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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
18
19 #include "wx/event.h" // the base class
20
21 #include "wx/list.h" // defines wxWindowList
22
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
27 #include "wx/utils.h"
28 #include "wx/intl.h"
29
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
31
32 #if wxUSE_PALETTE
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
35
36 #if wxUSE_ACCEL
37 #include "wx/accel.h"
38 #endif // wxUSE_ACCEL
39
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
42 #endif
43
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
51
52
53 // Define this macro if the corresponding operating system handles the state
54 // of children windows automatically when the parent is enabled/disabled.
55 // Otherwise wx itself must ensure that when the parent is disabled its
56 // children are disabled too, and their initial state is restored when the
57 // parent is enabled back.
58 #if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
61 #else
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
63 #endif
64
65 // ----------------------------------------------------------------------------
66 // forward declarations
67 // ----------------------------------------------------------------------------
68
69 class WXDLLIMPEXP_FWD_CORE wxCaret;
70 class WXDLLIMPEXP_FWD_CORE wxControl;
71 class WXDLLIMPEXP_FWD_CORE wxCursor;
72 class WXDLLIMPEXP_FWD_CORE wxDC;
73 class WXDLLIMPEXP_FWD_CORE wxDropTarget;
74 class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints;
75 class WXDLLIMPEXP_FWD_CORE wxSizer;
76 class WXDLLIMPEXP_FWD_CORE wxToolTip;
77 class WXDLLIMPEXP_FWD_CORE wxWindowBase;
78 class WXDLLIMPEXP_FWD_CORE wxWindow;
79 class WXDLLIMPEXP_FWD_CORE wxScrollHelper;
80
81 #if wxUSE_ACCESSIBILITY
82 class WXDLLIMPEXP_FWD_CORE wxAccessible;
83 #endif
84
85 // ----------------------------------------------------------------------------
86 // helper stuff used by wxWindow
87 // ----------------------------------------------------------------------------
88
89 // struct containing all the visual attributes of a control
90 struct WXDLLIMPEXP_CORE wxVisualAttributes
91 {
92 // the font used for control label/text inside it
93 wxFont font;
94
95 // the foreground colour
96 wxColour colFg;
97
98 // the background colour, may be wxNullColour if the controls background
99 // colour is not solid
100 wxColour colBg;
101 };
102
103 // different window variants, on platforms like eg mac uses different
104 // rendering sizes
105 enum wxWindowVariant
106 {
107 wxWINDOW_VARIANT_NORMAL, // Normal size
108 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal)
109 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal)
110 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal)
111 wxWINDOW_VARIANT_MAX
112 };
113
114 #if wxUSE_SYSTEM_OPTIONS
115 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
116 #endif
117
118 // valid values for Show/HideWithEffect()
119 enum wxShowEffect
120 {
121 wxSHOW_EFFECT_ROLL_TO_LEFT,
122 wxSHOW_EFFECT_ROLL_TO_RIGHT,
123 wxSHOW_EFFECT_ROLL_TO_TOP,
124 wxSHOW_EFFECT_ROLL_TO_BOTTOM,
125 wxSHOW_EFFECT_SLIDE_TO_LEFT,
126 wxSHOW_EFFECT_SLIDE_TO_RIGHT,
127 wxSHOW_EFFECT_SLIDE_TO_TOP,
128 wxSHOW_EFFECT_SLIDE_TO_BOTTOM,
129 wxSHOW_EFFECT_BLEND,
130 wxSHOW_EFFECT_EXPAND,
131 wxSHOW_EFFECT_MAX
132 };
133
134 // flags for SendSizeEvent()
135 enum
136 {
137 wxSEND_EVENT_POST = 1
138 };
139
140 // ----------------------------------------------------------------------------
141 // (pseudo)template list classes
142 // ----------------------------------------------------------------------------
143
144 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLIMPEXP_CORE);
145
146 // ----------------------------------------------------------------------------
147 // global variables
148 // ----------------------------------------------------------------------------
149
150 extern WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
151
152 // declared here for compatibility only, main declaration is in wx/app.h
153 extern WXDLLIMPEXP_DATA_BASE(wxList) wxPendingDelete;
154
155 // ----------------------------------------------------------------------------
156 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
157 // interface of this class.
158 //
159 // Event handler: windows have themselves as their event handlers by default,
160 // but their event handlers could be set to another object entirely. This
161 // separation can reduce the amount of derivation required, and allow
162 // alteration of a window's functionality (e.g. by a resource editor that
163 // temporarily switches event handlers).
164 // ----------------------------------------------------------------------------
165
166 class WXDLLIMPEXP_CORE wxWindowBase : public wxEvtHandler
167 {
168 public:
169 // creating the window
170 // -------------------
171
172 // default ctor, initializes everything which can be initialized before
173 // Create()
174 wxWindowBase() ;
175
176 // pseudo ctor (can't be virtual, called from ctor)
177 bool CreateBase(wxWindowBase *parent,
178 wxWindowID winid,
179 const wxPoint& pos = wxDefaultPosition,
180 const wxSize& size = wxDefaultSize,
181 long style = 0,
182 const wxValidator& validator = wxDefaultValidator,
183 const wxString& name = wxPanelNameStr);
184
185 virtual ~wxWindowBase();
186
187 // deleting the window
188 // -------------------
189
190 // ask the window to close itself, return true if the event handler
191 // honoured our request
192 bool Close( bool force = false );
193
194 // the following functions delete the C++ objects (the window itself
195 // or its children) as well as the GUI windows and normally should
196 // never be used directly
197
198 // delete window unconditionally (dangerous!), returns true if ok
199 virtual bool Destroy();
200 // delete all children of this window, returns true if ok
201 bool DestroyChildren();
202
203 // is the window being deleted?
204 bool IsBeingDeleted() const;
205
206 // window attributes
207 // -----------------
208
209 // label is just the same as the title (but for, e.g., buttons it
210 // makes more sense to speak about labels), title access
211 // is available from wxTLW classes only (frames, dialogs)
212 virtual void SetLabel(const wxString& label) = 0;
213 virtual wxString GetLabel() const = 0;
214
215 // the window name is used for ressource setting in X, it is not the
216 // same as the window title/label
217 virtual void SetName( const wxString &name ) { m_windowName = name; }
218 virtual wxString GetName() const { return m_windowName; }
219
220 // sets the window variant, calls internally DoSetVariant if variant
221 // has changed
222 void SetWindowVariant(wxWindowVariant variant);
223 wxWindowVariant GetWindowVariant() const { return m_windowVariant; }
224
225
226 // get or change the layout direction (LTR or RTL) for this window,
227 // wxLayout_Default is returned if layout direction is not supported
228 virtual wxLayoutDirection GetLayoutDirection() const
229 { return wxLayout_Default; }
230 virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
231 { }
232
233 // mirror coordinates for RTL layout if this window uses it and if the
234 // mirroring is not done automatically like Win32
235 virtual wxCoord AdjustForLayoutDirection(wxCoord x,
236 wxCoord width,
237 wxCoord widthTotal) const;
238
239
240 // window id uniquely identifies the window among its siblings unless
241 // it is wxID_ANY which means "don't care"
242 void SetId( wxWindowID winid ) { m_windowId = winid; }
243 wxWindowID GetId() const { return m_windowId; }
244
245 // generate a unique id (or count of them consecutively), returns a
246 // valid id in the auto-id range or wxID_NONE if failed. If using
247 // autoid management, it will mark the id as reserved until it is
248 // used (by assigning it to a wxWindowIDRef) or unreserved.
