]> git.saurik.com Git - wxWidgets.git/blob - src/common/wincmn.cpp
replaced gs_menuItems hack with a wxOwnerDrawn::m_isMenuItem field
[wxWidgets.git] / src / common / wincmn.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/frame.h"
32 #include "wx/defs.h"
33 #include "wx/window.h"
34 #include "wx/control.h"
35 #include "wx/checkbox.h"
36 #include "wx/radiobut.h"
37 #include "wx/statbox.h"
38 #include "wx/textctrl.h"
39 #include "wx/settings.h"
40 #include "wx/dialog.h"
41 #include "wx/msgdlg.h"
42 #include "wx/statusbr.h"
43 #include "wx/toolbar.h"
44 #include "wx/dcclient.h"
45 #endif //WX_PRECOMP
46
47 #if defined(__WXMAC__) && wxUSE_SCROLLBAR
48 #include "wx/scrolbar.h"
49 #endif
50
51 #if wxUSE_CONSTRAINTS
52 #include "wx/layout.h"
53 #endif // wxUSE_CONSTRAINTS
54
55 #include "wx/sizer.h"
56
57 #if wxUSE_DRAG_AND_DROP
58 #include "wx/dnd.h"
59 #endif // wxUSE_DRAG_AND_DROP
60
61 #if wxUSE_ACCESSIBILITY
62 #include "wx/access.h"
63 #endif
64
65 #if wxUSE_HELP
66 #include "wx/cshelp.h"
67 #endif // wxUSE_HELP
68
69 #if wxUSE_TOOLTIPS
70 #include "wx/tooltip.h"
71 #endif // wxUSE_TOOLTIPS
72
73 #if wxUSE_CARET
74 #include "wx/caret.h"
75 #endif // wxUSE_CARET
76
77 #if wxUSE_DISPLAY
78 #include "wx/display.h"
79 #endif
80
81 #if wxUSE_SYSTEM_OPTIONS
82 #include "wx/sysopt.h"
83 #endif
84
85 // ----------------------------------------------------------------------------
86 // static data
87 // ----------------------------------------------------------------------------
88
89 #if defined(__WXPALMOS__)
90 int wxWindowBase::ms_lastControlId = 32767;
91 #elif defined(__WXPM__)
92 int wxWindowBase::ms_lastControlId = 2000;
93 #else
94 int wxWindowBase::ms_lastControlId = -200;
95 #endif
96
97 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
98
99 // ----------------------------------------------------------------------------
100 // event table
101 // ----------------------------------------------------------------------------
102
103 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
104 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
105 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
106 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
107
108 #if wxUSE_HELP
109 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
110 #endif // wxUSE_HELP
111
112 END_EVENT_TABLE()
113
114 // ============================================================================
115 // implementation of the common functionality of the wxWindow class
116 // ============================================================================
117
118 // ----------------------------------------------------------------------------
119 // initialization
120 // ----------------------------------------------------------------------------
121
122 // the default initialization
123 wxWindowBase::wxWindowBase()
124 {
125 // no window yet, no parent nor children
126 m_parent = (wxWindow *)NULL;
127 m_windowId = wxID_ANY;
128
129 // no constraints on the minimal window size
130 m_minWidth =
131 m_maxWidth = wxDefaultCoord;
132 m_minHeight =
133 m_maxHeight = wxDefaultCoord;
134
135 // invalidiated cache value
136 m_bestSizeCache = wxDefaultSize;
137
138 // window are created enabled and visible by default
139 m_isShown =
140 m_isEnabled = true;
141
142 // the default event handler is just this window
143 m_eventHandler = this;
144
145 #if wxUSE_VALIDATORS
146 // no validator
147 m_windowValidator = (wxValidator *) NULL;
148 #endif // wxUSE_VALIDATORS
149
150 // the colours/fonts are default for now, so leave m_font,
151 // m_backgroundColour and m_foregroundColour uninitialized and set those
152 m_hasBgCol =
153 m_hasFgCol =
154 m_hasFont = false;
155 m_inheritBgCol =
156 m_inheritFgCol =
157 m_inheritFont = false;
158
159 // no style bits
160 m_exStyle =
161 m_windowStyle = 0;
162
163 m_backgroundStyle = wxBG_STYLE_SYSTEM;
164
165 #if wxUSE_CONSTRAINTS
166 // no constraints whatsoever
167 m_constraints = (wxLayoutConstraints *) NULL;
168 m_constraintsInvolvedIn = (wxWindowList *) NULL;
169 #endif // wxUSE_CONSTRAINTS
170
171 m_windowSizer = (wxSizer *) NULL;
172 m_containingSizer = (wxSizer *) NULL;
173 m_autoLayout = false;
174
175 #if wxUSE_DRAG_AND_DROP
176 m_dropTarget = (wxDropTarget *)NULL;
177 #endif // wxUSE_DRAG_AND_DROP
178
179 #if wxUSE_TOOLTIPS
180 m_tooltip = (wxToolTip *)NULL;
181 #endif // wxUSE_TOOLTIPS
182
183 #if wxUSE_CARET
184 m_caret = (wxCaret *)NULL;
185 #endif // wxUSE_CARET
186
187 #if wxUSE_PALETTE
188 m_hasCustomPalette = false;
189 #endif // wxUSE_PALETTE
190
191 #if wxUSE_ACCESSIBILITY
192 m_accessible = NULL;
193 #endif
194
195 m_virtualSize = wxDefaultSize;
196
197 m_minVirtualWidth =
198 m_maxVirtualWidth = wxDefaultCoord;
199 m_minVirtualHeight =
200 m_maxVirtualHeight = wxDefaultCoord;
201
202 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
203 #if wxUSE_SYSTEM_OPTIONS
204 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
205 {
206 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
207 }
208 #endif
209
210 // Whether we're using the current theme for this window (wxGTK only for now)
211 m_themeEnabled = false;
212
213 // VZ: this one shouldn't exist...
214 m_isBeingDeleted = false;
215
216 // Reserved for future use
217 m_windowReserved = NULL;
218 }
219
220 // common part of window creation process
221 bool wxWindowBase::CreateBase(wxWindowBase *parent,
222 wxWindowID id,
223 const wxPoint& WXUNUSED(pos),
224 const wxSize& WXUNUSED(size),
225 long style,
226 const wxValidator& wxVALIDATOR_PARAM(validator),
227 const wxString& name)
228 {
229 #if wxUSE_STATBOX
230 // wxGTK doesn't allow to create controls with static box as the parent so
231 // this will result in a crash when the program is ported to wxGTK so warn
232 // the user about it
233
234 // if you get this assert, the correct solution is to create the controls
235 // as siblings of the static box
236 wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox),
237 _T("wxStaticBox can't be used as a window parent!") );
238 #endif // wxUSE_STATBOX
239
240 // ids are limited to 16 bits under MSW so if you care about portability,
241 // it's not a good idea to use ids out of this range (and negative ids are
242 // reserved for wxWidgets own usage)
243 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767),
244 _T("invalid id value") );
245
246 // generate a new id if the user doesn't care about it
247 m_windowId = id == wxID_ANY ? NewControlId() : id;
248
249 SetName(name);
250 SetWindowStyleFlag(style);
251 SetParent(parent);
252
253 #if wxUSE_VALIDATORS
254 SetValidator(validator);
255 #endif // wxUSE_VALIDATORS
256
257 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
258 // have it too - like this it's possible to set it only in the top level
259 // dialog/frame and all children will inherit it by defult
260 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
261 {
262 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
263 }
264
265 return true;
266 }
267
268 // ----------------------------------------------------------------------------
269 // destruction
270 // ----------------------------------------------------------------------------
271
272 // common clean up
273 wxWindowBase::~wxWindowBase()
274 {
275 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
276
277 // FIXME if these 2 cases result from programming errors in the user code
278 // we should probably assert here instead of silently fixing them
279
280 // Just in case the window has been Closed, but we're then deleting
281 // immediately: don't leave dangling pointers.
282 wxPendingDelete.DeleteObject(this);
283
284 // Just in case we've loaded a top-level window via LoadNativeDialog but
285 // we weren't a dialog class
286 wxTopLevelWindows.DeleteObject((wxWindow*)this);
287
288 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
289
290 // reset the dangling pointer our parent window may keep to us
291 if ( m_parent )
292 {
293 if ( m_parent->GetDefaultItem() == this )
294 {
295 m_parent->SetDefaultItem(NULL);
296 }
297
298 m_parent->RemoveChild(this);
299 }
300
301 #if wxUSE_CARET
302 delete m_caret;
303 #endif // wxUSE_CARET
304
305 #if wxUSE_VALIDATORS
306 delete m_windowValidator;
307 #endif // wxUSE_VALIDATORS
308
309 #if wxUSE_CONSTRAINTS
310 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
311 // at deleted windows as they delete themselves.
312 DeleteRelatedConstraints();
313
314 if ( m_constraints )
315 {
316 // This removes any dangling pointers to this window in other windows'
317 // constraintsInvolvedIn lists.
318 UnsetConstraints(m_constraints);
319 delete m_constraints;
320 m_constraints = NULL;
321 }
322 #endif // wxUSE_CONSTRAINTS
323
324 if ( m_containingSizer )
325 m_containingSizer->Detach( (wxWindow*)this );
326
327 delete m_windowSizer;
328
329 #if wxUSE_DRAG_AND_DROP
330 delete m_dropTarget;
331 #endif // wxUSE_DRAG_AND_DROP
332
333 #if wxUSE_TOOLTIPS
334 delete m_tooltip;
335 #endif // wxUSE_TOOLTIPS
336
337 #if wxUSE_ACCESSIBILITY
338 delete m_accessible;
339 #endif
340 }
341
342 bool wxWindowBase::Destroy()
343 {
344 delete this;
345
346 return true;
347 }
348
349 bool wxWindowBase::Close(bool force)
350 {
351 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
352 event.SetEventObject(this);
353 event.SetCanVeto(!force);
354
355 // return false if window wasn't closed because the application vetoed the
356 // close event
357 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
358 }
359
360 bool wxWindowBase::DestroyChildren()
361 {
362 wxWindowList::compatibility_iterator node;
363 for ( ;; )
364 {
365 // we iterate until the list becomes empty
366 node = GetChildren().GetFirst();
367 if ( !node )
368 break;
369
370 wxWindow *child = node->GetData();
371
372 // note that we really want to call delete and not ->Destroy() here
373 // because we want to delete the child immediately, before we are
374 // deleted, and delayed deletion would result in problems as our (top
375 // level) child could outlive its parent
376 delete child;
377
378 wxASSERT_MSG( !GetChildren().Find(child),
379 wxT("child didn't remove itself using RemoveChild()") );
380 }
381
382 return true;
383 }
384
385 // ----------------------------------------------------------------------------
386 // size/position related methods
387 // ----------------------------------------------------------------------------
388
389 // centre the window with respect to its parent in either (or both) directions
390 void wxWindowBase::Centre(int direction)
391 {
392 // the position/size of the parent window or of the entire screen
393 wxPoint posParent;
394 int widthParent, heightParent;
395
396 wxWindow *parent = NULL;
397 wxTopLevelWindow *winTop = NULL;
398
399 if ( !(direction & wxCENTRE_ON_SCREEN) )
400 {
401 // find the parent to centre this window on: it should be the
402 // immediate parent for the controls but the top level parent for the
403 // top level windows (like dialogs)
404 parent = GetParent();
405 if ( IsTopLevel() )
406 {
407 while ( parent && !parent->IsTopLevel() )
408 {
409 parent = parent->GetParent();
410 }
411 }
412
413 // there is no wxTopLevelWindow under wxMotif yet
414 #ifndef __WXMOTIF__
415 // we shouldn't center the dialog on the iconized window: under
416 // Windows, for example, this places it completely off the screen
417 if ( parent )
418 {
419 winTop = wxDynamicCast(parent, wxTopLevelWindow);
420 if ( winTop && winTop->IsIconized() )
421 {
422 winTop = NULL;
423 parent = NULL;
424 }
425 }
426 #endif // __WXMOTIF__
427
428 // did we find the parent?
