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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: _window.i
3 // Purpose: SWIG interface for wxWindow
4 //
5 // Author: Robin Dunn
6 //
7 // Created: 24-June-1997
8 // RCS-ID: $Id$
9 // Copyright: (c) 2003 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
12
13 // Not a %module
14
15
16 //---------------------------------------------------------------------------
17
18 %{
19 %}
20
21 MAKE_CONST_WXSTRING(PanelNameStr);
22
23 //---------------------------------------------------------------------------
24 %newgroup
25
26
27 DocStr(wxVisualAttributes,
28 "struct containing all the visual attributes of a control", "");
29
30 struct wxVisualAttributes
31 {
32 %extend {
33 wxVisualAttributes() { return new wxVisualAttributes; }
34 ~wxVisualAttributes() { delete self; }
35 }
36
37 // the font used for control label/text inside it
38 wxFont font;
39
40 // the foreground colour
41 wxColour colFg;
42
43 // the background colour, may be wxNullColour if the controls background
44 // colour is not solid
45 wxColour colBg;
46 };
47
48
49
50
51 enum wxWindowVariant
52 {
53 wxWINDOW_VARIANT_NORMAL, // Normal size
54 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal )
55 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal )
56 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal )
57 wxWINDOW_VARIANT_MAX
58 };
59
60
61 DocStr(wxWindow,
62 "wx.Window is the base class for all windows and represents any visible
63 object on the screen. All controls, top level windows and so on are
64 wx.Windows. Sizers and device contexts are not however, as they don't
65 appear on screen themselves.
66 ",
67 "
68 Styles
69 -------
70 ============================= =====================================
71 wx.SIMPLE_BORDER Displays a thin border around the window.
72
73 wx.DOUBLE_BORDER Displays a double border. Windows and Mac only.
74
75 wx.SUNKEN_BORDER Displays a sunken border.
76
77 wx.RAISED_BORDER Displays a raised border.
78
79 wx.STATIC_BORDER Displays a border suitable for a static
80 control. Windows only.
81
82 wx.NO_BORDER Displays no border, overriding the default
83 border style for the window.
84
85 wx.TRANSPARENT_WINDOW The window is transparent, that is, it
86 will not receive paint events. Windows only.
87
88 wx.TAB_TRAVERSAL Use this to enable tab traversal for
89 non-dialog windows.
90
91 wx.WANTS_CHARS Use this to indicate that the window
92 wants to get all char/key events for
93 all keys - even for keys like TAB or
94 ENTER which are usually used for
95 dialog navigation and which wouldn't
96 be generated without this style. If
97 you need to use this style in order to
98 get the arrows or etc., but would
99 still like to have normal keyboard
100 navigation take place, you should
101 create and send a wxNavigationKeyEvent
102 in response to the key events for Tab
103 and Shift-Tab.
104
105 wx.NO_FULL_REPAINT_ON_RESIZE Disables repainting the window
106 completely when its size is changed.
107 You will have to repaint the new
108 window area manually if you use this
109 style. As of version 2.5.1 this
110 style is on by default. Use
111 wx.FULL_REPAINT_ON_RESIZE to
112 deactivate it.
113
114 wx.VSCROLL Use this style to enable a vertical scrollbar.
115
116 wx.HSCROLL Use this style to enable a horizontal scrollbar.
117
118 wx.ALWAYS_SHOW_SB If a window has scrollbars, disable them
119 instead of hiding them when they are
120 not needed (i.e. when the size of the
121 window is big enough to not require
122 the scrollbars to navigate it). This
123 style is currently only implemented
124 for wxMSW and wxUniversal and does
125 nothing on the other platforms.
126
127 wx.CLIP_CHILDREN Use this style to eliminate flicker caused by
128 the background being repainted, then
129 children being painted over
130 them. Windows only.
131
132 wx.FULL_REPAINT_ON_RESIZE Use this style to force a complete
133 redraw of the window whenever it is
134 resized instead of redrawing just the
135 part of the window affected by
136 resizing. Note that this was the
137 behaviour by default before 2.5.1
138 release and that if you experience
139 redraw problems with the code which
140 previously used to work you may want
141 to try this.
142 ============================= =====================================
143
144
145 Extra Styles
146 ------------
147 ============================= =====================================
148 wx.WS_EX_VALIDATE_RECURSIVELY By default,
149 Validate/TransferDataTo/FromWindow()
150 only work on direct children of
151 the window (compatible
152 behaviour). Set this flag to make
153 them recursively descend into all
154 subwindows.
155
156 wx.WS_EX_BLOCK_EVENTS wx.CommandEvents and the objects of the
157 derived classes are forwarded to
158 the parent window and so on
159 recursively by default. Using this
160 flag for the given window allows
161 to block this propagation at this
162 window, i.e. prevent the events
163 from being propagated further
164 upwards. Dialogs have this flag on
165 by default.
166
167 wx.WS_EX_TRANSIENT Don't use this window as an implicit parent for
168 the other windows: this must be
169 used with transient windows as
170 otherwise there is the risk of
171 creating a dialog/frame with this
172 window as a parent which would
173 lead to a crash if the parent is
174 destroyed before the child.
175
176 wx.WS_EX_PROCESS_IDLE This window should always process idle
177 events, even if the mode set by
178 `wx.IdleEvent.SetMode` is
179 wx.IDLE_PROCESS_SPECIFIED.
180
181 wx.WS_EX_PROCESS_UI_UPDATES This window should always process UI
182 update events, even if the mode
183 set by `wx.UpdateUIEvent.SetMode` is
184 wxUPDATE_UI_PROCESS_SPECIFIED.
185 ============================= =====================================
186
187 ");
188
189
190 MustHaveApp(wxWindow);
191 MustHaveApp(wxWindow::FindFocus);
192 MustHaveApp(wxWindow::GetCapture);
193
194 // This one is not restricted to wxWindow
195 MustHaveApp(GetClassDefaultAttributes);
196
197 class wxWindow : public wxEvtHandler
198 {
199 public:
200 %pythonAppend wxWindow "self._setOORInfo(self)"
201 %pythonAppend wxWindow() ""
202 %typemap(out) wxWindow*; // turn off this typemap
203
204 DocCtorStr(
205 wxWindow(wxWindow* parent, const wxWindowID id=-1,
206 const wxPoint& pos = wxDefaultPosition,
207 const wxSize& size = wxDefaultSize,
208 long style = 0,
209 const wxString& name = wxPyPanelNameStr),
210 "Construct and show a generic Window.", "");
211
212 DocCtorStrName(
213 wxWindow(),
214 "Precreate a Window for 2-phase creation.", "",
215 PreWindow);
216
217 // Turn it back on again
218 %typemap(out) wxWindow* { $result = wxPyMake_wxObject($1, $owner); }
219
220
221 DocDeclStr(
222 bool , Create(wxWindow* parent, const wxWindowID id=-1,
223 const wxPoint& pos = wxDefaultPosition,
224 const wxSize& size = wxDefaultSize,
225 long style = 0,
226 const wxString& name = wxPyPanelNameStr),
227 "Create the GUI part of the Window for 2-phase creation mode.", "");
228
229
230 // deleting the window
231 // -------------------
232
233
234 DocDeclStr(
235 bool , Close( bool force = false ),
236 "This function simply generates a EVT_CLOSE event whose handler usually
237 tries to close the window. It doesn't close the window itself,
238 however. If force is False (the default) then the window's close
239 handler will be allowed to veto the destruction of the window.",
240 "
241 Usually Close is only used with the top level windows (wx.Frame and
242 wx.Dialog classes) as the others are not supposed to have any special
243 EVT_CLOSE logic.
244
245 The close handler should check whether the window is being deleted
246 forcibly, using wx.CloseEvent.GetForce, in which case it should
247 destroy the window using wx.Window.Destroy.
248
249 Note that calling Close does not guarantee that the window will be
250 destroyed; but it provides a way to simulate a manual close of a
251 window, which may or may not be implemented by destroying the
252 window. The default EVT_CLOSE handler for wx.Dialog does not
253 necessarily delete the dialog, since it will simply simulate an
254 wxID_CANCEL event which is handled by the appropriate button event
255 handler and may do anything at all.
256
257 To guarantee that the window will be destroyed, call wx.Window.Destroy
258 instead.");
259
260
261
262 %pythonAppend Destroy "args[0].thisown = 0"
263 DocDeclStr(
264 virtual bool , Destroy(),
265 "Destroys the window safely. Frames and dialogs are not destroyed
266 immediately when this function is called -- they are added to a list
267 of windows to be deleted on idle time, when all the window's events
268 have been processed. This prevents problems with events being sent to
269 non-existent windows.
