1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/aui/dockart.cpp
3 // Purpose: wxaui: wx advanced user interface - docking window manager
4 // Author: Benjamin I. Williams
8 // Copyright: (C) Copyright 2005-2006, Kirix Corporation, All Rights Reserved
9 // Licence: wxWindows Library Licence, Version 3.1
10 ///////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 #include "wx/wxprec.h"
28 #include "wx/aui/framemanager.h"
29 #include "wx/aui/dockart.h"
32 #include "wx/settings.h"
33 #include "wx/dcclient.h"
38 #include "wx/mac/private.h"
39 #include "wx/graphics.h"
44 #include "wx/gtk/win_gtk.h"
45 #include "wx/renderer.h"
49 // -- wxAuiDefaultDockArt class implementation --
51 // wxAuiDefaultDockArt is an art provider class which does all of the drawing for
52 // wxAuiManager. This allows the library caller to customize the dock art
53 // (probably by deriving from this class), or to completely replace all drawing
54 // with custom dock art (probably by writing a new stand-alone class derived
55 // from the wxAuiDockArt base class). The active dock art class can be set via
56 // wxAuiManager::SetDockArt()
59 // wxAuiBlendColour is used by wxAuiStepColour
60 double wxAuiBlendColour(double fg
, double bg
, double alpha
)
62 double result
= bg
+ (alpha
* (fg
- bg
));
70 // wxAuiStepColour() it a utility function that simply darkens
71 // or lightens a color, based on the specified percentage
72 // ialpha of 0 would be completely black, 100 completely white
73 // an ialpha of 100 returns the same colour
74 wxColor
wxAuiStepColour(const wxColor
& c
, int ialpha
)
79 double r
= c
.Red(), g
= c
.Green(), b
= c
.Blue();
82 // ialpha is 0..200 where 0 is completely black
83 // and 200 is completely white and 100 is the same
84 // convert that to normal alpha 0.0 - 1.0
85 ialpha
= wxMin(ialpha
, 200);
86 ialpha
= wxMax(ialpha
, 0);
87 double alpha
= ((double)(ialpha
- 100.0))/100.0;
93 alpha
= 1.0 - alpha
; // 0 = transparent fg; 1 = opaque fg
99 alpha
= 1.0 + alpha
; // 0 = transparent fg; 1 = opaque fg
102 r
= wxAuiBlendColour(r
, bg
, alpha
);
103 g
= wxAuiBlendColour(g
, bg
, alpha
);
104 b
= wxAuiBlendColour(b
, bg
, alpha
);
106 return wxColour((unsigned char)r
, (unsigned char)g
, (unsigned char)b
);
110 wxColor
wxAuiLightContrastColour(const wxColour
& c
)
114 // if the color is especially dark, then
115 // make the contrast even lighter
116 if (c
.Red() < 128 && c
.Green() < 128 && c
.Blue() < 128)
119 return wxAuiStepColour(c
, amount
);
122 // wxAuiBitmapFromBits() is a utility function that creates a
123 // masked bitmap from raw bits (XBM format)
124 wxBitmap
wxAuiBitmapFromBits(const unsigned char bits
[], int w
, int h
,
125 const wxColour
& color
)
127 wxImage img
= wxBitmap((const char*)bits
, w
, h
).ConvertToImage();
128 img
.Replace(0,0,0,123,123,123);
129 img
.Replace(255,255,255,color
.Red(),color
.Green(),color
.Blue());
130 img
.SetMaskColour(123,123,123);
131 return wxBitmap(img
);
135 static void DrawGradientRectangle(wxDC
& dc
,
137 const wxColour
& start_color
,
138 const wxColour
& end_color
,
141 int rd
, gd
, bd
, high
= 0;
142 rd
= end_color
.Red() - start_color
.Red();
143 gd
= end_color
.Green() - start_color
.Green();
144 bd
= end_color
.Blue() - start_color
.Blue();
146 if (direction
== wxAUI_GRADIENT_VERTICAL
)
147 high
= rect
.GetHeight()-1;
149 high
= rect
.GetWidth()-1;
151 for (int i
= 0; i
<= high
; ++i
)
156 r
= start_color
.Red() + (high
<= 0 ? 0 : (((i
*rd
*100)/high
