310 // Recommended setting: 1 if you want to support multiple languages
311 #define wxUSE_PRINTF_POS_PARAMS 1
312
313 // ----------------------------------------------------------------------------
314 // non GUI features selection
315 // ----------------------------------------------------------------------------
316
317 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
318 // integer which is implemented in terms of native 64 bit integers if any or
319 // uses emulation otherwise.
320 //
321 // This class is required by wxDateTime and so you should enable it if you want
322 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
323 // integers in which case (almost) all of its functions are inline and it
324 // almost does not take any space, so there should be no reason to switch it
325 // off.
326 //
327 // Recommended setting: 1
328 #define wxUSE_LONGLONG 1
329
330 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
331 // storing binary data in wxConfig on most platforms.
332 //
333 // Default is 1.
334 //
335 // Recommended setting: 1 (but can be safely disabled if you don't use it)
336 #define wxUSE_BASE64 1
337
338 // Set this to 1 to be able to use wxEventLoop even in console applications
339 // (i.e. using base library only, without GUI). This is mostly useful for
340 // processing socket events but is also necessary to use timers in console
341 // applications
342 //
343 // Default is 1.
344 //
345 // Recommended setting: 1 (but can be safely disabled if you don't use it)
346 #define wxUSE_CONSOLE_EVENTLOOP 1
347
348 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
349 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
350 //
351 // Default is 1
352 //
353 // Recommended setting: 1 (wxFile is highly recommended as it is required by
354 // i18n code, wxFileConfig and others)
355 #define wxUSE_FILE 1
356 #define wxUSE_FFILE 1
357
358 // Use wxFSVolume class providing access to the configured/active mount points
359 //
360 // Default is 1
361 //
362 // Recommended setting: 1 (but may be safely disabled if you don't use it)
363 #define wxUSE_FSVOLUME 1
364
365 // Use wxStandardPaths class which allows to retrieve some standard locations
366 // in the file system
367 //
368 // Default is 1
369 //
370 // Recommended setting: 1 (may be disabled to save space, but not much)
371 #define wxUSE_STDPATHS 1
372
373 // use wxTextBuffer class: required by wxTextFile
374 #define wxUSE_TEXTBUFFER 1
375
376 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
377 // wxFileConfig
378 #define wxUSE_TEXTFILE 1
379
380 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
381 #define wxUSE_INTL 1
382
383 // Provide wxFoo_l() functions similar to standard foo() functions but taking
384 // an extra locale parameter.
385 //
386 // Notice that this is fully implemented only for the systems providing POSIX
387 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
388 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
389 // only work for the current user locale and "C" locale. You can use
390 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
391 //
392 // Default is 1
393 //
394 // Recommended setting: 1 but may be disabled if you are writing programs
395 // running only in C locale anyhow
396 #define wxUSE_XLOCALE 1
397
398 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
399 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
400 // old wxTime and wxDate classes which are still provided for backwards
401 // compatibility (and implemented in terms of wxDateTime).
402 //
403 // Note that this class is relatively new and is still officially in alpha
404 // stage because some features are not yet (fully) implemented. It is already
405 // quite useful though and should only be disabled if you are aiming at
406 // absolutely minimal version of the library.
407 //
408 // Requires: wxUSE_LONGLONG
409 //
410 // Default is 1
411 //
412 // Recommended setting: 1
413 #define wxUSE_DATETIME 1
414
415 // Set wxUSE_TIMER to 1 to compile wxTimer class
416 //
417 // Default is 1
418 //
419 // Recommended setting: 1
420 #define wxUSE_TIMER 1
421
422 // Use wxStopWatch clas.
423 //
424 // Default is 1
425 //
426 // Recommended setting: 1 (needed by wxSocket)
427 #define wxUSE_STOPWATCH 1
428
429 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
430 // which allow the application to store its settings in the persistent
431 // storage. Setting this to 1 will also enable on-demand creation of the
432 // global config object in wxApp.
433 //
434 // See also wxUSE_CONFIG_NATIVE below.
