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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: socket.h
3 // Purpose: Socket handling classes
4 // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
5 // Modified by:
6 // Created: April 1997
7 // RCS-ID: $Id$
8 // Copyright: (c) Guilhem Lavaux
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_NETWORK_SOCKET_H
13 #define _WX_NETWORK_SOCKET_H
14
15 #ifdef __GNUG__
16 #pragma interface "socket.h"
17 #endif
18
19 #include "wx/defs.h"
20
21 #if wxUSE_SOCKETS
22
23 // ---------------------------------------------------------------------------
24 // wxSocket headers (generic)
25 // ---------------------------------------------------------------------------
26
27 #ifdef WXPREC
28 # include "wx/wxprec.h"
29 #else
30 # include "wx/event.h"
31 # include "wx/string.h"
32 #endif
33
34 #include "wx/sckaddr.h"
35 #include "wx/gsocket.h"
36
37 // ------------------------------------------------------------------------
38 // constants
39 // ------------------------------------------------------------------------
40
41 enum wxSocketNotify
42 {
43 wxSOCKET_INPUT = GSOCK_INPUT,
44 wxSOCKET_OUTPUT = GSOCK_OUTPUT,
45 wxSOCKET_CONNECTION = GSOCK_CONNECTION,
46 wxSOCKET_LOST = GSOCK_LOST
47 };
48
49 enum
50 {
51 wxSOCKET_INPUT_FLAG = GSOCK_INPUT_FLAG,
52 wxSOCKET_OUTPUT_FLAG = GSOCK_OUTPUT_FLAG,
53 wxSOCKET_CONNECTION_FLAG = GSOCK_CONNECTION_FLAG,
54 wxSOCKET_LOST_FLAG = GSOCK_LOST_FLAG
55 };
56
57 typedef GSocketEventFlags wxSocketEventFlags;
58
59 enum wxSocketError
60 {
61 wxSOCKET_NOERROR = GSOCK_NOERROR,
62 wxSOCKET_INPOP = GSOCK_INVOP,
63 wxSOCKET_IOERR = GSOCK_IOERR,
64 wxSOCKET_INVADDR = GSOCK_INVADDR,
65 wxSOCKET_INVSOCK = GSOCK_INVSOCK,
66 wxSOCKET_NOHOST = GSOCK_NOHOST,
67 wxSOCKET_INVPORT = GSOCK_INVPORT,
68 wxSOCKET_WOULDBLOCK = GSOCK_WOULDBLOCK,
69 wxSOCKET_TIMEDOUT = GSOCK_TIMEDOUT,
70 wxSOCKET_MEMERR = GSOCK_MEMERR,
71 wxSOCKET_BUSY
72 };
73
74 enum
75 {
76 wxSOCKET_NONE = 0,
77 wxSOCKET_NOWAIT = 1,
78 wxSOCKET_WAITALL = 2,
79 wxSOCKET_BLOCK = 4
80 };
81
82 // Type of socket
83 enum wxSockType
84 {
85 SOCK_CLIENT,
86 SOCK_SERVER,
87 SOCK_DATAGRAM,
88 SOCK_INTERNAL,
89 SOCK_UNINIT
90 };
91
92 typedef int wxSockFlags;
93
94 // ------------------------------------------------------------------------
95 // wxSocket base
96 // ------------------------------------------------------------------------
97
98 class WXDLLEXPORT wxTimer;
99 class WXDLLEXPORT wxSocketEvent;
100
101 class WXDLLEXPORT wxSocketBase : public wxEvtHandler
102 {
103 DECLARE_CLASS(wxSocketBase)
104 public:
105
106 enum
107 {
108 NONE = wxSOCKET_NONE,
109 NOWAIT = wxSOCKET_NOWAIT,
110 WAITALL = wxSOCKET_WAITALL,
111 SPEED = wxSOCKET_BLOCK
112 };
113
114 typedef void (*wxSockCbk)(wxSocketBase& sock, wxSocketNotify evt, char *cdata);
115
116 protected:
117 GSocket *m_socket; // GSocket
118 wxEvtHandler *m_evt_handler; // event handler
119 int m_id; // Socket id (for event handler)
120
121 // Attributes
122 wxSockFlags m_flags; // wxSocket flags
123 wxSockType m_type; // wxSocket type
124 wxSocketEventFlags m_neededreq; // Event mask
125 bool m_notify_state; // Notify events to users?
