1 ////////////////////////////////////////////////////////////////////////////
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
33 #include "wx/palette.h"
34 #include "wx/dcmemory.h"
35 #include "wx/bitmap.h"
39 #include "wx/msw/private.h"
43 #include "wx/msw/dib.h"
47 #include "wx/xpmdecod.h"
49 #ifdef wxHAVE_RAW_BITMAP
50 #include "wx/rawbmp.h"
53 // missing from mingw32 header
55 #define CLR_INVALID ((COLORREF)-1)
56 #endif // no CLR_INVALID
58 // ----------------------------------------------------------------------------
60 // ----------------------------------------------------------------------------
62 class WXDLLEXPORT wxBitmapRefData
: public wxGDIImageRefData
66 wxBitmapRefData(const wxBitmapRefData
& data
);
67 virtual ~wxBitmapRefData() { Free(); }
71 // set the mask object to use as the mask, we take ownership of it
72 void SetMask(wxMask
*mask
)
78 // set the HBITMAP to use as the mask
79 void SetMask(HBITMAP hbmpMask
)
81 SetMask(new wxMask((WXHBITMAP
)hbmpMask
));
85 wxMask
*GetMask() const { return m_bitmapMask
; }
89 wxPalette m_bitmapPalette
;
90 #endif // wxUSE_PALETTE
96 // this field is solely for error checking: we detect selecting a bitmap
97 // into more than one DC at once or deleting a bitmap still selected into a
98 // DC (both are serious programming errors under Windows)
100 #endif // __WXDEBUG__
103 // when GetRawData() is called for a DDB we need to convert it to a DIB
104 // first to be able to provide direct access to it and we cache that DIB
105 // here and convert it back to DDB when UngetRawData() is called
109 // true if we have alpha transparency info and can be drawn using
113 // true if our HBITMAP is a DIB section, false if it is a DDB
117 // optional mask for transparent drawing
118 wxMask
*m_bitmapMask
;
122 wxBitmapRefData
& operator=(const wxBitmapRefData
&);
125 // ----------------------------------------------------------------------------
127 // ----------------------------------------------------------------------------
129 IMPLEMENT_DYNAMIC_CLASS(wxBitmap
, wxGDIObject
)
130 IMPLEMENT_DYNAMIC_CLASS(wxMask
, wxObject
)
132 IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler
, wxObject
)
134 // ============================================================================
136 // ============================================================================
138 // ----------------------------------------------------------------------------
140 // ----------------------------------------------------------------------------
142 // decide whether we should create a DIB or a DDB for the given parameters
144 // NB: we always use DIBs under Windows CE as this is much simpler (even if
145 // also less efficient...) and we obviously can't use them if there is no
146 // DIB support compiled in at all
148 static inline bool wxShouldCreateDIB(int, int, int, WXHDC
) { return true; }
150 #define ALWAYS_USE_DIB
152 // no sense in defining wxShouldCreateDIB() as we can't compile code
153 // executed if it is true, so we have to use #if's anyhow
154 #define NEVER_USE_DIB
155 #else // wxUSE_WXDIB && !__WXWINCE__
156 static inline bool wxShouldCreateDIB(int w
, int h
, int d
, WXHDC hdc
)
158 // here is the logic:
160 // (a) if hdc is specified, the caller explicitly wants DDB
161 // (b) otherwise, create a DIB if depth >= 24 (we don't support 16bpp
162 // or less DIBs anyhow)
163 // (c) finally, create DIBs under Win9x even if the depth hasn't been
164 // explicitly specified but the current display depth is 24 or
165 // more and the image is "big", i.e. > 16Mb which is the
166 // theoretical limit for DDBs under Win9x
168 // consequences (all of which seem to make sense):
170 // (i) by default, DDBs are created (depth == -1 usually)
171 // (ii) DIBs can be created by explicitly specifying the depth
172 // (iii) using a DC always forces creating a DDB
176 wxDIB::GetLineSize(w
, wxDisplayDepth())*h
> 16*1024*1024));
179 #define SOMETIMES_USE_DIB
180 #endif // different DIB usage scenarious
182 // ----------------------------------------------------------------------------
184 // ----------------------------------------------------------------------------
186 wxBitmapRefData::wxBitmapRefData()
189 m_selectedInto
= NULL
;
193 m_hBitmap
= (WXHBITMAP
) NULL
;
202 wxBitmapRefData::wxBitmapRefData(const wxBitmapRefData
& data
)
203 : wxGDIImageRefData(data
)
206 m_selectedInto
= NULL
;
209 // can't copy the mask as the other bitmap destroys it
212 wxASSERT_MSG( !data
.m_isDIB
,
213 _T("can't copy bitmap locked for raw access!") );
216 m_hasAlpha
= data
.m_hasAlpha
;
219 void wxBitmapRefData::Free()
221 wxASSERT_MSG( !m_selectedInto
,
222 wxT("deleting bitmap still selected into wxMemoryDC") );
225 wxASSERT_MSG( !m_dib
, _T("forgot to call wxBitmap::UngetRawData()!") );
230 if ( !::DeleteObject((HBITMAP
)m_hBitmap
) )
232 wxLogLastError(wxT("DeleteObject(hbitmap)"));
240 // ----------------------------------------------------------------------------
242 // ----------------------------------------------------------------------------
244 wxGDIImageRefData
*wxBitmap::CreateData() const
246 return new wxBitmapRefData
;
249 wxObjectRefData
*wxBitmap::CloneRefData(const wxObjectRefData
*dataOrig
) const
251 const wxBitmapRefData
*
252 data
= wx_static_cast(const wxBitmapRefData
*, dataOrig
);
256 wxBitmap
*self
= wx_const_cast(wxBitmap
*, this);
259 // copy the other bitmap
260 if ( data
->m_hBitmap
)
262 wxDIB
dib((HBITMAP
)(data
->m_hBitmap
));
263 self
->CopyFromDIB(dib
);
266 #endif // wxUSE_WXDIB
268 // don't copy the bitmap data, but do copy the size, depth, ...