429 if ( !parent )
430 {
431 // no other choice
432 direction |= wxCENTRE_ON_SCREEN;
433 }
434 }
435
436 if ( direction & wxCENTRE_ON_SCREEN )
437 {
438 //RN: If we are using wxDisplay we get
439 //the dimensions of the monitor the window is on,
440 //otherwise we get the dimensions of the primary monitor
441 //FIXME: wxDisplay::GetFromWindow only implemented on MSW
442 #if wxUSE_DISPLAY && defined(__WXMSW__)
443 int nDisplay = wxDisplay::GetFromWindow((wxWindow*)this);
444 if(nDisplay != wxNOT_FOUND)
445 {
446 wxDisplay windowDisplay(nDisplay);
447 wxRect displayRect = windowDisplay.GetGeometry();
448 widthParent = displayRect.width;
449 heightParent = displayRect.height;
450 }
451 else
452 #endif
453 // centre with respect to the whole screen
454 wxDisplaySize(&widthParent, &heightParent);
455 }
456 else
457 {
458 if ( IsTopLevel() )
459 {
460 if(winTop)
461 winTop->GetRectForTopLevelChildren(&posParent.x, &posParent.y, &widthParent, &heightParent);
462 else
463 {
464 // centre on the parent
465 parent->GetSize(&widthParent, &heightParent);
466
467 // adjust to the parents position
468 posParent = parent->GetPosition();
469 }
470 }
471 else
472 {
473 // centre inside the parents client rectangle
474 parent->GetClientSize(&widthParent, &heightParent);
475 }
476 }
477
478 int width, height;
479 GetSize(&width, &height);
480
481 int xNew = wxDefaultCoord,
482 yNew = wxDefaultCoord;
483
484 if ( direction & wxHORIZONTAL )
485 xNew = (widthParent - width)/2;
486
487 if ( direction & wxVERTICAL )
488 yNew = (heightParent - height)/2;
489
490 xNew += posParent.x;
491 yNew += posParent.y;
492
493 // FIXME: This needs to get the client display rect of the display
494 // the window is (via wxDisplay::GetFromWindow).
495
496 // Base size of the visible dimensions of the display
497 // to take into account the taskbar. And the Mac menu bar at top.
498 wxRect clientrect = wxGetClientDisplayRect();
499
500 // NB: in wxMSW, negative position may not necessarily mean "out of screen",
501 // but it may mean that the window is placed on other than the main
502 // display. Therefore we only make sure centered window is on the main display
503 // if the parent is at least partially present here.
504 if (posParent.x + widthParent >= 0) // if parent is (partially) on the main display
505 {
506 if (xNew < clientrect.GetLeft())
507 xNew = clientrect.GetLeft();
508 else if (xNew + width > clientrect.GetRight())
509 xNew = clientrect.GetRight() - width;
510 }
511 if (posParent.y + heightParent >= 0) // if parent is (partially) on the main display
512 {
513 if (yNew + height > clientrect.GetBottom())
514 yNew = clientrect.GetBottom() - height;
515
516 // Make certain that the title bar is initially visible
517 // always, even if this would push the bottom of the
518 // dialog off the visible area of the display
519 if (yNew < clientrect.GetTop())
520 yNew = clientrect.GetTop();
521 }
522
523 // move the window to this position (keeping the old size but using
524 // SetSize() and not Move() to allow xNew and/or yNew to be wxDefaultCoord)
525 SetSize(xNew, yNew, width, height, wxSIZE_ALLOW_MINUS_ONE);
526 }
527
528 // fits the window around the children
529 void wxWindowBase::Fit()
530 {
531 if ( GetChildren().GetCount() > 0 )
532 {
533 SetSize(GetBestSize());
534 }
535 //else: do nothing if we have no children
536 }
537
538 // fits virtual size (ie. scrolled area etc.) around children
539 void wxWindowBase::FitInside()
540 {
541 if ( GetChildren().GetCount() > 0 )
542 {
543 SetVirtualSize( GetBestVirtualSize() );
544 }
545 }
546
547 // On Mac, scrollbars are explicitly children.
548 #ifdef __WXMAC__
549 static bool wxHasRealChildren(const wxWindowBase* win)
550 {
551 int realChildCount = 0;
552
553 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
554 node;
555 node = node->GetNext() )
556 {
557 wxWindow *win = node->GetData();
558 if ( !win->IsTopLevel() && win->IsShown() && !win->IsKindOf(CLASSINFO(wxScrollBar)))
559 realChildCount ++;
560 }
561 return (realChildCount > 0);
562 }
563 #endif
564
565 void wxWindowBase::InvalidateBestSize()
566 {
567 m_bestSizeCache = wxDefaultSize;
568
569 // parent's best size calculation may depend on its children's
570 // best sizes, so let's invalidate it as well to be safe:
571 if (m_parent)
572 m_parent->InvalidateBestSize();
573 }
574
575 // return the size best suited for the current window
576 wxSize wxWindowBase::DoGetBestSize() const
577 {
578 wxSize best;
579
580 if ( m_windowSizer )
581 {
582 best = m_windowSizer->GetMinSize();
583 }
584 #if wxUSE_CONSTRAINTS
585 else if ( m_constraints )
586 {
587 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
588
589 // our minimal acceptable size is such that all our windows fit inside
590 int maxX = 0,
591 maxY = 0;
592
593 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
594 node;
595 node = node->GetNext() )
596 {
597 wxLayoutConstraints *c = node->GetData()->GetConstraints();
598 if ( !c )
599 {
600 // it's not normal that we have an unconstrained child, but
601 // what can we do about it?
602 continue;
603 }
604
605 int x = c->right.GetValue(),
606 y = c->bottom.GetValue();
607
608 if ( x > maxX )
609 maxX = x;
610
611 if ( y > maxY )
612 maxY = y;
613
614 // TODO: we must calculate the overlaps somehow, otherwise we
615 // will never return a size bigger than the current one :-(
616 }
617
618 best = wxSize(maxX, maxY);
619 }
620 #endif // wxUSE_CONSTRAINTS
621 else if ( !GetChildren().empty()
622 #ifdef __WXMAC__
623 && wxHasRealChildren(this)
624 #endif
625 )
626 {
627 // our minimal acceptable size is such that all our visible child windows fit inside
628 int maxX = 0,
629 maxY = 0;
630
631 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
632 node;
633 node = node->GetNext() )
634 {
635 wxWindow *win = node->GetData();
636 if ( win->IsTopLevel() || ( ! win->IsShown() )
637 #if wxUSE_STATUSBAR
638 || wxDynamicCast(win, wxStatusBar)
639 #endif // wxUSE_STATUSBAR
640 )
641 {
642 // dialogs and frames lie in different top level windows -
643 // don't deal with them here; as for the status bars, they
644 // don't lie in the client area at all
645 continue;
646 }
647
648 int wx, wy, ww, wh;
649 win->GetPosition(&wx, &wy);
650
651 // if the window hadn't been positioned yet, assume that it is in
652 // the origin
653 if ( wx == wxDefaultCoord )
654 wx = 0;
655 if ( wy == wxDefaultCoord )
656 wy = 0;
657
658 win->GetSize(&ww, &wh);
659 if ( wx + ww > maxX )
660 maxX = wx + ww;
661 if ( wy + wh > maxY )
662 maxY = wy + wh;
663 }
664
665 // for compatibility with the old versions and because it really looks
666 // slightly more pretty like this, add a pad
667 maxX += 7;
668 maxY += 14;
669
670 best = wxSize(maxX, maxY);
671 }
672 else // ! has children
673 {
674 // for a generic window there is no natural best size so, if the
675 // minimal size is not set, use the current size but take care to
676 // remember it as minimal size for the next time because our best size
677 // should be constant: otherwise we could get into a situation when the
678 // window is initially at some size, then expanded to a larger size and
679 // then, when the containing window is shrunk back (because our initial
680 // best size had been used for computing the parent min size), we can't
681 // be shrunk back any more because our best size is now bigger
682 wxSize size = GetMinSize();
683 if ( !size.IsFullySpecified() )
684 {
685 size.SetDefaults(GetSize());
686 wxConstCast(this, wxWindowBase)->SetMinSize(size);
687 }
688
689 // return as-is, unadjusted by the client size difference.
690 return size;
691 }
692
693 // Add any difference between size and client size
694 wxSize diff = GetSize() - GetClientSize();
695 best.x += wxMax(0, diff.x);
696 best.y += wxMax(0, diff.y);
697
698 return best;
699 }
700
701
702 wxSize wxWindowBase::GetBestFittingSize() const
703 {
704 // merge the best size with the min size, giving priority to the min size
705 wxSize min = GetMinSize();
706 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
707 {
708 wxSize best = GetBestSize();
709 if (min.x == wxDefaultCoord) min.x = best.x;
710 if (min.y == wxDefaultCoord) min.y = best.y;
711 }
712 return min;
713 }
714
715
716 void wxWindowBase::SetBestFittingSize(const wxSize& size)
717 {
718 // Set the min size to the size passed in. This will usually either be
719 // wxDefaultSize or the size passed to this window's ctor/Create function.
