1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxImage BMP,ICO and CUR handlers
4 // Author: Robert Roebling, Chris Elliott
6 // Copyright: (c) Robert Roebling, Chris Elliott
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
10 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
11 #pragma implementation "imagbmp.h"
14 // For compilers that support precompilation, includes "wx.h".
15 #include "wx/wxprec.h"
25 #include "wx/imagbmp.h"
26 #include "wx/bitmap.h"
30 #include "wx/filefn.h"
31 #include "wx/wfstream.h"
33 #include "wx/module.h"
34 #include "wx/quantize.h"
46 #include "wx/msw/wrapwin.h"
49 //-----------------------------------------------------------------------------
51 //-----------------------------------------------------------------------------
53 IMPLEMENT_DYNAMIC_CLASS(wxBMPHandler
,wxImageHandler
)
64 #define BI_BITFIELDS 3
67 #define poffset (line * width * 3 + column * 3)
69 bool wxBMPHandler::SaveFile(wxImage
*image
,
70 wxOutputStream
& stream
,
73 return SaveDib(image
, stream
, verbose
, TRUE
/*IsBmp*/, FALSE
/*IsMask*/);
76 bool wxBMPHandler::SaveDib(wxImage
*image
,
77 wxOutputStream
& stream
,
83 wxCHECK_MSG( image
, FALSE
, _T("invalid pointer in wxBMPHandler::SaveFile") );
88 wxLogError(_("BMP: Couldn't save invalid image."));
92 // get the format of the BMP file to save, else use 24bpp
93 unsigned format
= wxBMP_24BPP
;
94 if ( image
->HasOption(wxIMAGE_OPTION_BMP_FORMAT
) )
95 format
= image
->GetOptionInt(wxIMAGE_OPTION_BMP_FORMAT
);
97 wxUint16 bpp
; // # of bits per pixel
98 int palette_size
; // # of color map entries, ie. 2^bpp colors
100 // set the bpp and appropriate palette_size, and do additional checks
101 if ( (format
== wxBMP_1BPP
) || (format
== wxBMP_1BPP_BW
) )
106 else if ( format
== wxBMP_4BPP
)
111 else if ( (format
== wxBMP_8BPP
) || (format
== wxBMP_8BPP_GREY
) ||
112 (format
== wxBMP_8BPP_RED
) || (format
== wxBMP_8BPP_PALETTE
) )
114 // need to set a wxPalette to use this, HOW TO CHECK IF VALID, SIZE?
115 if ((format
== wxBMP_8BPP_PALETTE
)
117 && !image
->HasPalette()
118 #endif // wxUSE_PALETTE
122 wxLogError(_("BMP: wxImage doesn't have own wxPalette."));
128 else // you get 24bpp
130 format
= wxBMP_24BPP
;
135 unsigned width
= image
->GetWidth();
136 unsigned row_padding
= (4 - int(width
*bpp
/8.0) % 4) % 4; // # bytes to pad to dword
137 unsigned row_width
= int(width
* bpp
/8.0) + row_padding
; // # of bytes per row
142 wxUint16 magic
; // format magic, always 'BM'
143 wxUint32 filesize
; // total file size, inc. headers
144 wxUint32 reserved
; // for future use
145 wxUint32 data_offset
; // image data offset in the file
148 wxUint32 bih_size
; // 2nd part's size
149 wxUint32 width
, height
; // bitmap's dimensions
150 wxUint16 planes
; // num of planes
151 wxUint16 bpp
; // bits per pixel
152 wxUint32 compression
; // compression method
153 wxUint32 size_of_bmp
; // size of the bitmap
154 wxUint32 h_res
, v_res
; // image resolution in dpi
155 wxUint32 num_clrs
; // number of colors used
156 wxUint32 num_signif_clrs
;// number of significant colors
159 wxUint32 hdr_size
= 14/*BitmapHeader*/ + 40/*BitmapInfoHeader*/;
161 hdr
.magic
= wxUINT16_SWAP_ON_BE(0x4D42/*'BM'*/);
162 hdr
.filesize
= wxUINT32_SWAP_ON_BE( hdr_size
+ palette_size
*4 +
163 row_width
* image
->GetHeight() );
165 hdr
.data_offset
= wxUINT32_SWAP_ON_BE(hdr_size
+ palette_size
*4);
167 hdr
.bih_size
= wxUINT32_SWAP_ON_BE(hdr_size
- 14);
168 hdr
.width
= wxUINT32_SWAP_ON_BE(image
->GetWidth());
171 hdr
.height
= wxUINT32_SWAP_ON_BE(image
->GetHeight());
175 hdr
.height
= wxUINT32_SWAP_ON_BE(2 * image
->GetHeight());
177 hdr
.planes
= wxUINT16_SWAP_ON_BE(1); // always 1 plane
178 hdr
.bpp
= wxUINT16_SWAP_ON_BE(bpp
);
179 hdr
.compression
= 0; // RGB uncompressed
180 hdr
.size_of_bmp
= wxUINT32_SWAP_ON_BE(row_width
* image
->GetHeight());
181 hdr
.h_res
= hdr
.v_res
= wxUINT32_SWAP_ON_BE(72); // 72dpi is standard
182 hdr
.num_clrs
= wxUINT32_SWAP_ON_BE(palette_size
); // # colors in colormap
183 hdr
.num_signif_clrs
= 0; // all colors are significant
187 if (// VS: looks ugly but compilers tend to do ugly things with structs,
188 // like aligning hdr.filesize's ofset to dword :(
189 // VZ: we should add padding then...
