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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15
16 /* --- start common options --- */
17 // ----------------------------------------------------------------------------
18 // global settings
19 // ----------------------------------------------------------------------------
20
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
23 #ifndef wxUSE_GUI
24 #define wxUSE_GUI 1
25 #endif // wxUSE_GUI
26
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
30
31 // This setting determines the compatibility with 2.6 API: set it to 0 to
32 // flag all cases of using deprecated functions.
33 //
34 // Default is 1 but please try building your code with 0 as the default will
35 // change to 0 in the next version and the deprecated functions will disappear
36 // in the version after it completely.
37 //
38 // Recommended setting: 0 (please update your code)
39 #define WXWIN_COMPATIBILITY_2_6 0
40
41 // This setting determines the compatibility with 2.8 API: set it to 0 to
42 // flag all cases of using deprecated functions.
43 //
44 // Default is 1 but please try building your code with 0 as the default will
45 // change to 0 in the next version and the deprecated functions will disappear
46 // in the version after it completely.
47 //
48 // Recommended setting: 0 (please update your code)
49 #define WXWIN_COMPATIBILITY_2_8 1
50
51 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
52 // default system font is used for wxWindow::GetCharWidth/Height() instead of
53 // the current font.
54 //
55 // Default is 0
56 //
57 // Recommended setting: 0
58 #define wxDIALOG_UNIT_COMPATIBILITY 0
59
60 // ----------------------------------------------------------------------------
61 // debugging settings
62 // ----------------------------------------------------------------------------
63
64 // Generic comment about debugging settings: they are very useful if you don't
65 // use any other memory leak detection tools such as Purify/BoundsChecker, but
66 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
67 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
68 // may prefer to use it instead of built in memory debugging code because it is
69 // faster and more fool proof.
70 //
71 // Using VC++ CRT memory debugging is enabled by default in debug mode
72 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
73 // and if __NO_VC_CRTDBG__ is not defined.
74
75 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
76 // __WXDEBUG__ is not defined, will still use the normal memory operators.
77 //
78 // Default is 0
79 //
80 // Recommended setting: 0
81 #define wxUSE_DEBUG_CONTEXT 0
82
83 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
84 // __WXDEBUG__ is also defined.
85 //
86 // WARNING: this code may not work with all architectures, especially if
87 // alignment is an issue. This switch is currently ignored for mingw / cygwin
88 //
89 // Default is 0
90 //
91 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
92 #define wxUSE_MEMORY_TRACING 0
93
94 // In debug mode, cause new and delete to be redefined globally.
95 // If this causes problems (e.g. link errors which is a common problem
96 // especially if you use another library which also redefines the global new
97 // and delete), set this to 0.
98 // This switch is currently ignored for mingw / cygwin
99 //
100 // Default is 0
101 //
102 // Recommended setting: 0
103 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
104
105 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
106 // this causes problems (e.g. link errors), set this to 0. You may need to set
107 // this to 0 if using templates (at least for VC++). This switch is currently
108 // ignored for mingw / cygwin / CodeWarrior
109 //
110 // Default is 0
111 //
112 // Recommended setting: 0
113 #define wxUSE_DEBUG_NEW_ALWAYS 0
114
115 // wxHandleFatalExceptions() may be used to catch the program faults at run
116 // time and, instead of terminating the program with a usual GPF message box,
117 // call the user-defined wxApp::OnFatalException() function. If you set
118 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
119 //
120 // This setting is for Win32 only and can only be enabled if your compiler
121 // supports Win32 structured exception handling (currently only VC++ does)
122 //
123 // Default is 1
124 //
125 // Recommended setting: 1 if your compiler supports it.
126 #define wxUSE_ON_FATAL_EXCEPTION 1
127
128 // Set this to 1 to be able to generate a human-readable (unlike
129 // machine-readable minidump created by wxCrashReport::Generate()) stack back
130 // trace when your program crashes using wxStackWalker
131 //
132 // Default is 1 if supported by the compiler.
133 //
134 // Recommended setting: 1, set to 0 if your programs never crash
135 #define wxUSE_STACKWALKER 1
136
137 // Set this to 1 to compile in wxDebugReport class which allows you to create
138 // and optionally upload to your web site a debug report consisting of back
139 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
140 //
141 // Default is 1 if supported by the compiler.
142 //
143 // Recommended setting: 1, it is compiled into a separate library so there
144 // is no overhead if you don't use it
145 #define wxUSE_DEBUGREPORT 1
146
147 // ----------------------------------------------------------------------------
148 // Unicode support
149 // ----------------------------------------------------------------------------
150
151 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
152 // defined as wchar_t, wxString will use Unicode internally. If you set this
153 // to 1, you must use wxT() macro for all literal strings in the program.
154 //
155 // Unicode is currently only fully supported under Windows NT/2000/XP
156 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
157 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
158 //
159 // Default is 1
160 //
161 // Recommended setting: 1
162 #ifndef wxUSE_UNICODE
163 #define wxUSE_UNICODE 1
164 #endif
165
166 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
167 // compiling the program in Unicode mode. More precisely, it will be possible
168 // to construct wxString from a wide (Unicode) string and convert any wxString
169 // to Unicode.
