1 /////////////////////////////////////////////////////////////////////////////
2 // Name: generic/scrolwin.cpp
3 // Purpose: wxGenericScrolledWindow implementation
4 // Author: Julian Smart
5 // Modified by: Vadim Zeitlin on 31.08.00: wxScrollHelper allows to implement
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
21 #pragma implementation "genscrolwin.h"
25 #define XtDisplay XTDISPLAY
28 // For compilers that support precompilation, includes "wx.h".
29 #include "wx/wxprec.h"
35 #if !defined(__WXGTK__) || defined(__WXUNIVERSAL__)
38 #include "wx/dcclient.h"
40 #include "wx/scrolwin.h"
45 #include <windows.h> // for DLGC_WANTARROWS
49 // For wxRETAINED implementation
50 #ifdef __VMS__ //VMS's Xm.h is not (yet) compatible with C++
51 //This code switches off the compiler warnings
52 # pragma message disable nosimpint
56 # pragma message enable nosimpint
60 IMPLEMENT_CLASS(wxScrolledWindow
, wxGenericScrolledWindow
)
62 // ----------------------------------------------------------------------------
63 // wxScrollHelperEvtHandler: intercept the events from the window and forward
64 // them to wxScrollHelper
65 // ----------------------------------------------------------------------------
67 class WXDLLEXPORT wxScrollHelperEvtHandler
: public wxEvtHandler
70 wxScrollHelperEvtHandler(wxScrollHelper
*scrollHelper
)
72 m_scrollHelper
= scrollHelper
;
75 virtual bool ProcessEvent(wxEvent
& event
);
77 void ResetDrawnFlag() { m_hasDrawnWindow
= FALSE
; }
80 wxScrollHelper
*m_scrollHelper
;
82 bool m_hasDrawnWindow
;
85 // ----------------------------------------------------------------------------
86 // wxAutoScrollTimer: the timer used to generate a stream of scroll events when
87 // a captured mouse is held outside the window
88 // ----------------------------------------------------------------------------
90 class wxAutoScrollTimer
: public wxTimer
93 wxAutoScrollTimer(wxWindow
*winToScroll
, wxScrollHelper
*scroll
,
94 wxEventType eventTypeToSend
,
97 virtual void Notify();
101 wxScrollHelper
*m_scrollHelper
;
102 wxEventType m_eventType
;
107 // ============================================================================
109 // ============================================================================
111 // ----------------------------------------------------------------------------
113 // ----------------------------------------------------------------------------
115 wxAutoScrollTimer::wxAutoScrollTimer(wxWindow
*winToScroll
,
116 wxScrollHelper
*scroll
,
117 wxEventType eventTypeToSend
,
121 m_scrollHelper
= scroll
;
122 m_eventType
= eventTypeToSend
;
127 void wxAutoScrollTimer::Notify()
129 // only do all this as long as the window is capturing the mouse
130 if ( wxWindow::GetCapture() != m_win
)
134 else // we still capture the mouse, continue generating events
136 // first scroll the window if we are allowed to do it
137 wxScrollWinEvent
event1(m_eventType
, m_pos
, m_orient
);
138 event1
.SetEventObject(m_win
);
139 if ( m_scrollHelper
->SendAutoScrollEvents(event1
) &&
140 m_win
->GetEventHandler()->ProcessEvent(event1
) )
142 // and then send a pseudo mouse-move event to refresh the selection
143 wxMouseEvent
event2(wxEVT_MOTION
);
144 wxGetMousePosition(&event2
.m_x
, &event2
.m_y
);
146 // the mouse event coordinates should be client, not screen as
147 // returned by wxGetMousePosition
148 wxWindow
*parentTop
= m_win
;
149 while ( parentTop
->GetParent() )
150 parentTop
= parentTop
->GetParent();
151 wxPoint ptOrig
= parentTop
->GetPosition();
152 event2
.m_x
-= ptOrig
.x
;
153 event2
.m_y
-= ptOrig
.y
;
155 event2
.SetEventObject(m_win
);
157 // FIXME: we don't fill in the other members - ok?