269 self
->m_refData
= new wxBitmapRefData(*data
);
277 bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage
& icon
)
279 #if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
280 // it may be either HICON or HCURSOR
281 HICON hicon
= (HICON
)icon
.GetHandle();
284 if ( !::GetIconInfo(hicon
, &iconInfo
) )
286 wxLogLastError(wxT("GetIconInfo"));
291 wxBitmapRefData
*refData
= new wxBitmapRefData
;
294 int w
= icon
.GetWidth(),
295 h
= icon
.GetHeight();
297 refData
->m_width
= w
;
298 refData
->m_height
= h
;
299 refData
->m_depth
= wxDisplayDepth();
301 refData
->m_hBitmap
= (WXHBITMAP
)iconInfo
.hbmColor
;
304 // If the icon is 32 bits per pixel then it may have alpha channel data,
305 // although there are some icons that are 32 bpp but have no alpha... So
306 // convert to a DIB and manually check the 4th byte for each pixel.
308 if ( ::GetObject(iconInfo
.hbmColor
, sizeof(BITMAP
), (LPVOID
)&bm
)
309 && bm
.bmBitsPixel
== 32)
311 wxDIB
dib(iconInfo
.hbmColor
);
314 unsigned char* pixels
= dib
.GetData();
315 for (int idx
=0; idx
<w
*h
*4; idx
+=4)
317 if (pixels
[idx
+3] != 0)
319 // If there is an alpha byte that is non-zero then set the
320 // alpha flag and bail out of the loop.
321 refData
->m_hasAlpha
= true;
328 if ( !refData
->m_hasAlpha
)
330 // the mask returned by GetIconInfo() is inverted compared to the usual
332 refData
->SetMask(wxInvertMask(iconInfo
.hbmMask
, w
, h
));
335 // delete the old one now as we don't need it any more
336 ::DeleteObject(iconInfo
.hbmMask
);
347 bool wxBitmap::CopyFromCursor(const wxCursor
& cursor
)
354 return CopyFromIconOrCursor(cursor
);
357 bool wxBitmap::CopyFromIcon(const wxIcon
& icon
)
364 return CopyFromIconOrCursor(icon
);
367 #ifndef NEVER_USE_DIB
369 bool wxBitmap::CopyFromDIB(const wxDIB
& dib
)
371 wxCHECK_MSG( dib
.IsOk(), false, _T("invalid DIB in CopyFromDIB") );
373 #ifdef SOMETIMES_USE_DIB
374 HBITMAP hbitmap
= dib
.CreateDDB();
377 #else // ALWAYS_USE_DIB
378 HBITMAP hbitmap
= ((wxDIB
&)dib
).Detach(); // const_cast
379 #endif // SOMETIMES_USE_DIB/ALWAYS_USE_DIB
383 wxBitmapRefData
*refData
= new wxBitmapRefData
;
386 refData
->m_width
= dib
.GetWidth();
387 refData
->m_height
= dib
.GetHeight();
388 refData
->m_depth
= dib
.GetDepth();
390 refData
->m_hBitmap
= (WXHBITMAP
)hbitmap
;
393 wxPalette
*palette
= dib
.CreatePalette();
396 refData
->m_bitmapPalette
= *palette
;
400 #endif // wxUSE_PALETTE
405 #endif // NEVER_USE_DIB
407 wxBitmap::~wxBitmap()
411 wxBitmap::wxBitmap(const char bits
[], int width
, int height
, int depth
)
413 #ifndef __WXMICROWIN__
414 wxBitmapRefData
*refData
= new wxBitmapRefData
;
417 refData
->m_width
= width
;
418 refData
->m_height
= height
;
419 refData
->m_depth
= depth
;
424 // we assume that it is in XBM format which is not quite the same as
425 // the format CreateBitmap() wants because the order of bytes in the
427 const size_t bytesPerLine
= (width
+ 7) / 8;
428 const size_t padding
= bytesPerLine
% 2;
429 const size_t len
= height
* ( padding
+ bytesPerLine
);
430 data
= (char *)malloc(len
);
431 const char *src
= bits
;
434 for ( int rows
= 0; rows
< height
; rows
++ )
436 for ( size_t cols
= 0; cols
< bytesPerLine
; cols
++ )
438 unsigned char val
= *src
++;
439 unsigned char reversed
= 0;
441 for ( int bits
= 0; bits
< 8; bits
++)
444 reversed
|= (unsigned char)(val
& 0x01);
456 // bits should already be in Windows standard format
457 data
= (char *)bits
; // const_cast is harmless
460 HBITMAP hbmp
= ::CreateBitmap(width
, height
, 1, depth
, data
);
463 wxLogLastError(wxT("CreateBitmap"));
471 SetHBITMAP((WXHBITMAP
)hbmp
);
475 // Create from XPM data
476 bool wxBitmap::CreateFromXpm(const char **data
)
478 #if wxUSE_IMAGE && wxUSE_XPM && wxUSE_WXDIB
479 wxCHECK_MSG( data
!= NULL
, false, wxT("invalid bitmap data") )
481 wxXPMDecoder decoder
;
482 wxImage img
= decoder
.ReadData(data
);
483 wxCHECK_MSG( img
.Ok(), false, wxT("invalid bitmap data") )
485 *this = wxBitmap(img
);
493 wxBitmap::wxBitmap(int w
, int h
, int d
)
495 (void)Create(w
, h
, d
);
498 wxBitmap::wxBitmap(int w
, int h
, const wxDC
& dc
)
500 (void)Create(w
, h
, dc
);
503 wxBitmap::wxBitmap(void *data
, long type
, int width
, int height
, int depth
)
505 (void)Create(data
, type
, width
, height
, depth
);
508 wxBitmap::wxBitmap(const wxString
& filename
, wxBitmapType type
)
510 LoadFile(filename
, (int)type
);
513 bool wxBitmap::Create(int width
, int height
, int depth
)