170 //
171 // Default is 1
172 //
173 // Recommended setting: 1
174 #define wxUSE_WCHAR_T 1
175
176 // ----------------------------------------------------------------------------
177 // global features
178 // ----------------------------------------------------------------------------
179
180 // Compile library in exception-safe mode? If set to 1, the library will try to
181 // behave correctly in presence of exceptions (even though it still will not
182 // use the exceptions itself) and notify the user code about any unhandled
183 // exceptions. If set to 0, propagation of the exceptions through the library
184 // code will lead to undefined behaviour -- but the code itself will be
185 // slightly smaller and faster.
186 //
187 // Note that like wxUSE_THREADS this option is automatically set to 0 if
188 // wxNO_EXCEPTIONS is defined.
189 //
190 // Default is 1
191 //
192 // Recommended setting: depends on whether you intend to use C++ exceptions
193 // in your own code (1 if you do, 0 if you don't)
194 #define wxUSE_EXCEPTIONS 1
195
196 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
197 //
198 // Default is 0
199 //
200 // Recommended setting: 0 (this is still work in progress...)
201 #define wxUSE_EXTENDED_RTTI 0
202
203 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
204 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
205 // and for wxHashMap to be implemented with templates.
206 //
207 // Default is 0
208 //
209 // Recommended setting: YMMV
210 #define wxUSE_STL 0
211
212 // Support for message/error logging. This includes wxLogXXX() functions and
213 // wxLog and derived classes. Don't set this to 0 unless you really know what
214 // you are doing.
215 //
216 // Default is 1
217 //
218 // Recommended setting: 1 (always)
219 #define wxUSE_LOG 1
220
221 // Recommended setting: 1
222 #define wxUSE_LOGWINDOW 1
223
224 // Recommended setting: 1
225 #define wxUSE_LOGGUI 1
226
227 // Recommended setting: 1
228 #define wxUSE_LOG_DIALOG 1
229
230 // Support for command line parsing using wxCmdLineParser class.
231 //
232 // Default is 1
233 //
234 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
235 #define wxUSE_CMDLINE_PARSER 1
236
237 // Support for multithreaded applications: if 1, compile in thread classes
238 // (thread.h) and make the library a bit more thread safe. Although thread
239 // support is quite stable by now, you may still consider recompiling the
240 // library without it if you have no use for it - this will result in a
241 // somewhat smaller and faster operation.
242 //
243 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
244 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
245 // build/msw/config.* file this value will have no effect.
246 //
247 // Default is 1
248 //
249 // Recommended setting: 0 unless you do plan to develop MT applications
250 #define wxUSE_THREADS 1
251
252 // If enabled, compiles wxWidgets streams classes
253 //
254 // wx stream classes are used for image IO, process IO redirection, network
255 // protocols implementation and much more and so disabling this results in a
256 // lot of other functionality being lost.
257 //
258 // Default is 1
259 //
260 // Recommended setting: 1 as setting it to 0 disables many other things
261 #define wxUSE_STREAMS 1
262
263 // Use standard C++ streams if 1 instead of wx streams in some places. If
264 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
265 // depend on the standard streams library.
266 //
267 // Notice that enabling this does not replace wx streams with std streams
268 // everywhere, in a lot of places wx streams are used no matter what.
269 //
270 // Default is 0
271 //
272 // Recommended setting: 1 if you use the standard streams anyhow and so
273 // dependency on the standard streams library is not a
274 // problem
275 #define wxUSE_STD_IOSTREAM 0
276
277 // Enable conversion to standard C++ string if 1.
278 //
279 // Default is 1 for most compilers.
280 //
281 // Currently the Digital Mars and Watcom compilers come without standard C++
282 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
283 // them (e.g. from STLPort).
284 //
285 // VC++ 5.0 does include standard C++ library header, however they produce
286 // many warnings that can't be turned off when compiled at warning level 4.
287 #if defined(__DMC__) || defined(__WATCOMC__) \
288 || (defined(_MSC_VER) && _MSC_VER < 1200)
289 #define wxUSE_STD_STRING 0
290 #else
291 #define wxUSE_STD_STRING 1
292 #endif
293
294 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
295 // Note that if the system's implementation does not support positional
296 // parameters, setting this to 1 forces the use of the wxWidgets implementation
297 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
298 // many Unix systems but usually doesn't under Windows.
299 //
300 // Positional parameters are very useful when translating a program since using
301 // them in formatting strings allow translators to correctly reorder the
302 // translated sentences.
303 //
304 // Default is 1
305 //
306 // Recommended setting: 1 if you want to support multiple languages
307 #define wxUSE_PRINTF_POS_PARAMS 1
308
309 // ----------------------------------------------------------------------------
310 // non GUI features selection
311 // ----------------------------------------------------------------------------
312
313 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
314 // integer which is implemented in terms of native 64 bit integers if any or
315 // uses emulation otherwise.