435 //
436 // Recommended setting: 1
437 #define wxUSE_CONFIG 1
438
439 // If wxUSE_CONFIG is 1, you may choose to use either the native config
440 // classes under Windows (using .INI files under Win16 and the registry under
441 // Win32) or the portable text file format used by the config classes under
442 // Unix.
443 //
444 // Default is 1 to use native classes. Note that you may still use
445 // wxFileConfig even if you set this to 1 - just the config object created by
446 // default for the applications needs will be a wxRegConfig or wxIniConfig and
447 // not wxFileConfig.
448 //
449 // Recommended setting: 1
450 #define wxUSE_CONFIG_NATIVE 1
451
452 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
453 // to connect/disconnect from the network and be notified whenever the dial-up
454 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
455 //
456 // Default is 1.
457 //
458 // Recommended setting: 1
459 #define wxUSE_DIALUP_MANAGER 1
460
461 // Compile in classes for run-time DLL loading and function calling.
462 // Required by wxUSE_DIALUP_MANAGER.
463 //
464 // This setting is for Win32 only
465 //
466 // Default is 1.
467 //
468 // Recommended setting: 1
469 #define wxUSE_DYNLIB_CLASS 1
470
471 // experimental, don't use for now
472 #define wxUSE_DYNAMIC_LOADER 1
473
474 // Set to 1 to use socket classes
475 #define wxUSE_SOCKETS 1
476
477 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
478 //
479 // Notice that currently setting this option under Windows will result in
480 // programs which can only run on recent OS versions (with ws2_32.dll
481 // installed) which is why it is disabled by default.
482 //
483 // Default is 1.
484 //
485 // Recommended setting: 1 if you need IPv6 support
486 #define wxUSE_IPV6 0
487
488 // Set to 1 to enable virtual file systems (required by wxHTML)
489 #define wxUSE_FILESYSTEM 1
490
491 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
492 #define wxUSE_FS_ZIP 1
493
494 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
495 #define wxUSE_FS_ARCHIVE 1
496
497 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
498 #define wxUSE_FS_INET 1
499
500 // wxArchive classes for accessing archives such as zip and tar
501 #define wxUSE_ARCHIVE_STREAMS 1
502
503 // Set to 1 to compile wxZipInput/OutputStream classes.
504 #define wxUSE_ZIPSTREAM 1
505
506 // Set to 1 to compile wxTarInput/OutputStream classes.
507 #define wxUSE_TARSTREAM 1
508
509 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
510 // wxUSE_LIBPNG
511 #define wxUSE_ZLIB 1
512
513 // If enabled, the code written by Apple will be used to write, in a portable
514 // way, float on the disk. See extended.c for the license which is different
515 // from wxWidgets one.
516 //
517 // Default is 1.
518 //
519 // Recommended setting: 1 unless you don't like the license terms (unlikely)
520 #define wxUSE_APPLE_IEEE 1
521
522 // Joystick support class
523 #define wxUSE_JOYSTICK 1
524
525 // wxFontEnumerator class
526 #define wxUSE_FONTENUM 1
527
528 // wxFontMapper class
529 #define wxUSE_FONTMAP 1
530
531 // wxMimeTypesManager class
532 #define wxUSE_MIMETYPE 1
533
534 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
535 // or wxURL you need to set this to 1.
536 //
537 // Default is 1.
538 //
539 // Recommended setting: 1
540 #define wxUSE_PROTOCOL 1
541
542 // The settings for the individual URL schemes
543 #define wxUSE_PROTOCOL_FILE 1
544 #define wxUSE_PROTOCOL_FTP 1
545 #define wxUSE_PROTOCOL_HTTP 1
546
547 // Define this to use wxURL class.
548 #define wxUSE_URL 1
549
550 // Define this to use native platform url and protocol support.
551 // Currently valid only for MS-Windows.
552 // Note: if you set this to 1, you can open ftp/http/gopher sites
553 // and obtain a valid input stream for these sites
554 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
555 // Doing so reduces the code size.
556 //
557 // This code is experimental and subject to change.
558 #define wxUSE_URL_NATIVE 0
559
560 // Support for wxVariant class used in several places throughout the library,
561 // notably in wxDataViewCtrl API.