270
271 Returns True if the window has either been successfully deleted, or it
272 has been added to the list of windows pending real deletion.", "");
273
274
275 DocDeclStr(
276 bool , DestroyChildren(),
277 "Destroys all children of a window. Called automatically by the
278 destructor.", "");
279
280
281 DocDeclStr(
282 bool , IsBeingDeleted() const,
283 "Is the window in the process of being deleted?", "");
284
285
286
287 // window attributes
288 // -----------------
289
290 //DocDeclStr(
291 // virtual void , SetTitle( const wxString& title),
292 // "Sets the window's title. Applicable only to frames and dialogs.", "");
293
294 //DocDeclStr(
295 // virtual wxString , GetTitle() const,
296 // "Gets the window's title. Applicable only to frames and dialogs.", "");
297
298 DocDeclStr(
299 virtual void , SetLabel(const wxString& label),
300 "Set the text which the window shows in its label if applicable.", "");
301
302 DocDeclStr(
303 virtual wxString , GetLabel() const,
304 "Generic way of getting a label from any window, for identification
305 purposes. The interpretation of this function differs from class to
306 class. For frames and dialogs, the value returned is the title. For
307 buttons or static text controls, it is the button text. This function
308 can be useful for meta-programs such as testing tools or special-needs
309 access programs)which need to identify windows by name.", "");
310
311
312 DocDeclStr(
313 virtual void , SetName( const wxString &name ),
314 "Sets the window's name. The window name is used for ressource setting
315 in X, it is not the same as the window title/label", "");
316
317 DocDeclStr(
318 virtual wxString , GetName() const,
319 "Returns the windows name. This name is not guaranteed to be unique;
320 it is up to the programmer to supply an appropriate name in the window
321 constructor or via wx.Window.SetName.", "");
322
323
324 DocDeclStr(
325 void , SetWindowVariant( wxWindowVariant variant ),
326 "Sets the variant of the window/font size to use for this window, if
327 the platform supports variants, for example, wxMac.",
328 "
329 Variant values are:
330
331 ======================== =======================================
332 wx.WINDOW_VARIANT_NORMAL Normal size
333 wx.WINDOW_VARIANT_SMALL Smaller size (about 25 % smaller than normal)
334 wx.WINDOW_VARIANT_MINI Mini size (about 33 % smaller than normal)
335 wx.WINDOW_VARIANT_LARGE Large size (about 25 % larger than normal)
336 ======================== =======================================
337 ");
338
339 DocDeclStr(
340 wxWindowVariant , GetWindowVariant() const,
341 "", "");
342
343
344 DocDeclStr(
345 void , SetId( wxWindowID winid ),
346 "Sets the identifier of the window. Each window has an integer
347 identifier. If the application has not provided one, an identifier
348 will be generated. Normally, the identifier should be provided on
349 creation and should not be modified subsequently.", "");
350
351 DocDeclStr(
352 wxWindowID , GetId() const,
353 "Returns the identifier of the window. Each window has an integer
354 identifier. If the application has not provided one (or the default Id
355 -1 is used) then an unique identifier with a negative value will be
356 generated.", "");
357
358
359 DocDeclStr(
360 static int , NewControlId(),
361 "Generate a control id for the controls which were not given one.", "");
362
363
364 DocDeclStr(
365 static int , NextControlId(int winid),
366 "Get the id of the control following the one with the given
367 autogenerated) id", "");
368
369
370 DocDeclStr(
371 static int , PrevControlId(int winid),
372 "Get the id of the control preceding the one with the given
373 autogenerated) id", "");
374
375
376
377
378 // moving/resizing
379 // ---------------
380
381
382 DocDeclStr(
383 void , SetSize( const wxSize& size ),
384 "Sets the size of the window in pixels.", "");
385
386
387 DocDeclStrName(
388 void , SetSize( int x, int y, int width, int height,
389 int sizeFlags = wxSIZE_AUTO ),
390 "Sets the position and size of the window in pixels. The sizeFlags
391 parameter indicates the interpretation of the other params if they are
392 equal to -1.
393
394 ======================== ======================================
395 wx.SIZE_AUTO A -1 indicates that a class-specific
396 default should be used.
397 wx.SIZE_USE_EXISTING Axisting dimensions should be used if
398 -1 values are supplied.
399 wxSIZE_ALLOW_MINUS_ONE Allow dimensions of -1 and less to be
400 interpreted as real dimensions, not
401 default values.
402 ======================== ======================================
403 ", "",
404 SetDimensions);
405
406
407 DocDeclStrName(
408 void , SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO),
409 "Sets the position and size of the window in pixels using a wx.Rect.", "",
410 SetRect);
411
412
413 DocDeclStrName(
414 void , SetSize( int width, int height ),
415 "Sets the size of the window in pixels.", "",
416 SetSizeWH);
417
418
419 DocDeclStr(
420 void , Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING),
421 "Moves the window to the given position.", "");
422
423 %pythoncode { SetPosition = Move }
424
425
426 DocDeclStrName(
427 void , Move(int x, int y, int flags = wxSIZE_USE_EXISTING),
428 "Moves the window to the given position.", "",
429 MoveXY);
430
431 DocDeclStr(
432 void , SetBestFittingSize(const wxSize& size=wxDefaultSize),
433 "A 'Smart' SetSize that will fill in default size components with the
434 window's *best size* values. Also set's the minsize for use with sizers.", "");
435
436
437
438 DocDeclStr(
439 virtual void , Raise(),
440 "Raises the window to the top of the window hierarchy. In current
441 version of wxWidgets this works both for manage and child windows.", "");
442
443 DocDeclStr(
444 virtual void , Lower(),
445 "Lowers the window to the bottom of the window hierarchy. In current
446 version of wxWidgets this works both for manage and child windows.", "");
447
448
449
450 // client size is the size of the area available for subwindows
451 DocStr(SetClientSize,
452 "This sets the size of the window client area in pixels. Using this
453 function to size a window tends to be more device-independent than
454 wx.Window.SetSize, since the application need not worry about what
455 dimensions the border or title bar have when trying to fit the window
456 around panel items, for example.", "");
457 void SetClientSize( const wxSize& size );
458 %Rename(SetClientSizeWH, void, SetClientSize( int width, int height ));
459 %Rename(SetClientRect, void, SetClientSize(const wxRect& rect));
460
461
462 DocStr(GetPosition, // sets the docstring for both
463 "Get the window's position. Notice that the position is in client
464 coordinates for child windows and screen coordinates for the top level
465 ones, use `GetScreenPosition` if you need screen coordinates for all
466 kinds of windows.", "");
467 wxPoint GetPosition() const;
468
469 DocDeclAName(
470 void, GetPosition(int *OUTPUT, int *OUTPUT) const,
471 "GetPositionTuple() -> (x,y)",
472 GetPositionTuple);
473
474
475 DocStr(GetScreenPosition, // sets the docstring for both
476 "Get the position of the window in screen coordinantes.", "");
477 wxPoint GetScreenPosition() const;
478 DocDeclAName(
479 void, GetScreenPosition(int *OUTPUT, int *OUTPUT) const,
480 "GetScreenPositionTuple() -> (x,y)",
481 GetScreenPositionTuple);
482
483 DocDeclStr(
484 wxRect , GetScreenRect() const,
485 "Returns the size and position of the window in screen coordinantes as
486 a `wx.Rect` object.", "
487 :see: `GetRect`, `GetScreenPosition`");
488
489
490 DocStr(GetSize, "Get the window size.", "");
491 wxSize GetSize() const;
492 DocDeclAName(
493 void, GetSize( int *OUTPUT, int *OUTPUT ) const,
494 "GetSizeTuple() -> (width, height)",
495 GetSizeTuple);
496
497
498
499 DocDeclStr(
500 wxRect , GetRect() const,
501 "Returns the size and position of the window as a `wx.Rect` object.", "");
502
503
504 DocStr(GetClientSize,
505 "This gets the size of the window's 'client area' in pixels. The client
506 area is the area which may be drawn on by the programmer, excluding
507 title bar, border, scrollbars, etc.", "");
508 wxSize GetClientSize() const;
509 DocDeclAName(
510 void, GetClientSize( int *OUTPUT, int *OUTPUT ) const,
511 "GetClientSizeTuple() -> (width, height)",
512 GetClientSizeTuple);
513
514
515
516 DocDeclStr(
517 virtual wxPoint , GetClientAreaOrigin() const,
518 "Get the origin of the client area of the window relative to the
519 window's top left corner (the client area may be shifted because of
520 the borders, scrollbars, other decorations...)", "");
521
522
523 DocDeclStr(
524 wxRect , GetClientRect() const,
525 "Get the client area position and size as a `wx.Rect` object.", "");
526
527
528
529 DocStr(GetBestSize,
530 "This function returns the best acceptable minimal size for the
531 window, if applicable. For example, for a static text control, it will
532 be the minimal size such that the control label is not truncated. For
533 windows containing subwindows (suzh aswx.Panel), the size returned by
534 this function will be the same as the size the window would have had
535 after calling Fit.", "");
536 wxSize GetBestSize() const;
537 DocDeclAName(
538 void, GetBestSize(int *OUTPUT, int *OUTPUT) const,
539 "GetBestSizeTuple() -> (width, height)",
540 GetBestSizeTuple);
541
542
543 DocDeclStr(
544 void , InvalidateBestSize(),
545 "Reset the cached best size value so it will be recalculated the next
546 time it is needed.", "");
547
548 DocDeclStr(
549 void , CacheBestSize(const wxSize& size) const,
550 "Cache the best size so it doesn't need to be calculated again, (at least until
551 some properties of the window change.)", "");
552
553
554 DocDeclStr(
555 wxSize , GetBestFittingSize() const,
556 "This function will merge the window's best size into the window's
557 minimum size, giving priority to the min size components, and returns
558 the results.