249 static wxWindowID NewControlId(int count = 1)
250 {
251 return wxIdManager::ReserveId(count);
252 }
253
254 // If an ID generated from NewControlId is not assigned to a wxWindowIDRef,
255 // it must be unreserved
256 static void UnreserveControlId(wxWindowID id, int count = 1)
257 {
258 wxIdManager::UnreserveId(id, count);
259 }
260
261
262 // moving/resizing
263 // ---------------
264
265 // set the window size and/or position
266 void SetSize( int x, int y, int width, int height,
267 int sizeFlags = wxSIZE_AUTO )
268 { DoSetSize(x, y, width, height, sizeFlags); }
269
270 void SetSize( int width, int height )
271 { DoSetSize( wxDefaultCoord, wxDefaultCoord, width, height, wxSIZE_USE_EXISTING ); }
272
273 void SetSize( const wxSize& size )
274 { SetSize( size.x, size.y); }
275
276 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
277 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
278
279 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
280 { DoSetSize(x, y, wxDefaultCoord, wxDefaultCoord, flags); }
281
282 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
283 { Move(pt.x, pt.y, flags); }
284
285 void SetPosition(const wxPoint& pt) { Move(pt); }
286
287 // Z-order
288 virtual void Raise() = 0;
289 virtual void Lower() = 0;
290
291 // client size is the size of area available for subwindows
292 void SetClientSize( int width, int height )
293 { DoSetClientSize(width, height); }
294
295 void SetClientSize( const wxSize& size )
296 { DoSetClientSize(size.x, size.y); }
297
298 void SetClientSize(const wxRect& rect)
299 { SetClientSize( rect.width, rect.height ); }
300
301 // get the window position (pointers may be NULL): notice that it is in
302 // client coordinates for child windows and screen coordinates for the
303 // top level ones, use GetScreenPosition() if you need screen
304 // coordinates for all kinds of windows
305 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
306 wxPoint GetPosition() const
307 {
308 int x, y;
309 DoGetPosition(&x, &y);
310
311 return wxPoint(x, y);
312 }
313
314 // get the window position in screen coordinates
315 void GetScreenPosition(int *x, int *y) const { DoGetScreenPosition(x, y); }
316 wxPoint GetScreenPosition() const
317 {
318 int x, y;
319 DoGetScreenPosition(&x, &y);
320
321 return wxPoint(x, y);
322 }
323
324 // get the window size (pointers may be NULL)
325 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
326 wxSize GetSize() const
327 {
328 int w, h;
329 DoGetSize(& w, & h);
330 return wxSize(w, h);
331 }
332
333 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
334 wxSize GetClientSize() const
335 {
336 int w, h;
337 DoGetClientSize(&w, &h);
338
339 return wxSize(w, h);
340 }
341
342 // get the position and size at once
343 wxRect GetRect() const
344 {
345 int x, y, w, h;
346 GetPosition(&x, &y);
347 GetSize(&w, &h);
348
349 return wxRect(x, y, w, h);
350 }
351
352 wxRect GetScreenRect() const
353 {
354 int x, y, w, h;
355 GetScreenPosition(&x, &y);
356 GetSize(&w, &h);
357
358 return wxRect(x, y, w, h);
359 }
360
361 // get the origin of the client area of the window relative to the
362 // window top left corner (the client area may be shifted because of
363 // the borders, scrollbars, other decorations...)
364 virtual wxPoint GetClientAreaOrigin() const;
365
366 // get the client rectangle in window (i.e. client) coordinates
367 wxRect GetClientRect() const
368 {
369 return wxRect(GetClientAreaOrigin(), GetClientSize());
370 }
371
372 // client<->window size conversion
373 virtual wxSize ClientToWindowSize(const wxSize& size) const;
374 virtual wxSize WindowToClientSize(const wxSize& size) const;
375
376 // get the size best suited for the window (in fact, minimal
377 // acceptable size using which it will still look "nice" in
378 // most situations)
379 wxSize GetBestSize() const;
380
381 void GetBestSize(int *w, int *h) const
382 {
383 wxSize s = GetBestSize();
384 if ( w )
385 *w = s.x;
386 if ( h )
387 *h = s.y;
388 }
389
390 void SetScrollHelper( wxScrollHelper *sh ) { m_scrollHelper = sh; }
391 wxScrollHelper *GetScrollHelper() { return m_scrollHelper; }
392
393 // reset the cached best size value so it will be recalculated the
394 // next time it is needed.
395 void InvalidateBestSize();
396 void CacheBestSize(const wxSize& size) const
397 { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; }
398
399
400 // This function will merge the window's best size into the window's
401 // minimum size, giving priority to the min size components, and
402 // returns the results.
403 virtual wxSize GetEffectiveMinSize() const;
404 wxDEPRECATED( wxSize GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
405 wxDEPRECATED( wxSize GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
406
407 // A 'Smart' SetSize that will fill in default size values with 'best'
408 // size. Sets the minsize to what was passed in.
409 void SetInitialSize(const wxSize& size=wxDefaultSize);
410 wxDEPRECATED( void SetBestFittingSize(const wxSize& size=wxDefaultSize) ); // replaced by SetInitialSize
411
412
413 // the generic centre function - centers the window on parent by`
414 // default or on screen if it doesn't have parent or
415 // wxCENTER_ON_SCREEN flag is given
416 void Centre(int dir = wxBOTH) { DoCentre(dir); }
417 void Center(int dir = wxBOTH) { DoCentre(dir); }
418
419 // centre with respect to the the parent window
420 void CentreOnParent(int dir = wxBOTH) { DoCentre(dir); }
421 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
422
423 // set window size to wrap around its children
424 virtual void Fit();
425
426 // set virtual size to satisfy children
427 virtual void FitInside();
428
429
430 // SetSizeHints is actually for setting the size hints
431 // for the wxTLW for a Window Manager - hence the name -
432 // and it is therefore overridden in wxTLW to do that.
433 // In wxWindow(Base), it has (unfortunately) been abused
434 // to mean the same as SetMinSize() and SetMaxSize().
435
436 virtual void SetSizeHints( int minW, int minH,
437 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
438 int incW = wxDefaultCoord, int incH = wxDefaultCoord )
439 { DoSetSizeHints(minW, minH, maxW, maxH, incW, incH); }
440
441 void SetSizeHints( const wxSize& minSize,
442 const wxSize& maxSize=wxDefaultSize,
443 const wxSize& incSize=wxDefaultSize)
444 { DoSetSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y, incSize.x, incSize.y); }
445
446
447 #if WXWIN_COMPATIBILITY_2_8
448 // these are useless and do nothing since wxWidgets 2.9
449 wxDEPRECATED( virtual void SetVirtualSizeHints( int minW, int minH,
450 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord ) );
451 wxDEPRECATED( void SetVirtualSizeHints( const wxSize& minSize,
452 const wxSize& maxSize=wxDefaultSize) );
453 #endif // WXWIN_COMPATIBILITY_2_8
454
455
456 // Call these to override what GetBestSize() returns. This
457 // method is only virtual because it is overriden in wxTLW
458 // as a different API for SetSizeHints().
459 virtual void SetMinSize(const wxSize& minSize);
460 virtual void SetMaxSize(const wxSize& maxSize);
461
462 // Like Set*Size, but for client, not window, size
463 virtual void SetMinClientSize(const wxSize& size)
464 { SetMinSize(ClientToWindowSize(size)); }
465 virtual void SetMaxClientSize(const wxSize& size)
466 { SetMaxSize(ClientToWindowSize(size)); }
467
468 // Override these methods to impose restrictions on min/max size.
469 // The easier way is to call SetMinSize() and SetMaxSize() which
470 // will have the same effect. Doing both is non-sense.
471 virtual wxSize GetMinSize() const { return wxSize(m_minWidth, m_minHeight); }
472 virtual wxSize GetMaxSize() const { return wxSize(m_maxWidth, m_maxHeight); }
473
474 // Like Get*Size, but for client, not window, size
475 virtual wxSize GetMinClientSize() const
476 { return WindowToClientSize(GetMinSize()); }
477 virtual wxSize GetMaxClientSize() const
478 { return WindowToClientSize(GetMaxSize()); }
479
480 // Get the min and max values one by one
481 int GetMinWidth() const { return GetMinSize().x; }
482 int GetMinHeight() const { return GetMinSize().y; }
483 int GetMaxWidth() const { return GetMaxSize().x; }
484 int GetMaxHeight() const { return GetMaxSize().y; }
485
486
487 // Methods for accessing the virtual size of a window. For most
488 // windows this is just the client area of the window, but for
489 // some like scrolled windows it is more or less independent of
490 // the screen window size. You may override the DoXXXVirtual
491 // methods below for classes where that is is the case.
492
493 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
494 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
495
496 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
497 void GetVirtualSize( int *x, int *y ) const
498 {
499 wxSize s( DoGetVirtualSize() );
500
501 if( x )
502 *x = s.GetWidth();
503 if( y )
504 *y = s.GetHeight();
505 }
506
507 // Override these methods for windows that have a virtual size
508 // independent of their client size. eg. the virtual area of a
509 // wxScrolledWindow.
510
511 virtual void DoSetVirtualSize( int x, int y );
512 virtual wxSize DoGetVirtualSize() const;
513
514 // Return the largest of ClientSize and BestSize (as determined
515 // by a sizer, interior children, or other means)
516
517 virtual wxSize GetBestVirtualSize() const
518 {
519 wxSize client( GetClientSize() );
520 wxSize best( GetBestSize() );
521
522 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
523 }
524
525 // return the size of the left/right and top/bottom borders in x and y
526 // components of the result respectively
527 virtual wxSize GetWindowBorderSize() const;
528
529 // wxSizer and friends use this to give a chance to a component to recalc
530 // its min size once one of the final size components is known. Override
531 // this function when that is useful (such as for wxStaticText which can
532 // stretch over several lines). Parameter availableOtherDir
533 // tells the item how much more space there is available in the opposite
534 // direction (-1 if unknown).
