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1 \section{\class{wxApp}}\label{wxapp}
2
3 The {\bf wxApp} class represents the application itself. It is used
4 to:
5
6 \begin{itemize}\itemsep=0pt
7 \item set and get application-wide properties;
8 \item implement the windowing system message or event loop;
9 \item initiate application processing via \helpref{wxApp::OnInit}{wxapponinit};
10 \item allow default processing of events not handled by other
11 objects in the application.
12 \end{itemize}
13
14 You should use the macro IMPLEMENT\_APP(appClass) in your application implementation
15 file to tell wxWindows how to create an instance of your application class.
16
17 Use DECLARE\_APP(appClass) in a header file if you want the wxGetApp function (which returns
18 a reference to your application object) to be visible to other files.
19
20 \wxheading{Derived from}
21
22 \helpref{wxEvtHandler}{wxevthandler}\\
23 \helpref{wxObject}{wxobject}
24
25 \wxheading{Include files}
26
27 <wx/app.h>
28
29 \wxheading{See also}
30
31 \helpref{wxApp overview}{wxappoverview}
32
33 \latexignore{\rtfignore{\wxheading{Members}}}
34
35 \membersection{wxApp::wxApp}
36
37 \func{void}{wxApp}{\void}
38
39 Constructor. Called implicitly with a definition of a wxApp object.
40
41 The argument is a language identifier; this is an experimental
42 feature and will be expanded and documented in future versions.
43
44 \membersection{wxApp::\destruct{wxApp}}
45
46 \func{void}{\destruct{wxApp}}{\void}
47
48 Destructor. Will be called implicitly on program exit if the wxApp
49 object is created on the stack.
50
51 \membersection{wxApp::argc}\label{wxappargc}
52
53 \member{int}{argc}
54
55 Number of command line arguments (after environment-specific processing).
56
57 \membersection{wxApp::argv}\label{wxappargv}
58
59 \member{char **}{argv}
60
61 Command line arguments (after environment-specific processing).
62
63 \membersection{wxApp::CreateLogTarget}\label{wxappcreatelogtarget}
64
65 \func{virtual wxLog*}{CreateLogTarget}{\void}
66
67 Creates a wxLog class for the application to use for logging errors. The default
68 implementation returns a new wxLogGui class.
69
70 \wxheading{See also}
71
72 \helpref{wxLog}{wxlog}
73
74 \membersection{wxApp::Dispatch}\label{wxappdispatch}
75
76 \func{void}{Dispatch}{\void}
77
78 Dispatches the next event in the windowing system event queue.
79
80 This can be used for programming event loops, e.g.
81
82 \begin{verbatim}
83 while (app.Pending())
84 Dispatch();
85 \end{verbatim}
86
87 \wxheading{See also}
88
89 \helpref{wxApp::Pending}{wxapppending}
90
91 \membersection{wxApp::GetAppName}\label{wxappgetappname}
92
93 \constfunc{wxString}{GetAppName}{\void}
94
95 Returns the application name.
96
97 \wxheading{Remarks}
98
99 wxWindows sets this to a reasonable default before
100 calling \helpref{wxApp::OnInit}{wxapponinit}, but the application can reset it at will.
101
102 \membersection{wxApp::GetAuto3D}\label{wxappgetauto3d}
103
104 \constfunc{bool}{GetAuto3D}{\void}
105
106 Returns TRUE if 3D control mode is on, FALSE otherwise.
107
108 \wxheading{See also}
109
110 \helpref{wxApp::SetAuto3D}{wxappsetauto3d}
111
112 \membersection{wxApp::GetClassName}\label{wxappgetclassname}
113
114 \constfunc{wxString}{GetClassName}{\void}
115
116 Gets the class name of the application. The class name may be used in a platform specific
117 manner to refer to the application.
118
119 \wxheading{See also}
120
121 \helpref{wxApp::SetClassName}{wxappsetclassname}
122
123 \membersection{wxApp::GetExitOnFrameDelete}\label{wxappgetexitonframedelete}
124
125 \constfunc{bool}{GetExitFrameOnDelete}{\void}
126
127 Returns TRUE if the application will exit when the top-level window is deleted, FALSE
128 otherwise.
129
130 \wxheading{See also}
131
132 \helpref{wxApp::SetExitOnFrameDelete}{wxappsetexitonframedelete}
133
134 \membersection{wxApp::GetTopWindow}\label{wxappgettopwindow}
135
136 \constfunc{wxWindow *}{GetTopWindow}{\void}
137
138 Returns a pointer to the top window.
139
140 \wxheading{Remarks}
141
142 If the top window hasn't been set using \helpref{wxApp::SetTopWindow}{wxappsettopwindow}, this
143 function will find the first top-level window (frame or dialog) and return that.