126
127 // State
128 bool m_connected; // Connected?
129 bool m_establishing; // Establishing connection?
130 bool m_reading; // Busy reading?
131 bool m_writing; // Busy writing?
132 bool m_error; // Did last IO call fail?
133 wxUint32 m_lcount; // Last IO transaction size
134 unsigned long m_timeout; // IO timeout value
135 wxList m_states; // Stack of states
136 bool m_interrupt; // Interrupt ongoing wait operations
137
138 // Pushback buffer
139 char *m_unread; // Pushback buffer
140 wxUint32 m_unrd_size; // Pushback buffer size
141 wxUint32 m_unrd_cur; // Pushback pointer (index into buffer)
142
143 // Callback
144 wxSockCbk m_cbk; // C callback
145 char *m_cdata; // C callback data
146
147 public:
148 wxSocketBase();
149 virtual ~wxSocketBase();
150 virtual bool Close();
151
152 // Base IO
153 wxSocketBase& Peek(char* buffer, wxUint32 nbytes);
154 wxSocketBase& Read(char* buffer, wxUint32 nbytes);
155 wxSocketBase& Write(const char *buffer, wxUint32 nbytes);
156 wxSocketBase& Unread(const char *buffer, wxUint32 nbytes);
157 wxSocketBase& ReadMsg(char *buffer, wxUint32 nbytes);
158 wxSocketBase& WriteMsg(const char *buffer, wxUint32 nbytes);
159 wxSocketBase& Discard();
160
161 // Status
162 inline bool Ok() const { return (m_socket != NULL); };
163 inline bool Error() const { return m_error; };
164 inline bool IsConnected() const { return m_connected; };
165 inline bool IsDisconnected() const { return !IsConnected(); };
166 inline bool IsNoWait() const { return ((m_flags & NOWAIT) != 0); };
167 inline bool IsData() { return WaitForRead(0, 0); };
168 inline wxUint32 LastCount() const { return m_lcount; }
169 inline wxSocketError LastError() const { return (wxSocketError)GSocket_GetError(m_socket); }
170 inline wxSockType GetType() const { return m_type; }
171
172 // Addresses
173 virtual bool GetPeer(wxSockAddress& addr_man) const;
174 virtual bool GetLocal(wxSockAddress& addr_man) const;
175
176 // Set attributes and flags
177 void SetTimeout(long seconds);
178 void SetFlags(wxSockFlags flags);
179 inline wxSockFlags GetFlags() const { return m_flags; };
180
181 /* Wait functions
182 * seconds = -1 means default timeout (change with SetTimeout)
183 * seconds, milliseconds = 0 means no wait
184 * seconds, milliseconds > 0 means specified wait
185 */
186 bool Wait(long seconds = -1, long milliseconds = 0);
187 bool WaitForRead(long seconds = -1, long milliseconds = 0);
188 bool WaitForWrite(long seconds = -1, long milliseconds = 0);
189 bool WaitForLost(long seconds = -1, long milliseconds = 0);
190
191 /* This function interrupts all ongoing wait operations for this
192 * socket; use it only as an escape mechanism (for example to close
193 * an app or to abort an operation). Reception of LOST events and
194 * calls to Close() automatically call this.
