1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/button.cpp
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
29 #include "wx/button.h"
35 #include "wx/bmpbuttn.h"
36 #include "wx/settings.h"
37 #include "wx/dcscreen.h"
38 #include "wx/dcclient.h"
39 #include "wx/toplevel.h"
42 #include "wx/stockitem.h"
43 #include "wx/tokenzr.h"
44 #include "wx/msw/private.h"
47 #include "wx/msw/uxtheme.h"
49 // no need to include tmschema.h
51 #define BP_PUSHBUTTON 1
56 #define PBS_DISABLED 4
57 #define PBS_DEFAULTED 5
59 #define TMT_CONTENTMARGINS 3602
61 #endif // wxUSE_UXTHEME
63 #ifndef WM_THEMECHANGED
64 #define WM_THEMECHANGED 0x031A
68 #define ODS_NOACCEL 0x0100
71 #ifndef ODS_NOFOCUSRECT
72 #define ODS_NOFOCUSRECT 0x0200
75 // ----------------------------------------------------------------------------
77 // ----------------------------------------------------------------------------
79 #if wxUSE_EXTENDED_RTTI
81 WX_DEFINE_FLAGS( wxButtonStyle
)
83 wxBEGIN_FLAGS( wxButtonStyle
)
84 // new style border flags, we put them first to
85 // use them for streaming out
86 wxFLAGS_MEMBER(wxBORDER_SIMPLE
)
87 wxFLAGS_MEMBER(wxBORDER_SUNKEN
)
88 wxFLAGS_MEMBER(wxBORDER_DOUBLE
)
89 wxFLAGS_MEMBER(wxBORDER_RAISED
)
90 wxFLAGS_MEMBER(wxBORDER_STATIC
)
91 wxFLAGS_MEMBER(wxBORDER_NONE
)
93 // old style border flags
94 wxFLAGS_MEMBER(wxSIMPLE_BORDER
)
95 wxFLAGS_MEMBER(wxSUNKEN_BORDER
)
96 wxFLAGS_MEMBER(wxDOUBLE_BORDER
)
97 wxFLAGS_MEMBER(wxRAISED_BORDER
)
98 wxFLAGS_MEMBER(wxSTATIC_BORDER
)
99 wxFLAGS_MEMBER(wxBORDER
)
101 // standard window styles
102 wxFLAGS_MEMBER(wxTAB_TRAVERSAL
)
103 wxFLAGS_MEMBER(wxCLIP_CHILDREN
)
104 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW
)
105 wxFLAGS_MEMBER(wxWANTS_CHARS
)
106 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE
)
107 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB
)
108 wxFLAGS_MEMBER(wxVSCROLL
)
109 wxFLAGS_MEMBER(wxHSCROLL
)
111 wxFLAGS_MEMBER(wxBU_LEFT
)
112 wxFLAGS_MEMBER(wxBU_RIGHT
)
113 wxFLAGS_MEMBER(wxBU_TOP
)
114 wxFLAGS_MEMBER(wxBU_BOTTOM
)
115 wxFLAGS_MEMBER(wxBU_EXACTFIT
)
116 wxEND_FLAGS( wxButtonStyle
)
118 IMPLEMENT_DYNAMIC_CLASS_XTI(wxButton
, wxControl
,"wx/button.h")
120 wxBEGIN_PROPERTIES_TABLE(wxButton
)
121 wxEVENT_PROPERTY( Click
, wxEVT_COMMAND_BUTTON_CLICKED
, wxCommandEvent
)
123 wxPROPERTY( Font
, wxFont
, SetFont
, GetFont
, EMPTY_MACROVALUE
, 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
124 wxPROPERTY( Label
, wxString
, SetLabel
, GetLabel
, wxString(), 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
126 wxPROPERTY_FLAGS( WindowStyle
, wxButtonStyle
, long , SetWindowStyleFlag
, GetWindowStyleFlag
, EMPTY_MACROVALUE
