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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/setup_inc.h
3 // Purpose: setup.h settings
4 // Author: Vadim Zeitlin
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 // ----------------------------------------------------------------------------
14 // ----------------------------------------------------------------------------
16 // define this to 0 when building wxBase library - this can also be done from
17 // makefile/project file overriding the value here
22 // ----------------------------------------------------------------------------
23 // compatibility settings
24 // ----------------------------------------------------------------------------
26 // This setting determines the compatibility with 2.4 API: set it to 1 to
27 // enable it but please consider updating your code instead.
31 // Recommended setting: 0 (please update your code)
32 #define WXWIN_COMPATIBILITY_2_4 0
34 // This setting determines the compatibility with 2.6 API: set it to 0 to
35 // flag all cases of using deprecated functions.
37 // Default is 1 but please try building your code with 0 as the default will
38 // change to 0 in the next version and the deprecated functions will disappear
39 // in the version after it completely.
41 // Recommended setting: 0 (please update your code)
42 #define WXWIN_COMPATIBILITY_2_6 1
44 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
45 // default system font is used for wxWindow::GetCharWidth/Height() instead of
50 // Recommended setting: 0
51 #define wxDIALOG_UNIT_COMPATIBILITY 0
53 // ----------------------------------------------------------------------------
55 // ----------------------------------------------------------------------------
57 // Generic comment about debugging settings: they are very useful if you don't
58 // use any other memory leak detection tools such as Purify/BoundsChecker, but
59 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
60 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
61 // may prefer to use it instead of built in memory debugging code because it is
62 // faster and more fool proof.
64 // Using VC++ CRT memory debugging is enabled by default in debug mode
65 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
66 // and if __NO_VC_CRTDBG__ is not defined.
68 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
69 // __WXDEBUG__ is not defined, will still use the normal memory operators.
73 // Recommended setting: 0
74 #define wxUSE_DEBUG_CONTEXT 0
76 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
77 // __WXDEBUG__ is also defined.
79 // WARNING: this code may not work with all architectures, especially if
80 // alignment is an issue. This switch is currently ignored for mingw / cygwin
84 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
85 #define wxUSE_MEMORY_TRACING 0
87 // In debug mode, cause new and delete to be redefined globally.
88 // If this causes problems (e.g. link errors which is a common problem
89 // especially if you use another library which also redefines the global new
90 // and delete), set this to 0.
91 // This switch is currently ignored for mingw / cygwin
95 // Recommended setting: 0
96 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
98 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
99 // this causes problems (e.g. link errors), set this to 0. You may need to set
100 // this to 0 if using templates (at least for VC++). This switch is currently
101 // ignored for mingw / cygwin / CodeWarrior
105 // Recommended setting: 0
106 #define wxUSE_DEBUG_NEW_ALWAYS 0
108 // wxHandleFatalExceptions() may be used to catch the program faults at run
109 // time and, instead of terminating the program with a usual GPF message box,
110 // call the user-defined wxApp::OnFatalException() function. If you set
111 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
113 // This setting is for Win32 only and can only be enabled if your compiler
114 // supports Win32 structured exception handling (currently only VC++ does)
118 // Recommended setting: 1 if your compiler supports it.
119 #define wxUSE_ON_FATAL_EXCEPTION 1
121 // Set this to 1 to be able to generate a human-readable (unlike
122 // machine-readable minidump created by wxCrashReport::Generate()) stack back
123 // trace when your program crashes using wxStackWalker
125 // Default is 1 if supported by the compiler.
127 // Recommended setting: 1, set to 0 if your programs never crash
128 #define wxUSE_STACKWALKER 1
130 // Set this to 1 to compile in wxDebugReport class which allows you to create
131 // and optionally upload to your web site a debug report consisting of back
132 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
134 // Default is 1 if supported by the compiler.
136 // Recommended setting: 1, it is compiled into a separate library so there
137 // is no overhead if you don't use it
138 #define wxUSE_DEBUGREPORT 1
140 // ----------------------------------------------------------------------------
142 // ----------------------------------------------------------------------------
144 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
145 // defined as wchar_t, wxString will use Unicode internally. If you set this
146 // to 1, you must use wxT() macro for all literal strings in the program.
