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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: generic/scrolwin.cpp
3 // Purpose: wxGenericScrolledWindow implementation
4 // Author: Julian Smart
5 // Modified by: Vadim Zeitlin on 31.08.00: wxScrollHelper allows to implement
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "genscrolwin.h"
22 #endif
23
24 #ifdef __VMS
25 #define XtDisplay XTDISPLAY
26 #endif
27
28 // For compilers that support precompilation, includes "wx.h".
29 #include "wx/wxprec.h"
30
31 #ifdef __BORLANDC__
32 #pragma hdrstop
33 #endif
34
35 #if !defined(__WXGTK__) || defined(__WXUNIVERSAL__)
36
37 #include "wx/utils.h"
38 #include "wx/dcclient.h"
39
40 #include "wx/scrolwin.h"
41 #include "wx/panel.h"
42 #include "wx/timer.h"
43
44 #ifdef __WXMSW__
45 #include <windows.h> // for DLGC_WANTARROWS
46 #endif
47
48 #ifdef __WXMOTIF__
49 // For wxRETAINED implementation
50 #ifdef __VMS__ //VMS's Xm.h is not (yet) compatible with C++
51 //This code switches off the compiler warnings
52 # pragma message disable nosimpint
53 #endif
54 #include <Xm/Xm.h>
55 #ifdef __VMS__
56 # pragma message enable nosimpint
57 #endif
58 #endif
59
60 IMPLEMENT_CLASS(wxScrolledWindow, wxGenericScrolledWindow)
61
62 // ----------------------------------------------------------------------------
63 // wxScrollHelperEvtHandler: intercept the events from the window and forward
64 // them to wxScrollHelper
65 // ----------------------------------------------------------------------------
66
67 class WXDLLEXPORT wxScrollHelperEvtHandler : public wxEvtHandler
68 {
69 public:
70 wxScrollHelperEvtHandler(wxScrollHelper *scrollHelper)
71 {
72 m_scrollHelper = scrollHelper;
73 }
74
75 virtual bool ProcessEvent(wxEvent& event);
76
77 void ResetDrawnFlag() { m_hasDrawnWindow = FALSE; }
78
79 private:
80 wxScrollHelper *m_scrollHelper;
81
82 bool m_hasDrawnWindow;
83 };
84
85 // ----------------------------------------------------------------------------
86 // wxAutoScrollTimer: the timer used to generate a stream of scroll events when
87 // a captured mouse is held outside the window
88 // ----------------------------------------------------------------------------
89
90 class wxAutoScrollTimer : public wxTimer
91 {
92 public:
93 wxAutoScrollTimer(wxWindow *winToScroll, wxScrollHelper *scroll,
94 wxEventType eventTypeToSend,
95 int pos, int orient);
96
97 virtual void Notify();
98
99 private:
100 wxWindow *m_win;
101 wxScrollHelper *m_scrollHelper;
102 wxEventType m_eventType;
103 int m_pos,
104 m_orient;
105 };
106
107 // ============================================================================
108 // implementation
109 // ============================================================================
110
111 // ----------------------------------------------------------------------------
112 // wxAutoScrollTimer
113 // ----------------------------------------------------------------------------
114
115 wxAutoScrollTimer::wxAutoScrollTimer(wxWindow *winToScroll,
116 wxScrollHelper *scroll,
117 wxEventType eventTypeToSend,
118 int pos, int orient)
119 {
120 m_win = winToScroll;
121 m_scrollHelper = scroll;
122 m_eventType = eventTypeToSend;
123 m_pos = pos;
124 m_orient = orient;
125 }
126
127 void wxAutoScrollTimer::Notify()
128 {
129 // only do all this as long as the window is capturing the mouse
130 if ( wxWindow::GetCapture() != m_win )
131 {
132 Stop();
133 }
134 else // we still capture the mouse, continue generating events
135 {
136 // first scroll the window if we are allowed to do it
137 wxScrollWinEvent event1(m_eventType, m_pos, m_orient);
138 event1.SetEventObject(m_win);
139 if ( m_scrollHelper->SendAutoScrollEvents(event1) &&
140 m_win->GetEventHandler()->ProcessEvent(event1) )
141 {
142 // and then send a pseudo mouse-move event to refresh the selection
143 wxMouseEvent event2(wxEVT_MOTION);
144 wxGetMousePosition(&event2.m_x, &event2.m_y);
145
146 // the mouse event coordinates should be client, not screen as
147 // returned by wxGetMousePosition
148 wxWindow *parentTop = m_win;
149 while ( parentTop->GetParent() )
150 parentTop = parentTop->GetParent();
151 wxPoint ptOrig = parentTop->GetPosition();
152 event2.m_x -= ptOrig.x;
153 event2.m_y -= ptOrig.y;
154
155 event2.SetEventObject(m_win);
156
157 // FIXME: we don't fill in the other members - ok?