316 //
317 // This class is required by wxDateTime and so you should enable it if you want
318 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
319 // integers in which case (almost) all of its functions are inline and it
320 // almost does not take any space, so there should be no reason to switch it
321 // off.
322 //
323 // Recommended setting: 1
324 #define wxUSE_LONGLONG 1
325
326 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
327 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
328 //
329 // Default is 1
330 //
331 // Recommended setting: 1 (wxFile is highly recommended as it is required by
332 // i18n code, wxFileConfig and others)
333 #define wxUSE_FILE 1
334 #define wxUSE_FFILE 1
335
336 // Use wxFSVolume class providing access to the configured/active mount points
337 //
338 // Default is 1
339 //
340 // Recommended setting: 1 (but may be safely disabled if you don't use it)
341 #define wxUSE_FSVOLUME 1
342
343 // Use wxStandardPaths class which allows to retrieve some standard locations
344 // in the file system
345 //
346 // Default is 1
347 //
348 // Recommended setting: 1 (may be disabled to save space, but not much)
349 #define wxUSE_STDPATHS 1
350
351 // use wxTextBuffer class: required by wxTextFile
352 #define wxUSE_TEXTBUFFER 1
353
354 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
355 // wxFileConfig
356 #define wxUSE_TEXTFILE 1
357
358 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
359 #define wxUSE_INTL 1
360
361 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
362 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
363 // old wxTime and wxDate classes which are still provided for backwards
364 // compatibility (and implemented in terms of wxDateTime).
365 //
366 // Note that this class is relatively new and is still officially in alpha
367 // stage because some features are not yet (fully) implemented. It is already
368 // quite useful though and should only be disabled if you are aiming at
369 // absolutely minimal version of the library.
370 //
371 // Requires: wxUSE_LONGLONG
372 //
373 // Default is 1
374 //
375 // Recommended setting: 1
376 #define wxUSE_DATETIME 1
377
378 // Set wxUSE_TIMER to 1 to compile wxTimer class
379 //
380 // Default is 1
381 //
382 // Recommended setting: 1
383 #define wxUSE_TIMER 1
384
385 // Use wxStopWatch clas.
386 //
387 // Default is 1
388 //
389 // Recommended setting: 1 (needed by wxSocket)
390 #define wxUSE_STOPWATCH 1
391
392 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
393 // which allow the application to store its settings in the persistent
394 // storage. Setting this to 1 will also enable on-demand creation of the
395 // global config object in wxApp.
396 //
397 // See also wxUSE_CONFIG_NATIVE below.
398 //
399 // Recommended setting: 1
400 #define wxUSE_CONFIG 1
401
402 // If wxUSE_CONFIG is 1, you may choose to use either the native config
403 // classes under Windows (using .INI files under Win16 and the registry under
404 // Win32) or the portable text file format used by the config classes under
405 // Unix.
406 //
407 // Default is 1 to use native classes. Note that you may still use
408 // wxFileConfig even if you set this to 1 - just the config object created by
409 // default for the applications needs will be a wxRegConfig or wxIniConfig and
410 // not wxFileConfig.
411 //
412 // Recommended setting: 1
413 #define wxUSE_CONFIG_NATIVE 1
414
415 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
416 // to connect/disconnect from the network and be notified whenever the dial-up
417 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
418 //
419 // Default is 1.
420 //
421 // Recommended setting: 1
422 #define wxUSE_DIALUP_MANAGER 1
423
424 // Compile in classes for run-time DLL loading and function calling.
425 // Required by wxUSE_DIALUP_MANAGER.
426 //
427 // This setting is for Win32 only
428 //
429 // Default is 1.
430 //
431 // Recommended setting: 1
432 #define wxUSE_DYNLIB_CLASS 1
433
434 // experimental, don't use for now
435 #define wxUSE_DYNAMIC_LOADER 1
436
437 // Set to 1 to use socket classes
438 #define wxUSE_SOCKETS 1
439
440 // Set to 1 to enable virtual file systems (required by wxHTML)
441 #define wxUSE_FILESYSTEM 1
442
443 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
444 #define wxUSE_FS_ZIP 1
445
446 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
447 #define wxUSE_FS_ARCHIVE 1
448
449 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
450 #define wxUSE_FS_INET 1
451
452 // wxArchive classes for accessing archives such as zip and tar
453 #define wxUSE_ARCHIVE_STREAMS 1
454
455 // Set to 1 to compile wxZipInput/OutputStream classes.
456 #define wxUSE_ZIPSTREAM 1
457
458 // Set to 1 to compile wxTarInput/OutputStream classes.
459 #define wxUSE_TARSTREAM 1
460
461 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
462 // wxUSE_LIBPNG
463 #define wxUSE_ZLIB 1
464
465 // If enabled, the code written by Apple will be used to write, in a portable
466 // way, float on the disk. See extended.c for the license which is different
467 // from wxWidgets one.
468 //
469 // Default is 1.