190 !stream
.Write(&hdr
.magic
, 2) ||
191 !stream
.Write(&hdr
.filesize
, 4) ||
192 !stream
.Write(&hdr
.reserved
, 4) ||
193 !stream
.Write(&hdr
.data_offset
, 4)
197 wxLogError(_("BMP: Couldn't write the file (Bitmap) header."));
204 !stream
.Write(&hdr
.bih_size
, 4) ||
205 !stream
.Write(&hdr
.width
, 4) ||
206 !stream
.Write(&hdr
.height
, 4) ||
207 !stream
.Write(&hdr
.planes
, 2) ||
208 !stream
.Write(&hdr
.bpp
, 2) ||
209 !stream
.Write(&hdr
.compression
, 4) ||
210 !stream
.Write(&hdr
.size_of_bmp
, 4) ||
211 !stream
.Write(&hdr
.h_res
, 4) ||
212 !stream
.Write(&hdr
.v_res
, 4) ||
213 !stream
.Write(&hdr
.num_clrs
, 4) ||
214 !stream
.Write(&hdr
.num_signif_clrs
, 4)
218 wxLogError(_("BMP: Couldn't write the file (BitmapInfo) header."));
223 wxPalette
*palette
= NULL
; // entries for quantized images
224 wxUint8
*rgbquad
= NULL
; // for the RGBQUAD bytes for the colormap
225 wxImage
*q_image
= NULL
; // destination for quantized image
227 // if <24bpp use quantization to reduce colors for *some* of the formats
228 if ( (format
== wxBMP_1BPP
) || (format
== wxBMP_4BPP
) ||
229 (format
== wxBMP_8BPP
) || (format
== wxBMP_8BPP_PALETTE
) )
231 // make a new palette and quantize the image
232 if (format
!= wxBMP_8BPP_PALETTE
)
234 q_image
= new wxImage();
236 // I get a delete error using Quantize when desired colors > 236
237 int quantize
= ((palette_size
> 236) ? 236 : palette_size
);
238 // fill the destination too, it gives much nicer 4bpp images
239 wxQuantize::Quantize( *image
, *q_image
, &palette
, quantize
, 0,
240 wxQUANTIZE_FILL_DESTINATION_IMAGE
);
245 palette
= new wxPalette(image
->GetPalette());
246 #endif // wxUSE_PALETTE
250 unsigned char r
, g
, b
;
251 rgbquad
= new wxUint8
[palette_size
*4];
253 for (i
= 0; i
< palette_size
; i
++)
256 if ( !palette
->GetRGB(i
, &r
, &g
, &b
) )
257 #endif // wxUSE_PALETTE
266 // make a 256 entry greyscale colormap or 2 entry black & white
267 else if ( (format
== wxBMP_8BPP_GREY
) || (format
== wxBMP_8BPP_RED
) ||
268 (format
== wxBMP_1BPP_BW
) )
271 rgbquad
= new wxUint8
[palette_size
*4];
273 for (i
= 0; i
< palette_size
; i
++)
275 // if 1BPP_BW then just 0 and 255 then exit
276 if (( i
> 0) && (format
== wxBMP_1BPP_BW
)) i
= 255;
284 // if the colormap was made, then it needs to be written
289 if ( !stream
.Write(rgbquad
, palette_size
*4) )
292 wxLogError(_("BMP: Couldn't write RGB color map."));
296 #endif // wxUSE_PALETTE
304 // pointer to the image data, use quantized if available
305 wxUint8
*data
= (wxUint8
*) image
->GetData();
306 if (q_image
) if (q_image
->Ok()) data
= (wxUint8
*) q_image
->GetData();
308 wxUint8
*buffer
= new wxUint8
[row_width
];
309 memset(buffer
, 0, row_width
);
313 for (y
= image
->GetHeight() -1; y
>= 0; y
--)
315 if ( format
== wxBMP_24BPP
) // 3 bytes per pixel red,green,blue
317 for ( x
= 0; x
< width
; x
++ )
319 pixel
= 3*(y
*width
+ x
);
321 buffer
[3*x
] = data
[pixel
+2];
322 buffer
[3*x
+ 1] = data
[pixel
+1];
323 buffer
[3*x
+ 2] = data
[pixel
];
326 else if ((format
== wxBMP_8BPP
) || // 1 byte per pixel in color
327 (format
== wxBMP_8BPP_PALETTE
))
329 for (x
= 0; x
< width
; x
++)
331 pixel
= 3*(y
*width
+ x
);
333 buffer
[x
] = palette
->GetPixel( data
[pixel
],
337 // FIXME: what should this be? use some std palette maybe?
339 #endif // wxUSE_PALETTE
342 else if ( format
== wxBMP_8BPP_GREY
) // 1 byte per pix, rgb ave to grey
344 for (x
= 0; x
< width
; x
++)
346 pixel
= 3*(y
*width
+ x
);
347 buffer
[x
] = (wxUint8
)(.299*data
[pixel
] +
352 else if ( format
== wxBMP_8BPP_RED
) // 1 byte per pixel, red as greys
354 for (x
= 0; x
< width
; x
++)
356 buffer
[x
] = (wxUint8
)data
[3*(y
*width
+ x
)];
359 else if ( format
== wxBMP_4BPP
) // 4 bpp in color
361 for (x
= 0; x
< width
; x
+=2)
363 pixel
= 3*(y
*width
+ x
);
365 // fill buffer, ignore if > width
368 ((wxUint8
)palette
->GetPixel(data
[pixel
],
370 data
[pixel
+2]) << 4) |
373 : ((wxUint8
)palette
->GetPixel(data
[pixel
+3],
377 // FIXME: what should this be? use some std palette maybe?