562 //
563 // Default is 1.
564 //
565 // Recommended setting: 1 unless you want to reduce the library size as much as
566 // possible in which case setting this to 0 can gain up to 100KB.
567 #define wxUSE_VARIANT 1
568
569 // Support for regular expression matching via wxRegEx class: enable this to
570 // use POSIX regular expressions in your code. You need to compile regex
571 // library from src/regex to use it under Windows.
572 //
573 // Default is 0
574 //
575 // Recommended setting: 1 if your compiler supports it, if it doesn't please
576 // contribute us a makefile for src/regex for it
577 #define wxUSE_REGEX 1
578
579 // wxSystemOptions class
580 #define wxUSE_SYSTEM_OPTIONS 1
581
582 // wxSound class
583 #define wxUSE_SOUND 1
584
585 // Use wxMediaCtrl
586 //
587 // Default is 1.
588 //
589 // Recommended setting: 1
590 #define wxUSE_MEDIACTRL 1
591
592 // Use GStreamer for Unix.
593 //
594 // Default is 0 as this requires a lot of dependencies which might not be
595 // available.
596 //
597 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
598 #define wxUSE_GSTREAMER 0
599
600 // Use wxWidget's XRC XML-based resource system. Recommended.
601 //
602 // Default is 1
603 //
604 // Recommended setting: 1 (requires wxUSE_XML)
605 #define wxUSE_XRC 1
606
607 // XML parsing classes. Note that their API will change in the future, so
608 // using wxXmlDocument and wxXmlNode in your app is not recommended.
609 //
610 // Default is the same as wxUSE_XRC, i.e. 1 by default.
611 //
612 // Recommended setting: 1 (required by XRC)
613 #define wxUSE_XML wxUSE_XRC
614
615 // Use wxWidget's AUI docking system
616 //
617 // Default is 1
618 //
619 // Recommended setting: 1
620 #define wxUSE_AUI 1
621
622 // Use wxPropertyGrid.
623 //
624 // Default is 1
625 //
626 // Recommended setting: 1
627 #define wxUSE_PROPGRID 1
628
629 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
630 //
631 // Default is 1
632 //
633 // Recommended setting: 1
634 #define wxUSE_STC 1
635
636
637 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
638 // 2D drawing API. (Still somewhat experimental)
639 //
640 // Please note that on Windows you will need to link with gdiplus.lib (use
641 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
642 // application if you want it to be runnable on pre-XP systems.
643 //
644 // Default is 0
645 //
646 // Recommended setting: 1
647 #ifndef wxUSE_GRAPHICS_CONTEXT
648 #define wxUSE_GRAPHICS_CONTEXT 0
649 #endif
650
651 // ----------------------------------------------------------------------------
652 // Individual GUI controls
653 // ----------------------------------------------------------------------------
654
655 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
656 // (without it, wxControl class is not compiled)
657 //
658 // Default is 1
659 //
660 // Recommended setting: 1 (don't change except for very special programs)
661 #define wxUSE_CONTROLS 1
662
663 // wxPopupWindow class is a top level transient window. It is currently used
664 // to implement wxTipWindow
665 //
666 // Default is 1
667 //
668 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
669 #define wxUSE_POPUPWIN 1
670
671 // wxTipWindow allows to implement the custom tooltips, it is used by the
672 // context help classes. Requires wxUSE_POPUPWIN.
673 //
674 // Default is 1
675 //
676 // Recommended setting: 1 (may be set to 0)
677 #define wxUSE_TIPWINDOW 1
678
679 // Each of the settings below corresponds to one wxWidgets control. They are
680 // all switched on by default but may be disabled if you are sure that your
681 // program (including any standard dialogs it can show!) doesn't need them and
682 // if you desperately want to save some space. If you use any of these you must
683 // set wxUSE_CONTROLS as well.