159 m_win
->GetEventHandler()->ProcessEvent(event2
);
161 else // can't scroll further, stop
168 // ----------------------------------------------------------------------------
169 // wxScrollHelperEvtHandler
170 // ----------------------------------------------------------------------------
172 bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent
& event
)
174 wxEventType evType
= event
.GetEventType();
176 // the explanation of wxEVT_PAINT processing hack: for historic reasons
177 // there are 2 ways to process this event in classes deriving from
178 // wxScrolledWindow. The user code may
180 // 1. override wxScrolledWindow::OnDraw(dc)
181 // 2. define its own OnPaint() handler
183 // In addition, in wxUniversal wxWindow defines OnPaint() itself and
184 // always processes the draw event, so we can't just try the window
185 // OnPaint() first and call our HandleOnPaint() if it doesn't process it
186 // (the latter would never be called in wxUniversal).
188 // So the solution is to have a flag telling us whether the user code drew
189 // anything in the window. We set it to true here but reset it to false in
190 // wxScrolledWindow::OnPaint() handler (which wouldn't be called if the
191 // user code defined OnPaint() in the derived class)
192 m_hasDrawnWindow
= TRUE
;
194 // pass it on to the real handler
195 bool processed
= wxEvtHandler::ProcessEvent(event
);
197 // always process the size events ourselves, even if the user code handles
198 // them as well, as we need to AdjustScrollbars()
200 // NB: it is important to do it after processing the event in the normal
201 // way as HandleOnSize() may generate a wxEVT_SIZE itself if the
202 // scrollbar[s] (dis)appear and it should be seen by the user code
204 if ( evType
== wxEVT_SIZE
)
206 m_scrollHelper
->HandleOnSize((wxSizeEvent
&)event
);
213 // normally, nothing more to do here - except if it was a paint event
214 // which wasn't really processed, then we'll try to call our
215 // OnDraw() below (from HandleOnPaint)
216 if ( m_hasDrawnWindow
)
222 // reset the skipped flag to FALSE as it might have been set to TRUE in
223 // ProcessEvent() above
226 if ( evType
== wxEVT_PAINT
)
228 m_scrollHelper
->HandleOnPaint((wxPaintEvent
&)event
);
232 if ( evType
== wxEVT_SCROLLWIN_TOP
||
233 evType
== wxEVT_SCROLLWIN_BOTTOM
||
234 evType
== wxEVT_SCROLLWIN_LINEUP
||
235 evType
== wxEVT_SCROLLWIN_LINEDOWN
||
236 evType
== wxEVT_SCROLLWIN_PAGEUP
||
237 evType
== wxEVT_SCROLLWIN_PAGEDOWN
||
238 evType
== wxEVT_SCROLLWIN_THUMBTRACK
||
239 evType
== wxEVT_SCROLLWIN_THUMBRELEASE
)
241 m_scrollHelper
->HandleOnScroll((wxScrollWinEvent
&)event
);
242 return !event
.GetSkipped();
245 if ( evType
== wxEVT_ENTER_WINDOW
)
247 m_scrollHelper
->HandleOnMouseEnter((wxMouseEvent
&)event
);
249 else if ( evType
== wxEVT_LEAVE_WINDOW
)
251 m_scrollHelper
->HandleOnMouseLeave((wxMouseEvent
&)event
);
254 else if ( evType
== wxEVT_MOUSEWHEEL
)
256 m_scrollHelper
->HandleOnMouseWheel((wxMouseEvent
&)event
);
258 #endif // wxUSE_MOUSEWHEEL
259 else if ( evType
== wxEVT_CHAR
)
261 m_scrollHelper
->HandleOnChar((wxKeyEvent
&)event
);
262 return !event
.GetSkipped();
268 // ----------------------------------------------------------------------------
269 // wxScrollHelper construction
270 // ----------------------------------------------------------------------------
272 wxScrollHelper::wxScrollHelper(wxWindow
*win
)
274 m_xScrollPixelsPerLine
=
275 m_yScrollPixelsPerLine
=
280 m_xScrollLinesPerPage
=
281 m_yScrollLinesPerPage
= 0;
283 m_xScrollingEnabled
=
284 m_yScrollingEnabled
= TRUE
;
293 m_targetWindow
= (wxWindow
*)NULL
;
295 m_timerAutoScroll
= (wxTimer
*)NULL
;
303 wxScrollHelper::~wxScrollHelper()
310 // ----------------------------------------------------------------------------
311 // setting scrolling parameters
312 // ----------------------------------------------------------------------------
314 void wxScrollHelper::SetScrollbars(int pixelsPerUnitX
,
324 CalcUnscrolledPosition(xPos
, yPos
, &xpos
, &ypos
);
327 (noUnitsX
!= 0 && m_xScrollLines
== 0) ||
328 (noUnitsX
< m_xScrollLines
&& xpos
> pixelsPerUnitX
*noUnitsX
) ||
330 (noUnitsY
!= 0 && m_yScrollLines
== 0) ||
331 (noUnitsY
< m_yScrollLines
&& ypos
> pixelsPerUnitY
*noUnitsY
) ||
332 (xPos
!= m_xScrollPosition
) ||
333 (yPos
!= m_yScrollPosition
)
336 m_xScrollPixelsPerLine
= pixelsPerUnitX
;
337 m_yScrollPixelsPerLine
= pixelsPerUnitY
;
338 m_xScrollPosition
= xPos
;
339 m_yScrollPosition
= yPos
;
340 m_xScrollLines
= noUnitsX
;
341 m_yScrollLines
= noUnitsY
;
344 // Sorry, some Motif-specific code to implement a backing pixmap
345 // for the wxRETAINED style. Implementing a backing store can't
346 // be entirely generic because it relies on the wxWindowDC implementation
347 // to duplicate X drawing calls for the backing pixmap.