470 //
471 // Recommended setting: 1 unless you don't like the license terms (unlikely)
472 #define wxUSE_APPLE_IEEE 1
473
474 // Joystick support class
475 #define wxUSE_JOYSTICK 1
476
477 // wxFontMapper class
478 #define wxUSE_FONTMAP 1
479
480 // wxMimeTypesManager class
481 #define wxUSE_MIMETYPE 1
482
483 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
484 // or wxURL you need to set this to 1.
485 //
486 // Default is 1.
487 //
488 // Recommended setting: 1
489 #define wxUSE_PROTOCOL 1
490
491 // The settings for the individual URL schemes
492 #define wxUSE_PROTOCOL_FILE 1
493 #define wxUSE_PROTOCOL_FTP 1
494 #define wxUSE_PROTOCOL_HTTP 1
495
496 // Define this to use wxURL class.
497 #define wxUSE_URL 1
498
499 // Define this to use native platform url and protocol support.
500 // Currently valid only for MS-Windows.
501 // Note: if you set this to 1, you can open ftp/http/gopher sites
502 // and obtain a valid input stream for these sites
503 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
504 // Doing so reduces the code size.
505 //
506 // This code is experimental and subject to change.
507 #define wxUSE_URL_NATIVE 0
508
509 // Support for wxVariant class used in several places throughout the library,
510 // notably in wxDataViewCtrl API.
511 //
512 // Default is 1.
513 //
514 // Recommended setting: 1 unless you want to reduce the library size as much as
515 // possible in which case setting this to 0 can gain up to 100KB.
516 #define wxUSE_VARIANT 1
517
518 // Support for regular expression matching via wxRegEx class: enable this to
519 // use POSIX regular expressions in your code. You need to compile regex
520 // library from src/regex to use it under Windows.
521 //
522 // Default is 0
523 //
524 // Recommended setting: 1 if your compiler supports it, if it doesn't please
525 // contribute us a makefile for src/regex for it
526 #define wxUSE_REGEX 1
527
528 // wxSystemOptions class
529 #define wxUSE_SYSTEM_OPTIONS 1
530
531 // wxSound class
532 #define wxUSE_SOUND 1
533
534 // Use wxMediaCtrl
535 //
536 // Default is 1.
537 //
538 // Recommended setting: 1
539 #define wxUSE_MEDIACTRL 1
540
541 // Use GStreamer for Unix (req a lot of dependancies)
542 //
543 // Default is 0
544 //
545 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
546 #define wxUSE_GSTREAMER 0
547
548 // Use wxWidget's XRC XML-based resource system. Recommended.
549 //
550 // Default is 1
551 //
552 // Recommended setting: 1 (requires wxUSE_XML)
553 #define wxUSE_XRC 1
554
555 // XML parsing classes. Note that their API will change in the future, so
556 // using wxXmlDocument and wxXmlNode in your app is not recommended.
557 //
558 // Default is the same as wxUSE_XRC, i.e. 1 by default.
559 //
560 // Recommended setting: 1 (required by XRC)
561 #define wxUSE_XML wxUSE_XRC
562
563 // Use wxWidget's AUI docking system
564 //
565 // Default is 1
566 //
567 // Recommended setting: 1
568 #define wxUSE_AUI 1
569
570 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
571 //
572 // Default is 1
573 //
574 // Recommended setting: 1
575 #define wxUSE_STC 1
576
577
578 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
579 // 2D drawing API. (Still somewhat experimental)
580 //
581 // Please note that on Windows you will need to link with gdiplus.lib (use
582 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
583 // application if you want it to be runnable on pre-XP systems.
584 //
585 // Default is 0
586 //
587 // Recommended setting: 1
588 #ifndef wxUSE_GRAPHICS_CONTEXT
589 #define wxUSE_GRAPHICS_CONTEXT 0
590 #endif
591
592 // ----------------------------------------------------------------------------
593 // Individual GUI controls
594 // ----------------------------------------------------------------------------
595
596 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
597 // (without it, wxControl class is not compiled)
598 //
599 // Default is 1
600 //
601 // Recommended setting: 1 (don't change except for very special programs)
602 #define wxUSE_CONTROLS 1
603
604 // wxPopupWindow class is a top level transient window. It is currently used
605 // to implement wxTipWindow
606 //
607 // Default is 1
608 //
609 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
610 #define wxUSE_POPUPWIN 1
611
612 // wxTipWindow allows to implement the custom tooltips, it is used by the
613 // context help classes. Requires wxUSE_POPUPWIN.
614 //
615 // Default is 1
616 //
617 // Recommended setting: 1 (may be set to 0)
618 #define wxUSE_TIPWINDOW 1
619
620 // Each of the settings below corresponds to one wxWidgets control. They are
621 // all switched on by default but may be disabled if you are sure that your
622 // program (including any standard dialogs it can show!) doesn't need them and
623 // if you desperately want to save some space. If you use any of these you must
624 // set wxUSE_CONTROLS as well.