515 return DoCreate(width
, height
, depth
, 0);
518 bool wxBitmap::Create(int width
, int height
, const wxDC
& dc
)
520 wxCHECK_MSG( dc
.Ok(), false, _T("invalid HDC in wxBitmap::Create()") );
522 return DoCreate(width
, height
, -1, dc
.GetHDC());
525 bool wxBitmap::DoCreate(int w
, int h
, int d
, WXHDC hdc
)
529 m_refData
= new wxBitmapRefData
;
531 GetBitmapData()->m_width
= w
;
532 GetBitmapData()->m_height
= h
;
534 HBITMAP hbmp
wxDUMMY_INITIALIZE(0);
536 #ifndef NEVER_USE_DIB
537 if ( wxShouldCreateDIB(w
, h
, d
, hdc
) )
541 // create DIBs without alpha channel by default
549 // don't delete the DIB section in dib object dtor
552 GetBitmapData()->m_isDIB
= true;
553 GetBitmapData()->m_depth
= d
;
556 #endif // NEVER_USE_DIB
558 #ifndef ALWAYS_USE_DIB
559 #ifndef __WXMICROWIN__
562 hbmp
= ::CreateBitmap(w
, h
, 1, d
, NULL
);
565 wxLogLastError(wxT("CreateBitmap"));
568 GetBitmapData()->m_depth
= d
;
570 else // d == 0, create bitmap compatible with the screen
571 #endif // !__WXMICROWIN__
574 hbmp
= ::CreateCompatibleBitmap(dc
, w
, h
);
577 wxLogLastError(wxT("CreateCompatibleBitmap"));
580 GetBitmapData()->m_depth
= wxDisplayDepth();
582 #endif // !ALWAYS_USE_DIB
585 SetHBITMAP((WXHBITMAP
)hbmp
);
592 // ----------------------------------------------------------------------------
593 // wxImage to/from conversions for Microwin
594 // ----------------------------------------------------------------------------
596 // Microwin versions are so different from normal ones that it really doesn't
597 // make sense to use #ifdefs inside the function bodies
598 #ifdef __WXMICROWIN__
600 bool wxBitmap::CreateFromImage(const wxImage
& image
, int depth
, const wxDC
& dc
)
602 // Set this to 1 to experiment with mask code,
603 // which currently doesn't work
606 m_refData
= new wxBitmapRefData();
608 // Initial attempt at a simple-minded implementation.
609 // The bitmap will always be created at the screen depth,
610 // so the 'depth' argument is ignored.
612 HDC hScreenDC
= ::GetDC(NULL
);
613 int screenDepth
= ::GetDeviceCaps(hScreenDC
, BITSPIXEL
);
615 HBITMAP hBitmap
= ::CreateCompatibleBitmap(hScreenDC
, image
.GetWidth(), image
.GetHeight());
616 HBITMAP hMaskBitmap
= NULL
;
617 HBITMAP hOldMaskBitmap
= NULL
;
619 unsigned char maskR
= 0;
620 unsigned char maskG
= 0;
621 unsigned char maskB
= 0;
623 // printf("Created bitmap %d\n", (int) hBitmap);
626 ::ReleaseDC(NULL
, hScreenDC
);
629 HDC hMemDC
= ::CreateCompatibleDC(hScreenDC
);
631 HBITMAP hOldBitmap
= ::SelectObject(hMemDC
, hBitmap
);
632 ::ReleaseDC(NULL
, hScreenDC
);
634 // created an mono-bitmap for the possible mask
635 bool hasMask
= image
.HasMask();
640 // FIXME: we should be able to pass bpp = 1, but
641 // GdBlit can't handle a different depth
643 hMaskBitmap
= ::CreateBitmap( (WORD
)image
.GetWidth(), (WORD
)image
.GetHeight(), 1, 1, NULL
);
645 hMaskBitmap
= ::CreateCompatibleBitmap( hMemDC
, (WORD
)image
.GetWidth(), (WORD
)image
.GetHeight());
647 maskR
= image
.GetMaskRed();
648 maskG
= image
.GetMaskGreen();
649 maskB
= image
.GetMaskBlue();
657 hScreenDC
= ::GetDC(NULL
);
658 hMaskDC
= ::CreateCompatibleDC(hScreenDC
);
659 ::ReleaseDC(NULL
, hScreenDC
);
661 hOldMaskBitmap
= ::SelectObject( hMaskDC
, hMaskBitmap
);
669 for (i
= 0; i
< image
.GetWidth(); i
++)
671 for (j
= 0; j
< image
.GetHeight(); j
++)
673 unsigned char red
= image
.GetRed(i
, j
);
674 unsigned char green
= image
.GetGreen(i
, j
);
675 unsigned char blue
= image
.GetBlue(i
, j
);
677 ::SetPixel(hMemDC
, i
, j
, PALETTERGB(red
, green
, blue
));
681 // scan the bitmap for the transparent colour and set the corresponding
682 // pixels in the mask to BLACK and the rest to WHITE
683 if (maskR
== red
&& maskG
== green
&& maskB
== blue
)
684 ::SetPixel(hMaskDC
, i
, j
, PALETTERGB(0, 0, 0));
686 ::SetPixel(hMaskDC
, i
, j
, PALETTERGB(255, 255, 255));
691 ::SelectObject(hMemDC
, hOldBitmap
);
695 ::SelectObject(hMaskDC
, hOldMaskBitmap
);
698 ((wxBitmapRefData
*)m_refData
)->SetMask(hMaskBitmap
);
701 SetWidth(image
.GetWidth());
702 SetHeight(image
.GetHeight());
703 SetDepth(screenDepth
);
704 SetHBITMAP( (WXHBITMAP
) hBitmap
);
707 // Copy the palette from the source image
708 SetPalette(image
.GetPalette());
709 #endif // wxUSE_PALETTE
714 wxImage
wxBitmap::ConvertToImage() const
716 // Initial attempt at a simple-minded implementation.
717 // The bitmap will always be created at the screen depth,
718 // so the 'depth' argument is ignored.