379 #endif // wxUSE_PALETTE
382 else if ( format
== wxBMP_1BPP
) // 1 bpp in "color"
384 for (x
= 0; x
< width
; x
+=8)
386 pixel
= 3*(y
*width
+ x
);
389 buffer
[x
/8] = ((wxUint8
)palette
->GetPixel(data
[pixel
], data
[pixel
+1], data
[pixel
+2]) << 7) |
390 (((x
+1) > width
) ? 0 : ((wxUint8
)palette
->GetPixel(data
[pixel
+3], data
[pixel
+4], data
[pixel
+5]) << 6)) |
391 (((x
+2) > width
) ? 0 : ((wxUint8
)palette
->GetPixel(data
[pixel
+6], data
[pixel
+7], data
[pixel
+8]) << 5)) |
392 (((x
+3) > width
) ? 0 : ((wxUint8
)palette
->GetPixel(data
[pixel
+9], data
[pixel
+10], data
[pixel
+11]) << 4)) |
393 (((x
+4) > width
) ? 0 : ((wxUint8
)palette
->GetPixel(data
[pixel
+12], data
[pixel
+13], data
[pixel
+14]) << 3)) |
394 (((x
+5) > width
) ? 0 : ((wxUint8
)palette
->GetPixel(data
[pixel
+15], data
[pixel
+16], data
[pixel
+17]) << 2)) |
395 (((x
+6) > width
) ? 0 : ((wxUint8
)palette
->GetPixel(data
[pixel
+18], data
[pixel
+19], data
[pixel
+20]) << 1)) |
396 (((x
+7) > width
) ? 0 : ((wxUint8
)palette
->GetPixel(data
[pixel
+21], data
[pixel
+22], data
[pixel
+23]) ));
398 // FIXME: what should this be? use some std palette maybe?
400 #endif // wxUSE_PALETTE
403 else if ( format
== wxBMP_1BPP_BW
) // 1 bpp B&W colormap from red color ONLY
405 for (x
= 0; x
< width
; x
+=8)
407 pixel
= 3*(y
*width
+ x
);
410 (((wxUint8
)(data
[pixel
] /128.)) << 7) |
411 (((x
+1) > width
) ? 0 : (((wxUint8
)(data
[pixel
+3] /128.)) << 6)) |
412 (((x
+2) > width
) ? 0 : (((wxUint8
)(data
[pixel
+6] /128.)) << 5)) |
413 (((x
+3) > width
) ? 0 : (((wxUint8
)(data
[pixel
+9] /128.)) << 4)) |
414 (((x
+4) > width
) ? 0 : (((wxUint8
)(data
[pixel
+12]/128.)) << 3)) |
415 (((x
+5) > width
) ? 0 : (((wxUint8
)(data
[pixel
+15]/128.)) << 2)) |
416 (((x
+6) > width
) ? 0 : (((wxUint8
)(data
[pixel
+18]/128.)) << 1)) |
417 (((x
+7) > width
) ? 0 : (((wxUint8
)(data
[pixel
+21]/128.)) ));
421 if ( !stream
.Write(buffer
, row_width
) )
424 wxLogError(_("BMP: Couldn't write data."));
428 #endif // wxUSE_PALETTE
436 #endif // wxUSE_PALETTE
445 unsigned char r
, g
, b
;
448 bool wxBMPHandler::DoLoadDib(wxImage
* image
, int width
, int height
,
449 int bpp
, int ncolors
, int comp
,
450 off_t bmpOffset
, wxInputStream
& stream
,
451 bool verbose
, bool IsBmp
, bool hasPalette
)
453 wxInt32 aDword
, rmask
= 0, gmask
= 0, bmask
= 0;
454 int rshift
= 0, gshift
= 0, bshift
= 0;
455 int rbits
= 0, gbits
= 0, bbits
= 0;
461 // allocate space for palette if needed:
466 cmap
= new _cmap
[ncolors
];
470 wxLogError(_("BMP: Couldn't allocate memory."));
477 // destroy existing here instead of:
479 image
->Create(width
, height
);
481 unsigned char *ptr
= image
->GetData();
486 wxLogError( _("BMP: Couldn't allocate memory.") );
492 // Reading the palette, if it exists:
493 if ( bpp
< 16 && ncolors
!= 0 )
495 unsigned char* r
= new unsigned char[ncolors
];
496 unsigned char* g
= new unsigned char[ncolors
];
497 unsigned char* b
= new unsigned char[ncolors
];
498 for (int j
= 0; j
< ncolors
; j
++)
502 stream
.Read(bbuf
, 4);
513 //used in reading .ico file mask
514 r
[j
] = cmap
[j
].r
= j
* 255;
515 g
[j
] = cmap
[j
].g
= j
* 255;
516 b
[j
] = cmap
[j
].b
= j
* 255;
521 // Set the palette for the wxImage
522 image
->SetPalette(wxPalette(ncolors
, r
, g
, b
));
523 #endif // wxUSE_PALETTE
529 else if ( bpp
== 16 || bpp
== 32 )
531 if ( comp
== BI_BITFIELDS
)
534 stream
.Read(dbuf
, 4 * 3);
535 rmask
= wxINT32_SWAP_ON_BE(dbuf
[0]);
536 gmask
= wxINT32_SWAP_ON_BE(dbuf
[1]);
537 bmask
= wxINT32_SWAP_ON_BE(dbuf