144
145 \wxheading{See also}
146
147 \helpref{SetTopWindow}{wxappsettopwindow}
148
149 \membersection{wxApp::GetUseBestVisual}\label{wxappgetusebestvisual}
150
151 \constfunc{bool}{GetUseBestVisual}{\void}
152
153 Returns TRUE if the application will use the best visual on systems that support
154 different visuals, FALSE otherwise.
155
156 \wxheading{See also}
157
158 \helpref{SetUseBestVisual}{wxappsetusebestvisual}
159
160 \membersection{wxApp::GetVendorName}\label{wxappgetvendorname}
161
162 \constfunc{wxString}{GetVendorName}{\void}
163
164 Returns the application's vendor name.
165
166 \membersection{wxApp::ExitMainLoop}\label{wxappexitmainloop}
167
168 \func{void}{ExitMainLoop}{\void}
169
170 Call this to explicitly exit the main message (event) loop.
171 You should normally exit the main loop (and the application) by deleting
172 the top window.
173
174 \membersection{wxApp::Initialized}\label{wxappinitialized}
175
176 \func{bool}{Initialized}{\void}
177
178 Returns TRUE if the application has been initialized (i.e. if\rtfsp
179 \helpref{wxApp::OnInit}{wxapponinit} has returned successfully). This can be useful for error
180 message routines to determine which method of output is best for the
181 current state of the program (some windowing systems may not like
182 dialogs to pop up before the main loop has been entered).
183
184 \membersection{wxApp::MainLoop}\label{wxappmainloop}
185
186 \func{int}{MainLoop}{\void}
187
188 Called by wxWindows on creation of the application. Override this if you wish
189 to provide your own (environment-dependent) main loop.
190
191 \wxheading{Return value}
192
193 Returns 0 under X, and the wParam of the WM\_QUIT message under Windows.
194
195 \membersection{wxApp::OnActivate}\label{wxapponactivate}
196
197 \func{void}{OnActivate}{\param{wxActivateEvent\& }{event}}
198
199 Provide this member function to know whether the application is being
200 activated or deactivated (Windows only).
201
202 \wxheading{See also}
203
204 \helpref{wxWindow::OnActivate}{wxwindowonactivate}, \helpref{wxActivateEvent}{wxactivateevent}
205
206 \membersection{wxApp::OnExit}\label{wxapponexit}
207
208 \func{int}{OnExit}{\void}
209
210 Provide this member function for any processing which needs to be done as
211 the application is about to exit.
212
213 \membersection{wxApp::OnCharHook}\label{wxapponcharhook}
214
215 \func{void}{OnCharHook}{\param{wxKeyEvent\&}{ event}}
216
217 This event handler function is called (under Windows only) to allow the window to intercept keyboard events
218 before they are processed by child windows.
219
220 \wxheading{Parameters}
221
222 \docparam{event}{The keypress event.}
223
224 \wxheading{Remarks}
225
226 Use the wxEVT\_CHAR\_HOOK macro in your event table.
227
228 If you use this member, you can selectively consume keypress events by calling\rtfsp
229 \helpref{wxEvent::Skip}{wxeventskip} for characters the application is not interested in.
230
231 \wxheading{See also}
232
233 \helpref{wxKeyEvent}{wxkeyevent}, \helpref{wxWindow::OnChar}{wxwindowonchar},\rtfsp
234 \helpref{wxWindow::OnCharHook}{wxwindowoncharhook}, \helpref{wxDialog::OnCharHook}{wxdialogoncharhook}
235
236 \membersection{wxApp::OnIdle}\label{wxapponidle}
237
238 \func{void}{OnIdle}{\param{wxIdleEvent\& }{event}}
239
240 Override this member function for any processing which needs to be done
241 when the application is idle. You should call wxApp::OnIdle from your own function,
242 since this forwards OnIdle events to windows and also performs garbage collection for
243 windows whose destruction has been delayed.
244
245 wxWindows' strategy for OnIdle processing is as follows. After pending user interface events for an
246 application have all been processed, wxWindows sends an OnIdle event to the application object. wxApp::OnIdle itself
247 sends an OnIdle event to each application window, allowing windows to do idle processing such as updating
248 their appearance. If either wxApp::OnIdle or a window OnIdle function requested more time, by
249 caling \helpref{wxIdleEvent::ReqestMore}{wxidleeventrequestmore}, wxWindows will send another OnIdle
250 event to the application object. This will occur in a loop until either a user event is found to be
251 pending, or OnIdle requests no more time. Then all pending user events are processed until the system
252 goes idle again, when OnIdle is called, and so on.