, 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
128 wxEND_PROPERTIES_TABLE()
130 wxBEGIN_HANDLERS_TABLE(wxButton
)
131 wxEND_HANDLERS_TABLE()
133 wxCONSTRUCTOR_6( wxButton
, wxWindow
* , Parent
, wxWindowID
, Id
, wxString
, Label
, wxPoint
, Position
, wxSize
, Size
, long , WindowStyle
)
137 IMPLEMENT_DYNAMIC_CLASS(wxButton
, wxControl
)
140 // this macro tries to adjust the default button height to a reasonable value
141 // using the char height as the base
142 #define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10)
144 // ============================================================================
146 // ============================================================================
148 // ----------------------------------------------------------------------------
149 // creation/destruction
150 // ----------------------------------------------------------------------------
152 bool wxButton::Create(wxWindow
*parent
,
158 const wxValidator
& validator
,
159 const wxString
& name
)
162 if (label
.empty() && wxIsStockID(id
))
164 // On Windows, some buttons aren't supposed to have mnemonics
165 label
= wxGetStockLabel
168 id
== wxID_OK
|| id
== wxID_CANCEL
|| id
== wxID_CLOSE
170 : wxSTOCK_WITH_MNEMONIC
174 if ( !CreateControl(parent
, id
, pos
, size
, style
, validator
, name
) )
178 WXDWORD msStyle
= MSWGetStyle(style
, &exstyle
);
180 // if the label contains several lines we must explicitly tell the button
181 // about it or it wouldn't draw it correctly ("\n"s would just appear as
184 // NB: we do it here and not in MSWGetStyle() because we need the label
185 // value and the label is not set yet when MSWGetStyle() is called
186 if ( label
.find(_T('\n')) != wxString::npos
)
188 msStyle
|= BS_MULTILINE
;
191 return MSWCreateControl(_T("BUTTON"), msStyle
, pos
, size
, label
, exstyle
);
194 wxButton::~wxButton()
196 wxTopLevelWindow
*tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
197 if ( tlw
&& tlw
->GetTmpDefaultItem() == this )
203 // ----------------------------------------------------------------------------
205 // ----------------------------------------------------------------------------
207 WXDWORD
wxButton::MSWGetStyle(long style
, WXDWORD
*exstyle
) const
209 // buttons never have an external border, they draw their own one
210 WXDWORD msStyle
= wxControl::MSWGetStyle
212 (style
& ~wxBORDER_MASK
) | wxBORDER_NONE
, exstyle
215 // we must use WS_CLIPSIBLINGS with the buttons or they would draw over
216 // each other in any resizeable dialog which has more than one button in
218 msStyle
|= WS_CLIPSIBLINGS
;
220 // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT
221 // and wxBU_RIGHT to get BS_CENTER!