195 */
196 void InterruptAllWaits() { m_interrupt = TRUE; };
197
198 // Save the current state of Socket
199 void SaveState();
200 void RestoreState();
201
202 // Setup event handler
203 void SetEventHandler(wxEvtHandler& evt_hdlr, int id = -1);
204
205 // Tell wxSocket which events to notify
206 void SetNotify(wxSocketEventFlags flags);
207 void Notify(bool notify);
208 static wxSocketEventFlags EventToNotify(wxSocketNotify evt);
209 inline wxSocketEventFlags NeededReq() const { return m_neededreq; }
210
211 // External callback
212 wxSockCbk Callback(wxSockCbk cbk_);
213 char *CallbackData(char *data);
214
215 // Public internal callback
216 virtual void OldOnNotify(wxSocketNotify WXUNUSED(evt));
217
218 // Do NOT use this function; it should be protected!
219 void OnRequest(wxSocketNotify req_evt);
220
221 protected:
222 friend class wxSocketServer;
223 friend class wxSocketClient;
224 friend class wxSocketHandler;
225
226 #ifdef __SALFORDC__
227 public:
228 #endif
229
230 wxSocketBase(wxSockFlags flags, wxSockType type);
231
232 #ifdef __SALFORDC__
233 protected:
234 #endif
235
236 // Low level IO
237 wxUint32 _Read(char* buffer, wxUint32 nbytes);
238 wxUint32 _Write(const char *buffer, wxUint32 nbytes);
239 bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags);
240
241 // Pushbacks
242 void Pushback(const char *buffer, wxUint32 size);
243 wxUint32 GetPushback(char *buffer, wxUint32 size, bool peek);
244 };
245
246 ////////////////////////////////////////////////////////////////////////
247
248 class WXDLLEXPORT wxSocketServer : public wxSocketBase
249 {
250 DECLARE_CLASS(wxSocketServer)
251 public:
252 // 'service' can be a name or a port-number
253
254 wxSocketServer(wxSockAddress& addr_man, wxSockFlags flags = wxSOCKET_NONE);
255
256 wxSocketBase* Accept(bool wait = TRUE);
257 bool AcceptWith(wxSocketBase& sock, bool wait = TRUE);
258
259 bool WaitForAccept(long seconds = -1, long milliseconds = 0);
260 };
261
262 ////////////////////////////////////////////////////////////////////////
263
264 class WXDLLEXPORT wxSocketClient : public wxSocketBase
265 {
266 DECLARE_CLASS(wxSocketClient)
267 public:
268
269 wxSocketClient(wxSockFlags flags = wxSOCKET_NONE);
270 virtual ~wxSocketClient();
271
272 virtual bool Connect(wxSockAddress& addr_man, bool wait = TRUE);
273
274 bool WaitOnConnect(long seconds = -1, long milliseconds = 0);
275 };
276
277 ////////////////////////////////////////////////////////////////////////
278
279 class wxDatagramSocket : public wxSocketBase
280 {
281 DECLARE_CLASS(wxDatagramSocket)
282
283 public:
284 wxDatagramSocket( wxSockAddress& addr, wxSockFlags flags = wxSOCKET_NONE );
285
286 wxDatagramSocket& RecvFrom( wxSockAddress& addr,
287 char* buf,
288 wxUint32 nBytes );
289 wxDatagramSocket& SendTo( wxSockAddress& addr,
290 const char* buf,
291 wxUint32 nBytes );
292 };
293
294 ////////////////////////////////////////////////////////////////////////
295
296 class WXDLLEXPORT wxSocketEvent : public wxEvent {
297 DECLARE_DYNAMIC_CLASS(wxSocketEvent)
298 public:
299 wxSocketEvent(int id = 0);
300
301 wxSocketNotify SocketEvent() const { return m_skevt; }
302 wxSocketBase *Socket() const { return m_socket; }
303
304 void CopyObject(wxObject& obj_d) const;
305
306 public:
307 wxSocketNotify m_skevt;
308 wxSocketBase *m_socket;
309 };
310
311 typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
312
313 #define EVT_SOCKET(id, func) { wxEVT_SOCKET, id, -1, \
314 (wxObjectEventFunction) (wxEventFunction) (wxSocketEventFunction) & func, \
315 (wxObject *) NULL },
316
317 #endif
318 // wxUSE_SOCKETS
319
320 #endif
321 // _WX_NETWORK_SOCKET_H