[2]);
538 // find shift amount (Least significant bit of mask)
539 for (bit
= bpp
-1; bit
>=0; bit
--)
541 if (bmask
& (1 << bit
))
543 if (gmask
& (1 << bit
))
545 if (rmask
& (1 << bit
))
548 // Find number of bits in mask (MSB-LSB+1)
549 for (bit
= 0; bit
< bpp
; bit
++)
551 if (bmask
& (1 << bit
))
552 bbits
= bit
-bshift
+1;
553 if (gmask
& (1 << bit
))
554 gbits
= bit
-gshift
+1;
555 if (rmask
& (1 << bit
))
556 rbits
= bit
-rshift
+1;
559 else if ( bpp
== 16 )
571 else if ( bpp
== 32 )
586 * Reading the image data
589 stream
.SeekI(bmpOffset
); // else icon, just carry on
591 unsigned char *data
= ptr
;
593 /* set the whole image to the background color */
594 if ( bpp
< 16 && (comp
== BI_RLE4
|| comp
== BI_RLE8
) )
596 for (int i
= 0; i
< width
* height
; i
++)
605 int linesize
= ((width
* bpp
+ 31) / 32) * 4;
607 /* BMPs are stored upside down */
608 for ( int line
= (height
- 1); line
>= 0; line
-- )
611 for ( int column
= 0; column
< width
; )
616 aByte
= stream
.GetC();
619 for (int bit
= 0; bit
< 8 && column
< width
; bit
++)
621 int index
= ((aByte
& (0x80 >> bit
)) ? 1 : 0);
622 ptr
[poffset
] = cmap
[index
].r
;
623 ptr
[poffset
+ 1] = cmap
[index
].g
;
624 ptr
[poffset
+ 2] = cmap
[index
].b
;
630 if ( comp
== BI_RLE4
)
634 aByte
= stream
.GetC();
642 else if ( aByte
== 1 )
647 else if ( aByte
== 2 )
649 aByte
= stream
.GetC();
651 linepos
= column
* bpp
/ 4;
652 aByte
= stream
.GetC();
653 line
-= aByte
; // upside down
657 int absolute
= aByte
;
660 for (int k
= 0; k
< absolute
; k
++)
665 aByte
= stream
.GetC();
666 nibble
[0] = ( (aByte
& 0xF0) >> 4 ) ;
667 nibble
[1] = ( aByte
& 0x0F ) ;
669 ptr
[poffset
] = cmap
[nibble
[k%2
]].r
;
670 ptr
[poffset
+ 1] = cmap
[nibble
[k%2
]].g
;
671 ptr
[poffset
+ 2] = cmap
[nibble
[k%2
]].b
;
676 if ( readBytes
& 0x01 )
677 aByte
= stream
.GetC();
683 nibble
[0] = ( (aByte
& 0xF0) >> 4 ) ;
684 nibble
[1] = ( aByte
& 0x0F ) ;
686 for ( int l
= 0; l
< first
&& column
< width
; l
++ )
688 ptr
[poffset
] = cmap
[nibble
[l%2
]].r
;
689 ptr
[poffset
+ 1] = cmap
[nibble
[l%2
]].g
;
690 ptr
[poffset
+ 2] = cmap
[nibble
[l%2
]].b
;
699 for (int nibble
= 0; nibble
< 2 && column
< width
; nibble
++)
701 int index
= ((aByte
& (0xF0 >> nibble
* 4)) >> (!nibble
* 4));
704 ptr
[poffset
] = cmap
[index
].r
;
705 ptr
[poffset
+ 1] = cmap
[index
].g
;
706 ptr
[poffset
+ 2] = cmap
[index
].b
;
713 if ( comp
== BI_RLE8
)
717 aByte
= stream
.GetC();
722 /* column = width; */
724 else if ( aByte
== 1 )
729 else if ( aByte
== 2 )
731 aByte
= stream
.GetC();
733 linepos
= column
* bpp
/ 8;
734 aByte
= stream
.GetC();
739 int absolute
= aByte
;
740 for (int k
= 0; k
< absolute
; k
++)
743 aByte
= stream
.GetC();
744 ptr
[poffset
] = cmap
[aByte
].r
;
745 ptr
[poffset
+ 1] = cmap
[aByte
].g
;
746 ptr
[poffset
+ 2] = cmap
[aByte
].b
;
749 if ( absolute
& 0x01 )
750 aByte
= stream
.GetC();
755 for ( int l
= 0; l
< first
&& column
< width
; l
++ )
757 ptr
[poffset
] = cmap
[aByte
].r
;
758 ptr
[poffset
+ 1] = cmap
[aByte
].g
;
759 ptr
[poffset
+ 2] = cmap
[aByte
].b
;
767 ptr
[poffset
] = cmap
[aByte
].r
;
768 ptr
[poffset
+ 1] = cmap
[aByte
].g
;
769 ptr
[poffset
+ 2] = cmap
[aByte
].b
;
771 // linepos += size; seems to be wrong, RR
775 else if ( bpp
== 24 )
777 stream
.Read(bbuf
, 3);
779 ptr
[poffset
] = (unsigned char)bbuf
[2];
780 ptr
[poffset
+ 1] = (unsigned char)bbuf
[1];
781 ptr
[poffset
+ 2] = (unsigned char)bbuf
[0];
784 else if ( bpp
== 16 )
787 stream
.Read(&aWord
, 2);
788 aWord
= wxUINT16_SWAP_ON_BE(aWord
);