720 SetMinSize(size);
721
722 // Merge the size with the best size if needed
723 wxSize best = GetBestFittingSize();
724
725 // If the current size doesn't match then change it
726 if (GetSize() != best)
727 SetSize(best);
728 }
729
730
731 // by default the origin is not shifted
732 wxPoint wxWindowBase::GetClientAreaOrigin() const
733 {
734 return wxPoint(0,0);
735 }
736
737 // set the min/max size of the window
738 void wxWindowBase::DoSetSizeHints(int minW, int minH,
739 int maxW, int maxH,
740 int WXUNUSED(incW), int WXUNUSED(incH))
741 {
742 // setting min width greater than max width leads to infinite loops under
743 // X11 and generally doesn't make any sense, so don't allow it
744 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
745 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
746 _T("min width/height must be less than max width/height!") );
747
748 m_minWidth = minW;
749 m_maxWidth = maxW;
750 m_minHeight = minH;
751 m_maxHeight = maxH;
752 }
753
754 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
755 {
756 if ( m_windowVariant != variant )
757 {
758 m_windowVariant = variant;
759
760 DoSetWindowVariant(variant);
761 }
762 }
763
764 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
765 {
766 // adjust the font height to correspond to our new variant (notice that
767 // we're only called if something really changed)
768 wxFont font = GetFont();
769 int size = font.GetPointSize();
770 switch ( variant )
771 {
772 case wxWINDOW_VARIANT_NORMAL:
773 break;
774
775 case wxWINDOW_VARIANT_SMALL:
776 size *= 3;
777 size /= 4;
778 break;
779
780 case wxWINDOW_VARIANT_MINI:
781 size *= 2;
782 size /= 3;
783 break;
784
785 case wxWINDOW_VARIANT_LARGE:
786 size *= 5;
787 size /= 4;
788 break;
789
790 default:
791 wxFAIL_MSG(_T("unexpected window variant"));
792 break;
793 }
794
795 font.SetPointSize(size);
796 SetFont(font);
797 }
798
799 void wxWindowBase::SetVirtualSizeHints( int minW, int minH,
800 int maxW, int maxH )
801 {
802 m_minVirtualWidth = minW;
803 m_maxVirtualWidth = maxW;
804 m_minVirtualHeight = minH;
805 m_maxVirtualHeight = maxH;
806 }
807
808 void wxWindowBase::DoSetVirtualSize( int x, int y )
809 {
810 if ( m_minVirtualWidth != wxDefaultCoord && m_minVirtualWidth > x )
811 x = m_minVirtualWidth;
812 if ( m_maxVirtualWidth != wxDefaultCoord && m_maxVirtualWidth < x )
813 x = m_maxVirtualWidth;
814 if ( m_minVirtualHeight != wxDefaultCoord && m_minVirtualHeight > y )
815 y = m_minVirtualHeight;
816 if ( m_maxVirtualHeight != wxDefaultCoord && m_maxVirtualHeight < y )
817 y = m_maxVirtualHeight;
818
819 m_virtualSize = wxSize(x, y);
820 }
821
822 wxSize wxWindowBase::DoGetVirtualSize() const
823 {
824 if ( m_virtualSize.IsFullySpecified() )
825 return m_virtualSize;
826
827 wxSize size = GetClientSize();
828 if ( m_virtualSize.x != wxDefaultCoord )
829 size.x = m_virtualSize.x;
830
831 if ( m_virtualSize.y != wxDefaultCoord )
832 size.y = m_virtualSize.y;
833
834 return size;
835 }
836
837 // ----------------------------------------------------------------------------
838 // show/hide/enable/disable the window
839 // ----------------------------------------------------------------------------
840
841 bool wxWindowBase::Show(bool show)
842 {
843 if ( show != m_isShown )
844 {
845 m_isShown = show;
846
847 return true;
848 }
849 else
850 {
851 return false;
852 }
853 }
854
855 bool wxWindowBase::Enable(bool enable)
856 {
857 if ( enable != m_isEnabled )
858 {
859 m_isEnabled = enable;
860
861 return true;
862 }
863 else
864 {
865 return false;
866 }
867 }
868 // ----------------------------------------------------------------------------
869 // RTTI
870 // ----------------------------------------------------------------------------
871
872 bool wxWindowBase::IsTopLevel() const
873 {
874 return false;
875 }
876
877 // ----------------------------------------------------------------------------
878 // reparenting the window
879 // ----------------------------------------------------------------------------
880
881 void wxWindowBase::AddChild(wxWindowBase *child)
882 {
883 wxCHECK_RET( child, wxT("can't add a NULL child") );
884
885 // this should never happen and it will lead to a crash later if it does
886 // because RemoveChild() will remove only one node from the children list
887 // and the other(s) one(s) will be left with dangling pointers in them
888 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), _T("AddChild() called twice") );
889
890 GetChildren().Append((wxWindow*)child);
891 child->SetParent(this);
892 }
893
894 void wxWindowBase::RemoveChild(wxWindowBase *child)
895 {
896 wxCHECK_RET( child, wxT("can't remove a NULL child") );
897
898 GetChildren().DeleteObject((wxWindow *)child);
899 child->SetParent(NULL);
900 }
901
902 bool wxWindowBase::Reparent(wxWindowBase *newParent)
903 {
904 wxWindow *oldParent = GetParent();
905 if ( newParent == oldParent )
906 {
907 // nothing done
908 return false;
909 }
910
911 // unlink this window from the existing parent.
912 if ( oldParent )
913 {
914 oldParent->RemoveChild(this);
915 }
916 else
917 {
918 wxTopLevelWindows.DeleteObject((wxWindow *)this);
919 }
920
921 // add it to the new one
922 if ( newParent )
923 {
924 newParent->AddChild(this);
925 }
926 else
927 {
928 wxTopLevelWindows.Append((wxWindow *)this);
929 }
930
931 return true;
932 }
933
934 // ----------------------------------------------------------------------------
935 // event handler stuff
936 // ----------------------------------------------------------------------------
937
938 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
939 {
940 wxEvtHandler *handlerOld = GetEventHandler();
941
942 handler->SetNextHandler(handlerOld);
943
944 if ( handlerOld )
945 GetEventHandler()->SetPreviousHandler(handler);
946
947 SetEventHandler(handler);
948 }
949
950 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
951 {
952 wxEvtHandler *handlerA = GetEventHandler();
953 if ( handlerA )
954 {
955 wxEvtHandler *handlerB = handlerA->GetNextHandler();
956 handlerA->SetNextHandler((wxEvtHandler *)NULL);
957
958 if ( handlerB )
959 handlerB->SetPreviousHandler((wxEvtHandler *)NULL);
960 SetEventHandler(handlerB);
961
962 if ( deleteHandler )
963 {
964 delete handlerA;
965 handlerA = (wxEvtHandler *)NULL;
966 }
967 }
968
969 return handlerA;
970 }
971
972 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
973 {
974 wxCHECK_MSG( handler, false, _T("RemoveEventHandler(NULL) called") );
975
976 wxEvtHandler *handlerPrev = NULL,
977 *handlerCur = GetEventHandler();
978 while ( handlerCur )
979 {
980 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
981
982 if ( handlerCur == handler )
983 {
984 if ( handlerPrev )
985 {
986 handlerPrev->SetNextHandler(handlerNext);
987 }
988 else
989 {
990 SetEventHandler(handlerNext);
991 }
992
993 if ( handlerNext )
994 {
995 handlerNext->SetPreviousHandler ( handlerPrev );
996 }
997
998 handler->SetNextHandler(NULL);
999 handler->SetPreviousHandler(NULL);
1000
1001 return true;
1002 }
1003
1004 handlerPrev = handlerCur;
1005 handlerCur = handlerNext;
1006 }
1007
1008 wxFAIL_MSG( _T("where has the event handler gone?") );
1009
1010 return false;
1011 }
1012
1013 // ----------------------------------------------------------------------------
1014 // colours, fonts &c
1015 // ----------------------------------------------------------------------------
1016
1017 void wxWindowBase::InheritAttributes()
1018 {
1019 const wxWindowBase * const parent = GetParent();
1020 if ( !parent )
1021 return;
1022
1023 // we only inherit attributes which had been explicitly set for the parent
1024 // which ensures that this only happens if the user really wants it and
1025 // not by default which wouldn't make any sense in modern GUIs where the
1026 // controls don't all use the same fonts (nor colours)
1027 if ( parent->m_inheritFont && !m_hasFont )
1028 SetFont(parent->GetFont());
1029
1030 // in addition, there is a possibility to explicitly forbid inheriting
1031 // colours at each class level by overriding ShouldInheritColours()
1032 if ( ShouldInheritColours() )
1033 {
1034 if ( parent->m_inheritFgCol && !m_hasFgCol )
1035 SetForegroundColour(parent->GetForegroundColour());
1036
1037 // inheriting (solid) background colour is wrong as it totally breaks
1038 // any kind of themed backgrounds
1039 //
1040 // instead, the controls should use the same background as their parent
1041 // (ideally by not drawing it at all)
1042 #if 0
1043 if ( parent->m_inheritBgCol && !m_hasBgCol )
1044 SetBackgroundColour(parent->GetBackgroundColour());
1045 #endif // 0
1046 }
1047 }
1048
1049 /* static */ wxVisualAttributes
1050 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1051 {
1052 // it is important to return valid values for all attributes from here,
1053 // GetXXX() below rely on this
1054 wxVisualAttributes attrs;
1055 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1056 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1057
1058 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1059 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1060 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1061 // colour on other platforms.