)/100));
157 g
= start_color
.Green() + (high
<= 0 ? 0 : (((i
*gd
*100)/high
)/100));
158 b
= start_color
.Blue() + (high
<= 0 ? 0 : (((i
*bd
*100)/high
)/100));
160 wxPen
p(wxColor((unsigned char)r
,
165 if (direction
== wxAUI_GRADIENT_VERTICAL
)
166 dc
.DrawLine(rect
.x
, rect
.y
+i
, rect
.x
+rect
.width
, rect
.y
+i
);
168 dc
.DrawLine(rect
.x
+i
, rect
.y
, rect
.x
+i
, rect
.y
+rect
.height
);
172 wxString
wxAuiChopText(wxDC
& dc
, const wxString
& text
, int max_size
)
176 // first check if the text fits with no problems
177 dc
.GetTextExtent(text
, &x
, &y
);
181 size_t i
, len
= text
.Length();
182 size_t last_good_length
= 0;
183 for (i
= 0; i
< len
; ++i
)
185 wxString s
= text
.Left(i
);
188 dc
.GetTextExtent(s
, &x
, &y
);
192 last_good_length
= i
;
195 wxString ret
= text
.Left(last_good_length
);
200 wxAuiDefaultDockArt::wxAuiDefaultDockArt()
203 wxBrush toolbarbrush
;
204 toolbarbrush
.MacSetTheme( kThemeBrushToolbarBackground
);
205 wxColor base_colour
= toolbarbrush
.GetColour();
207 wxColor base_colour
= wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE
);
210 // the base_colour is too pale to use as our base colour,
211 // so darken it a bit --
212 if ((255-base_colour
.Red()) +
213 (255-base_colour
.Green()) +
214 (255-base_colour
.Blue()) < 60)
216 base_colour
= wxAuiStepColour(base_colour
, 92);
219 m_base_colour
= base_colour
;
220 wxColor darker1_colour
= wxAuiStepColour(base_colour
, 85);
221 wxColor darker2_colour
= wxAuiStepColour(base_colour
, 75);
222 wxColor darker3_colour
= wxAuiStepColour(base_colour
, 60);
223 wxColor darker4_colour
= wxAuiStepColour(base_colour
, 50);
224 wxColor darker5_colour
= wxAuiStepColour(base_colour
, 40);
226 m_active_caption_colour
= wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT
);
227 m_active_caption_gradient_colour
= wxAuiLightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT
));
228 m_active_caption_text_colour
= wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT
);
229 m_inactive_caption_colour
= darker1_colour
;
230 m_inactive_caption_gradient_colour
= wxAuiStepColour(base_colour
, 97);
231 m_inactive_caption_text_colour
= *wxBLACK
;
234 m_sash_brush
= toolbarbrush
;
235 m_background_brush
= toolbarbrush
;
236 m_gripper_brush
= toolbarbrush
;
238 m_sash_brush
= wxBrush(base_colour
);
239 m_background_brush
= wxBrush(base_colour
);
240 m_gripper_brush
= wxBrush(base_colour
);
242 m_border_pen
= wxPen(darker2_colour
);
243 m_gripper_pen1
= wxPen(darker5_colour
);
244 m_gripper_pen2
= wxPen(darker3_colour
);
245 m_gripper_pen3
= *wxWHITE_PEN
;
248 m_caption_font
= *wxSMALL_FONT
;
250 m_caption_font
= wxFont(8, wxDEFAULT
, wxNORMAL
, wxNORMAL
, FALSE
);
253 // some built in bitmaps
254 #if defined( __WXMAC__ )
255 static unsigned char close_bits
[]={
256 0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
257 0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
258 0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
259 #elif defined( __WXGTK__)
260 static unsigned char close_bits
[]={
261 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
262 0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
263 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
265 static unsigned char close_bits
[]={
266 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xf3, 0xcf, 0xf9,
267 0x9f, 0xfc, 0x3f, 0xfe, 0x3f, 0xfe, 0x9f, 0xfc, 0xcf, 0xf9, 0xe7, 0xf3,
268 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