535 virtual bool
536 InformFirstDirection(int WXUNUSED(direction),
537 int WXUNUSED(size),
538 int WXUNUSED(availableOtherDir))
539 {
540 return false;
541 }
542
543 // sends a size event to the window using its current size -- this has an
544 // effect of refreshing the window layout
545 //
546 // by default the event is sent, i.e. processed immediately, but if flags
547 // value includes wxSEND_EVENT_POST then it's posted, i.e. only schedule
548 // for later processing
549 virtual void SendSizeEvent(int flags = 0);
550
551 // this is a safe wrapper for GetParent()->SendSizeEvent(): it checks that
552 // we have a parent window and it's not in process of being deleted
553 //
554 // this is used by controls such as tool/status bars changes to which must
555 // also result in parent re-layout
556 void SendSizeEventToParent(int flags = 0);
557
558 // this is a more readable synonym for SendSizeEvent(wxSEND_EVENT_POST)
559 void PostSizeEvent() { SendSizeEvent(wxSEND_EVENT_POST); }
560
561 // this is the same as SendSizeEventToParent() but using PostSizeEvent()
562 void PostSizeEventToParent() { SendSizeEventToParent(wxSEND_EVENT_POST); }
563
564
565 // window state
566 // ------------
567
568 // returns true if window was shown/hidden, false if the nothing was
569 // done (window was already shown/hidden)
570 virtual bool Show( bool show = true );
571 bool Hide() { return Show(false); }
572
573 // show or hide the window with a special effect, not implemented on
574 // most platforms (where it is the same as Show()/Hide() respectively)
575 //
576 // timeout specifies how long the animation should take, in ms, the
577 // default value of 0 means to use the default (system-dependent) value
578 virtual bool ShowWithEffect(wxShowEffect WXUNUSED(effect),
579 unsigned WXUNUSED(timeout) = 0)
580 {
581 return Show();
582 }
583
584 virtual bool HideWithEffect(wxShowEffect WXUNUSED(effect),
585 unsigned WXUNUSED(timeout) = 0)
586 {
587 return Hide();
588 }
589
590 // returns true if window was enabled/disabled, false if nothing done
591 virtual bool Enable( bool enable = true );
592 bool Disable() { return Enable(false); }
593
594 virtual bool IsShown() const { return m_isShown; }
595 // returns true if the window is really enabled and false otherwise,
596 // whether because it had been explicitly disabled itself or because
597 // its parent is currently disabled -- then this method returns false
598 // whatever is the intrinsic state of this window, use IsThisEnabled(0
599 // to retrieve it. In other words, this relation always holds:
600 //
601 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
602 //
603 bool IsEnabled() const;
604
605 // returns the internal window state independently of the parent(s)
606 // state, i.e. the state in which the window would be if all its
607 // parents were enabled (use IsEnabled() above to get the effective
608 // window state)
609 bool IsThisEnabled() const { return m_isEnabled; }
610
611 // returns true if the window is visible, i.e. IsShown() returns true
612 // if called on it and all its parents up to the first TLW
613 virtual bool IsShownOnScreen() const;
614
615 // get/set window style (setting style won't update the window and so
616 // is only useful for internal usage)
617 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
618 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
619
620 // just some (somewhat shorter) synonims
621 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
622 long GetWindowStyle() const { return GetWindowStyleFlag(); }
623
624 // check if the flag is set
625 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
626 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
627
628 // turn the flag on if it had been turned off before and vice versa,
629 // return true if the flag is currently turned on
630 bool ToggleWindowStyle(int flag);
631
632 // extra style: the less often used style bits which can't be set with
633 // SetWindowStyleFlag()
634 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
635 long GetExtraStyle() const { return m_exStyle; }
636
637 bool HasExtraStyle(int exFlag) const { return (m_exStyle & exFlag) != 0; }
638
639 // make the window modal (all other windows unresponsive)
640 virtual void MakeModal(bool modal = true);
641
642
643 // (primitive) theming support
644 // ---------------------------
645
646 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
647 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
648
649
650 // focus and keyboard handling
651 // ---------------------------
652
653 // set focus to this window
654 virtual void SetFocus() = 0;
655
656 // set focus to this window as the result of a keyboard action
657 virtual void SetFocusFromKbd() { SetFocus(); }
658
659 // return the window which currently has the focus or NULL
660 static wxWindow *FindFocus();
661
662 static wxWindow *DoFindFocus() /* = 0: implement in derived classes */;
663
664 // return true if the window has focus (handles composite windows
665 // correctly - returns true if GetMainWindowOfCompositeControl()
666 // has focus)
667 virtual bool HasFocus() const;
668
669 // can this window have focus in principle?
670 //
671 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
672 // [FromKeyboard]() is that the former functions are meant to be
673 // overridden in the derived classes to simply return false if the
674 // control can't have focus, while the latter are meant to be used by
675 // this class clients and take into account the current window state
676 virtual bool AcceptsFocus() const { return true; }
677
678 // can this window or one of its children accept focus?
679 //
680 // usually it's the same as AcceptsFocus() but is overridden for
681 // container windows
682 virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); }
683
684 // can this window be given focus by keyboard navigation? if not, the
685 // only way to give it focus (provided it accepts it at all) is to
686 // click it
687 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
688
689
690 // this is mostly a helper for the various functions using it below
691 bool CanBeFocused() const { return IsShown() && IsEnabled(); }
692
693 // can this window itself have focus?
694 bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
695
696 // can this window have focus right now?
697 //
698 // if this method returns true, it means that calling SetFocus() will
699 // put focus either to this window or one of its children, if you need
700 // to know whether this window accepts focus itself, use IsFocusable()
701 bool CanAcceptFocus() const
702 { return AcceptsFocusRecursively() && CanBeFocused(); }
703
704 // can this window be assigned focus from keyboard right now?
705 bool CanAcceptFocusFromKeyboard() const
706 { return AcceptsFocusFromKeyboard() && CanBeFocused(); }
707
708 // call this when the return value of AcceptsFocus() changes
709 virtual void SetCanFocus(bool WXUNUSED(canFocus)) { }
710
711 // navigates inside this window
712 bool NavigateIn(int flags = wxNavigationKeyEvent::IsForward)
713 { return DoNavigateIn(flags); }
714
715 // navigates in the specified direction from this window, this is
716 // equivalent to GetParent()->NavigateIn()
717 bool Navigate(int flags = wxNavigationKeyEvent::IsForward)
718 { return m_parent && ((wxWindowBase *)m_parent)->DoNavigateIn(flags); }
719
720 // this function will generate the appropriate call to Navigate() if the
721 // key event is one normally used for keyboard navigation and return true
722 // in this case
723 bool HandleAsNavigationKey(const wxKeyEvent& event);
724
725 // move this window just before/after the specified one in tab order
726 // (the other window must be our sibling!)
727 void MoveBeforeInTabOrder(wxWindow *win)
728 { DoMoveInTabOrder(win, OrderBefore); }
729 void MoveAfterInTabOrder(wxWindow *win)
730 { DoMoveInTabOrder(win, OrderAfter); }
731
732
733 // parent/children relations
734 // -------------------------
735
736 // get the list of children
737 const wxWindowList& GetChildren() const { return m_children; }
738 wxWindowList& GetChildren() { return m_children; }
739
740 // needed just for extended runtime
741 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
742
743 // get the window before/after this one in the parents children list,
744 // returns NULL if this is the first/last window
745 wxWindow *GetPrevSibling() const { return DoGetSibling(OrderBefore); }
746 wxWindow *GetNextSibling() const { return DoGetSibling(OrderAfter); }
747
748 // get the parent or the parent of the parent
749 wxWindow *GetParent() const { return m_parent; }
750 inline wxWindow *GetGrandParent() const;
751
752 // is this window a top level one?
753 virtual bool IsTopLevel() const;
754
755 // it doesn't really change parent, use Reparent() instead
756 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
757 // change the real parent of this window, return true if the parent
758 // was changed, false otherwise (error or newParent == oldParent)
759 virtual bool Reparent( wxWindowBase *newParent );
760
761 // implementation mostly
762 virtual void AddChild( wxWindowBase *child );
763 virtual void RemoveChild( wxWindowBase *child );
764
765 // returns true if the child is in the client area of the window, i.e. is
766 // not scrollbar, toolbar etc.