222 if ( style
& wxBU_LEFT
)
224 if ( style
& wxBU_RIGHT
)
226 if ( style
& wxBU_TOP
)
228 if ( style
& wxBU_BOTTOM
)
229 msStyle
|= BS_BOTTOM
;
232 if ( style
& wxNO_BORDER
)
234 #endif // __WXWINCE__
239 void wxButton::SetLabel(const wxString
& label
)
241 // update BS_MULTILINE style depending on the new label (resetting it
242 // doesn't seem to do anything very useful but it shouldn't hurt and we do
243 // have to set it whenever the label becomes multi line as otherwise it
244 // wouldn't be shown correctly)
245 long styleOld
= ::GetWindowLong(GetHwnd(), GWL_STYLE
),
247 if ( label
.find(_T('\n')) != wxString::npos
)
248 styleNew
= styleOld
| BS_MULTILINE
;
250 styleNew
= styleOld
& ~BS_MULTILINE
;
252 if ( styleNew
!= styleOld
)
253 ::SetWindowLong(GetHwnd(), GWL_STYLE
, styleNew
);
255 wxButtonBase::SetLabel(label
);
258 // ----------------------------------------------------------------------------
259 // size management including autosizing
260 // ----------------------------------------------------------------------------
262 wxSize
wxButton::DoGetBestSize() const
264 wxClientDC
dc(wx_const_cast(wxButton
*, this));
265 dc
.SetFont(GetFont());
269 dc
.GetMultiLineTextExtent(GetLabelText(), &wBtn
, &hBtn
);
271 // add a margin -- the button is wider than just its label
272 wBtn
+= 3*GetCharWidth();
273 hBtn
= BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hBtn
);
275 // all buttons have at least the standard size unless the user explicitly
276 // wants them to be of smaller size and used wxBU_EXACTFIT style when
277 // creating the button
278 if ( !HasFlag(wxBU_EXACTFIT
) )
280 wxSize sz
= GetDefaultSize();
289 wxSize
best(wBtn
, hBtn
);
295 wxSize
wxButtonBase::GetDefaultSize()
297 static wxSize s_sizeBtn
;
299 if ( s_sizeBtn
.x
== 0 )
302 dc
.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
));
304 // the size of a standard button in the dialog units is 50x14,
305 // translate this to pixels
306 // NB1: the multipliers come from the Windows convention
307 // NB2: the extra +1/+2 were needed to get the size be the same as the
308 // size of the buttons in the standard dialog - I don't know how
309 // this happens, but on my system this size is 75x23 in pixels and
310 // 23*8 isn't even divisible by 14... Would be nice to understand
311 // why these constants are needed though!
312 s_sizeBtn
.x
= (50 * (dc
.GetCharWidth() + 1))/4;
313 s_sizeBtn
.y
= ((14 * dc
.GetCharHeight()) + 2)/8;
319 // ----------------------------------------------------------------------------
320 // default button handling
321 // ----------------------------------------------------------------------------
324 "Everything you ever wanted to know about the default buttons" or "Why do we
325 have to do all this?"
327 In MSW the default button should be activated when the user presses Enter
328 and the current control doesn't process Enter itself somehow. This is
329 handled by ::DefWindowProc() (or maybe ::DefDialogProc()) using DM_SETDEFID
330 Another aspect of "defaultness" is that the default button has different
331 appearance: this is due to BS_DEFPUSHBUTTON style which is completely
332 separate from DM_SETDEFID stuff (!). Also note that BS_DEFPUSHBUTTON should
333 be unset if our parent window is not active so it should be unset whenever
334 we lose activation and set back when we regain it.
336 Final complication is that when a button is active, it should be the default
337 one, i.e. pressing Enter on a button always activates it and not another
340 We handle this by maintaining a permanent and a temporary default items in
341 wxControlContainer (both may be NULL). When a button becomes the current
342 control (i.e. gets focus) it sets itself as the temporary default which
343 ensures that it has the right appearance and that Enter will be redirected
344 to it. When the button loses focus, it unsets the temporary default and so
345 the default item will be the permanent default -- that is the default button
346 if any had been set or none otherwise, which is just what we want.
348 NB: all this is quite complicated by now and the worst is that normally
349 it shouldn't be necessary at all as for the normal Windows programs
350 DefWindowProc() and IsDialogMessage() take care of all this
351 automatically -- however in wxWidgets programs this doesn't work for
352 nested hierarchies (i.e. a notebook inside a notebook) for unknown
353 reason and so we have to reproduce all this code ourselves. It would be
354 very nice if we could avoid doing it.
357 // set this button as the (permanently) default one in its panel
358 wxWindow
*wxButton::SetDefault()
360 // set this one as the default button both for wxWidgets ...
