1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/os2/thread.cpp
3 // Purpose: wxThread Implementation
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux/David Webster
5 // Modified by: Stefan Neis
8 // Copyright: (c) Stefan Neis (2003)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ----------------------------------------------------------------------------
14 // ----------------------------------------------------------------------------
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
21 #include "wx/thread.h"
27 #include "wx/module.h"
30 #include "wx/apptrait.h"
35 #define INCL_DOSSEMAPHORES
36 #define INCL_DOSPROCESS
43 // the possible states of the thread ("=>" shows all possible transitions from
47 STATE_NEW, // didn't start execution yet (=> RUNNING)
48 STATE_RUNNING, // thread is running (=> PAUSED, CANCELED)
49 STATE_PAUSED, // thread is temporarily suspended (=> RUNNING)
50 STATE_CANCELED, // thread should terminate a.s.a.p. (=> EXITED)
51 STATE_EXITED // thread is terminating
54 // ----------------------------------------------------------------------------
55 // this module's globals
56 // ----------------------------------------------------------------------------
58 // id of the main thread - the one which can call GUI functions without first
59 // calling wxMutexGuiEnter()
60 static ULONG s_ulIdMainThread = 1;
61 wxMutex* p_wxMainMutex;
63 // OS2 substitute for Tls pointer the current parent thread object
64 wxThread* m_pThread; // pointer to the wxWidgets thread object
66 // if it's false, some secondary thread is holding the GUI lock
67 static bool gs_bGuiOwnedByMainThread = true;
69 // critical section which controls access to all GUI functions: any secondary
70 // thread (i.e. except the main one) must enter this crit section before doing
72 static wxCriticalSection *gs_pCritsectGui = NULL;
74 // critical section which protects s_nWaitingForGui variable
75 static wxCriticalSection *gs_pCritsectWaitingForGui = NULL;
77 // number of threads waiting for GUI in wxMutexGuiEnter()
78 static size_t gs_nWaitingForGui = 0;
80 // are we waiting for a thread termination?
81 static bool gs_bWaitingForThread = false;
83 // ============================================================================
84 // OS/2 implementation of thread and related classes
85 // ============================================================================
87 // ----------------------------------------------------------------------------
88 // wxMutex implementation
89 // ----------------------------------------------------------------------------
93 wxMutexInternal(wxMutexType mutexType);
96 bool IsOk() const { return m_vMutex != NULL; }
98 wxMutexError Lock() { return LockTimeout(SEM_INDEFINITE_WAIT); }
99 wxMutexError Lock(unsigned long ms) { return LockTimeout(ms); }
100 wxMutexError TryLock();
101 wxMutexError Unlock();
104 wxMutexError LockTimeout(ULONG ulMilliseconds);
108 // all mutexes are "pseudo-"recursive under OS2 so we don't use mutexType
109 // (Calls to DosRequestMutexSem and DosReleaseMutexSem can be nested, but
110 // the request count for a semaphore cannot exceed 65535. If an attempt is
111 // made to exceed this number, ERROR_TOO_MANY_SEM_REQUESTS is returned.)