767 virtual bool IsClientAreaChild(const wxWindow *WXUNUSED(child)) const
768 { return true; }
769
770 // looking for windows
771 // -------------------
772
773 // find window among the descendants of this one either by id or by
774 // name (return NULL if not found)
775 wxWindow *FindWindow(long winid) const;
776 wxWindow *FindWindow(const wxString& name) const;
777
778 // Find a window among any window (all return NULL if not found)
779 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
780 static wxWindow *FindWindowByName( const wxString& name,
781 const wxWindow *parent = NULL );
782 static wxWindow *FindWindowByLabel( const wxString& label,
783 const wxWindow *parent = NULL );
784
785 // event handler stuff
786 // -------------------
787
788 // get the current event handler
789 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
790
791 // replace the event handler (allows to completely subclass the
792 // window)
793 void SetEventHandler( wxEvtHandler *handler );
794
795 // push/pop event handler: allows to chain a custom event handler to
796 // alreasy existing ones
797 void PushEventHandler( wxEvtHandler *handler );
798 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
799
800 // find the given handler in the event handler chain and remove (but
801 // not delete) it from the event handler chain, return true if it was
802 // found and false otherwise (this also results in an assert failure so
803 // this function should only be called when the handler is supposed to
804 // be there)
805 bool RemoveEventHandler(wxEvtHandler *handler);
806
807 // Process an event by calling GetEventHandler()->ProcessEvent(): this
808 // is a straightforward replacement for ProcessEvent() itself which
809 // shouldn't be used directly with windows as it doesn't take into
810 // account any event handlers associated with the window
811 bool ProcessWindowEvent(wxEvent& event)
812 { return GetEventHandler()->ProcessEvent(event); }
813
814 // Process an event by calling GetEventHandler()->ProcessEvent() and
815 // handling any exceptions thrown by event handlers. It's mostly useful
816 // when processing wx events when called from C code (e.g. in GTK+
817 // callback) when the exception wouldn't correctly propagate to
818 // wxEventLoop.
819 bool HandleWindowEvent(wxEvent& event) const;
820
821 // disable wxEvtHandler double-linked list mechanism:
822 virtual void SetNextHandler(wxEvtHandler *handler);
823 virtual void SetPreviousHandler(wxEvtHandler *handler);
824
825
826 // Watcom doesn't allow reducing access with using access declaration, see
827 // #10749
828 #ifndef __WATCOMC__
829 protected:
830
831 // NOTE: we change the access specifier of the following wxEvtHandler functions
832 // so that the user won't be able to call them directly.
833 // Calling wxWindow::ProcessEvent in fact only works when there are NO
834 // event handlers pushed on the window.
835 // To ensure correct operation, instead of wxWindow::ProcessEvent
836 // you must always call wxWindow::GetEventHandler()->ProcessEvent()
837 // or HandleWindowEvent().
838 // The same holds for all other wxEvtHandler functions.
839
840 using wxEvtHandler::ProcessEvent;
841 #if wxUSE_THREADS
842 using wxEvtHandler::ProcessThreadEvent;
843 #endif
844 using wxEvtHandler::SafelyProcessEvent;
845 using wxEvtHandler::ProcessPendingEvents;
846 using wxEvtHandler::AddPendingEvent;
847 using wxEvtHandler::QueueEvent;
848 #endif // __WATCOMC__
849
850 public:
851
852 // validators
853 // ----------
854
855 #if wxUSE_VALIDATORS
856 // a window may have an associated validator which is used to control
857 // user input
858 virtual void SetValidator( const wxValidator &validator );
859 virtual wxValidator *GetValidator() { return m_windowValidator; }
860 #endif // wxUSE_VALIDATORS
861
862
863 // dialog oriented functions
864 // -------------------------
865
866 // validate the correctness of input, return true if ok
867 virtual bool Validate();
868
869 // transfer data between internal and GUI representations
870 virtual bool TransferDataToWindow();
871 virtual bool TransferDataFromWindow();
872
873 virtual void InitDialog();
874
875 #if wxUSE_ACCEL
876 // accelerators
877 // ------------
878 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
879 { m_acceleratorTable = accel; }
880 wxAcceleratorTable *GetAcceleratorTable()
881 { return &m_acceleratorTable; }
882
883 #endif // wxUSE_ACCEL
884
885 #if wxUSE_HOTKEY
886 // hot keys (system wide accelerators)
887 // -----------------------------------
888
889 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
890 virtual bool UnregisterHotKey(int hotkeyId);
891 #endif // wxUSE_HOTKEY
892
893
894 // dialog units translations
895 // -------------------------
896
897 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
898 wxPoint ConvertDialogToPixels( const wxPoint& pt );
899 wxSize ConvertPixelsToDialog( const wxSize& sz )
900 {
901 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
902
903 return wxSize(pt.x, pt.y);
904 }
905
906 wxSize ConvertDialogToPixels( const wxSize& sz )
907 {
908 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
909
910 return wxSize(pt.x, pt.y);
911 }
912
913 // mouse functions
914 // ---------------
915
916 // move the mouse to the specified position
917 virtual void WarpPointer(int x, int y) = 0;
918
919 // start or end mouse capture, these functions maintain the stack of
920 // windows having captured the mouse and after calling ReleaseMouse()
921 // the mouse is not released but returns to the window which had had
922 // captured it previously (if any)
923 void CaptureMouse();
924 void ReleaseMouse();
925
926 // get the window which currently captures the mouse or NULL
927 static wxWindow *GetCapture();
928
929 // does this window have the capture?
930 virtual bool HasCapture() const
931 { return (wxWindow *)this == GetCapture(); }
932
933 // painting the window
934 // -------------------
935
936 // mark the specified rectangle (or the whole window) as "dirty" so it
937 // will be repainted
938 virtual void Refresh( bool eraseBackground = true,
939 const wxRect *rect = (const wxRect *) NULL ) = 0;
940
941 // a less awkward wrapper for Refresh
942 void RefreshRect(const wxRect& rect, bool eraseBackground = true)
943 {
944 Refresh(eraseBackground, &rect);
945 }
946
947 // repaint all invalid areas of the window immediately
948 virtual void Update() { }
949
950 // clear the window background
951 virtual void ClearBackground();
952
953 // freeze the window: don't redraw it until it is thawed
954 void Freeze();
955
956 // thaw the window: redraw it after it had been frozen
957 void Thaw();
958
959 // return true if window had been frozen and not unthawed yet
960 bool IsFrozen() const { return m_freezeCount != 0; }
961
962 // adjust DC for drawing on this window
963 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
964
965 // return true if the window contents is double buffered by the system
966 virtual bool IsDoubleBuffered() const { return false; }
967
968 // the update region of the window contains the areas which must be
969 // repainted by the program
970 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
971 wxRegion& GetUpdateRegion() { return m_updateRegion; }
972
973 // get the update rectangleregion bounding box in client coords
974 wxRect GetUpdateClientRect() const;
975
976 // these functions verify whether the given point/rectangle belongs to
977 // (or at least intersects with) the update region
978 virtual bool DoIsExposed( int x, int y ) const;
979 virtual bool DoIsExposed( int x, int y, int w, int h ) const;
980
981 bool IsExposed( int x, int y ) const
982 { return DoIsExposed(x, y); }
983 bool IsExposed( int x, int y, int w, int h ) const
984 { return DoIsExposed(x, y, w, h); }
985 bool IsExposed( const wxPoint& pt ) const
986 { return DoIsExposed(pt.x, pt.y); }
987 bool IsExposed( const wxRect& rect ) const
988 { return DoIsExposed(rect.x, rect.y, rect.width, rect.height); }
989
990 // colours, fonts and cursors
991 // --------------------------
992
993 // get the default attributes for the controls of this class: we
994 // provide a virtual function which can be used to query the default
995 // attributes of an existing control and a static function which can
996 // be used even when no existing object of the given class is
997 // available, but which won't return any styles specific to this
998 // particular control, of course (e.g. "Ok" button might have
999 // different -- bold for example -- font)
1000 virtual wxVisualAttributes GetDefaultAttributes() const
1001 {
1002 return GetClassDefaultAttributes(GetWindowVariant());
1003 }
1004
1005 static wxVisualAttributes
1006 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
1007
1008 // set/retrieve the window colours (system defaults are used by
1009 // default): SetXXX() functions return true if colour was changed,
1010 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
1011 // value to prevent it from being inherited by our children
1012 virtual bool SetBackgroundColour(const wxColour& colour);
1013 void SetOwnBackgroundColour(const wxColour& colour)
1014 {
1015 if ( SetBackgroundColour(colour) )
1016 m_inheritBgCol = false;
1017 }
1018 wxColour GetBackgroundColour() const;
1019 bool InheritsBackgroundColour() const
1020 {
1021 return m_inheritBgCol;
1022 }
1023 bool UseBgCol() const
1024 {
1025 return m_hasBgCol;
1026 }
1027
1028 virtual bool SetForegroundColour(const wxColour& colour);
1029 void SetOwnForegroundColour(const wxColour& colour)
1030 {
1031 if ( SetForegroundColour(colour) )
1032 m_inheritFgCol = false;
1033 }
1034 wxColour GetForegroundColour() const;
1035
1036 // Set/get the background style.
