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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
47 // This setting determines the compatibility with 2.0 API: set it to 1 to
52 // Recommended setting: 0 (please update your code instead!)
53 #define WXWIN_COMPATIBILITY_2_2 0
55 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
56 // but this is very dangerous because you can mistakenly pass an icon instead
57 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
58 // because an icon is not a valid bitmap
60 // Starting from 2.1.12, you have the choice under this backwards compatible
61 // behaviour (your code will still compile, but probably won't behave as
62 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
63 // conversion ctor wxBitmap(const wxIcon&) instead.
65 // Recommended setting: 0
66 #define wxICON_IS_BITMAP 0
68 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
69 // 1.64 and later define point sizes to be compatible with Windows.
73 // Recommended setting: 0
74 #define wxFONT_SIZE_COMPATIBILITY 0
76 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
77 // If migrating between versions, your dialogs may seem to shrink.
81 // Recommended setting: 0 (the new calculations are more correct!)
82 #define wxDIALOG_UNIT_COMPATIBILITY 1
84 // ----------------------------------------------------------------------------
86 // ----------------------------------------------------------------------------
88 // Generic comment about debugging settings: they are very useful if you don't
89 // use any other memory leak detection tools such as Purify/BoundsChecker, but
90 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
91 // as wxWindows memory debugging subsystem built in since version 5.0 and you
92 // may prefer to use it instead of built in memory debugging code because it is
93 // faster and more fool proof.
95 // Using VC++ CRT memory debugging is enabled by default in debug mode
96 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
97 // and if __NO_VC_CRTDBG__ is not defined.
99 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
100 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
101 // recommended to set this to 1, since you may well need to output an error log
102 // in a production version (or non-debugging beta).
106 // Recommended setting: 1 but see comment above
107 #define wxUSE_DEBUG_CONTEXT 1
109 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
110 // __WXDEBUG__ is also defined.
112 // WARNING: this code may not work with all architectures, especially if
113 // alignment is an issue. This switch is currently ignored for mingw / cygwin
117 // Recommended setting: 1 but see comment in the beginning of this section
118 #define wxUSE_MEMORY_TRACING 1
120 // In debug mode, cause new and delete to be redefined globally.
121 // If this causes problems (e.g. link errors), set this to 0.
122 // This switch is currently ignored for mingw / cygwin
126 // Recommended setting: 1 but see comment in the beginning of this section
127 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
129 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
130 // this causes problems (e.g. link errors), set this to 0. You may need to set
131 // this to 0 if using templates (at least for VC++). This switch is currently
132 // ignored for mingw / cygwin
136 // Recommended setting: 1 but see comment in the beginning of this section
137 #define wxUSE_DEBUG_NEW_ALWAYS 1
139 // wxHandleFatalExceptions() may be used to catch the program faults at run
140 // time and, instead of terminating the program with a usual GPF message box,
141 // call the user-defined wxApp::OnFatalException() function. If you set
142 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
144 // This setting is for Win32 only and can only be enabled if your compiler
145 // supports Win32 structured exception handling (currently only VC++ does)
149 // Recommended setting: 1 if your compiler supports it.
151 #define wxUSE_ON_FATAL_EXCEPTION 1
153 #define wxUSE_ON_FATAL_EXCEPTION 0
156 // ----------------------------------------------------------------------------
158 // ----------------------------------------------------------------------------
160 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
161 // defined as wchar_t, wxString will use Unicode internally. If you set this
162 // to 1, you must use wxT() macro for all literal strings in the program.
164 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
165 // doesn't support it and the programs compiled in Unicode mode will not run
170 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
171 #define wxUSE_UNICODE 0
173 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
174 // compiling the program in Unicode mode. More precisely, it will be possible
175 // to construct wxString from a wide (Unicode) string and convert any wxString
180 // Recommended setting: 1
181 #define wxUSE_WCHAR_T 1
183 // ----------------------------------------------------------------------------
185 // ----------------------------------------------------------------------------
187 // Support for message/error logging. This includes wxLogXXX() functions and
188 // wxLog and derived classes. Don't set this to 0 unless you really know what
193 // Recommended setting: 1 (always)
196 // Recommended setting: 1 (always)
197 #define wxUSE_LOGWINDOW 1
199 // Recommended setting: 1 (always)
200 #define wxUSE_LOGGUI 1
202 // Support for multithreaded applications: if 1, compile in thread classes
203 // (thread.h) and make the library a bit more thread safe. Although thread
204 // support is quite stable by now, you may still consider recompiling the
205 // library without it if you have no use for it - this will result in a
206 // somewhat smaller and faster operation.