349 if ( m_targetWindow
->GetWindowStyle() & wxRETAINED
)
351 Display
* dpy
= XtDisplay((Widget
)m_targetWindow
->GetMainWidget());
353 int totalPixelWidth
= m_xScrollLines
* m_xScrollPixelsPerLine
;
354 int totalPixelHeight
= m_yScrollLines
* m_yScrollPixelsPerLine
;
355 if (m_targetWindow
->GetBackingPixmap() &&
356 !((m_targetWindow
->GetPixmapWidth() == totalPixelWidth
) &&
357 (m_targetWindow
->GetPixmapHeight() == totalPixelHeight
)))
359 XFreePixmap (dpy
, (Pixmap
) m_targetWindow
->GetBackingPixmap());
360 m_targetWindow
->SetBackingPixmap((WXPixmap
) 0);
363 if (!m_targetWindow
->GetBackingPixmap() &&
364 (noUnitsX
!= 0) && (noUnitsY
!= 0))
366 int depth
= wxDisplayDepth();
367 m_targetWindow
->SetPixmapWidth(totalPixelWidth
);
368 m_targetWindow
->SetPixmapHeight(totalPixelHeight
);
369 m_targetWindow
->SetBackingPixmap((WXPixmap
) XCreatePixmap (dpy
, RootWindow (dpy
, DefaultScreen (dpy
)),
370 m_targetWindow
->GetPixmapWidth(), m_targetWindow
->GetPixmapHeight(), depth
));
378 if (do_refresh
&& !noRefresh
)
379 m_targetWindow
->Refresh(TRUE
, GetRect());
382 m_targetWindow
->MacUpdateImmediately() ;
386 // ----------------------------------------------------------------------------
387 // [target] window handling
388 // ----------------------------------------------------------------------------
390 void wxScrollHelper::DeleteEvtHandler()
392 // search for m_handler in the handler list
393 if ( m_win
&& m_handler
)
395 if ( m_win
->RemoveEventHandler(m_handler
) )
399 //else: something is very wrong, so better [maybe] leak memory than
400 // risk a crash because of double deletion
406 void wxScrollHelper::SetWindow(wxWindow
*win
)
408 wxCHECK_RET( win
, _T("wxScrollHelper needs a window to scroll") );
412 // by default, the associated window is also the target window
413 DoSetTargetWindow(win
);
416 void wxScrollHelper::DoSetTargetWindow(wxWindow
*target
)
418 m_targetWindow
= target
;
420 // install the event handler which will intercept the events we're
421 // interested in (but only do it for our real window, not the target window
422 // which we scroll - we don't need to hijack its events)
423 if ( m_targetWindow
== m_win
)
425 // if we already have a handler, delete it first
428 m_handler
= new wxScrollHelperEvtHandler(this);
429 m_targetWindow
->PushEventHandler(m_handler
);
433 void wxScrollHelper::SetTargetWindow(wxWindow
*target
)
435 wxCHECK_RET( target
, wxT("target window must not be NULL") );
437 if ( target
== m_targetWindow
)
440 DoSetTargetWindow(target
);
443 wxWindow
*wxScrollHelper::GetTargetWindow() const
445 return m_targetWindow
;
448 // ----------------------------------------------------------------------------
449 // scrolling implementation itself
450 // ----------------------------------------------------------------------------
452 void wxScrollHelper::HandleOnScroll(wxScrollWinEvent
& event
)
454 int nScrollInc
= CalcScrollInc(event
);
455 if ( nScrollInc
== 0 )
457 // can't scroll further
463 int orient