1037 virtual bool SetBackgroundStyle(wxBackgroundStyle style)
1038 { m_backgroundStyle = style; return true; }
1039 wxBackgroundStyle GetBackgroundStyle() const
1040 { return m_backgroundStyle; }
1041
1042 // returns true if the control has "transparent" areas such as a
1043 // wxStaticText and wxCheckBox and the background should be adapted
1044 // from a parent window
1045 virtual bool HasTransparentBackground() { return false; }
1046
1047 // set/retrieve the font for the window (SetFont() returns true if the
1048 // font really changed)
1049 virtual bool SetFont(const wxFont& font) = 0;
1050 void SetOwnFont(const wxFont& font)
1051 {
1052 if ( SetFont(font) )
1053 m_inheritFont = false;
1054 }
1055 wxFont GetFont() const;
1056
1057 // set/retrieve the cursor for this window (SetCursor() returns true
1058 // if the cursor was really changed)
1059 virtual bool SetCursor( const wxCursor &cursor );
1060 const wxCursor& GetCursor() const { return m_cursor; }
1061
1062 #if wxUSE_CARET
1063 // associate a caret with the window
1064 void SetCaret(wxCaret *caret);
1065 // get the current caret (may be NULL)
1066 wxCaret *GetCaret() const { return m_caret; }
1067 #endif // wxUSE_CARET
1068
1069 // get the (average) character size for the current font
1070 virtual int GetCharHeight() const = 0;
1071 virtual int GetCharWidth() const = 0;
1072
1073 // get the width/height/... of the text using current or specified
1074 // font
1075 void GetTextExtent(const wxString& string,
1076 int *x, int *y,
1077 int *descent = NULL,
1078 int *externalLeading = NULL,
1079 const wxFont *font = NULL) const
1080 {
1081 DoGetTextExtent(string, x, y, descent, externalLeading, font);
1082 }
1083
1084 wxSize GetTextExtent(const wxString& string) const
1085 {
1086 wxCoord w, h;
1087 GetTextExtent(string, &w, &h);
1088 return wxSize(w, h);
1089 }
1090
1091 // client <-> screen coords
1092 // ------------------------
1093
1094 // translate to/from screen/client coordinates (pointers may be NULL)
1095 void ClientToScreen( int *x, int *y ) const
1096 { DoClientToScreen(x, y); }
1097 void ScreenToClient( int *x, int *y ) const
1098 { DoScreenToClient(x, y); }
1099
1100 // wxPoint interface to do the same thing
1101 wxPoint ClientToScreen(const wxPoint& pt) const
1102 {
1103 int x = pt.x, y = pt.y;
1104 DoClientToScreen(&x, &y);
1105
1106 return wxPoint(x, y);
1107 }
1108
1109 wxPoint ScreenToClient(const wxPoint& pt) const
1110 {
1111 int x = pt.x, y = pt.y;
1112 DoScreenToClient(&x, &y);
1113
1114 return wxPoint(x, y);
1115 }
1116
1117 // test where the given (in client coords) point lies
1118 wxHitTest HitTest(wxCoord x, wxCoord y) const
1119 { return DoHitTest(x, y); }
1120
1121 wxHitTest HitTest(const wxPoint& pt) const
1122 { return DoHitTest(pt.x, pt.y); }
1123
1124 // misc
1125 // ----
1126
1127 // get the window border style from the given flags: this is different from
1128 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
1129 // translate wxBORDER_DEFAULT to something reasonable
1130 wxBorder GetBorder(long flags) const;
1131
1132 // get border for the flags of this window
1133 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
1134
1135 // send wxUpdateUIEvents to this window, and children if recurse is true
1136 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
1137
1138 // do the window-specific processing after processing the update event
1139 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1140
1141 #if wxUSE_MENUS
1142 // show popup menu at the given position, generate events for the items
1143 // selected in it
1144 bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
1145 { return PopupMenu(menu, pos.x, pos.y); }
1146 bool PopupMenu(wxMenu *menu, int x, int y);
1147
1148 // simply return the id of the selected item or wxID_NONE without
1149 // generating any events
1150 int GetPopupMenuSelectionFromUser(wxMenu& menu, const wxPoint& pos)
1151 { return DoGetPopupMenuSelectionFromUser(menu, pos.x, pos.y); }
1152 int GetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
1153 { return DoGetPopupMenuSelectionFromUser(menu, x, y); }
1154 #endif // wxUSE_MENUS
1155
1156 // override this method to return true for controls having multiple pages
1157 virtual bool HasMultiplePages() const { return false; }
1158
1159
1160 // scrollbars
1161 // ----------
1162
1163 // can the window have the scrollbar in this orientation?
1164 bool CanScroll(int orient) const
1165 {
1166 return (m_windowStyle &
1167 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
1168 }
1169
1170 // does the window have the scrollbar in this orientation?
1171 bool HasScrollbar(int orient) const;
1172
1173 // configure the window scrollbars
1174 virtual void SetScrollbar( int orient,
1175 int pos,
1176 int thumbvisible,
1177 int range,
1178 bool refresh = true ) = 0;
1179 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
1180 virtual int GetScrollPos( int orient ) const = 0;
1181 virtual int GetScrollThumb( int orient ) const = 0;
1182 virtual int GetScrollRange( int orient ) const = 0;
1183
1184 // scroll window to the specified position
1185 virtual void ScrollWindow( int dx, int dy,
1186 const wxRect* rect = NULL ) = 0;
1187
1188 // scrolls window by line/page: note that not all controls support this
1189 //
1190 // return true if the position changed, false otherwise
1191 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
1192 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
1193
1194 // convenient wrappers for ScrollLines/Pages
1195 bool LineUp() { return ScrollLines(-1); }
1196 bool LineDown() { return ScrollLines(1); }
1197 bool PageUp() { return ScrollPages(-1); }
1198 bool PageDown() { return ScrollPages(1); }
1199
1200 // call this to always show one or both scrollbars, even if the window
1201 // is big enough to not require them
1202 virtual void AlwaysShowScrollbars(bool WXUNUSED(horz) = true,
1203 bool WXUNUSED(vert) = true)
1204 {
1205 }
1206
1207 // return true if AlwaysShowScrollbars() had been called before for the
1208 // corresponding orientation
1209 virtual bool IsScrollbarAlwaysShown(int WXUNUSED(orient)) const
1210 {
1211 return false;
1212 }
1213
1214 // context-sensitive help
1215 // ----------------------
1216
1217 // these are the convenience functions wrapping wxHelpProvider methods
1218
1219 #if wxUSE_HELP
1220 // associate this help text with this window
1221 void SetHelpText(const wxString& text);
1222
1223 #if WXWIN_COMPATIBILITY_2_8
1224 // Associate this help text with all windows with the same id as this one.
1225 // Don't use this, do wxHelpProvider::Get()->AddHelp(id, text);
1226 wxDEPRECATED( void SetHelpTextForId(const wxString& text) );
1227 #endif // WXWIN_COMPATIBILITY_2_8
1228
1229 // get the help string associated with the given position in this window
1230 //
1231 // notice that pt may be invalid if event origin is keyboard or unknown
1232 // and this method should return the global window help text then
1233 virtual wxString GetHelpTextAtPoint(const wxPoint& pt,
1234 wxHelpEvent::Origin origin) const;
1235 // returns the position-independent help text
1236 wxString GetHelpText() const
1237 {
1238 return GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Unknown);
1239 }
1240
1241 #else // !wxUSE_HELP
1242 // silently ignore SetHelpText() calls
1243 void SetHelpText(const wxString& WXUNUSED(text)) { }
1244 void SetHelpTextForId(const wxString& WXUNUSED(text)) { }
1245 #endif // wxUSE_HELP
1246
1247 // tooltips
1248 // --------
1249
1250 #if wxUSE_TOOLTIPS
1251 // the easiest way to set a tooltip for a window is to use this method
1252 void SetToolTip( const wxString &tip );
1253 // attach a tooltip to the window, pointer can be NULL to remove
1254 // existing tooltip
1255 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
1256 // more readable synonym for SetToolTip(NULL)
1257 void UnsetToolTip() { SetToolTip(NULL); }
1258 // get the associated tooltip or NULL if none
1259 wxToolTip* GetToolTip() const { return m_tooltip; }
1260 wxString GetToolTipText() const;
1261 #else // !wxUSE_TOOLTIPS
1262 // make it much easier to compile apps in an environment
1263 // that doesn't support tooltips, such as PocketPC
1264 void SetToolTip(const wxString & WXUNUSED(tip)) { }
1265 void UnsetToolTip() { }
1266 #endif // wxUSE_TOOLTIPS/!wxUSE_TOOLTIPS
1267
1268 // drag and drop
1269 // -------------
1270 #if wxUSE_DRAG_AND_DROP
1271 // set/retrieve the drop target associated with this window (may be
1272 // NULL; it's owned by the window and will be deleted by it)
1273 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
1274 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
1275
1276 // Accept files for dragging
1277 virtual void DragAcceptFiles(bool accept)
1278 #ifdef __WXMSW__
1279 // it does have common implementation but not for MSW which has its own
1280 // native version of it
1281 = 0
1282 #endif // __WXMSW__
1283 ;
1284
1285 #endif // wxUSE_DRAG_AND_DROP
1286
1287 // constraints and sizers
1288 // ----------------------
1289 #if wxUSE_CONSTRAINTS
1290 // set the constraints for this window or retrieve them (may be NULL)
1291 void SetConstraints( wxLayoutConstraints *constraints );
1292 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
1293
1294 // implementation only
1295 void UnsetConstraints(wxLayoutConstraints *c);
1296 wxWindowList *GetConstraintsInvolvedIn() const
1297 { return m_constraintsInvolvedIn; }
1298 void AddConstraintReference(wxWindowBase *otherWin);
1299 void RemoveConstraintReference(wxWindowBase *otherWin);
1300 void DeleteRelatedConstraints();
1301 void ResetConstraints();
1302
1303 // these methods may be overridden for special layout algorithms
1304 virtual void SetConstraintSizes(bool recurse = true);
1305 virtual bool LayoutPhase1(int *noChanges);
1306 virtual bool LayoutPhase2(int *noChanges);
1307 virtual bool DoPhase(int phase);
1308
1309 // these methods are virtual but normally won't be overridden
1310 virtual void SetSizeConstraint(int x, int y, int w, int h);
1311 virtual void MoveConstraint(int x, int y);
1312 virtual void GetSizeConstraint(int *w, int *h) const ;
1313 virtual void GetClientSizeConstraint(int *w, int *h) const ;
1314 virtual void GetPositionConstraint(int *x, int *y) const ;
1315
1316 #endif // wxUSE_CONSTRAINTS
1317
1318 // when using constraints or sizers, it makes sense to update
1319 // children positions automatically whenever the window is resized
1320 // - this is done if autoLayout is on
1321 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
1322 bool GetAutoLayout() const { return m_autoLayout; }
1323
1324 // lay out the window and its children
1325 virtual bool Layout();
1326
1327 // sizers
1328 void SetSizer(wxSizer *sizer, bool deleteOld = true );
1329 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
1330
1331 wxSizer *GetSizer() const { return m_windowSizer; }
1332
1333 // Track if this window is a member of a sizer
1334 void SetContainingSizer(wxSizer* sizer);
1335 wxSizer *GetContainingSizer() const { return m_containingSizer; }
1336
1337 // accessibility
1338 // ----------------------
1339 #if wxUSE_ACCESSIBILITY
1340 // Override to create a specific accessible object.