1062
1063 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1064 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
1065 #else
1066 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1067 #endif
1068 return attrs;
1069 }
1070
1071 wxColour wxWindowBase::GetBackgroundColour() const
1072 {
1073 if ( !m_backgroundColour.Ok() )
1074 {
1075 wxASSERT_MSG( !m_hasBgCol, _T("we have invalid explicit bg colour?") );
1076
1077 // get our default background colour
1078 wxColour colBg = GetDefaultAttributes().colBg;
1079
1080 // we must return some valid colour to avoid redoing this every time
1081 // and also to avoid surprizing the applications written for older
1082 // wxWidgets versions where GetBackgroundColour() always returned
1083 // something -- so give them something even if it doesn't make sense
1084 // for this window (e.g. it has a themed background)
1085 if ( !colBg.Ok() )
1086 colBg = GetClassDefaultAttributes().colBg;
1087
1088 return colBg;
1089 }
1090 else
1091 return m_backgroundColour;
1092 }
1093
1094 wxColour wxWindowBase::GetForegroundColour() const
1095 {
1096 // logic is the same as above
1097 if ( !m_hasFgCol && !m_foregroundColour.Ok() )
1098 {
1099 wxASSERT_MSG( !m_hasFgCol, _T("we have invalid explicit fg colour?") );
1100
1101 wxColour colFg = GetDefaultAttributes().colFg;
1102
1103 if ( !colFg.Ok() )
1104 colFg = GetClassDefaultAttributes().colFg;
1105
1106 return colFg;
1107 }
1108 else
1109 return m_foregroundColour;
1110 }
1111
1112 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1113 {
1114 if ( colour == m_backgroundColour )
1115 return false;
1116
1117 m_hasBgCol = colour.Ok();
1118 if ( m_backgroundStyle != wxBG_STYLE_CUSTOM )
1119 m_backgroundStyle = m_hasBgCol ? wxBG_STYLE_COLOUR : wxBG_STYLE_SYSTEM;
1120
1121 m_inheritBgCol = m_hasBgCol;
1122 m_backgroundColour = colour;
1123 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() );
1124 return true;
1125 }
1126
1127 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1128 {
1129 if (colour == m_foregroundColour )
1130 return false;
1131
1132 m_hasFgCol = colour.Ok();
1133 m_inheritFgCol = m_hasFgCol;
1134 m_foregroundColour = colour;
1135 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() );
1136 return true;
1137 }
1138
1139 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1140 {
1141 // setting an invalid cursor is ok, it means that we don't have any special
1142 // cursor
1143 if ( m_cursor == cursor )
1144 {
1145 // no change
1146 return false;
1147 }
1148
1149 m_cursor = cursor;
1150
1151 return true;
1152 }
1153
1154 wxFont wxWindowBase::GetFont() const
1155 {
1156 // logic is the same as in GetBackgroundColour()
1157 if ( !m_font.Ok() )
1158 {
1159 wxASSERT_MSG( !m_hasFont, _T("we have invalid explicit font?") );
1160
1161 wxFont font = GetDefaultAttributes().font;
1162 if ( !font.Ok() )
1163 font = GetClassDefaultAttributes().font;
1164
1165 return font;
1166 }
1167 else
1168 return m_font;
1169 }
1170
1171 bool wxWindowBase::SetFont(const wxFont& font)
1172 {
1173 if ( font == m_font )
1174 {
1175 // no change
1176 return false;
1177 }
1178
1179 m_font = font;
1180 m_hasFont = font.Ok();
1181 m_inheritFont = m_hasFont;
1182
1183 InvalidateBestSize();
1184
1185 return true;
1186 }
1187
1188 #if wxUSE_PALETTE
1189
1190 void wxWindowBase::SetPalette(const wxPalette& pal)
1191 {
1192 m_hasCustomPalette = true;
1193 m_palette = pal;
1194
1195 // VZ: can anyone explain me what do we do here?
1196 wxWindowDC d((wxWindow *) this);
1197 d.SetPalette(pal);
1198 }
1199
1200 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1201 {
1202 wxWindow *win = (wxWindow *)this;
1203 while ( win && !win->HasCustomPalette() )
1204 {
1205 win = win->GetParent();
1206 }
1207
1208 return win;
1209 }
1210
1211 #endif // wxUSE_PALETTE
1212
1213 #if wxUSE_CARET
1214 void wxWindowBase::SetCaret(wxCaret *caret)
1215 {
1216 if ( m_caret )
1217 {
1218 delete m_caret;
1219 }
1220
1221 m_caret = caret;
1222
1223 if ( m_caret )
1224 {
1225 wxASSERT_MSG( m_caret->GetWindow() == this,
1226 wxT("caret should be created associated to this window") );
1227 }
1228 }
1229 #endif // wxUSE_CARET
1230
1231 #if wxUSE_VALIDATORS
1232 // ----------------------------------------------------------------------------
1233 // validators
1234 // ----------------------------------------------------------------------------
1235
1236 void wxWindowBase::SetValidator(const wxValidator& validator)
1237 {
1238 if ( m_windowValidator )
1239 delete m_windowValidator;
1240
1241 m_windowValidator = (wxValidator *)validator.Clone();
1242
1243 if ( m_windowValidator )
1244 m_windowValidator->SetWindow(this);
1245 }
1246 #endif // wxUSE_VALIDATORS
1247
1248 // ----------------------------------------------------------------------------
1249 // update region stuff
1250 // ----------------------------------------------------------------------------
1251
1252 wxRect wxWindowBase::GetUpdateClientRect() const
1253 {
1254 wxRegion rgnUpdate = GetUpdateRegion();
1255 rgnUpdate.Intersect(GetClientRect());
1256 wxRect rectUpdate = rgnUpdate.GetBox();
1257 wxPoint ptOrigin = GetClientAreaOrigin();
1258 rectUpdate.x -= ptOrigin.x;
1259 rectUpdate.y -= ptOrigin.y;
1260
1261 return rectUpdate;
1262 }
1263
1264 bool wxWindowBase::IsExposed(int x, int y) const
1265 {
1266 return m_updateRegion.Contains(x, y) != wxOutRegion;
1267 }
1268
1269 bool wxWindowBase::IsExposed(int x, int y, int w, int h) const
1270 {
1271 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1272 }
1273
1274 void wxWindowBase::ClearBackground()
1275 {
1276 // wxGTK uses its own version, no need to add never used code
1277 #ifndef __WXGTK__
1278 wxClientDC dc((wxWindow *)this);
1279 wxBrush brush(GetBackgroundColour(), wxSOLID);
1280 dc.SetBackground(brush);
1281 dc.Clear();
1282 #endif // __WXGTK__
1283 }
1284
1285 // ----------------------------------------------------------------------------
1286 // find child window by id or name
1287 // ----------------------------------------------------------------------------
1288
1289 wxWindow *wxWindowBase::FindWindow(long id) const
1290 {
1291 if ( id == m_windowId )
1292 return (wxWindow *)this;
1293
1294 wxWindowBase *res = (wxWindow *)NULL;
1295 wxWindowList::compatibility_iterator node;
1296 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1297 {
1298 wxWindowBase *child = node->GetData();
1299 res = child->FindWindow( id );
1300 }
1301
1302 return (wxWindow *)res;
1303 }
1304
1305 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1306 {
1307 if ( name == m_windowName )
1308 return (wxWindow *)this;
1309
1310 wxWindowBase *res = (wxWindow *)NULL;
1311 wxWindowList::compatibility_iterator node;
1312 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1313 {
1314 wxWindow *child = node->GetData();
1315 res = child->FindWindow(name);
1316 }
1317
1318 return (wxWindow *)res;
1319 }
1320
1321
1322 // find any window by id or name or label: If parent is non-NULL, look through
1323 // children for a label or title matching the specified string. If NULL, look
1324 // through all top-level windows.
1325 //
1326 // to avoid duplicating code we reuse the same helper function but with
1327 // different comparators
1328
1329 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1330 const wxString& label, long id);
1331
1332 static
1333 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1334 long WXUNUSED(id))
1335 {
1336 return win->GetLabel() == label;
1337 }
1338
1339 static
1340 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1341 long WXUNUSED(id))
1342 {
1343 return win->GetName() == label;
1344 }
1345
1346 static
1347 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1348 long id)
1349 {
1350 return win->GetId() == id;
1351 }
1352
1353 // recursive helper for the FindWindowByXXX() functions
1354 static
1355 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1356 const wxString& label,
1357 long id,
1358 wxFindWindowCmp cmp)
1359 {
1360 if ( parent )
1361 {
1362 // see if this is the one we're looking for
1363 if ( (*cmp)(parent, label, id) )
1364 return (wxWindow *)parent;
1365
1366 // It wasn't, so check all its children
1367 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1368 node;
1369 node = node->GetNext() )
1370 {
1371 // recursively check each child
1372 wxWindow *win = (wxWindow *)node->GetData();
1373 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1374 if (retwin)
1375 return retwin;
1376 }
1377 }
1378
1379 // Not found
1380 return NULL;
1381 }
1382
1383 // helper for FindWindowByXXX()
1384 static
1385 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1386 const wxString& label,
1387 long id,
1388 wxFindWindowCmp cmp)
1389 {
1390 if ( parent )
1391 {
1392 // just check parent and all its children
1393 return wxFindWindowRecursively(parent, label, id, cmp);
1394 }
1395
1396 // start at very top of wx's windows
1397 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1398 node;
1399 node = node->GetNext() )
1400 {
1401 // recursively check each window & its children
1402 wxWindow *win = node->GetData();
1403 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1404 if (retwin)
1405 return retwin;
1406 }
1407
1408 return NULL;
1409 }
1410
1411 /* static */
1412 wxWindow *
1413 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1414 {
1415 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1416 }
1417
1418 /* static */
1419 wxWindow *
1420 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1421 {
1422 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1423
1424 if ( !win )
1425 {
1426 // fall back to the label
1427 win = FindWindowByLabel(title, parent);
1428 }
1429
1430 return win;
1431 }
1432
1433 /* static */
1434 wxWindow *
1435 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1436 {
1437 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1438 }
1439
1440 // ----------------------------------------------------------------------------
1441 // dialog oriented functions
1442 // ----------------------------------------------------------------------------
1443
1444 void wxWindowBase::MakeModal(bool modal)
1445 {
1446 // Disable all other windows
1447 if ( IsTopLevel() )
1448 {
1449 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1450 while (node)
1451 {
1452 wxWindow *win = node->GetData();
1453 if (win != this)
1454 win->Enable(!modal);
1455
1456 node = node->GetNext();
1457 }
1458 }
1459 }
1460
1461 bool wxWindowBase::Validate()
1462 {
1463 #if wxUSE_VALIDATORS
1464 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1465
1466 wxWindowList::compatibility_iterator node;
1467 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1468 {
1469 wxWindowBase *child = node->GetData();
1470 wxValidator *validator = child->GetValidator();
1471 if ( validator && !validator->Validate((wxWindow *)this) )
1472 {
1473 return false;
1474 }
1475
1476 if ( recurse && !child->Validate() )
1477 {
1478 return false;
1479 }
1480 }
1481 #endif // wxUSE_VALIDATORS
1482
1483 return true;
1484 }
1485
1486 bool wxWindowBase::TransferDataToWindow()
1487 {
1488 #if wxUSE_VALIDATORS
1489 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1490
1491 wxWindowList::compatibility_iterator node;
1492 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1493 {
1494 wxWindowBase *child = node->GetData();
1495 wxValidator *validator = child->GetValidator();
1496 if ( validator && !validator->TransferToWindow() )
1497 {
1498 wxLogWarning(_("Could not transfer data to window"));
1499 #if wxUSE_LOG
1500 wxLog::FlushActive();
1501 #endif // wxUSE_LOG
1502
1503 return false;
1504 }
1505
1506 if ( recurse )
1507 {
1508 if ( !child->TransferDataToWindow() )
1509 {
1510 // warning already given
1511 return false;
1512 }
1513 }
1514 }
1515 #endif // wxUSE_VALIDATORS
1516
1517 return true;
1518 }
1519
1520 bool wxWindowBase::TransferDataFromWindow()
1521 {
1522 #if wxUSE_VALIDATORS
1523 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1524
1525 wxWindowList::compatibility_iterator node;
1526 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1527 {
1528 wxWindow *child = node->GetData();