158
159 m_win->GetEventHandler()->ProcessEvent(event2);
160 }
161 else // can't scroll further, stop
162 {
163 Stop();
164 }
165 }
166 }
167
168 // ----------------------------------------------------------------------------
169 // wxScrollHelperEvtHandler
170 // ----------------------------------------------------------------------------
171
172 bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event)
173 {
174 wxEventType evType = event.GetEventType();
175
176 // always process the size events ourselves, even if the user code handles
177 // them as well, as we need to AdjustScrollbars()
178 if ( evType == wxEVT_SIZE )
179 {
180 m_scrollHelper->HandleOnSize((wxSizeEvent &)event);
181 }
182
183 // the explanation of wxEVT_PAINT processing hack: for historic reasons
184 // there are 2 ways to process this event in classes deriving from
185 // wxScrolledWindow. The user code may
186 //
187 // 1. override wxScrolledWindow::OnDraw(dc)
188 // 2. define its own OnPaint() handler
189 //
190 // In addition, in wxUniversal wxWindow defines OnPaint() itself and
191 // always processes the draw event, so we can't just try the window
192 // OnPaint() first and call our HandleOnPaint() if it doesn't process it
193 // (the latter would never be called in wxUniversal).
194 //
195 // So the solution is to have a flag telling us whether the user code drew
196 // anything in the window. We set it to true here but reset it to false in
197 // wxScrolledWindow::OnPaint() handler (which wouldn't be called if the
198 // user code defined OnPaint() in the derived class)
199 m_hasDrawnWindow = TRUE;
200
201 if ( wxEvtHandler::ProcessEvent(event) )
202 {
203 // normally, nothing more to do here - except if it was a paint event
204 // which wasn't really processed, then we'll try to call our
205 // OnDraw() below (from HandleOnPaint)
206 if ( m_hasDrawnWindow )
207 {
208 return TRUE;
209 }
210 }
211
212 // reset the skipped flag to FALSE as it might have been set to TRUE in
213 // ProcessEvent() above
214 event.Skip(FALSE);
215
216 if ( evType == wxEVT_PAINT )
217 {
218 m_scrollHelper->HandleOnPaint((wxPaintEvent &)event);
219 return TRUE;
220 }
221
222 if ( evType == wxEVT_SCROLLWIN_TOP ||
223 evType == wxEVT_SCROLLWIN_BOTTOM ||
224 evType == wxEVT_SCROLLWIN_LINEUP ||
225 evType == wxEVT_SCROLLWIN_LINEDOWN ||
226 evType == wxEVT_SCROLLWIN_PAGEUP ||
227 evType == wxEVT_SCROLLWIN_PAGEDOWN ||
228 evType == wxEVT_SCROLLWIN_THUMBTRACK ||
229 evType == wxEVT_SCROLLWIN_THUMBRELEASE )
230 {
231 m_scrollHelper->HandleOnScroll((wxScrollWinEvent &)event);
232 return !event.GetSkipped();
233 }
234
235 if ( evType == wxEVT_ENTER_WINDOW )
236 {
237 m_scrollHelper->HandleOnMouseEnter((wxMouseEvent &)event);
238 }
239 else if ( evType == wxEVT_LEAVE_WINDOW )
240 {
241 m_scrollHelper->HandleOnMouseLeave((wxMouseEvent &)event);
242 }
243 #if wxUSE_MOUSEWHEEL
244 else if ( evType == wxEVT_MOUSEWHEEL )
245 {
246 m_scrollHelper->HandleOnMouseWheel((wxMouseEvent &)event);
247 }
248 #endif // wxUSE_MOUSEWHEEL
249 else if ( evType == wxEVT_CHAR )
250 {
251 m_scrollHelper->HandleOnChar((wxKeyEvent &)event);
252 return !event.GetSkipped();
253 }
254
255 return FALSE;
256 }
257
258 // ----------------------------------------------------------------------------
259 // wxScrollHelper construction
260 // ----------------------------------------------------------------------------
261
262 wxScrollHelper::wxScrollHelper(wxWindow *win)
263 {
264 m_xScrollPixelsPerLine =
265 m_yScrollPixelsPerLine =
266 m_xScrollPosition =
267 m_yScrollPosition =
268 m_xScrollLines =
269 m_yScrollLines =
270 m_xScrollLinesPerPage =
271 m_yScrollLinesPerPage = 0;
272
273 m_xScrollingEnabled =
274 m_yScrollingEnabled = TRUE;
275
276 m_scaleX =
277 m_scaleY = 1.0;
278 #if wxUSE_MOUSEWHEEL
279 m_wheelRotation = 0;
280 #endif
281
282 m_win =
283 m_targetWindow = (wxWindow *)NULL;
284
285 m_timerAutoScroll = (wxTimer *)NULL;
286
287 m_handler = NULL;
288
289 if ( win )
290 SetWindow(win);
291 }
292
293 wxScrollHelper::~wxScrollHelper()
294 {