719 // TODO: transparency (create a mask image)
723 wxFAIL_MSG( wxT("bitmap is invalid") );
729 wxCHECK_MSG( Ok(), wxNullImage
, wxT("invalid bitmap") );
731 // create an wxImage object
732 int width
= GetWidth();
733 int height
= GetHeight();
734 image
.Create( width
, height
);
735 unsigned char *data
= image
.GetData();
738 wxFAIL_MSG( wxT("could not allocate data for image") );
742 HDC hScreenDC
= ::GetDC(NULL
);
744 HDC hMemDC
= ::CreateCompatibleDC(hScreenDC
);
745 ::ReleaseDC(NULL
, hScreenDC
);
747 HBITMAP hBitmap
= (HBITMAP
) GetHBITMAP();
749 HBITMAP hOldBitmap
= ::SelectObject(hMemDC
, hBitmap
);
752 for (i
= 0; i
< GetWidth(); i
++)
754 for (j
= 0; j
< GetHeight(); j
++)
756 COLORREF color
= ::GetPixel(hMemDC
, i
, j
);
757 unsigned char red
= GetRValue(color
);
758 unsigned char green
= GetGValue(color
);
759 unsigned char blue
= GetBValue(color
);
761 image
.SetRGB(i
, j
, red
, green
, blue
);
765 ::SelectObject(hMemDC
, hOldBitmap
);
769 // Copy the palette from the source image
771 image
.SetPalette(* GetPalette());
772 #endif // wxUSE_PALETTE
777 #endif // __WXMICROWIN__
779 // ----------------------------------------------------------------------------
780 // wxImage to/from conversions
781 // ----------------------------------------------------------------------------
785 bool wxBitmap::CreateFromImage(const wxImage
& image
, int depth
)
787 return CreateFromImage(image
, depth
, 0);
790 bool wxBitmap::CreateFromImage(const wxImage
& image
, const wxDC
& dc
)
792 wxCHECK_MSG( dc
.Ok(), false,
793 _T("invalid HDC in wxBitmap::CreateFromImage()") );
795 return CreateFromImage(image
, -1, dc
.GetHDC());
798 bool wxBitmap::CreateFromImage(const wxImage
& image
, int depth
, WXHDC hdc
)
800 wxCHECK_MSG( image
.Ok(), false, wxT("invalid image") );
804 // first convert the image to DIB
805 const int h
= image
.GetHeight();
806 const int w
= image
.GetWidth();
812 depth
= dib
.GetDepth(); // Get depth from image if none specified
814 // store the bitmap parameters
815 wxBitmapRefData
*refData
= new wxBitmapRefData
;
816 refData
->m_width
= w
;
817 refData
->m_height
= h
;
818 refData
->m_hasAlpha
= image
.HasAlpha();
823 // next either store DIB as is or create a DDB from it
824 HBITMAP hbitmap
wxDUMMY_INITIALIZE(0);
826 // are we going to use DIB?
828 // NB: DDBs don't support alpha so if we have alpha channel we must use DIB
829 if ( image
.HasAlpha() || wxShouldCreateDIB(w
, h
, depth
, hdc
) )
831 // don't delete the DIB section in dib object dtor
832 hbitmap
= dib
.Detach();
834 refData
->m_isDIB
= true;
835 refData
->m_depth
= depth
;
837 #ifndef ALWAYS_USE_DIB
838 else // we need to convert DIB to DDB
840 hbitmap
= dib
.CreateDDB((HDC
)hdc
);
842 refData
->m_depth
= depth
;
844 #endif // !ALWAYS_USE_DIB
846 // validate this object
847 SetHBITMAP((WXHBITMAP
)hbitmap
);
849 // finally also set the mask if we have one
850 if ( image
.HasMask() )
852 const size_t len
= 2*((w
+15)/16);
853 BYTE
*src
= image
.GetData();
854 BYTE
*data
= new BYTE
[h
*len
];
855 memset(data
, 0, h
*len
);
856 BYTE r
= image
.GetMaskRed(),
857 g
= image
.GetMaskGreen(),
858 b
= image
.GetMaskBlue();
860 for ( int y
= 0; y
< h
; y
++, dst
+= len
)
864 for ( int x
= 0; x
< w
; x
++, src
+= 3 )
866 if (src
[0] != r
|| src
[1] != g
|| src
[2] != b
)
869 if ( (mask
>>= 1) == 0 )
877 hbitmap
= ::CreateBitmap(w
, h
, 1, 1, data
);
880 wxLogLastError(_T("CreateBitmap(mask)"));
884 SetMask(new wxMask((WXHBITMAP
)hbitmap
));
893 wxImage
wxBitmap::ConvertToImage() const
895 // convert DDB to DIB
903 // and then DIB to our wxImage
904 wxImage image
= dib
.ConvertToImage();
910 // now do the same for the mask, if we have any
911 HBITMAP hbmpMask
= GetMask() ? (HBITMAP
) GetMask()->GetMaskBitmap() : NULL
;
914 wxDIB
dibMask(hbmpMask
);
915 if ( dibMask
.IsOk() )
917 // TODO: use wxRawBitmap to iterate over DIB
919 // we hard code the mask colour for now but we could also make an
920 // effort (and waste time) to choose a colour not present in the
921 // image already to avoid having to fudge the pixels below --
922 // whether it's worth to do it is unclear however
923 static const int MASK_RED
= 1;
924 static const int MASK_GREEN
= 2;
925 static const int MASK_BLUE
= 3;
926 static const int MASK_BLUE_REPLACEMENT
= 2;
928 const int h
= dibMask
.GetHeight();
929 const int w
= dibMask
.GetWidth();
930 const int bpp
= dibMask
.GetDepth();
931 const int maskBytesPerPixel
= bpp
>> 3;
932 const int maskBytesPerLine
= wxDIB::GetLineSize(w
, bpp
);
933 unsigned char *data
= image
.GetData();
935 // remember that DIBs are stored in bottom to top order
937 maskLineStart
= dibMask
.GetData() + ((h
- 1) * maskBytesPerLine
);
939 for ( int y
= 0; y
< h
; y
++, maskLineStart
-= maskBytesPerLine
)
941 // traverse one mask DIB line
942 unsigned char *mask
= maskLineStart
;
943 for ( int x
= 0; x
< w
; x
++, mask
+= maskBytesPerPixel
)
945 // should this pixel be transparent?