361 wxWindow
*winOldDefault
= wxButtonBase::SetDefault();
364 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), false);
365 SetDefaultStyle(this, true);
367 return winOldDefault
;
370 // special version of wxGetTopLevelParent() which is safe to call when the
371 // parent is being destroyed: wxGetTopLevelParent() would just return NULL in
372 // this case because wxWindow version of IsTopLevel() is used when it's called
373 // during window destruction instead of wxTLW one, but we want to distinguish
374 // between these cases
375 static wxTopLevelWindow
*GetTLWParentIfNotBeingDeleted(wxWindow
*win
)
377 for ( ; win
; win
= win
->GetParent() )
379 if ( win
->IsBeingDeleted() )
382 if ( win
->IsTopLevel() )
386 wxASSERT_MSG( win
, _T("button without top level parent?") );
388 return wxDynamicCast(win
, wxTopLevelWindow
);
391 // set this button as being currently default
392 void wxButton::SetTmpDefault()
394 wxTopLevelWindow
* const tlw
= GetTLWParentIfNotBeingDeleted(GetParent());
398 wxWindow
*winOldDefault
= tlw
->GetDefaultItem();
399 tlw
->SetTmpDefaultItem(this);
401 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), false);
402 SetDefaultStyle(this, true);
405 // unset this button as currently default, it may still stay permanent default
406 void wxButton::UnsetTmpDefault()
408 wxTopLevelWindow
* const tlw
= GetTLWParentIfNotBeingDeleted(GetParent());
412 tlw
->SetTmpDefaultItem(NULL
);
414 wxWindow
*winOldDefault
= tlw
->GetDefaultItem();
416 SetDefaultStyle(this, false);
417 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), true);
422 wxButton::SetDefaultStyle(wxButton
*btn
, bool on
)
424 // we may be called with NULL pointer -- simpler to do the check here than
425 // in the caller which does wxDynamicCast()
429 // first, let DefDlgProc() know about the new default button
432 // we shouldn't set BS_DEFPUSHBUTTON for any button if we don't have
433 // focus at all any more
434 if ( !wxTheApp
->IsActive() )
437 wxWindow
* const tlw
= wxGetTopLevelParent(btn
);
438 wxCHECK_RET( tlw
, _T("button without top level window?") );
440 ::SendMessage(GetHwndOf(tlw
), DM_SETDEFID
, btn
->GetId(), 0L);
442 // sending DM_SETDEFID also changes the button style to
443 // BS_DEFPUSHBUTTON so there is nothing more to do
446 // then also change the style as needed
447 long style
= ::GetWindowLong(GetHwndOf(btn
), GWL_STYLE
);
448 if ( !(style
& BS_DEFPUSHBUTTON
) == on
)
450 // don't do it with the owner drawn buttons because it will
451 // reset BS_OWNERDRAW style bit too (as BS_OWNERDRAW &
452 // BS_DEFPUSHBUTTON != 0)!
453 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
455 ::SendMessage(GetHwndOf(btn
), BM_SETSTYLE
,
456 on
? style
| BS_DEFPUSHBUTTON
457 : style
& ~BS_DEFPUSHBUTTON
,
462 // redraw the button - it will notice itself that it's
463 // [not] the default one [any longer]
467 //else: already has correct style
470 // ----------------------------------------------------------------------------
472 // ----------------------------------------------------------------------------
474 bool wxButton::SendClickEvent()
476 wxCommandEvent
event(wxEVT_COMMAND_BUTTON_CLICKED
, GetId());
477 event
.SetEventObject(this);
479 return ProcessCommand(event
);
482 void wxButton::Command(wxCommandEvent
& event
)
484 ProcessCommand(event
);
487 // ----------------------------------------------------------------------------
488 // event/message handlers
489 // ----------------------------------------------------------------------------
491 bool wxButton::MSWCommand(WXUINT param
, WXWORD
WXUNUSED(id
))
493 bool processed
= false;
496 // NOTE: Apparently older versions (NT 4?) of the common controls send
497 // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn
498 // buttons, so in order to send two EVT_BUTTON events we should
499 // catch both types. Currently (Feb 2003) up-to-date versions of
500 // win98, win2k and winXP all send two BN_CLICKED messages for
501 // all button types, so we don't catch BN_DOUBLECLICKED anymore
502 // in order to not get 3 EVT_BUTTON events. If this is a problem
503 // then we need to figure out which version of the comctl32 changed
504 // this behaviour and test for it.