559 ", "");
560
561
562 DocDeclStr(
563 wxSize , GetAdjustedBestSize() const,
564 "This method is similar to GetBestSize, except in one
565 thing. GetBestSize should return the minimum untruncated size of the
566 window, while this method will return the largest of BestSize and any
567 user specified minimum size. ie. it is the minimum size the window
568 should currently be drawn at, not the minimal size it can possibly
569 tolerate.", "");
570
571
572
573
574 DocDeclStr(
575 void , Center( int direction = wxBOTH ),
576 "Centers the window. The parameter specifies the direction for
577 cetering, and may be wx.HORIZONTAL, wx.VERTICAL or wx.BOTH. It may
578 also include wx.CENTER_ON_SCREEN flag if you want to center the window
579 on the entire screen and not on its parent window. If it is a
580 top-level window and has no parent then it will always be centered
581 relative to the screen.", "");
582 %pythoncode { Centre = Center }
583
584
585 DocDeclStr(
586 void , CenterOnParent(int dir = wxBOTH),
587 "Center with respect to the the parent window", "");
588 %pythoncode { CentreOnParent = CenterOnParent }
589
590
591
592 DocDeclStr(
593 virtual void , Fit(),
594 "Sizes the window so that it fits around its subwindows. This function
595 won't do anything if there are no subwindows and will only really work
596 correctly if sizers are used for the subwindows layout. Also, if the
597 window has exactly one subwindow it is better (faster and the result
598 is more precise as Fit adds some margin to account for fuzziness of
599 its calculations) to call window.SetClientSize(child.GetSize())
600 instead of calling Fit.", "");
601
602
603 DocDeclStr(
604 virtual void , FitInside(),
605 "Similar to Fit, but sizes the interior (virtual) size of a
606 window. Mainly useful with scrolled windows to reset scrollbars after
607 sizing changes that do not trigger a size event, and/or scrolled
608 windows without an interior sizer. This function similarly won't do
609 anything if there are no subwindows.", "");
610
611
612
613 DocStr(SetSizeHints,
614 "Allows specification of minimum and maximum window sizes, and window
615 size increments. If a pair of values is not set (or set to -1), the
616 default values will be used. If this function is called, the user
617 will not be able to size the window outside the given bounds (if it is
618 a top-level window.) Sizers will also inspect the minimum window size
619 and will use that value if set when calculating layout.
620
621 The resizing increments are only significant under Motif or Xt.", "
622
623 :see: `GetMinSize`, `GetMaxSize`, `SetMinSize`, `SetMaxSize`
624 ");
625 virtual void SetSizeHints( int minW, int minH,
626 int maxW = -1, int maxH = -1,
627 int incW = -1, int incH = -1 );
628 %Rename(SetSizeHintsSz, void, SetSizeHints( const wxSize& minSize,
629 const wxSize& maxSize=wxDefaultSize,
630 const wxSize& incSize=wxDefaultSize));
631
632
633 DocStr(SetVirtualSizeHints,
634 "Allows specification of minimum and maximum virtual window sizes. If a
635 pair of values is not set (or set to -1), the default values will be
636 used. If this function is called, the user will not be able to size
637 the virtual area of the window outside the given bounds.", "");
638 virtual void SetVirtualSizeHints( int minW, int minH,
639 int maxW = -1, int maxH = -1 );
640 %Rename(SetVirtualSizeHintsSz, void, SetVirtualSizeHints(
641 const wxSize& minSize, const wxSize& maxSize=wxDefaultSize));
642
643
644
645 DocDeclStr(
646 virtual wxSize , GetMaxSize() const,
647 "", "");
648
649 DocDeclStr(
650 virtual wxSize , GetMinSize() const,
651 "", "");
652
653 DocDeclStr(
654 void , SetMinSize(const wxSize& minSize),
655 "A more convenient method than `SetSizeHints` for setting just the
656 min size.", "");
657
658 DocDeclStr(
659 void , SetMaxSize(const wxSize& maxSize),
660 "A more convenient method than `SetSizeHints` for setting just the
661 max size.", "");
662
663
664
665 DocDeclStr(
666 virtual int , GetMinWidth() const,
667 "", "");
668
669 DocDeclStr(
670 virtual int , GetMinHeight() const,
671 "", "");
672
673 DocDeclStr(
674 int , GetMaxWidth() const,
675 "", "");
676
677 DocDeclStr(
678 int , GetMaxHeight() const,
679 "", "");
680
681
682
683 DocStr(SetVirtualSize,
684 "Set the the virtual size of a window in pixels. For most windows this
685 is just the client area of the window, but for some like scrolled
686 windows it is more or less independent of the screen window size.", "");
687 void SetVirtualSize(const wxSize& size );
688 %Rename(SetVirtualSizeWH, void, SetVirtualSize( int w, int h ));
689
690
691 DocStr(GetVirtualSize,
692 "Get the the virtual size of the window in pixels. For most windows
693 this is just the client area of the window, but for some like scrolled
694 windows it is more or less independent of the screen window size.", "");
695 wxSize GetVirtualSize() const;
696 DocDeclAName(
697 void, GetVirtualSize( int *OUTPUT, int *OUTPUT ) const,
698 "GetVirtualSizeTuple() -> (width, height)",
699 GetVirtualSizeTuple);
700
701
702 // TODO: using directors?
703 // // Override these methods for windows that have a virtual size
704 // // independent of their client size. eg. the virtual area of a
705 // // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
706 // virtual void DoSetVirtualSize( int x, int y );
707 // virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; }
708
709
710 DocDeclStr(
711 virtual wxSize , GetBestVirtualSize() const,
712 "Return the largest of ClientSize and BestSize (as determined by a
713 sizer, interior children, or other means)", "");
714
715
716
717 // window state
718 // ------------
719
720 DocDeclStr(
721 virtual bool , Show( bool show = true ),
722 "Shows or hides the window. You may need to call Raise for a top level
723 window if you want to bring it to top, although this is not needed if
724 Show is called immediately after the frame creation. Returns True if
725 the window has been shown or hidden or False if nothing was done
726 because it already was in the requested state.", "");
727
728 DocDeclStr(
729 bool , Hide(),
730 "Equivalent to calling Show(False).", "");
731
732
733 DocDeclStr(
734 virtual bool , Enable( bool enable = true ),
735 "Enable or disable the window for user input. Note that when a parent
736 window is disabled, all of its children are disabled as well and they
737 are reenabled again when the parent is. Returns true if the window
738 has been enabled or disabled, false if nothing was done, i.e. if the
739 window had already been in the specified state.", "");
740
741 DocDeclStr(
742 bool , Disable(),
743 "Disables the window, same as Enable(false).", "");
744
745
746 DocDeclStr(
747 bool , IsShown() const,
748 "Returns true if the window is shown, false if it has been hidden.", "");
749
750 DocDeclStr(
751 bool , IsEnabled() const,
752 "Returns true if the window is enabled for input, false otherwise.", "");
753
754
755
756
757 DocDeclStr(
758 virtual void , SetWindowStyleFlag( long style ),
759 "Sets the style of the window. Please note that some styles cannot be
760 changed after the window creation and that Refresh() might need to be
761 called after changing the others for the change to take place
762 immediately.", "");
763
764 DocDeclStr(
765 virtual long , GetWindowStyleFlag() const,
766 "Gets the window style that was passed to the constructor or Create
767 method.", "");
768
769 %pythoncode { SetWindowStyle = SetWindowStyleFlag; GetWindowStyle = GetWindowStyleFlag }
770
771
772 DocDeclStr(
773 bool , HasFlag(int flag) const,
774 "Test if the given style is set for this window.", "");
775
776
777 DocDeclStr(
778 virtual bool , IsRetained() const,
779 "Returns true if the window is retained, false otherwise. Retained
780 windows are only available on X platforms.", "");
781
782
783
784 DocDeclStr(
785 virtual void , SetExtraStyle(long exStyle),
786 "Sets the extra style bits for the window. Extra styles are the less
787 often used style bits which can't be set with the constructor or with
788 SetWindowStyleFlag()", "");
789
790 DocDeclStr(
791 long , GetExtraStyle() const,
792 "Returns the extra style bits for the window.", "");
793
794
795
796 DocDeclStr(
797 virtual void , MakeModal(bool modal = true),
798 "Disables all other windows in the application so that the user can
799 only interact with this window. Passing False will reverse this
800 effect.", "");
801
802
803
804 DocDeclStr(
805 virtual void , SetThemeEnabled(bool enableTheme),
806 "This function tells a window if it should use the system's \"theme\"
807 code to draw the windows' background instead if its own background
808 drawing code. This will only have an effect on platforms that support
809 the notion of themes in user defined windows. One such platform is
810 GTK+ where windows can have (very colourful) backgrounds defined by a
811 user's selected theme.