208 // This is ignored under Win16, threads are only supported under Win32.
212 // Recommended setting: 0 unless you do plan to develop MT applications
213 #define wxUSE_THREADS 1
215 // If enabled (1), compiles wxWindows streams classes
216 #define wxUSE_STREAMS 1
218 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
219 #define wxUSE_STD_IOSTREAM 0
221 // Use serialization (requires utils/serialize)
222 #define wxUSE_SERIAL 0
224 // ----------------------------------------------------------------------------
225 // non GUI features selection
226 // ----------------------------------------------------------------------------
228 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
229 // integer which is implemented in terms of native 64 bit integers if any or
230 // uses emulation otherwise.
232 // This class is required by wxDateTime and so you should enable it if you want
233 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
234 // integers in which case (almost) all of its functions are inline and it
235 // almost does not take any space, so there should be no reason to switch it
238 // Recommended setting: 1
239 #define wxUSE_LONGLONG 1
241 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
242 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
246 // Recommended setting: 1 (wxFile is highly recommended as it is required by
247 // i18n code, wxFileConfig and others)
249 #define wxUSE_FFILE 1
251 // use wxTextFile class: requires wxFile, required by wxFileConfig
252 #define wxUSE_TEXTFILE 1
254 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
257 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
258 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
259 // old wxTime and wxDate classes which are still provided for backwards
260 // compatibility (and implemented in terms of wxDateTime).
262 // Note that this class is relatively new and is still officially in alpha
263 // stage because some features are not yet (fully) implemented. It is already
264 // quite useful though and should only be disabled if you are aiming at
265 // absolutely minimal version of the library.
267 // Requires: wxUSE_LONGLONG
271 // Recommended setting: 1
272 #define wxUSE_DATETIME 1
274 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
275 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
280 // Recommended setting: 0 unless you have legacy code which uses these classes
281 #define wxUSE_TIMEDATE 0
283 // Set wxUSE_TIMER to 1 to compile wxTimer class
287 // Recommended setting: 1
288 #define wxUSE_TIMER 1
290 // Use wxStopWatch clas.
294 // Recommended setting: 1 (needed by wxSocket)
295 #define wxUSE_STOPWATCH 1
297 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
298 // which allow the application to store its settings in the persistent
299 // storage. Setting this to 1 will also enable on-demand creation of the
300 // global config object in wxApp.
302 // See also wxUSE_CONFIG_NATIVE below.
304 // Recommended setting: 1
305 #define wxUSE_CONFIG 1
307 // If wxUSE_CONFIG is 1, you may choose to use either the native config
308 // classes under Windows (using .INI files under Win16 and the registry under
309 // Win32) or the portable text file format used by the config classes under
312 // Default is 1 to use native classes. Note that you may still use
313 // wxFileConfig even if you set this to 1 - just the config object created by
314 // default for the applications needs will be a wxRegConfig or wxIniConfig and
317 // Recommended setting: 1
318 #define wxUSE_CONFIG_NATIVE 1
320 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
321 // to connect/disconnect from the network and be notified whenever the dial-up
322 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
326 // Recommended setting: 1
327 #define wxUSE_DIALUP_MANAGER 1
329 // Compile in wxLibrary class for run-time DLL loading and function calling.
330 // Required by wxUSE_DIALUP_MANAGER.
332 // This setting is for Win32 only
336 // Recommended setting: 1
337 #define wxUSE_DYNLIB_CLASS 1
339 // Set to 1 to use socket classes
340 #define wxUSE_SOCKETS 1
342 // Set to 1 to enable virtual file systems (required by wxHTML)
343 #define wxUSE_FILESYSTEM 1
345 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
346 #define wxUSE_FS_ZIP 1
348 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
349 #define wxUSE_FS_INET 1
351 // Set to 1 to compile wxZipInput/OutputStream classes.