948 // no, check that it isn't transparent by accident
949 if ( (data
[0] == MASK_RED
) &&
950 (data
[1] == MASK_GREEN
) &&
951 (data
[2] == MASK_BLUE
) )
953 // we have to fudge the colour a bit to prevent
954 // this pixel from appearing transparent
955 data
[2] = MASK_BLUE_REPLACEMENT
;
960 else // yes, transparent pixel
963 *data
++ = MASK_GREEN
;
969 image
.SetMaskColour(MASK_RED
, MASK_GREEN
, MASK_BLUE
);
976 #endif // wxUSE_WXDIB
978 #endif // wxUSE_IMAGE
980 // ----------------------------------------------------------------------------
981 // loading and saving bitmaps
982 // ----------------------------------------------------------------------------
984 bool wxBitmap::LoadFile(const wxString
& filename
, long type
)
988 wxBitmapHandler
*handler
= wxDynamicCast(FindHandler(type
), wxBitmapHandler
);
992 m_refData
= new wxBitmapRefData
;
994 return handler
->LoadFile(this, filename
, type
, -1, -1);
996 #if wxUSE_IMAGE && wxUSE_WXDIB
997 else // no bitmap handler found
1000 if ( image
.LoadFile( filename
, type
) && image
.Ok() )
1002 *this = wxBitmap(image
);
1007 #endif // wxUSE_IMAGE
1012 bool wxBitmap::Create(void *data
, long type
, int width
, int height
, int depth
)
1016 wxBitmapHandler
*handler
= wxDynamicCast(FindHandler(type
), wxBitmapHandler
);
1020 wxLogDebug(wxT("Failed to create bitmap: no bitmap handler for type %ld defined."), type
);
1025 m_refData
= new wxBitmapRefData
;
1027 return handler
->Create(this, data
, type
, width
, height
, depth
);
1030 bool wxBitmap::SaveFile(const wxString
& filename
,
1032 const wxPalette
*palette
)
1034 wxBitmapHandler
*handler
= wxDynamicCast(FindHandler(type
), wxBitmapHandler
);
1038 return handler
->SaveFile(this, filename
, type
, palette
);
1040 #if wxUSE_IMAGE && wxUSE_WXDIB
1041 else // no bitmap handler found
1043 // FIXME what about palette? shouldn't we use it?
1044 wxImage image
= ConvertToImage();
1047 return image
.SaveFile(filename
, type
);
1050 #endif // wxUSE_IMAGE
1055 // ----------------------------------------------------------------------------
1056 // sub bitmap extraction
1057 // ----------------------------------------------------------------------------
1059 wxBitmap
wxBitmap::GetSubBitmap( const wxRect
& rect
) const
1061 wxCHECK_MSG( Ok() &&
1062 (rect
.x
>= 0) && (rect
.y
>= 0) &&
1063 (rect
.x
+rect
.width
<= GetWidth()) &&
1064 (rect
.y
+rect
.height
<= GetHeight()),
1065 wxNullBitmap
, wxT("Invalid bitmap or bitmap region") );
1067 wxBitmap
ret( rect
.width
, rect
.height
, GetDepth() );
1068 wxASSERT_MSG( ret
.Ok(), wxT("GetSubBitmap error") );
1070 #ifndef __WXMICROWIN__
1071 // handle alpha channel, if any
1080 SelectInHDC
selectSrc(dcSrc
, GetHbitmap()),
1081 selectDst(dcDst
, GetHbitmapOf(ret
));
1083 if ( !selectSrc
|| !selectDst
)
1085 wxLogLastError(_T("SelectObjct(hBitmap)"));
1088 if ( !::BitBlt(dcDst
, 0, 0, rect
.width
, rect
.height
,
1089 dcSrc
, rect
.x
, rect
.y
, SRCCOPY
) )
1091 wxLogLastError(_T("BitBlt"));
1095 // copy mask if there is one
1098 HBITMAP hbmpMask
= ::CreateBitmap(rect
.width
, rect
.height
, 1, 1, 0);
1100 SelectInHDC
selectSrc(dcSrc
, (HBITMAP
) GetMask()->GetMaskBitmap()),
1101 selectDst(dcDst
, hbmpMask
);
1103 if ( !::BitBlt(dcDst
, 0, 0, rect
.width
, rect
.height
,
1104 dcSrc
, rect
.x
, rect
.y
, SRCCOPY
) )
1106 wxLogLastError(_T("BitBlt"));
1109 wxMask
*mask
= new wxMask((WXHBITMAP
) hbmpMask
);
1112 #endif // !__WXMICROWIN__
1117 // ----------------------------------------------------------------------------
1118 // wxBitmap accessors
1119 // ----------------------------------------------------------------------------
1122 wxPalette
* wxBitmap::GetPalette() const
1124 return GetBitmapData() ? &GetBitmapData()->m_bitmapPalette
1125 : (wxPalette
*) NULL
;
1129 wxMask
*wxBitmap::GetMask() const
1131 return GetBitmapData() ? GetBitmapData()->GetMask() : (wxMask
*) NULL
;
1134 wxBitmap
wxBitmap::GetMaskBitmap() const
1137 wxMask
*mask
= GetMask();
1139 bmp
.SetHBITMAP(mask
->GetMaskBitmap());
1145 wxDC
*wxBitmap::GetSelectedInto() const
1147 return GetBitmapData() ? GetBitmapData()->m_selectedInto