812
813 Dialogs, notebook pages and the status bar have this flag set to true
814 by default so that the default look and feel is simulated best.", "");
815
816 DocDeclStr(
817 virtual bool , GetThemeEnabled() const,
818 "Return the themeEnabled flag.", "");
819
820
821 // TODO with directors
822 // // controls by default inherit the colours of their parents, if a
823 // // particular control class doesn't want to do it, it can override
824 // // ShouldInheritColours() to return False
825 // virtual bool ShouldInheritColours() const;
826
827
828
829
830
831 // focus and keyboard handling
832 // ---------------------------
833
834
835 DocDeclStr(
836 virtual void , SetFocus(),
837 "Set's the focus to this window, allowing it to receive keyboard input.", "");
838
839 DocDeclStr(
840 virtual void , SetFocusFromKbd(),
841 "Set focus to this window as the result of a keyboard action. Normally
842 only called internally.", "");
843
844
845
846 DocDeclStr(
847 static wxWindow *, FindFocus(),
848 "Returns the window or control that currently has the keyboard focus,
849 or None.", "");
850
851
852 DocDeclStr(
853 virtual bool , AcceptsFocus() const,
854 "Can this window have focus?", "");
855
856
857 DocDeclStr(
858 virtual bool , AcceptsFocusFromKeyboard() const,
859 "Can this window be given focus by keyboard navigation? if not, the
860 only way to give it focus (provided it accepts it at all) is to click
861 it.", "");
862
863
864
865
866 DocDeclStr(
867 virtual wxWindow *, GetDefaultItem() const,
868 "Get the default child of this parent, i.e. the one which is activated
869 by pressing <Enter> such as the OK button on a wx.Dialog.", "");
870
871 DocDeclStr(
872 virtual wxWindow *, SetDefaultItem(wxWindow * child),
873 "Set this child as default, return the old default.", "");
874
875 DocDeclStr(
876 virtual void , SetTmpDefaultItem(wxWindow * win),
877 "Set this child as temporary default", "");
878
879
880 DocDeclAStr(
881 virtual bool , Navigate(int flags = wxNavigationKeyEvent::IsForward),
882 "Navigate(self, int flags=NavigationKeyEvent.IsForward) -> bool",
883 "Does keyboard navigation from this window to another, by sending a
884 `wx.NavigationKeyEvent`.", "
885
886 :param flags: A combination of the ``IsForward`` or ``IsBackward``
887 and the ``WinChange`` values in the `wx.NavigationKeyEvent`
888 class, which determine if the navigation should be in forward
889 or reverse order, and if it should be able to cross parent
890 window boundaries, such as between notebook pages or MDI child
891 frames. Typically the status of the Shift key (for forward or
892 backward) or the Control key (for WinChange) would be used to
893 determine how to set the flags.
894
895 One situation in which you may wish to call this method is from a text
896 control custom keypress handler to do the default navigation behaviour
897 for the tab key, since the standard default behaviour for a multiline
898 text control with the wx.TE_PROCESS_TAB style is to insert a tab and
899 not navigate to the next control.");
900
901
902
903 DocDeclStr(
904 void , MoveAfterInTabOrder(wxWindow *win),
905 "Moves this window in the tab navigation order after the specified
906 sibling window. This means that when the user presses the TAB key on
907 that other window, the focus switches to this window.
908
909 The default tab order is the same as creation order. This function
910 and `MoveBeforeInTabOrder` allow to change it after creating all the
911 windows.
912 ", "");
913
914
915 DocDeclStr(
916 void , MoveBeforeInTabOrder(wxWindow *win),
917 "Same as `MoveAfterInTabOrder` except that it inserts this window just
918 before win instead of putting it right after it.", "");
919
920
921
922
923
924
925
926
927 // parent/children relations
928 // -------------------------
929
930
931 //wxWindowList& GetChildren(); // TODO: Do a typemap or a wrapper for wxWindowList
932 %extend {
933 DocStr(GetChildren,
934 "Returns a list of the window's children. NOTE: Currently this is a
935 copy of the child window list maintained by the window, so the return
936 value of this function is only valid as long as the window's children
937 do not change.", "");
938 PyObject* GetChildren() {
939 wxWindowList& list = self->GetChildren();
940 return wxPy_ConvertList(&list);
941 }
942 }
943
944 DocDeclStr(
945 wxWindow *, GetParent() const,
946 "Returns the parent window of this window, or None if there isn't one.", "");
947
948 DocDeclStr(
949 wxWindow *, GetGrandParent() const,
950 "Returns the parent of the parent of this window, or None if there
951 isn't one.", "");
952
953
954
955 DocDeclStr(
956 virtual bool , IsTopLevel() const,
957 "Returns true if the given window is a top-level one. Currently all
958 frames and dialogs are always considered to be top-level windows (even
959 if they have a parent window).", "");
960
961
962 // change the real parent of this window, return True if the parent
963 // was changed, False otherwise (error or newParent == oldParent)
964 DocDeclStr(
965 virtual bool , Reparent( wxWindow *newParent ),
966 "Reparents the window, i.e the window will be removed from its current
967 parent window (e.g. a non-standard toolbar in a wxFrame) and then
968 re-inserted into another. Available on Windows and GTK. Returns True
969 if the parent was changed, False otherwise (error or newParent ==
970 oldParent)", "");
971
972
973 DocDeclStr(
974 virtual void , AddChild( wxWindow *child ),
975 "Adds a child window. This is called automatically by window creation
976 functions so should not be required by the application programmer.", "");
977
978 DocDeclStr(
979 virtual void , RemoveChild( wxWindow *child ),
980 "Removes a child window. This is called automatically by window
981 deletion functions so should not be required by the application
982 programmer.", "");
983
984
985 DocStr(SetDoubleBuffered,
986 "Currently wxGTK2 only.", "");
987 #ifdef __WXGTK__
988 void SetDoubleBuffered(bool on);
989 #else
990 %extend {
991 void SetDoubleBuffered(bool on) {}
992 }
993 #endif
994
995
996 // looking for windows
997 // -------------------
998
999 DocDeclStrName(
1000 wxWindow *, FindWindow( long winid ),
1001 "Find a chld of this window by window ID", "",
1002 FindWindowById);
1003
1004 DocDeclStrName(
1005 wxWindow *, FindWindow( const wxString& name ),
1006 "Find a child of this window by name", "",
1007 FindWindowByName);
1008
1009
1010
1011 // event handler stuff
1012 // -------------------
1013
1014 DocDeclStr(
1015 wxEvtHandler *, GetEventHandler() const,
1016 "Returns the event handler for this window. By default, the window is
1017 its own event handler.", "");
1018
1019
1020 DocDeclStr(
1021 void , SetEventHandler( wxEvtHandler *handler ),
1022 "Sets the event handler for this window. An event handler is an object
1023 that is capable of processing the events sent to a window. By default,
1024 the window is its own event handler, but an application may wish to
1025 substitute another, for example to allow central implementation of
1026 event-handling for a variety of different window classes.
1027
1028 It is usually better to use `wx.Window.PushEventHandler` since this sets
1029 up a chain of event handlers, where an event not handled by one event
1030 handler is handed to the next one in the chain.", "");
1031
1032
1033 DocDeclStr(
1034 void , PushEventHandler( wxEvtHandler *handler ),
1035 "Pushes this event handler onto the event handler stack for the window.
1036 An event handler is an object that is capable of processing the events
1037 sent to a window. By default, the window is its own event handler, but
1038 an application may wish to substitute another, for example to allow
1039 central implementation of event-handling for a variety of different
1040 window classes.
