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remove unused variable assignment, closes #14928
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/validate.h
3 // Purpose: wxValidator class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 29/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_VALIDATE_H_
13 #define _WX_VALIDATE_H_
14
15 #include "wx/defs.h"
16
17 #if wxUSE_VALIDATORS
18
19 #include "wx/event.h"
20
21 class WXDLLIMPEXP_FWD_CORE wxWindow;
22 class WXDLLIMPEXP_FWD_CORE wxWindowBase;
23
24 /*
25 A validator has up to three purposes:
26
27 1) To validate the data in the window that's associated
28 with the validator.
29 2) To transfer data to and from the window.
30 3) To filter input, using its role as a wxEvtHandler
31 to intercept e.g. OnChar.
32
33 Note that wxValidator and derived classes use reference counting.
34 */
35
36 class WXDLLIMPEXP_CORE wxValidator : public wxEvtHandler
37 {
38 public:
39 wxValidator();
40 virtual ~wxValidator();
41
42 // Make a clone of this validator (or return NULL) - currently necessary
43 // if you're passing a reference to a validator.
44 // Another possibility is to always pass a pointer to a new validator
45 // (so the calling code can use a copy constructor of the relevant class).
46 virtual wxObject *Clone() const
47 { return NULL; }
48 bool Copy(const wxValidator& val)
49 { m_validatorWindow = val.m_validatorWindow; return true; }
50
51 // Called when the value in the window must be validated.
52 // This function can pop up an error message.
53 virtual bool Validate(wxWindow *WXUNUSED(parent)) { return false; }
54
55 // Called to transfer data to the window
56 virtual bool TransferToWindow() { return false; }
57
58 // Called to transfer data from the window
59 virtual bool TransferFromWindow() { return false; }
60
61 // accessors
62 wxWindow *GetWindow() const { return (wxWindow *)m_validatorWindow; }
63 void SetWindow(wxWindowBase *win) { m_validatorWindow = win; }
64
65 // validators beep by default if invalid key is pressed, this function
66 // allows to change this
67 static void SuppressBellOnError(bool suppress = true)
68 { ms_isSilent = suppress; }
69
70 // test if beep is currently disabled
71 static bool IsSilent() { return ms_isSilent; }
72
73 // this function is deprecated because it handled its parameter
74 // unnaturally: it disabled the bell when it was true, not false as could
75 // be expected; use SuppressBellOnError() instead
76 #if WXWIN_COMPATIBILITY_2_8
77 static wxDEPRECATED_INLINE(
78 void SetBellOnError(bool doIt = true),
79 ms_isSilent = doIt;
80 )
81 #endif
82
83 protected:
84 wxWindowBase *m_validatorWindow;
85
86 private:
87 static bool ms_isSilent;
88
89 DECLARE_DYNAMIC_CLASS(wxValidator)
90 wxDECLARE_NO_COPY_CLASS(wxValidator);
91 };
92
93 extern WXDLLIMPEXP_DATA_CORE(const wxValidator) wxDefaultValidator;
94
95 #define wxVALIDATOR_PARAM(val) val
96
97 #else // !wxUSE_VALIDATORS
98 // wxWidgets is compiled without support for wxValidator, but we still
99 // want to be able to pass wxDefaultValidator to the functions which take
100 // a wxValidator parameter to avoid using "#if wxUSE_VALIDATORS"
101 // everywhere
102 class WXDLLIMPEXP_FWD_CORE wxValidator;
103 #define wxDefaultValidator (*reinterpret_cast<wxValidator*>(NULL))
104
105 // this macro allows to avoid warnings about unused parameters when
106 // wxUSE_VALIDATORS == 0
107 #define wxVALIDATOR_PARAM(val)
108 #endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS
109
110 #endif // _WX_VALIDATE_H_
111