295 StopAutoScrolling();
296
297 DeleteEvtHandler();
298 }
299
300 // ----------------------------------------------------------------------------
301 // setting scrolling parameters
302 // ----------------------------------------------------------------------------
303
304 void wxScrollHelper::SetScrollbars(int pixelsPerUnitX,
305 int pixelsPerUnitY,
306 int noUnitsX,
307 int noUnitsY,
308 int xPos,
309 int yPos,
310 bool noRefresh)
311 {
312 int xpos, ypos;
313
314 CalcUnscrolledPosition(xPos, yPos, &xpos, &ypos);
315 bool do_refresh =
316 (
317 (noUnitsX != 0 && m_xScrollLines == 0) ||
318 (noUnitsX < m_xScrollLines && xpos > pixelsPerUnitX*noUnitsX) ||
319
320 (noUnitsY != 0 && m_yScrollLines == 0) ||
321 (noUnitsY < m_yScrollLines && ypos > pixelsPerUnitY*noUnitsY) ||
322 (xPos != m_xScrollPosition) ||
323 (yPos != m_yScrollPosition)
324 );
325
326 m_xScrollPixelsPerLine = pixelsPerUnitX;
327 m_yScrollPixelsPerLine = pixelsPerUnitY;
328 m_xScrollPosition = xPos;
329 m_yScrollPosition = yPos;
330 m_xScrollLines = noUnitsX;
331 m_yScrollLines = noUnitsY;
332
333 #ifdef __WXMOTIF__
334 // Sorry, some Motif-specific code to implement a backing pixmap
335 // for the wxRETAINED style. Implementing a backing store can't
336 // be entirely generic because it relies on the wxWindowDC implementation
337 // to duplicate X drawing calls for the backing pixmap.
338
339 if ( m_targetWindow->GetWindowStyle() & wxRETAINED )
340 {
341 Display* dpy = XtDisplay((Widget)m_targetWindow->GetMainWidget());
342
343 int totalPixelWidth = m_xScrollLines * m_xScrollPixelsPerLine;
344 int totalPixelHeight = m_yScrollLines * m_yScrollPixelsPerLine;
345 if (m_targetWindow->GetBackingPixmap() &&
346 !((m_targetWindow->GetPixmapWidth() == totalPixelWidth) &&
347 (m_targetWindow->GetPixmapHeight() == totalPixelHeight)))
348 {
349 XFreePixmap (dpy, (Pixmap) m_targetWindow->GetBackingPixmap());
350 m_targetWindow->SetBackingPixmap((WXPixmap) 0);
351 }
352
353 if (!m_targetWindow->GetBackingPixmap() &&
354 (noUnitsX != 0) && (noUnitsY != 0))
355 {
356 int depth = wxDisplayDepth();
357 m_targetWindow->SetPixmapWidth(totalPixelWidth);
358 m_targetWindow->SetPixmapHeight(totalPixelHeight);
359 m_targetWindow->SetBackingPixmap((WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
360 m_targetWindow->GetPixmapWidth(), m_targetWindow->GetPixmapHeight(), depth));
361 }
362
363 }
364 #endif // Motif
365
366 AdjustScrollbars();
367
368 if (do_refresh && !noRefresh)
369 m_targetWindow->Refresh(TRUE, GetRect());
370
371 #ifdef __WXMAC__
372 m_targetWindow->MacUpdateImmediately() ;
373 #endif
374 }
375
376 // ----------------------------------------------------------------------------
377 // target window handling
378 // ----------------------------------------------------------------------------
379
380 void wxScrollHelper::DeleteEvtHandler()
381 {
382 // FIXME: we should search for m_handler in the handler list
383 if ( m_targetWindow )
384 {
385 m_targetWindow->PopEventHandler(TRUE /* Delete old event handler*/);
386 }
387 }
388
389 void wxScrollHelper::SetWindow(wxWindow *win)
390 {
391 wxCHECK_RET( win, _T("wxScrollHelper needs a window to scroll") );
392
393 m_win = win;
394
395 DoSetTargetWindow(win);
396 }
397
398 void wxScrollHelper::DoSetTargetWindow(wxWindow *target)
399 {
400 m_targetWindow = target;
401
402 // install the event handler which will intercept the events we're
403 // interested in
404 m_handler = new wxScrollHelperEvtHandler(this);
405 m_targetWindow->PushEventHandler(m_handler);
406 }
407
408 void wxScrollHelper::SetTargetWindow( wxWindow *target )
409 {
410 wxCHECK_RET( target, wxT("target window must not be NULL") );
411
412 if ( target == m_targetWindow )
413 return;
414
415 DeleteEvtHandler();
416
417 DoSetTargetWindow(target);
418 }
419
420 wxWindow *wxScrollHelper::GetTargetWindow() const
421 {
422 return m_targetWindow;
423 }
424
425 // ----------------------------------------------------------------------------
426 // scrolling implementation itself