1041
1042 wx.Window.PushEventHandler allows an application to set up a chain of
1043 event handlers, where an event not handled by one event handler is
1044 handed to the next one in the chain. Use `wx.Window.PopEventHandler` to
1045 remove the event handler.", "");
1046
1047
1048 DocDeclStr(
1049 wxEvtHandler *, PopEventHandler( bool deleteHandler = false ),
1050 "Removes and returns the top-most event handler on the event handler
1051 stack. If deleteHandler is True then the wx.EvtHandler object will be
1052 destroyed after it is popped.", "");
1053
1054
1055 DocDeclStr(
1056 bool , RemoveEventHandler(wxEvtHandler *handler),
1057 "Find the given handler in the event handler chain and remove (but not
1058 delete) it from the event handler chain, return True if it was found
1059 and False otherwise (this also results in an assert failure so this
1060 function should only be called when the handler is supposed to be
1061 there.)", "");
1062
1063
1064
1065
1066 // validators
1067 // ----------
1068
1069 // a window may have an associated validator which is used to control
1070 // user input
1071 DocDeclStr(
1072 virtual void , SetValidator( const wxValidator &validator ),
1073 "Deletes the current validator (if any) and sets the window validator,
1074 having called wx.Validator.Clone to create a new validator of this
1075 type.", "");
1076
1077 DocDeclStr(
1078 virtual wxValidator *, GetValidator(),
1079 "Returns a pointer to the current validator for the window, or None if
1080 there is none.", "");
1081
1082
1083 DocDeclStr(
1084 virtual bool , Validate(),
1085 "Validates the current values of the child controls using their
1086 validators. If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
1087 style flag set, the method will also call Validate() of all child
1088 windows. Returns false if any of the validations failed.", "");
1089
1090
1091 DocDeclStr(
1092 virtual bool , TransferDataToWindow(),
1093 "Transfers values to child controls from data areas specified by their
1094 validators. If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
1095 style flag set, the method will also call TransferDataToWindow() of
1096 all child windows.", "");
1097
1098 DocDeclStr(
1099 virtual bool , TransferDataFromWindow(),
1100 "Transfers values from child controls to data areas specified by their
1101 validators. Returns false if a transfer failed. If the window has
1102 wx.WS_EX_VALIDATE_RECURSIVELY extra style flag set, the method will
1103 also call TransferDataFromWindow() of all child windows.", "");
1104
1105
1106 DocDeclStr(
1107 virtual void , InitDialog(),
1108 "Sends an EVT_INIT_DIALOG event, whose handler usually transfers data
1109 to the dialog via validators.", "");
1110
1111
1112
1113
1114 // accelerators
1115 // ------------
1116
1117 DocDeclStr(
1118 virtual void , SetAcceleratorTable( const wxAcceleratorTable& accel ),
1119 "Sets the accelerator table for this window.", "");
1120
1121 DocDeclStr(
1122 wxAcceleratorTable *, GetAcceleratorTable(),
1123 "Gets the accelerator table for this window.", "");
1124
1125
1126
1127
1128
1129 // hot keys (system wide accelerators)
1130 // -----------------------------------
1131 %extend {
1132 DocStr(RegisterHotKey,
1133 "Registers a system wide hotkey. Every time the user presses the hotkey
1134 registered here, this window will receive a hotkey event. It will
1135 receive the event even if the application is in the background and
1136 does not have the input focus because the user is working with some
1137 other application. To bind an event handler function to this hotkey
1138 use EVT_HOTKEY with an id equal to hotkeyId. Returns True if the
1139 hotkey was registered successfully.", "");
1140 bool RegisterHotKey(int hotkeyId, int modifiers, int keycode) {
1141 %#if wxUSE_HOTKEY
1142 return self->RegisterHotKey(hotkeyId, modifiers, keycode);
1143 %#else
1144 return false;
1145 %#endif
1146 }
1147
1148
1149 DocStr(UnregisterHotKey,
1150 "Unregisters a system wide hotkey.", "");
1151 bool UnregisterHotKey(int hotkeyId) {
1152 #if wxUSE_HOTKEY
1153 return self->UnregisterHotKey(hotkeyId);
1154 #else
1155 return false;
1156 #endif
1157 }
1158 }
1159
1160
1161
1162 // "dialog units" translations
1163 // ---------------------------
1164
1165 DocStr(ConvertDialogToPixels,
1166 "Converts a point or size from dialog units to pixels. Dialog units
1167 are used for maintaining a dialog's proportions even if the font
1168 changes. For the x dimension, the dialog units are multiplied by the
1169 average character width and then divided by 4. For the y dimension,
1170 the dialog units are multiplied by the average character height and
1171 then divided by 8.", "");
1172 %Rename(ConvertDialogPointToPixels, wxPoint, ConvertDialogToPixels(const wxPoint& pt));
1173 %Rename(ConvertDialogSizeToPixels, wxSize, ConvertDialogToPixels(const wxSize& sz));
1174 %Rename(DLG_PNT, wxPoint, ConvertDialogToPixels(const wxPoint& pt));
1175 %Rename(DLG_SZE, wxSize, ConvertDialogToPixels(const wxSize& sz));
1176
1177
1178 DocStr(ConvertPixelPointToDialog,
1179 "Converts a point or size from pixels to dialog units. Dialog units
1180 are used for maintaining a dialog's proportions even if the font
1181 changes. For the x dimension, the dialog units are multiplied by the
1182 average character width and then divided by 4. For the y dimension,
1183 the dialog units are multiplied by the average character height and
1184 then divided by 8.", "");
1185 %Rename(ConvertPixelPointToDialog, wxPoint, ConvertPixelsToDialog(const wxPoint& pt));
1186 %Rename(ConvertPixelSizeToDialog, wxSize, ConvertPixelsToDialog(const wxSize& sz));
1187
1188
1189
1190 // mouse functions
1191 // ---------------
1192
1193 DocDeclStr(
1194 virtual void , WarpPointer(int x, int y),
1195 "Moves the pointer to the given position on the window.
1196
1197 NOTE: This function is not supported under Mac because Apple Human
1198 Interface Guidelines forbid moving the mouse cursor programmatically.", "");
1199
1200
1201 DocDeclStr(
1202 void , CaptureMouse(),
1203 "Directs all mouse input to this window. Call wx.Window.ReleaseMouse to
1204 release the capture.
1205
1206 Note that wxWindows maintains the stack of windows having captured the
1207 mouse and when the mouse is released the capture returns to the window
1208 which had had captured it previously and it is only really released if
1209 there were no previous window. In particular, this means that you must
1210 release the mouse as many times as you capture it.", "");
1211
1212 DocDeclStr(
1213 void , ReleaseMouse(),
1214 "Releases mouse input captured with wx.Window.CaptureMouse.", "");
1215
1216
1217 DocDeclStr(
1218 static wxWindow *, GetCapture(),
1219 "Returns the window which currently captures the mouse or None", "");
1220
1221
1222 DocDeclStr(
1223 virtual bool , HasCapture() const,
1224 "Returns true if this window has the current mouse capture.", "");
1225
1226
1227
1228
1229
1230 // painting the window
1231 // -------------------
1232
1233 DocDeclStr(
1234 virtual void , Refresh( bool eraseBackground = true,
1235 const wxRect *rect = NULL ),
1236 "Mark the specified rectangle (or the whole window) as \"dirty\" so it
1237 will be repainted. Causes an EVT_PAINT event to be generated and sent
1238 to the window.", "");
1239
1240
1241 DocDeclStr(
1242 void , RefreshRect(const wxRect& rect, bool eraseBackground = true),
1243 "Redraws the contents of the given rectangle: the area inside it will
1244 be repainted. This is the same as Refresh but has a nicer syntax.", "");
1245
1246
1247 DocDeclStr(
1248 virtual void , Update(),
1249 "Calling this method immediately repaints the invalidated area of the
1250 window instead of waiting for the EVT_PAINT event to happen, (normally
1251 this would usually only happen when the flow of control returns to the
1252 event loop.) Notice that this function doesn't refresh the window and
1253 does nothing if the window has been already repainted. Use Refresh
1254 first if you want to immediately redraw the window (or some portion of
1255 it) unconditionally.", "");
1256
1257
1258 DocDeclStr(
1259 virtual void , ClearBackground(),
1260 "Clears the window by filling it with the current background
1261 colour. Does not cause an erase background event to be generated.", "");
1262
1263
1264
1265 DocDeclStr(
1266 virtual void , Freeze(),
1267 "Freezes the window or, in other words, prevents any updates from
1268 taking place on screen, the window is not redrawn at all. Thaw must be
1269 called to reenable window redrawing. Calls to Freeze/Thaw may be
1270 nested, with the actual Thaw being delayed until all the nesting has
1271 been undone.
1272
1273 This method is useful for visual appearance optimization (for example,
1274 it is a good idea to use it before inserting large amount of text into
1275 a wxTextCtrl under wxGTK) but is not implemented on all platforms nor
1276 for all controls so it is mostly just a hint to wxWindows and not a
1277 mandatory directive.", "");
1278
1279
1280 DocDeclStr(
1281 virtual void , Thaw(),
1282 "Reenables window updating after a previous call to Freeze. Calls to
1283 Freeze/Thaw may be nested, so Thaw must be called the same number of
1284 times that Freeze was before the window will be updated.", "");
1285
1286
1287 DocDeclStr(
1288 virtual void , PrepareDC( wxDC & dc ),
1289 "Call this function to prepare the device context for drawing a
1290 scrolled image. It sets the device origin according to the current
1291 scroll position.", "");
1292
1293
1294 DocDeclStr(
1295 wxRegion& , GetUpdateRegion(),
1296 "Returns the region specifying which parts of the window have been
1297 damaged. Should only be called within an EVT_PAINT handler.", "");
1298
1299
1300 DocDeclStr(
1301 wxRect , GetUpdateClientRect() const,
1302 "Get the update rectangle region bounding box in client coords.", "");
1303
1304
1305 DocStr(IsExposed,
1306 "Returns true if the given point or rectangle area has been exposed
1307 since the last repaint. Call this in an paint event handler to
1308 optimize redrawing by only redrawing those areas, which have been
1309 exposed.", "");
1310 bool IsExposed( int x, int y, int w=1, int h=1 ) const;
1311 %Rename(IsExposedPoint, bool, IsExposed( const wxPoint& pt ) const);
1312 %Rename(IsExposedRect, bool, IsExposed( const wxRect& rect ) const);
1313
1314
1315
1316 // colours, fonts and cursors
1317 // --------------------------
1318
1319
1320 DocDeclStr(
1321 virtual wxVisualAttributes , GetDefaultAttributes() const,
1322 "Get the default attributes for an instance of this class. This is
1323 useful if you want to use the same font or colour in your own control
1324 as in a standard control -- which is a much better idea than hard
1325 coding specific colours or fonts which might look completely out of
1326 place on the user's system, especially if it uses themes.", "");
1327
1328
1329 DocDeclStr(
1330 static wxVisualAttributes ,
1331 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL),
1332 "Get the default attributes for this class. This is useful if you want
1333 to use the same font or colour in your own control as in a standard
1334 control -- which is a much better idea than hard coding specific
1335 colours or fonts which might look completely out of place on the
1336 user's system, especially if it uses themes.
1337
1338 The variant parameter is only relevant under Mac currently and is
1339 ignore under other platforms. Under Mac, it will change the size of
1340 the returned font. See `wx.Window.SetWindowVariant` for more about
1341 this.", "");
1342
1343
1344 DocDeclStr(
1345 virtual bool , SetBackgroundColour( const wxColour &colour ),
1346 "Sets the background colour of the window. Returns True if the colour
1347 was changed. The background colour is usually painted by the default
1348 EVT_ERASE_BACKGROUND event handler function under Windows and
1349 automatically under GTK. Using `wx.NullColour` will reset the window
1350 to the default background colour.
1351
1352 Note that setting the background colour may not cause an immediate
1353 refresh, so you may wish to call `ClearBackground` or `Refresh` after
1354 calling this function.