1341 virtual wxAccessible* CreateAccessible();
1342
1343 // Sets the accessible object.
1344 void SetAccessible(wxAccessible* accessible) ;
1345
1346 // Returns the accessible object.
1347 wxAccessible* GetAccessible() { return m_accessible; }
1348
1349 // Returns the accessible object, creating if necessary.
1350 wxAccessible* GetOrCreateAccessible() ;
1351 #endif
1352
1353
1354 // Set window transparency if the platform supports it
1355 virtual bool SetTransparent(wxByte WXUNUSED(alpha)) { return false; }
1356 virtual bool CanSetTransparent() { return false; }
1357
1358
1359 // implementation
1360 // --------------
1361
1362 // event handlers
1363 void OnSysColourChanged( wxSysColourChangedEvent& event );
1364 void OnInitDialog( wxInitDialogEvent &event );
1365 void OnMiddleClick( wxMouseEvent& event );
1366 #if wxUSE_HELP
1367 void OnHelp(wxHelpEvent& event);
1368 #endif // wxUSE_HELP
1369
1370 // virtual function for implementing internal idle
1371 // behaviour
1372 virtual void OnInternalIdle() {}
1373
1374 // call internal idle recursively
1375 // void ProcessInternalIdle() ;
1376
1377 // get the handle of the window for the underlying window system: this
1378 // is only used for wxWin itself or for user code which wants to call
1379 // platform-specific APIs
1380 virtual WXWidget GetHandle() const = 0;
1381 // associate the window with a new native handle
1382 virtual void AssociateHandle(WXWidget WXUNUSED(handle)) { }
1383 // dissociate the current native handle from the window
1384 virtual void DissociateHandle() { }
1385
1386 #if wxUSE_PALETTE
1387 // Store the palette used by DCs in wxWindow so that the dcs can share
1388 // a palette. And we can respond to palette messages.
1389 wxPalette GetPalette() const { return m_palette; }
1390
1391 // When palette is changed tell the DC to set the system palette to the
1392 // new one.
1393 void SetPalette(const wxPalette& pal);
1394
1395 // return true if we have a specific palette
1396 bool HasCustomPalette() const { return m_hasCustomPalette; }
1397
1398 // return the first parent window with a custom palette or NULL
1399 wxWindow *GetAncestorWithCustomPalette() const;
1400 #endif // wxUSE_PALETTE
1401
1402 // inherit the parents visual attributes if they had been explicitly set
1403 // by the user (i.e. we don't inherit default attributes) and if we don't
1404 // have our own explicitly set
1405 virtual void InheritAttributes();
1406
1407 // returns false from here if this window doesn't want to inherit the
1408 // parents colours even if InheritAttributes() would normally do it
1409 //
1410 // this just provides a simple way to customize InheritAttributes()
1411 // behaviour in the most common case
1412 virtual bool ShouldInheritColours() const { return false; }
1413
1414 // returns true if the window can be positioned outside of parent's client
1415 // area (normal windows can't, but e.g. menubar or statusbar can):
1416 virtual bool CanBeOutsideClientArea() const { return false; }
1417
1418 // returns true if the platform should explicitly apply a theme border. Currently
1419 // used only by Windows
1420 virtual bool CanApplyThemeBorder() const { return true; }
1421
1422 protected:
1423 // event handling specific to wxWindow
1424 virtual bool TryBefore(wxEvent& event);
1425 virtual bool TryAfter(wxEvent& event);
1426
1427 enum WindowOrder
1428 {
1429 OrderBefore, // insert before the given window
1430 OrderAfter // insert after the given window
1431 };
1432
1433 // common part of GetPrev/NextSibling()
1434 wxWindow *DoGetSibling(WindowOrder order) const;
1435
1436 // common part of MoveBefore/AfterInTabOrder()
1437 virtual void DoMoveInTabOrder(wxWindow *win, WindowOrder move);
1438
1439 // implementation of Navigate() and NavigateIn()
1440 virtual bool DoNavigateIn(int flags);
1441
1442 #if wxUSE_CONSTRAINTS
1443 // satisfy the constraints for the windows but don't set the window sizes
1444 void SatisfyConstraints();
1445 #endif // wxUSE_CONSTRAINTS
1446
1447 // Send the wxWindowDestroyEvent if not done yet and sets m_isBeingDeleted
1448 // to true
1449 void SendDestroyEvent();
1450
1451 // returns the main window of composite control; this is the window
1452 // that FindFocus returns if the focus is in one of composite control's
1453 // windows
1454 virtual wxWindow *GetMainWindowOfCompositeControl()
1455 { return (wxWindow*)this; }
1456
1457 // this method should be implemented to use operating system specific code
1458 // to really enable/disable the widget, it will only be called when we
1459 // really need to enable/disable window and so no additional checks on the
1460 // widgets state are necessary
1461 virtual void DoEnable(bool WXUNUSED(enable)) { }
1462
1463 // called when the on-screen widget state changes and provides an
1464 // an opportunity for the widget to update its visual state (colours,
1465 // fonts, anything else) as necessary
1466 virtual void OnEnabled(bool WXUNUSED(enabled)) { }
1467
1468
1469 // the window id - a number which uniquely identifies a window among
1470 // its siblings unless it is wxID_ANY
1471 wxWindowIDRef m_windowId;
1472
1473 // the parent window of this window (or NULL) and the list of the children
1474 // of this window
1475 wxWindow *m_parent;
1476 wxWindowList m_children;
1477
1478 // the minimal allowed size for the window (no minimal size if variable(s)
1479 // contain(s) wxDefaultCoord)
1480 int m_minWidth,
1481 m_minHeight,
1482 m_maxWidth,
1483 m_maxHeight;
1484
1485 // event handler for this window: usually is just 'this' but may be
1486 // changed with SetEventHandler()
1487 wxEvtHandler *m_eventHandler;
1488
1489 #if wxUSE_VALIDATORS
1490 // associated validator or NULL if none
1491 wxValidator *m_windowValidator;
1492 #endif // wxUSE_VALIDATORS
1493
1494 #if wxUSE_DRAG_AND_DROP
1495 wxDropTarget *m_dropTarget;
1496 #endif // wxUSE_DRAG_AND_DROP
1497
1498 // visual window attributes
1499 wxCursor m_cursor;
1500 wxFont m_font; // see m_hasFont
1501 wxColour m_backgroundColour, // m_hasBgCol
1502 m_foregroundColour; // m_hasFgCol
1503
1504 #if wxUSE_CARET
1505 wxCaret *m_caret;
1506 #endif // wxUSE_CARET
1507
1508 // the region which should be repainted in response to paint event
1509 wxRegion m_updateRegion;
1510
1511 #if wxUSE_ACCEL
1512 // the accelerator table for the window which translates key strokes into
1513 // command events
1514 wxAcceleratorTable m_acceleratorTable;
1515 #endif // wxUSE_ACCEL
1516
1517 // the tooltip for this window (may be NULL)
1518 #if wxUSE_TOOLTIPS
1519 wxToolTip *m_tooltip;
1520 #endif // wxUSE_TOOLTIPS
1521
1522 // constraints and sizers
1523 #if wxUSE_CONSTRAINTS
1524 // the constraints for this window or NULL
1525 wxLayoutConstraints *m_constraints;
1526
1527 // constraints this window is involved in
1528 wxWindowList *m_constraintsInvolvedIn;
1529 #endif // wxUSE_CONSTRAINTS
1530
1531 // this window's sizer
1532 wxSizer *m_windowSizer;
1533
1534 // The sizer this window is a member of, if any
1535 wxSizer *m_containingSizer;
1536
1537 // Layout() window automatically when its size changes?