: (wxDC
*) NULL
;
1152 #if WXWIN_COMPATIBILITY_2_4
1154 int wxBitmap::GetQuality() const
1159 #endif // WXWIN_COMPATIBILITY_2_4
1161 void wxBitmap::UseAlpha()
1163 if ( GetBitmapData() )
1164 GetBitmapData()->m_hasAlpha
= true;
1167 bool wxBitmap::HasAlpha() const
1169 return GetBitmapData() && GetBitmapData()->m_hasAlpha
;
1172 // ----------------------------------------------------------------------------
1174 // ----------------------------------------------------------------------------
1178 void wxBitmap::SetSelectedInto(wxDC
*dc
)
1180 if ( GetBitmapData() )
1181 GetBitmapData()->m_selectedInto
= dc
;
1188 void wxBitmap::SetPalette(const wxPalette
& palette
)
1192 GetBitmapData()->m_bitmapPalette
= palette
;
1195 #endif // wxUSE_PALETTE
1197 void wxBitmap::SetMask(wxMask
*mask
)
1201 GetBitmapData()->SetMask(mask
);
1204 #if WXWIN_COMPATIBILITY_2_4
1206 void wxBitmap::SetQuality(int WXUNUSED(quality
))
1210 #endif // WXWIN_COMPATIBILITY_2_4
1212 // ----------------------------------------------------------------------------
1213 // raw bitmap access support
1214 // ----------------------------------------------------------------------------
1216 #ifdef wxHAVE_RAW_BITMAP
1217 void *wxBitmap::GetRawData(wxPixelDataBase
& data
, int bpp
)
1222 // no bitmap, no data (raw or otherwise)
1226 // if we're already a DIB we can access our data directly, but if not we
1227 // need to convert this DDB to a DIB section and use it for raw access and
1228 // then convert it back
1230 if ( !GetBitmapData()->m_isDIB
)
1232 wxCHECK_MSG( !GetBitmapData()->m_dib
, NULL
,
1233 _T("GetRawData() may be called only once") );
1235 wxDIB
*dib
= new wxDIB(*this);
1243 // we'll free it in UngetRawData()
1244 GetBitmapData()->m_dib
= dib
;
1246 hDIB
= dib
->GetHandle();
1250 hDIB
= GetHbitmap();
1254 if ( ::GetObject(hDIB
, sizeof(ds
), &ds
) != sizeof(DIBSECTION
) )
1256 wxFAIL_MSG( _T("failed to get DIBSECTION from a DIB?") );
1261 // check that the bitmap is in correct format
1262 if ( ds
.dsBm
.bmBitsPixel
!= bpp
)
1264 wxFAIL_MSG( _T("incorrect bitmap type in wxBitmap::GetRawData()") );
1269 // ok, store the relevant info in wxPixelDataBase
1270 const LONG h
= ds
.dsBm
.bmHeight
;
1272 data
.m_width
= ds
.dsBm
.bmWidth
;
1275 // remember that DIBs are stored in top to bottom order!
1276 // (We can't just use ds.dsBm.bmWidthBytes here, because it isn't always a
1277 // multiple of 2, as required by the documentation. So we use the official
1278 // formula, which we already use elsewhere.)
1279 const LONG bytesPerRow
=
1280 wxDIB::GetLineSize(ds
.dsBm
.bmWidth
, ds
.dsBm
.bmBitsPixel
);
1281 data
.m_stride
= -bytesPerRow
;
1283 char *bits
= (char *)ds
.dsBm
.bmBits
;
1286 bits
+= (h
- 1)*bytesPerRow
;
1295 void wxBitmap::UngetRawData(wxPixelDataBase
& dataBase
)
1303 // invalid data, don't crash -- but don't assert neither as we're
1304 // called automatically from wxPixelDataBase dtor and so there is no
1305 // way to prevent this from happening
1309 // if we're a DDB we need to convert DIB back to DDB now to make the
1310 // changes made via raw bitmap access effective
1311 if ( !GetBitmapData()->m_isDIB
)
1313 wxDIB
*dib
= GetBitmapData()->m_dib
;
1314 GetBitmapData()->m_dib
= NULL
;
1320 #endif // wxUSE_WXDIB
1322 #endif // #ifdef wxHAVE_RAW_BITMAP
1324 // ----------------------------------------------------------------------------
1326 // ----------------------------------------------------------------------------
1333 // Construct a mask from a bitmap and a colour indicating
1334 // the transparent area
1335 wxMask::wxMask(const wxBitmap
& bitmap
, const wxColour
& colour
)
1338 Create(bitmap
, colour
);
1341 // Construct a mask from a bitmap and a palette index indicating
1342 // the transparent area
1343 wxMask::wxMask(const wxBitmap
& bitmap
, int paletteIndex
)
1346 Create(bitmap
, paletteIndex
);
1349 // Construct a mask from a mono bitmap (copies the bitmap).
1350 wxMask::wxMask(const wxBitmap
& bitmap
)
1359 ::DeleteObject((HBITMAP
) m_maskBitmap
);
1362 // Create a mask from a mono bitmap (copies the bitmap).