271 static unsigned char maximize_bits
[] = {
272 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xf7, 0xf7, 0x07, 0xf0,
273 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x07, 0xf0,
274 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
276 static unsigned char restore_bits
[]={
277 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf0, 0x1f, 0xf0, 0xdf, 0xf7,
278 0x07, 0xf4, 0x07, 0xf4, 0xf7, 0xf5, 0xf7, 0xf1, 0xf7, 0xfd, 0xf7, 0xfd,
279 0x07, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
281 static unsigned char pin_bits
[]={
282 0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc,
283 0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff,
284 0x7f,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
287 m_inactive_close_bitmap
= wxAuiBitmapFromBits(close_bits
, 16, 16, *wxWHITE
);
288 m_active_close_bitmap
= wxAuiBitmapFromBits(close_bits
, 16, 16, *wxWHITE
);
290 m_inactive_close_bitmap
= wxAuiBitmapFromBits(close_bits
, 16, 16, m_inactive_caption_text_colour
);
291 m_active_close_bitmap
= wxAuiBitmapFromBits(close_bits
, 16, 16, m_active_caption_text_colour
);
295 m_inactive_maximize_bitmap
= wxAuiBitmapFromBits(maximize_bits
, 16, 16, *wxWHITE
);
296 m_active_maximize_bitmap
= wxAuiBitmapFromBits(maximize_bits
, 16, 16, *wxWHITE
);
298 m_inactive_maximize_bitmap
= wxAuiBitmapFromBits(maximize_bits
, 16, 16, m_inactive_caption_text_colour
);
299 m_active_maximize_bitmap
= wxAuiBitmapFromBits(maximize_bits
, 16, 16, m_active_caption_text_colour
);
303 m_inactive_restore_bitmap
= wxAuiBitmapFromBits(restore_bits
, 16, 16, *wxWHITE
);
304 m_active_restore_bitmap
= wxAuiBitmapFromBits(restore_bits
, 16, 16, *wxWHITE
);
306 m_inactive_restore_bitmap
= wxAuiBitmapFromBits(restore_bits
, 16, 16, m_inactive_caption_text_colour
);
307 m_active_restore_bitmap
= wxAuiBitmapFromBits(restore_bits
, 16, 16, m_active_caption_text_colour
);
310 m_inactive_pin_bitmap
= wxAuiBitmapFromBits(pin_bits
, 16, 16, m_inactive_caption_text_colour
);
311 m_active_pin_bitmap
= wxAuiBitmapFromBits(pin_bits
, 16, 16, m_active_caption_text_colour
);
313 // default metric values
314 #if defined(__WXMAC__)
316 GetThemeMetric( kThemeMetricSmallPaneSplitterHeight
, &height
);
317 m_sash_size
= height
;
318 #elif defined(__WXGTK__)
319 m_sash_size
= wxRendererNative::Get().GetSplitterParams(NULL
).widthSash
;
327 m_gradient_type
= wxAUI_GRADIENT_VERTICAL
;
330 int wxAuiDefaultDockArt::GetMetric(int id
)
334 case wxAUI_DOCKART_SASH_SIZE
: return m_sash_size
;
335 case wxAUI_DOCKART_CAPTION_SIZE
: return m_caption_size
;
336 case wxAUI_DOCKART_GRIPPER_SIZE
: return m_gripper_size
;
337 case wxAUI_DOCKART_PANE_BORDER_SIZE
: return m_border_size
;
338 case wxAUI_DOCKART_PANE_BUTTON_SIZE
: return m_button_size
;
339 case wxAUI_DOCKART_GRADIENT_TYPE
: return m_gradient_type
;
340 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
346 void wxAuiDefaultDockArt::SetMetric(int id
, int new_val
)
350 case wxAUI_DOCKART_SASH_SIZE
: m_sash_size
= new_val
; break;
351 case wxAUI_DOCKART_CAPTION_SIZE
: m_caption_size
= new_val
; break;
352 case wxAUI_DOCKART_GRIPPER_SIZE
: m_gripper_size
= new_val
; break;
353 case wxAUI_DOCKART_PANE_BORDER_SIZE
: m_border_size
= new_val
; break;
354 case wxAUI_DOCKART_PANE_BUTTON_SIZE
: m_button_size
= new_val
; break;
355 case wxAUI_DOCKART_GRADIENT_TYPE
: m_gradient_type
= new_val
; break;
356 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
360 wxColour
wxAuiDefaultDockArt::GetColour(int id