= event
.GetOrientation();
464 if (orient
== wxHORIZONTAL
)
466 m_xScrollPosition
+= nScrollInc
;
467 m_win
->SetScrollPos(wxHORIZONTAL
, m_xScrollPosition
);
471 m_yScrollPosition
+= nScrollInc
;
472 m_win
->SetScrollPos(wxVERTICAL
, m_yScrollPosition
);
475 bool needsRefresh
= FALSE
;
478 if (orient
== wxHORIZONTAL
)
480 if ( m_xScrollingEnabled
)
482 dx
= -m_xScrollPixelsPerLine
* nScrollInc
;
491 if ( m_yScrollingEnabled
)
493 dy
= -m_yScrollPixelsPerLine
* nScrollInc
;
503 m_targetWindow
->Refresh(TRUE
, GetRect());
507 m_targetWindow
->ScrollWindow(dx
, dy
, GetRect());
511 m_targetWindow
->MacUpdateImmediately() ;
515 int wxScrollHelper::CalcScrollInc(wxScrollWinEvent
& event
)
517 int pos
= event
.GetPosition();
518 int orient
= event
.GetOrientation();
521 if (event
.GetEventType() == wxEVT_SCROLLWIN_TOP
)
523 if (orient
== wxHORIZONTAL
)
524 nScrollInc
= - m_xScrollPosition
;
526 nScrollInc
= - m_yScrollPosition
;
528 if (event
.GetEventType() == wxEVT_SCROLLWIN_BOTTOM
)
530 if (orient
== wxHORIZONTAL
)
531 nScrollInc
= m_xScrollLines
- m_xScrollPosition
;
533 nScrollInc
= m_yScrollLines
- m_yScrollPosition
;
535 if (event
.GetEventType() == wxEVT_SCROLLWIN_LINEUP
)
539 if (event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
)
543 if (event
.GetEventType() == wxEVT_SCROLLWIN_PAGEUP
)
545 if (orient
== wxHORIZONTAL
)
546 nScrollInc
= -GetScrollPageSize(wxHORIZONTAL
);
548 nScrollInc
= -GetScrollPageSize(wxVERTICAL
);
550 if (event
.GetEventType() == wxEVT_SCROLLWIN_PAGEDOWN
)
552 if (orient
== wxHORIZONTAL
)
553 nScrollInc
= GetScrollPageSize(wxHORIZONTAL
);
555 nScrollInc
= GetScrollPageSize(wxVERTICAL
);
557 if ((event
.GetEventType() == wxEVT_SCROLLWIN_THUMBTRACK
) ||
558 (event
.GetEventType() == wxEVT_SCROLLWIN_THUMBRELEASE
))
560 if (orient
== wxHORIZONTAL
)
561 nScrollInc
= pos
- m_xScrollPosition
;
563 nScrollInc
= pos
- m_yScrollPosition
;
566 if (orient
== wxHORIZONTAL
)
568 if (m_xScrollPixelsPerLine
> 0)
571 GetTargetSize(&w
, &h
);
573 int nMaxWidth
= m_xScrollLines
*m_xScrollPixelsPerLine
;
574 int noPositions
= (int) ( ((nMaxWidth
- w
)/(double)m_xScrollPixelsPerLine
) + 0.5 );
578 if ( (m_xScrollPosition
+ nScrollInc
) < 0 )
579 nScrollInc
= -m_xScrollPosition
; // As -ve as we can go
580 else if ( (m_xScrollPosition
+ nScrollInc
) > noPositions
)
581 nScrollInc
= noPositions
- m_xScrollPosition
; // As +ve as we can go
584 m_targetWindow
->Refresh(TRUE
, GetRect());
588 if (m_yScrollPixelsPerLine
> 0)
591 GetTargetSize(&w
, &h
);
593 int nMaxHeight
= m_yScrollLines
*m_yScrollPixelsPerLine
;
594 int noPositions
= (int) ( ((nMaxHeight
- h
)/(double)m_yScrollPixelsPerLine
) + 0.5 );
598 if ( (m_yScrollPosition
+ nScrollInc
) < 0 )
599 nScrollInc
= -m_yScrollPosition
; // As -ve as we can go
600 else if ( (m_yScrollPosition
+ nScrollInc
) > noPositions
)
601 nScrollInc
= noPositions
- m_yScrollPosition
; // As +ve as we can go
604 m_targetWindow
->Refresh(TRUE
, GetRect());
610 // Adjust the scrollbars - new version.
