1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/fontdlg.cpp
3 // Purpose: wxFontDialog class
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "fontdlg.h"
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
36 #include "wx/dialog.h"
39 #include "wx/fontdlg.h"
40 #include "wx/msw/private.h"
42 #if !defined(__WIN32__) || defined(__WXWINCE__)
46 #include "wx/cmndata.h"
53 // ----------------------------------------------------------------------------
55 // ----------------------------------------------------------------------------
57 IMPLEMENT_DYNAMIC_CLASS(wxFontDialog
, wxDialog
)
59 // ============================================================================
61 // ============================================================================
63 // ----------------------------------------------------------------------------
65 // ----------------------------------------------------------------------------
67 int wxFontDialog::ShowModal()
69 // It should be OK to always use GDI simulations
70 DWORD flags
= CF_SCREENFONTS
/* | CF_NOSIMULATIONS */ ;
74 CHOOSEFONT chooseFontStruct
;
75 wxZeroMemory(chooseFontStruct
);
77 chooseFontStruct
.lStructSize
= sizeof(CHOOSEFONT
);
79 chooseFontStruct
.hwndOwner
= GetHwndOf(m_parent
);
80 chooseFontStruct
.lpLogFont
= &logFont
;
82 if ( m_fontData
.m_initialFont
.Ok() )
84 flags
|= CF_INITTOLOGFONTSTRUCT
;
85 wxFillLogFont(&logFont
, &m_fontData
.m_initialFont
);
88 if ( m_fontData
.m_fontColour
.Ok() )
90 chooseFontStruct
.rgbColors
= wxColourToRGB(m_fontData
.m_fontColour
);
93 // CF_ANSIONLY flag is obsolete for Win32
94 if ( !m_fontData
.GetAllowSymbols() )
96 flags
|= CF_SELECTSCRIPT
;
97 logFont
.lfCharSet
= ANSI_CHARSET
;
100 if ( m_fontData
.GetEnableEffects() )
102 if ( m_fontData
.GetShowHelp() )
103 flags
|= CF_SHOWHELP
;
105 if ( m_fontData
.m_minSize
!= 0 || m_fontData
.m_maxSize
!= 0 )
107 chooseFontStruct
.nSizeMin
= m_fontData
.m_minSize
;
108 chooseFontStruct
.nSizeMax
= m_fontData
.m_maxSize
;
109 flags
|= CF_LIMITSIZE
;
112 chooseFontStruct
.Flags
= flags
;
114 if ( ChooseFont(&chooseFontStruct
) != 0 )
116 wxRGBToColour(m_fontData
.m_fontColour
, chooseFontStruct
.rgbColors
);
117 m_fontData
.m_chosenFont
= wxCreateFontFromLogFont(&logFont
);
118 m_fontData
.EncodingInfo().facename
= logFont
.lfFaceName
;
119 m_fontData
.EncodingInfo().charset
= logFont
.lfCharSet
;
125 // common dialog failed - why?
127 DWORD dwErr
= CommDlgExtendedError();
130 // this msg is only for developers
131 wxLogError(wxT("Common dialog failed with error code %0lx."),
134 //else: it was just cancelled
141 #endif // wxUSE_FONTDLG