352 #define wxUSE_ZIPSTREAM 1
354 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
358 // If enabled, the code written by Apple will be used to write, in a portable
359 // way, float on the disk. See extended.c for the license which is different
360 // from wxWindows one.
364 // Recommended setting: 1 unless you don't like the license terms (unlikely)
365 #define wxUSE_APPLE_IEEE 1
367 // Joystick support class
368 #define wxUSE_JOYSTICK 1
370 // wxFontMapper class
371 #define wxUSE_FONTMAP 1
373 // wxMimeTypesManager class
374 #define wxUSE_MIMETYPE 1
376 // ----------------------------------------------------------------------------
377 // Individual GUI controls
378 // ----------------------------------------------------------------------------
380 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
381 // (without it, wxControl class is not compiled)
385 // Recommended setting: 1 (don't change except for very special programs)
386 #define wxUSE_CONTROLS 1
388 // wxPopupWindow class is not used currently by wxMSW
392 // Recommended setting: 0
393 #define wxUSE_POPUPWIN 0
395 // Each of the settings below corresponds to one wxWindows control. They are
396 // all switched on by default but may be disabled if you are sure that your
397 // program (including any standard dialogs it can show!) doesn't need them and
398 // if you desperately want to save some space. If you use any of these you must
399 // set wxUSE_CONTROLS as well.
403 // Recommended setting: 1
404 #define wxUSE_BUTTON 1 // wxButton
405 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
406 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
407 #define wxUSE_CHECKBOX 1 // wxCheckBox
408 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
409 #define wxUSE_CHOICE 1 // wxChoice
410 #define wxUSE_COMBOBOX 1 // wxComboBox
411 #define wxUSE_GAUGE 1 // wxGauge
412 #define wxUSE_LISTBOX 1 // wxListBox
413 #define wxUSE_LISTCTRL 1 // wxListCtrl
414 #define wxUSE_RADIOBOX 1 // wxRadioBox
415 #define wxUSE_RADIOBTN 1 // wxRadioButton
416 #define wxUSE_SCROLLBAR 1 // wxScrollBar
417 #define wxUSE_SLIDER 1 // wxSlider
418 #define wxUSE_SPINBTN 1 // wxSpinButton
419 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
420 #define wxUSE_STATBOX 1 // wxStaticBox
421 #define wxUSE_STATLINE 1 // wxStaticLine
422 #define wxUSE_STATTEXT 1 // wxStaticText
423 #define wxUSE_STATBMP 1 // wxStaticBitmap
424 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
425 #define wxUSE_TOGGLEBTN 1 // requires wxButton
426 #define wxUSE_TREECTRL 1 // wxTreeCtrl
428 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
429 // below either wxStatusBar95 or a generic wxStatusBar will be used.
433 // Recommended setting: 1
434 #define wxUSE_STATUSBAR 1
436 // Two status bar implementations are available under Win32: the generic one
437 // or the wrapper around native control. For native look and feel the native
438 // version should be used.
442 // Recommended setting: 1 (there is no advantage in using the generic one)
443 #define wxUSE_NATIVE_STATUSBAR 1
445 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
446 // classes at all. Otherwise, use the native toolbar class unless
447 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
448 // supports some features which might not be supported by the native wxToolBar
449 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
451 // Default is 1 for all settings.
453 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
454 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
455 #define wxUSE_TOOLBAR 1
456 #define wxUSE_TOOLBAR_NATIVE 1
457 #define wxUSE_TOOLBAR_SIMPLE 1
459 // this setting is obsolete, value is ignored
460 #define wxUSE_BUTTONBAR 1
462 // wxNotebook is a control with several "tabs" located on one of its sides. It
463 // may be used ot logically organise the data presented to the user instead of
464 // putting everything in one huge dialog. It replaces wxTabControl and related
465 // classes of wxWin 1.6x.
469 // Recommended setting: 1
470 #define wxUSE_NOTEBOOK 1
472 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
473 // the new class. It shouldn't be used in new code.
477 // Recommended setting: 0 (use wxNotebook)
478 #define wxUSE_TAB_DIALOG 0
480 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
481 // the new, much imporved and enhanced version. The new version is backwards
482 // compatible with the old one and should be used whenever possible, i.e. if
483 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
485 // Default is 1 for both options.