427 // ----------------------------------------------------------------------------
428
429 void wxScrollHelper::HandleOnScroll(wxScrollWinEvent& event)
430 {
431 int nScrollInc = CalcScrollInc(event);
432 if ( nScrollInc == 0 )
433 {
434 // can't scroll further
435 event.Skip();
436
437 return;
438 }
439
440 int orient = event.GetOrientation();
441 if (orient == wxHORIZONTAL)
442 {
443 m_xScrollPosition += nScrollInc;
444 m_targetWindow->SetScrollPos(wxHORIZONTAL, m_xScrollPosition);
445 }
446 else
447 {
448 m_yScrollPosition += nScrollInc;
449 m_targetWindow->SetScrollPos(wxVERTICAL, m_yScrollPosition);
450 }
451
452 bool needsRefresh = FALSE;
453 int dx = 0,
454 dy = 0;
455 if (orient == wxHORIZONTAL)
456 {
457 if ( m_xScrollingEnabled )
458 {
459 dx = -m_xScrollPixelsPerLine * nScrollInc;
460 }
461 else
462 {
463 needsRefresh = TRUE;
464 }
465 }
466 else
467 {
468 if ( m_yScrollingEnabled )
469 {
470 dy = -m_yScrollPixelsPerLine * nScrollInc;
471 }
472 else
473 {
474 needsRefresh = TRUE;
475 }
476 }
477
478 if ( needsRefresh )
479 {
480 m_targetWindow->Refresh(TRUE, GetRect());
481 }
482 else
483 {
484 m_targetWindow->ScrollWindow(dx, dy, GetRect());
485 }
486
487 #ifdef __WXMAC__
488 m_targetWindow->MacUpdateImmediately() ;
489 #endif
490 }
491
492 int wxScrollHelper::CalcScrollInc(wxScrollWinEvent& event)
493 {
494 int pos = event.GetPosition();
495 int orient = event.GetOrientation();
496
497 int nScrollInc = 0;
498 if (event.GetEventType() == wxEVT_SCROLLWIN_TOP)
499 {
500 if (orient == wxHORIZONTAL)
501 nScrollInc = - m_xScrollPosition;
502 else
503 nScrollInc = - m_yScrollPosition;
504 } else
505 if (event.GetEventType() == wxEVT_SCROLLWIN_BOTTOM)
506 {
507 if (orient == wxHORIZONTAL)
508 nScrollInc = m_xScrollLines - m_xScrollPosition;
509 else
510 nScrollInc = m_yScrollLines - m_yScrollPosition;
511 } else
512 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP)
513 {
514 nScrollInc = -1;
515 } else
516 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN)
517 {
518 nScrollInc = 1;
519 } else
520 if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEUP)
521 {
522 if (orient == wxHORIZONTAL)
523 nScrollInc = -GetScrollPageSize(wxHORIZONTAL);
524 else
525 nScrollInc = -GetScrollPageSize(wxVERTICAL);
526 } else
527 if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEDOWN)
528 {
529 if (orient == wxHORIZONTAL)
530 nScrollInc = GetScrollPageSize(wxHORIZONTAL);
531 else
532 nScrollInc = GetScrollPageSize(wxVERTICAL);
533 } else
534 if ((event.GetEventType() == wxEVT_SCROLLWIN_THUMBTRACK) ||
535 (event.GetEventType() == wxEVT_SCROLLWIN_THUMBRELEASE))
536 {
537 if (orient == wxHORIZONTAL)
538 nScrollInc = pos - m_xScrollPosition;
539 else
540 nScrollInc = pos - m_yScrollPosition;
541 }
542
543 if (orient == wxHORIZONTAL)
544 {
545 if (m_xScrollPixelsPerLine > 0)
546 {
547 int w, h;
548 GetTargetSize(&w, &h);
549
550 int nMaxWidth = m_xScrollLines*m_xScrollPixelsPerLine;
551 int noPositions = (int) ( ((nMaxWidth - w)/(double)m_xScrollPixelsPerLine) + 0.5 );
552 if (noPositions < 0)
553 noPositions = 0;
554
555 if ( (m_xScrollPosition + nScrollInc) < 0 )
556 nScrollInc = -m_xScrollPosition; // As -ve as we can go
557 else if ( (m_xScrollPosition + nScrollInc) > noPositions )
558 nScrollInc = noPositions - m_xScrollPosition; // As +ve as we can go
559 }
560 else
561 m_targetWindow->Refresh(TRUE, GetRect());
562 }
563 else
564 {
565 if (m_yScrollPixelsPerLine > 0)
566 {
567 int w, h;
568 GetTargetSize(&w, &h);
569
570 int nMaxHeight = m_yScrollLines*m_yScrollPixelsPerLine;
571 int noPositions = (int) ( ((nMaxHeight - h)/(double)m_yScrollPixelsPerLine) + 0.5 );
572 if (noPositions < 0)
573 noPositions = 0;
574
575 if ( (m_yScrollPosition + nScrollInc) < 0 )
576 nScrollInc = -m_yScrollPosition; // As -ve as we can go
577 else if ( (m_yScrollPosition + nScrollInc) > noPositions )
578 nScrollInc = noPositions - m_yScrollPosition; // As +ve as we can go
579 }
580 else
581 m_targetWindow->Refresh(TRUE, GetRect());
582 }
583
584 return nScrollInc;
585 }
586
587 // Adjust the scrollbars - new version.