112 wxMutexInternal::wxMutexInternal(wxMutexType WXUNUSED(eMutexType))
114 APIRET ulrc = ::DosCreateMutexSem(NULL, &m_vMutex, 0L, FALSE);
117 wxLogSysError(_("Can not create mutex."));
122 wxMutexInternal::~wxMutexInternal()
126 if (::DosCloseMutexSem(m_vMutex))
127 wxLogLastError(_T("DosCloseMutexSem(mutex)"));
131 wxMutexError wxMutexInternal::TryLock()
133 const wxMutexError rc = LockTimeout( SEM_IMMEDIATE_RETURN );
135 // we have a special return code for timeout in this case
136 return rc == wxMUTEX_TIMEOUT ? wxMUTEX_BUSY : rc;
139 wxMutexError wxMutexInternal::LockTimeout(ULONG ulMilliseconds)
143 ulrc = ::DosRequestMutexSem(m_vMutex, ulMilliseconds);
148 return wxMUTEX_TIMEOUT;
149 case ERROR_TOO_MANY_SEM_REQUESTS:
156 case ERROR_INVALID_HANDLE:
157 case ERROR_INTERRUPT:
158 case ERROR_SEM_OWNER_DIED:
159 wxLogSysError(_("Couldn't acquire a mutex lock"));
160 return wxMUTEX_MISC_ERROR;
163 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
164 return wxMUTEX_MISC_ERROR;
166 return wxMUTEX_NO_ERROR;
169 wxMutexError wxMutexInternal::Unlock()
173 ulrc = ::DosReleaseMutexSem(m_vMutex);
176 wxLogSysError(_("Couldn't release a mutex"));
177 return wxMUTEX_MISC_ERROR;
179 return wxMUTEX_NO_ERROR;
182 // --------------------------------------------------------------------------
184 // --------------------------------------------------------------------------
186 // a trivial wrapper around OS2 event semaphore
187 class wxSemaphoreInternal
190 wxSemaphoreInternal(int initialcount, int maxcount);
191 ~wxSemaphoreInternal();
193 bool IsOk() const { return m_vEvent != NULL; }
195 wxSemaError Wait() { return WaitTimeout(SEM_INDEFINITE_WAIT); }
196 wxSemaError TryWait() { return WaitTimeout(SEM_IMMEDIATE_RETURN); }
197 wxSemaError WaitTimeout(unsigned long milliseconds);
208 wxSemaphoreInternal::wxSemaphoreInternal(int initialcount, int maxcount)
213 // make it practically infinite
217 m_count = initialcount;
218 m_maxcount = maxcount;
219 ulrc = ::DosCreateMutexSem(NULL, &m_vMutex, 0L, FALSE);
222 wxLogLastError(_T("DosCreateMutexSem()"));
227 ulrc = ::DosCreateEventSem(NULL, &m_vEvent, 0L, FALSE);
230 wxLogLastError(_T("DosCreateEventSem()"));
231 ::DosCloseMutexSem(m_vMutex);
236 ::DosPostEventSem(m_vEvent);
239 wxSemaphoreInternal::~wxSemaphoreInternal()
243 if ( ::DosCloseEventSem(m_vEvent) )
245 wxLogLastError(_T("DosCloseEventSem(semaphore)"));
247 if ( ::DosCloseMutexSem(m_vMutex) )
249 wxLogLastError(_T("DosCloseMutexSem(semaphore)"));
256 wxSemaError wxSemaphoreInternal::WaitTimeout(unsigned long ulMilliseconds)
260 ulrc = ::DosWaitEventSem(m_vEvent, ulMilliseconds );
267 if (ulMilliseconds == SEM_IMMEDIATE_RETURN)
270 return wxSEMA_TIMEOUT;
273 wxLogLastError(_T("DosWaitEventSem(semaphore)"));
274 return wxSEMA_MISC_ERROR;
276 ulrc = :: DosRequestMutexSem(m_vMutex, ulMilliseconds);
284 case ERROR_TOO_MANY_SEM_REQUESTS:
285 if (ulMilliseconds == SEM_IMMEDIATE_RETURN)
288 return wxSEMA_TIMEOUT;
291 wxFAIL_MSG(wxT("DosRequestMutexSem(mutex)"));
292 return wxSEMA_MISC_ERROR;
303 ::DosResetEventSem(m_vEvent, &ulPostCount);
305 ::DosReleaseMutexSem(m_vMutex);
307 return wxSEMA_NO_ERROR;
308 } while (ulMilliseconds == SEM_INDEFINITE_WAIT);
310 if (ulMilliseconds == SEM_IMMEDIATE_RETURN)
312 return wxSEMA_TIMEOUT;
315 wxSemaError wxSemaphoreInternal::Post()
318 ulrc = ::DosRequestMutexSem(m_vMutex, SEM_INDEFINITE_WAIT);
319 if (ulrc != NO_ERROR)
320 return wxSEMA_MISC_ERROR;
322 if (m_count < m_maxcount)
325 ulrc = ::DosPostEventSem(m_vEvent);
328 ::DosReleaseMutexSem(m_vMutex);
330 return wxSEMA_OVERFLOW;
331 if ( ulrc != NO_ERROR && ulrc != ERROR_ALREADY_POSTED )
333 wxLogLastError(_T("DosPostEventSem(semaphore)"));
335 return wxSEMA_MISC_ERROR;
338 return wxSEMA_NO_ERROR;
341 // ----------------------------------------------------------------------------
342 // wxThread implementation
343 // ----------------------------------------------------------------------------
