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moving wxMacWakeUp outside COCOA_CARBON clause, fixes #12068
[wxWidgets.git] / src / osx / cocoa / evtloop.mm
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/osx/cocoa/evtloop.mm
3 // Purpose: implementation of wxEventLoop for OS X
4 // Author: Vadim Zeitlin, Stefan Csomor
5 // Modified by:
6 // Created: 2006-01-12
7 // RCS-ID: $Id: evtloop.cpp 54845 2008-07-30 14:52:41Z SC $
8 // Copyright: (c) 2006 Vadim Zeitlin <vadim@wxwindows.org>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // for compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #include "wx/evtloop.h"
28
29 #ifndef WX_PRECOMP
30 #include "wx/app.h"
31 #include "wx/nonownedwnd.h"
32 #endif // WX_PRECOMP
33
34 #include "wx/log.h"
35
36 #include "wx/osx/private.h"
37
38 // ============================================================================
39 // wxEventLoop implementation
40 // ============================================================================
41
42 /*
43 static int CalculateNSEventMaskFromEventCategory(wxEventCategory cat)
44 {
45 NSLeftMouseDownMask |
46 NSLeftMouseUpMask |
47 NSRightMouseDownMask |
48 NSRightMouseUpMask = 1 << NSRightMouseUp,
49 NSMouseMovedMask = 1 << NSMouseMoved,
50 NSLeftMouseDraggedMask = 1 << NSLeftMouseDragged,
51 NSRightMouseDraggedMask = 1 << NSRightMouseDragged,
52 NSMouseEnteredMask = 1 << NSMouseEntered,
53 NSMouseExitedMask = 1 << NSMouseExited,
54 NSScrollWheelMask = 1 << NSScrollWheel,
55 #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
56 NSTabletPointMask = 1 << NSTabletPoint,
57 NSTabletProximityMask = 1 << NSTabletProximity,
58 #endif
59 NSOtherMouseDownMask = 1 << NSOtherMouseDown,
60 NSOtherMouseUpMask = 1 << NSOtherMouseUp,
61 NSOtherMouseDraggedMask = 1 << NSOtherMouseDragged,
62
63
64
65 NSKeyDownMask = 1 << NSKeyDown,
66 NSKeyUpMask = 1 << NSKeyUp,
67 NSFlagsChangedMask = 1 << NSFlagsChanged,
68
69 NSAppKitDefinedMask = 1 << NSAppKitDefined,
70 NSSystemDefinedMask = 1 << NSSystemDefined,
71 NSApplicationDefinedMask = 1 << NSApplicationDefined,
72 NSPeriodicMask = 1 << NSPeriodic,
73 NSCursorUpdateMask = 1 << NSCursorUpdate,
74
75 NSAnyEventMask = 0xffffffffU
76 }
77 */
78
79 wxGUIEventLoop::wxGUIEventLoop()
80 {
81 }
82
83 //-----------------------------------------------------------------------------
84 // events dispatch and loop handling
85 //-----------------------------------------------------------------------------
86
87 #if 0
88
89 bool wxGUIEventLoop::Pending() const
90 {
91 #if 0
92 // this code doesn't reliably detect pending events
93 // so better return true and have the dispatch deal with it
94 // as otherwise we end up in a tight loop when idle events are responded
95 // to by RequestMore(true)
96 wxMacAutoreleasePool autoreleasepool;
97
98 return [[NSApplication sharedApplication]
99 nextEventMatchingMask: NSAnyEventMask
100 untilDate: nil
101 inMode: NSDefaultRunLoopMode
102 dequeue: NO] != nil;
103 #else
104 return true;
105 #endif
106 }
107
108 bool wxGUIEventLoop::Dispatch()
109 {
110 if ( !wxTheApp )
111 return false;
112
113 wxMacAutoreleasePool autoreleasepool;
114
115 if(NSEvent *event = [NSApp
116 nextEventMatchingMask:NSAnyEventMask
117 untilDate:[NSDate dateWithTimeIntervalSinceNow: m_sleepTime]
118 inMode:NSDefaultRunLoopMode
119 dequeue: YES])
120 {
121 if (wxTheApp)
122 wxTheApp->MacSetCurrentEvent(event, NULL);
123 m_sleepTime = 0.0;
124 [NSApp sendEvent: event];
125 }
126 else
127 {
128 if (wxTheApp)
129 wxTheApp->ProcessPendingEvents();
130
131 if ( wxTheApp->ProcessIdle() )
132 m_sleepTime = 0.0 ;
133 else
134 {
135 m_sleepTime = 1.0;
136 #if wxUSE_THREADS
137 wxMutexGuiLeave();
138 wxMilliSleep(20);
139 wxMutexGuiEnter();
140 #endif
141 }
142 }
143
144 return true;
145 }
146
147 #endif
148
149 int wxGUIEventLoop::DoDispatchTimeout(unsigned long timeout)
150 {
151 wxMacAutoreleasePool autoreleasepool;
152
153 NSEvent *event = [NSApp
154 nextEventMatchingMask:NSAnyEventMask
155 untilDate:[NSDate dateWithTimeIntervalSinceNow: timeout/1000]
156 inMode:NSDefaultRunLoopMode
157 dequeue: YES];
158
159 if ( event == nil )
160 return -1;
161
162 [NSApp sendEvent: event];
163
164 return 1;
165 }
166
167 void wxGUIEventLoop::DoRun()
168 {
169 wxMacAutoreleasePool autoreleasepool;
170 [NSApp run];
171 }
172
173 void wxGUIEventLoop::DoStop()
174 {
175 [NSApp stop:0];
176 }
177
178 CFRunLoopRef wxGUIEventLoop::CFGetCurrentRunLoop() const
179 {
180 NSRunLoop* nsloop = [NSRunLoop currentRunLoop];
181 return [nsloop getCFRunLoop];
182 }
183
184
185 // TODO move into a evtloop_osx.cpp
186
187 wxModalEventLoop::wxModalEventLoop(wxWindow *modalWindow)
188 {
189 m_modalWindow = dynamic_cast<wxNonOwnedWindow*> (modalWindow);
190 wxASSERT_MSG( m_modalWindow != NULL, "must pass in a toplevel window for modal event loop" );
191 m_modalNativeWindow = m_modalWindow->GetWXWindow();
192 }
193
194 wxModalEventLoop::wxModalEventLoop(WXWindow modalNativeWindow)
195 {
196 m_modalWindow = NULL;
197 wxASSERT_MSG( modalNativeWindow != NULL, "must pass in a toplevel window for modal event loop" );
198 m_modalNativeWindow = modalNativeWindow;
199 }
200
201 // END move into a evtloop_osx.cpp
202
203 void wxModalEventLoop::DoRun()
204 {
205 wxMacAutoreleasePool pool;
206
207 // If the app hasn't started, flush the event queue
208 // If we don't do this, the Dock doesn't get the message that
209 // the app has started so will refuse to activate it.
210 [NSApplication sharedApplication];
211 if (![NSApp isRunning])
212 {
213 while(NSEvent *event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:nil inMode:NSDefaultRunLoopMode dequeue:YES])
214 {
215 [NSApp sendEvent:event];
216 }
217 }
218
219 [NSApp runModalForWindow:m_modalNativeWindow];
220 }
221
222 void wxModalEventLoop::DoStop()
223 {
224 [NSApp stopModal];
225 }
226