1355
1356 Using this function will disable attempts to use themes for this
1357 window, if the system supports them. Use with care since usually the
1358 themes represent the appearance chosen by the user to be used for all
1359 applications on the system.", "");
1360
1361 DocDeclStr(
1362 void , SetOwnBackgroundColour(const wxColour& colour),
1363 "", "");
1364
1365
1366
1367 DocDeclStr(
1368 virtual bool , SetForegroundColour( const wxColour &colour ),
1369 "Sets the foreground colour of the window. Returns True is the colour
1370 was changed. The interpretation of foreground colour is dependent on
1371 the window class; it may be the text colour or other colour, or it may
1372 not be used at all.", "");
1373
1374 DocDeclStr(
1375 void , SetOwnForegroundColour(const wxColour& colour),
1376 "", "");
1377
1378
1379
1380 DocDeclStr(
1381 wxColour , GetBackgroundColour() const,
1382 "Returns the background colour of the window.", "");
1383
1384 DocDeclStr(
1385 wxColour , GetForegroundColour() const,
1386 "Returns the foreground colour of the window. The interpretation of
1387 foreground colour is dependent on the window class; it may be the text
1388 colour or other colour, or it may not be used at all.", "");
1389
1390 DocDeclStr(
1391 bool , InheritsBackgroundColour() const,
1392 "", "");
1393
1394 DocDeclStr(
1395 bool , UseBgCol() const,
1396 "", "");
1397
1398
1399 // TODO:
1400 // // if the window shouldn't inherit its colour from the parent, override
1401 // // this function to return true
1402 // //
1403 // // this is currently only used by wxMSW and wxUniv but should be useful for
1404 // // the other ports too
1405 // virtual bool ProvidesBackground() const;
1406
1407
1408 // Set/get the background style.
1409 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
1410 DocDeclStr(
1411 virtual bool , SetBackgroundStyle(wxBackgroundStyle style),
1412 "Returns the background style of the window. The background style
1413 indicates how the background of the window is drawn.
1414
1415 ====================== ========================================
1416 wx.BG_STYLE_SYSTEM The background colour or pattern should
1417 be determined by the system
1418 wx.BG_STYLE_COLOUR The background should be a solid colour
1419 wx.BG_STYLE_CUSTOM The background will be implemented by the
1420 application.
1421 ====================== ========================================
1422
1423 On GTK+, use of wx.BG_STYLE_CUSTOM allows the flicker-free drawing of
1424 a custom background, such as a tiled bitmap. Currently the style has
1425 no effect on other platforms.
1426
1427 :see: `GetBackgroundStyle`, `SetBackgroundColour`", "");
1428
1429 DocDeclStr(
1430 virtual wxBackgroundStyle , GetBackgroundStyle() const,
1431 "Returns the background style of the window.
1432
1433 :see: `SetBackgroundStyle`", "");
1434
1435
1436 DocDeclStr(
1437 bool , HasTransparentBackground(),
1438 "Returns True if this window's background is transparent (as, for
1439 example, for `wx.StaticText`) and should show the parent window's
1440 background.
1441
1442 This method is mostly used internally by the library itself and you
1443 normally shouldn't have to call it. You may, however, have to override
1444 it in your custom control classes to ensure that background is painted
1445 correctly.", "");
1446
1447
1448 DocDeclStr(
1449 virtual bool , SetCursor( const wxCursor &cursor ),
1450 "Sets the window's cursor. Notice that the window cursor also sets it
1451 for the children of the window implicitly.
1452
1453 The cursor may be wx.NullCursor in which case the window cursor will
1454 be reset back to default.", "");
1455
1456 DocDeclStr(
1457 wxCursor , GetCursor(),
1458 "Return the cursor associated with this window.", "");
1459
1460
1461
1462 DocDeclStr(
1463 virtual bool , SetFont( const wxFont &font ),
1464 "Sets the font for this window.", "");
1465
1466 DocDeclStr(
1467 void , SetOwnFont(const wxFont& font),
1468 "", "");
1469
1470
1471
1472 DocDeclStr(
1473 wxFont , GetFont(),
1474 "Returns the default font used for this window.", "");
1475
1476
1477
1478 %disownarg( wxCaret *caret );
1479 DocDeclStr(
1480 void , SetCaret(wxCaret *caret),
1481 "Sets the caret associated with the window.", "");
1482 %cleardisown( wxCaret *caret );
1483
1484 DocDeclStr(
1485 wxCaret *, GetCaret() const,
1486 "Returns the caret associated with the window.", "");
1487
1488
1489
1490 DocDeclStr(
1491 virtual int , GetCharHeight() const,
1492 "Get the (average) character size for the current font.", "");
1493
1494 DocDeclStr(
1495 virtual int , GetCharWidth() const,
1496 "Get the (average) character size for the current font.", "");
1497
1498
1499
1500 DocDeclAStr(
1501 void, GetTextExtent(const wxString& string, int *OUTPUT, int *OUTPUT),
1502 "GetTextExtent(String string) -> (width, height)",
1503 "Get the width and height of the text using the current font.", "");
1504 DocDeclAStrName(
1505 void, GetTextExtent(const wxString& string,
1506 int *OUTPUT, int *OUTPUT, int *OUTPUT, int* OUTPUT,
1507 const wxFont* font = NULL),
1508 "GetFullTextExtent(String string, Font font=None) ->\n (width, height, descent, externalLeading)",
1509 "Get the width, height, decent and leading of the text using the
1510 current or specified font.", "",
1511 GetFullTextExtent);
1512
1513
1514
1515 // client <-> screen coords
1516 // ------------------------
1517
1518 %apply int * INOUT { int* x, int* y };
1519
1520 // translate to/from screen/client coordinates
1521 DocDeclAStrName(
1522 void , ClientToScreen( int *x, int *y ) const,
1523 "ClientToScreenXY(int x, int y) -> (x,y)",
1524 "Converts to screen coordinates from coordinates relative to this window.", "",
1525 ClientToScreenXY);
1526
1527 DocDeclAStrName(
1528 void , ScreenToClient( int *x, int *y ) const,
1529 "ScreenToClientXY(int x, int y) -> (x,y)",
1530 "Converts from screen to client window coordinates.", "",
1531 ScreenToClientXY);
1532
1533
1534 DocDeclStr(
1535 wxPoint , ClientToScreen(const wxPoint& pt) const,
1536 "Converts to screen coordinates from coordinates relative to this window.", "");
1537
1538 DocDeclStr(
1539 wxPoint , ScreenToClient(const wxPoint& pt) const,
1540 "Converts from screen to client window coordinates.", "");
1541
1542
1543
1544 DocDeclStrName(
1545 wxHitTest , HitTest(wxCoord x, wxCoord y) const,
1546 "Test where the given (in client coords) point lies", "",
1547 HitTestXY);
1548
1549 DocDeclStr(
1550 wxHitTest , HitTest(const wxPoint& pt) const,
1551 "Test where the given (in client coords) point lies", "");
1552
1553
1554
1555
1556 // misc
1557 // ----
1558
1559 %nokwargs GetBorder;
1560 DocDeclStr(
1561 wxBorder , GetBorder(long flags) const,
1562 "Get the window border style from the given flags: this is different
1563 from simply doing flags & wxBORDER_MASK because it uses
1564 GetDefaultBorder() to translate wxBORDER_DEFAULT to something
1565 reasonable.
1566 ", "");
1567
1568 DocDeclStr(
1569 wxBorder , GetBorder() const,
1570 "Get border for the flags of this window", "");
1571
1572
1573
1574
1575 DocDeclStr(
1576 virtual void , UpdateWindowUI(long flags = wxUPDATE_UI_NONE),
1577 "This function sends EVT_UPDATE_UI events to the window. The particular
1578 implementation depends on the window; for example a wx.ToolBar will
1579 send an update UI event for each toolbar button, and a wx.Frame will
1580 send an update UI event for each menubar menu item. You can call this
1581 function from your application to ensure that your UI is up-to-date at
1582 a particular point in time (as far as your EVT_UPDATE_UI handlers are
1583 concerned). This may be necessary if you have called
1584 `wx.UpdateUIEvent.SetMode` or `wx.UpdateUIEvent.SetUpdateInterval` to
1585 limit the overhead that wxWindows incurs by sending update UI events
1586 in idle time.",
1587 "
1588 The flags should be a bitlist of one or more of the following values:
1589
1590 ===================== ==============================
1591 wx.UPDATE_UI_NONE No particular value
1592 wx.UPDATE_UI_RECURSE Call the function for descendants
1593 wx.UPDATE_UI_FROMIDLE Invoked from OnIdle
1594 ===================== ==============================
1595
1596 If you are calling this function from an OnIdle function, make sure
1597 you pass the wx.UPDATE_UI_FROMIDLE flag, since this tells the window
1598 to only update the UI elements that need to be updated in idle
1599 time. Some windows update their elements only when necessary, for
1600 example when a menu is about to be shown. The following is an example
1601 of how to call UpdateWindowUI from an idle function::
1602
1603 def OnIdle(self, evt):
1604 if wx.UpdateUIEvent.CanUpdate(self):
1605 self.UpdateWindowUI(wx.UPDATE_UI_FROMIDLE);
1606 ");
1607
1608
1609 // TODO: using directors?