345 // wxThreadInternal class
346 // ----------------------
348 class wxThreadInternal
351 inline wxThreadInternal()
354 m_eState = STATE_NEW;
355 m_nPriority = WXTHREAD_DEFAULT_PRIORITY;
363 // create a new (suspended) thread (for the given thread object)
364 bool Create( wxThread* pThread
365 ,unsigned int uStackSize
368 // suspend/resume/terminate
371 inline void Cancel() { m_eState = STATE_CANCELED; }
374 inline void SetState(wxThreadState eState) { m_eState = eState; }
375 inline wxThreadState GetState() const { return m_eState; }
378 void SetPriority(unsigned int nPriority);
379 inline unsigned int GetPriority() const { return m_nPriority; }
381 // thread handle and id
382 inline TID GetHandle() const { return m_hThread; }
383 TID GetId() const { return m_hThread; }
386 static void OS2ThreadStart(void* pParam);
389 // Threads in OS/2 have only an ID, so m_hThread is both it's handle and ID
390 // PM also has no real Tls mechanism to index pointers by so we'll just
391 // keep track of the wxWidgets parent object here.
392 TID m_hThread; // handle and ID of the thread
393 wxThreadState m_eState; // state, see wxThreadState enum
394 unsigned int m_nPriority; // thread priority in "wx" units
397 void wxThreadInternal::OS2ThreadStart( void * pParam )
402 wxThread *pThread = (wxThread *)pParam;
404 // first of all, wait for the thread to be started.
405 pThread->m_critsect.Enter();
406 pThread->m_critsect.Leave();
407 // Now check whether we hadn't been cancelled already and don't
408 // start the user code at all in this case.
409 if ( pThread->m_internal->GetState() == STATE_EXITED )
412 bWasCancelled = true;
414 else // do run thread
416 wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL;
419 traits->InitializeGui(ulHab);
420 dwRet = (DWORD)pThread->Entry();
422 traits->TerminateGui(ulHab);
424 // enter m_critsect before changing the thread state
425 pThread->m_critsect.Enter();
427 bWasCancelled = pThread->m_internal->GetState() == STATE_CANCELED;
429 pThread->m_internal->SetState(STATE_EXITED);
430 pThread->m_critsect.Leave();
434 // if the thread was cancelled (from Delete()), then it the handle is still
436 if (pThread->IsDetached() && !bWasCancelled)
441 //else: the joinable threads handle will be closed when Wait() is done
445 void wxThreadInternal::SetPriority(
446 unsigned int nPriority
449 // translate wxWidgets priority to the PM one
450 ULONG ulOS2_PriorityClass;
451 ULONG ulOS2_SubPriority;
454 m_nPriority = nPriority;
455 if (m_nPriority <= 25)
456 ulOS2_PriorityClass = PRTYC_IDLETIME;
457 else if (m_nPriority <= 50)
458 ulOS2_PriorityClass = PRTYC_REGULAR;
459 else if (m_nPriority <= 75)
460 ulOS2_PriorityClass = PRTYC_TIMECRITICAL;
461 else if (m_nPriority <= 100)
462 ulOS2_PriorityClass = PRTYC_FOREGROUNDSERVER;
465 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
466 ulOS2_PriorityClass = PRTYC_REGULAR;
468 ulOS2_SubPriority = (ULONG) (((m_nPriority - 1) % 25 + 1) * 31.0 / 25);
469 ulrc = ::DosSetPriority( PRTYS_THREAD
476 wxLogSysError(_("Can't set thread priority"));
480 bool wxThreadInternal::Create( wxThread* pThread,
481 unsigned int uStackSize)
488 pThread->m_critsect.Enter();
489 tid = _beginthread(wxThreadInternal::OS2ThreadStart,
490 NULL, uStackSize, pThread);
493 wxLogSysError(_("Can't create thread"));
498 if (m_nPriority != WXTHREAD_DEFAULT_PRIORITY)
500 SetPriority(m_nPriority);
506 bool wxThreadInternal::Suspend()
508 ULONG ulrc = ::DosSuspendThread(m_hThread);
512 wxLogSysError(_("Can not suspend thread %lu"), m_hThread);
515 m_eState = STATE_PAUSED;
520 bool wxThreadInternal::Resume()
522 ULONG ulrc = ::DosResumeThread(m_hThread);
526 wxLogSysError(_("Can not resume thread %lu"), m_hThread);
530 // don't change the state from STATE_EXITED because it's special and means
531 // we are going to terminate without running any user code - if we did it,
532 // the codei n Delete() wouldn't work
533 if ( m_eState != STATE_EXITED )