1538 bool m_autoLayout:1;
1539
1540 // window state
1541 bool m_isShown:1;
1542 bool m_isEnabled:1;
1543 bool m_isBeingDeleted:1;
1544
1545 // was the window colours/font explicitly changed by user?
1546 bool m_hasBgCol:1;
1547 bool m_hasFgCol:1;
1548 bool m_hasFont:1;
1549
1550 // and should it be inherited by children?
1551 bool m_inheritBgCol:1;
1552 bool m_inheritFgCol:1;
1553 bool m_inheritFont:1;
1554
1555 // window attributes
1556 long m_windowStyle,
1557 m_exStyle;
1558 wxString m_windowName;
1559 bool m_themeEnabled;
1560 wxBackgroundStyle m_backgroundStyle;
1561 #if wxUSE_PALETTE
1562 wxPalette m_palette;
1563 bool m_hasCustomPalette;
1564 #endif // wxUSE_PALETTE
1565
1566 #if wxUSE_ACCESSIBILITY
1567 wxAccessible* m_accessible;
1568 #endif
1569
1570 // Virtual size (scrolling)
1571 wxSize m_virtualSize;
1572
1573 wxScrollHelper *m_scrollHelper;
1574
1575 wxWindowVariant m_windowVariant ;
1576
1577 // override this to change the default (i.e. used when no style is
1578 // specified) border for the window class
1579 virtual wxBorder GetDefaultBorder() const;
1580
1581 // this allows you to implement standard control borders without
1582 // repeating the code in different classes that are not derived from
1583 // wxControl
1584 virtual wxBorder GetDefaultBorderForControl() const { return wxBORDER_THEME; }
1585
1586 // Get the default size for the new window if no explicit size given. TLWs
1587 // have their own default size so this is just for non top-level windows.
1588 static int WidthDefault(int w) { return w == wxDefaultCoord ? 20 : w; }
1589 static int HeightDefault(int h) { return h == wxDefaultCoord ? 20 : h; }
1590
1591
1592 // Used to save the results of DoGetBestSize so it doesn't need to be
1593 // recalculated each time the value is needed.
1594 wxSize m_bestSizeCache;
1595
1596 wxDEPRECATED( void SetBestSize(const wxSize& size) ); // use SetInitialSize
1597 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize& size) ); // use SetInitialSize
1598
1599
1600
1601 // more pure virtual functions
1602 // ---------------------------
1603
1604 // NB: we must have DoSomething() function when Something() is an overloaded
1605 // method: indeed, we can't just have "virtual Something()" in case when
1606 // the function is overloaded because then we'd have to make virtual all
1607 // the variants (otherwise only the virtual function may be called on a
1608 // pointer to derived class according to C++ rules) which is, in
1609 // general, absolutely not needed. So instead we implement all
1610 // overloaded Something()s in terms of DoSomething() which will be the
1611 // only one to be virtual.
1612
1613 // text extent
1614 virtual void DoGetTextExtent(const wxString& string,
1615 int *x, int *y,
1616 int *descent = NULL,
1617 int *externalLeading = NULL,
1618 const wxFont *font = NULL) const = 0;
1619
1620 // coordinates translation
1621 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1622 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1623
1624 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1625
1626 // capture/release the mouse, used by Capture/ReleaseMouse()
1627 virtual void DoCaptureMouse() = 0;
1628 virtual void DoReleaseMouse() = 0;
1629
1630 // retrieve the position/size of the window
1631 virtual void DoGetPosition(int *x, int *y) const = 0;
1632 virtual void DoGetScreenPosition(int *x, int *y) const;
1633 virtual void DoGetSize(int *width, int *height) const = 0;
1634 virtual void DoGetClientSize(int *width, int *height) const = 0;
1635
1636 // get the size which best suits the window: for a control, it would be
1637 // the minimal size which doesn't truncate the control, for a panel - the
1638 // same size as it would have after a call to Fit()
1639 virtual wxSize DoGetBestSize() const;
1640
1641 // this method can be overridden instead of DoGetBestSize() if it computes
1642 // the best size of the client area of the window only, excluding borders
1643 // (GetBorderSize() will be used to add them)
1644 virtual wxSize DoGetBestClientSize() const { return wxDefaultSize; }
1645
1646 // this is the virtual function to be overriden in any derived class which
1647 // wants to change how SetSize() or Move() works - it is called by all
1648 // versions of these functions in the base class
1649 virtual void DoSetSize(int x, int y,
1650 int width, int height,
1651 int sizeFlags = wxSIZE_AUTO) = 0;
1652
1653 // same as DoSetSize() for the client size
1654 virtual void DoSetClientSize(int width, int height) = 0;
1655
1656 virtual void DoSetSizeHints( int minW, int minH,
1657 int maxW, int maxH,
1658 int incW, int incH );
1659
1660 // return the total size of the window borders, i.e. the sum of the widths
1661 // of the left and the right border in the x component of the returned size
1662 // and the sum of the heights of the top and bottom borders in the y one
1663 //
1664 // NB: this is new/temporary API only implemented by wxMSW so far and
1665 // subject to change, don't use
1666 virtual wxSize DoGetBorderSize() const
1667 {
1668 wxFAIL_MSG( "must be overridden if called" );
1669
1670 return wxDefaultSize;
1671 }
1672
1673 // move the window to the specified location and resize it: this is called
1674 // from both DoSetSize() and DoSetClientSize() and would usually just
1675 // reposition this window except for composite controls which will want to
1676 // arrange themselves inside the given rectangle
1677 //
1678 // Important note: the coordinates passed to this method are in parent's
1679 // *window* coordinates and not parent's client coordinates (as the values
1680 // passed to DoSetSize and returned by DoGetPosition are)!
1681 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1682
1683 // centre the window in the specified direction on parent, note that
1684 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1685 // TLWs
1686 virtual void DoCentre(int dir);
1687
1688 #if wxUSE_TOOLTIPS
1689 virtual void DoSetToolTip( wxToolTip *tip );
1690 #endif // wxUSE_TOOLTIPS
1691
1692 #if wxUSE_MENUS
1693 virtual bool DoPopupMenu(wxMenu *menu, int x, int y) = 0;
1694 #endif // wxUSE_MENUS
1695
1696 // Makes an adjustment to the window position to make it relative to the
1697 // parents client area, e.g. if the parent is a frame with a toolbar, its
1698 // (0, 0) is just below the toolbar
1699 virtual void AdjustForParentClientOrigin(int& x, int& y,
1700 int sizeFlags = 0) const;
1701
1702 // implements the window variants
1703 virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
1704
1705
1706 // really freeze/thaw the window (should have port-specific implementation)
1707 virtual void DoFreeze() { }
1708 virtual void DoThaw() { }
1709
1710
1711 // Must be called when mouse capture is lost to send
1712 // wxMouseCaptureLostEvent to windows on capture stack.