790 /* use the masks and calculated amonut of shift
791 to retrieve the color data out of the word. Then
792 shift it left by (8 - number of bits) such that
793 the image has the proper dynamic range */
794 temp
= (aWord
& rmask
) >> rshift
<< (8-rbits
);
796 temp
= (aWord
& gmask
) >> gshift
<< (8-gbits
);
797 ptr
[poffset
+ 1] = temp
;
798 temp
= (aWord
& bmask
) >> bshift
<< (8-bbits
);
799 ptr
[poffset
+ 2] = temp
;
805 stream
.Read(&aDword
, 4);
806 aDword
= wxINT32_SWAP_ON_BE(aDword
);
808 temp
= (aDword
& rmask
) >> rshift
;
810 temp
= (aDword
& gmask
) >> gshift
;
811 ptr
[poffset
+ 1] = temp
;
812 temp
= (aDword
& bmask
) >> bshift
;
813 ptr
[poffset
+ 2] = temp
;
817 while ( (linepos
< linesize
) && (comp
!= 1) && (comp
!= 2) )
819 stream
.Read(&aByte
, 1);
828 image
->SetMask(FALSE
);
830 const wxStreamError err
= stream
.GetLastError();
831 return err
== wxSTREAM_NO_ERROR
|| err
== wxSTREAM_EOF
;
834 bool wxBMPHandler::LoadDib(wxImage
*image
, wxInputStream
& stream
,
835 bool verbose
, bool IsBmp
)
842 offset
= 0; // keep gcc quiet
845 // read the header off the .BMP format file
847 offset
= stream
.TellI();
848 if (offset
== wxInvalidOffset
) offset
= 0;
850 stream
.Read(bbuf
, 2);
851 stream
.Read(dbuf
, 16);
855 stream
.Read(dbuf
, 4);
858 wxInt32 size
= wxINT32_SWAP_ON_BE(dbuf
[0]);
860 offset
= offset
+ wxINT32_SWAP_ON_BE(dbuf
[2]);
862 stream
.Read(dbuf
, 4 * 2);
863 int width
= (int)wxINT32_SWAP_ON_BE(dbuf
[0]);
864 int height
= (int)wxINT32_SWAP_ON_BE(dbuf
[1]);
865 if ( !IsBmp
)height
= height
/ 2; // for icons divide by 2
870 wxLogError( _("DIB Header: Image width > 32767 pixels for file.") );
873 if ( height
> 32767 )
876 wxLogError( _("DIB Header: Image height > 32767 pixels for file.") );
880 stream
.Read(&aWord
, 2);
883 int planes = (int)wxUINT16_SWAP_ON_BE( aWord );
885 stream
.Read(&aWord
, 2);
886 int bpp
= (int)wxUINT16_SWAP_ON_BE(aWord
);
887 if ( bpp
!= 1 && bpp
!= 4 && bpp
!= 8 && bpp
!= 16 && bpp
!= 24 && bpp
!= 32 )
890 wxLogError( _("DIB Header: Unknown bitdepth in file.") );
894 stream
.Read(dbuf
, 4 * 4);
895 int comp
= (int)wxINT32_SWAP_ON_BE(dbuf
[0]);
896 if ( comp
!= BI_RGB
&& comp
!= BI_RLE4
&& comp
!= BI_RLE8
&&
897 comp
!= BI_BITFIELDS
)
900 wxLogError( _("DIB Header: Unknown encoding in file.") );
904 stream
.Read(dbuf
, 4 * 2);
905 int ncolors
= (int)wxINT32_SWAP_ON_BE( dbuf
[0] );
908 /* some more sanity checks */
909 if (((comp
== BI_RLE4
) && (bpp
!= 4)) ||
910 ((comp
== BI_RLE8
) && (bpp
!= 8)) ||
911 ((comp
== BI_BITFIELDS
) && (bpp
!= 16 && bpp
!= 32)))
914 wxLogError( _("DIB Header: Encoding doesn't match bitdepth.") );
918 //read DIB; this is the BMP image or the XOR part of an icon image
919 if ( !DoLoadDib(image
, width
, height
, bpp
, ncolors
, comp
, offset
, stream
,
920 verbose
, IsBmp
, TRUE
) )
923 wxLogError( _("Error in reading image DIB .") );
929 //read Icon mask which is monochrome
930 //there is no palette, so we will create one
932 if ( !DoLoadDib(&mask
, width
, height
, 1, 2, BI_RGB
, offset
, stream
,
933 verbose
, IsBmp
, FALSE
) )
936 wxLogError( _("ICO: Error in reading mask DIB.") );
939 image
->SetMaskFromImage(mask
, 255, 255, 255);
946 bool wxBMPHandler::LoadFile(wxImage
*image
, wxInputStream
& stream
,
947 bool verbose
, int WXUNUSED(index
))
949 // Read a single DIB fom the file:
950 return LoadDib(image
, stream
, verbose
, TRUE
/*isBmp*/);
953 bool wxBMPHandler::DoCanRead(wxInputStream
& stream
)
955 unsigned char hdr
[2];
957 if ( !stream
.Read(hdr
, WXSIZEOF(hdr
)) )
960 // do we have the BMP file signature?
