]> git.saurik.com Git - wxWidgets.git/blob - src/msw/stdpaths.cpp
Don't use Windows handles directly in headers
[wxWidgets.git] / src / msw / stdpaths.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: msw/stdpaths.cpp
3 // Purpose: wxStandardPaths implementation for Win32
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 2004-10-19
7 // RCS-ID: $Id$
8 // Copyright: (c) 2004 Vadim Zeitlin <vadim@wxwindows.org>
9 // License: wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // for compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #if wxUSE_STDPATHS
28
29 #ifndef WX_PRECOMP
30 #include "wx/app.h"
31 #endif //WX_PRECOMP
32
33 #include "wx/dynlib.h"
34 #include "wx/filename.h"
35
36 #include "wx/stdpaths.h"
37
38 #include "wx/msw/private.h"
39 #include "wx/msw/wrapshl.h"
40
41 // ----------------------------------------------------------------------------
42 // types
43 // ----------------------------------------------------------------------------
44
45 typedef HRESULT (WINAPI *SHGetFolderPath_t)(HWND, int, HANDLE, DWORD, LPTSTR);
46 typedef HRESULT (WINAPI *SHGetSpecialFolderPath_t)(HWND, LPTSTR, int, BOOL);
47
48 // ----------------------------------------------------------------------------
49 // constants
50 // ----------------------------------------------------------------------------
51
52 // used in our wxLogTrace messages
53 static const wxChar *TRACE_MASK = _T("stdpaths");
54
55 #ifndef CSIDL_APPDATA
56 #define CSIDL_APPDATA 0x001a
57 #endif
58
59 #ifndef CSIDL_LOCAL_APPDATA
60 #define CSIDL_LOCAL_APPDATA 0x001c
61 #endif
62
63 #ifndef CSIDL_COMMON_APPDATA
64 #define CSIDL_COMMON_APPDATA 0x0023
65 #endif
66
67 #ifndef CSIDL_PROGRAM_FILES
68 #define CSIDL_PROGRAM_FILES 0x0026
69 #endif
70
71 #ifndef SHGFP_TYPE_CURRENT
72 #define SHGFP_TYPE_CURRENT 0
73 #endif
74
75 #ifndef SHGFP_TYPE_DEFAULT
76 #define SHGFP_TYPE_DEFAULT 1
77 #endif
78
79 // ----------------------------------------------------------------------------
80 // module globals
81 // ----------------------------------------------------------------------------
82
83 struct ShellFunctions
84 {
85 ShellFunctions()
86 {
87 pSHGetFolderPath = NULL;
88 pSHGetSpecialFolderPath = NULL;
89 initialized = false;
90 }
91
92 SHGetFolderPath_t pSHGetFolderPath;
93 SHGetSpecialFolderPath_t pSHGetSpecialFolderPath;
94
95 bool initialized;
96 };
97
98 // in spite of using a static variable, this is MT-safe as in the worst case it
99 // results in initializing the function pointer several times -- but this is
100 // harmless
101 static ShellFunctions gs_shellFuncs;
102
103 // ----------------------------------------------------------------------------
104 // private functions
105 // ----------------------------------------------------------------------------
106
107 static void ResolveShellFunctions()
108 {
109 // start with the newest functions, fall back to the oldest ones
110 #ifdef __WXWINCE__
111 wxString shellDllName(_T("coredll"));
112 #else
113 // first check for SHGetFolderPath (shell32.dll 5.0)
114 wxString shellDllName(_T("shell32"));
115 #endif
116
117 wxDynamicLibrary dllShellFunctions( shellDllName );
118 if ( !dllShellFunctions.IsLoaded() )
119 {
120 wxLogTrace(TRACE_MASK, _T("Failed to load %s.dll"), shellDllName.c_str() );
121 }
122
123 // don't give errors if the functions are unavailable, we're ready to deal
124 // with this
125 wxLogNull noLog;
126
127 #if wxUSE_UNICODE
128 #ifdef __WXWINCE__
129 static const wchar_t UNICODE_SUFFIX = L''; // WinCE SH functions don't seem to have 'W'
130 #else
131 static const wchar_t UNICODE_SUFFIX = L'W';
132 #endif
133 #else // !Unicode
134 static const char UNICODE_SUFFIX = 'A';
135 #endif // Unicode/!Unicode
136
137 wxString funcname(_T("SHGetFolderPath"));
138 gs_shellFuncs.pSHGetFolderPath =
139 (SHGetFolderPath_t)dllShellFunctions.GetSymbol(funcname + UNICODE_SUFFIX);
140
141 // then for SHGetSpecialFolderPath (shell32.dll 4.71)
142 if ( !gs_shellFuncs.pSHGetFolderPath )
143 {
144 funcname = _T("SHGetSpecialFolderPath");
145 gs_shellFuncs.pSHGetSpecialFolderPath = (SHGetSpecialFolderPath_t)
146 dllShellFunctions.GetSymbol(funcname + UNICODE_SUFFIX);
147 }
148
149 // finally we fall back on SHGetSpecialFolderLocation (shell32.dll 4.0),
150 // but we don't need to test for it -- it is available even under Win95
151
152 // shell32.dll is going to be unloaded, but it still remains in memory
153 // because we also link to it statically, so it's ok
154
155 gs_shellFuncs.initialized = true;
