]> git.saurik.com Git - wxWidgets.git/blob - samples/resource/resource.cpp
Removed fstream include which seemed unnecessary, and gave errors for BC++ 5.5 anyway.
[wxWidgets.git] / samples / resource / resource.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: resource.cpp
3 // Purpose: Dialog resource sample
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 // #pragma implementation
14 #endif
15
16 // For compilers that support precompilation, includes "wx/wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #ifndef WX_PRECOMP
24 #include "wx/wx.h"
25 #endif
26
27 #include "wx/resource.h"
28
29 #include <ctype.h>
30 #include "resource.h"
31
32 // If we wanted to demonstrate total platform independence,
33 // then we'd use the dynamic file loading form for all platforms.
34 // But this shows how to embed the wxWindows resources
35 // in the program code/executable for UNIX and Windows
36 // platforms.
37
38 // In order to get the ID of the controls defined in the
39 // dialog, we include the header automatically generated
40 // by DialogEd
41
42 #include "dialog1.h"
43
44 // If you have a Windows compiler that can cope with long strings,
45 // then you can always use the #include form for simplicity.
46
47 // NOTE: Borland's brc32.exe resource compiler doesn't recognize
48 // the TEXT resource, for some reason, so either run-time file loading
49 // or file inclusion should be used.
50
51 #if defined(__WXMSW__)
52 // Under Windows, some compilers can't include
53 // a whole .wxr file. So we use a .rc user-defined resource
54 // instead. dialog1 will point to the whole .wxr 'file'.
55 static char *dialog1 = NULL;
56 static char *menu1 = NULL;
57 #else
58 // Other platforms should have sensible compilers that
59 // cope with long strings.
60 #include "dialog1.wxr"
61 #include "menu1.wxr"
62 #endif
63
64 // Declare two frames
65 MyFrame *frame = (MyFrame *) NULL;
66
67 IMPLEMENT_APP(MyApp)
68
69 // Testing of ressources
70 MyApp::MyApp()
71 {
72 }
73
74 // The `main program' equivalent, creating the windows and returning the
75 // main frame
76 bool MyApp::OnInit(void)
77 {
78 #if defined(__WXMSW__)
79 // Load the .wxr 'file' from a .rc resource, under Windows.
80 dialog1 = wxLoadUserResource("dialog1", "WXRDATA");
81 menu1 = wxLoadUserResource("menu1", "WXRDATA");
82 // All resources in the file (only one in this case) get parsed
83 // by this call.
84 wxResourceParseString(dialog1);
85 wxResourceParseString(menu1);
86 #else
87 // Simply parse the data pointed to by the variable dialog1.
88 // If there were several resources, there would be several
89 // variables, and this would need to be called several times.
90 wxResourceParseData(dialog1);
91 wxResourceParseData(menu1);
92 #endif
93
94 // Create the main frame window
95 frame = new MyFrame((wxFrame *) NULL, -1, (char *) "wxWindows Resource Sample", wxPoint(-1, -1), wxSize(300, 250));
96
97 // Give it a status line
98 frame->CreateStatusBar(2);
99
100 wxMenuBar *menu_bar = wxResourceCreateMenuBar("menu1");
101
102 // Associate the menu bar with the frame
103 frame->SetMenuBar(menu_bar);
104
105 // Make a panel
106 frame->panel = new MyPanel(frame, -1, wxPoint(0, 0), wxSize(400, 400), 0, "MyMainFrame");
107 frame->Show(TRUE);
108
109 SetTopWindow(frame);
110
111 return TRUE;
112 }
113
114 MyApp::~MyApp()
115 {
116 #if defined(__WXMSW__)
117 delete dialog1;
118 delete menu1;
119 #endif
120 }
121
122 BEGIN_EVENT_TABLE(MyPanel, wxPanel)
123 EVT_LEFT_DOWN( MyPanel::OnClick)
124 END_EVENT_TABLE()
125
126 MyPanel::MyPanel( wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size,
127 int style, const wxString &name ) :
128 wxPanel( parent, id, pos, size, style, name )
129 {
130 }
131
132 void MyPanel::OnClick( wxMouseEvent &WXUNUSED(event2) )
133 {
134 MyFrame *frame = (MyFrame*)(wxTheApp->GetTopWindow());
135 wxCommandEvent event;
136 frame->OnTestDialog( event );
137 }
138
139
140 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
141 EVT_MENU(RESOURCE_ABOUT, MyFrame::OnAbout)
142 EVT_MENU(RESOURCE_QUIT, MyFrame::OnQuit)
143 EVT_MENU(RESOURCE_TESTDIALOG, MyFrame::OnTestDialog)
144 END_EVENT_TABLE()
145
146 // Define my frame constructor
147 MyFrame::MyFrame(wxWindow *parent, const wxWindowID id, const wxString& title, const wxPoint& pos, const wxSize& size):
148 wxFrame(parent, id, title, pos, size)
149 {
150 panel = (wxWindow *) NULL;
151 }
152
153 void MyFrame::OnAbout( wxCommandEvent& WXUNUSED(event) )
154 {
155 wxMessageBox("wxWindows resource sample.\n"
156 "(c) Julian Smart", "About wxWindows sample",
157 wxICON_INFORMATION | wxOK);
158 }
159
160 void MyFrame::OnQuit( wxCommandEvent& WXUNUSED(event) )
161 {
162 Close(TRUE);
163 }
164
165 void MyFrame::OnTestDialog(wxCommandEvent& WXUNUSED(event) )
166 {
167 MyDialog *dialog = new MyDialog;
168 if (dialog->LoadFromResource(this, "dialog1"))
169 {
170 wxTextCtrl *text = (wxTextCtrl *)wxFindWindowByName("multitext3", dialog);
171 if (text)
172 text->SetValue("wxWindows resource demo");
173 dialog->ShowModal();
174 }
175 dialog->Close(TRUE);
176 }
177
178 BEGIN_EVENT_TABLE(MyDialog, wxDialog)
179 // EVT_BUTTON(RESOURCE_OK, MyDialog::OnOk)
180 EVT_BUTTON(ID_BUTTON109, MyDialog::OnCancel)
181 END_EVENT_TABLE()
182
183
184 void MyDialog::OnOk(wxCommandEvent& WXUNUSED(event) )
185 {
186 // EndModal(RESOURCE_OK);
187 }
188
189 void MyDialog::OnCancel(wxCommandEvent& WXUNUSED(event) )
190 {
191 EndModal(ID_BUTTON109);
192 }
193
194