1529 wxValidator *validator = child->GetValidator();
1530 if ( validator && !validator->TransferFromWindow() )
1531 {
1532 // nop warning here because the application is supposed to give
1533 // one itself - we don't know here what might have gone wrongly
1534
1535 return false;
1536 }
1537
1538 if ( recurse )
1539 {
1540 if ( !child->TransferDataFromWindow() )
1541 {
1542 // warning already given
1543 return false;
1544 }
1545 }
1546 }
1547 #endif // wxUSE_VALIDATORS
1548
1549 return true;
1550 }
1551
1552 void wxWindowBase::InitDialog()
1553 {
1554 wxInitDialogEvent event(GetId());
1555 event.SetEventObject( this );
1556 GetEventHandler()->ProcessEvent(event);
1557 }
1558
1559 // ----------------------------------------------------------------------------
1560 // context-sensitive help support
1561 // ----------------------------------------------------------------------------
1562
1563 #if wxUSE_HELP
1564
1565 // associate this help text with this window
1566 void wxWindowBase::SetHelpText(const wxString& text)
1567 {
1568 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1569 if ( helpProvider )
1570 {
1571 helpProvider->AddHelp(this, text);
1572 }
1573 }
1574
1575 // associate this help text with all windows with the same id as this
1576 // one
1577 void wxWindowBase::SetHelpTextForId(const wxString& text)
1578 {
1579 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1580 if ( helpProvider )
1581 {
1582 helpProvider->AddHelp(GetId(), text);
1583 }
1584 }
1585
1586 // get the help string associated with this window (may be empty)
1587 wxString wxWindowBase::GetHelpText() const
1588 {
1589 wxString text;
1590 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1591 if ( helpProvider )
1592 {
1593 text = helpProvider->GetHelp(this);
1594 }
1595
1596 return text;
1597 }
1598
1599 // show help for this window
1600 void wxWindowBase::OnHelp(wxHelpEvent& event)
1601 {
1602 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1603 if ( helpProvider )
1604 {
1605 if ( helpProvider->ShowHelp(this) )
1606 {
1607 // skip the event.Skip() below
1608 return;
1609 }
1610 }
1611
1612 event.Skip();
1613 }
1614
1615 #endif // wxUSE_HELP
1616
1617 // ----------------------------------------------------------------------------
1618 // tooltipsroot.Replace("\\", "/");
1619 // ----------------------------------------------------------------------------
1620
1621 #if wxUSE_TOOLTIPS
1622
1623 void wxWindowBase::SetToolTip( const wxString &tip )
1624 {
1625 // don't create the new tooltip if we already have one
1626 if ( m_tooltip )
1627 {
1628 m_tooltip->SetTip( tip );
1629 }
1630 else
1631 {
1632 SetToolTip( new wxToolTip( tip ) );
1633 }
1634
1635 // setting empty tooltip text does not remove the tooltip any more - use
1636 // SetToolTip((wxToolTip *)NULL) for this
1637 }
1638
1639 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1640 {
1641 if ( m_tooltip )
1642 delete m_tooltip;
1643
1644 m_tooltip = tooltip;
1645 }
1646
1647 #endif // wxUSE_TOOLTIPS
1648
1649 // ----------------------------------------------------------------------------
1650 // constraints and sizers
1651 // ----------------------------------------------------------------------------
1652
1653 #if wxUSE_CONSTRAINTS
1654
1655 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1656 {
1657 if ( m_constraints )
1658 {
1659 UnsetConstraints(m_constraints);
1660 delete m_constraints;
1661 }
1662 m_constraints = constraints;
1663 if ( m_constraints )
1664 {
1665 // Make sure other windows know they're part of a 'meaningful relationship'
1666 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1667 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1668 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1669 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1670 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1671 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1672 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1673 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1674 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1675 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1676 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1677 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1678 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1679 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1680 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1681 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1682 }
1683 }
1684
1685 // This removes any dangling pointers to this window in other windows'
1686 // constraintsInvolvedIn lists.
1687 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
1688 {
1689 if ( c )
1690 {
1691 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1692 c->left.GetOtherWindow()->RemoveConstraintReference(this);
1693 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1694 c->top.GetOtherWindow()->RemoveConstraintReference(this);
1695 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
1696 c->right.GetOtherWindow()->RemoveConstraintReference(this);
1697 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
1698 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
1699 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
1700 c->width.GetOtherWindow()->RemoveConstraintReference(this);
1701 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
1702 c->height.GetOtherWindow()->RemoveConstraintReference(this);
1703 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
1704 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
1705 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1706 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1707 }
1708 }
1709
1710 // Back-pointer to other windows we're involved with, so if we delete this
1711 // window, we must delete any constraints we're involved with.
1712 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1713 {
1714 if ( !m_constraintsInvolvedIn )
1715 m_constraintsInvolvedIn = new wxWindowList;
1716 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
1717 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
1718 }
1719
1720 // REMOVE back-pointer to other windows we're involved with.
1721 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1722 {
1723 if ( m_constraintsInvolvedIn )
1724 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
1725 }
1726
1727 // Reset any constraints that mention this window
1728 void wxWindowBase::DeleteRelatedConstraints()
1729 {
1730 if ( m_constraintsInvolvedIn )
1731 {
1732 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
1733 while (node)
1734 {
1735 wxWindow *win = node->GetData();
1736 wxLayoutConstraints *constr = win->GetConstraints();
1737
1738 // Reset any constraints involving this window
1739 if ( constr )
1740 {
1741 constr->left.ResetIfWin(this);
1742 constr->top.ResetIfWin(this);
1743 constr->right.ResetIfWin(this);
1744 constr->bottom.ResetIfWin(this);
1745 constr->width.ResetIfWin(this);
1746 constr->height.ResetIfWin(this);
1747 constr->centreX.ResetIfWin(this);
1748 constr->centreY.ResetIfWin(this);
1749 }
1750
1751 wxWindowList::compatibility_iterator next = node->GetNext();
1752 m_constraintsInvolvedIn->Erase(node);
1753 node = next;
1754 }
1755
1756 delete m_constraintsInvolvedIn;
1757 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1758 }
1759 }
1760
1761 #endif // wxUSE_CONSTRAINTS
1762
1763 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
1764 {
1765 if ( sizer == m_windowSizer)
1766 return;
1767
1768 if ( deleteOld )
1769 delete m_windowSizer;
1770
1771 m_windowSizer = sizer;
1772
1773 SetAutoLayout( sizer != NULL );
1774 }
1775
1776 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
1777 {
1778 SetSizer( sizer, deleteOld );
1779 sizer->SetSizeHints( (wxWindow*) this );
1780 }
1781
1782
1783 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
1784 {
1785 // adding a window to a sizer twice is going to result in fatal and
1786 // hard to debug problems later because when deleting the second
1787 // associated wxSizerItem we're going to dereference a dangling
1788 // pointer; so try to detect this as early as possible
1789 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
1790 _T("Adding a window to the same sizer twice?") );
1791
1792 m_containingSizer = sizer;
1793 }
1794
1795 #if wxUSE_CONSTRAINTS
1796
1797 void wxWindowBase::SatisfyConstraints()
1798 {
1799 wxLayoutConstraints *constr = GetConstraints();
1800 bool wasOk = constr && constr->AreSatisfied();
1801
1802 ResetConstraints(); // Mark all constraints as unevaluated
1803
1804 int noChanges = 1;
1805
1806 // if we're a top level panel (i.e. our parent is frame/dialog), our
1807 // own constraints will never be satisfied any more unless we do it
1808 // here
1809 if ( wasOk )
1810 {
1811 while ( noChanges > 0 )
1812 {
1813 LayoutPhase1(&noChanges);
1814 }
1815 }
1816
1817 LayoutPhase2(&noChanges);
1818 }
1819
1820 #endif // wxUSE_CONSTRAINTS
1821
1822 bool wxWindowBase::Layout()
1823 {
1824 // If there is a sizer, use it instead of the constraints
1825 if ( GetSizer() )
1826 {
1827 int w, h;
1828 GetVirtualSize(&w, &h);
1829 GetSizer()->SetDimension( 0, 0, w, h );
1830 }
1831 #if wxUSE_CONSTRAINTS
1832 else
1833 {
1834 SatisfyConstraints(); // Find the right constraints values
1835 SetConstraintSizes(); // Recursively set the real window sizes
1836 }
1837 #endif
1838
1839 return true;
1840 }
1841
1842 #if wxUSE_CONSTRAINTS
1843
1844 // first phase of the constraints evaluation: set our own constraints
1845 bool wxWindowBase::LayoutPhase1(int *noChanges)
1846 {
1847 wxLayoutConstraints *constr = GetConstraints();
1848
1849 return !constr || constr->SatisfyConstraints(this, noChanges);
1850 }
1851
1852 // second phase: set the constraints for our children
1853 bool wxWindowBase::LayoutPhase2(int *noChanges)
1854 {
1855 *noChanges = 0;
1856
1857 // Layout children
1858 DoPhase(1);
1859
1860 // Layout grand children
1861 DoPhase(2);
1862
1863 return true;
1864 }
1865
1866 // Do a phase of evaluating child constraints
1867 bool wxWindowBase::DoPhase(int phase)
1868 {
1869 // the list containing the children for which the constraints are already
1870 // set correctly
1871 wxWindowList succeeded;
1872
1873 // the max number of iterations we loop before concluding that we can't set
1874 // the constraints
1875 static const int maxIterations = 500;
1876
1877 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
1878 {
1879 int noChanges = 0;
1880
1881 // loop over all children setting their constraints
1882 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1883 node;
1884 node = node->GetNext() )
1885 {
1886 wxWindow *child = node->GetData();
1887 if ( child->IsTopLevel() )
1888 {
1889 // top level children are not inside our client area
1890 continue;
1891 }
1892
1893 if ( !child->GetConstraints() || succeeded.Find(child) )
1894 {
1895 // this one is either already ok or nothing we can do about it
1896 continue;
1897 }
1898
1899 int tempNoChanges = 0;
1900 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
1901 : child->LayoutPhase2(&tempNoChanges);
1902 noChanges += tempNoChanges;
1903
1904 if ( success )
1905 {
1906 succeeded.Append(child);
1907 }
1908 }
1909
1910 if ( !noChanges )
1911 {
1912 // constraints are set
1913 break;
1914 }
1915 }
1916
1917 return true;
1918 }
1919
1920 void wxWindowBase::ResetConstraints()
1921 {
1922 wxLayoutConstraints *constr = GetConstraints();
1923 if ( constr )
1924 {
1925 constr->left.SetDone(false);
1926 constr->top.SetDone(false);
1927 constr->right.SetDone(false);
1928 constr->bottom.SetDone(false);
1929 constr->width.SetDone(false);
1930 constr->height.SetDone(false);
1931 constr->centreX.SetDone(false);
1932 constr->centreY.SetDone(false);
1933 }
1934
1935 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1936 while (node)
1937 {
1938 wxWindow *win = node->GetData();
1939 if ( !win->IsTopLevel() )
1940 win->ResetConstraints();
1941 node = node->GetNext();
1942 }
1943 }
1944
1945 // Need to distinguish between setting the 'fake' size for windows and sizers,
1946 // and setting the real values.