1363 bool wxMask::Create(const wxBitmap
& bitmap
)
1365 #ifndef __WXMICROWIN__
1366 wxCHECK_MSG( bitmap
.Ok() && bitmap
.GetDepth() == 1, false,
1367 _T("can't create mask from invalid or not monochrome bitmap") );
1371 ::DeleteObject((HBITMAP
) m_maskBitmap
);
1375 m_maskBitmap
= (WXHBITMAP
) CreateBitmap(
1380 HDC srcDC
= CreateCompatibleDC(0);
1381 SelectObject(srcDC
, (HBITMAP
) bitmap
.GetHBITMAP());
1382 HDC destDC
= CreateCompatibleDC(0);
1383 SelectObject(destDC
, (HBITMAP
) m_maskBitmap
);
1384 BitBlt(destDC
, 0, 0, bitmap
.GetWidth(), bitmap
.GetHeight(), srcDC
, 0, 0, SRCCOPY
);
1385 SelectObject(srcDC
, 0);
1387 SelectObject(destDC
, 0);
1391 wxUnusedVar(bitmap
);
1396 // Create a mask from a bitmap and a palette index indicating
1397 // the transparent area
1398 bool wxMask::Create(const wxBitmap
& bitmap
, int paletteIndex
)
1402 ::DeleteObject((HBITMAP
) m_maskBitmap
);
1407 if (bitmap
.Ok() && bitmap
.GetPalette()->Ok())
1409 unsigned char red
, green
, blue
;
1410 if (bitmap
.GetPalette()->GetRGB(paletteIndex
, &red
, &green
, &blue
))
1412 wxColour
transparentColour(red
, green
, blue
);
1413 return Create(bitmap
, transparentColour
);
1416 #endif // wxUSE_PALETTE
1421 // Create a mask from a bitmap and a colour indicating
1422 // the transparent area
1423 bool wxMask::Create(const wxBitmap
& bitmap
, const wxColour
& colour
)
1425 #ifndef __WXMICROWIN__
1426 wxCHECK_MSG( bitmap
.Ok(), false, _T("invalid bitmap in wxMask::Create") );
1430 ::DeleteObject((HBITMAP
) m_maskBitmap
);
1434 int width
= bitmap
.GetWidth(),
1435 height
= bitmap
.GetHeight();
1437 // scan the bitmap for the transparent colour and set the corresponding
1438 // pixels in the mask to BLACK and the rest to WHITE
1439 COLORREF maskColour
= wxColourToPalRGB(colour
);
1440 m_maskBitmap
= (WXHBITMAP
)::CreateBitmap(width
, height
, 1, 1, 0);
1442 HDC srcDC
= ::CreateCompatibleDC(NULL
);
1443 HDC destDC
= ::CreateCompatibleDC(NULL
);
1444 if ( !srcDC
|| !destDC
)
1446 wxLogLastError(wxT("CreateCompatibleDC"));
1451 // SelectObject() will fail
1452 wxASSERT_MSG( !bitmap
.GetSelectedInto(),
1453 _T("bitmap can't be selected in another DC") );
1455 HGDIOBJ hbmpSrcOld
= ::SelectObject(srcDC
, GetHbitmapOf(bitmap
));
1458 wxLogLastError(wxT("SelectObject"));
1463 HGDIOBJ hbmpDstOld
= ::SelectObject(destDC
, (HBITMAP
)m_maskBitmap
);
1466 wxLogLastError(wxT("SelectObject"));
1473 // this will create a monochrome bitmap with 0 points for the pixels
1474 // which have the same value as the background colour and 1 for the
1476 ::SetBkColor(srcDC
, maskColour
);
1477 ::BitBlt(destDC
, 0, 0, width
, height
, srcDC
, 0, 0, NOTSRCCOPY
);
1480 ::SelectObject(srcDC
, hbmpSrcOld
);
1482 ::SelectObject(destDC
, hbmpDstOld
);
1486 #else // __WXMICROWIN__
1487 wxUnusedVar(bitmap
);
1488 wxUnusedVar(colour
);
1490 #endif // __WXMICROWIN__/!__WXMICROWIN__
1493 // ----------------------------------------------------------------------------
1495 // ----------------------------------------------------------------------------
1497 bool wxBitmapHandler::Create(wxGDIImage
*image
,
1500 int width
, int height
, int depth
)
1502 wxBitmap
*bitmap
= wxDynamicCast(image
, wxBitmap
);
1504 return bitmap
? Create(bitmap
, data
, flags
, width
, height
, depth
) : false;
1507 bool wxBitmapHandler::Load(wxGDIImage
*image
,
1508 const wxString
& name
,
1510 int width
, int height
)
1512 wxBitmap
*bitmap
= wxDynamicCast(image
, wxBitmap
);
1514 return bitmap
? LoadFile(bitmap
, name
, flags
, width
, height
) : false;
1517 bool wxBitmapHandler::Save(wxGDIImage
*image
,
1518 const wxString
& name
,
1521 wxBitmap
*bitmap
= wxDynamicCast(image
, wxBitmap
);
1523 return bitmap
? SaveFile(bitmap
, name
, type
) : false;
1526 bool wxBitmapHandler::Create(wxBitmap
*WXUNUSED(bitmap
),
1527 void *WXUNUSED(data
),
1528 long WXUNUSED(type
),
1529 int WXUNUSED(width
),
1530 int WXUNUSED(height
),
1531 int WXUNUSED(depth
))
1536 bool wxBitmapHandler::LoadFile(wxBitmap
*WXUNUSED(bitmap
),
1537 const wxString
& WXUNUSED(name
),
1538 long WXUNUSED(type
),
1539 int WXUNUSED(desiredWidth
),
1540 int WXUNUSED(desiredHeight
))
1545 bool wxBitmapHandler::SaveFile(wxBitmap
*WXUNUSED(bitmap
),
1546 const wxString
& WXUNUSED(name
),
1548 const wxPalette
*WXUNUSED(palette
))
1553 // ----------------------------------------------------------------------------
1555 // ----------------------------------------------------------------------------
1557 #ifndef __WXMICROWIN__
1558 bool wxCreateDIB(long xSize
, long ySize
, long bitsPerPixel
,
1559 HPALETTE hPal
, LPBITMAPINFO
* lpDIBHeader
)
1561 unsigned long i
, headerSize
;
1563 // Allocate space for a DIB header
1564 headerSize
= (sizeof(BITMAPINFOHEADER
) + (256 * sizeof(PALETTEENTRY
)));
1565 LPBITMAPINFO lpDIBheader
= (BITMAPINFO
*) malloc(headerSize
);
1566 LPPALETTEENTRY lpPe
= (PALETTEENTRY
*)((BYTE
*)lpDIBheader
+ sizeof(BITMAPINFOHEADER
));
1568 GetPaletteEntries(hPal
, 0, 256, lpPe
);
1570 memset(lpDIBheader
, 0x00, sizeof(BITMAPINFOHEADER
));
1572 // Fill in the static parts of the DIB header
1573 lpDIBheader
->bmiHeader
.biSize
= sizeof(BITMAPINFOHEADER
);
1574 lpDIBheader
->bmiHeader
.biWidth
= xSize
;
1575 lpDIBheader
->bmiHeader
.biHeight
= ySize
;
1576 lpDIBheader
->bmiHeader
.biPlanes
= 1;
1578 // this value must be 1, 4, 8 or 24 so PixelDepth can only be
1579 lpDIBheader
->bmiHeader
.biBitCount
= (WORD
)(bitsPerPixel
);
1580 lpDIBheader
->bmiHeader
.biCompression
= BI_RGB
;
1581 lpDIBheader
->bmiHeader
.biSizeImage
= (xSize
* abs(ySize
) * bitsPerPixel
) >> 3;
1582 lpDIBheader
->bmiHeader
.biClrUsed
= 256;
1585 // Initialize the DIB palette
1586 for (i
= 0; i
< 256; i
++) {
1587 lpDIBheader
->bmiColors
[i
].rgbReserved
= lpPe
[i
].peFlags
;
1588 lpDIBheader
->bmiColors
[i
].rgbRed
= lpPe
[i
].peRed
;
1589 lpDIBheader
->bmiColors
[i
].rgbGreen
= lpPe
[i
].peGreen
;
1590 lpDIBheader
->bmiColors
[i
].rgbBlue
= lpPe
[i
].peBlue
;
1593 *lpDIBHeader
= lpDIBheader
;
1598 void wxFreeDIB(LPBITMAPINFO lpDIBHeader
)
1604 // ----------------------------------------------------------------------------
1605 // global helper functions implemented here
1606 // ----------------------------------------------------------------------------
1608 // helper of wxBitmapToHICON/HCURSOR
1610 HICON
wxBitmapToIconOrCursor(const wxBitmap
& bmp
,
1617 // we can't create an icon/cursor form nothing
1621 if ( bmp
.HasAlpha() )
1623 // Create an empty mask bitmap.