625 //
626 // Default is 1
627 //
628 // Recommended setting: 1
629 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
630 #define wxUSE_BUTTON 1 // wxButton
631 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
632 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
633 #define wxUSE_CHECKBOX 1 // wxCheckBox
634 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
635 #define wxUSE_CHOICE 1 // wxChoice
636 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
637 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
638 #define wxUSE_COMBOBOX 1 // wxComboBox
639 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
640 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
641 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
642 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
643 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
644 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
645 #define wxUSE_GAUGE 1 // wxGauge
646 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
647 #define wxUSE_LISTBOX 1 // wxListBox
648 #define wxUSE_LISTCTRL 1 // wxListCtrl
649 #define wxUSE_RADIOBOX 1 // wxRadioBox
650 #define wxUSE_RADIOBTN 1 // wxRadioButton
651 #define wxUSE_SCROLLBAR 1 // wxScrollBar
652 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
653 #define wxUSE_SLIDER 1 // wxSlider
654 #define wxUSE_SPINBTN 1 // wxSpinButton
655 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
656 #define wxUSE_STATBOX 1 // wxStaticBox
657 #define wxUSE_STATLINE 1 // wxStaticLine
658 #define wxUSE_STATTEXT 1 // wxStaticText
659 #define wxUSE_STATBMP 1 // wxStaticBitmap
660 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
661 #define wxUSE_TOGGLEBTN 1 // requires wxButton
662 #define wxUSE_TREECTRL 1 // wxTreeCtrl
663
664 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
665 // below either wxStatusBar95 or a generic wxStatusBar will be used.
666 //
667 // Default is 1
668 //
669 // Recommended setting: 1
670 #define wxUSE_STATUSBAR 1
671
672 // Two status bar implementations are available under Win32: the generic one
673 // or the wrapper around native control. For native look and feel the native
674 // version should be used.
675 //
676 // Default is 1 for the platforms where native status bar is supported.
677 //
678 // Recommended setting: 1 (there is no advantage in using the generic one)
679 #define wxUSE_NATIVE_STATUSBAR 1
680
681 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
682 // classes at all. Otherwise, use the native toolbar class unless
683 // wxUSE_TOOLBAR_NATIVE is 0.
684 //
685 // Default is 1 for all settings.
686 //
687 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
688 #define wxUSE_TOOLBAR 1
689 #define wxUSE_TOOLBAR_NATIVE 1
690
691 // wxNotebook is a control with several "tabs" located on one of its sides. It
692 // may be used to logically organise the data presented to the user instead of
693 // putting everything in one huge dialog. It replaces wxTabControl and related
694 // classes of wxWin 1.6x.
695 //
696 // Default is 1.
697 //
698 // Recommended setting: 1
699 #define wxUSE_NOTEBOOK 1
700
701 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
702 // the tabs
703 //
704 // Default is 1.
705 //
706 // Recommended setting: 1
707 #define wxUSE_LISTBOOK 1
708
709 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
710 // the tabs
711 //
712 // Default is 1.
713 //
714 // Recommended setting: 1
715 #define wxUSE_CHOICEBOOK 1
716
717 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
718 // the tabs
719 //
720 // Default is 1.
721 //
722 // Recommended setting: 1
723 #define wxUSE_TREEBOOK 1
724
725 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
726 // tabs
727 //
728 // Default is 1.
729 //
730 // Recommended setting: 1
731 #define wxUSE_TOOLBOOK 1
732
733 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
734 // the new class. It shouldn't be used in new code.
735 //
736 // Default is 0.
737 //
738 // Recommended setting: 0 (use wxNotebook)
739 #define wxUSE_TAB_DIALOG 0
740
741 // wxGrid class
742 //
743 // Default is 1, set to 0 to cut down compilation time and binaries size if you
744 // don't use it.
745 //
746 // Recommended setting: 1
747 //
748 #define wxUSE_GRID 1
749
750 // wxMiniFrame class: a frame with narrow title bar
751 //
752 // Default is 1.
753 //
754 // Recommended setting: 1 (it doesn't cost almost anything)
755 #define wxUSE_MINIFRAME 1
756
757 // wxComboCtrl and related classes: combobox with custom popup window and
758 // not necessarily a listbox.
759 //
760 // Default is 1.
761 //
762 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
763 // it used by wxComboBox
764 #define wxUSE_COMBOCTRL 1
765
766 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
767 // items.
768 //
769 // Default is 1.
770 //
771 // Recommended setting: 1 but can be safely set to 0, except where it is
772 // needed as a base class for generic wxBitmapComboBox.
773 #define wxUSE_ODCOMBOBOX 1
774
775 // wxBitmapComboBox is a combobox that can have images in front of text items.
776 //
777 // Default is 1.
778 //
779 // Recommended setting: 1 but can be safely set to 0
780 #define wxUSE_BITMAPCOMBOBOX 1
781
782 // ----------------------------------------------------------------------------
783 // Miscellaneous GUI stuff
784 // ----------------------------------------------------------------------------
785
786 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
787 #define wxUSE_ACCEL 1
788
789 // Hotkey support (currently Windows only)
790 #define wxUSE_HOTKEY 1
791
792 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
793 // under Windows).
