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1 \section{\class{wxDebugContext}}\label{wxdebugcontext}
2
3 A class for performing various debugging and memory tracing
4 operations. Full functionality (such as printing out objects
5 currently allocated) is only present in a debugging build of wxWindows,
6 i.e. if the DEBUG symbol is defined and non-zero. wxDebugContext
7 and related functions and macros can be compiled out by setting
8 USE\_DEBUG\_CONTEXT to 0 is wx\_setup.h
9
10 \wxheading{Derived from}
11
12 No parent class.
13
14 \wxheading{See also}
15
16 \overview{Overview}{wxdebugcontextoverview}
17
18 \latexignore{\rtfignore{\wxheading{Members}}}
19
20 \membersection{wxDebugContext::Check}\label{wxdebugcontextcheck}
21
22 \func{int}{Check}{\void}
23
24 Checks the memory blocks for errors, starting from the currently set
25 checkpoint.
26
27 \wxheading{Return value}
28
29 Returns the number of errors,
30 so a value of zero represents success. Returns -1 if an error
31 was detected that prevents further checking.
32
33 \membersection{wxDebugContext::Dump}\label{wxdebugcontextdump}
34
35 \func{bool}{Dump}{\void}
36
37 Performs a memory dump from the currently set checkpoint, writing to the
38 current debug stream. Calls the {\bf Dump} member function for each wxObject
39 derived instance.
40
41 \wxheading{Return value}
42
43 TRUE if the function succeeded, FALSE otherwise.
44
45 \membersection{wxDebugContext::GetCheckPrevious}\label{wxdebugcontextgetcheckprevious}
46
47 \func{bool}{GetCheckPrevious}{\void}
48
49 Returns TRUE if the memory allocator checks all previous memory blocks for errors.
50 By default, this is FALSE since it slows down execution considerably.
51
52 \wxheading{See also}
53
54 \helpref{wxDebugContext::SetCheckPrevious}{wxdebugcontextsetcheckprevious}
55
56 \membersection{wxDebugContext::GetDebugMode}\label{wxdebugcontextgetdebugmode}
57
58 \func{bool}{GetDebugMode}{\void}
59
60 Returns TRUE if debug mode is on. If debug mode is on, the wxObject new and delete
61 operators store or use information about memory allocation. Otherwise,
62 a straight malloc and free will be performed by these operators.
63
64 \wxheading{See also}
65
66 \helpref{wxDebugContext::SetDebugMode}{wxdebugcontextsetdebugmode}
67
68 \membersection{wxDebugContext::GetLevel}\label{wxdebugcontextgetlevel}
69
70 \func{int}{GetLevel}{\void}
71
72 Gets the debug level (default 1). The debug level is used by the wxTraceLevel function and
73 the WXTRACELEVEL macro to specify how detailed the trace information is; setting
74 a different level will only have an effect if trace statements in the application
75 specify a value other than one.
76
77 \wxheading{See also}
78
79 \helpref{wxDebugContext::SetLevel}{wxdebugcontextsetlevel}
80
81 \membersection{wxDebugContext::GetStream}\label{wxdebugcontextgetstream}
82
83 \func{ostream\&}{GetStream}{\void}
84
85 Returns the output stream associated with the debug context.
86
87 \wxheading{See also}
88
89 \helpref{wxDebugContext::SetStream}{wxdebugcontextsetstream}
90
91 \membersection{wxDebugContext::GetStreamBuf}\label{wxdebugcontextgetstreambuf}
92
93 \func{streambuf*}{GetStreamBuf}{\void}
94
95 Returns a pointer to the output stream buffer associated with the debug context.
96 There may not necessarily be a stream buffer if the stream has been set
97 by the user.
98
99 \membersection{wxDebugContext::HasStream}\label{wxdebugcontexthasstream}
100
101 \func{bool}{HasStream}{\void}
102
103 Returns TRUE if there is a stream currently associated
104 with the debug context.
105
106 \wxheading{See also}
107
108 \helpref{wxDebugContext::SetStream}{wxdebugcontextsetstream}, \helpref{wxDebugContext::GetStream}{wxdebugcontextgetstream}
109
110 \membersection{wxDebugContext::PrintClasses}\label{wxdebugcontextprintclasses}
111
112 \func{bool}{PrintClasses}{\void}
113
114 Prints a list of the classes declared in this application, giving derivation
115 and whether instances of this class can be dynamically created.
116
117 \wxheading{See also}
118
119 \helpref{wxDebugContext::PrintStatistics}{wxdebugcontextprintstatistics}
120
121 \membersection{wxDebugContext::PrintStatistics}\label{wxdebugcontextprintstatistics}
122
123 \func{bool}{PrintStatistics}{\param{bool}{ detailed = TRUE}}
124
125 Performs a statistics analysis from the currently set checkpoint, writing
126 to the current debug stream. The number of object and non-object
127 allocations is printed, together with the total size.