487 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
488 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
491 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
493 #define wxUSE_NEW_GRID 1
495 // ----------------------------------------------------------------------------
496 // Miscellaneous GUI stuff
497 // ----------------------------------------------------------------------------
499 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
500 #define wxUSE_ACCEL 1
502 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
507 // Recommended setting: 1 (can be safely set to 0, not used by the library)
508 #define wxUSE_CARET 1
510 // Miscellaneous geometry code: needed for Canvas library
511 #define wxUSE_GEOMETRY 1
513 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
518 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
519 // enumerated above, then this class is mostly useless too)
520 #define wxUSE_IMAGLIST 1
522 // Use wxMenu, wxMenuBar, wxMenuItem.
526 // Recommended setting: 1 (can't be disabled under MSW)
527 #define wxUSE_MENUS 1
529 // Use wxSashWindow class.
533 // Recommended setting: 1
536 // Use wxSplitterWindow class.
540 // Recommended setting: 1
541 #define wxUSE_SPLITTER 1
543 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
547 // Recommended setting: 1
548 #define wxUSE_TOOLTIPS 1
550 // wxValidator class and related methods
551 #define wxUSE_VALIDATORS 1
553 // ----------------------------------------------------------------------------
555 // ----------------------------------------------------------------------------
557 // Define 1 to use generic dialogs in Windows, even though they duplicate
558 // native common dialog (e.g. wxColourDialog). This is mainly useful for
563 // Recommended setting: 0
564 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
566 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
567 // file selector, printer dialog). Switching this off also switches off the
568 // printing architecture and interactive wxPrinterDC.
572 // Recommended setting: 1 (unless it really doesn't work)
573 #define wxUSE_COMMON_DIALOGS 1
575 // wxBusyInfo displays window with message when app is busy. Works in same way
577 #define wxUSE_BUSYINFO 1
579 // Use single/multiple choice dialogs.
583 // Recommended setting: 1 (used in the library itself)
584 #define wxUSE_CHOICEDLG 1
586 // wxDirDlg class for getting a directory name from user
587 #define wxUSE_DIRDLG 1
589 // TODO: setting to choose the generic or native one
591 // Use file open/save dialogs.
595 // Recommended setting: 1 (used in many places in the library itself)
596 #define wxUSE_FILEDLG 1
598 // Use font picker dialog
602 // Recommended setting: 1 (used in the library itself)
603 #define wxUSE_FONTDLG 1
605 // Use wxMessageDialog and wxMessageBox.
609 // Recommended setting: 1 (used in the library itself)
610 #define wxUSE_MSGDLG 1
612 // progress dialog class for lengthy operations
613 #define wxUSE_PROGRESSDLG 1
615 // support for startup tips (wxShowTip &c)
616 #define wxUSE_STARTUP_TIPS 1
618 // text entry dialog and wxGetTextFromUser function
619 #define wxUSE_TEXTDLG 1
621 // number entry dialog
622 #define wxUSE_NUMBERDLG 1
624 // ----------------------------------------------------------------------------
626 // ----------------------------------------------------------------------------
628 // Windows supports the graphics format known as metafile which is, though not
629 // portable, is widely used under Windows and so is supported by wxWin (under
630 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
631 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
632 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
633 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
634 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
635 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
636 // in any metafile related classes at all.
638 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
640 // Recommended setting: default or 0 for everything for portable programs.
641 #define wxUSE_METAFILE 1
642 #define wxUSE_ENH_METAFILE 1
643 #define wxUSE_WIN_METAFILES_ALWAYS 0
645 // ----------------------------------------------------------------------------
646 // Big GUI components
647 // ----------------------------------------------------------------------------
649 // Set to 0 to disable document/view architecture
650 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
652 // Set to 0 to disable MDI document/view architecture
653 #define wxUSE_MDI_ARCHITECTURE 1
655 // Set to 0 to disable print/preview architecture code
656 #define wxUSE_PRINTING_ARCHITECTURE 1
658 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
663 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
668 #define wxUSE_GLCANVAS 0
670 // wxTreeLayout class
671 #define wxUSE_TREELAYOUT 1
673 // ----------------------------------------------------------------------------
675 // ----------------------------------------------------------------------------
677 // Use wxClipboard class for clipboard copy/paste.