794 //
795 // Default is 1.
796 //
797 // Recommended setting: 1 (can be safely set to 0, not used by the library)
798 #define wxUSE_CARET 1
799
800 // Use wxDisplay class: it allows enumerating all displays on a system and
801 // their geometries as well as finding the display on which the given point or
802 // window lies.
803 //
804 // Default is 1.
805 //
806 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
807 #define wxUSE_DISPLAY 1
808
809 // Miscellaneous geometry code: needed for Canvas library
810 #define wxUSE_GEOMETRY 1
811
812 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
813 // wxListCtrl.
814 //
815 // Default is 1.
816 //
817 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
818 // enumerated above, then this class is mostly useless too)
819 #define wxUSE_IMAGLIST 1
820
821 // Use wxMenu, wxMenuBar, wxMenuItem.
822 //
823 // Default is 1.
824 //
825 // Recommended setting: 1 (can't be disabled under MSW)
826 #define wxUSE_MENUS 1
827
828 // Use wxSashWindow class.
829 //
830 // Default is 1.
831 //
832 // Recommended setting: 1
833 #define wxUSE_SASH 1
834
835 // Use wxSplitterWindow class.
836 //
837 // Default is 1.
838 //
839 // Recommended setting: 1
840 #define wxUSE_SPLITTER 1
841
842 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
843 //
844 // Default is 1.
845 //
846 // Recommended setting: 1
847 #define wxUSE_TOOLTIPS 1
848
849 // wxValidator class and related methods
850 #define wxUSE_VALIDATORS 1
851
852 // ----------------------------------------------------------------------------
853 // common dialogs
854 // ----------------------------------------------------------------------------
855
856 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
857 // file selector, printer dialog). Switching this off also switches off the
858 // printing architecture and interactive wxPrinterDC.
859 //
860 // Default is 1
861 //
862 // Recommended setting: 1 (unless it really doesn't work)
863 #define wxUSE_COMMON_DIALOGS 1
864
865 // wxBusyInfo displays window with message when app is busy. Works in same way
866 // as wxBusyCursor
867 #define wxUSE_BUSYINFO 1
868
869 // Use single/multiple choice dialogs.
870 //
871 // Default is 1
872 //
873 // Recommended setting: 1 (used in the library itself)
874 #define wxUSE_CHOICEDLG 1
875
876 // Use colour picker dialog
877 //
878 // Default is 1
879 //
880 // Recommended setting: 1
881 #define wxUSE_COLOURDLG 1
882
883 // wxDirDlg class for getting a directory name from user
884 #define wxUSE_DIRDLG 1
885
886 // TODO: setting to choose the generic or native one
887
888 // Use file open/save dialogs.
889 //
890 // Default is 1
891 //
892 // Recommended setting: 1 (used in many places in the library itself)
893 #define wxUSE_FILEDLG 1
894
895 // Use find/replace dialogs.
896 //
897 // Default is 1
898 //
899 // Recommended setting: 1 (but may be safely set to 0)
900 #define wxUSE_FINDREPLDLG 1
901
902 // Use font picker dialog
903 //
904 // Default is 1
905 //
906 // Recommended setting: 1 (used in the library itself)
907 #define wxUSE_FONTDLG 1
908
909 // Use wxMessageDialog and wxMessageBox.
910 //
911 // Default is 1
912 //
913 // Recommended setting: 1 (used in the library itself)
914 #define wxUSE_MSGDLG 1
915
916 // progress dialog class for lengthy operations
917 #define wxUSE_PROGRESSDLG 1
918
919 // support for startup tips (wxShowTip &c)
920 #define wxUSE_STARTUP_TIPS 1
921
922 // text entry dialog and wxGetTextFromUser function
923 #define wxUSE_TEXTDLG 1
924
925 // number entry dialog
926 #define wxUSE_NUMBERDLG 1
927
928 // splash screen class
929 #define wxUSE_SPLASH 1
930
931 // wizards
932 #define wxUSE_WIZARDDLG 1
933
934 // Compile in wxAboutBox() function showing the standard "About" dialog.
935 //
936 // Default is 1
937 //
938 // Recommended setting: 1 but can be set to 0 to save some space if you don't
939 // use this function
940 #define wxUSE_ABOUTDLG 1
941
942 // ----------------------------------------------------------------------------
943 // Metafiles support
944 // ----------------------------------------------------------------------------
945
946 // Windows supports the graphics format known as metafile which is, though not
947 // portable, is widely used under Windows and so is supported by wxWin (under
948 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
949 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
950 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
951 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
952 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
953 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
954 // in any metafile related classes at all.
955 //
956 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
957 //
958 // Recommended setting: default or 0 for everything for portable programs.