1624 // it doesn't seem to work if we mess with the mask at all.
1625 HBITMAP hMonoBitmap
= CreateBitmap(bmp
.GetWidth(),bmp
.GetHeight(),1,1,NULL
);
1628 wxZeroMemory(iconInfo
);
1629 iconInfo
.fIcon
= iconWanted
; // do we want an icon or a cursor?
1632 iconInfo
.xHotspot
= hotSpotX
;
1633 iconInfo
.yHotspot
= hotSpotY
;
1636 iconInfo
.hbmMask
= hMonoBitmap
;
1637 iconInfo
.hbmColor
= GetHbitmapOf(bmp
);
1639 HICON hicon
= ::CreateIconIndirect(&iconInfo
);
1641 ::DeleteObject(hMonoBitmap
);
1646 wxMask
* mask
= bmp
.GetMask();
1650 // we must have a mask for an icon, so even if it's probably incorrect,
1651 // do create it (grey is the "standard" transparent colour)
1652 mask
= new wxMask(bmp
, *wxLIGHT_GREY
);
1656 wxZeroMemory(iconInfo
);
1657 iconInfo
.fIcon
= iconWanted
; // do we want an icon or a cursor?
1660 iconInfo
.xHotspot
= hotSpotX
;
1661 iconInfo
.yHotspot
= hotSpotY
;
1664 iconInfo
.hbmMask
= wxInvertMask((HBITMAP
)mask
->GetMaskBitmap());
1665 iconInfo
.hbmColor
= GetHbitmapOf(bmp
);
1667 // black out the transparent area to preserve background colour, because
1668 // Windows blits the original bitmap using SRCINVERT (XOR) after applying
1669 // the mask to the dest rect.
1671 MemoryHDC dcSrc
, dcDst
;
1672 SelectInHDC
selectMask(dcSrc
, (HBITMAP
)mask
->GetMaskBitmap()),
1673 selectBitmap(dcDst
, iconInfo
.hbmColor
);
1675 if ( !::BitBlt(dcDst
, 0, 0, bmp
.GetWidth(), bmp
.GetHeight(),
1676 dcSrc
, 0, 0, SRCAND
) )
1678 wxLogLastError(_T("BitBlt"));
1682 HICON hicon
= ::CreateIconIndirect(&iconInfo
);
1684 if ( !bmp
.GetMask() && !bmp
.HasAlpha() )
1686 // we created the mask, now delete it
1690 // delete the inverted mask bitmap we created as well
1691 ::DeleteObject(iconInfo
.hbmMask
);
1696 HICON
wxBitmapToHICON(const wxBitmap
& bmp
)
1698 return wxBitmapToIconOrCursor(bmp
, true, 0, 0);
1701 HCURSOR
wxBitmapToHCURSOR(const wxBitmap
& bmp
, int hotSpotX
, int hotSpotY
)
1703 return (HCURSOR
)wxBitmapToIconOrCursor(bmp
, false, hotSpotX
, hotSpotY
);
1706 HBITMAP
wxInvertMask(HBITMAP hbmpMask
, int w
, int h
)
1708 #ifndef __WXMICROWIN__
1709 wxCHECK_MSG( hbmpMask
, 0, _T("invalid bitmap in wxInvertMask") );
1711 // get width/height from the bitmap if not given
1715 ::GetObject(hbmpMask
, sizeof(BITMAP
), (LPVOID
)&bm
);
1720 HDC hdcSrc
= ::CreateCompatibleDC(NULL
);
1721 HDC hdcDst
= ::CreateCompatibleDC(NULL
);
1722 if ( !hdcSrc
|| !hdcDst
)
1724 wxLogLastError(wxT("CreateCompatibleDC"));
1727 HBITMAP hbmpInvMask
= ::CreateBitmap(w
, h
, 1, 1, 0);
1730 wxLogLastError(wxT("CreateBitmap"));
1733 HGDIOBJ srcTmp
= ::SelectObject(hdcSrc
, hbmpMask
);
1734 HGDIOBJ dstTmp
= ::SelectObject(hdcDst
, hbmpInvMask
);
1735 if ( !::BitBlt(hdcDst
, 0, 0, w
, h
,
1739 wxLogLastError(wxT("BitBlt"));
1743 SelectObject(hdcSrc
,srcTmp
);
1744 SelectObject(hdcDst
,dstTmp
);