148 // Unicode is currently only fully supported under Windows NT/2000/XP
149 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
150 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
154 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
155 #ifndef wxUSE_UNICODE
156 #define wxUSE_UNICODE 0
159 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
160 // compiling the program in Unicode mode. More precisely, it will be possible
161 // to construct wxString from a wide (Unicode) string and convert any wxString
166 // Recommended setting: 1
167 #define wxUSE_WCHAR_T 1
169 // ----------------------------------------------------------------------------
171 // ----------------------------------------------------------------------------
173 // Compile library in exception-safe mode? If set to 1, the library will try to
174 // behave correctly in presence of exceptions (even though it still will not
175 // use the exceptions itself) and notify the user code about any unhandled
176 // exceptions. If set to 0, propagation of the exceptions through the library
177 // code will lead to undefined behaviour -- but the code itself will be
178 // slightly smaller and faster.
180 // Note that like wxUSE_THREADS this option is automatically set to 0 if
181 // wxNO_EXCEPTIONS is defined.
185 // Recommended setting: depends on whether you intend to use C++ exceptions
186 // in your own code (1 if you do, 0 if you don't)
187 #define wxUSE_EXCEPTIONS 1
189 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
193 // Recommended setting: 0 (this is still work in progress...)
194 #define wxUSE_EXTENDED_RTTI 0
196 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
197 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
198 // and for wxHashMap to be implemented with templates.
202 // Recommended setting: YMMV
205 // Support for message/error logging. This includes wxLogXXX() functions and
206 // wxLog and derived classes. Don't set this to 0 unless you really know what
211 // Recommended setting: 1 (always)
214 // Recommended setting: 1
215 #define wxUSE_LOGWINDOW 1
217 // Recommended setting: 1
218 #define wxUSE_LOGGUI 1
220 // Recommended setting: 1
221 #define wxUSE_LOG_DIALOG 1
223 // Support for command line parsing using wxCmdLineParser class.
227 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
228 #define wxUSE_CMDLINE_PARSER 1
230 // Support for multithreaded applications: if 1, compile in thread classes
231 // (thread.h) and make the library a bit more thread safe. Although thread
232 // support is quite stable by now, you may still consider recompiling the
233 // library without it if you have no use for it - this will result in a
234 // somewhat smaller and faster operation.
236 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
237 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
238 // build/msw/config.* file this value will have no effect.
242 // Recommended setting: 0 unless you do plan to develop MT applications
243 #define wxUSE_THREADS 1
245 // If enabled, compiles wxWidgets streams classes
247 // wx stream classes are used for image IO, process IO redirection, network
248 // protocols implementation and much more and so disabling this results in a
249 // lot of other functionality being lost.
253 // Recommended setting: 1 as setting it to 0 disables many other things
254 #define wxUSE_STREAMS 1
256 // Use standard C++ streams if 1 instead of wx streams in some places. If
257 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
258 // depend on the standard streams library.
260 // Notice that enabling this does not replace wx streams with std streams
261 // everywhere, in a lot of places wx streams are used no matter what.
265 // Recommended setting: 1 if you use the standard streams anyhow and so
266 // dependency on the standard streams library is not a
268 #define wxUSE_STD_IOSTREAM 0
270 // Enable conversion to standard C++ string if 1.
271 #define wxUSE_STD_STRING 0
273 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
274 // Note that if the system's implementation does not support positional
275 // parameters, setting this to 1 forces the use of the wxWidgets implementation
276 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
277 // many Unix systems but usually doesn't under Windows.
279 // Positional parameters are very useful when translating a program since using
280 // them in formatting strings allow translators to correctly reorder the
281 // translated sentences.
285 // Recommended setting: 1 if you want to support multiple languages
286 #define wxUSE_PRINTF_POS_PARAMS 0
288 // ----------------------------------------------------------------------------
289 // non GUI features selection
290 // ----------------------------------------------------------------------------
292 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
293 // integer which is implemented in terms of native 64 bit integers if any or
294 // uses emulation otherwise.