959 #define wxUSE_METAFILE 1
960 #define wxUSE_ENH_METAFILE 1
961 #define wxUSE_WIN_METAFILES_ALWAYS 0
962
963 // ----------------------------------------------------------------------------
964 // Big GUI components
965 // ----------------------------------------------------------------------------
966
967 // Set to 0 to disable MDI support.
968 //
969 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
970 //
971 // Default is 1.
972 //
973 // Recommended setting: 1, can be safely set to 0.
974 #define wxUSE_MDI 1
975
976 // Set to 0 to disable document/view architecture
977 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
978
979 // Set to 0 to disable MDI document/view architecture
980 //
981 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
982 #define wxUSE_MDI_ARCHITECTURE 1
983
984 // Set to 0 to disable print/preview architecture code
985 #define wxUSE_PRINTING_ARCHITECTURE 1
986
987 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
988 // much more.
989 //
990 // Default is 1.
991 //
992 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
993 // smaller library.
994 #define wxUSE_HTML 1
995
996 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
997 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
998 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
999 // will need to manually add opengl32.lib and glu32.lib to the list of
1000 // libraries linked with your program if you use OpenGL.
1001 //
1002 // Default is 0.
1003 //
1004 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
1005 #define wxUSE_GLCANVAS 0
1006
1007 // wxRichTextCtrl allows editing of styled text.
1008 //
1009 // Default is 1.
1010 //
1011 // Recommended setting: 1, set to 0 if you want compile a
1012 // smaller library.
1013 #define wxUSE_RICHTEXT 1
1014
1015 // ----------------------------------------------------------------------------
1016 // Data transfer
1017 // ----------------------------------------------------------------------------
1018
1019 // Use wxClipboard class for clipboard copy/paste.
1020 //
1021 // Default is 1.
1022 //
1023 // Recommended setting: 1
1024 #define wxUSE_CLIPBOARD 1
1025
1026 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1027 // drop
1028 //
1029 // Default is 1.
1030 //
1031 // Recommended setting: 1
1032 #define wxUSE_DATAOBJ 1
1033
1034 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1035 // different from "built in" drag and drop in wxTreeCtrl which is always
1036 // available). Requires wxUSE_DATAOBJ.
1037 //
1038 // Default is 1.
1039 //
1040 // Recommended setting: 1
1041 #define wxUSE_DRAG_AND_DROP 1
1042
1043 // Use wxAccessible for enhanced and customisable accessibility.
1044 // Depends on wxUSE_OLE.
1045 //
1046 // Default is 0.
1047 //
1048 // Recommended setting (at present): 0
1049 #define wxUSE_ACCESSIBILITY 0
1050
1051 // ----------------------------------------------------------------------------
1052 // miscellaneous settings
1053 // ----------------------------------------------------------------------------
1054
1055 // wxSingleInstanceChecker class allows to verify at startup if another program
1056 // instance is running (it is only available under Win32)
1057 //
1058 // Default is 1
1059 //
1060 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1061 // space)
1062 #define wxUSE_SNGLINST_CHECKER 1
1063
1064 #define wxUSE_DRAGIMAGE 1
1065
1066 #define wxUSE_IPC 1
1067 // 0 for no interprocess comms
1068 #define wxUSE_HELP 1
1069 // 0 for no help facility
1070
1071 // Should we use MS HTML help for wxHelpController? If disabled, neither
1072 // wxCHMHelpController nor wxBestHelpController are available.
1073 //
1074 // Default is 1 under MSW, 0 is always used for the other platforms.
1075 //
1076 // Recommended setting: 1, only set to 0 if you have trouble compiling
1077 // wxCHMHelpController (could be a problem with really ancient compilers)
1078 #define wxUSE_MS_HTML_HELP 1
1079
1080
1081 // Use wxHTML-based help controller?
1082 #define wxUSE_WXHTML_HELP 1
1083
1084 #define wxUSE_CONSTRAINTS 1
1085 // 0 for no window layout constraint system
1086
1087 #define wxUSE_SPLINES 1
1088 // 0 for no splines
1089
1090 #define wxUSE_MOUSEWHEEL 1
1091 // Include mouse wheel support
1092
1093 // ----------------------------------------------------------------------------
1094 // postscript support settings
1095 // ----------------------------------------------------------------------------
1096
1097 // Set to 1 for PostScript device context.
1098 #define wxUSE_POSTSCRIPT 0
1099
1100 // Set to 1 to use font metric files in GetTextExtent
1101 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1102
1103 // ----------------------------------------------------------------------------
1104 // database classes
1105 // ----------------------------------------------------------------------------
1106
1107 // Define 1 to use ODBC classes
1108 #define wxUSE_ODBC 0
1109
1110 // For backward compatibility reasons, this parameter now only controls the
1111 // default scrolling method used by cursors. This default behavior can be
1112 // overriden by setting the second param of wxDB::wxDbGetConnection() or
1113 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
1114 // that use the connection) should support forward only scrolling of cursors,
1115 // or both forward and backward support for backward scrolling cursors is
1116 // dependent on the data source as well as the ODBC driver being used.
