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Changed the "delete win" to the more proper "win->Destroy()" in
[wxWidgets.git] / src / msw / dcmemory.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dcmemory.cpp
3 // Purpose: wxMemoryDC class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "dcmemory.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #ifndef WX_PRECOMP
24 #endif
25
26 #include "wx/dcmemory.h"
27
28 #include <windows.h>
29
30 #if !USE_SHARED_LIBRARY
31 IMPLEMENT_DYNAMIC_CLASS(wxMemoryDC, wxDC)
32 #endif
33
34 /*
35 * Memory DC
36 *
37 */
38
39 wxMemoryDC::wxMemoryDC(void)
40 {
41 m_hDC = (WXHDC) ::CreateCompatibleDC(NULL);
42 m_ok = (m_hDC != 0);
43 m_bOwnsDC = TRUE;
44
45 SetBrush(*wxWHITE_BRUSH);
46 SetPen(*wxBLACK_PEN);
47 }
48
49 wxMemoryDC::wxMemoryDC(wxDC *old_dc)
50 {
51 old_dc->BeginDrawing();
52
53 m_hDC = (WXHDC) ::CreateCompatibleDC((HDC) old_dc->GetHDC());
54 m_ok = (m_hDC != 0);
55
56 old_dc->EndDrawing();
57
58 SetBrush(*wxWHITE_BRUSH);
59 SetPen(*wxBLACK_PEN);
60 }
61
62 wxMemoryDC::~wxMemoryDC(void)
63 {
64 }
65
66 void wxMemoryDC::SelectObject(const wxBitmap& bitmap)
67 {
68 // Select old bitmap out of the device context
69 if (m_oldBitmap)
70 {
71 ::SelectObject((HDC) m_hDC, (HBITMAP) m_oldBitmap);
72 if (m_selectedBitmap.Ok())
73 {
74 m_selectedBitmap.SetSelectedInto(NULL);
75 m_selectedBitmap = wxNullBitmap;
76 }
77 }
78
79 // Do own check for whether the bitmap is already selected into
80 // a device context
81 if (bitmap.GetSelectedInto() && (bitmap.GetSelectedInto() != this))
82 {
83 wxFatalError("Error in wxMemoryDC::SelectObject\nBitmap is selected in another wxMemoryDC.\nDelete the first wxMemoryDC or use SelectObject(NULL)");
84 return;
85 }
86
87 // Check if the bitmap has the correct depth for this device context
88 // if (bitmap.Ok() && (bitmap.GetDepth() != GetDepth()))
89 // JACS 11/12/98: disabling this since the Forty Thieves sample
90 // shows this not working properly. In fact, if loading from a resource,
91 // the depth should become the screen depth, so why was it being called?
92 if (0)
93 {
94 // Make a new bitmap that has the correct depth.
95 wxBitmap newBitmap = bitmap.GetBitmapForDC(* this);
96
97 m_selectedBitmap = newBitmap ;
98 }
99 else
100 {
101 m_selectedBitmap = bitmap;
102 }
103
104 if (!m_selectedBitmap.Ok())
105 return;
106
107 m_selectedBitmap.SetSelectedInto(this);
108 HBITMAP bm = (HBITMAP) ::SelectObject((HDC) m_hDC, (HBITMAP) m_selectedBitmap.GetHBITMAP());
109
110 if (bm == ERROR)
111 {
112 wxFatalError("Error in wxMemoryDC::SelectObject\nBitmap may not be loaded, or may be selected in another wxMemoryDC.\nDelete the first wxMemoryDC to deselect bitmap.");
113 }
114 else if (!m_oldBitmap)
115 m_oldBitmap = (WXHBITMAP) bm;
116 }
117
118 void wxMemoryDC::GetSize(int *width, int *height) const
119 {
120 if (!m_selectedBitmap.Ok())
121 {
122 *width = 0; *height = 0;
123 return;
124 }
125 *width = m_selectedBitmap.GetWidth();
126 *height = m_selectedBitmap.GetHeight();
127 }
128