1947 void wxWindowBase::SetConstraintSizes(bool recurse)
1948 {
1949 wxLayoutConstraints *constr = GetConstraints();
1950 if ( constr && constr->AreSatisfied() )
1951 {
1952 int x = constr->left.GetValue();
1953 int y = constr->top.GetValue();
1954 int w = constr->width.GetValue();
1955 int h = constr->height.GetValue();
1956
1957 if ( (constr->width.GetRelationship() != wxAsIs ) ||
1958 (constr->height.GetRelationship() != wxAsIs) )
1959 {
1960 SetSize(x, y, w, h);
1961 }
1962 else
1963 {
1964 // If we don't want to resize this window, just move it...
1965 Move(x, y);
1966 }
1967 }
1968 else if ( constr )
1969 {
1970 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1971 GetClassInfo()->GetClassName(),
1972 GetName().c_str());
1973 }
1974
1975 if ( recurse )
1976 {
1977 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1978 while (node)
1979 {
1980 wxWindow *win = node->GetData();
1981 if ( !win->IsTopLevel() && win->GetConstraints() )
1982 win->SetConstraintSizes();
1983 node = node->GetNext();
1984 }
1985 }
1986 }
1987
1988 // Only set the size/position of the constraint (if any)
1989 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
1990 {
1991 wxLayoutConstraints *constr = GetConstraints();
1992 if ( constr )
1993 {
1994 if ( x != wxDefaultCoord )
1995 {
1996 constr->left.SetValue(x);
1997 constr->left.SetDone(true);
1998 }
1999 if ( y != wxDefaultCoord )
2000 {
2001 constr->top.SetValue(y);
2002 constr->top.SetDone(true);
2003 }
2004 if ( w != wxDefaultCoord )
2005 {
2006 constr->width.SetValue(w);
2007 constr->width.SetDone(true);
2008 }
2009 if ( h != wxDefaultCoord )
2010 {
2011 constr->height.SetValue(h);
2012 constr->height.SetDone(true);
2013 }
2014 }
2015 }
2016
2017 void wxWindowBase::MoveConstraint(int x, int y)
2018 {
2019 wxLayoutConstraints *constr = GetConstraints();
2020 if ( constr )
2021 {
2022 if ( x != wxDefaultCoord )
2023 {
2024 constr->left.SetValue(x);
2025 constr->left.SetDone(true);
2026 }
2027 if ( y != wxDefaultCoord )
2028 {
2029 constr->top.SetValue(y);
2030 constr->top.SetDone(true);
2031 }
2032 }
2033 }
2034
2035 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
2036 {
2037 wxLayoutConstraints *constr = GetConstraints();
2038 if ( constr )
2039 {
2040 *w = constr->width.GetValue();
2041 *h = constr->height.GetValue();
2042 }
2043 else
2044 GetSize(w, h);
2045 }
2046
2047 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2048 {
2049 wxLayoutConstraints *constr = GetConstraints();
2050 if ( constr )
2051 {
2052 *w = constr->width.GetValue();
2053 *h = constr->height.GetValue();
2054 }
2055 else
2056 GetClientSize(w, h);
2057 }
2058
2059 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2060 {
2061 wxLayoutConstraints *constr = GetConstraints();
2062 if ( constr )
2063 {
2064 *x = constr->left.GetValue();
2065 *y = constr->top.GetValue();
2066 }
2067 else
2068 GetPosition(x, y);
2069 }
2070
2071 #endif // wxUSE_CONSTRAINTS
2072
2073 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2074 {
2075 // don't do it for the dialogs/frames - they float independently of their
2076 // parent
2077 if ( !IsTopLevel() )
2078 {
2079 wxWindow *parent = GetParent();
2080 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2081 {
2082 wxPoint pt(parent->GetClientAreaOrigin());
2083 x += pt.x;
2084 y += pt.y;
2085 }
2086 }
2087 }
2088
2089 // ----------------------------------------------------------------------------
2090 // do Update UI processing for child controls
2091 // ----------------------------------------------------------------------------
2092
2093 void wxWindowBase::UpdateWindowUI(long flags)
2094 {
2095 wxUpdateUIEvent event(GetId());
2096 event.SetEventObject(this);
2097
2098 if ( GetEventHandler()->ProcessEvent(event) )
2099 {
2100 DoUpdateWindowUI(event);
2101 }
2102
2103 if (flags & wxUPDATE_UI_RECURSE)
2104 {
2105 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2106 while (node)
2107 {
2108 wxWindow* child = (wxWindow*) node->GetData();
2109 child->UpdateWindowUI(flags);
2110 node = node->GetNext();
2111 }
2112 }
2113 }
2114
2115 // do the window-specific processing after processing the update event
2116 // TODO: take specific knowledge out of this function and
2117 // put in each control's base class. Unfortunately we don't
2118 // yet have base implementation files for wxCheckBox and wxRadioButton.
2119 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2120 {
2121 if ( event.GetSetEnabled() )
2122 Enable(event.GetEnabled());
2123
2124 #if wxUSE_CONTROLS
2125 if ( event.GetSetText() )
2126 {
2127 wxControl *control = wxDynamicCastThis(wxControl);
2128 if ( control )
2129 {
2130 if ( event.GetText() != control->GetLabel() )
2131 control->SetLabel(event.GetText());
2132 }
2133 }
2134 #endif // wxUSE_CONTROLS
2135
2136 if ( event.GetSetChecked() )
2137 {
2138 #if wxUSE_CHECKBOX
2139 wxCheckBox *checkbox = wxDynamicCastThis(wxCheckBox);
2140 if ( checkbox )
2141 {
2142 checkbox->SetValue(event.GetChecked());
2143 }
2144 #endif // wxUSE_CHECKBOX
2145
2146 #if wxUSE_RADIOBTN
2147 wxRadioButton *radiobtn = wxDynamicCastThis(wxRadioButton);
2148 if ( radiobtn )
2149 {
2150 radiobtn->SetValue(event.GetChecked());
2151 }
2152 #endif // wxUSE_RADIOBTN
2153 }
2154 }
2155
2156 #if 0
2157 // call internal idle recursively
2158 // may be obsolete (wait until OnIdle scheme stabilises)
2159 void wxWindowBase::ProcessInternalIdle()
2160 {
2161 OnInternalIdle();
2162
2163 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2164 while (node)
2165 {
2166 wxWindow *child = node->GetData();
2167 child->ProcessInternalIdle();
2168 node = node->GetNext();
2169 }
2170 }
2171 #endif
2172
2173 // ----------------------------------------------------------------------------
2174 // dialog units translations
2175 // ----------------------------------------------------------------------------
2176
2177 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
2178 {
2179 int charWidth = GetCharWidth();
2180 int charHeight = GetCharHeight();
2181 wxPoint pt2 = wxDefaultPosition;
2182 if (pt.x != wxDefaultCoord)
2183 pt2.x = (int) ((pt.x * 4) / charWidth);
2184 if (pt.y != wxDefaultCoord)
2185 pt2.y = (int) ((pt.y * 8) / charHeight);
2186
2187 return pt2;
2188 }
2189
2190 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
2191 {
2192 int charWidth = GetCharWidth();
2193 int charHeight = GetCharHeight();
2194 wxPoint pt2 = wxDefaultPosition;
2195 if (pt.x != wxDefaultCoord)
2196 pt2.x = (int) ((pt.x * charWidth) / 4);
2197 if (pt.y != wxDefaultCoord)
2198 pt2.y = (int) ((pt.y * charHeight) / 8);
2199
2200 return pt2;
2201 }
2202
2203 // ----------------------------------------------------------------------------
2204 // event handlers
2205 // ----------------------------------------------------------------------------
2206
2207 // propagate the colour change event to the subwindows
2208 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
2209 {
2210 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2211 while ( node )
2212 {
2213 // Only propagate to non-top-level windows
2214 wxWindow *win = node->GetData();
2215 if ( !win->IsTopLevel() )
2216 {
2217 wxSysColourChangedEvent event2;
2218 event.SetEventObject(win);
2219 win->GetEventHandler()->ProcessEvent(event2);
2220 }
2221
2222 node = node->GetNext();
2223 }
2224
2225 Refresh();
2226 }
2227
2228 // the default action is to populate dialog with data when it's created,
2229 // and nudge the UI into displaying itself correctly in case
2230 // we've turned the wxUpdateUIEvents frequency down low.
2231 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2232 {
2233 TransferDataToWindow();
2234
2235 // Update the UI at this point
2236 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2237 }
2238
2239 // process Ctrl-Alt-mclick
2240 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
2241 {
2242 #if wxUSE_MSGDLG
2243 if ( event.ControlDown() && event.AltDown() )
2244 {
2245 // don't translate these strings
2246 wxString port;
2247
2248 #ifdef __WXUNIVERSAL__
2249 port = _T("Univ/");
2250 #endif // __WXUNIVERSAL__
2251
2252 switch ( wxGetOsVersion() )
2253 {
2254 case wxMOTIF_X: port += _T("Motif"); break;
2255 case wxMAC:
2256 case wxMAC_DARWIN: port += _T("Mac"); break;
2257 case wxBEOS: port += _T("BeOS"); break;
2258 case wxGTK:
2259 case wxGTK_WIN32:
2260 case wxGTK_OS2:
2261 case wxGTK_BEOS: port += _T("GTK"); break;
2262 case wxWINDOWS:
2263 case wxPENWINDOWS:
2264 case wxWINDOWS_NT:
2265 case wxWIN32S:
2266 case wxWIN95:
2267 case wxWIN386: port += _T("MS Windows"); break;
2268 case wxMGL_UNIX:
2269 case wxMGL_X:
2270 case wxMGL_WIN32:
2271 case wxMGL_OS2: port += _T("MGL"); break;
2272 case wxWINDOWS_OS2:
2273 case wxOS2_PM: port += _T("OS/2"); break;
2274 case wxPALMOS: port += _T("Palm OS"); break;
2275 case wxWINDOWS_CE: port += _T("Windows CE (generic)"); break;
2276 case wxWINDOWS_POCKETPC: port += _T("Windows CE PocketPC"); break;
2277 case wxWINDOWS_SMARTPHONE: port += _T("Windows CE Smartphone"); break;
2278 default: port += _T("unknown"); break;
2279 }
2280
2281 wxMessageBox(wxString::Format(
2282 _T(
2283 " wxWidgets Library (%s port)\nVersion %u.%u.%u%s%s, compiled at %s %s\n Copyright (c) 1995-2005 wxWidgets team"
2284 ),
2285 port.c_str(),
2286 wxMAJOR_VERSION,
2287 wxMINOR_VERSION,
2288 wxRELEASE_NUMBER,
2289 #if wxUSE_UNICODE
2290 L" (Unicode)",
2291 #else
2292 "",
2293 #endif
2294 #ifdef __WXDEBUG__
2295 _T(" Debug build"),
2296 #else
2297 wxEmptyString,
2298 #endif
2299 __TDATE__,
2300 __TTIME__
2301 ),
2302 _T("wxWidgets information"),
2303 wxICON_INFORMATION | wxOK,
2304 (wxWindow *)this);
2305 }
2306 else
2307 #endif // wxUSE_MSGDLG
2308 {
2309 event.Skip();
2310 }
2311 }
2312
2313 // ----------------------------------------------------------------------------
2314 // accessibility
2315 // ----------------------------------------------------------------------------
2316
2317 #if wxUSE_ACCESSIBILITY
2318 void wxWindowBase::SetAccessible(wxAccessible* accessible)
2319 {
2320 if (m_accessible && (accessible != m_accessible))
2321 delete m_accessible;
2322 m_accessible = accessible;
2323 if (m_accessible)
2324 m_accessible->SetWindow((wxWindow*) this);
2325 }
2326
2327 // Returns the accessible object, creating if necessary.