961 return hdr
[0] == 'B' && hdr
[1] == 'M';
964 #endif // wxUSE_STREAMS
968 //-----------------------------------------------------------------------------
970 //-----------------------------------------------------------------------------
972 IMPLEMENT_DYNAMIC_CLASS(wxICOHandler
, wxBMPHandler
)
978 wxUint8 bWidth
; // Width of the image
979 wxUint8 bHeight
; // Height of the image (times 2)
980 wxUint8 bColorCount
; // Number of colors in image (0 if >=8bpp)
981 wxUint8 bReserved
; // Reserved
983 // these two are different in icons and cursors:
985 wxUint16 wPlanes
; // Color Planes or XHotSpot
986 wxUint16 wBitCount
; // Bits per pixel or YHotSpot
988 wxUint32 dwBytesInRes
; // how many bytes in this resource?
989 wxUint32 dwImageOffset
; // where in the file is this image
994 wxUint16 idReserved
; // Reserved
995 wxUint16 idType
; // resource type (1 for icons, 2 for cursors)
996 wxUint16 idCount
; // how many images?
1000 bool wxICOHandler::SaveFile(wxImage
*image
,
1001 wxOutputStream
& stream
,
1005 bool bResult
= FALSE
;
1006 //sanity check; icon must be less than 127 pixels high and 255 wide
1007 if ( image
->GetHeight () > 127 )
1010 wxLogError(_("ICO: Image too tall for an icon."));
1013 if ( image
->GetWidth () > 255 )
1016 wxLogError(_("ICO: Image too wide for an icon."));
1020 int images
= 1; // only generate one image
1022 // VS: This is a hack of sort - since ICO and CUR files are almost
1023 // identical, we have all the meat in wxICOHandler and check for
1024 // the actual (handler) type when the code has to distinguish between
1026 int type
= (this->GetType() == wxBITMAP_TYPE_CUR
) ? 2 : 1;
1028 // write a header, (ICONDIR)
1029 // Calculate the header size
1030 wxUint32 offset
= 3 * sizeof(wxUint16
);
1033 IconDir
.idReserved
= 0;
1034 IconDir
.idType
= wxUINT16_SWAP_ON_BE(type
);
1035 IconDir
.idCount
= wxUINT16_SWAP_ON_BE(images
);
1036 stream
.Write(&IconDir
.idReserved
, sizeof(IconDir
.idReserved
));
1037 stream
.Write(&IconDir
.idType
, sizeof(IconDir
.idType
));
1038 stream
.Write(&IconDir
.idCount
, sizeof(IconDir
.idCount
));
1039 if ( !stream
.IsOk() )
1042 wxLogError(_("ICO: Error writing the image file!"));
1046 // for each iamage write a description ICONDIRENTRY:
1047 ICONDIRENTRY icondirentry
;
1048 for (int i
= 0; i
< images
; i
++)
1052 if ( image
->HasMask() )
1054 // make another image with black/white:
1055 mask
= image
->ConvertToMono (image
->GetMaskRed(), image
->GetMaskGreen(), image
->GetMaskBlue() );
1057 // now we need to change the masked regions to black:
1058 unsigned char r
= image
->GetMaskRed();
1059 unsigned char g
= image
->GetMaskGreen();
1060 unsigned char b
= image
->GetMaskBlue();
1061 if ( (r
!= 0) || (g
!= 0) || (b
!= 0) )
1063 // Go round and apply black to the masked bits:
1065 for (i
= 0; i
< mask
.GetWidth(); i
++)
1067 for (j
= 0; j
< mask
.GetHeight(); j
++)
1069 if ((r
== mask
.GetRed(i
, j
)) &&
1070 (g
== mask
.GetGreen(i
, j
))&&
1071 (b
== mask
.GetBlue(i
, j
)) )
1072 image
->SetRGB(i
, j
, 0, 0, 0 );
1079 // just make a black mask all over:
1080 mask
= image
->Copy();
1082 for (i
= 0; i
< mask
.GetWidth(); i
++)
1083 for (j
= 0; j
< mask
.GetHeight(); j
++)
1084 mask
.SetRGB(i
, j
, 0, 0, 0 );
1086 // Set the formats for image and mask
1087 // (Windows never saves with more than 8 colors):
1088 image
->SetOption(wxIMAGE_OPTION_BMP_FORMAT
, wxBMP_8BPP
);
1090 // monochome bitmap:
1091 mask
.SetOption(wxIMAGE_OPTION_BMP_FORMAT
, wxBMP_1BPP_BW
);
1093 bool IsMask
= FALSE
;
1095 //calculate size and offset of image and mask
1096 wxCountingOutputStream cStream
;
1097 bResult
= SaveDib(image
, cStream
, verbose
, IsBmp
, IsMask
);
1101 wxLogError(_("ICO: Error writing the image file!"));
1106 bResult
= SaveDib(&mask
, cStream
, verbose
, IsBmp
, IsMask
);
1110 wxLogError(_("ICO: Error writing the image file!"));
1113 wxUint32 Size
= cStream
.GetSize();
1115 // wxCountingOutputStream::Ok() always returns TRUE for now and this
1116 // "if" provokes VC++ warnings in optimized build
1118 if ( !cStream
.Ok() )
1121 wxLogError(_("ICO: Error writing the image file!"));
1126 offset
= offset
+ sizeof(ICONDIRENTRY
);
1128 icondirentry
.bWidth
= image
->GetWidth();
1129 icondirentry
.bHeight
= 2 * image
->GetHeight();
1130 icondirentry
.bColorCount
= 0;
1131 icondirentry
.bReserved
= 0;
1132 icondirentry
.wPlanes
= wxUINT16_SWAP_ON_BE(1);
1133 icondirentry
.wBitCount
= wxUINT16_SWAP_ON_BE(wxBMP_8BPP
);
1134 if ( type
== 2 /*CUR*/)
1136 int hx
= image
->HasOption(wxIMAGE_OPTION_CUR_HOTSPOT_X
) ?