588 void wxScrollHelper::AdjustScrollbars()
589 {
590 #ifdef __WXMAC__
591 m_targetWindow->MacUpdateImmediately();
592 #endif
593
594 int w, h;
595 GetTargetSize(&w, &h);
596
597 int oldXScroll = m_xScrollPosition;
598 int oldYScroll = m_yScrollPosition;
599
600 if (m_xScrollLines > 0)
601 {
602 // Calculate page size i.e. number of scroll units you get on the
603 // current client window
604 int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
605 if (noPagePositions < 1) noPagePositions = 1;
606 if ( noPagePositions > m_xScrollLines )
607 noPagePositions = m_xScrollLines;
608
609 // Correct position if greater than extent of canvas minus
610 // the visible portion of it or if below zero
611 m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition);
612 m_xScrollPosition = wxMax( 0, m_xScrollPosition );
613
614 m_targetWindow->SetScrollbar(wxHORIZONTAL, m_xScrollPosition, noPagePositions, m_xScrollLines);
615 // The amount by which we scroll when paging
616 SetScrollPageSize(wxHORIZONTAL, noPagePositions);
617 }
618 else
619 {
620 m_xScrollPosition = 0;
621 m_targetWindow->SetScrollbar (wxHORIZONTAL, 0, 0, 0, FALSE);
622 }
623
624 if (m_yScrollLines > 0)
625 {
626 // Calculate page size i.e. number of scroll units you get on the
627 // current client window
628 int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 );
629 if (noPagePositions < 1) noPagePositions = 1;
630 if ( noPagePositions > m_yScrollLines )
631 noPagePositions = m_yScrollLines;
632
633 // Correct position if greater than extent of canvas minus
634 // the visible portion of it or if below zero
635 m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition );
636 m_yScrollPosition = wxMax( 0, m_yScrollPosition );
637
638 m_targetWindow->SetScrollbar(wxVERTICAL, m_yScrollPosition, noPagePositions, m_yScrollLines);
639 // The amount by which we scroll when paging
640 SetScrollPageSize(wxVERTICAL, noPagePositions);
641 }
642 else
643 {
644 m_yScrollPosition = 0;
645 m_targetWindow->SetScrollbar (wxVERTICAL, 0, 0, 0, FALSE);
646 }
647
648 if (oldXScroll != m_xScrollPosition)
649 {
650 if (m_xScrollingEnabled)
651 m_targetWindow->ScrollWindow( m_xScrollPixelsPerLine * (oldXScroll-m_xScrollPosition), 0,
652 GetRect() );
653 else
654 m_targetWindow->Refresh(TRUE, GetRect());
655 }
656
657 if (oldYScroll != m_yScrollPosition)
658 {
659 if (m_yScrollingEnabled)
660 m_targetWindow->ScrollWindow( 0, m_yScrollPixelsPerLine * (oldYScroll-m_yScrollPosition),
661 GetRect() );
662 else
663 m_targetWindow->Refresh(TRUE, GetRect());
664 }
665
666 #ifdef __WXMAC__
667 m_targetWindow->MacUpdateImmediately();
668 #endif
669 }
670
671 void wxScrollHelper::DoPrepareDC(wxDC& dc)
672 {
673 wxPoint pt = dc.GetDeviceOrigin();
674 dc.SetDeviceOrigin( pt.x - m_xScrollPosition * m_xScrollPixelsPerLine,
675 pt.y - m_yScrollPosition * m_yScrollPixelsPerLine );
676 dc.SetUserScale( m_scaleX, m_scaleY );
677 }
678
679 void wxScrollHelper::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const
680 {
681 if ( x_unit )
682 *x_unit = m_xScrollPixelsPerLine;
683 if ( y_unit )
684 *y_unit = m_yScrollPixelsPerLine;
685 }
686
687 int wxScrollHelper::GetScrollPageSize(int orient) const
688 {
689 if ( orient == wxHORIZONTAL )
690 return m_xScrollLinesPerPage;
691 else
692 return m_yScrollLinesPerPage;
693 }
694
695 void wxScrollHelper::SetScrollPageSize(int orient, int pageSize)
696 {
697 if ( orient == wxHORIZONTAL )
698 m_xScrollLinesPerPage = pageSize;
699 else
700 m_yScrollLinesPerPage = pageSize;
701 }
702
703 /*
704 * Scroll to given position (scroll position, not pixel position)
705 */
706 void wxScrollHelper::Scroll( int x_pos, int y_pos )