611 void wxScrollHelper::AdjustScrollbars()
614 m_targetWindow
->MacUpdateImmediately();
618 GetTargetSize(&w
, &h
);
620 int oldXScroll
= m_xScrollPosition
;
621 int oldYScroll
= m_yScrollPosition
;
623 if (m_xScrollLines
> 0)
625 // Calculate page size i.e. number of scroll units you get on the
626 // current client window
627 int noPagePositions
= (int) ( (w
/(double)m_xScrollPixelsPerLine
) + 0.5 );
628 if (noPagePositions
< 1) noPagePositions
= 1;
629 if ( noPagePositions
> m_xScrollLines
)
630 noPagePositions
= m_xScrollLines
;
632 // Correct position if greater than extent of canvas minus
633 // the visible portion of it or if below zero
634 m_xScrollPosition
= wxMin( m_xScrollLines
-noPagePositions
, m_xScrollPosition
);
635 m_xScrollPosition
= wxMax( 0, m_xScrollPosition
);
637 m_win
->SetScrollbar(wxHORIZONTAL
, m_xScrollPosition
, noPagePositions
, m_xScrollLines
);
638 // The amount by which we scroll when paging
639 SetScrollPageSize(wxHORIZONTAL
, noPagePositions
);
643 m_xScrollPosition
= 0;
644 m_win
->SetScrollbar (wxHORIZONTAL
, 0, 0, 0, FALSE
);
647 if (m_yScrollLines
> 0)
649 // Calculate page size i.e. number of scroll units you get on the
650 // current client window
651 int noPagePositions
= (int) ( (h
/(double)m_yScrollPixelsPerLine
) + 0.5 );
652 if (noPagePositions
< 1) noPagePositions
= 1;
653 if ( noPagePositions
> m_yScrollLines
)
654 noPagePositions
= m_yScrollLines
;
656 // Correct position if greater than extent of canvas minus
657 // the visible portion of it or if below zero
658 m_yScrollPosition
= wxMin( m_yScrollLines
-noPagePositions
, m_yScrollPosition
);
659 m_yScrollPosition
= wxMax( 0, m_yScrollPosition
);
661 m_win
->SetScrollbar(wxVERTICAL
, m_yScrollPosition
, noPagePositions
, m_yScrollLines
);
662 // The amount by which we scroll when paging
663 SetScrollPageSize(wxVERTICAL
, noPagePositions
);
667 m_yScrollPosition
= 0;
668 m_win
->SetScrollbar (wxVERTICAL
, 0, 0, 0, FALSE
);
671 if (oldXScroll
!= m_xScrollPosition
)
673 if (m_xScrollingEnabled
)
674 m_targetWindow
->ScrollWindow( m_xScrollPixelsPerLine
* (oldXScroll
-m_xScrollPosition
), 0,
677 m_targetWindow
->Refresh(TRUE
, GetRect());
680 if (oldYScroll
!= m_yScrollPosition
)
682 if (m_yScrollingEnabled
)
683 m_targetWindow
->ScrollWindow( 0, m_yScrollPixelsPerLine
* (oldYScroll
-m_yScrollPosition
),
686 m_targetWindow
->Refresh(TRUE
, GetRect());
690 m_targetWindow
->MacUpdateImmediately();
694 void wxScrollHelper::DoPrepareDC(wxDC
& dc
)
696 wxPoint pt
= dc
.GetDeviceOrigin();
697 dc
.SetDeviceOrigin( pt
.x
- m_xScrollPosition
* m_xScrollPixelsPerLine
,
698 pt
.y
- m_yScrollPosition
* m_yScrollPixelsPerLine
);
699 dc
.SetUserScale( m_scaleX
, m_scaleY
);
702 void wxScrollHelper::GetScrollPixelsPerUnit (int *x_unit
, int *y_unit
) const
705 *x_unit
= m_xScrollPixelsPerLine
;
707 *y_unit
= m_yScrollPixelsPerLine
;
710 int wxScrollHelper::GetScrollPageSize(int orient
) const
712 if ( orient
== wxHORIZONTAL
)
713 return m_xScrollLinesPerPage
;
715 return m_yScrollLinesPerPage
;
718 void wxScrollHelper::SetScrollPageSize(int orient
, int pageSize
)