1713 static void NotifyCaptureLost();
1714
1715 private:
1716 // recursively call our own and our children OnEnabled() when the
1717 // enabled/disabled status changed because a parent window had been
1718 // enabled/disabled
1719 void NotifyWindowOnEnableChange(bool enabled);
1720
1721 #if wxUSE_MENUS
1722 // temporary event handlers used by GetPopupMenuSelectionFromUser()
1723 void InternalOnPopupMenu(wxCommandEvent& event);
1724 void InternalOnPopupMenuUpdate(wxUpdateUIEvent& event);
1725
1726 // implementation of the public GetPopupMenuSelectionFromUser() method
1727 int DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y);
1728 #endif // wxUSE_MENUS
1729
1730 // layout the window children when its size changes unless this was
1731 // explicitly disabled with SetAutoLayout(false)
1732 void InternalOnSize(wxSizeEvent& event);
1733
1734
1735 // the stack of windows which have captured the mouse
1736 static struct WXDLLIMPEXP_FWD_CORE wxWindowNext *ms_winCaptureNext;
1737
1738 // the window that currently has mouse capture
1739 static wxWindow *ms_winCaptureCurrent;
1740
1741 // indicates if execution is inside CaptureMouse/ReleaseMouse
1742 static bool ms_winCaptureChanging;
1743
1744
1745 // number of Freeze() calls minus the number of Thaw() calls: we're frozen
1746 // (i.e. not being updated) if it is positive
1747 unsigned int m_freezeCount;
1748
1749
1750 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1751 wxDECLARE_NO_COPY_CLASS(wxWindowBase);
1752 DECLARE_EVENT_TABLE()
1753 };
1754
1755
1756
1757 // Inlines for some deprecated methods
1758 inline wxSize wxWindowBase::GetBestFittingSize() const
1759 {
1760 return GetEffectiveMinSize();
1761 }
1762
1763 inline void wxWindowBase::SetBestFittingSize(const wxSize& size)
1764 {
1765 SetInitialSize(size);
1766 }
1767
1768 inline void wxWindowBase::SetBestSize(const wxSize& size)
1769 {
1770 SetInitialSize(size);
1771 }
1772
1773 inline void wxWindowBase::SetInitialBestSize(const wxSize& size)
1774 {
1775 SetInitialSize(size);
1776 }
1777
1778
1779 // ----------------------------------------------------------------------------
1780 // now include the declaration of wxWindow class
1781 // ----------------------------------------------------------------------------
1782
1783 // include the declaration of the platform-specific class
1784 #if defined(__WXPALMOS__)
1785 #ifdef __WXUNIVERSAL__
1786 #define wxWindowNative wxWindowPalm
1787 #else // !wxUniv
1788 #define wxWindowPalm wxWindow
1789 #endif // wxUniv/!wxUniv
1790 #include "wx/palmos/window.h"
1791 #elif defined(__WXMSW__)
1792 #ifdef __WXUNIVERSAL__
1793 #define wxWindowNative wxWindowMSW
1794 #else // !wxUniv
1795 #define wxWindowMSW wxWindow
1796 #endif // wxUniv/!wxUniv
1797 #include "wx/msw/window.h"
1798 #elif defined(__WXMOTIF__)
1799 #include "wx/motif/window.h"
1800 #elif defined(__WXGTK20__)
1801 #ifdef __WXUNIVERSAL__
1802 #define wxWindowNative wxWindowGTK
1803 #else // !wxUniv
1804 #define wxWindowGTK wxWindow
1805 #endif // wxUniv
1806 #include "wx/gtk/window.h"
1807 #elif defined(__WXGTK__)
1808 #ifdef __WXUNIVERSAL__
1809 #define wxWindowNative wxWindowGTK
1810 #else // !wxUniv
1811 #define wxWindowGTK wxWindow
1812 #endif // wxUniv
1813 #include "wx/gtk1/window.h"
1814 #elif defined(__WXX11__)
1815 #ifdef __WXUNIVERSAL__
1816 #define wxWindowNative wxWindowX11
1817 #else // !wxUniv
1818 #define wxWindowX11 wxWindow
1819 #endif // wxUniv
1820 #include "wx/x11/window.h"
1821 #elif defined(__WXMGL__)
1822 #define wxWindowNative wxWindowMGL
1823 #include "wx/mgl/window.h"
1824 #elif defined(__WXDFB__)
1825 #define wxWindowNative wxWindowDFB
1826 #include "wx/dfb/window.h"
1827 #elif defined(__WXMAC__)
1828 #ifdef __WXUNIVERSAL__
1829 #define wxWindowNative wxWindowMac
1830 #else // !wxUniv
1831 #define wxWindowMac wxWindow
1832 #endif // wxUniv
1833 #include "wx/osx/window.h"
1834 #elif defined(__WXCOCOA__)
1835 #ifdef __WXUNIVERSAL__
1836 #define wxWindowNative wxWindowCocoa
1837 #else // !wxUniv
1838 #define wxWindowCocoa wxWindow
1839 #endif // wxUniv
1840 #include "wx/cocoa/window.h"
1841 #elif defined(__WXPM__)
1842 #ifdef __WXUNIVERSAL__
1843 #define wxWindowNative wxWindowOS2
1844 #else // !wxUniv
1845 #define wxWindowOS2 wxWindow
1846 #endif // wxUniv/!wxUniv
1847 #include "wx/os2/window.h"
1848 #endif
1849
1850 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1851 // for the native ports we already have defined it above
1852 #if defined(__WXUNIVERSAL__)
1853 #ifndef wxWindowNative
1854 #error "wxWindowNative must be defined above!"
1855 #endif
1856
1857 #include "wx/univ/window.h"
1858 #endif // wxUniv
1859
1860 // ----------------------------------------------------------------------------
1861 // inline functions which couldn't be declared in the class body because of
1862 // forward dependencies
1863 // ----------------------------------------------------------------------------
1864
1865 inline wxWindow *wxWindowBase::GetGrandParent() const
1866 {
1867 return m_parent ? m_parent->GetParent() : NULL;
1868 }
1869
1870 // ----------------------------------------------------------------------------
1871 // global functions
1872 // ----------------------------------------------------------------------------
1873
1874 // Find the wxWindow at the current mouse position, also returning the mouse
1875 // position.
1876 extern WXDLLIMPEXP_CORE wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1877
1878 // Get the current mouse position.
1879 extern WXDLLIMPEXP_CORE wxPoint wxGetMousePosition();
1880
1881 // get the currently active window of this application or NULL
1882 extern WXDLLIMPEXP_CORE wxWindow *wxGetActiveWindow();
1883
1884 // get the (first) top level parent window
1885 WXDLLIMPEXP_CORE wxWindow* wxGetTopLevelParent(wxWindow *win);
1886
1887 #if WXWIN_COMPATIBILITY_2_6
1888 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1889 wxDEPRECATED( wxWindowID NewControlId() );
1890 inline wxWindowID NewControlId() { return wxWindowBase::NewControlId(); }
1891 #endif // WXWIN_COMPATIBILITY_2_6
1892
1893 #if wxUSE_ACCESSIBILITY
1894 // ----------------------------------------------------------------------------
1895 // accessible object for windows
1896 // ----------------------------------------------------------------------------
1897
1898 class WXDLLIMPEXP_CORE wxWindowAccessible: public wxAccessible
1899 {
1900 public:
1901 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1902 virtual ~wxWindowAccessible() {}
1903
1904 // Overridables
1905
1906 // Can return either a child object, or an integer
1907 // representing the child element, starting from 1.
1908 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1909
1910 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1911 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1912
1913 // Navigates from fromId to toId/toObject.
1914 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1915 int* toId, wxAccessible** toObject);
1916
1917 // Gets the name of the specified object.
1918 virtual wxAccStatus GetName(int childId, wxString* name);
1919
1920 // Gets the number of children.
1921 virtual wxAccStatus GetChildCount(int* childCount);
1922
1923 // Gets the specified child (starting from 1).
1924 // If *child is NULL and return value is wxACC_OK,
1925 // this means that the child is a simple element and
1926 // not an accessible object.
1927 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1928
1929 // Gets the parent, or NULL.
1930 virtual wxAccStatus GetParent(wxAccessible** parent);
1931
1932 // Performs the default action. childId is 0 (the action for this object)
1933 // or > 0 (the action for a child).
1934 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1935 // window (e.g. an edit control).
1936 virtual wxAccStatus DoDefaultAction(int childId);
1937
1938 // Gets the default action for this object (0) or > 0 (the action for a child).
1939 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1940 // string if there is no action.
1941 // The retrieved string describes the action that is performed on an object,
1942 // not what the object does as a result. For example, a toolbar button that prints
1943 // a document has a default action of "Press" rather than "Prints the current document."
1944 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1945
1946 // Returns the description for this object or a child.
1947 virtual wxAccStatus GetDescription(int childId, wxString* description);
1948
1949 // Returns help text for this object or a child, similar to tooltip text.
1950 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1951
1952 // Returns the keyboard shortcut for this object or child.
1953 // Return e.g. ALT+K
1954 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1955
1956 // Returns a role constant.
1957 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1958
1959 // Returns a state constant.
1960 virtual wxAccStatus GetState(int childId, long* state);
1961
1962 // Returns a localized string representing the value for the object
1963 // or child.
1964 virtual wxAccStatus GetValue(int childId, wxString* strValue);
1965
1966 // Selects the object or child.
1967 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
1968
1969 // Gets the window with the keyboard focus.
1970 // If childId is 0 and child is NULL, no object in
1971 // this subhierarchy has the focus.
1972 // If this object has the focus, child should be 'this'.
1973 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
1974
1975 #if wxUSE_VARIANT
1976 // Gets a variant representing the selected children
1977 // of this object.
1978 // Acceptable values:
1979 // - a null variant (IsNull() returns true)
1980 // - a list variant (GetType() == wxT("list")
1981 // - an integer representing the selected child element,
1982 // or 0 if this object is selected (GetType() == wxT("long")
1983 // - a "void*" pointer to a wxAccessible child object
1984 virtual wxAccStatus GetSelections(wxVariant* selections);
1985 #endif // wxUSE_VARIANT
1986 };
1987
1988 #endif // wxUSE_ACCESSIBILITY
1989
1990
1991 #endif // _WX_WINDOW_H_BASE_