128
129 \wxheading{Parameters}
130
131 \docparam{detailed}{If TRUE, the function will also print how many
132 objects of each class have been allocated, and the space taken by
133 these class instances.}
134
135 \wxheading{See also}
136
137 \helpref{wxDebugContext::PrintStatistics}{wxdebugcontextprintstatistics}
138
139 \membersection{wxDebugContext::SetCheckpoint}\label{wxdebugcontextsetcheckpoint}
140
141 \func{void}{SetCheckpoint}{\param{bool}{ all = FALSE}}
142
143 Sets the current checkpoint: Dump and PrintStatistics operations will
144 be performed from this point on. This allows you to ignore allocations
145 that have been performed up to this point.
146
147 \wxheading{Parameters}
148
149 \docparam{all}{If TRUE, the checkpoint is reset to include all
150 memory allocations since the program started.}
151
152 \membersection{wxDebugContext::SetCheckPrevious}\label{wxdebugcontextsetcheckprevious}
153
154 \func{void}{SetCheckPrevious}{\param{bool}{ check}}
155
156 Tells the memory allocator to check all previous memory blocks for errors.
157 By default, this is FALSE since it slows down execution considerably.
158
159 \wxheading{See also}
160
161 \helpref{wxDebugContext::GetCheckPrevious}{wxdebugcontextgetcheckprevious}
162
163 \membersection{wxDebugContext::SetDebugMode}\label{wxdebugcontextsetdebugmode}
164
165 \func{void}{SetDebugMode}{\param{bool}{ debug}}
166
167 Sets the debug mode on or off. If debug mode is on, the wxObject new and delete
168 operators store or use information about memory allocation. Otherwise,
169 a straight malloc and free will be performed by these operators.
170
171 By default, debug mode is on if DEBUG is non-zero. If the application
172 uses this function, it should make sure that all object memory allocated
173 is deallocated with the same value of debug mode. Otherwise, the
174 delete operator might try to look for memory information that does not
175 exist.
176
177 \wxheading{See also}
178
179 \helpref{wxDebugContext::GetDebugMode}{wxdebugcontextgetdebugmode}
180
181 \membersection{wxDebugContext::SetFile}\label{wxdebugcontextsetfile}
182
183 \func{bool}{SetFile}{\param{const wxString\& }{filename}}
184
185 Sets the current debug file and creates a stream. This will delete any existing
186 stream and stream buffer. By default, the debug context stream
187 outputs to the debugger (Windows) or standard error (other platforms).
188
189 \membersection{wxDebugContext::SetLevel}\label{wxdebugcontextsetlevel}
190
191 \func{void}{SetLevel}{\param{int}{ level}}
192
193 Sets the debug level (default 1). The debug level is used by the wxTraceLevel function and
194 the WXTRACELEVEL macro to specify how detailed the trace information is; setting
195 a different level will only have an effect if trace statements in the application
196 specify a value other than one.
197
198 \wxheading{See also}
199
200 \helpref{wxDebugContext::GetLevel}{wxdebugcontextgetlevel}
201
202 \membersection{wxDebugContext::SetStandardError}\label{wxdebugcontextsetstandarderror}
203
204 \func{bool}{SetStandardError}{\void}
205
206 Sets the debugging stream to be the debugger (Windows) or standard error (other platforms).
207 This is the default setting. The existing stream will be flushed and deleted.
208
209 \membersection{wxDebugContext::SetStream}\label{wxdebugcontextsetstream}
210
211 \func{void}{SetStream}{\param{ostream* }{stream}, \param{streambuf* }{streamBuf = NULL}}
212
213 Sets the stream and optionally, stream buffer associated with the debug context.
214 This operation flushes and deletes the existing stream (and stream buffer if any).
215
216 \wxheading{Parameters}
217
218 \docparam{stream}{Stream to associate with the debug context. Do not set this to NULL.}
219
220 \docparam{streamBuf}{Stream buffer to associate with the debug context.}
221
222 \wxheading{See also}
223
224 \helpref{wxDebugContext::GetStream}{wxdebugcontextgetstream}, \helpref{wxDebugContext::HasStream}{wxdebugcontexthasstream}
225
226 \section{\class{wxDebugStreamBuf}}\label{wxdebugstreambuf}
227
228 This class allows you to treat debugging output in a similar
229 (stream-based) fashion on different platforms. Under
230 Windows, an ostream constructed with this buffer outputs
231 to the debugger, or other program that intercepts debugging
232 output. On other platforms, the output goes to standard error (cerr).
233
234 \wxheading{Derived from}
235
236 streambuf
237
238 \wxheading{Example}
239
240 \begin{verbatim}
241 wxDebugStreamBuf streamBuf;
242 ostream stream(&streamBuf);
243
244 stream << "Hello world!" << endl;
245 \end{verbatim}
246
247 \wxheading{See also}
248
249 \overview{Overview}{wxdebugcontextoverview}
250
251