684 //
685 // Default is 1
686 //
687 // Recommended setting: 1
688 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
689 #define wxUSE_BUTTON 1 // wxButton
690 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
691 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
692 #define wxUSE_CHECKBOX 1 // wxCheckBox
693 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
694 #define wxUSE_CHOICE 1 // wxChoice
695 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
696 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
697 #define wxUSE_COMBOBOX 1 // wxComboBox
698 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
699 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
700 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
701 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
702 #define wxUSE_FILECTRL 1 // wxFileCtrl
703 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
704 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
705 #define wxUSE_GAUGE 1 // wxGauge
706 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
707 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
708 #define wxUSE_LISTBOX 1 // wxListBox
709 #define wxUSE_LISTCTRL 1 // wxListCtrl
710 #define wxUSE_RADIOBOX 1 // wxRadioBox
711 #define wxUSE_RADIOBTN 1 // wxRadioButton
712 #define wxUSE_SCROLLBAR 1 // wxScrollBar
713 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
714 #define wxUSE_SLIDER 1 // wxSlider
715 #define wxUSE_SPINBTN 1 // wxSpinButton
716 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
717 #define wxUSE_STATBOX 1 // wxStaticBox
718 #define wxUSE_STATLINE 1 // wxStaticLine
719 #define wxUSE_STATTEXT 1 // wxStaticText
720 #define wxUSE_STATBMP 1 // wxStaticBitmap
721 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
722 #define wxUSE_TOGGLEBTN 1 // requires wxButton
723 #define wxUSE_TREECTRL 1 // wxTreeCtrl
724
725 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
726 // below either wxStatusBar95 or a generic wxStatusBar will be used.
727 //
728 // Default is 1
729 //
730 // Recommended setting: 1
731 #define wxUSE_STATUSBAR 1
732
733 // Two status bar implementations are available under Win32: the generic one
734 // or the wrapper around native control. For native look and feel the native
735 // version should be used.
736 //
737 // Default is 1 for the platforms where native status bar is supported.
738 //
739 // Recommended setting: 1 (there is no advantage in using the generic one)
740 #define wxUSE_NATIVE_STATUSBAR 1
741
742 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
743 // classes at all. Otherwise, use the native toolbar class unless
744 // wxUSE_TOOLBAR_NATIVE is 0.
745 //
746 // Default is 1 for all settings.
747 //
748 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
749 #define wxUSE_TOOLBAR 1
750 #define wxUSE_TOOLBAR_NATIVE 1
751
752 // wxNotebook is a control with several "tabs" located on one of its sides. It
753 // may be used to logically organise the data presented to the user instead of
754 // putting everything in one huge dialog. It replaces wxTabControl and related
755 // classes of wxWin 1.6x.
756 //
757 // Default is 1.
758 //
759 // Recommended setting: 1
760 #define wxUSE_NOTEBOOK 1
761
762 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
763 // the tabs
764 //
765 // Default is 1.
766 //
767 // Recommended setting: 1
768 #define wxUSE_LISTBOOK 1
769
770 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
771 // the tabs
772 //
773 // Default is 1.
774 //
775 // Recommended setting: 1
776 #define wxUSE_CHOICEBOOK 1
777
778 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
779 // the tabs
780 //
781 // Default is 1.
782 //
783 // Recommended setting: 1
784 #define wxUSE_TREEBOOK 1
785
786 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
787 // tabs
788 //
789 // Default is 1.
790 //
791 // Recommended setting: 1
792 #define wxUSE_TOOLBOOK 1
793
794 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
795 // dock.
796 //
797 // Default is 1.
798 //
799 // Recommended setting: 1 (but can be set to 0 if you don't need it)
800 #define wxUSE_TASKBARICON 1
801
802 // wxGrid class
803 //
804 // Default is 1, set to 0 to cut down compilation time and binaries size if you
805 // don't use it.
806 //
807 // Recommended setting: 1
808 //
809 #define wxUSE_GRID 1
810
811 // wxMiniFrame class: a frame with narrow title bar
812 //
813 // Default is 1.
814 //
815 // Recommended setting: 1 (it doesn't cost almost anything)
816 #define wxUSE_MINIFRAME 1
817
818 // wxComboCtrl and related classes: combobox with custom popup window and
819 // not necessarily a listbox.
820 //
821 // Default is 1.
822 //
823 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
824 // it used by wxComboBox
825 #define wxUSE_COMBOCTRL 1
826
827 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
828 // items.