)
364 case wxAUI_DOCKART_BACKGROUND_COLOUR
: return m_background_brush
.GetColour();
365 case wxAUI_DOCKART_SASH_COLOUR
: return m_sash_brush
.GetColour();
366 case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR
: return m_inactive_caption_colour
;
367 case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR
: return m_inactive_caption_gradient_colour
;
368 case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR
: return m_inactive_caption_text_colour
;
369 case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR
: return m_active_caption_colour
;
370 case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR
: return m_active_caption_gradient_colour
;
371 case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR
: return m_active_caption_text_colour
;
372 case wxAUI_DOCKART_BORDER_COLOUR
: return m_border_pen
.GetColour();
373 case wxAUI_DOCKART_GRIPPER_COLOUR
: return m_gripper_brush
.GetColour();
374 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
380 void wxAuiDefaultDockArt::SetColour(int id
, const wxColor
& colour
)
384 case wxAUI_DOCKART_BACKGROUND_COLOUR
: m_background_brush
.SetColour(colour
); break;
385 case wxAUI_DOCKART_SASH_COLOUR
: m_sash_brush
.SetColour(colour
); break;
386 case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR
: m_inactive_caption_colour
= colour
; break;
387 case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR
: m_inactive_caption_gradient_colour
= colour
; break;
388 case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR
: m_inactive_caption_text_colour
= colour
; break;
389 case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR
: m_active_caption_colour
= colour
; break;
390 case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR
: m_active_caption_gradient_colour
= colour
; break;
391 case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR
: m_active_caption_text_colour
= colour
; break;
392 case wxAUI_DOCKART_BORDER_COLOUR
: m_border_pen
.SetColour(colour
); break;
393 case wxAUI_DOCKART_GRIPPER_COLOUR
:
394 m_gripper_brush
.SetColour(colour
);
395 m_gripper_pen1
.SetColour(wxAuiStepColour(colour
, 40));
396 m_gripper_pen2
.SetColour(wxAuiStepColour(colour
, 60));
398 default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
402 void wxAuiDefaultDockArt::SetFont(int id
, const wxFont
& font
)
404 if (id
== wxAUI_DOCKART_CAPTION_FONT
)
405 m_caption_font
= font
;
408 wxFont
wxAuiDefaultDockArt::GetFont(int id
)
410 if (id
== wxAUI_DOCKART_CAPTION_FONT
)
411 return m_caption_font
;
415 void wxAuiDefaultDockArt::DrawSash(wxDC
& dc
, wxWindow
*window
, int orientation
, const wxRect
& rect
)
417 #if defined(__WXMAC__)
418 HIRect splitterRect
= CGRectMake( rect
.x
, rect
.y
, rect
.width
, rect
.height
);
419 CGContextRef cgContext
;
420 #if wxMAC_USE_CORE_GRAPHICS
421 cgContext
= (CGContextRef
) dc
.GetGraphicsContext()->GetNativeContext() ;
424 GetPortBounds( (CGrafPtr
) dc
.m_macPort
, &bounds
) ;
425 QDBeginCGContext( (CGrafPtr
) dc
.m_macPort
, &cgContext
) ;
426 CGContextTranslateCTM( cgContext
, 0 , bounds
.bottom
- bounds
.top
) ;
427 CGContextScaleCTM( cgContext
, 1 , -1 ) ;
430 HIThemeSplitterDrawInfo drawInfo
;
431 drawInfo
.version
= 0 ;
432 drawInfo
.state
= kThemeStateActive
;
433 drawInfo
.adornment
= kHIThemeSplitterAdornmentNone
;
434 HIThemeDrawPaneSplitter( &splitterRect
, &drawInfo
, cgContext
, kHIThemeOrientationNormal
) ;
436 #if wxMAC_USE_CORE_GRAPHICS
438 QDEndCGContext( (CGrafPtr
) dc
