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fixed introspection of objects with attrs without string names.
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: _button.i
3 // Purpose: SWIG interface defs for wxButton, wxBitmapButton
4 //
5 // Author: Robin Dunn
6 //
7 // Created: 10-June-1998
8 // RCS-ID: $Id$
9 // Copyright: (c) 2003 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
12
13 // Not a %module
14
15
16 //---------------------------------------------------------------------------
17 %newgroup;
18
19 MAKE_CONST_WXSTRING(ButtonNameStr);
20
21 enum {
22 wxBU_LEFT,
23 wxBU_TOP,
24 wxBU_RIGHT,
25 wxBU_BOTTOM,
26
27 wxBU_EXACTFIT,
28 wxBU_AUTODRAW,
29 };
30
31 //---------------------------------------------------------------------------
32
33 DocStr(wxButton,
34 "A button is a control that contains a text string, and is one of the most\n"
35 "common elements of a GUI. It may be placed on a dialog box or panel, or\n"
36 "indeed almost any other window.");
37
38 RefDoc(wxButton, "
39 Styles
40 wx.BU_LEFT: Left-justifies the label. WIN32 only.
41 wx.BU_TOP: Aligns the label to the top of the button. WIN32 only.
42 wx.BU_RIGHT: Right-justifies the bitmap label. WIN32 only.
43 wx.BU_BOTTOM: Aligns the label to the bottom of the button. WIN32 only.
44 wx.BU_EXACTFIT: Creates the button as small as possible instead of making
45 it of the standard size (which is the default behaviour.)
46
47 Events
48 EVT_BUTTON: Sent when the button is clicked.
49 ");
50
51 class wxButton : public wxControl
52 {
53 public:
54 %pythonAppend wxButton "self._setOORInfo(self)"
55 %pythonAppend wxButton() ""
56
57
58 DocStr(wxButton, "Create and show a button.");
59 RefDoc(wxButton, "");
60 wxButton(wxWindow* parent, wxWindowID id, const wxString& label,
61 const wxPoint& pos = wxDefaultPosition,
62 const wxSize& size = wxDefaultSize,
63 long style = 0,
64 const wxValidator& validator = wxDefaultValidator,
65 const wxString& name = wxPyButtonNameStr);
66
67 DocStr(wxButton(), "Precreate a Button for 2-phase creation.");
68 %name(PreButton)wxButton();
69
70 DocStr(Create, "Acutally create the GUI Button for 2-phase creation.");
71 bool Create(wxWindow* parent, wxWindowID id, const wxString& label,
72 const wxPoint& pos = wxDefaultPosition,
73 const wxSize& size = wxDefaultSize,
74 long style = 0,
75 const wxValidator& validator = wxDefaultValidator,
76 const wxString& name = wxPyButtonNameStr);
77
78
79 DocStr(SetDefault, "This sets the button to be the default item for the panel or dialog box.");
80 void SetDefault();
81
82
83 // #ifdef __WXMSW__
84 // // show the image in the button in addition to the label
85 // void SetImageLabel(const wxBitmap& bitmap);
86
87 // // set the margins around the image
88 // void SetImageMargins(wxCoord x, wxCoord y);
89 // #endif
90
91 DocStr(GetDefaultButtonSize, "Returns the default button size for this platform.");
92 static wxSize GetDefaultSize();
93 };
94
95
96
97 //---------------------------------------------------------------------------
98
99
100 DocStr(wxBitmapButton,
101 "A Button that contains a bitmap. A bitmap button can be supplied with a
102 single bitmap, and wxWindows will draw all button states using this bitmap. If
103 the application needs more control, additional bitmaps for the selected state,
104 unpressed focused state, and greyed-out state may be supplied.
105 ");
106
107 RefDoc(wxBitmapButton, "
108 Styles
109 wx.BU_AUTODRAW: If this is specified, the button will be drawn
110 automatically using the label bitmap only, providing a
111 3D-look border. If this style is not specified, the button
112 will be drawn without borders and using all provided
113 bitmaps. WIN32 only.
114 wx.BU_LEFT: Left-justifies the label. WIN32 only.
115 wx.BU_TOP: Aligns the label to the top of the button. WIN32 only.
116 wx.BU_RIGHT: Right-justifies the bitmap label. WIN32 only.
117 wx.BU_BOTTOM: Aligns the label to the bottom of the button. WIN32 only.
118 wx.BU_EXACTFIT: Creates the button as small as possible instead of making
119 it of the standard size (which is the default behaviour.)
120
121 Events
122 EVT_BUTTON: Sent when the button is clicked.
123 ");
124
125 class wxBitmapButton : public wxButton
126 {
127 public:
128 %pythonAppend wxBitmapButton "self._setOORInfo(self)"
129 %pythonAppend wxBitmapButton() ""
130
131 DocStr(wxBitmapButton, "Create and show a button with a bitmap for the label.")
132 RefDoc(wxBitmapButton, ""); // turn it off for the ctors
133
134 wxBitmapButton(wxWindow* parent, wxWindowID id, const wxBitmap& bitmap,
135 const wxPoint& pos = wxDefaultPosition,
136 const wxSize& size = wxDefaultSize,
137 long style = wxBU_AUTODRAW,
138 const wxValidator& validator = wxDefaultValidator,
139 const wxString& name = wxPyButtonNameStr);
140
141 DocStr(wxBitmapButton(), "Precreate a BitmapButton for 2-phase creation.");
142 %name(PreBitmapButton)wxBitmapButton();
143
144 DocStr(Create, "Acutally create the GUI BitmapButton for 2-phase creation.");
145 bool Create(wxWindow* parent, wxWindowID id, const wxBitmap& bitmap,
146 const wxPoint& pos = wxDefaultPosition,
147 const wxSize& size = wxDefaultSize,
148 long style = wxBU_AUTODRAW,
149 const wxValidator& validator = wxDefaultValidator,
150 const wxString& name = wxPyButtonNameStr);
151
152 DocStr(GetBitmapLabel, "Returns the label bitmap (the one passed to the constructor).");
153 wxBitmap GetBitmapLabel();
154
155 DocStr(GetBitmapDisabled, "Returns the bitmap for the disabled state.");
156 wxBitmap GetBitmapDisabled();
157
158 DocStr(GetBitmapFocus, "Returns the bitmap for the focused state.");
159 wxBitmap GetBitmapFocus();
160
161 DocStr(GetBitmapSelected, "Returns the bitmap for the selected state.");
162 wxBitmap GetBitmapSelected();
163
164 DocStr(SetBitmapDisabled, "Sets the bitmap for the disabled button appearance.");
165 void SetBitmapDisabled(const wxBitmap& bitmap);
166
167 DocStr(SetBitmapFocus, "Sets the bitmap for the button appearance when it has the keyboard focus.");
168 void SetBitmapFocus(const wxBitmap& bitmap);
169
170 DocStr(SetBitmapSelected, "Sets the bitmap for the selected (depressed) button appearance.");
171 void SetBitmapSelected(const wxBitmap& bitmap);
172
173 DocStr(SetBitmapLabel,
174 "Sets the bitmap label for the button. This is the bitmap used for the\n"
175 "unselected state, and for all other states if no other bitmaps are provided.");
176 void SetBitmapLabel(const wxBitmap& bitmap);
177
178 void SetMargins(int x, int y);
179 int GetMarginX() const;
180 int GetMarginY() const;
181 };
182
183
184 //---------------------------------------------------------------------------