506 case 1: // message came from an accelerator
507 case BN_CLICKED
: // normal buttons send this
508 processed
= SendClickEvent();
515 WXLRESULT
wxButton::MSWWindowProc(WXUINT nMsg
, WXWPARAM wParam
, WXLPARAM lParam
)
517 // when we receive focus, we want to temporarily become the default button in
518 // our parent panel so that pressing "Enter" would activate us -- and when
519 // losing it we should restore the previous default button as well
520 if ( nMsg
== WM_SETFOCUS
)
524 // let the default processing take place too
526 else if ( nMsg
== WM_KILLFOCUS
)
530 else if ( nMsg
== WM_LBUTTONDBLCLK
)
532 // emulate a click event to force an owner-drawn button to change its
533 // appearance - without this, it won't do it
534 (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN
, wParam
, lParam
);
536 // and continue with processing the message normally as well
539 else if ( nMsg
== WM_THEMECHANGED
)
541 // need to recalculate the best size here
542 // as the theme size might have changed
543 InvalidateBestSize();
545 else if ( wxUxThemeEngine::GetIfActive() )
547 // we need to Refresh() if mouse has entered or left window
548 // so we can update the hot tracking state
549 // must use m_mouseInWindow here instead of IsMouseInWindow()
550 // since we need to know the first time the mouse enters the window
551 // and IsMouseInWindow() would return true in this case
552 if ( ( nMsg
== WM_MOUSEMOVE
&& !m_mouseInWindow
) ||
553 nMsg
== WM_MOUSELEAVE
)
558 #endif // wxUSE_UXTHEME
560 // let the base class do all real processing
561 return wxControl::MSWWindowProc(nMsg
, wParam
, lParam
);
564 // ----------------------------------------------------------------------------
565 // owner-drawn buttons support
566 // ----------------------------------------------------------------------------
570 static void DrawButtonText(HDC hdc
,
572 const wxString
& text
,
575 COLORREF colOld
= SetTextColor(hdc
, col
);
576 int modeOld
= SetBkMode(hdc
, TRANSPARENT
);
578 if ( text
.find(_T('\n')) != wxString::npos
)
580 // draw multiline label
582 // first we need to compute its bounding rect
584 ::CopyRect(&rc
, pRect
);
585 ::DrawText(hdc
, text
.wx_str(), text
.length(), &rc
,
586 DT_CENTER
| DT_CALCRECT
);
588 // now center this rect inside the entire button area
589 const LONG w
= rc
.right
- rc
.left
;
590 const LONG h
= rc
.bottom
- rc
.top
;
591 rc
.left
= (pRect
->right
- pRect
->left
)/2 - w
/2;
592 rc
.right
= rc
.left
+w
;
593 rc
.top
= (pRect
->bottom
- pRect
->top
)/2 - h
/2;
594 rc
.bottom
= rc
.top
+h
;
596 ::DrawText(hdc
, text
.wx_str(), text
.length(), &rc
, DT_CENTER
);
598 else // single line label
600 // Note: we must have DT_SINGLELINE for DT_VCENTER to work.