296 // This class is required by wxDateTime and so you should enable it if you want
297 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
298 // integers in which case (almost) all of its functions are inline and it
299 // almost does not take any space, so there should be no reason to switch it
302 // Recommended setting: 1
303 #define wxUSE_LONGLONG 1
305 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
306 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
310 // Recommended setting: 1 (wxFile is highly recommended as it is required by
311 // i18n code, wxFileConfig and others)
313 #define wxUSE_FFILE 1
315 // Use wxFSVolume class providing access to the configured/active mount points
319 // Recommended setting: 1 (but may be safely disabled if you don't use it)
320 #define wxUSE_FSVOLUME 1
322 // Use wxStandardPaths class which allows to retrieve some standard locations
323 // in the file system
327 // Recommended setting: 1 (may be disabled to save space, but not much)
328 #define wxUSE_STDPATHS 1
330 // use wxTextBuffer class: required by wxTextFile
331 #define wxUSE_TEXTBUFFER 1
333 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
335 #define wxUSE_TEXTFILE 1
337 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
340 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
341 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
342 // old wxTime and wxDate classes which are still provided for backwards
343 // compatibility (and implemented in terms of wxDateTime).
345 // Note that this class is relatively new and is still officially in alpha
346 // stage because some features are not yet (fully) implemented. It is already
347 // quite useful though and should only be disabled if you are aiming at
348 // absolutely minimal version of the library.
350 // Requires: wxUSE_LONGLONG
354 // Recommended setting: 1
355 #define wxUSE_DATETIME 1
357 // Set wxUSE_TIMER to 1 to compile wxTimer class
361 // Recommended setting: 1
362 #define wxUSE_TIMER 1
364 // Use wxStopWatch clas.
368 // Recommended setting: 1 (needed by wxSocket)
369 #define wxUSE_STOPWATCH 1
371 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
372 // which allow the application to store its settings in the persistent
373 // storage. Setting this to 1 will also enable on-demand creation of the
374 // global config object in wxApp.
376 // See also wxUSE_CONFIG_NATIVE below.
378 // Recommended setting: 1
379 #define wxUSE_CONFIG 1
381 // If wxUSE_CONFIG is 1, you may choose to use either the native config
382 // classes under Windows (using .INI files under Win16 and the registry under
383 // Win32) or the portable text file format used by the config classes under
386 // Default is 1 to use native classes. Note that you may still use
387 // wxFileConfig even if you set this to 1 - just the config object created by
388 // default for the applications needs will be a wxRegConfig or wxIniConfig and
391 // Recommended setting: 1
392 #define wxUSE_CONFIG_NATIVE 1
394 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
395 // to connect/disconnect from the network and be notified whenever the dial-up
396 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
400 // Recommended setting: 1
401 #define wxUSE_DIALUP_MANAGER 1
403 // Compile in classes for run-time DLL loading and function calling.
404 // Required by wxUSE_DIALUP_MANAGER.
406 // This setting is for Win32 only
410 // Recommended setting: 1
411 #define wxUSE_DYNLIB_CLASS 1
413 // experimental, don't use for now
414 #define wxUSE_DYNAMIC_LOADER 1
416 // Set to 1 to use socket classes
417 #define wxUSE_SOCKETS 1
419 // Set to 1 to enable virtual file systems (required by wxHTML)
420 #define wxUSE_FILESYSTEM 1
422 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
423 #define wxUSE_FS_ZIP 1
425 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
426 #define wxUSE_FS_INET 1
428 // wxArchive classes for accessing archives such as zip and tar
429 #define wxUSE_ARCHIVE_STREAMS 1
431 // Set to 1 to compile wxZipInput/OutputStream classes.
432 #define wxUSE_ZIPSTREAM 1
434 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
438 // If enabled, the code written by Apple will be used to write, in a portable
439 // way, float on the disk. See extended.c for the license which is different
440 // from wxWidgets one.