253
254 \wxheading{See also}
255
256 \helpref{wxWindow::OnIdle}{wxwindowonidle}, \helpref{wxIdleEvent}{wxidleevent},\rtfsp
257 \helpref{wxWindow::SendIdleEvents}{wxappsendidleevents}
258
259 \membersection{wxApp::OnEndSession}\label{wxapponendsession}
260
261 \func{void}{OnEndSession}{\param{wxCloseEvent\& }{event}}
262
263 This is an event handler function called when the operating system or GUI session is
264 about to close down. The application has a chance to silently save information,
265 and can optionally close itself.
266
267 Use the EVT\_END\_SESSION event table macro to handle query end session events.
268
269 The default handler calls \helpref{wxWindow::Close}{wxwindowclose} with a TRUE argument
270 (forcing the application to close itself silently).
271
272 \wxheading{Remarks}
273
274 Under X, OnEndSession is called in response to the `die' event.
275
276 Under Windows, OnEndSession is called in response to the WM\_ENDSESSION message.
277
278 \wxheading{See also}
279
280 \helpref{wxWindow::Close}{wxwindowclose},\rtfsp
281 \helpref{wxWindow::OnCloseWindow}{wxwindowonclosewindow},\rtfsp
282 \helpref{wxCloseEvent}{wxcloseevent},\rtfsp
283 \helpref{wxApp::OnQueryEndSession}{wxapponqueryendsession}
284
285 \membersection{wxApp::OnInit}\label{wxapponinit}
286
287 \func{bool}{OnInit}{\void}
288
289 This must be provided by the application, and will usually create the
290 application's main window, optionally calling \helpref{wxApp::SetTopWindow}{wxappsettopwindow}.
291
292 Return TRUE to continue processing, FALSE to exit the application.
293
294 \membersection{wxApp::OnQueryEndSession}\label{wxapponqueryendsession}
295
296 \func{void}{OnQueryEndSession}{\param{wxCloseEvent\& }{event}}
297
298 This is an event handler function called when the operating system or GUI session is
299 about to close down. Typically, an application will try to save unsaved documents
300 at this point.
301
302 If \helpref{wxCloseEvent::CanVeto}{wxcloseeventcanveto} returns TRUE, the application
303 is allowed to veto the shutdown by calling \helpref{wxCloseEvent::Veto}{wxcloseeventveto}.
304 The application might veto the shutdown after prompting for documents to be saved, and the
305 user has cancelled the save.
306
307 Use the EVT\_QUERY\_END\_SESSION event table macro to handle query end session events.
308
309 You should check whether the application is forcing the deletion of the window
310 using \helpref{wxCloseEvent::GetForce}{wxcloseeventgetforce}. If this is TRUE,
311 destroy the window using \helpref{wxWindow::Destroy}{wxwindowdestroy}.
312 If not, it is up to you whether you respond by destroying the window.
313
314 The default handler calls \helpref{wxWindow::Close}{wxwindowclose} on the top-level window,
315 and vetoes the shutdown if Close returns FALSE. This will be sufficient for many applications.
316
317 \wxheading{Remarks}
318
319 Under X, OnQueryEndSession is called in response to the `save session' event.
320
321 Under Windows, OnQueryEndSession is called in response to the WM\_QUERYENDSESSION message.
322
323 \wxheading{See also}
324
325 \helpref{wxWindow::Close}{wxwindowclose},\rtfsp
326 \helpref{wxWindow::OnCloseWindow}{wxwindowonclosewindow},\rtfsp
327 \helpref{wxCloseEvent}{wxcloseevent},\rtfsp
328 \helpref{wxApp::OnEndSession}{wxapponendsession}
329
330 \membersection{wxApp::ProcessMessage}\label{wxappprocessmessage}
331
332 \func{bool}{ProcessMessage}{\param{MSG *}{msg}}
333
334 Windows-only function for processing a message. This function
335 is called from the main message loop, checking for windows that
336 may wish to process it. The function returns TRUE if the message
337 was processed, FALSE otherwise. If you use wxWindows with another class
338 library with its own message loop, you should make sure that this
339 function is called to allow wxWindows to receive messages. For example,
340 to allow co-existance with the Microsoft Foundation Classes, override
341 the PreTranslateMessage function:
342
343 \begin{verbatim}
344 // Provide wxWindows message loop compatibility
345 BOOL CTheApp::PreTranslateMessage(MSG *msg)
346 {
347 if (wxTheApp && wxTheApp->ProcessMessage(msg))
348 return TRUE;
349 else
350 return CWinApp::PreTranslateMessage(msg);