601 ::DrawText(hdc
, text
.wx_str(), text
.length(), pRect
,
602 DT_SINGLELINE
| DT_CENTER
| DT_VCENTER
);
605 SetBkMode(hdc
, modeOld
);
606 SetTextColor(hdc
, colOld
);
609 static void DrawRect(HDC hdc
, const RECT
& r
)
611 wxDrawLine(hdc
, r
.left
, r
.top
, r
.right
, r
.top
);
612 wxDrawLine(hdc
, r
.right
, r
.top
, r
.right
, r
.bottom
);
613 wxDrawLine(hdc
, r
.right
, r
.bottom
, r
.left
, r
.bottom
);
614 wxDrawLine(hdc
, r
.left
, r
.bottom
, r
.left
, r
.top
);
617 void wxButton::MakeOwnerDrawn()
619 long style
= GetWindowLong(GetHwnd(), GWL_STYLE
);
620 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
623 style
|= BS_OWNERDRAW
;
624 SetWindowLong(GetHwnd(), GWL_STYLE
, style
);
628 bool wxButton::SetBackgroundColour(const wxColour
&colour
)
630 if ( !wxControl::SetBackgroundColour(colour
) )
643 bool wxButton::SetForegroundColour(const wxColour
&colour
)
645 if ( !wxControl::SetForegroundColour(colour
) )
659 The button frame looks like this normally:
662 WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
663 WH GB H = light grey (LIGHT)
664 WH GB G = dark grey (SHADOW)
665 WH GB B = black (DKSHADOW)
670 When the button is selected, the button becomes like this (the total button
671 size doesn't change):
682 When the button is pushed (while selected) it is like:
694 static void DrawButtonFrame(HDC hdc
, const RECT
& rectBtn
,
695 bool selected
, bool pushed
)
698 CopyRect(&r
, &rectBtn
);
700 HPEN hpenBlack
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DDKSHADOW
)),
701 hpenGrey
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DSHADOW
)),
702 hpenLightGr
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DLIGHT
)),
703 hpenWhite
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DHILIGHT
));
705 HPEN hpenOld
= (HPEN
)SelectObject(hdc
, hpenBlack
);
714 (void)SelectObject(hdc
, hpenGrey
);
715 ::InflateRect(&r
, -1, -1);
725 ::InflateRect(&r
, -1, -1);
728 wxDrawLine(hdc
, r
.left
, r
.bottom
, r
.right
, r
.bottom
);
729 wxDrawLine(hdc
, r
.right
, r
.bottom
, r
.right
, r
.top
- 1);
731 (void)SelectObject(hdc
, hpenWhite
);
732 wxDrawLine(hdc
, r
.left
, r
.bottom
- 1, r
.left
, r
.top
);
733 wxDrawLine(hdc
, r
.left
, r
.top
, r
.right
, r
.top
);
735 (void)SelectObject(hdc
, hpenLightGr
);
736 wxDrawLine(hdc
, r
.left
+ 1, r
.bottom
- 2, r
.left
+ 1, r
.top
+ 1);
737 wxDrawLine(hdc
, r
.left
+ 1, r
.top
+ 1, r
.right
- 1, r
.top
+ 1);
739 (void)SelectObject(hdc
, hpenGrey
);
740 wxDrawLine(hdc
, r
.left
+ 1, r
.bottom
- 1, r
.right
- 1, r
.bottom
- 1);
741 wxDrawLine(hdc
, r
.right
- 1, r
.bottom
- 1, r
.right
- 1, r
.top
);
744 (void)SelectObject(hdc
, hpenOld
);
745 DeleteObject(hpenWhite
);
746 DeleteObject(hpenLightGr
);
747 DeleteObject(hpenGrey
);
748 DeleteObject(hpenBlack
);
753 void MSWDrawXPBackground(wxButton
*button
, WXDRAWITEMSTRUCT
*wxdis
)
755 LPDRAWITEMSTRUCT lpDIS
= (LPDRAWITEMSTRUCT
)wxdis
;
756 HDC hdc
= lpDIS
->hDC
;
757 UINT state
= lpDIS
->itemState
;
759 CopyRect(&rectBtn
, &lpDIS
->rcItem
);
761 wxUxThemeHandle