720 if ( orient
== wxHORIZONTAL
)
721 m_xScrollLinesPerPage
= pageSize
;
723 m_yScrollLinesPerPage
= pageSize
;
727 * Scroll to given position (scroll position, not pixel position)
729 void wxScrollHelper::Scroll( int x_pos
, int y_pos
)
734 if (((x_pos
== -1) || (x_pos
== m_xScrollPosition
)) &&
735 ((y_pos
== -1) || (y_pos
== m_yScrollPosition
))) return;
738 m_targetWindow
->MacUpdateImmediately();
742 GetTargetSize(&w
, &h
);
744 if ((x_pos
!= -1) && (m_xScrollPixelsPerLine
))
746 int old_x
= m_xScrollPosition
;
747 m_xScrollPosition
= x_pos
;
749 // Calculate page size i.e. number of scroll units you get on the
750 // current client window
751 int noPagePositions
= (int) ( (w
/(double)m_xScrollPixelsPerLine
) + 0.5 );
752 if (noPagePositions
< 1) noPagePositions
= 1;
754 // Correct position if greater than extent of canvas minus
755 // the visible portion of it or if below zero
756 m_xScrollPosition
= wxMin( m_xScrollLines
-noPagePositions
, m_xScrollPosition
);
757 m_xScrollPosition
= wxMax( 0, m_xScrollPosition
);
759 if (old_x
!= m_xScrollPosition
) {
760 m_win
->SetScrollPos( wxHORIZONTAL
, m_xScrollPosition
);
761 m_targetWindow
->ScrollWindow( (old_x
-m_xScrollPosition
)*m_xScrollPixelsPerLine
, 0,
765 if ((y_pos
!= -1) && (m_yScrollPixelsPerLine
))
767 int old_y
= m_yScrollPosition
;
768 m_yScrollPosition
= y_pos
;
770 // Calculate page size i.e. number of scroll units you get on the
771 // current client window
772 int noPagePositions
= (int) ( (h
/(double)m_yScrollPixelsPerLine
) + 0.5 );
773 if (noPagePositions
< 1) noPagePositions
= 1;
775 // Correct position if greater than extent of canvas minus
776 // the visible portion of it or if below zero
777 m_yScrollPosition
= wxMin( m_yScrollLines
-noPagePositions
, m_yScrollPosition
);
778 m_yScrollPosition
= wxMax( 0, m_yScrollPosition
);
780 if (old_y
!= m_yScrollPosition
) {
781 m_win
->SetScrollPos( wxVERTICAL
, m_yScrollPosition
);
782 m_targetWindow
->ScrollWindow( 0, (old_y
-m_yScrollPosition
)*m_yScrollPixelsPerLine
,
788 m_targetWindow
->MacUpdateImmediately();
793 void wxScrollHelper::EnableScrolling (bool x_scroll
, bool y_scroll
)
795 m_xScrollingEnabled
= x_scroll
;
796 m_yScrollingEnabled
= y_scroll
;
799 void wxScrollHelper::GetVirtualSize (int *x
, int *y
) const
802 *x
= m_xScrollPixelsPerLine
* m_xScrollLines
;
804 *y
= m_yScrollPixelsPerLine
* m_yScrollLines
;
807 // Where the current view starts from
808 void wxScrollHelper::GetViewStart (int *x
, int *y
) const
811 *x
= m_xScrollPosition
;
813 *y
= m_yScrollPosition
;
816 void wxScrollHelper::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
819 *xx
= x
- m_xScrollPosition
* m_xScrollPixelsPerLine
;
821 *yy
= y
- m_yScrollPosition
* m_yScrollPixelsPerLine
;
824 void wxScrollHelper::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
827 *xx
= x
+ m_xScrollPosition
* m_xScrollPixelsPerLine
;
829 *yy
= y
+ m_yScrollPosition
* m_yScrollPixelsPerLine
;
832 // ----------------------------------------------------------------------------
834 // ----------------------------------------------------------------------------