1610 // // do the window-specific processing after processing the update event
1611 // virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1612
1613
1614 DocStr(PopupMenu,
1615 "Pops up the given menu at the specified coordinates, relative to this window,
1616 and returns control when the user has dismissed the menu. If a menu item is
1617 selected, the corresponding menu event is generated and will be processed as
1618 usual. If the default position is given then the current position of the
1619 mouse cursor will be used.", "");
1620 %Rename(PopupMenuXY, bool, PopupMenu(wxMenu *menu, int x=-1, int y=-1));
1621 bool PopupMenu(wxMenu *menu, const wxPoint& pos=wxDefaultPosition);
1622
1623
1624
1625
1626 %extend {
1627 DocStr(GetHandle,
1628 "Returns the platform-specific handle (as a long integer) of the
1629 physical window. Currently on wxMac it returns the handle of the
1630 toplevel parent of the window.", "");
1631 long GetHandle() {
1632 return wxPyGetWinHandle(self);
1633 }
1634 }
1635
1636 DocStr(
1637 AssociateHandle,
1638 "Associate the window with a new native handle", "");
1639 %extend {
1640 void AssociateHandle(long handle) {
1641 self->AssociateHandle((WXWidget)handle);
1642 }
1643 }
1644
1645
1646 DocDeclStr(
1647 virtual void , DissociateHandle(),
1648 "Dissociate the current native handle from the window", "");
1649
1650
1651
1652 #ifdef __WXMSW__
1653 // A way to do the native draw first... Too bad it isn't in wxGTK too.
1654 void OnPaint(wxPaintEvent& event);
1655 #endif
1656
1657
1658
1659 // scrollbars
1660 // ----------
1661
1662
1663 DocDeclStr(
1664 bool , HasScrollbar(int orient) const,
1665 "Does the window have the scrollbar for this orientation?", "");
1666
1667
1668 // configure the window scrollbars
1669 DocDeclStr(
1670 virtual void , SetScrollbar( int orientation,
1671 int position,
1672 int thumbSize,
1673 int range,
1674 bool refresh = true ),
1675 "Sets the scrollbar properties of a built-in scrollbar.",
1676 "
1677 :param orientation: Determines the scrollbar whose page size is to
1678 be set. May be wx.HORIZONTAL or wx.VERTICAL.
1679
1680 :param position: The position of the scrollbar in scroll units.
1681
1682 :param thumbSize: The size of the thumb, or visible portion of the
1683 scrollbar, in scroll units.
1684
1685 :param range: The maximum position of the scrollbar.
1686
1687 :param refresh: True to redraw the scrollbar, false otherwise.
1688 ");
1689
1690 DocDeclStr(
1691 virtual void , SetScrollPos( int orientation, int pos, bool refresh = true ),
1692 "Sets the position of one of the built-in scrollbars.", "");
1693
1694 DocDeclStr(
1695 virtual int , GetScrollPos( int orientation ) const,
1696 "Returns the built-in scrollbar position.", "");
1697
1698 DocDeclStr(
1699 virtual int , GetScrollThumb( int orientation ) const,
1700 "Returns the built-in scrollbar thumb size.", "");
1701
1702 DocDeclStr(
1703 virtual int , GetScrollRange( int orientation ) const,
1704 "Returns the built-in scrollbar range.", "");
1705
1706
1707
1708
1709 DocDeclStr(
1710 virtual void , ScrollWindow( int dx, int dy,
1711 const wxRect* rect = NULL ),
1712 "Physically scrolls the pixels in the window and move child windows
1713 accordingly. Use this function to optimise your scrolling
1714 implementations, to minimise the area that must be redrawn. Note that
1715 it is rarely required to call this function from a user program.","
1716
1717 :param dx: Amount to scroll horizontally.
1718
1719 :param dy: Amount to scroll vertically.
1720
1721 :param rect: Rectangle to invalidate. If this is None, the whole
1722 window is invalidated. If you pass a rectangle corresponding
1723 to the area of the window exposed by the scroll, your
1724 painting handler can optimize painting by checking for the
1725 invalidated region.");
1726
1727
1728 DocDeclStr(
1729 virtual bool , ScrollLines(int lines),
1730 "If the platform and window class supports it, scrolls the window by
1731 the given number of lines down, if lines is positive, or up if lines
1732 is negative. Returns True if the window was scrolled, False if it was
1733 already on top/bottom and nothing was done.", "");
1734
1735 DocDeclStr(
1736 virtual bool , ScrollPages(int pages),
1737 "If the platform and window class supports it, scrolls the window by
1738 the given number of pages down, if pages is positive, or up if pages
1739 is negative. Returns True if the window was scrolled, False if it was
1740 already on top/bottom and nothing was done.", "");
1741
1742
1743 DocDeclStr(
1744 bool , LineUp(),
1745 "This is just a wrapper for ScrollLines(-1).", "");
1746
1747 DocDeclStr(
1748 bool , LineDown(),
1749 "This is just a wrapper for ScrollLines(1).", "");
1750
1751 DocDeclStr(
1752 bool , PageUp(),
1753 "This is just a wrapper for ScrollPages(-1).", "");
1754
1755 DocDeclStr(
1756 bool , PageDown(),
1757 "This is just a wrapper for ScrollPages(1).", "");
1758
1759
1760
1761
1762 // context-sensitive help
1763 // ----------------------
1764
1765 DocDeclStr(
1766 void , SetHelpText(const wxString& text),
1767 "Sets the help text to be used as context-sensitive help for this
1768 window. Note that the text is actually stored by the current
1769 `wx.HelpProvider` implementation, and not in the window object itself.", "");
1770
1771
1772 DocDeclStr(
1773 void , SetHelpTextForId(const wxString& text),
1774 "Associate this help text with all windows with the same id as this
1775 one.", "");
1776
1777
1778 DocDeclStr(
1779 virtual wxString , GetHelpTextAtPoint(const wxPoint& pt,
1780 wxHelpEvent::Origin origin) const,
1781 "Get the help string associated with the given position in this window.
1782
1783 Notice that pt may be invalid if event origin is keyboard or unknown
1784 and this method should return the global window help text then
1785 ", "");
1786
1787
1788 DocDeclStr(
1789 wxString , GetHelpText() const,
1790 "Gets the help text to be used as context-sensitive help for this
1791 window. Note that the text is actually stored by the current
1792 `wx.HelpProvider` implementation, and not in the window object itself.", "");
1793
1794
1795
1796 #ifndef __WXX11__
1797 // tooltips
1798 // --------
1799
1800 DocStr(SetToolTip,
1801 "Attach a tooltip to the window.", "");
1802 %Rename(SetToolTipString, void, SetToolTip( const wxString &tip ));
1803
1804 %disownarg( wxToolTip *tip );
1805 void SetToolTip( wxToolTip *tip );
1806 %cleardisown( wxToolTip *tip );
1807
1808 DocDeclStr(
1809 wxToolTip* , GetToolTip() const,
1810 "get the associated tooltip or None if none", "");
1811
1812 // LINK ERROR --> wxString GetToolTipText() const;
1813 #endif
1814
1815
1816
1817 #ifndef __WXX11__
1818 // drag and drop
1819 // -------------
1820
1821 %disownarg( wxPyDropTarget *dropTarget );
1822 DocDeclStr(
1823 virtual void , SetDropTarget( wxPyDropTarget *dropTarget ),
1824 "Associates a drop target with this window. If the window already has
1825 a drop target, it is deleted.", "");
1826 %cleardisown( wxPyDropTarget *dropTarget );
1827
1828
1829 DocDeclStr(
1830 virtual wxPyDropTarget *, GetDropTarget() const,
1831 "Returns the associated drop target, which may be None.", "");
1832
1833
1834 DocStr(DragAcceptFiles,
1835 "Enables or disables eligibility for drop file events, EVT_DROP_FILES.
1836 Only functional on Windows.", "");
1837 #ifdef __WXMSW__
1838 void DragAcceptFiles(bool accept);
1839 #else
1840 %extend {
1841 void DragAcceptFiles(bool accept) {}
1842 }
1843 #endif
1844 #endif
1845
1846
1847 // constraints and sizers
1848 // ----------------------
1849
1850 %disownarg(wxLayoutConstraints*);
1851 DocDeclStr(
1852 void , SetConstraints( wxLayoutConstraints *constraints ),
1853 "Sets the window to have the given layout constraints. If an existing
1854 layout constraints object is already owned by the window, it will be
1855 deleted. Pass None to disassociate and delete the window's current
1856 constraints.
1857
1858 You must call SetAutoLayout to tell a window to use the constraints
1859 automatically in its default EVT_SIZE handler; otherwise, you must
1860 handle EVT_SIZE yourself and call Layout() explicitly. When setting
1861 both a wx.LayoutConstraints and a wx.Sizer, only the sizer will have
1862 effect.", "");
1863
1864 DocDeclStr(
1865 wxLayoutConstraints *, GetConstraints() const,
1866 "Returns a pointer to the window's layout constraints, or None if there
1867 are none.", "");
1868 %cleardisown(wxLayoutConstraints*);
1869
1870
1871 DocDeclStr(
1872 void , SetAutoLayout( bool autoLayout ),
1873 "Determines whether the Layout function will be called automatically
1874 when the window is resized. lease note that this only happens for the
1875 windows usually used to contain children, namely `wx.Panel` and
1876 `wx.TopLevelWindow` (and the classes deriving from them).