681 // Recommended setting: 1
682 #define wxUSE_CLIPBOARD 1
684 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
689 // Recommended setting: 1
690 #define wxUSE_DATAOBJ 1
692 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
693 // different from "built in" drag and drop in wxTreeCtrl which is always
694 // available). Requires wxUSE_DATAOBJ.
698 // Recommended setting: 1
699 #define wxUSE_DRAG_AND_DROP 1
701 // ----------------------------------------------------------------------------
702 // miscellaneous settings
703 // ----------------------------------------------------------------------------
705 // wxSingleInstanceChecker class allows to verify at startup if another program
706 // instance is running (it is only available under Win32)
710 // Recommended setting: 1 (the class is tiny, disabling it won't save much
712 #define wxUSE_SNGLINST_CHECKER 1
714 #define wxUSE_DRAGIMAGE 1
717 // 0 for no interprocess comms
719 // 0 for no help facility
720 #define wxUSE_MS_HTML_HELP 0
721 // 0 for no MS HTML Help
722 #define wxUSE_RESOURCES 1
723 // 0 for no wxGetResource/wxWriteResource
724 #define wxUSE_CONSTRAINTS 1
725 // 0 for no window layout constraint system
727 #define wxUSE_SPLINES 1
730 #define wxUSE_XPM_IN_MSW 1
731 // 0 for no XPM support in wxBitmap.
732 // Default is 1, as XPM is now fully
733 // supported this makes easier the issue
734 // of portable icons and bitmaps.
736 #define wxUSE_IMAGE_LOADING_IN_MSW 1
737 // Use dynamic DIB loading/saving code in utils/dib under MSW.
738 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
739 // Use dynamic icon/cursor loading/saving code
741 #define wxUSE_WX_RESOURCES 1
742 // Use .wxr resource mechanism (requires PrologIO library)
744 #define wxUSE_MOUSEWHEEL 1
745 // Include mouse wheel support
747 // ----------------------------------------------------------------------------
748 // postscript support settings
749 // ----------------------------------------------------------------------------
751 // Set to 1 for PostScript device context.
752 #define wxUSE_POSTSCRIPT 0
754 // Set to 1 to use font metric files in GetTextExtent
755 #define wxUSE_AFM_FOR_POSTSCRIPT 0
757 // Set to 0 to disable PostScript print/preview architecture code under Windows
758 // (just use Windows printing).
759 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
761 // ----------------------------------------------------------------------------
763 // ----------------------------------------------------------------------------
765 // Define 1 to use ODBC classes
768 // For backward compatibility reasons, this parameter now only controls the
769 // default scrolling method used by cursors. This default behavior can be
770 // overriden by setting the second param of wxDB::wxDbGetConnection() or
771 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
772 // that use the connection) should support forward only scrolling of cursors,
773 // or both forward and backward support for backward scrolling cursors is
774 // dependent on the data source as well as the ODBC driver being used.
775 #define wxODBC_FWD_ONLY_CURSORS 1
777 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
778 // member variables. With a setting of 1, full backward compatability with the
779 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
780 // as future development will be done only on the non-deprecated
781 // functions/classes/member variables/etc.
782 #define wxODBC_BACKWARD_COMPATABILITY 0
784 // ----------------------------------------------------------------------------
785 // other compiler (mis)features
786 // ----------------------------------------------------------------------------
788 // Set this to 0 if your compiler can't cope with omission of prototype
793 // Recommended setting: 1 (should never need to set this to 0)
794 #define REMOVE_UNUSED_ARG 1
796 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
797 // them. Set to 1 for <iostream.h>, 0 for <iostream>
801 // Recommended setting: whatever your compiler likes more
802 #define wxUSE_IOSTREAMH 1
804 // ----------------------------------------------------------------------------
805 // image format support
806 // ----------------------------------------------------------------------------
808 // wxImage supports many different image formats which can be configured at
809 // compile-time. BMP is always supported, others are optional and can be safely
810 // disabled if you don't plan to use images in such format sometimes saving
811 // substantial amount of code in the final library.
813 // Some formats require an extra library which is included in wxWin sources
814 // which is mentioned if it is the case.