444 // Recommended setting: 1 unless you don't like the license terms (unlikely)
445 #define wxUSE_APPLE_IEEE 1
447 // Joystick support class
448 #define wxUSE_JOYSTICK 1
450 // wxFontMapper class
451 #define wxUSE_FONTMAP 1
453 // wxMimeTypesManager class
454 #define wxUSE_MIMETYPE 1
456 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
457 // or wxURL you need to set this to 1.
461 // Recommended setting: 1
462 #define wxUSE_PROTOCOL 1
464 // The settings for the individual URL schemes
465 #define wxUSE_PROTOCOL_FILE 1
466 #define wxUSE_PROTOCOL_FTP 1
467 #define wxUSE_PROTOCOL_HTTP 1
469 // Define this to use wxURL class.
472 // Define this to use native platform url and protocol support.
473 // Currently valid only for MS-Windows.
474 // Note: if you set this to 1, you can open ftp/http/gopher sites
475 // and obtain a valid input stream for these sites
476 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
477 // Doing so reduces the code size.
479 // This code is experimental and subject to change.
480 #define wxUSE_URL_NATIVE 0
482 // Support for regular expression matching via wxRegEx class: enable this to
483 // use POSIX regular expressions in your code. You need to compile regex
484 // library from src/regex to use it under Windows.
488 // Recommended setting: 1 if your compiler supports it, if it doesn't please
489 // contribute us a makefile for src/regex for it
490 #define wxUSE_REGEX 1
492 // wxSystemOptions class
493 #define wxUSE_SYSTEM_OPTIONS 1
496 #define wxUSE_SOUND 1
502 // Recommended setting: 1
503 #define wxUSE_MEDIACTRL 1
505 // Use GStreamer for Unix (req a lot of dependancies)
509 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
510 #define wxUSE_GSTREAMER 0
512 // Use wxWidget's XRC XML-based resource system. Recommended.
516 // Recommended setting: 1 (requires wxUSE_XML)
519 // XML parsing classes. Note that their API will change in the future, so
520 // using wxXmlDocument and wxXmlNode in your app is not recommended.
524 // Recommended setting: 1 (required by XRC)
531 // ----------------------------------------------------------------------------
532 // Individual GUI controls
533 // ----------------------------------------------------------------------------
535 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
536 // (without it, wxControl class is not compiled)
540 // Recommended setting: 1 (don't change except for very special programs)
541 #define wxUSE_CONTROLS 1
543 // wxPopupWindow class is a top level transient window. It is currently used
544 // to implement wxTipWindow
548 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
549 #define wxUSE_POPUPWIN 1
551 // wxTipWindow allows to implement the custom tooltips, it is used by the
552 // context help classes. Requires wxUSE_POPUPWIN.
556 // Recommended setting: 1 (may be set to 0)
557 #define wxUSE_TIPWINDOW 1
559 // Each of the settings below corresponds to one wxWidgets control. They are
560 // all switched on by default but may be disabled if you are sure that your
561 // program (including any standard dialogs it can show!) doesn't need them and
562 // if you desperately want to save some space. If you use any of these you must
563 // set wxUSE_CONTROLS as well.
567 // Recommended setting: 1
568 #define wxUSE_BUTTON 1 // wxButton
569 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
570 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
571 #define wxUSE_CHECKBOX 1 // wxCheckBox
572 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
573 #define wxUSE_CHOICE 1 // wxChoice
574 #define wxUSE_COMBOBOX 1 // wxComboBox
575 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
576 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
577 #define wxUSE_GAUGE 1 // wxGauge
578 #define wxUSE_LISTBOX 1 // wxListBox
579 #define wxUSE_LISTCTRL 1 // wxListCtrl
580 #define wxUSE_RADIOBOX 1 // wxRadioBox
581 #define wxUSE_RADIOBTN 1 // wxRadioButton
582 #define wxUSE_SCROLLBAR 1 // wxScrollBar
583 #define wxUSE_SLIDER 1 // wxSlider
584 #define wxUSE_SPINBTN 1 // wxSpinButton
585 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
586 #define wxUSE_STATBOX 1 // wxStaticBox
587 #define wxUSE_STATLINE 1 // wxStaticLine
588 #define wxUSE_STATTEXT 1 // wxStaticText
589 #define wxUSE_STATBMP 1 // wxStaticBitmap
590 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
591 #define wxUSE_TOGGLEBTN 1 // requires wxButton
592 #define wxUSE_TREECTRL 1 // wxTreeCtrl
594 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
595 // below either wxStatusBar95 or a generic wxStatusBar will be used.