535 m_eState = STATE_RUNNING;
544 wxThread *wxThread::This()
546 wxThread* pThread = m_pThread;
550 bool wxThread::IsMain()
555 ::DosGetInfoBlocks(&ptib, &ppib);
557 if (ptib->tib_ptib2->tib2_ultid == s_ulIdMainThread)
567 void wxThread::Yield()
572 void wxThread::Sleep(
573 unsigned long ulMilliseconds
576 ::DosSleep(ulMilliseconds);
579 int wxThread::GetCPUCount()
583 ulrc = ::DosQuerySysInfo(26, 26, (void *)&CPUCount, sizeof(ULONG));
584 // QSV_NUMPROCESSORS(26) is typically not defined in header files
592 unsigned long wxThread::GetCurrentId()
597 ::DosGetInfoBlocks(&ptib, &ppib);
598 return (unsigned long) ptib->tib_ptib2->tib2_ultid;
601 bool wxThread::SetConcurrency(size_t level)
603 wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") );
605 // ok only for the default one
609 // Don't know how to realize this on OS/2.
616 wxThread::wxThread(wxThreadKind kind)
618 m_internal = new wxThreadInternal();
620 m_isDetached = kind == wxTHREAD_DETACHED;
623 wxThread::~wxThread()
628 // create/start thread
629 // -------------------
631 wxThreadError wxThread::Create(
632 unsigned int uStackSize
635 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
637 if ( !m_internal->Create(this, uStackSize) )
638 return wxTHREAD_NO_RESOURCE;
640 return wxTHREAD_NO_ERROR;
643 wxThreadError wxThread::Run()
645 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
647 if ( m_internal->GetState() != STATE_NEW )
649 // actually, it may be almost any state at all, not only STATE_RUNNING
650 return wxTHREAD_RUNNING;
655 // suspend/resume thread
656 // ---------------------
658 wxThreadError wxThread::Pause()
660 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
662 return m_internal->Suspend() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
665 wxThreadError wxThread::Resume()
667 if (m_internal->GetState() == STATE_NEW)
669 m_internal->SetState(STATE_RUNNING);
671 return wxTHREAD_NO_ERROR;
674 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
676 return m_internal->Resume() ? wxTHREAD_NO_ERROR : wxTHREAD_MISC_ERROR;
682 wxThread::ExitCode wxThread::Wait()
684 // although under Windows we can wait for any thread, it's an error to
685 // wait for a detached one in wxWin API
686 wxCHECK_MSG( !IsDetached(), (ExitCode)-1,
687 _T("can't wait for detached thread") );
688 ExitCode rc = (ExitCode)-1;
693 wxThreadError wxThread::Delete(ExitCode *pRc)
697 // Delete() is always safe to call, so consider all possible states
699 // we might need to resume the thread, but we might also not need to cancel
700 // it if it doesn't run yet
701 bool shouldResume = false,
705 // check if the thread already started to run
707 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
709 if ( m_internal->GetState() == STATE_NEW )
711 // WinThreadStart() will see it and terminate immediately, no need
712 // to cancel the thread - but we still need to resume it to let it
714 m_internal->SetState(STATE_EXITED);
716 Resume(); // it knows about STATE_EXITED special case
718 shouldCancel = false;
721 // shouldResume is correctly set to false here
725 shouldResume = IsPaused();
729 // resume the thread if it is paused
733 TID hThread = m_internal->GetHandle();
735 if ( isRunning || IsRunning())
739 // set flag for wxIsWaitingForThread()
740 gs_bWaitingForThread = true;
743 // ask the thread to terminate
746 wxCriticalSectionLocker lock(m_critsect);
748 m_internal->Cancel();
752 // we can't just wait for the thread to terminate because it might be
753 // calling some GUI functions and so it will never terminate before we
754 // process the Windows messages that result from these functions
755 DWORD result = 0; // suppress warnings from broken compilers
760 // give the thread we're waiting for chance to do the GUI call
762 if ( (gs_nWaitingForGui > 0) && wxGuiOwnedByMainThread() )
768 result = ::DosWaitThread(&hThread, DCWW_NOWAIT);
769 // FIXME: We ought to have a message processing loop here!!