.m_macPort
, &cgContext
) ;
441 #elif defined(__WXGTK__)
442 // clear out the rectangle first
443 dc
.SetPen(*wxTRANSPARENT_PEN
);
444 dc
.SetBrush(m_sash_brush
);
445 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
447 GdkRectangle gdk_rect
;
448 if (orientation
== wxVERTICAL
)
452 gdk_rect
.width
= m_sash_size
;
453 gdk_rect
.height
= rect
.height
;
459 gdk_rect
.width
= rect
.width
;
460 gdk_rect
.height
= m_sash_size
;
464 if (!window
->m_wxwindow
) return;
465 if (!GTK_PIZZA(window
->m_wxwindow
)->bin_window
) return;
469 window
->m_wxwindow
->style
,
470 GTK_PIZZA(window
->m_wxwindow
)->bin_window
,
471 // flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL,
474 NULL
/* no clipping */,
481 (orientation
== wxVERTICAL
) ? GTK_ORIENTATION_VERTICAL
: GTK_ORIENTATION_HORIZONTAL
486 wxUnusedVar(orientation
);
487 dc
.SetPen(*wxTRANSPARENT_PEN
);
488 dc
.SetBrush(m_sash_brush
);
489 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
494 void wxAuiDefaultDockArt::DrawBackground(wxDC
& dc
, wxWindow
*WXUNUSED(window
), int, const wxRect
& rect
)
496 dc
.SetPen(*wxTRANSPARENT_PEN
);
498 // we have to clear first, otherwise we are drawing a light striped pattern
499 // over an already darker striped background
500 dc
.SetBrush(*wxWHITE_BRUSH
) ;
501 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
503 dc
.SetBrush(m_background_brush
);
504 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
507 void wxAuiDefaultDockArt::DrawBorder(wxDC
& dc
, wxWindow
*WXUNUSED(window
), const wxRect
& _rect
,
510 dc
.SetPen(m_border_pen
);
511 dc
.SetBrush(*wxTRANSPARENT_BRUSH
);
514 int i
, border_width
= GetMetric(wxAUI_DOCKART_PANE_BORDER_SIZE
);
516 if (pane
.IsToolbar())
518 for (i
= 0; i
< border_width
; ++i
)
520 dc
.SetPen(*wxWHITE_PEN
);
521 dc
.DrawLine(rect
.x
, rect
.y
, rect
.x
+rect
.width
, rect
.y
);
522 dc
.DrawLine(rect
.x
, rect
.y
, rect
.x
, rect
.y
+rect
.height
);
523 dc
.SetPen(m_border_pen
);
524 dc
.DrawLine(rect
.x
, rect
.y
+rect
.height
-1,
525 rect
.x
+rect
.width
, rect
.y
+rect
.height
-1);
526 dc
.DrawLine(rect
.x
+rect
.width
-1, rect
.y
,
527 rect
.x
+rect
.width
-1, rect
.y
+rect
.height
);
533 for (i
= 0; i
< border_width
; ++i
)
535 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
542 void wxAuiDefaultDockArt::DrawCaptionBackground(wxDC
& dc
, const wxRect
& rect
, bool active
)
544 if (m_gradient_type
== wxAUI_GRADIENT_NONE
)
547 dc
.SetBrush(wxBrush(m_active_caption_colour
));
549 dc
.SetBrush(wxBrush(m_inactive_caption_colour
));
551 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
557 // on mac the gradients are expected to become darker from the top
559 DrawGradientRectangle(dc
, rect
,
560 m_active_caption_colour
,
561 m_active_caption_gradient_colour
,
564 // on other platforms, active gradients become lighter at the top
565 DrawGradientRectangle(dc
, rect
,
566 m_active_caption_gradient_colour
,
567 m_active_caption_colour
,
574 // on mac the gradients are expected to become darker from the top
575 DrawGradientRectangle(dc
, rect
,
576 m_inactive_caption_gradient_colour
,
577 m_inactive_caption_colour
,
580 // on other platforms, inactive gradients become lighter at the bottom
581 DrawGradientRectangle(dc
, rect
,
582 m_inactive_caption_colour
,
583 m_inactive_caption_gradient_colour
,
591 void wxAuiDefaultDockArt::DrawCaption(wxDC
& dc
, wxWindow
*WXUNUSED(window
),
592 const wxString
& text
,
596 dc
.SetPen(*wxTRANSPARENT_PEN
);
597 dc