599 // Recommended setting: 1
600 #define wxUSE_STATUSBAR 1
602 // Two status bar implementations are available under Win32: the generic one
603 // or the wrapper around native control. For native look and feel the native
604 // version should be used.
606 // Default is 1 for the platforms where native status bar is supported.
608 // Recommended setting: 1 (there is no advantage in using the generic one)
609 #define wxUSE_NATIVE_STATUSBAR 1
611 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
612 // classes at all. Otherwise, use the native toolbar class unless
613 // wxUSE_TOOLBAR_NATIVE is 0.
615 // Default is 1 for all settings.
617 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
618 #define wxUSE_TOOLBAR 1
619 #define wxUSE_TOOLBAR_NATIVE 1
621 // wxNotebook is a control with several "tabs" located on one of its sides. It
622 // may be used to logically organise the data presented to the user instead of
623 // putting everything in one huge dialog. It replaces wxTabControl and related
624 // classes of wxWin 1.6x.
628 // Recommended setting: 1
629 #define wxUSE_NOTEBOOK 1
631 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
636 // Recommended setting: 1
637 #define wxUSE_LISTBOOK 1
639 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
644 // Recommended setting: 1
645 #define wxUSE_CHOICEBOOK 1
647 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
652 // Recommended setting: 1
653 #define wxUSE_TREEBOOK 1
655 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
660 // Recommended setting: 1
661 #define wxUSE_TOOLBOOK 1
663 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
664 // the new class. It shouldn't be used in new code.
668 // Recommended setting: 0 (use wxNotebook)
669 #define wxUSE_TAB_DIALOG 0
673 // Default is 1, set to 0 to cut down compilation time and binaries size if you
676 // Recommended setting: 1
680 // wxMiniFrame class: a frame with narrow title bar
684 // Recommended setting: 1 (it doesn't cost almost anything)
685 #define wxUSE_MINIFRAME 1
687 // wxComboCtrl and related classes: combobox with custom popup window and
688 // not necessarily a listbox.
692 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
693 // it used by wxComboBox
694 #define wxUSE_COMBOCTRL 1
696 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
701 // Recommended setting: 1 but can be safely set to 0
702 #define wxUSE_ODCOMBOBOX 1
704 // ----------------------------------------------------------------------------
705 // Miscellaneous GUI stuff
706 // ----------------------------------------------------------------------------
708 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
709 #define wxUSE_ACCEL 1
711 // Hotkey support (currently Windows only)
712 #define wxUSE_HOTKEY 1
714 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
719 // Recommended setting: 1 (can be safely set to 0, not used by the library)
720 #define wxUSE_CARET 1
722 // Use wxDisplay class: it allows enumerating all displays on a system and
723 // their geometries as well as finding the display on which the given point or
728 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
729 #define wxUSE_DISPLAY 1
731 // Miscellaneous geometry code: needed for Canvas library
732 #define wxUSE_GEOMETRY 1
734 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
739 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
740 // enumerated above, then this class is mostly useless too)
741 #define wxUSE_IMAGLIST 1
743 // Use wxMenu, wxMenuBar, wxMenuItem.
747 // Recommended setting: 1 (can't be disabled under MSW)
748 #define wxUSE_MENUS 1
750 // Use wxSashWindow class.
754 // Recommended setting: 1
757 // Use wxSplitterWindow class.
761 // Recommended setting: 1
762 #define wxUSE_SPLITTER 1
764 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
768 // Recommended setting: 1
769 #define wxUSE_TOOLTIPS 1
771 // wxValidator class and related methods
772 #define wxUSE_VALIDATORS 1
774 // ----------------------------------------------------------------------------
776 // ----------------------------------------------------------------------------
778 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
779 // file selector, printer dialog). Switching this off also switches off the
780 // printing architecture and interactive wxPrinterDC.