707 {
708 if (!m_targetWindow)
709 return;
710
711 if (((x_pos == -1) || (x_pos == m_xScrollPosition)) &&
712 ((y_pos == -1) || (y_pos == m_yScrollPosition))) return;
713
714 #ifdef __WXMAC__
715 m_targetWindow->MacUpdateImmediately();
716 #endif
717
718 int w, h;
719 GetTargetSize(&w, &h);
720
721 if ((x_pos != -1) && (m_xScrollPixelsPerLine))
722 {
723 int old_x = m_xScrollPosition;
724 m_xScrollPosition = x_pos;
725
726 // Calculate page size i.e. number of scroll units you get on the
727 // current client window
728 int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
729 if (noPagePositions < 1) noPagePositions = 1;
730
731 // Correct position if greater than extent of canvas minus
732 // the visible portion of it or if below zero
733 m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition );
734 m_xScrollPosition = wxMax( 0, m_xScrollPosition );
735
736 if (old_x != m_xScrollPosition) {
737 m_targetWindow->SetScrollPos( wxHORIZONTAL, m_xScrollPosition );
738 m_targetWindow->ScrollWindow( (old_x-m_xScrollPosition)*m_xScrollPixelsPerLine, 0,
739 GetRect() );
740 }
741 }
742 if ((y_pos != -1) && (m_yScrollPixelsPerLine))
743 {
744 int old_y = m_yScrollPosition;
745 m_yScrollPosition = y_pos;
746
747 // Calculate page size i.e. number of scroll units you get on the
748 // current client window
749 int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 );
750 if (noPagePositions < 1) noPagePositions = 1;
751
752 // Correct position if greater than extent of canvas minus
753 // the visible portion of it or if below zero
754 m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition );
755 m_yScrollPosition = wxMax( 0, m_yScrollPosition );
756
757 if (old_y != m_yScrollPosition) {
758 m_targetWindow->SetScrollPos( wxVERTICAL, m_yScrollPosition );
759 m_targetWindow->ScrollWindow( 0, (old_y-m_yScrollPosition)*m_yScrollPixelsPerLine,
760 GetRect() );
761 }
762 }
763
764 #ifdef __WXMAC__
765 m_targetWindow->MacUpdateImmediately();
766 #endif
767
768 }
769
770 void wxScrollHelper::EnableScrolling (bool x_scroll, bool y_scroll)
771 {
772 m_xScrollingEnabled = x_scroll;
773 m_yScrollingEnabled = y_scroll;
774 }
775
776 void wxScrollHelper::GetVirtualSize (int *x, int *y) const
777 {
778 if ( x )
779 *x = m_xScrollPixelsPerLine * m_xScrollLines;
780 if ( y )
781 *y = m_yScrollPixelsPerLine * m_yScrollLines;
782 }
783
784 // Where the current view starts from
785 void wxScrollHelper::GetViewStart (int *x, int *y) const
786 {
787 if ( x )
788 *x = m_xScrollPosition;
789 if ( y )
790 *y = m_yScrollPosition;
791 }
792
793 void wxScrollHelper::CalcScrolledPosition(int x, int y, int *xx, int *yy) const
794 {
795 if ( xx )
796 *xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
797 if ( yy )
798 *yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
799 }
800
801 void wxScrollHelper::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
802 {
803 if ( xx )
804 *xx = x + m_xScrollPosition * m_xScrollPixelsPerLine;
805 if ( yy )
806 *yy = y + m_yScrollPosition * m_yScrollPixelsPerLine;
807 }
808
809 // ----------------------------------------------------------------------------
810 // event handlers
811 // ----------------------------------------------------------------------------
812
813 // Default OnSize resets scrollbars, if any
814 void wxScrollHelper::HandleOnSize(wxSizeEvent& WXUNUSED(event))
815 {
816 #if wxUSE_CONSTRAINTS
817 if ( m_targetWindow->GetAutoLayout() )
818 m_targetWindow->Layout();
819 #endif
820
821 AdjustScrollbars();
822 }
823
824 // This calls OnDraw, having adjusted the origin according to the current
825 // scroll position