1877
1878 This method is called implicitly by `SetSizer` but if you use
1879 `SetConstraints` you should call it manually or otherwise the window
1880 layout won't be correctly updated when its size changes.", "");
1881
1882 DocDeclStr(
1883 bool , GetAutoLayout() const,
1884 "Returns the current autoLayout setting", "");
1885
1886
1887 DocDeclStr(
1888 virtual bool , Layout(),
1889 "Invokes the constraint-based layout algorithm or the sizer-based
1890 algorithm for this window. See SetAutoLayout: when auto layout is on,
1891 this function gets called automatically by the default EVT_SIZE
1892 handler when the window is resized.", "");
1893
1894
1895 %disownarg( wxSizer *sizer );
1896 DocDeclStr(
1897 void , SetSizer(wxSizer *sizer, bool deleteOld = true ),
1898 "Sets the window to have the given layout sizer. The window will then
1899 own the object, and will take care of its deletion. If an existing
1900 layout sizer object is already owned by the window, it will be deleted
1901 if the deleteOld parameter is true. Note that this function will also
1902 call SetAutoLayout implicitly with a True parameter if the sizer is
1903 non-None, and False otherwise.", "");
1904
1905 DocDeclStr(
1906 void , SetSizerAndFit( wxSizer *sizer, bool deleteOld = true ),
1907 "The same as SetSizer, except it also sets the size hints for the
1908 window based on the sizer's minimum size.", "");
1909 %cleardisown( wxSizer *sizer );
1910
1911
1912 DocDeclStr(
1913 wxSizer *, GetSizer() const,
1914 "Return the sizer associated with the window by a previous call to
1915 SetSizer or None if there isn't one.", "");
1916
1917
1918 // Track if this window is a member of a sizer
1919 DocDeclStr(
1920 void , SetContainingSizer(wxSizer* sizer),
1921 "This normally does not need to be called by application code. It is
1922 called internally when a window is added to a sizer, and is used so
1923 the window can remove itself from the sizer when it is destroyed.", "");
1924
1925 DocDeclStr(
1926 wxSizer *, GetContainingSizer() const,
1927 "Return the sizer that this window is a member of, if any, otherwise None.", "");
1928
1929
1930
1931
1932 // accessibility
1933 // ----------------------
1934 #if wxUSE_ACCESSIBILITY
1935 // Override to create a specific accessible object.
1936 virtual wxAccessible* CreateAccessible();
1937
1938 // Sets the accessible object.
1939 void SetAccessible(wxAccessible* accessible) ;
1940
1941 // Returns the accessible object.
1942 wxAccessible* GetAccessible() { return m_accessible; };
1943
1944 // Returns the accessible object, creating if necessary.
1945 wxAccessible* GetOrCreateAccessible() ;
1946 #endif
1947
1948
1949
1950
1951 DocDeclStr(
1952 virtual void , InheritAttributes(),
1953 "This function is (or should be, in case of custom controls) called
1954 during window creation to intelligently set up the window visual
1955 attributes, that is the font and the foreground and background
1956 colours.
1957
1958 By 'intelligently' the following is meant: by default, all windows use
1959 their own default attributes. However if some of the parent's
1960 attributes are explicitly changed (that is, using SetFont and not
1961 SetOwnFont) and if the corresponding attribute hadn't been
1962 explicitly set for this window itself, then this window takes the same
1963 value as used by the parent. In addition, if the window overrides
1964 ShouldInheritColours to return false, the colours will not be changed
1965 no matter what and only the font might.
1966
1967 This rather complicated logic is necessary in order to accommodate the
1968 different usage scenarios. The most common one is when all default
1969 attributes are used and in this case, nothing should be inherited as
1970 in modern GUIs different controls use different fonts (and colours)
1971 than their siblings so they can't inherit the same value from the
1972 parent. However it was also deemed desirable to allow to simply change
1973 the attributes of all children at once by just changing the font or
1974 colour of their common parent, hence in this case we do inherit the
1975 parents attributes.
1976 ", "");
1977
1978
1979 // TODO: Virtualize this with directors
1980 DocDeclStr(
1981 virtual bool , ShouldInheritColours() const,
1982 "Return true from here to allow the colours of this window to be
1983 changed by InheritAttributes, returning false forbids inheriting them
1984 from the parent window.
1985
1986 The base class version returns false, but this method is overridden in
1987 wxControl where it returns true.", "");
1988
1989
1990
1991 %pythoncode {
1992 def PostCreate(self, pre):
1993 """
1994 Phase 3 of the 2-phase create <wink!>
1995 Call this method after precreating the window with the 2-phase create method.
1996 """
1997 self.this = pre.this
1998 self.thisown = pre.thisown
1999 pre.thisown = 0
2000 if hasattr(self, '_setOORInfo'):
2001 self._setOORInfo(self)
2002 if hasattr(self, '_setCallbackInfo'):
2003 self._setCallbackInfo(self, self.__class__)
2004 }
2005
2006 %pythoncode {
2007 def SendSizeEvent(self):
2008 self.GetEventhandler().ProcessEvent(wx.SizeEvent((-1,-1)))
2009 }
2010 };
2011
2012
2013
2014
2015
2016
2017
2018
2019 %pythoncode {
2020 def DLG_PNT(win, point_or_x, y=None):
2021 """
2022 Convenience function for converting a Point or (x,y) in
2023 dialog units to pixel units.
2024 """
2025 if y is None:
2026 return win.ConvertDialogPointToPixels(point_or_x)
2027 else:
2028 return win.ConvertDialogPointToPixels(wx.Point(point_or_x, y))
2029
2030 def DLG_SZE(win, size_width, height=None):
2031 """
2032 Convenience function for converting a Size or (w,h) in
2033 dialog units to pixel units.
2034 """
2035 if height is None:
2036 return win.ConvertDialogSizeToPixels(size_width)
2037 else:
2038 return win.ConvertDialogSizeToPixels(wx.Size(size_width, height))
2039 }
2040
2041
2042
2043
2044 // Unfortunatly the names of these new static methods clash with the
2045 // names wxPython has been using forever for the overloaded
2046 // wxWindow::FindWindow, so instead of swigging them as statics create
2047 // standalone functions for them.
2048
2049
2050 DocStr(wxFindWindowById,
2051 "Find the first window in the application with the given id. If parent
2052 is None, the search will start from all top-level frames and dialog
2053 boxes; if non-None, the search will be limited to the given window
2054 hierarchy. The search is recursive in both cases.", "");
2055
2056 DocStr(wxFindWindowByName,
2057 "Find a window by its name (as given in a window constructor or Create
2058 function call). If parent is None, the search will start from all
2059 top-level frames and dialog boxes; if non-None, the search will be
2060 limited to the given window hierarchy. The search is recursive in both
2061 cases.
2062
2063 If no window with such name is found, wx.FindWindowByLabel is called.", "");
2064
2065 DocStr(wxFindWindowByLabel,
2066 "Find a window by its label. Depending on the type of window, the label
2067 may be a window title or panel item label. If parent is None, the
2068 search will start from all top-level frames and dialog boxes; if
2069 non-None, the search will be limited to the given window
2070 hierarchy. The search is recursive in both cases.", "");
2071
2072
2073 MustHaveApp(wxFindWindowById);
2074 MustHaveApp(wxFindWindowByName);
2075 MustHaveApp(wxFindWindowByLabel);
2076
2077 %inline %{
2078 wxWindow* wxFindWindowById( long id, const wxWindow *parent = NULL ) {
2079 return wxWindow::FindWindowById(id, parent);
2080 }
2081
2082 wxWindow* wxFindWindowByName( const wxString& name,
2083 const wxWindow *parent = NULL ) {
2084 return wxWindow::FindWindowByName(name, parent);
2085 }
2086
2087 wxWindow* wxFindWindowByLabel( const wxString& label,
2088 const wxWindow *parent = NULL ) {
2089 return wxWindow::FindWindowByLabel(label, parent);
2090 }
2091 %}
2092
2093
2094
2095 %{
2096 #ifdef __WXMSW__
2097 #include <wx/msw/private.h> // to get wxGetWindowId
2098 #endif
2099 %}
2100
2101 %inline %{
2102 wxWindow* wxWindow_FromHWND(wxWindow* parent, unsigned long _hWnd) {
2103 #ifdef __WXMSW__
2104 WXHWND hWnd = (WXHWND)_hWnd;
2105 long id = wxGetWindowId(hWnd);
2106 wxWindow* win = new wxWindow;
2107 if (parent)
2108 parent->AddChild(win);
2109 win->SetEventHandler(win);
2110 win->SetHWND(hWnd);
2111 win->SetId(id);
2112 win->SubclassWin(hWnd);
2113 win->AdoptAttributesFromHWND();
2114 win->SetupColours();
2115 return win;
2116 #else
2117 wxPyRaiseNotImplemented();
2118 return NULL;
2119 #endif
2120 }
2121 %}
2122
2123 //---------------------------------------------------------------------------
2124
2125 DocStr(GetTopLevelWindows,
2126 "Returns a list of the the application's top-level windows, (frames,
2127 dialogs, etc.) NOTE: Currently this is a copy of the list maintained
2128 by wxWidgets, and so it is only valid as long as no top-level windows
2129 are closed or new top-level windows are created.
2130 ", "");
2131 %inline %{
2132 PyObject* GetTopLevelWindows() {
2133 return wxPy_ConvertList(&wxTopLevelWindows);
2134 }
2135 %}
2136
2137 //---------------------------------------------------------------------------
2138 //---------------------------------------------------------------------------
2139