1 \section{\class{wxDebugContext
}}\label{wxdebugcontext
}
3 A class for performing various debugging and memory tracing
4 operations. Full functionality (such as printing out objects
5 currently allocated) is only present in a debugging build of wxWindows,
6 i.e. if the DEBUG symbol is defined and non-zero. wxDebugContext
7 and related functions and macros can be compiled out by setting
8 USE
\_DEBUG\_CONTEXT to
0 is wx
\_setup.h
10 \wxheading{Derived from
}
16 \overview{Overview
}{wxdebugcontextoverview
}
18 \latexignore{\rtfignore{\wxheading{Members
}}}
20 \membersection{wxDebugContext::Check
}\label{wxdebugcontextcheck
}
22 \func{int
}{Check
}{\void}
24 Checks the memory blocks for errors, starting from the currently set
27 \wxheading{Return value
}
29 Returns the number of errors,
30 so a value of zero represents success. Returns -
1 if an error
31 was detected that prevents further checking.
33 \membersection{wxDebugContext::Dump
}\label{wxdebugcontextdump
}
35 \func{bool
}{Dump
}{\void}
37 Performs a memory dump from the currently set checkpoint, writing to the
38 current debug stream. Calls the
{\bf Dump
} member function for each wxObject
41 \wxheading{Return value
}
43 TRUE if the function succeeded, FALSE otherwise.
45 \membersection{wxDebugContext::GetCheckPrevious
}\label{wxdebugcontextgetcheckprevious
}
47 \func{bool
}{GetCheckPrevious
}{\void}
49 Returns TRUE if the memory allocator checks all previous memory blocks for errors.
50 By default, this is FALSE since it slows down execution considerably.
54 \helpref{wxDebugContext::SetCheckPrevious
}{wxdebugcontextsetcheckprevious
}
56 \membersection{wxDebugContext::GetDebugMode
}\label{wxdebugcontextgetdebugmode
}
58 \func{bool
}{GetDebugMode
}{\void}
60 Returns TRUE if debug mode is on. If debug mode is on, the wxObject new and delete
61 operators store or use information about memory allocation. Otherwise,
62 a straight malloc and free will be performed by these operators.
66 \helpref{wxDebugContext::SetDebugMode
}{wxdebugcontextsetdebugmode
}
68 \membersection{wxDebugContext::GetLevel
}\label{wxdebugcontextgetlevel
}
70 \func{int
}{GetLevel
}{\void}
72 Gets the debug level (default
1). The debug level is used by the wxTraceLevel function and
73 the WXTRACELEVEL macro to specify how detailed the trace information is; setting
74 a different level will only have an effect if trace statements in the application
75 specify a value other than one.
79 \helpref{wxDebugContext::SetLevel
}{wxdebugcontextsetlevel
}
81 \membersection{wxDebugContext::GetStream
}\label{wxdebugcontextgetstream
}
83 \func{ostream\&
}{GetStream
}{\void}
85 Returns the output stream associated with the debug context.
89 \helpref{wxDebugContext::SetStream
}{wxdebugcontextsetstream
}
91 \membersection{wxDebugContext::GetStreamBuf
}\label{wxdebugcontextgetstreambuf
}
93 \func{streambuf*
}{GetStreamBuf
}{\void}
95 Returns a pointer to the output stream buffer associated with the debug context.
96 There may not necessarily be a stream buffer if the stream has been set
99 \membersection{wxDebugContext::HasStream
}\label{wxdebugcontexthasstream
}
101 \func{bool
}{HasStream
}{\void}
103 Returns TRUE if there is a stream currently associated
104 with the debug context.
108 \helpref{wxDebugContext::SetStream
}{wxdebugcontextsetstream
},
\helpref{wxDebugContext::GetStream
}{wxdebugcontextgetstream
}
110 \membersection{wxDebugContext::PrintClasses
}\label{wxdebugcontextprintclasses
}
112 \func{bool
}{PrintClasses
}{\void}
114 Prints a list of the classes declared in this application, giving derivation
115 and whether instances of this class can be dynamically created.
119 \helpref{wxDebugContext::PrintStatistics
}{wxdebugcontextprintstatistics
}
121 \membersection{wxDebugContext::PrintStatistics
}\label{wxdebugcontextprintstatistics
}
123 \func{bool
}{PrintStatistics
}{\param{bool
}{ detailed = TRUE
}}
125 Performs a statistics analysis from the currently set checkpoint, writing
126 to the current debug stream. The number of object and non-object
127 allocations is printed, together with the total size.