1137 image
->GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_X
) :
1138 image
->GetWidth() / 2;
1139 int hy
= image
->HasOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y
) ?
1140 image
->GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_Y
) :
1141 image
->GetHeight() / 2;
1143 // actually write the values of the hot spot here:
1144 icondirentry
.wPlanes
= wxUINT16_SWAP_ON_BE((wxUint16
)hx
);
1145 icondirentry
.wBitCount
= wxUINT16_SWAP_ON_BE((wxUint16
)hy
);
1147 icondirentry
.dwBytesInRes
= wxUINT32_SWAP_ON_BE(Size
);
1148 icondirentry
.dwImageOffset
= wxUINT32_SWAP_ON_BE(offset
);
1150 // increase size to allow for the data written:
1154 stream
.Write(&icondirentry
.bWidth
, sizeof(icondirentry
.bWidth
));
1155 stream
.Write(&icondirentry
.bHeight
, sizeof(icondirentry
.bHeight
));
1156 stream
.Write(&icondirentry
.bColorCount
, sizeof(icondirentry
.bColorCount
));
1157 stream
.Write(&icondirentry
.bReserved
, sizeof(icondirentry
.bReserved
));
1158 stream
.Write(&icondirentry
.wPlanes
, sizeof(icondirentry
.wPlanes
));
1159 stream
.Write(&icondirentry
.wBitCount
, sizeof(icondirentry
.wBitCount
));
1160 stream
.Write(&icondirentry
.dwBytesInRes
, sizeof(icondirentry
.dwBytesInRes
));
1161 stream
.Write(&icondirentry
.dwImageOffset
, sizeof(icondirentry
.dwImageOffset
));
1162 if ( !stream
.IsOk() )
1165 wxLogError(_("ICO: Error writing the image file!"));
1169 // actually save it:
1171 bResult
= SaveDib(image
, stream
, verbose
, IsBmp
, IsMask
);
1175 wxLogError(_("ICO: Error writing the image file!"));
1180 bResult
= SaveDib(&mask
, stream
, verbose
, IsBmp
, IsMask
);
1184 wxLogError(_("ICO: Error writing the image file!"));
1188 } // end of for loop
1193 bool wxICOHandler::LoadFile(wxImage
*image
, wxInputStream
& stream
,
1194 bool verbose
, int index
)
1197 return DoLoadFile(image
, stream
, verbose
, index
);
1200 bool wxICOHandler::DoLoadFile(wxImage
*image
, wxInputStream
& stream
,
1201 bool WXUNUSED(verbose
), int index
)
1203 bool bResult
= FALSE
;
1208 off_t iPos
= stream
.TellI();
1209 stream
.Read(&IconDir
, sizeof(IconDir
));
1210 wxUint16 nIcons
= wxUINT16_SWAP_ON_BE(IconDir
.idCount
);
1211 // nType is 1 for Icons, 2 for Cursors:
1212 wxUint16 nType
= wxUINT16_SWAP_ON_BE(IconDir
.idType
);
1214 // loop round the icons and choose the best one:
1215 ICONDIRENTRY
*pIconDirEntry
= new ICONDIRENTRY
[nIcons
];
1216 ICONDIRENTRY
*pCurrentEntry
= pIconDirEntry
;
1219 int iSel
= wxNOT_FOUND
;
1221 for (int i
= 0; i
< nIcons
; i
++ )
1223 stream
.Read(pCurrentEntry
, sizeof(ICONDIRENTRY
));
1224 // bHeight and bColorCount are wxUint8
1225 if ( pCurrentEntry
->bWidth
>= wMax
)
1227 // see if we have more colors, ==0 indicates > 8bpp:
1228 if ( pCurrentEntry
->bColorCount
== 0 )
1229 pCurrentEntry
->bColorCount
= 255;
1230 if ( pCurrentEntry
->bColorCount
>= colmax
)
1233 wMax
= pCurrentEntry
->bWidth
;
1234 colmax
= pCurrentEntry
->bColorCount
;
1242 // VS: Note that we *have* to run the loop above even if index != -1, because
1243 // it reads ICONDIRENTRies.