1117 #define wxODBC_FWD_ONLY_CURSORS 1
1118
1119 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
1120 // member variables. With a setting of 1, full backward compatibility with the
1121 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
1122 // as future development will be done only on the non-deprecated
1123 // functions/classes/member variables/etc.
1124 #define wxODBC_BACKWARD_COMPATABILITY 0
1125
1126 // ----------------------------------------------------------------------------
1127 // other compiler (mis)features
1128 // ----------------------------------------------------------------------------
1129
1130 // Set this to 0 if your compiler can't cope with omission of prototype
1131 // parameters.
1132 //
1133 // Default is 1.
1134 //
1135 // Recommended setting: 1 (should never need to set this to 0)
1136 #define REMOVE_UNUSED_ARG 1
1137
1138 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1139 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
1140 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
1141 // used anyhow.
1142 //
1143 // Default is 1.
1144 //
1145 // Recommended setting: whatever your compiler likes more
1146 #define wxUSE_IOSTREAMH 1
1147
1148 // ----------------------------------------------------------------------------
1149 // image format support
1150 // ----------------------------------------------------------------------------
1151
1152 // wxImage supports many different image formats which can be configured at
1153 // compile-time. BMP is always supported, others are optional and can be safely
1154 // disabled if you don't plan to use images in such format sometimes saving
1155 // substantial amount of code in the final library.
1156 //
1157 // Some formats require an extra library which is included in wxWin sources
1158 // which is mentioned if it is the case.
1159
1160 // Set to 1 for wxImage support (recommended).
1161 #define wxUSE_IMAGE 1
1162
1163 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1164 #define wxUSE_LIBPNG 1
1165
1166 // Set to 1 for JPEG format support (requires libjpeg)
1167 #define wxUSE_LIBJPEG 1
1168
1169 // Set to 1 for TIFF format support (requires libtiff)
1170 #define wxUSE_LIBTIFF 1
1171
1172 // Set to 1 for TGA format support (loading only)
1173 #define wxUSE_TGA 1
1174
1175 // Set to 1 for GIF format support
1176 #define wxUSE_GIF 1
1177
1178 // Set to 1 for PNM format support
1179 #define wxUSE_PNM 1
1180
1181 // Set to 1 for PCX format support
1182 #define wxUSE_PCX 1
1183
1184 // Set to 1 for IFF format support (Amiga format)
1185 #define wxUSE_IFF 0
1186
1187 // Set to 1 for XPM format support
1188 #define wxUSE_XPM 1
1189
1190 // Set to 1 for MS Icons and Cursors format support
1191 #define wxUSE_ICO_CUR 1
1192
1193 // Set to 1 to compile in wxPalette class
1194 #define wxUSE_PALETTE 1
1195
1196 // ----------------------------------------------------------------------------
1197 // wxUniversal-only options
1198 // ----------------------------------------------------------------------------
1199
1200 // Set to 1 to enable compilation of all themes, this is the default
1201 #define wxUSE_ALL_THEMES 1
1202
1203 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1204 // is unset, if it is set these options are not used; notice that metal theme
1205 // uses Win32 one
1206 #define wxUSE_THEME_GTK 0
1207 #define wxUSE_THEME_METAL 0
1208 #define wxUSE_THEME_MONO 0
1209 #define wxUSE_THEME_WIN32 0
1210
1211
1212 /* --- end common options --- */
1213
1214 // ----------------------------------------------------------------------------
1215 // Mac-specific settings
1216 // ----------------------------------------------------------------------------
1217
1218 // override some settings for Metrowerks
1219 //
1220 // VZ: isn't this file only used when building with Metrowerks anyhow?
1221 // CS: no, it is also used by the XCode projects
1222 #ifdef __MWERKS__
1223 #undef wxUSE_DEBUG_CONTEXT
1224 #define wxUSE_DEBUG_CONTEXT 1
1225
1226 #undef wxUSE_STD_IOSTREAM
1227 // CS: I have to set this to 0 now, as shared builds are having problems
1228 #define wxUSE_STD_IOSTREAM 0
1229 #endif
1230
1231 // things not implemented under Mac
1232 #undef wxUSE_POPUPWIN
1233 #define wxUSE_POPUPWIN 0
1234
1235 #undef wxUSE_TIPWINDOW
1236 #define wxUSE_TIPWINDOW 0
1237
1238 #undef wxUSE_TOGGLEBTN
1239 #define wxUSE_TOGGLEBTN 0
1240
1241 #undef wxUSE_STACKWALKER
1242 #define wxUSE_STACKWALKER 0
1243
1244 // wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to
1245 // embed the Safari browser control
1246 // 0 by default because of Jaguar compatibility problems
1247 #define wxUSE_WEBKIT 0
1248
1249
1250 // Set to 0 for no libmspack
1251 #define wxUSE_LIBMSPACK 0
1252
1253 // native toolbar does not support embedding controls yet, please test by setting to 1
1254 #define wxMAC_USE_NATIVE_TOOLBAR 0
1255
1256
1257
1258
1259 #endif
1260 // _WX_SETUP_H_