2328 wxAccessible* wxWindowBase::GetOrCreateAccessible()
2329 {
2330 if (!m_accessible)
2331 m_accessible = CreateAccessible();
2332 return m_accessible;
2333 }
2334
2335 // Override to create a specific accessible object.
2336 wxAccessible* wxWindowBase::CreateAccessible()
2337 {
2338 return new wxWindowAccessible((wxWindow*) this);
2339 }
2340
2341 #endif
2342
2343 // ----------------------------------------------------------------------------
2344 // list classes implementation
2345 // ----------------------------------------------------------------------------
2346
2347 #if wxUSE_STL
2348
2349 #include <wx/listimpl.cpp>
2350 WX_DEFINE_LIST(wxWindowList);
2351
2352 #else
2353
2354 void wxWindowListNode::DeleteData()
2355 {
2356 delete (wxWindow *)GetData();
2357 }
2358
2359 #endif
2360
2361 // ----------------------------------------------------------------------------
2362 // borders
2363 // ----------------------------------------------------------------------------
2364
2365 wxBorder wxWindowBase::GetBorder(long flags) const
2366 {
2367 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
2368 if ( border == wxBORDER_DEFAULT )
2369 {
2370 border = GetDefaultBorder();
2371 }
2372
2373 return border;
2374 }
2375
2376 wxBorder wxWindowBase::GetDefaultBorder() const
2377 {
2378 return wxBORDER_NONE;
2379 }
2380
2381 // ----------------------------------------------------------------------------
2382 // hit testing
2383 // ----------------------------------------------------------------------------
2384
2385 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
2386 {
2387 // here we just check if the point is inside the window or not
2388
2389 // check the top and left border first
2390 bool outside = x < 0 || y < 0;
2391 if ( !outside )
2392 {
2393 // check the right and bottom borders too
2394 wxSize size = GetSize();
2395 outside = x >= size.x || y >= size.y;
2396 }
2397
2398 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
2399 }
2400
2401 // ----------------------------------------------------------------------------
2402 // mouse capture
2403 // ----------------------------------------------------------------------------
2404
2405 struct WXDLLEXPORT wxWindowNext
2406 {
2407 wxWindow *win;
2408 wxWindowNext *next;
2409 } *wxWindowBase::ms_winCaptureNext = NULL;
2410
2411 void wxWindowBase::CaptureMouse()
2412 {
2413 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), this);
2414
2415 wxWindow *winOld = GetCapture();
2416 if ( winOld )
2417 {
2418 ((wxWindowBase*) winOld)->DoReleaseMouse();
2419
2420 // save it on stack
2421 wxWindowNext *item = new wxWindowNext;
2422 item->win = winOld;
2423 item->next = ms_winCaptureNext;
2424 ms_winCaptureNext = item;
2425 }
2426 //else: no mouse capture to save
2427
2428 DoCaptureMouse();
2429 }
2430
2431 void wxWindowBase::ReleaseMouse()
2432 {
2433 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), this);
2434
2435 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2436
2437 DoReleaseMouse();
2438
2439 if ( ms_winCaptureNext )
2440 {
2441 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2442
2443 wxWindowNext *item = ms_winCaptureNext;
2444 ms_winCaptureNext = item->next;
2445 delete item;
2446 }
2447 //else: stack is empty, no previous capture
2448
2449 wxLogTrace(_T("mousecapture"),
2450 (const wxChar *) _T("After ReleaseMouse() mouse is captured by %p"),
2451 GetCapture());
2452 }
2453
2454 #if wxUSE_HOTKEY
2455
2456 bool
2457 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
2458 int WXUNUSED(modifiers),
2459 int WXUNUSED(keycode))
2460 {
2461 // not implemented
2462 return false;
2463 }
2464
2465 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
2466 {
2467 // not implemented
2468 return false;
2469 }
2470
2471 #endif // wxUSE_HOTKEY
2472
2473 void wxWindowBase::SendDestroyEvent()
2474 {
2475 wxWindowDestroyEvent event;
2476 event.SetEventObject(this);
2477 event.SetId(GetId());
2478 GetEventHandler()->ProcessEvent(event);
2479 }
2480
2481 // ----------------------------------------------------------------------------
2482 // event processing
2483 // ----------------------------------------------------------------------------
2484
2485 bool wxWindowBase::TryValidator(wxEvent& wxVALIDATOR_PARAM(event))
2486 {
2487 #if wxUSE_VALIDATORS
2488 // Can only use the validator of the window which
2489 // is receiving the event
2490 if ( event.GetEventObject() == this )
2491 {
2492 wxValidator *validator = GetValidator();
2493 if ( validator && validator->ProcessEvent(event) )
2494 {
2495 return true;
2496 }
2497 }
2498 #endif // wxUSE_VALIDATORS
2499
2500 return false;
2501 }
2502
2503 bool wxWindowBase::TryParent(wxEvent& event)
2504 {
2505 // carry on up the parent-child hierarchy if the propgation count hasn't
2506 // reached zero yet
2507 if ( event.ShouldPropagate() )
2508 {
2509 // honour the requests to stop propagation at this window: this is
2510 // used by the dialogs, for example, to prevent processing the events
2511 // from the dialog controls in the parent frame which rarely, if ever,
2512 // makes sense
2513 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
2514 {
2515 wxWindow *parent = GetParent();
2516 if ( parent && !parent->IsBeingDeleted() )
2517 {
2518 wxPropagateOnce propagateOnce(event);
2519
2520 return parent->GetEventHandler()->ProcessEvent(event);
2521 }
2522 }
2523 }
2524
2525 return wxEvtHandler::TryParent(event);
2526 }
2527
2528 // ----------------------------------------------------------------------------
2529 // keyboard navigation
2530 // ----------------------------------------------------------------------------
2531
2532 // Navigates in the specified direction.
2533 bool wxWindowBase::Navigate(int flags)
2534 {
2535 wxNavigationKeyEvent eventNav;
2536 eventNav.SetFlags(flags);
2537 eventNav.SetEventObject(this);
2538 if ( GetParent()->GetEventHandler()->ProcessEvent(eventNav) )
2539 {
2540 return true;
2541 }
2542 return false;
2543 }
2544
2545 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, MoveKind move)
2546 {
2547 // check that we're not a top level window
2548 wxCHECK_RET( GetParent(),
2549 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2550
2551 // detect the special case when we have nothing to do anyhow and when the
2552 // code below wouldn't work
2553 if ( win == this )
2554 return;
2555
2556 // find the target window in the siblings list
2557 wxWindowList& siblings = GetParent()->GetChildren();
2558 wxWindowList::compatibility_iterator i = siblings.Find(win);
2559 wxCHECK_RET( i, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2560
2561 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2562 // can't just move the node around
2563 wxWindow *self = (wxWindow *)this;
2564 siblings.DeleteObject(self);
2565 if ( move == MoveAfter )
2566 {
2567 i = i->GetNext();
2568 }
2569
2570 if ( i )
2571 {
2572 siblings.Insert(i, self);
2573 }
2574 else // MoveAfter and win was the last sibling
2575 {
2576 siblings.Append(self);
2577 }
2578 }
2579
2580 // ----------------------------------------------------------------------------
2581 // focus handling
2582 // ----------------------------------------------------------------------------
2583
2584 /*static*/ wxWindow* wxWindowBase::FindFocus()
2585 {
2586 wxWindowBase *win = DoFindFocus();
2587 return win ? win->GetMainWindowOfCompositeControl() : NULL;
2588 }
2589
2590 // ----------------------------------------------------------------------------
2591 // global functions
2592 // ----------------------------------------------------------------------------
2593
2594 wxWindow* wxGetTopLevelParent(wxWindow *win)
2595 {
2596 while ( win && !win->IsTopLevel() )
2597 win = win->GetParent();
2598
2599 return win;
2600 }
2601
2602 #if wxUSE_ACCESSIBILITY
2603 // ----------------------------------------------------------------------------
2604 // accessible object for windows
2605 // ----------------------------------------------------------------------------
2606
2607 // Can return either a child object, or an integer
2608 // representing the child element, starting from 1.
2609 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
2610 {
2611 wxASSERT( GetWindow() != NULL );
2612 if (!GetWindow())
2613 return wxACC_FAIL;
2614
2615 return wxACC_NOT_IMPLEMENTED;
2616 }
2617
2618 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
2619 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
2620 {
2621 wxASSERT( GetWindow() != NULL );
2622 if (!GetWindow())
2623 return wxACC_FAIL;
2624
2625 wxWindow* win = NULL;
2626 if (elementId == 0)
2627 {
2628 win = GetWindow();
2629 }
2630 else
2631 {
2632 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
2633 {
2634 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
2635 }
2636 else
2637 return wxACC_FAIL;
2638 }
2639 if (win)
2640 {
2641 rect = win->GetRect();
2642 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
2643 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
2644 return wxACC_OK;
2645 }
2646
2647 return wxACC_NOT_IMPLEMENTED;
2648 }
2649
2650 // Navigates from fromId to toId/toObject.