816 // Set to 1 for wxImage support (recommended).
817 #define wxUSE_IMAGE 1
819 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
820 #define wxUSE_LIBPNG 1
822 // Set to 1 for JPEG format support (requires libjpeg)
823 #define wxUSE_LIBJPEG 1
825 // Set to 1 for TIFF format support (requires libtiff)
826 #define wxUSE_LIBTIFF 1
828 // Set to 1 for GIF format support
831 // Set to 1 for PNM format support
834 // Set to 1 for PCX format support
837 // Set to 1 for XPM format support
840 // ----------------------------------------------------------------------------
841 // Windows-only settings
842 // ----------------------------------------------------------------------------
844 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
845 // will override some other settings (see below)
849 // Recommended setting: 0 unless you really have to use MFC
852 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
853 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
854 // can't compile/doesn't have the OLE headers.
858 // Recommended setting: 1
861 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
862 // 3.x. This setting is ignored under Win9x and NT 4.0+.
864 // Default is 0 for (most) Win32 (systems), 1 for Win16
866 // Recommended setting: same as default
867 #if defined(__WIN95__)
868 #define wxUSE_CTL3D 0
870 #define wxUSE_CTL3D 1
873 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
874 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
875 // miniframes support instead.
877 // Default is 0 for (most) Win32 (systems), 1 for Win16
879 // Recommended setting: same as default
880 #if defined(__WIN95__)
881 #define wxUSE_ITSY_BITSY 0
883 #define wxUSE_ITSY_BITSY 1
886 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
887 // which allows to put more than ~32Kb of text in it even under Win9x (NT
888 // doesn't have such limitation).
890 // Default is 1 for compilers which support it
892 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
893 // or can't compile <richedit.h>
894 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
895 #define wxUSE_RICHEDIT 1
897 // TODO: This should be ifdef'ed for any compilers that don't support
898 // RichEdit 2.0 but do have RichEdit 1.0...
899 #define wxUSE_RICHEDIT2 1
902 #define wxUSE_RICHEDIT 0
903 #define wxUSE_RICHEDIT2 0
906 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
907 // is required by wxUSE_CHECKLISTBOX.
911 // Recommended setting: 1, set to 0 for a small library size reduction
912 #define wxUSE_OWNER_DRAWN 1
914 // ----------------------------------------------------------------------------
916 // ----------------------------------------------------------------------------
918 // NB: all settings in this section are obsolete and should not be used/changed
919 // at all, they will disappear
921 // Set to 1 to use PenWindows
922 #define wxUSE_PENWINDOWS 0
924 // Define 1 to use bitmap messages.
925 #define wxUSE_BITMAP_MESSAGE 1
927 // If 1, enables provision of run-time type information.
928 // NOW MANDATORY: don't change.
929 #define wxUSE_DYNAMIC_CLASSES 1
931 // ----------------------------------------------------------------------------
932 // disable the settings which don't work for some compilers
933 // ----------------------------------------------------------------------------
935 #ifndef wxUSE_NORLANDER_HEADERS
936 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
937 # define wxUSE_NORLANDER_HEADERS 1
939 # define wxUSE_NORLANDER_HEADERS 0
943 #if defined(__GNUWIN32__)
944 // These don't work as expected for mingw32 and cygwin32
945 #undef wxUSE_MEMORY_TRACING
946 #define wxUSE_MEMORY_TRACING 0
948 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
949 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
951 #undef wxUSE_DEBUG_NEW_ALWAYS
952 #define wxUSE_DEBUG_NEW_ALWAYS 0
954 // Cygwin betas don't have wcslen
955 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
956 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
957 # undef wxUSE_WCHAR_T