theme(button
, L
"BUTTON");
764 if ( state
& ODS_SELECTED
)
766 iState
= PBS_PRESSED
;
768 else if ( button
->HasCapture() || button
->IsMouseInWindow() )
772 else if ( state
& ODS_FOCUS
)
774 iState
= PBS_DEFAULTED
;
776 else if ( state
& ODS_DISABLED
)
778 iState
= PBS_DISABLED
;
785 // draw parent background if needed
786 if ( wxUxThemeEngine::Get()->IsThemeBackgroundPartiallyTransparent(theme
,
790 wxUxThemeEngine::Get()->DrawThemeParentBackground(GetHwndOf(button
), hdc
, &rectBtn
);
794 wxUxThemeEngine::Get()->DrawThemeBackground(theme
, hdc
, BP_PUSHBUTTON
, iState
,
797 // calculate content area margins
799 wxUxThemeEngine::Get()->GetThemeMargins(theme
, hdc
, BP_PUSHBUTTON
, iState
,
800 TMT_CONTENTMARGINS
, &rectBtn
, &margins
);
802 ::CopyRect(&rectClient
, &rectBtn
);
803 ::InflateRect(&rectClient
, -margins
.cxLeftWidth
, -margins
.cyTopHeight
);
805 // if focused and !nofocus rect
806 if ( (state
& ODS_FOCUS
) && !(state
& ODS_NOFOCUSRECT
) )
808 DrawFocusRect(hdc
, &rectClient
);
811 if ( button
->UseBgCol() )
813 COLORREF colBg
= wxColourToRGB(button
->GetBackgroundColour());
814 HBRUSH hbrushBackground
= ::CreateSolidBrush(colBg
);
816 // don't overwrite the focus rect
817 ::InflateRect(&rectClient
, -1, -1);
818 FillRect(hdc
, &rectClient
, hbrushBackground
);
819 ::DeleteObject(hbrushBackground
);
822 #endif // wxUSE_UXTHEME
824 bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT
*wxdis
)
826 LPDRAWITEMSTRUCT lpDIS
= (LPDRAWITEMSTRUCT
)wxdis
;
827 HDC hdc
= lpDIS
->hDC
;
828 UINT state
= lpDIS
->itemState
;
830 CopyRect(&rectBtn
, &lpDIS
->rcItem
);
833 if ( wxUxThemeEngine::GetIfActive() )
835 MSWDrawXPBackground(this, wxdis
);
838 #endif // wxUSE_UXTHEME
840 COLORREF colBg
= wxColourToRGB(GetBackgroundColour());
842 // first, draw the background
843 HBRUSH hbrushBackground
= ::CreateSolidBrush(colBg
);
844 FillRect(hdc
, &rectBtn
, hbrushBackground
);
845 ::DeleteObject(hbrushBackground
);
847 // draw the border for the current state
848 bool selected
= (state
& ODS_SELECTED
) != 0;
851 wxTopLevelWindow
*tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
854 selected
= tlw
->GetDefaultItem() == this;
857 bool pushed
= (SendMessage(GetHwnd(), BM_GETSTATE
, 0, 0) & BST_PUSHED
) != 0;
859 DrawButtonFrame(hdc
, rectBtn
, selected
, pushed
);
861 // if focused and !nofocus rect
862 if ( (state
& ODS_FOCUS
) && !(state
& ODS_NOFOCUSRECT
) )
865 CopyRect(&rectFocus
, &rectBtn
);
867 // I don't know where does this constant come from, but this is how
868 // Windows draws them
869 InflateRect(&rectFocus
, -4, -4);
871 DrawFocusRect(hdc
, &rectFocus
);
876 // the label is shifted by 1 pixel to create "pushed" effect
877 OffsetRect(&rectBtn
, 1, 1);
881 COLORREF colFg
= wxColourToRGB(GetForegroundColour());
882 if ( state
& ODS_DISABLED
) colFg
= GetSysColor(COLOR_GRAYTEXT
) ;
883 wxString label
= GetLabel();
884 if ( state
& ODS_NOACCEL
) label
= GetLabelText() ;
885 DrawButtonText(hdc
, &rectBtn
, label
, colFg
);
890 #endif // wxUSE_BUTTON