784 // Recommended setting: 1 (unless it really doesn't work)
785 #define wxUSE_COMMON_DIALOGS 1
787 // wxBusyInfo displays window with message when app is busy. Works in same way
789 #define wxUSE_BUSYINFO 1
791 // Use single/multiple choice dialogs.
795 // Recommended setting: 1 (used in the library itself)
796 #define wxUSE_CHOICEDLG 1
798 // Use colour picker dialog
802 // Recommended setting: 1
803 #define wxUSE_COLOURDLG 1
805 // wxDirDlg class for getting a directory name from user
806 #define wxUSE_DIRDLG 1
808 // TODO: setting to choose the generic or native one
810 // Use file open/save dialogs.
814 // Recommended setting: 1 (used in many places in the library itself)
815 #define wxUSE_FILEDLG 1
817 // Use find/replace dialogs.
821 // Recommended setting: 1 (but may be safely set to 0)
822 #define wxUSE_FINDREPLDLG 1
824 // Use font picker dialog
828 // Recommended setting: 1 (used in the library itself)
829 #define wxUSE_FONTDLG 1
831 // Use wxMessageDialog and wxMessageBox.
835 // Recommended setting: 1 (used in the library itself)
836 #define wxUSE_MSGDLG 1
838 // progress dialog class for lengthy operations
839 #define wxUSE_PROGRESSDLG 1
841 // support for startup tips (wxShowTip &c)
842 #define wxUSE_STARTUP_TIPS 1
844 // text entry dialog and wxGetTextFromUser function
845 #define wxUSE_TEXTDLG 1
847 // number entry dialog
848 #define wxUSE_NUMBERDLG 1
850 // splash screen class
851 #define wxUSE_SPLASH 1
854 #define wxUSE_WIZARDDLG 1
856 // ----------------------------------------------------------------------------
858 // ----------------------------------------------------------------------------
860 // Windows supports the graphics format known as metafile which is, though not
861 // portable, is widely used under Windows and so is supported by wxWin (under
862 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
863 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
864 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
865 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
866 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
867 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
868 // in any metafile related classes at all.
870 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
872 // Recommended setting: default or 0 for everything for portable programs.
873 #define wxUSE_METAFILE 1
874 #define wxUSE_ENH_METAFILE 1
875 #define wxUSE_WIN_METAFILES_ALWAYS 0
877 // ----------------------------------------------------------------------------
878 // Big GUI components
879 // ----------------------------------------------------------------------------
881 // Set to 0 to disable MDI support.
883 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
887 // Recommended setting: 1, can be safely set to 0.
890 // Set to 0 to disable document/view architecture
891 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
893 // Set to 0 to disable MDI document/view architecture
895 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
896 #define wxUSE_MDI_ARCHITECTURE 1
898 // Set to 0 to disable print/preview architecture code
899 #define wxUSE_PRINTING_ARCHITECTURE 1
901 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
906 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
910 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
911 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
912 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
913 // will need to manually add opengl32.lib and glu32.lib to the list of
914 // libraries linked with your program if you use OpenGL.
918 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
919 #define wxUSE_GLCANVAS 0
921 // wxRichTextCtrl allows editing of styled text.
925 // Recommended setting: 1, set to 0 if you want compile a
927 #define wxUSE_RICHTEXT 1
929 // ----------------------------------------------------------------------------
931 // ----------------------------------------------------------------------------
933 // Use wxClipboard class for clipboard copy/paste.
937 // Recommended setting: 1
938 #define wxUSE_CLIPBOARD 1
940 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
945 // Recommended setting: 1
946 #define wxUSE_DATAOBJ 1
948 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
949 // different from "built in" drag and drop in wxTreeCtrl which is always
950 // available). Requires wxUSE_DATAOBJ.
954 // Recommended setting: 1
955 #define wxUSE_DRAG_AND_DROP 1
957 // Use wxAccessible for enhanced and customisable accessibility.
958 // Depends on wxUSE_OLE.