958 # define wxUSE_WCHAR_T 0
962 #endif // __GNUWIN32__
964 // MFC duplicates these operators
966 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
967 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
969 #undef wxUSE_DEBUG_NEW_ALWAYS
970 #define wxUSE_DEBUG_NEW_ALWAYS 0
973 // ODBC classes aren't Unicode-compatible yet
979 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
980 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
981 // to implement UUIDs
982 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
983 #undef wxUSE_DRAG_AND_DROP
984 #define wxUSE_DRAG_AND_DROP 0
987 // Only WIN32 supports wxStatusBar95
988 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
989 #undef wxUSE_NATIVE_STATUSBAR
990 #define wxUSE_NATIVE_STATUSBAR 0
993 #if !wxUSE_OWNER_DRAWN
994 #undef wxUSE_CHECKLISTBOX
995 #define wxUSE_CHECKLISTBOX 0
998 // Salford C++ doesn't like some of the memory operator definitions
1000 #undef wxUSE_MEMORY_TRACING
1001 #define wxUSE_MEMORY_TRACING 0
1003 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1004 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1006 #undef wxUSE_DEBUG_NEW_ALWAYS
1007 #define wxUSE_DEBUG_NEW_ALWAYS 0
1009 #undef wxUSE_THREADS
1010 #define wxUSE_THREADS 0
1012 #undef wxUSE_OWNER_DRAWN
1013 #define wxUSE_OWNER_DRAWN 0
1014 #endif // __SALFORDC__
1018 #undef wxUSE_THREADS
1019 #define wxUSE_THREADS 0
1022 #define wxUSE_ODBC 0
1024 #endif // __TWIN32__
1026 // BC++/Win16 can't cope with the amount of data in resource.cpp
1027 #if defined(__WIN16__) && defined(__BORLANDC__)
1028 #undef wxUSE_WX_RESOURCES
1029 #define wxUSE_WX_RESOURCES 0
1032 #define wxUSE_ODBC 0
1034 #undef wxUSE_NEW_GRID
1035 #define wxUSE_NEW_GRID 0
1038 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1039 // BC++ 4.0 can't compile JPEG library
1040 #undef wxUSE_LIBJPEG
1041 #define wxUSE_LIBJPEG 0
1044 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1045 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1046 #undef wxUSE_DEBUG_NEW_ALWAYS
1047 #define wxUSE_DEBUG_NEW_ALWAYS 0
1050 #if defined(__WXMSW__) && defined(__WATCOMC__)
1052 #undef wxUSE_GLCANVAS
1053 #define wxUSE_GLCANVAS 0
1056 #undef wxUSE_WCHAR_T
1057 #define wxUSE_WCHAR_T 0
1060 #if defined(__WXMSW__) && !defined(__WIN32__)
1062 #undef wxUSE_SOCKETS
1063 #define wxUSE_SOCKETS 0
1065 #undef wxUSE_THREADS
1066 #define wxUSE_THREADS 0
1068 #undef wxUSE_TOOLTIPS
1069 #define wxUSE_TOOLTIPS 0
1071 #undef wxUSE_SPINCTRL
1072 #define wxUSE_SPINCTRL 0
1074 #undef wxUSE_SPINBTN
1075 #define wxUSE_SPINBTN 0
1078 #define wxUSE_LIBPNG 0
1080 #undef wxUSE_LIBJPEG
1081 #define wxUSE_LIBJPEG 0
1083 #undef wxUSE_LIBTIFF
1084 #define wxUSE_LIBTIFF 0
1095 #undef wxUSE_GLCANVAS
1096 #define wxUSE_GLCANVAS 0
1098 #undef wxUSE_MS_HTML_HELP
1099 #define wxUSE_MS_HTML_HELP 0
1101 #undef wxUSE_WCHAR_T
1102 #define wxUSE_WCHAR_T 0
1106 // ----------------------------------------------------------------------------
1107 // undef the things which don't make sense for wxBase build
1108 // ----------------------------------------------------------------------------
1113 #define wxUSE_HTML 0
1115 #endif // !wxUSE_GUI
1117 // ----------------------------------------------------------------------------
1118 // check the settings consistency: do it here to abort compilation immediately
1119 // and not almost in the very end when the relevant file fails to compile and
1120 // you need to modify setup.h and rebuild everything
1121 // ----------------------------------------------------------------------------
1123 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1124 #error wxDateTime requires wxLongLong
1127 #if wxUSE_TEXTFILE && !wxUSE_FILE
1128 #error You cannot compile wxTextFile without wxFile
1131 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1132 #error You cannot compile virtual file systems without wxUSE_STREAMS
1135 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1136 #error You cannot compile wxHTML without virtual file systems
1139 // add more tests here...