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Fix broken and missing DataView interface items for Phoenix
[wxWidgets.git] / src / generic / infobar.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/generic/infobar.cpp
3 // Purpose: generic wxInfoBar implementation
4 // Author: Vadim Zeitlin
5 // Created: 2009-07-28
6 // RCS-ID: $Id$
7 // Copyright: (c) 2009 Vadim Zeitlin <vadim@wxwidgets.org>
8 // Licence: wxWindows licence
9 ///////////////////////////////////////////////////////////////////////////////
10
11 // ============================================================================
12 // declarations
13 // ============================================================================
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 // for compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
21
22 #ifdef __BORLANDC__
23 #pragma hdrstop
24 #endif
25
26 #if wxUSE_INFOBAR
27
28 #include "wx/infobar.h"
29
30 #ifndef WX_PRECOMP
31 #include "wx/bmpbuttn.h"
32 #include "wx/button.h"
33 #include "wx/dcmemory.h"
34 #include "wx/settings.h"
35 #include "wx/statbmp.h"
36 #include "wx/stattext.h"
37 #include "wx/sizer.h"
38 #endif // WX_PRECOMP
39
40 #include "wx/artprov.h"
41 #include "wx/scopeguard.h"
42
43 BEGIN_EVENT_TABLE(wxInfoBarGeneric, wxInfoBarBase)
44 EVT_BUTTON(wxID_ANY, wxInfoBarGeneric::OnButton)
45 END_EVENT_TABLE()
46
47 // ============================================================================
48 // implementation
49 // ============================================================================
50
51 void wxInfoBarGeneric::Init()
52 {
53 m_icon = NULL;
54 m_text = NULL;
55 m_button = NULL;
56
57 m_showEffect =
58 m_hideEffect = wxSHOW_EFFECT_MAX;
59
60 // use default effect duration
61 m_effectDuration = 0;
62 }
63
64 bool wxInfoBarGeneric::Create(wxWindow *parent, wxWindowID winid)
65 {
66 // calling Hide() before Create() ensures that we're created initially
67 // hidden
68 Hide();
69 if ( !wxWindow::Create(parent, winid) )
70 return false;
71
72 // use special, easy to notice, colours
73 const wxColour colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_INFOBK);
74 SetBackgroundColour(colBg);
75 SetOwnForegroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_INFOTEXT));
76
77 // create the controls: icon, text and the button to dismiss the
78 // message.
79
80 // the icon is not shown unless it's assigned a valid bitmap
81 m_icon = new wxStaticBitmap(this, wxID_ANY, wxNullBitmap);
82
83 m_text = new wxStaticText(this, wxID_ANY, "");
84
85 m_button = wxBitmapButton::NewCloseButton(this, wxID_ANY);
86 m_button->SetToolTip(_("Hide this notification message."));
87
88 // center the text inside the sizer with an icon to the left of it and a
89 // button at the very right
90 //
91 // NB: AddButton() relies on the button being the last control in the sizer
92 // and being preceded by a spacer
93 wxSizer * const sizer = new wxBoxSizer(wxHORIZONTAL);
94 sizer->Add(m_icon, wxSizerFlags().Centre().Border());
95 sizer->Add(m_text, wxSizerFlags().Centre());
96 sizer->AddStretchSpacer();
97 sizer->Add(m_button, wxSizerFlags().Centre().Border());
98 SetSizer(sizer);
99
100 return true;
101 }
102
103 bool wxInfoBarGeneric::SetFont(const wxFont& font)
104 {
105 if ( !wxInfoBarBase::SetFont(font) )
106 return false;
107
108 // check that we're not called before Create()
109 if ( m_text )
110 m_text->SetFont(font);
111
112 return true;
113 }
114
115 wxInfoBarGeneric::BarPlacement wxInfoBarGeneric::GetBarPlacement() const
116 {
117 wxSizer * const sizer = GetContainingSizer();
118 if ( !sizer )
119 return BarPlacement_Unknown;
120
121 // FIXME-VC6: can't compare "const wxInfoBarGeneric *" and "wxWindow *",
122 // so need this workaround
123 wxWindow * const self = const_cast<wxInfoBarGeneric *>(this);
124 const wxSizerItemList& siblings = sizer->GetChildren();
125 if ( siblings.GetFirst()->GetData()->GetWindow() == self )
126 return BarPlacement_Top;
127 else if ( siblings.GetLast()->GetData()->GetWindow() == self )
128 return BarPlacement_Bottom;
129 else
130 return BarPlacement_Unknown;
131 }
132
133 wxShowEffect wxInfoBarGeneric::GetShowEffect() const
134 {
135 if ( m_showEffect != wxSHOW_EFFECT_MAX )
136 return m_showEffect;
137
138 switch ( GetBarPlacement() )
139 {
140 case BarPlacement_Top:
141 return wxSHOW_EFFECT_SLIDE_TO_BOTTOM;
142
143 case BarPlacement_Bottom:
144 return wxSHOW_EFFECT_SLIDE_TO_TOP;
145
146 default:
147 wxFAIL_MSG( "unknown info bar placement" );
148 // fall through
149
150 case BarPlacement_Unknown:
151 return wxSHOW_EFFECT_NONE;
152 }
153 }
154
155 wxShowEffect wxInfoBarGeneric::GetHideEffect() const
156 {