829 //
830 // Default is 1.
831 //
832 // Recommended setting: 1 but can be safely set to 0, except where it is
833 // needed as a base class for generic wxBitmapComboBox.
834 #define wxUSE_ODCOMBOBOX 1
835
836 // wxBitmapComboBox is a combobox that can have images in front of text items.
837 //
838 // Default is 1.
839 //
840 // Recommended setting: 1 but can be safely set to 0
841 #define wxUSE_BITMAPCOMBOBOX 1
842
843 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
844 // up and down in it. It is also used as part of wxRearrangeDialog.
845 //
846 // Default is 1.
847 //
848 // Recommended setting: 1 but can be safely set to 0 (currently used only by
849 // wxHeaderCtrl)
850 #define wxUSE_REARRANGECTRL 1
851
852 // ----------------------------------------------------------------------------
853 // Miscellaneous GUI stuff
854 // ----------------------------------------------------------------------------
855
856 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
857 #define wxUSE_ACCEL 1
858
859 // Hotkey support (currently Windows only)
860 #define wxUSE_HOTKEY 1
861
862 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
863 // under Windows).
864 //
865 // Default is 1.
866 //
867 // Recommended setting: 1 (can be safely set to 0, not used by the library)
868 #define wxUSE_CARET 1
869
870 // Use wxDisplay class: it allows enumerating all displays on a system and
871 // their geometries as well as finding the display on which the given point or
872 // window lies.
873 //
874 // Default is 1.
875 //
876 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
877 #define wxUSE_DISPLAY 1
878
879 // Miscellaneous geometry code: needed for Canvas library
880 #define wxUSE_GEOMETRY 1
881
882 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
883 // wxListCtrl.
884 //
885 // Default is 1.
886 //
887 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
888 // enumerated above, then this class is mostly useless too)
889 #define wxUSE_IMAGLIST 1
890
891 // Use wxMenu, wxMenuBar, wxMenuItem.
892 //
893 // Default is 1.
894 //
895 // Recommended setting: 1 (can't be disabled under MSW)
896 #define wxUSE_MENUS 1
897
898 // Use wxNotificationMessage.
899 //
900 // wxNotificationMessage allows to show non-intrusive messages to the user
901 // using balloons, banners, popups or whatever is the appropriate method for
902 // the current platform.
903 //
904 // Default is 1.
905 //
906 // Recommended setting: 1
907 #define wxUSE_NOTIFICATION_MESSAGE 1
908
909 // Use wxSashWindow class.
910 //
911 // Default is 1.
912 //
913 // Recommended setting: 1
914 #define wxUSE_SASH 1
915
916 // Use wxSplitterWindow class.
917 //
918 // Default is 1.
919 //
920 // Recommended setting: 1
921 #define wxUSE_SPLITTER 1
922
923 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
924 //
925 // Default is 1.
926 //
927 // Recommended setting: 1
928 #define wxUSE_TOOLTIPS 1
929
930 // wxValidator class and related methods
931 #define wxUSE_VALIDATORS 1
932
933 // Use reference counted ID management: this means that wxWidgets will track
934 // the automatically allocated ids (those used when you use wxID_ANY when
935 // creating a window, menu or toolbar item &c) instead of just supposing that
936 // the program never runs out of them. This is mostly useful only under wxMSW
937 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
938 // long-running programs can run into problems with ids reuse without this. On
939 // the other platforms, where the ids have the full int range, this shouldn't
940 // be necessary.
941 #ifdef __WXMSW__
942 #define wxUSE_AUTOID_MANAGEMENT 1
943 #else
944 #define wxUSE_AUTOID_MANAGEMENT 0
945 #endif
946
947 // ----------------------------------------------------------------------------
948 // common dialogs
949 // ----------------------------------------------------------------------------
950
951 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
952 // file selector, printer dialog). Switching this off also switches off the
953 // printing architecture and interactive wxPrinterDC.