156 }
157
158 // ============================================================================
159 // wxStandardPaths implementation
160 // ============================================================================
161
162 // ----------------------------------------------------------------------------
163 // private helpers
164 // ----------------------------------------------------------------------------
165
166 /* static */
167 wxString wxStandardPaths::DoGetDirectory(int csidl)
168 {
169 if ( !gs_shellFuncs.initialized )
170 ResolveShellFunctions();
171
172 wxString dir;
173 HRESULT hr = E_FAIL;
174
175 // test whether the function is available during compile-time (it must be
176 // defined as either "SHGetFolderPathA" or "SHGetFolderPathW")
177 #ifdef SHGetFolderPath
178 // and now test whether we have it during run-time
179 if ( gs_shellFuncs.pSHGetFolderPath )
180 {
181 hr = gs_shellFuncs.pSHGetFolderPath
182 (
183 NULL, // parent window, not used
184 csidl,
185 NULL, // access token (current user)
186 SHGFP_TYPE_CURRENT, // current path, not just default value
187 wxStringBuffer(dir, MAX_PATH)
188 );
189
190 // somewhat incredibly, the error code in the Unicode version is
191 // different from the one in ASCII version for this function
192 #if wxUSE_UNICODE
193 if ( hr == E_FAIL )
194 #else
195 if ( hr == S_FALSE )
196 #endif
197 {
198 // directory doesn't exist, maybe we can get its default value?
199 hr = gs_shellFuncs.pSHGetFolderPath
200 (
201 NULL,
202 csidl,
203 NULL,
204 SHGFP_TYPE_DEFAULT,
205 wxStringBuffer(dir, MAX_PATH)
206 );
207 }
208 }
209 #endif // SHGetFolderPath
210
211 #ifdef SHGetSpecialFolderPath
212 if ( FAILED(hr) && gs_shellFuncs.pSHGetSpecialFolderPath )
213 {
214 hr = gs_shellFuncs.pSHGetSpecialFolderPath
215 (
216 NULL, // parent window
217 wxStringBuffer(dir, MAX_PATH),
218 csidl,
219 FALSE // don't create if doesn't exist
220 );
221 }
222 #endif // SHGetSpecialFolderPath
223
224 // SHGetSpecialFolderLocation should be available with all compilers and
225 // under all Win32 systems, so don't test for it (and as it doesn't exist
226 // in "A" and "W" versions anyhow, testing would be more involved, too)
227 if ( FAILED(hr) )
228 {
229 LPITEMIDLIST pidl;
230 hr = SHGetSpecialFolderLocation(NULL, csidl, &pidl);
231
232 if ( SUCCEEDED(hr) )
233 {
234 // creating this temp object has (nice) side effect of freeing pidl
235 dir = wxItemIdList(pidl).GetPath();
236 }
237 }
238
239 return dir;
240 }
241
242 // ----------------------------------------------------------------------------
243 // public functions
244 // ----------------------------------------------------------------------------
245
246 wxString wxStandardPaths::GetConfigDir() const
247 {
248 return AppendAppName(DoGetDirectory(CSIDL_COMMON_APPDATA));
249 }
250
251 wxString wxStandardPaths::GetUserConfigDir() const
252 {
253 return DoGetDirectory(CSIDL_APPDATA);
254 }
255
256 wxString wxStandardPaths::GetDataDir() const
257 {
258 // under Windows each program is usually installed in its own directory and
259 // so its datafiles are in the same directory as its main executable
260 return wxFileName(wxGetFullModuleName()).GetPath();
261 }
262
263 wxString wxStandardPaths::GetUserDataDir() const
264 {
265 return AppendAppName(GetUserConfigDir());
266 }
267
268 wxString wxStandardPaths::GetUserLocalDataDir() const
269 {
270 return AppendAppName(DoGetDirectory(CSIDL_LOCAL_APPDATA));
271 }
272
273 wxString wxStandardPaths::GetPluginsDir() const
274 {
275 return wxFileName(wxGetFullModuleName()).GetPath();
276 }
277
278
279 // ============================================================================
280 // wxStandardPathsWin16 implementation
281 // ============================================================================
282
283 wxString wxStandardPathsWin16::GetConfigDir() const
284 {
285 // this is for compatibility with earlier wxFileConfig versions
286 // which used the Windows directory for the global files
287 wxString dir;
288 #ifndef __WXWINCE__
289 if ( !::GetWindowsDirectory(wxStringBuffer(dir, MAX_PATH), MAX_PATH) )
290 {
291 wxLogLastError(_T("GetWindowsDirectory"));
292 }
293 #else
294 // TODO: use CSIDL_WINDOWS (eVC4, possibly not eVC3)
295 dir = wxT("\\Windows");
296 #endif
297
298 return dir;
299 }
300
301 wxString wxStandardPathsWin16::GetUserConfigDir() const
302 {
303 // again, for wxFileConfig which uses $HOME for its user config file
304 return wxGetHomeDir();
305 }
306
307 #endif // wxUSE_STDPATHS