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git.saurik.com Git - wxWidgets.git/blob - src/zlib/adler32.c
1 /* adler32.c -- compute the Adler-32 checksum of a data stream
2 * Copyright (C) 1995-1998 Mark Adler
3 * For conditions of distribution and use, see copyright notice in zlib.h
8 #include "../zlib/zlib.h"
10 #define BASE 65521L /* largest prime smaller than 65536 */
12 /* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */
14 #define DO1(buf,i) {s1 += buf[i]; s2 += s1;}
15 #define DO2(buf,i) DO1(buf,i); DO1(buf,i+1);
16 #define DO4(buf,i) DO2(buf,i); DO2(buf,i+2);
17 #define DO8(buf,i) DO4(buf,i); DO4(buf,i+4);
18 #define DO16(buf) DO8(buf,0); DO8(buf,8);
20 /* ========================================================================= */
21 #if defined(__VISAGECPP__) // Visual game can't handle this antiquated interface
22 uLong ZEXPORT
adler32 (uLong adler
, const Bytef
* buf
, uInt len
)
24 uLong ZEXPORT
adler32(adler
, buf
, len
)
30 unsigned long s1
= adler
& 0xffff;
31 unsigned long s2
= (adler
>> 16) & 0xffff;
34 if (buf
== Z_NULL
) return 1L;
37 k
= len
< NMAX
? len
: NMAX
;
51 return (s2
<< 16) | s1
;