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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/palmos/mslu.h
3 // Purpose: Fixes for bugs in MSLU
4 // Author: William Osborne - minimal working wxPalmOS port
5 // Modified by:
6 // Created: 10/13/04
7 // RCS-ID: $Id$
8 // Copyright: (c) William Osborne
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_MSLU_H_
13 #define _WX_MSLU_H_
14
15 #include "wx/defs.h"
16 #include "wx/utils.h"
17 #include "wx/wxchar.h"
18
19 #if !wxUSE_UNICODE_MSLU
20 inline bool wxUsingUnicowsDll() { return false; }
21 #else
22
23 // Returns true if we are running under Unicode emulation in Win9x environment.
24 // Workaround hacks take effect only if this condition is met
25 inline bool wxUsingUnicowsDll()
26 {
27 return (wxGetOsVersion() == wxWIN95);
28 }
29
30 //------------------------------------------------------------------------
31 // Wrongly implemented functions from unicows.dll
32 //------------------------------------------------------------------------
33
34 #if wxUSE_GUI
35
36 WXDLLEXPORT int wxMSLU_DrawStateW(WXHDC dc, WXHBRUSH br, WXFARPROC outputFunc,
37 WXLPARAM lData, WXWPARAM wData,
38 int x, int y, int cx, int cy,
39 unsigned int flags);
40 #define DrawStateW(dc, br, func, ld, wd, x, y, cx, cy, flags) \
41 wxMSLU_DrawStateW((WXHDC)dc,(WXHBRUSH)br,(WXFARPROC)func, \
42 ld, wd, x, y, cx, cy, flags)
43
44 WXDLLEXPORT int wxMSLU_GetOpenFileNameW(void *ofn);
45 #define GetOpenFileNameW(ofn) wxMSLU_GetOpenFileNameW((void*)ofn)
46
47 WXDLLEXPORT int wxMSLU_GetSaveFileNameW(void *ofn);
48 #define GetSaveFileNameW(ofn) wxMSLU_GetSaveFileNameW((void*)ofn)
49
50 #endif
51
52 //------------------------------------------------------------------------
53 // Missing libc file manipulation functions in Win9x
54 //------------------------------------------------------------------------
55
56 WXDLLEXPORT int wxMSLU__trename(const wxChar *oldname, const wxChar *newname);
57 WXDLLEXPORT int wxMSLU__tremove(const wxChar *name);
58
59 #endif // wxUSE_UNICODE_MSLU
60
61 #endif // _WX_MSLU_H_