2651 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
2652 int* WXUNUSED(toId), wxAccessible** toObject)
2653 {
2654 wxASSERT( GetWindow() != NULL );
2655 if (!GetWindow())
2656 return wxACC_FAIL;
2657
2658 switch (navDir)
2659 {
2660 case wxNAVDIR_FIRSTCHILD:
2661 {
2662 if (GetWindow()->GetChildren().GetCount() == 0)
2663 return wxACC_FALSE;
2664 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
2665 *toObject = childWindow->GetOrCreateAccessible();
2666
2667 return wxACC_OK;
2668 }
2669 case wxNAVDIR_LASTCHILD:
2670 {
2671 if (GetWindow()->GetChildren().GetCount() == 0)
2672 return wxACC_FALSE;
2673 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
2674 *toObject = childWindow->GetOrCreateAccessible();
2675
2676 return wxACC_OK;
2677 }
2678 case wxNAVDIR_RIGHT:
2679 case wxNAVDIR_DOWN:
2680 case wxNAVDIR_NEXT:
2681 {
2682 wxWindowList::compatibility_iterator node =
2683 wxWindowList::compatibility_iterator();
2684 if (fromId == 0)
2685 {
2686 // Can't navigate to sibling of this window
2687 // if we're a top-level window.
2688 if (!GetWindow()->GetParent())
2689 return wxACC_NOT_IMPLEMENTED;
2690
2691 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2692 }
2693 else
2694 {
2695 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2696 node = GetWindow()->GetChildren().Item(fromId-1);
2697 }
2698
2699 if (node && node->GetNext())
2700 {
2701 wxWindow* nextWindow = node->GetNext()->GetData();
2702 *toObject = nextWindow->GetOrCreateAccessible();
2703 return wxACC_OK;
2704 }
2705 else
2706 return wxACC_FALSE;
2707 }
2708 case wxNAVDIR_LEFT:
2709 case wxNAVDIR_UP:
2710 case wxNAVDIR_PREVIOUS:
2711 {
2712 wxWindowList::compatibility_iterator node =
2713 wxWindowList::compatibility_iterator();
2714 if (fromId == 0)
2715 {
2716 // Can't navigate to sibling of this window
2717 // if we're a top-level window.
2718 if (!GetWindow()->GetParent())
2719 return wxACC_NOT_IMPLEMENTED;
2720
2721 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2722 }
2723 else
2724 {
2725 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2726 node = GetWindow()->GetChildren().Item(fromId-1);
2727 }
2728
2729 if (node && node->GetPrevious())
2730 {
2731 wxWindow* previousWindow = node->GetPrevious()->GetData();
2732 *toObject = previousWindow->GetOrCreateAccessible();
2733 return wxACC_OK;
2734 }
2735 else
2736 return wxACC_FALSE;
2737 }
2738 }
2739
2740 return wxACC_NOT_IMPLEMENTED;
2741 }
2742
2743 // Gets the name of the specified object.
2744 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
2745 {
2746 wxASSERT( GetWindow() != NULL );
2747 if (!GetWindow())
2748 return wxACC_FAIL;
2749
2750 wxString title;
2751
2752 // If a child, leave wxWidgets to call the function on the actual
2753 // child object.
2754 if (childId > 0)
2755 return wxACC_NOT_IMPLEMENTED;
2756
2757 // This will eventually be replaced by specialised
2758 // accessible classes, one for each kind of wxWidgets
2759 // control or window.
2760 #if wxUSE_BUTTON
2761 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
2762 title = ((wxButton*) GetWindow())->GetLabel();
2763 else
2764 #endif
2765 title = GetWindow()->GetName();
2766
2767 if (!title.empty())
2768 {
2769 *name = title;
2770 return wxACC_OK;
2771 }
2772 else
2773 return wxACC_NOT_IMPLEMENTED;
2774 }
2775
2776 // Gets the number of children.
2777 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
2778 {
2779 wxASSERT( GetWindow() != NULL );
2780 if (!GetWindow())
2781 return wxACC_FAIL;
2782
2783 *childId = (int) GetWindow()->GetChildren().GetCount();
2784 return wxACC_OK;
2785 }
2786
2787 // Gets the specified child (starting from 1).
2788 // If *child is NULL and return value is wxACC_OK,
2789 // this means that the child is a simple element and
2790 // not an accessible object.
2791 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
2792 {
2793 wxASSERT( GetWindow() != NULL );
2794 if (!GetWindow())
2795 return wxACC_FAIL;
2796
2797 if (childId == 0)
2798 {
2799 *child = this;
2800 return wxACC_OK;
2801 }
2802
2803 if (childId > (int) GetWindow()->GetChildren().GetCount())
2804 return wxACC_FAIL;
2805
2806 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
2807 *child = childWindow->GetOrCreateAccessible();
2808 if (*child)
2809 return wxACC_OK;
2810 else
2811 return wxACC_FAIL;
2812 }
2813
2814 // Gets the parent, or NULL.
2815 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
2816 {
2817 wxASSERT( GetWindow() != NULL );
2818 if (!GetWindow())
2819 return wxACC_FAIL;
2820
2821 wxWindow* parentWindow = GetWindow()->GetParent();
2822 if (!parentWindow)
2823 {
2824 *parent = NULL;
2825 return wxACC_OK;
2826 }
2827 else
2828 {
2829 *parent = parentWindow->GetOrCreateAccessible();
2830 if (*parent)
2831 return wxACC_OK;
2832 else
2833 return wxACC_FAIL;
2834 }
2835 }
2836
2837 // Performs the default action. childId is 0 (the action for this object)
2838 // or > 0 (the action for a child).
2839 // Return wxACC_NOT_SUPPORTED if there is no default action for this
2840 // window (e.g. an edit control).
2841 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
2842 {
2843 wxASSERT( GetWindow() != NULL );
2844 if (!GetWindow())
2845 return wxACC_FAIL;
2846
2847 return wxACC_NOT_IMPLEMENTED;
2848 }
2849
2850 // Gets the default action for this object (0) or > 0 (the action for a child).
2851 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
2852 // string if there is no action.
2853 // The retrieved string describes the action that is performed on an object,
2854 // not what the object does as a result. For example, a toolbar button that prints
2855 // a document has a default action of "Press" rather than "Prints the current document."
2856 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
2857 {
2858 wxASSERT( GetWindow() != NULL );
2859 if (!GetWindow())
2860 return wxACC_FAIL;
2861
2862 return wxACC_NOT_IMPLEMENTED;
2863 }
2864
2865 // Returns the description for this object or a child.
2866 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
2867 {
2868 wxASSERT( GetWindow() != NULL );
2869 if (!GetWindow())
2870 return wxACC_FAIL;
2871
2872 wxString ht(GetWindow()->GetHelpText());
2873 if (!ht.empty())
2874 {
2875 *description = ht;
2876 return wxACC_OK;
2877 }
2878 return wxACC_NOT_IMPLEMENTED;
2879 }
2880
2881 // Returns help text for this object or a child, similar to tooltip text.
2882 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
2883 {
2884 wxASSERT( GetWindow() != NULL );
2885 if (!GetWindow())
2886 return wxACC_FAIL;
2887
2888 wxString ht(GetWindow()->GetHelpText());
2889 if (!ht.empty())
2890 {
2891 *helpText = ht;
2892 return wxACC_OK;
2893 }
2894 return wxACC_NOT_IMPLEMENTED;
2895 }
2896
2897 // Returns the keyboard shortcut for this object or child.
2898 // Return e.g. ALT+K
2899 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
2900 {
2901 wxASSERT( GetWindow() != NULL );
2902 if (!GetWindow())
2903 return wxACC_FAIL;
2904
2905 return wxACC_NOT_IMPLEMENTED;
2906 }
2907
2908 // Returns a role constant.
2909 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
2910 {
2911 wxASSERT( GetWindow() != NULL );
2912 if (!GetWindow())
2913 return wxACC_FAIL;
2914
2915 // If a child, leave wxWidgets to call the function on the actual
2916 // child object.
2917 if (childId > 0)
2918 return wxACC_NOT_IMPLEMENTED;
2919
2920 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2921 return wxACC_NOT_IMPLEMENTED;
2922 #if wxUSE_STATUSBAR
2923 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2924 return wxACC_NOT_IMPLEMENTED;
2925 #endif
2926 #if wxUSE_TOOLBAR
2927 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2928 return wxACC_NOT_IMPLEMENTED;
2929 #endif
2930
2931 //*role = wxROLE_SYSTEM_CLIENT;
2932 *role = wxROLE_SYSTEM_CLIENT;
2933 return wxACC_OK;
2934
2935 #if 0
2936 return wxACC_NOT_IMPLEMENTED;
2937 #endif
2938 }
2939
2940 // Returns a state constant.
2941 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
2942 {
2943 wxASSERT( GetWindow() != NULL );
2944 if (!GetWindow())
2945 return wxACC_FAIL;
2946
2947 // If a child, leave wxWidgets to call the function on the actual
2948 // child object.
2949 if (childId > 0)
2950 return wxACC_NOT_IMPLEMENTED;
2951
2952 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2953 return wxACC_NOT_IMPLEMENTED;
2954
2955 #if wxUSE_STATUSBAR
2956 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2957 return wxACC_NOT_IMPLEMENTED;
2958 #endif
2959 #if wxUSE_TOOLBAR
2960 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2961 return wxACC_NOT_IMPLEMENTED;
2962 #endif
2963
2964 *state = 0;
2965 return wxACC_OK;
2966
2967 #if 0
2968 return wxACC_NOT_IMPLEMENTED;
2969 #endif
2970 }
2971
2972 // Returns a localized string representing the value for the object
2973 // or child.
2974 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
2975 {
2976 wxASSERT( GetWindow() != NULL );
2977 if (!GetWindow())
2978 return wxACC_FAIL;
2979
2980 return wxACC_NOT_IMPLEMENTED;
2981 }
2982
2983 // Selects the object or child.
2984 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
2985 {
2986 wxASSERT( GetWindow() != NULL );
2987 if (!GetWindow())
2988 return wxACC_FAIL;
2989
2990 return wxACC_NOT_IMPLEMENTED;
2991 }
2992
2993 // Gets the window with the keyboard focus.
2994 // If childId is 0 and child is NULL, no object in
2995 // this subhierarchy has the focus.
2996 // If this object has the focus, child should be 'this'.
2997 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
2998 {
2999 wxASSERT( GetWindow() != NULL );
3000 if (!GetWindow())
3001 return wxACC_FAIL;
3002
3003 return wxACC_NOT_IMPLEMENTED;
3004 }
3005
3006 // Gets a variant representing the selected children
3007 // of this object.
3008 // Acceptable values:
3009 // - a null variant (IsNull() returns true)
3010 // - a list variant (GetType() == wxT("list")
3011 // - an integer representing the selected child element,
3012 // or 0 if this object is selected (GetType() == wxT("long")
3013 // - a "void*" pointer to a wxAccessible child object
3014 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
3015 {
3016 wxASSERT( GetWindow() != NULL );
3017 if (!GetWindow())
3018 return wxACC_FAIL;
3019
3020 return wxACC_NOT_IMPLEMENTED;
3021 }
3022
3023 #endif // wxUSE_ACCESSIBILITY