954 //
955 // Default is 1
956 //
957 // Recommended setting: 1 (unless it really doesn't work)
958 #define wxUSE_COMMON_DIALOGS 1
959
960 // wxBusyInfo displays window with message when app is busy. Works in same way
961 // as wxBusyCursor
962 #define wxUSE_BUSYINFO 1
963
964 // Use single/multiple choice dialogs.
965 //
966 // Default is 1
967 //
968 // Recommended setting: 1 (used in the library itself)
969 #define wxUSE_CHOICEDLG 1
970
971 // Use colour picker dialog
972 //
973 // Default is 1
974 //
975 // Recommended setting: 1
976 #define wxUSE_COLOURDLG 1
977
978 // wxDirDlg class for getting a directory name from user
979 #define wxUSE_DIRDLG 1
980
981 // TODO: setting to choose the generic or native one
982
983 // Use file open/save dialogs.
984 //
985 // Default is 1
986 //
987 // Recommended setting: 1 (used in many places in the library itself)
988 #define wxUSE_FILEDLG 1
989
990 // Use find/replace dialogs.
991 //
992 // Default is 1
993 //
994 // Recommended setting: 1 (but may be safely set to 0)
995 #define wxUSE_FINDREPLDLG 1
996
997 // Use font picker dialog
998 //
999 // Default is 1
1000 //
1001 // Recommended setting: 1 (used in the library itself)
1002 #define wxUSE_FONTDLG 1
1003
1004 // Use wxMessageDialog and wxMessageBox.
1005 //
1006 // Default is 1
1007 //
1008 // Recommended setting: 1 (used in the library itself)
1009 #define wxUSE_MSGDLG 1
1010
1011 // progress dialog class for lengthy operations
1012 #define wxUSE_PROGRESSDLG 1
1013
1014 // support for startup tips (wxShowTip &c)
1015 #define wxUSE_STARTUP_TIPS 1
1016
1017 // text entry dialog and wxGetTextFromUser function
1018 #define wxUSE_TEXTDLG 1
1019
1020 // number entry dialog
1021 #define wxUSE_NUMBERDLG 1
1022
1023 // splash screen class
1024 #define wxUSE_SPLASH 1
1025
1026 // wizards
1027 #define wxUSE_WIZARDDLG 1
1028
1029 // Compile in wxAboutBox() function showing the standard "About" dialog.
1030 //
1031 // Default is 1
1032 //
1033 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1034 // use this function
1035 #define wxUSE_ABOUTDLG 1
1036
1037 // ----------------------------------------------------------------------------
1038 // Metafiles support
1039 // ----------------------------------------------------------------------------
1040
1041 // Windows supports the graphics format known as metafile which is, though not
1042 // portable, is widely used under Windows and so is supported by wxWin (under
1043 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1044 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1045 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1046 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1047 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1048 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1049 // in any metafile related classes at all.
1050 //
1051 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1052 //
1053 // Recommended setting: default or 0 for everything for portable programs.
1054 #define wxUSE_METAFILE 1
1055 #define wxUSE_ENH_METAFILE 1
1056 #define wxUSE_WIN_METAFILES_ALWAYS 0
1057
1058 // ----------------------------------------------------------------------------
1059 // Big GUI components
1060 // ----------------------------------------------------------------------------
1061
1062 // Set to 0 to disable MDI support.
1063 //
1064 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1065 //
1066 // Default is 1.
1067 //
1068 // Recommended setting: 1, can be safely set to 0.
1069 #define wxUSE_MDI 1
1070
1071 // Set to 0 to disable document/view architecture
1072 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1073
1074 // Set to 0 to disable MDI document/view architecture
1075 //
1076 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1077 #define wxUSE_MDI_ARCHITECTURE 1
1078
1079 // Set to 0 to disable print/preview architecture code
1080 #define wxUSE_PRINTING_ARCHITECTURE 1
1081
1082 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1083 // much more.
1084 //
1085 // Default is 1.
1086 //
1087 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1088 // smaller library.
1089 #define wxUSE_HTML 1
1090
1091 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1092 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1093 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
1094 // will need to manually add opengl32.lib and glu32.lib to the list of
1095 // libraries linked with your program if you use OpenGL.
1096 //
1097 // Default is 0.