836 // Default OnSize resets scrollbars, if any
837 void wxScrollHelper::HandleOnSize(wxSizeEvent
& WXUNUSED(event
))
839 #if wxUSE_CONSTRAINTS
840 if ( m_win
->GetAutoLayout() )
847 // This calls OnDraw, having adjusted the origin according to the current
849 void wxScrollHelper::HandleOnPaint(wxPaintEvent
& WXUNUSED(event
))
851 // don't use m_targetWindow here, this is always called for ourselves
858 // kbd handling: notice that we use OnChar() and not OnKeyDown() for
859 // compatibility here - if we used OnKeyDown(), the programs which process
860 // arrows themselves in their OnChar() would never get the message and like
861 // this they always have the priority
862 void wxScrollHelper::HandleOnChar(wxKeyEvent
& event
)
864 int stx
, sty
, // view origin
865 szx
, szy
, // view size (total)
866 clix
, cliy
; // view size (on screen)
868 GetViewStart(&stx
, &sty
);
869 GetTargetSize(&clix
, &cliy
);
870 GetVirtualSize(&szx
, &szy
);
872 if( m_xScrollPixelsPerLine
)
874 clix
/= m_xScrollPixelsPerLine
;
875 szx
/= m_xScrollPixelsPerLine
;
882 if( m_yScrollPixelsPerLine
)
884 cliy
/= m_yScrollPixelsPerLine
;
885 szy
/= m_yScrollPixelsPerLine
;
893 int xScrollOld
= m_xScrollPosition
,
894 yScrollOld
= m_yScrollPosition
;
897 switch ( event
.KeyCode() )
901 dsty
= sty
- (5 * cliy
/ 6);
902 Scroll(-1, (dsty
== -1) ? 0 : dsty
);
907 Scroll(-1, sty
+ (5 * cliy
/ 6));
911 Scroll(0, event
.ControlDown() ? 0 : -1);
915 Scroll(szx
- clix
, event
.ControlDown() ? szy
- cliy
: -1);
939 if ( m_xScrollPosition
!= xScrollOld
)
941 wxScrollWinEvent
event(wxEVT_SCROLLWIN_THUMBTRACK
, m_xScrollPosition
,
943 event
.SetEventObject(m_win
);
944 m_win
->GetEventHandler()->ProcessEvent(event
);
947 if ( m_yScrollPosition
!= yScrollOld
)
949 wxScrollWinEvent
event(wxEVT_SCROLLWIN_THUMBTRACK
, m_yScrollPosition
,
951 event
.SetEventObject(m_win
);
952 m_win
->GetEventHandler()->ProcessEvent(event
);
956 // ----------------------------------------------------------------------------
957 // autoscroll stuff: these functions deal with sending fake scroll events when
958 // a captured mouse is being held outside the window
959 // ----------------------------------------------------------------------------
961 bool wxScrollHelper::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
963 // only send the event if the window is scrollable in this direction
964 wxWindow
*win
= (wxWindow
*)event
.GetEventObject();
965 return win
->HasScrollbar(event
.GetOrientation());
968 void wxScrollHelper::StopAutoScrolling()
970 if ( m_timerAutoScroll
)
972 delete m_timerAutoScroll
;
973 m_timerAutoScroll
= (wxTimer
*)NULL
;
977 void wxScrollHelper::HandleOnMouseEnter(wxMouseEvent
& event
)
984 void wxScrollHelper::HandleOnMouseLeave(wxMouseEvent
& event
)
986 // don't prevent the usual processing of the event from taking place
989 // when a captured mouse leave a scrolled window we start generate
990 // scrolling events to allow, for example, extending selection beyond the
991 // visible area in some controls
992 if ( wxWindow::GetCapture() == m_targetWindow
)
994 // where is the mouse leaving?