826 void wxScrollHelper::HandleOnPaint(wxPaintEvent& WXUNUSED(event))
827 {
828 wxPaintDC dc(m_targetWindow);
829 DoPrepareDC(dc);
830
831 OnDraw(dc);
832 }
833
834 // kbd handling: notice that we use OnChar() and not OnKeyDown() for
835 // compatibility here - if we used OnKeyDown(), the programs which process
836 // arrows themselves in their OnChar() would never get the message and like
837 // this they always have the priority
838 void wxScrollHelper::HandleOnChar(wxKeyEvent& event)
839 {
840 int stx, sty, // view origin
841 szx, szy, // view size (total)
842 clix, cliy; // view size (on screen)
843
844 GetViewStart(&stx, &sty);
845 GetTargetSize(&clix, &cliy);
846 GetVirtualSize(&szx, &szy);
847
848 if( m_xScrollPixelsPerLine )
849 {
850 clix /= m_xScrollPixelsPerLine;
851 szx /= m_xScrollPixelsPerLine;
852 }
853 else
854 {
855 clix = 0;
856 szx = -1;
857 }
858 if( m_yScrollPixelsPerLine )
859 {
860 cliy /= m_yScrollPixelsPerLine;
861 szy /= m_yScrollPixelsPerLine;
862 }
863 else
864 {
865 cliy = 0;
866 szy = -1;
867 }
868
869 int xScrollOld = m_xScrollPosition,
870 yScrollOld = m_yScrollPosition;
871
872 int dsty;
873 switch ( event.KeyCode() )
874 {
875 case WXK_PAGEUP:
876 case WXK_PRIOR:
877 dsty = sty - (5 * cliy / 6);
878 Scroll(-1, (dsty == -1) ? 0 : dsty);
879 break;
880
881 case WXK_PAGEDOWN:
882 case WXK_NEXT:
883 Scroll(-1, sty + (5 * cliy / 6));
884 break;
885
886 case WXK_HOME:
887 Scroll(0, event.ControlDown() ? 0 : -1);
888 break;
889
890 case WXK_END:
891 Scroll(szx - clix, event.ControlDown() ? szy - cliy : -1);
892 break;
893
894 case WXK_UP:
895 Scroll(-1, sty - 1);
896 break;
897
898 case WXK_DOWN:
899 Scroll(-1, sty + 1);
900 break;
901
902 case WXK_LEFT:
903 Scroll(stx - 1, -1);
904 break;
905
906 case WXK_RIGHT:
907 Scroll(stx + 1, -1);
908 break;
909
910 default:
911 // not for us
912 event.Skip();
913 }
914
915 if ( m_xScrollPosition != xScrollOld )
916 {
917 wxScrollWinEvent event(wxEVT_SCROLLWIN_THUMBTRACK, m_xScrollPosition,
918 wxHORIZONTAL);
919 event.SetEventObject(m_win);
920 m_win->GetEventHandler()->ProcessEvent(event);
921 }
922
923 if ( m_yScrollPosition != yScrollOld )
924 {
925 wxScrollWinEvent event(wxEVT_SCROLLWIN_THUMBTRACK, m_yScrollPosition,
926 wxVERTICAL);
927 event.SetEventObject(m_win);
928 m_win->GetEventHandler()->ProcessEvent(event);
929 }
930 }
931
932 // ----------------------------------------------------------------------------
933 // autoscroll stuff: these functions deal with sending fake scroll events when
934 // a captured mouse is being held outside the window
935 // ----------------------------------------------------------------------------
936
937 bool wxScrollHelper::SendAutoScrollEvents(wxScrollWinEvent& event) const
938 {
939 // only send the event if the window is scrollable in this direction
940 wxWindow *win = (wxWindow *)event.GetEventObject();
941 return win->HasScrollbar(event.GetOrientation());
942 }
943
944 void wxScrollHelper::StopAutoScrolling()
945 {
946 if ( m_timerAutoScroll )
947 {
948 delete m_timerAutoScroll;
949 m_timerAutoScroll = (wxTimer *)NULL;
950 }
951 }
952
953 void wxScrollHelper::HandleOnMouseEnter(wxMouseEvent& event)
954 {
955 StopAutoScrolling();
956
957 event.Skip();
958 }
959
960 void wxScrollHelper::HandleOnMouseLeave(wxMouseEvent& event)
961 {
962 // don't prevent the usual processing of the event from taking place
963 event.Skip();
964
965 // when a captured mouse leave a scrolled window we start generate
966 // scrolling events to allow, for example, extending selection beyond the
967 // visible area in some controls
968 if ( wxWindow::GetCapture() == m_targetWindow )
969 {
970 // where is the mouse leaving?
