1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxSplashScreen class
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // For compilers that support precompilation, includes "wx/wx.h".
13 #include "wx/wxprec.h"
26 #include "wx/dcmemory.h"
27 #include "wx/dcclient.h"
30 #include "wx/splash.h"
37 #define wxSPLASH_TIMER_ID 9999
39 IMPLEMENT_DYNAMIC_CLASS(wxSplashScreen
, wxFrame
)
41 BEGIN_EVENT_TABLE(wxSplashScreen
, wxFrame
)
42 EVT_TIMER(wxSPLASH_TIMER_ID
, wxSplashScreen::OnNotify
)
43 EVT_CLOSE(wxSplashScreen::OnCloseWindow
)
46 /* Note that unless we pass a non-default size to the frame, SetClientSize
47 * won't work properly under Windows, and the splash screen frame is sized
51 wxSplashScreen::wxSplashScreen(const wxBitmap
& bitmap
, long splashStyle
, int milliseconds
, wxWindow
* parent
, wxWindowID id
, const wxPoint
& pos
, const wxSize
& size
, long style
):
52 wxFrame(parent
, id
, wxEmptyString
, wxPoint(0,0), wxSize(100, 100), style
)
54 // At least for GTK+ 2.0, this hint is not available.
55 #if defined(__WXGTK20__)
56 #if GTK_CHECK_VERSION(2,2,0)
57 gtk_window_set_type_hint(GTK_WINDOW(m_widget
),
58 GDK_WINDOW_TYPE_HINT_SPLASHSCREEN
);
63 m_splashStyle
= splashStyle
;
64 m_milliseconds
= milliseconds
;
66 m_window
= new wxSplashScreenWindow(bitmap
, this, wxID_ANY
, pos
, size
, wxNO_BORDER
);
68 SetClientSize(bitmap
.GetWidth(), bitmap
.GetHeight());
70 if (m_splashStyle
& wxSPLASH_CENTRE_ON_PARENT
)
72 else if (m_splashStyle
& wxSPLASH_CENTRE_ON_SCREEN
)
75 if (m_splashStyle
& wxSPLASH_TIMEOUT
)
77 m_timer
.SetOwner(this, wxSPLASH_TIMER_ID
);
78 m_timer
.Start(milliseconds
, true);
83 #if defined( __WXMSW__ ) || defined(__WXMAC__)
84 Update(); // Without this, you see a blank screen for an instant
86 wxYieldIfNeeded(); // Should eliminate this
90 wxSplashScreen::~wxSplashScreen()
95 void wxSplashScreen::OnNotify(wxTimerEvent
& WXUNUSED(event
))
100 void wxSplashScreen::OnCloseWindow(wxCloseEvent
& WXUNUSED(event
))
107 * wxSplashScreenWindow
110 BEGIN_EVENT_TABLE(wxSplashScreenWindow
, wxWindow
)
112 EVT_PAINT(wxSplashScreenWindow::OnPaint
)
114 EVT_ERASE_BACKGROUND(wxSplashScreenWindow::OnEraseBackground
)
115 EVT_CHAR(wxSplashScreenWindow::OnChar
)
116 EVT_MOUSE_EVENTS(wxSplashScreenWindow::OnMouseEvent
)
119 wxSplashScreenWindow::wxSplashScreenWindow(const wxBitmap
& bitmap
, wxWindow
* parent
, wxWindowID id
, const wxPoint
& pos
, const wxSize
& size
, long style
):
120 wxWindow(parent
, id
, pos
, size
, style
)
124 #if !defined(__WXGTK__) && wxUSE_PALETTE
125 bool hiColour
= (wxDisplayDepth() >= 16) ;
127 if (bitmap
.GetPalette() && !hiColour
)
129 SetPalette(* bitmap
.GetPalette());
135 // VZ: why don't we do it under wxGTK?
136 #if !defined(__WXGTK__) && wxUSE_PALETTE
137 #define USE_PALETTE_IN_SPLASH
140 static void wxDrawSplashBitmap(wxDC
& dc
, const wxBitmap
& bitmap
, int WXUNUSED(x
), int WXUNUSED(y
))
144 #ifdef USE_PALETTE_IN_SPLASH
145 bool hiColour
= (wxDisplayDepth() >= 16) ;
147 if (bitmap
.GetPalette() && !hiColour
)
149 dcMem
.SetPalette(* bitmap
.GetPalette());
151 #endif // USE_PALETTE_IN_SPLASH
153 dcMem
.SelectObject(bitmap
);
154 dc
.Blit(0, 0, bitmap
.GetWidth(), bitmap
.GetHeight(), & dcMem
, 0, 0);
155 dcMem
.SelectObject(wxNullBitmap
);
157 #ifdef USE_PALETTE_IN_SPLASH
158 if (bitmap
.GetPalette() && !hiColour
)
160 dcMem
.SetPalette(wxNullPalette
);
162 #endif // USE_PALETTE_IN_SPLASH
165 void wxSplashScreenWindow::OnPaint(wxPaintEvent
& WXUNUSED(event
))
169 wxDrawSplashBitmap(dc
, m_bitmap
, 0, 0);
172 void wxSplashScreenWindow::OnEraseBackground(wxEraseEvent
& event
)
178 wxDrawSplashBitmap(* event
.GetDC(), m_bitmap
, 0, 0);
186 wxDrawSplashBitmap(dc
, m_bitmap
, 0, 0);
191 void wxSplashScreenWindow::OnMouseEvent(wxMouseEvent
& event
)
193 if (event
.LeftDown() || event
.RightDown())
194 GetParent()->Close(true);
197 void wxSplashScreenWindow::OnChar(wxKeyEvent
& WXUNUSED(event
))
199 GetParent()->Close(true);
202 #endif // wxUSE_SPLASH