773 case ERROR_INTERRUPT:
774 case ERROR_THREAD_NOT_TERMINATED:
776 case ERROR_INVALID_THREADID:
778 // thread we're waiting for just terminated
779 // or even does not exist any more.
783 wxFAIL_MSG(wxT("unexpected result of DosWaitThread"));
787 // event processing - needed if we are the main thread
788 // to give other threads a chance to do remaining GUI
789 // processing and terminate cleanly.
790 wxTheApp->HandleSockets();
791 if (wxTheApp->Pending())
792 if ( !wxTheApp->DoMessage() )
794 // WM_QUIT received: kill the thread
797 return wxTHREAD_KILLED;
804 } while ( result != NO_ERROR );
806 // simply wait for the thread to terminate
808 // OTOH, even console apps create windows (in wxExecute, for WinSock
809 // &c), so may be use MsgWaitForMultipleObject() too here?
810 if ( ::DosWaitThread(&hThread, DCWW_WAIT) != NO_ERROR )
812 wxFAIL_MSG(wxT("unexpected result of DosWaitThread"));
814 #endif // wxUSE_GUI/!wxUSE_GUI
818 gs_bWaitingForThread = false;
823 // although the thread might be already in the EXITED state it might not
824 // have terminated yet and so we are not sure that it has actually
825 // terminated if the "if" above hadn't been taken
828 if ( !::GetExitCodeThread(hThread, (LPDWORD)&rc) )
830 wxLogLastError(wxT("GetExitCodeThread"));
834 } while ( (DWORD)rc == STILL_ACTIVE );
839 // if the thread exits normally, this is done in WinThreadStart, but in
840 // this case it would have been too early because
841 // MsgWaitForMultipleObject() would fail if the thread handle was
842 // closed while we were waiting on it, so we must do it here
849 return rc == (ExitCode)-1 ? wxTHREAD_MISC_ERROR : wxTHREAD_NO_ERROR;
852 wxThreadError wxThread::Kill()
855 return wxTHREAD_NOT_RUNNING;
857 ::DosKillThread(m_internal->GetHandle());
862 return wxTHREAD_NO_ERROR;
865 void wxThread::Exit(ExitCode WXUNUSED(pStatus))
869 wxFAIL_MSG(wxT("Couldn't return from DosExit()!"));
872 void wxThread::SetPriority(
876 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
878 m_internal->SetPriority(nPrio);
881 unsigned int wxThread::GetPriority() const
883 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
885 return m_internal->GetPriority();
888 unsigned long wxThread::GetId() const
890 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect); // const_cast
892 return (unsigned long)m_internal->GetId();
895 bool wxThread::IsRunning() const
897 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
899 return(m_internal->GetState() == STATE_RUNNING);
902 bool wxThread::IsAlive() const
904 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
906 return (m_internal->GetState() == STATE_RUNNING) ||
907 (m_internal->GetState() == STATE_PAUSED);
910 bool wxThread::IsPaused() const
912 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
914 return (m_internal->GetState() == STATE_PAUSED);
917 bool wxThread::TestDestroy()
919 wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
921 return m_internal->GetState() == STATE_CANCELED;
924 // ----------------------------------------------------------------------------
925 // Automatic initialization for thread module
926 // ----------------------------------------------------------------------------
928 class wxThreadModule : public wxModule