971 int pos, orient;
972 wxPoint pt = event.GetPosition();
973 if ( pt.x < 0 )
974 {
975 orient = wxHORIZONTAL;
976 pos = 0;
977 }
978 else if ( pt.y < 0 )
979 {
980 orient = wxVERTICAL;
981 pos = 0;
982 }
983 else // we're lower or to the right of the window
984 {
985 wxSize size = m_targetWindow->GetClientSize();
986 if ( pt.x > size.x )
987 {
988 orient = wxHORIZONTAL;
989 pos = m_xScrollLines;
990 }
991 else if ( pt.y > size.y )
992 {
993 orient = wxVERTICAL;
994 pos = m_yScrollLines;
995 }
996 else // this should be impossible
997 {
998 // but seems to happen sometimes under wxMSW - maybe it's a bug
999 // there but for now just ignore it
1000
1001 //wxFAIL_MSG( _T("can't understand where has mouse gone") );
1002
1003 return;
1004 }
1005 }
1006
1007 // only start the auto scroll timer if the window can be scrolled in
1008 // this direction
1009 if ( !m_targetWindow->HasScrollbar(orient) )
1010 return;
1011
1012 delete m_timerAutoScroll;
1013 m_timerAutoScroll = new wxAutoScrollTimer
1014 (
1015 m_targetWindow, this,
1016 pos == 0 ? wxEVT_SCROLLWIN_LINEUP
1017 : wxEVT_SCROLLWIN_LINEDOWN,
1018 pos,
1019 orient
1020 );
1021 m_timerAutoScroll->Start(50); // FIXME: make configurable
1022 }
1023 }
1024
1025 #if wxUSE_MOUSEWHEEL
1026
1027 void wxScrollHelper::HandleOnMouseWheel(wxMouseEvent& event)
1028 {
1029 m_wheelRotation += event.GetWheelRotation();
1030 int lines = m_wheelRotation / event.GetWheelDelta();
1031 m_wheelRotation -= lines * event.GetWheelDelta();
1032
1033 if (lines != 0)
1034 {
1035 lines *= event.GetLinesPerAction();
1036
1037 wxScrollWinEvent newEvent;
1038
1039 newEvent.SetPosition(0);
1040 newEvent.SetOrientation(wxVERTICAL);
1041 newEvent.m_eventObject = m_win;
1042 if (lines > 0)
1043 newEvent.m_eventType = wxEVT_SCROLLWIN_LINEUP;
1044 else
1045 newEvent.m_eventType = wxEVT_SCROLLWIN_LINEDOWN;
1046
1047 int times = abs(lines);
1048 for (; times > 0; times --)
1049 m_win->GetEventHandler()->ProcessEvent(newEvent);
1050
1051 /* Old Way */
1052 // int vsx, vsy;
1053 // GetViewStart(&vsx, &vsy);
1054 // Scroll(-1, vsy - lines);
1055 }
1056 }
1057
1058 #endif // wxUSE_MOUSEWHEEL
1059
1060 // ----------------------------------------------------------------------------
1061 // wxGenericScrolledWindow implementation
1062 // ----------------------------------------------------------------------------
1063
1064 IMPLEMENT_DYNAMIC_CLASS(wxGenericScrolledWindow, wxPanel)
1065
1066 BEGIN_EVENT_TABLE(wxGenericScrolledWindow, wxPanel)
1067 EVT_PAINT(wxGenericScrolledWindow::OnPaint)
1068 END_EVENT_TABLE()
1069
1070 bool wxGenericScrolledWindow::Create(wxWindow *parent,
1071 wxWindowID id,
1072 const wxPoint& pos,
1073 const wxSize& size,
1074 long style,
1075 const wxString& name)
1076 {
1077 m_targetWindow = this;
1078
1079 bool ok = wxPanel::Create(parent, id, pos, size, style, name);
1080
1081 #ifdef __WXMSW__
1082 // we need to process arrows ourselves for scrolling
1083 m_lDlgCode |= DLGC_WANTARROWS;
1084 #endif // __WXMSW__
1085
1086 return ok;
1087 }
1088
1089 wxGenericScrolledWindow::~wxGenericScrolledWindow()
1090 {
1091 }
1092
1093 void wxGenericScrolledWindow::OnPaint(wxPaintEvent& event)
1094 {
1095 // the user code didn't really draw the window if we got here, so set this
1096 // flag to try to call OnDraw() later
1097 m_handler->ResetDrawnFlag();
1098
1099 event.Skip();
1100 }
1101
1102 #if WXWIN_COMPATIBILITY
1103
1104 void wxGenericScrolledWindow::GetScrollUnitsPerPage (int *x_page, int *y_page) const
1105 {
1106 *x_page = GetScrollPageSize(wxHORIZONTAL);
1107 *y_page = GetScrollPageSize(wxVERTICAL);
1108 }
1109
1110 void wxGenericScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const
1111 {
1112 if ( xx )
1113 *xx = (float)(x + m_xScrollPosition * m_xScrollPixelsPerLine);
1114 if ( yy )
1115 *yy = (float)(y + m_yScrollPosition * m_yScrollPixelsPerLine);
1116 }
1117
1118 #endif // WXWIN_COMPATIBILITY
1119
1120 #endif // !wxGTK
1121