1098 //
1099 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
1100 #define wxUSE_GLCANVAS 0
1101
1102 // wxRichTextCtrl allows editing of styled text.
1103 //
1104 // Default is 1.
1105 //
1106 // Recommended setting: 1, set to 0 if you want compile a
1107 // smaller library.
1108 #define wxUSE_RICHTEXT 1
1109
1110 // ----------------------------------------------------------------------------
1111 // Data transfer
1112 // ----------------------------------------------------------------------------
1113
1114 // Use wxClipboard class for clipboard copy/paste.
1115 //
1116 // Default is 1.
1117 //
1118 // Recommended setting: 1
1119 #define wxUSE_CLIPBOARD 1
1120
1121 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1122 // drop
1123 //
1124 // Default is 1.
1125 //
1126 // Recommended setting: 1
1127 #define wxUSE_DATAOBJ 1
1128
1129 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1130 // different from "built in" drag and drop in wxTreeCtrl which is always
1131 // available). Requires wxUSE_DATAOBJ.
1132 //
1133 // Default is 1.
1134 //
1135 // Recommended setting: 1
1136 #define wxUSE_DRAG_AND_DROP 1
1137
1138 // Use wxAccessible for enhanced and customisable accessibility.
1139 // Depends on wxUSE_OLE.
1140 //
1141 // Default is 0.
1142 //
1143 // Recommended setting (at present): 0
1144 #define wxUSE_ACCESSIBILITY 0
1145
1146 // ----------------------------------------------------------------------------
1147 // miscellaneous settings
1148 // ----------------------------------------------------------------------------
1149
1150 // wxSingleInstanceChecker class allows to verify at startup if another program
1151 // instance is running.
1152 //
1153 // Default is 1
1154 //
1155 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1156 // space)
1157 #define wxUSE_SNGLINST_CHECKER 1
1158
1159 #define wxUSE_DRAGIMAGE 1
1160
1161 #define wxUSE_IPC 1
1162 // 0 for no interprocess comms
1163 #define wxUSE_HELP 1
1164 // 0 for no help facility
1165
1166 // Should we use MS HTML help for wxHelpController? If disabled, neither
1167 // wxCHMHelpController nor wxBestHelpController are available.
1168 //
1169 // Default is 1 under MSW, 0 is always used for the other platforms.
1170 //
1171 // Recommended setting: 1, only set to 0 if you have trouble compiling
1172 // wxCHMHelpController (could be a problem with really ancient compilers)
1173 #define wxUSE_MS_HTML_HELP 1
1174
1175
1176 // Use wxHTML-based help controller?
1177 #define wxUSE_WXHTML_HELP 1
1178
1179 #define wxUSE_CONSTRAINTS 1
1180 // 0 for no window layout constraint system
1181
1182 #define wxUSE_SPLINES 1
1183 // 0 for no splines
1184
1185 #define wxUSE_MOUSEWHEEL 1
1186 // Include mouse wheel support
1187
1188 // ----------------------------------------------------------------------------
1189 // wxDC classes for various output formats
1190 // ----------------------------------------------------------------------------
1191
1192 // Set to 1 for PostScript device context.
1193 #define wxUSE_POSTSCRIPT 0
1194
1195 // Set to 1 to use font metric files in GetTextExtent
1196 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1197
1198 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1199 // to create files in SVG (Scalable Vector Graphics) format.
1200 #define wxUSE_SVG 1
1201
1202 // ----------------------------------------------------------------------------
1203 // other compiler (mis)features
1204 // ----------------------------------------------------------------------------
1205
1206 // Set this to 0 if your compiler can't cope with omission of prototype
1207 // parameters.
1208 //
1209 // Default is 1.
1210 //
1211 // Recommended setting: 1 (should never need to set this to 0)
1212 #define REMOVE_UNUSED_ARG 1
1213
1214 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1215 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
1216 //
1217 // Note that newer compilers (including VC++ 7.1 and later) don't support
1218 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
1219 //
1220 // Default is 0.