931 virtual bool OnInit();
932 virtual void OnExit();
935 DECLARE_DYNAMIC_CLASS(wxThreadModule)
938 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
940 bool wxThreadModule::OnInit()
942 gs_pCritsectWaitingForGui = new wxCriticalSection();
944 gs_pCritsectGui = new wxCriticalSection();
945 gs_pCritsectGui->Enter();
950 ::DosGetInfoBlocks(&ptib, &ppib);
952 s_ulIdMainThread = ptib->tib_ptib2->tib2_ultid;
956 void wxThreadModule::OnExit()
960 gs_pCritsectGui->Leave();
961 #if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
962 delete gs_pCritsectGui;
964 gs_pCritsectGui = NULL;
967 #if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
968 wxDELETE(gs_pCritsectWaitingForGui);
972 // ----------------------------------------------------------------------------
974 // ----------------------------------------------------------------------------
976 // wake up the main thread if it's in ::GetMessage()
977 void WXDLLEXPORT wxWakeUpMainThread()
980 if ( !::WinPostQueueMsg(wxTheApp->m_hMq, WM_NULL, 0, 0) )
982 // should never happen
983 wxLogLastError(wxT("WinPostMessage(WM_NULL)"));
988 void WXDLLEXPORT wxMutexGuiEnter()
990 // this would dead lock everything...
991 wxASSERT_MSG( !wxThread::IsMain(),
992 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
994 // the order in which we enter the critical sections here is crucial!!
996 // set the flag telling to the main thread that we want to do some GUI
998 wxCriticalSectionLocker enter(*gs_pCritsectWaitingForGui);
1000 gs_nWaitingForGui++;
1003 wxWakeUpMainThread();
1005 // now we may block here because the main thread will soon let us in
1006 // (during the next iteration of OnIdle())
1007 gs_pCritsectGui->Enter();
1010 void WXDLLEXPORT wxMutexGuiLeave()
1012 wxCriticalSectionLocker enter(*gs_pCritsectWaitingForGui);
1014 if ( wxThread::IsMain() )
1016 gs_bGuiOwnedByMainThread = false;
1020 // decrement the number of waiters now
1021 wxASSERT_MSG(gs_nWaitingForGui > 0,
1022 wxT("calling wxMutexGuiLeave() without entering it first?") );
1024 gs_nWaitingForGui--;
1026 wxWakeUpMainThread();
1029 gs_pCritsectGui->Leave();
1032 void WXDLLEXPORT wxMutexGuiLeaveOrEnter()
1034 wxASSERT_MSG( wxThread::IsMain(),
1035 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
1037 wxCriticalSectionLocker enter(*gs_pCritsectWaitingForGui);
1039 if (gs_nWaitingForGui == 0)
1041 // no threads are waiting for GUI - so we may acquire the lock without
1042 // any danger (but only if we don't already have it)
1043 if (!wxGuiOwnedByMainThread())
1045 gs_pCritsectGui->Enter();
1047 gs_bGuiOwnedByMainThread = true;
1049 //else: already have it, nothing to do
1053 // some threads are waiting, release the GUI lock if we have it
1054 if (wxGuiOwnedByMainThread())
1058 //else: some other worker thread is doing GUI
1062 bool WXDLLEXPORT wxGuiOwnedByMainThread()
1064 return gs_bGuiOwnedByMainThread;
1067 bool WXDLLEXPORT wxIsWaitingForThread()
1069 return gs_bWaitingForThread;
1072 // ----------------------------------------------------------------------------
1073 // include common implementation code
1074 // ----------------------------------------------------------------------------
1076 #include "wx/thrimpl.cpp"