1247 if ( iSel
== wxNOT_FOUND
|| iSel
< 0 || iSel
>= nIcons
)
1249 wxLogError(_("ICO: Invalid icon index."));
1254 // seek to selected icon:
1255 pCurrentEntry
= pIconDirEntry
+ iSel
;
1256 stream
.SeekI(iPos
+ wxUINT32_SWAP_ON_BE(pCurrentEntry
->dwImageOffset
), wxFromStart
);
1257 bResult
= LoadDib(image
, stream
, TRUE
, IsBmp
);
1258 bool bIsCursorType
= (this->GetType() == wxBITMAP_TYPE_CUR
) || (this->GetType() == wxBITMAP_TYPE_ANI
);
1259 if ( bResult
&& bIsCursorType
&& nType
== 2 )
1261 // it is a cursor, so let's set the hotspot:
1262 image
->SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_X
, wxUINT16_SWAP_ON_BE(pCurrentEntry
->wPlanes
));
1263 image
->SetOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y
, wxUINT16_SWAP_ON_BE(pCurrentEntry
->wBitCount
));
1266 delete[] pIconDirEntry
;
1270 int wxICOHandler::GetImageCount(wxInputStream
& stream
)
1273 off_t iPos
= stream
.TellI();
1275 stream
.Read(&IconDir
, sizeof(IconDir
));
1276 wxUint16 nIcons
= wxUINT16_SWAP_ON_BE(IconDir
.idCount
);
1281 bool wxICOHandler::DoCanRead(wxInputStream
& stream
)
1284 unsigned char hdr
[4];
1285 if ( !stream
.Read(hdr
, WXSIZEOF(hdr
)) )
1288 // hdr[2] is one for an icon and two for a cursor
1289 return hdr
[0] == '\0' && hdr
[1] == '\0' && hdr
[2] == '\1' && hdr
[3] == '\0';
1292 #endif // wxUSE_STREAMS
1295 //-----------------------------------------------------------------------------
1297 //-----------------------------------------------------------------------------
1299 IMPLEMENT_DYNAMIC_CLASS(wxCURHandler
, wxICOHandler
)
1303 bool wxCURHandler::DoCanRead(wxInputStream
& stream
)
1306 unsigned char hdr
[4];
1307 if ( !stream
.Read(hdr
, WXSIZEOF(hdr
)) )
1310 // hdr[2] is one for an icon and two for a cursor
1311 return hdr
[0] == '\0' && hdr
[1] == '\0' && hdr
[2] == '\2' && hdr
[3] == '\0';
1314 #endif // wxUSE_STREAMS
1316 //-----------------------------------------------------------------------------
1318 //-----------------------------------------------------------------------------
1320 IMPLEMENT_DYNAMIC_CLASS(wxANIHandler
, wxCURHandler
)
1324 bool wxANIHandler::LoadFile(wxImage
*image
, wxInputStream
& stream
,
1325 bool verbose
, int index
)
1331 memcpy( &riff32
, "RIFF", 4 );
1333 memcpy( &list32
, "LIST", 4 );
1335 memcpy( &ico32
, "icon", 4 );
1339 stream
.Read(&FCC1
, 4);
1340 if ( FCC1
!= riff32
)
1343 // we have a riff file:
1344 while (stream
.IsOk())
1346 // we always have a data size
1347 stream
.Read(&datalen
, 4);
1348 datalen
= wxINT32_SWAP_ON_BE(datalen
) ;
1349 //data should be padded to make even number of bytes
1350 if (datalen
% 2 == 1) datalen
++ ;
1351 //now either data or a FCC
1352 if ( (FCC1
== riff32
) || (FCC1
== list32
) )
1354 stream
.Read(&FCC2
, 4);
1358 if (FCC1
== ico32
&& iIcon
>= index
)
1360 return DoLoadFile(image
, stream
, verbose
, -1);
1364 stream
.SeekI(stream
.TellI() + datalen
);
1365 if ( FCC1
== ico32
)
1370 // try to read next data chunk:
1371 stream
.Read(&FCC1
, 4);
1376 bool wxANIHandler::DoCanRead(wxInputStream
& stream
)
1382 memcpy( &riff32
, "RIFF", 4 );
1384 memcpy( &list32
, "LIST", 4 );
1386 memcpy( &ico32
, "icon", 4 );
1388 memcpy( &anih32
, "anih", 4 );
1391 if ( !stream
.Read(&FCC1
, 4) )
1394 if ( FCC1
!= riff32
)
1397 // we have a riff file:
1398 while ( stream
.IsOk() )
1400 if ( FCC1
== anih32
)
1402 // we always have a data size:
1403 stream
.Read(&datalen
, 4);
1404 datalen
= wxINT32_SWAP_ON_BE(datalen
) ;
1405 //data should be padded to make even number of bytes
1406 if (datalen
% 2 == 1) datalen
++ ;
1407 // now either data or a FCC:
1408 if ( (FCC1
== riff32
) || (FCC1
== list32
) )
1410 stream
.Read(&FCC2
, 4);
1414 stream
.SeekI(stream
.TellI() + datalen
);
1417 // try to read next data chunk:
1418 if ( !stream
.Read(&FCC1
, 4) )
1420 // reading failed -- either EOF or IO error, bail out anyhow
1428 int wxANIHandler::GetImageCount(wxInputStream
& stream
)
1434 memcpy( &riff32
, "RIFF", 4 );
1436 memcpy( &list32
, "LIST", 4 );
1438 memcpy( &ico32
, "icon", 4 );
1440 memcpy( &anih32
, "anih", 4 );
1443 stream
.Read(&FCC1
, 4);
1444 if ( FCC1
!= riff32
)
1447 // we have a riff file:
1448 while ( stream
.IsOk() )
1450 // we always have a data size:
1451 stream
.Read(&datalen
, 4);
1452 datalen
= wxINT32_SWAP_ON_BE(datalen
) ;
1453 //data should be padded to make even number of bytes
1454 if (datalen
% 2 == 1) datalen
++ ;
1455 // now either data or a FCC:
1456 if ( (FCC1
== riff32
) || (FCC1
== list32
) )
1458 stream
.Read(&FCC2
, 4);
1462 if ( FCC1
== anih32
)
1464 wxUint32
*pData
= new wxUint32
[datalen
/4];
1465 stream
.Read(pData
, datalen
);
1466 int nIcons
= wxINT32_SWAP_ON_BE(*(pData
+ 1));
1471 stream
.SeekI(stream
.TellI() + datalen
);
1474 // try to read next data chunk:
1475 stream
.Read(&FCC1
, 4);
1481 #endif // wxUSE_STREAMS
1483 #endif // wxUSE_ICO_CUR
1485 #endif // wxUSE_IMAGE