996 wxPoint pt
= event
.GetPosition();
999 orient
= wxHORIZONTAL
;
1002 else if ( pt
.y
< 0 )
1004 orient
= wxVERTICAL
;
1007 else // we're lower or to the right of the window
1009 wxSize size
= m_targetWindow
->GetClientSize();
1010 if ( pt
.x
> size
.x
)
1012 orient
= wxHORIZONTAL
;
1013 pos
= m_xScrollLines
;
1015 else if ( pt
.y
> size
.y
)
1017 orient
= wxVERTICAL
;
1018 pos
= m_yScrollLines
;
1020 else // this should be impossible
1022 // but seems to happen sometimes under wxMSW - maybe it's a bug
1023 // there but for now just ignore it
1025 //wxFAIL_MSG( _T("can't understand where has mouse gone") );
1031 // only start the auto scroll timer if the window can be scrolled in
1033 if ( !m_targetWindow
->HasScrollbar(orient
) )
1036 delete m_timerAutoScroll
;
1037 m_timerAutoScroll
= new wxAutoScrollTimer
1039 m_targetWindow
, this,
1040 pos
== 0 ? wxEVT_SCROLLWIN_LINEUP
1041 : wxEVT_SCROLLWIN_LINEDOWN
,
1045 m_timerAutoScroll
->Start(50); // FIXME: make configurable
1049 #if wxUSE_MOUSEWHEEL
1051 void wxScrollHelper::HandleOnMouseWheel(wxMouseEvent
& event
)
1053 m_wheelRotation
+= event
.GetWheelRotation();
1054 int lines
= m_wheelRotation
/ event
.GetWheelDelta();
1055 m_wheelRotation
-= lines
* event
.GetWheelDelta();
1059 lines
*= event
.GetLinesPerAction();
1061 wxScrollWinEvent newEvent
;
1063 newEvent
.SetPosition(0);
1064 newEvent
.SetOrientation(wxVERTICAL
);
1065 newEvent
.m_eventObject
= m_win
;
1067 newEvent
.m_eventType
= wxEVT_SCROLLWIN_LINEUP
;
1069 newEvent
.m_eventType
= wxEVT_SCROLLWIN_LINEDOWN
;
1071 int times
= abs(lines
);
1072 for (; times
> 0; times
--)
1073 m_win
->GetEventHandler()->ProcessEvent(newEvent
);
1077 // GetViewStart(&vsx, &vsy);
1078 // Scroll(-1, vsy - lines);
1082 #endif // wxUSE_MOUSEWHEEL
1084 // ----------------------------------------------------------------------------
1085 // wxGenericScrolledWindow implementation
1086 // ----------------------------------------------------------------------------
1088 IMPLEMENT_DYNAMIC_CLASS(wxGenericScrolledWindow
, wxPanel
)
1090 BEGIN_EVENT_TABLE(wxGenericScrolledWindow
, wxPanel
)
1091 EVT_PAINT(wxGenericScrolledWindow::OnPaint
)
1094 bool wxGenericScrolledWindow::Create(wxWindow
*parent
,
1099 const wxString
& name
)
1101 m_targetWindow
= this;
1103 bool ok
= wxPanel::Create(parent
, id
, pos
, size
, style
, name
);
1108 wxGenericScrolledWindow::~wxGenericScrolledWindow()
1112 void wxGenericScrolledWindow::OnPaint(wxPaintEvent
& event
)
1114 // the user code didn't really draw the window if we got here, so set this
1115 // flag to try to call OnDraw() later
1116 m_handler
->ResetDrawnFlag();
1123 wxGenericScrolledWindow::MSWWindowProc(WXUINT nMsg
,
1127 long rc
= wxPanel::MSWWindowProc(nMsg
, wParam
, lParam
);
1129 // we need to process arrows ourselves for scrolling
1130 if ( nMsg
== WM_GETDLGCODE
)
1132 rc
|= DLGC_WANTARROWS
;
1140 #if WXWIN_COMPATIBILITY
1142 void wxGenericScrolledWindow::GetScrollUnitsPerPage (int *x_page
, int *y_page
) const
1144 *x_page
= GetScrollPageSize(wxHORIZONTAL
);
1145 *y_page
= GetScrollPageSize(wxVERTICAL
);
1148 void wxGenericScrolledWindow::CalcUnscrolledPosition(int x
, int y
, float *xx
, float *yy
) const
1151 *xx
= (float)(x
+ m_xScrollPosition
* m_xScrollPixelsPerLine
);
1153 *yy
= (float)(y
+ m_yScrollPosition
* m_yScrollPixelsPerLine
);
1156 #endif // WXWIN_COMPATIBILITY