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implemented wxEventLoop for wxMac
[wxWidgets.git] / contrib / include / wx / mmedia / sndwav.h
1 // --------------------------------------------------------------------------
2 // Name: sndwav.h
3 // Purpose:
4 // Date: 08/11/1999
5 // Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999
6 // CVSID: $Id$
7 // License: wxWindows license
8 // --------------------------------------------------------------------------
9 #ifndef _WX_SNDWAV_H
10 #define _WX_SNDWAV_H
11
12 #include "wx/defs.h"
13 #include "wx/string.h"
14 #include "wx/stream.h"
15 #include "wx/datstrm.h"
16 #include "wx/mmedia/defs.h"
17 #include "wx/mmedia/sndbase.h"
18 #include "wx/mmedia/sndcodec.h"
19 #include "wx/mmedia/sndfile.h"
20
21 //
22 // WAVE codec
23 //
24
25 class WXDLLIMPEXP_MMEDIA wxSoundWave: public wxSoundFileStream {
26 public:
27 wxSoundWave(wxInputStream& stream, wxSoundStream& io_sound);
28 wxSoundWave(wxOutputStream& stream, wxSoundStream& io_sound);
29 ~wxSoundWave();
30
31 bool CanRead();
32 wxString GetCodecName() const;
33
34 protected:
35 bool PrepareToPlay();
36 bool PrepareToRecord(wxUint32 time);
37 bool FinishRecording();
38 bool RepositionStream(wxUint32 position);
39
40 wxUint32 GetData(void *buffer, wxUint32 len);
41 wxUint32 PutData(const void *buffer, wxUint32 len);
42
43 bool HandleOutputPCM(wxDataInputStream& data, wxUint32 len,
44 wxUint16 channels, wxUint32 sample_fq,
45 wxUint32 byte_p_sec, wxUint16 byte_p_spl,
46 wxUint16 bits_p_spl);
47 bool HandleOutputMSADPCM(wxDataInputStream& data, wxUint32 len,
48 wxUint16 channels, wxUint32 sample_fq,
49 wxUint32 byte_p_sec, wxUint16 byte_p_spl,
50 wxUint16 bits_p_spl);
51 bool HandleOutputG721(wxDataInputStream& data, wxUint32 len,
52 wxUint16 channels, wxUint32 sample_fq,
53 wxUint32 byte_p_sec, wxUint16 byte_p_spl,
54 wxUint16 bits_p_spl);
55 wxSoundFormatBase *HandleInputPCM(wxDataOutputStream& data);
56 wxSoundFormatBase *HandleInputG72X(wxDataOutputStream& data);
57
58 protected:
59 off_t m_base_offset;
60 };
61
62 #endif