962 // Recommended setting (at present): 0
963 #define wxUSE_ACCESSIBILITY 0
965 // ----------------------------------------------------------------------------
966 // miscellaneous settings
967 // ----------------------------------------------------------------------------
969 // wxSingleInstanceChecker class allows to verify at startup if another program
970 // instance is running (it is only available under Win32)
974 // Recommended setting: 1 (the class is tiny, disabling it won't save much
976 #define wxUSE_SNGLINST_CHECKER 1
978 #define wxUSE_DRAGIMAGE 1
981 // 0 for no interprocess comms
983 // 0 for no help facility
984 #define wxUSE_MS_HTML_HELP 1
985 // 0 for no MS HTML Help
987 // Use wxHTML-based help controller?
988 #define wxUSE_WXHTML_HELP 1
990 #define wxUSE_RESOURCES 0
991 // 0 for no wxGetResource/wxWriteResource
992 #define wxUSE_CONSTRAINTS 1
993 // 0 for no window layout constraint system
995 #define wxUSE_SPLINES 1
998 #define wxUSE_MOUSEWHEEL 1
999 // Include mouse wheel support
1001 // ----------------------------------------------------------------------------
1002 // postscript support settings
1003 // ----------------------------------------------------------------------------
1005 // Set to 1 for PostScript device context.
1006 #define wxUSE_POSTSCRIPT 0
1008 // Set to 1 to use font metric files in GetTextExtent
1009 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1011 // ----------------------------------------------------------------------------
1013 // ----------------------------------------------------------------------------
1015 // Define 1 to use ODBC classes
1016 #define wxUSE_ODBC 0
1018 // For backward compatibility reasons, this parameter now only controls the
1019 // default scrolling method used by cursors. This default behavior can be
1020 // overriden by setting the second param of wxDB::wxDbGetConnection() or
1021 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
1022 // that use the connection) should support forward only scrolling of cursors,
1023 // or both forward and backward support for backward scrolling cursors is
1024 // dependent on the data source as well as the ODBC driver being used.
1025 #define wxODBC_FWD_ONLY_CURSORS 1
1027 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
1028 // member variables. With a setting of 1, full backward compatibility with the
1029 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
1030 // as future development will be done only on the non-deprecated
1031 // functions/classes/member variables/etc.
1032 #define wxODBC_BACKWARD_COMPATABILITY 0
1034 // ----------------------------------------------------------------------------
1035 // other compiler (mis)features
1036 // ----------------------------------------------------------------------------
1038 // Set this to 0 if your compiler can't cope with omission of prototype
1043 // Recommended setting: 1 (should never need to set this to 0)
1044 #define REMOVE_UNUSED_ARG 1
1046 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1047 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
1048 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
1053 // Recommended setting: whatever your compiler likes more
1054 #define wxUSE_IOSTREAMH 1
1056 // ----------------------------------------------------------------------------
1057 // image format support
1058 // ----------------------------------------------------------------------------
1060 // wxImage supports many different image formats which can be configured at
1061 // compile-time. BMP is always supported, others are optional and can be safely
1062 // disabled if you don't plan to use images in such format sometimes saving
1063 // substantial amount of code in the final library.
1065 // Some formats require an extra library which is included in wxWin sources
1066 // which is mentioned if it is the case.
1068 // Set to 1 for wxImage support (recommended).
1069 #define wxUSE_IMAGE 1
1071 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1072 #define wxUSE_LIBPNG 1
1074 // Set to 1 for JPEG format support (requires libjpeg)
1075 #define wxUSE_LIBJPEG 1
1077 // Set to 1 for TIFF format support (requires libtiff)
1078 #define wxUSE_LIBTIFF 1
1080 // Set to 1 for GIF format support
1083 // Set to 1 for PNM format support
1086 // Set to 1 for PCX format support
1089 // Set to 1 for IFF format support (Amiga format)
1092 // Set to 1 for XPM format support
1095 // Set to 1 for MS Icons and Cursors format support
1096 #define wxUSE_ICO_CUR 1
1098 // Set to 1 to compile in wxPalette class
1099 #define wxUSE_PALETTE 1