129 \wxheading{Parameters
}
131 \docparam{detailed
}{If TRUE, the function will also print how many
132 objects of each class have been allocated, and the space taken by
133 these class instances.
}
137 \helpref{wxDebugContext::PrintStatistics
}{wxdebugcontextprintstatistics
}
139 \membersection{wxDebugContext::SetCheckpoint
}\label{wxdebugcontextsetcheckpoint
}
141 \func{void
}{SetCheckpoint
}{\param{bool
}{ all = FALSE
}}
143 Sets the current checkpoint: Dump and PrintStatistics operations will
144 be performed from this point on. This allows you to ignore allocations
145 that have been performed up to this point.
147 \wxheading{Parameters
}
149 \docparam{all
}{If TRUE, the checkpoint is reset to include all
150 memory allocations since the program started.
}
152 \membersection{wxDebugContext::SetCheckPrevious
}\label{wxdebugcontextsetcheckprevious
}
154 \func{void
}{SetCheckPrevious
}{\param{bool
}{ check
}}
156 Tells the memory allocator to check all previous memory blocks for errors.
157 By default, this is FALSE since it slows down execution considerably.
161 \helpref{wxDebugContext::GetCheckPrevious
}{wxdebugcontextgetcheckprevious
}
163 \membersection{wxDebugContext::SetDebugMode
}\label{wxdebugcontextsetdebugmode
}
165 \func{void
}{SetDebugMode
}{\param{bool
}{ debug
}}
167 Sets the debug mode on or off. If debug mode is on, the wxObject new and delete
168 operators store or use information about memory allocation. Otherwise,
169 a straight malloc and free will be performed by these operators.
171 By default, debug mode is on if DEBUG is non-zero. If the application
172 uses this function, it should make sure that all object memory allocated
173 is deallocated with the same value of debug mode. Otherwise, the
174 delete operator might try to look for memory information that does not
179 \helpref{wxDebugContext::GetDebugMode
}{wxdebugcontextgetdebugmode
}
181 \membersection{wxDebugContext::SetFile
}\label{wxdebugcontextsetfile
}
183 \func{bool
}{SetFile
}{\param{const wxString\&
}{filename
}}
185 Sets the current debug file and creates a stream. This will delete any existing
186 stream and stream buffer. By default, the debug context stream
187 outputs to the debugger (Windows) or standard error (other platforms).
189 \membersection{wxDebugContext::SetLevel
}\label{wxdebugcontextsetlevel
}
191 \func{void
}{SetLevel
}{\param{int
}{ level
}}
193 Sets the debug level (default
1). The debug level is used by the wxTraceLevel function and
194 the WXTRACELEVEL macro to specify how detailed the trace information is; setting
195 a different level will only have an effect if trace statements in the application
196 specify a value other than one.
200 \helpref{wxDebugContext::GetLevel
}{wxdebugcontextgetlevel
}
202 \membersection{wxDebugContext::SetStandardError
}\label{wxdebugcontextsetstandarderror
}
204 \func{bool
}{SetStandardError
}{\void}
206 Sets the debugging stream to be the debugger (Windows) or standard error (other platforms).
207 This is the default setting. The existing stream will be flushed and deleted.
209 \membersection{wxDebugContext::SetStream
}\label{wxdebugcontextsetstream
}
211 \func{void
}{SetStream
}{\param{ostream*
}{stream
},
\param{streambuf*
}{streamBuf = NULL
}}
213 Sets the stream and optionally, stream buffer associated with the debug context.
214 This operation flushes and deletes the existing stream (and stream buffer if any).
216 \wxheading{Parameters
}
218 \docparam{stream
}{Stream to associate with the debug context. Do not set this to NULL.
}
220 \docparam{streamBuf
}{Stream buffer to associate with the debug context.
}
224 \helpref{wxDebugContext::GetStream
}{wxdebugcontextgetstream
},
\helpref{wxDebugContext::HasStream
}{wxdebugcontexthasstream
}
226 \section{\class{wxDebugStreamBuf
}}\label{wxdebugstreambuf
}
228 This class allows you to treat debugging output in a similar
229 (stream-based) fashion on different platforms. Under
230 Windows, an ostream constructed with this buffer outputs
231 to the debugger, or other program that intercepts debugging
232 output. On other platforms, the output goes to standard error (cerr).
234 \wxheading{Derived from
}
241 wxDebugStreamBuf streamBuf;
242 ostream stream(&streamBuf);
244 stream << "Hello world!" << endl;
249 \overview{Overview
}{wxdebugcontextoverview
}