1221 //
1222 // Recommended setting: 0, only set to 1 if you use a really old compiler
1223 #define wxUSE_IOSTREAMH 0
1224
1225 // ----------------------------------------------------------------------------
1226 // image format support
1227 // ----------------------------------------------------------------------------
1228
1229 // wxImage supports many different image formats which can be configured at
1230 // compile-time. BMP is always supported, others are optional and can be safely
1231 // disabled if you don't plan to use images in such format sometimes saving
1232 // substantial amount of code in the final library.
1233 //
1234 // Some formats require an extra library which is included in wxWin sources
1235 // which is mentioned if it is the case.
1236
1237 // Set to 1 for wxImage support (recommended).
1238 #define wxUSE_IMAGE 1
1239
1240 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1241 #define wxUSE_LIBPNG 1
1242
1243 // Set to 1 for JPEG format support (requires libjpeg)
1244 #define wxUSE_LIBJPEG 1
1245
1246 // Set to 1 for TIFF format support (requires libtiff)
1247 #define wxUSE_LIBTIFF 1
1248
1249 // Set to 1 for TGA format support (loading only)
1250 #define wxUSE_TGA 1
1251
1252 // Set to 1 for GIF format support
1253 #define wxUSE_GIF 1
1254
1255 // Set to 1 for PNM format support
1256 #define wxUSE_PNM 1
1257
1258 // Set to 1 for PCX format support
1259 #define wxUSE_PCX 1
1260
1261 // Set to 1 for IFF format support (Amiga format)
1262 #define wxUSE_IFF 0
1263
1264 // Set to 1 for XPM format support
1265 #define wxUSE_XPM 1
1266
1267 // Set to 1 for MS Icons and Cursors format support
1268 #define wxUSE_ICO_CUR 1
1269
1270 // Set to 1 to compile in wxPalette class
1271 #define wxUSE_PALETTE 1
1272
1273 // ----------------------------------------------------------------------------
1274 // wxUniversal-only options
1275 // ----------------------------------------------------------------------------
1276
1277 // Set to 1 to enable compilation of all themes, this is the default
1278 #define wxUSE_ALL_THEMES 1
1279
1280 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1281 // is unset, if it is set these options are not used; notice that metal theme
1282 // uses Win32 one
1283 #define wxUSE_THEME_GTK 0
1284 #define wxUSE_THEME_METAL 0
1285 #define wxUSE_THEME_MONO 0
1286 #define wxUSE_THEME_WIN32 0
1287
1288
1289 /* --- end common options --- */
1290
1291 // ----------------------------------------------------------------------------
1292 // Mac-specific settings
1293 // ----------------------------------------------------------------------------
1294
1295 // override some settings for Metrowerks
1296 //
1297 // VZ: isn't this file only used when building with Metrowerks anyhow?
1298 // CS: no, it is also used by the XCode projects
1299 #ifdef __MWERKS__
1300 #undef wxUSE_DEBUG_CONTEXT
1301 #define wxUSE_DEBUG_CONTEXT 1
1302
1303 #undef wxUSE_STD_IOSTREAM
1304 // CS: I have to set this to 0 now, as shared builds are having problems
1305 #define wxUSE_STD_IOSTREAM 0
1306 #endif
1307
1308 #undef wxUSE_GRAPHICS_CONTEXT
1309 #define wxUSE_GRAPHICS_CONTEXT 1
1310
1311
1312 // things not implemented under Mac
1313
1314 #undef wxUSE_STACKWALKER
1315 #define wxUSE_STACKWALKER 0
1316
1317 // wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to
1318 // embed the Safari browser control
1319 // 0 by default because of Jaguar compatibility problems
1320 #define wxUSE_WEBKIT 1
1321
1322
1323 // Set to 0 for no libmspack
1324 #define wxUSE_LIBMSPACK 0
1325
1326 // native toolbar does support embedding controls, but not comples panels, please test
1327 #define wxOSX_USE_NATIVE_TOOLBAR 1
1328
1329 // make sure we have the proper dispatcher for the console event loop
1330 #define wxUSE_SELECT_DISPATCHER 1
1331 #define wxUSE_EPOLL_DISPATCHER 0
1332
1333
1334 #endif
1335 // _WX_SETUP_H_