.SetFont(m_caption_font
);
599 DrawCaptionBackground(dc
, rect
,
600 (pane
.state
& wxAuiPaneInfo::optionActive
)?true:false);
602 if (pane
.state
& wxAuiPaneInfo::optionActive
)
603 dc
.SetTextForeground(m_active_caption_text_colour
);
605 dc
.SetTextForeground(m_inactive_caption_text_colour
);
609 dc
.GetTextExtent(wxT("ABCDEFHXfgkj"), &w
, &h
);
611 wxRect clip_rect
= rect
;
612 clip_rect
.width
-= 3; // text offset
613 clip_rect
.width
-= 2; // button padding
614 if (pane
.HasCloseButton())
615 clip_rect
.width
-= m_button_size
;
616 if (pane
.HasPinButton())
617 clip_rect
.width
-= m_button_size
;
618 if (pane
.HasMaximizeButton())
619 clip_rect
.width
-= m_button_size
;
621 wxString draw_text
= wxAuiChopText(dc
, text
, clip_rect
.width
);
623 dc
.SetClippingRegion(clip_rect
);
624 dc
.DrawText(draw_text
, rect
.x
+3, rect
.y
+(rect
.height
/2)-(h
/2)-1);
625 dc
.DestroyClippingRegion();
628 void wxAuiDefaultDockArt::DrawGripper(wxDC
& dc
, wxWindow
*WXUNUSED(window
),
632 dc
.SetPen(*wxTRANSPARENT_PEN
);
633 dc
.SetBrush(m_gripper_brush
);
635 dc
.DrawRectangle(rect
.x
, rect
.y
, rect
.width
,rect
.height
);
637 if (!pane
.HasGripperTop())
642 dc
.SetPen(m_gripper_pen1
);
643 dc
.DrawPoint(rect
.x
+3, rect
.y
+y
);
644 dc
.SetPen(m_gripper_pen2
);
645 dc
.DrawPoint(rect
.x
+3, rect
.y
+y
+1);
646 dc
.DrawPoint(rect
.x
+4, rect
.y
+y
);
647 dc
.SetPen(m_gripper_pen3
);
648 dc
.DrawPoint(rect
.x
+5, rect
.y
+y
+1);
649 dc
.DrawPoint(rect
.x
+5, rect
.y
+y
+2);
650 dc
.DrawPoint(rect
.x
+4, rect
.y
+y
+2);
653 if (y
> rect
.GetHeight()-5)
662 dc
.SetPen(m_gripper_pen1
);
663 dc
.DrawPoint(rect
.x
+x
, rect
.y
+3);
664 dc
.SetPen(m_gripper_pen2
);
665 dc
.DrawPoint(rect
.x
+x
+1, rect
.y
+3);
666 dc
.DrawPoint(rect
.x
+x
, rect
.y
+4);
667 dc
.SetPen(m_gripper_pen3
);
668 dc
.DrawPoint(rect
.x
+x
+1, rect
.y
+5);
669 dc
.DrawPoint(rect
.x
+x
+2, rect
.y
+5);
670 dc
.DrawPoint(rect
.x
+x
+2, rect
.y
+4);
673 if (x
> rect
.GetWidth()-5)
679 void wxAuiDefaultDockArt::DrawPaneButton(wxDC
& dc
, wxWindow
*WXUNUSED(window
),
689 case wxAUI_BUTTON_CLOSE
:
690 if (pane
.state
& wxAuiPaneInfo::optionActive
)
691 bmp
= m_active_close_bitmap
;
693 bmp
= m_inactive_close_bitmap
;
695 case wxAUI_BUTTON_PIN
:
696 if (pane
.state
& wxAuiPaneInfo::optionActive
)
697 bmp
= m_active_pin_bitmap
;
699 bmp
= m_inactive_pin_bitmap
;
701 case wxAUI_BUTTON_MAXIMIZE_RESTORE
:
702 if (pane
.IsMaximized())
704 if (pane
.state
& wxAuiPaneInfo::optionActive
)
705 bmp
= m_active_restore_bitmap
;
707 bmp
= m_inactive_restore_bitmap
;
711 if (pane
.state
& wxAuiPaneInfo::optionActive
)
712 bmp
= m_active_maximize_bitmap
;
714 bmp
= m_inactive_maximize_bitmap
;
723 rect
.y
= rect
.y
+ (rect
.height
/2) - (bmp
.GetHeight()/2);
724 rect
.height
= old_y
+ rect
.height
- rect
.y
- 1;
727 if (button_state
== wxAUI_BUTTON_STATE_PRESSED
)
733 if (button_state
== wxAUI_BUTTON_STATE_HOVER
||
734 button_state
== wxAUI_BUTTON_STATE_PRESSED
)
736 if (pane
.state
& wxAuiPaneInfo::optionActive
)
738 dc
.SetBrush(wxBrush(wxAuiStepColour(m_active_caption_colour
, 120)));
739 dc
.SetPen(wxPen(wxAuiStepColour(m_active_caption_colour
, 70)));
743 dc
.SetBrush(wxBrush(wxAuiStepColour(m_inactive_caption_colour
, 120)));
744 dc
.SetPen(wxPen(wxAuiStepColour(m_inactive_caption_colour
, 70)));
747 // draw the background behind the button
748 dc
.DrawRectangle(rect
.x
, rect
.y
, 15, 15);
752 // draw the button itself
753 dc
.DrawBitmap(bmp
, rect
.x
, rect
.y
, true);