157 if ( m_hideEffect != wxSHOW_EFFECT_MAX )
158 return m_hideEffect;
159
160 switch ( GetBarPlacement() )
161 {
162 case BarPlacement_Top:
163 return wxSHOW_EFFECT_SLIDE_TO_TOP;
164
165 case BarPlacement_Bottom:
166 return wxSHOW_EFFECT_SLIDE_TO_BOTTOM;
167
168 default:
169 wxFAIL_MSG( "unknown info bar placement" );
170 // fall through
171
172 case BarPlacement_Unknown:
173 return wxSHOW_EFFECT_NONE;
174 }
175 }
176
177 void wxInfoBarGeneric::UpdateParent()
178 {
179 wxWindow * const parent = GetParent();
180 parent->Layout();
181 }
182
183 void wxInfoBarGeneric::DoHide()
184 {
185 HideWithEffect(GetHideEffect(), GetEffectDuration());
186
187 UpdateParent();
188 }
189
190 void wxInfoBarGeneric::DoShow()
191 {
192 // re-layout the parent first so that the window expands into an already
193 // unoccupied by the other controls area: for this we need to change our
194 // internal visibility flag to force Layout() to take us into account (an
195 // alternative solution to this hack would be to temporarily set
196 // wxRESERVE_SPACE_EVEN_IF_HIDDEN flag but it's not really batter)
197
198 // just change the internal flag indicating that the window is visible,
199 // without really showing it
200 wxWindowBase::Show();
201
202 // adjust the parent layout to account for us
203 UpdateParent();
204
205 // reset the flag back before really showing the window or it wouldn't be
206 // shown at all because it would believe itself already visible
207 wxWindowBase::Show(false);
208
209
210 // finally do really show the window.
211 ShowWithEffect(GetShowEffect(), GetEffectDuration());
212 }
213
214 void wxInfoBarGeneric::ShowMessage(const wxString& msg, int flags)
215 {
216 // first update the controls
217 const int icon = flags & wxICON_MASK;
218 if ( !icon || (icon == wxICON_NONE) )
219 {
220 m_icon->Hide();
221 }
222 else // do show an icon
223 {
224 m_icon->SetBitmap(wxArtProvider::GetBitmap(
225 wxArtProvider::GetMessageBoxIconId(flags),
226 wxART_BUTTON));
227 m_icon->Show();
228 }
229
230 // notice the use of EscapeMnemonics() to ensure that "&" come through
231 // correctly
232 m_text->SetLabel(wxControl::EscapeMnemonics(msg));
233
234
235 // then show this entire window if not done yet
236 if ( !IsShown() )
237 {
238 DoShow();
239 }
240 else // we're already shown
241 {
242 // just update the layout to correspond to the new message
243 Layout();
244 }
245 }
246
247 void wxInfoBarGeneric::Dismiss()
248 {
249 DoHide();
250 }
251
252 void wxInfoBarGeneric::AddButton(wxWindowID btnid, const wxString& label)
253 {
254 wxSizer * const sizer = GetSizer();
255 wxCHECK_RET( sizer, "must be created first" );
256
257 // user-added buttons replace the standard close button so remove it if we
258 // hadn't done it yet
259 if ( sizer->Detach(m_button) )
260 {
261 m_button->Hide();
262 }
263
264 wxButton * const button = new wxButton(this, btnid, label);
265
266 #ifdef __WXMAC__
267 // smaller buttons look better in the (narrow) info bar under OS X
268 button->SetWindowVariant(wxWINDOW_VARIANT_SMALL);
269 #endif // __WXMAC__
270
271 sizer->Add(button, wxSizerFlags().Centre().DoubleBorder());
272 }
273
274 void wxInfoBarGeneric::RemoveButton(wxWindowID btnid)
275 {
276 wxSizer * const sizer = GetSizer();
277 wxCHECK_RET( sizer, "must be created first" );
278
279 // iterate over the sizer items in reverse order to find the last added
280 // button with this id (ids of all buttons should be unique anyhow but if
281 // they are repeated removing the last added one probably makes more sense)
282 const wxSizerItemList& items = sizer->GetChildren();
283 for ( wxSizerItemList::compatibility_iterator node = items.GetLast();
284 node != items.GetFirst();
285 node = node->GetPrevious() )
286 {
287 const wxSizerItem * const item = node->GetData();
288
289 // if we reached the spacer separating the buttons from the text
290 // preceding them without finding our button, it must mean it's not
291 // there at all
292 if ( item->IsSpacer() )
293 {
294 wxFAIL_MSG( wxString::Format("button with id %d not found", btnid) );
295 return;
296 }
297
298 // check if we found our button
299 if ( item->GetWindow()->GetId() == btnid )
300 {
301 delete item->GetWindow();
302 break;
303 }
304 }
305
306 // check if there are any custom buttons left
307 if ( sizer->GetChildren().GetLast()->GetData()->IsSpacer() )
308 {
309 // if the last item is the spacer, none are left so restore the
310 // standard close button
311 sizer->Add(m_button, wxSizerFlags().Centre().DoubleBorder());
312 m_button->Show();
313 }
314 }
315
316 void wxInfoBarGeneric::OnButton(wxCommandEvent& WXUNUSED(event))
317 {
318 DoHide();
319 }
320
321 #endif // wxUSE_INFOBAR