351 }
352 \end{verbatim}
353
354 \membersection{wxApp::Pending}\label{wxapppending}
355
356 \func{bool}{Pending}{\void}
357
358 Returns TRUE if unprocessed events are in the window system event queue.
359
360 \wxheading{See also}
361
362 \helpref{wxApp::Dispatch}{wxappdispatch}
363
364 \membersection{wxApp::SendIdleEvents}\label{wxappsendidleevents}
365
366 \func{bool}{SendIdleEvents}{\void}
367
368 Sends idle events to all top-level windows.
369
370 \func{bool}{SendIdleEvents}{\param{wxWindow*}{ win}}
371
372 Sends idle events to a window and its children.
373
374 \wxheading{Remarks}
375
376 These functions poll the top-level windows, and their children, for idle event processing.
377 If TRUE is returned, more OnIdle processing is requested by one or more window.
378
379 \wxheading{See also}
380
381 \helpref{wxApp::OnIdle}{wxapponidle}, \helpref{wxWindow::OnIdle}{wxwindowonidle}, \helpref{wxIdleEvent}{wxidleevent}
382
383 \membersection{wxApp::SetAppName}\label{wxappsetappname}
384
385 \func{void}{SetAppName}{\param{const wxString\& }{name}}
386
387 Sets the name of the application. The name may be used in dialogs
388 (for example by the document/view framework). A default name is set by
389 wxWindows.
390
391 \wxheading{See also}
392
393 \helpref{wxApp::GetAppName}{wxappgetappname}
394
395 \membersection{wxApp::SetAuto3D}\label{wxappsetauto3d}
396
397 \func{void}{SetAuto3D}{\param{const bool}{ auto3D}}
398
399 Switches automatic 3D controls on or off.
400
401 \wxheading{Parameters}
402
403 \docparam{auto3D}{If TRUE, all controls will be created with 3D appearances unless
404 overridden for a control or dialog. The default is TRUE}
405
406 \wxheading{Remarks}
407
408 This has an effect on Windows only.
409
410 \wxheading{See also}
411
412 \helpref{wxApp::GetAuto3D}{wxappgetauto3d}
413
414 \membersection{wxApp::SetClassName}\label{wxappsetclassname}
415
416 \func{void}{SetClassName}{\param{const wxString\& }{name}}
417
418 Sets the class name of the application. This may be used in a platform specific
419 manner to refer to the application.
420
421 \wxheading{See also}
422
423 \helpref{wxApp::GetClassName}{wxappgetclassname}
424
425 \membersection{wxApp::SetExitOnFrameDelete}\label{wxappsetexitonframedelete}
426
427 \func{void}{SetExitOnFrameDelete}{\param{bool}{ flag}}
428
429 Allows the programmer to specify whether the application will exit when the
430 top-level frame is deleted.
431
432 \wxheading{Parameters}
433
434 \docparam{flag}{If TRUE (the default), the application will exit when the top-level frame is
435 deleted. If FALSE, the application will continue to run.}
436
437 \membersection{wxApp::SetTopWindow}\label{wxappsettopwindow}
438
439 \func{void}{SetTopWindow}{\param{wxWindow* }{window}}
440
441 Sets the `top' window. You can call this from within \helpref{wxApp::OnInit}{wxapponinit} to
442 let wxWindows know which is the main window. You don't have to set the top window;
443 it's only a convenience so that (for example) certain dialogs without parents can use a
444 specific window as the top window. If no top window is specified by the application,
445 wxWindows just uses the first frame or dialog in its top-level window list, when it
446 needs to use the top window.
447
448 \wxheading{Parameters}
449
450 \docparam{window}{The new top window.}
451
452 \wxheading{See also}
453
454 \helpref{wxApp::GetTopWindow}{wxappgettopwindow}, \helpref{wxApp::OnInit}{wxapponinit}
455
456
457 \membersection{wxApp::SetVendorName}\label{wxappsetvendorname}
458
459 \func{void}{SetVendorName}{\param{const wxString\& }{name}}
460
461 Sets the name of application's vendor. The name will be used
462 in registry access. A default name is set by
463 wxWindows.
464
465 \wxheading{See also}
466
467 \helpref{wxApp::GetVendorName}{wxappgetvendorname}
468
469 \membersection{wxApp::GetStdIcon}\label{wxappgetstdicon}
470
471 \func{virtual wxIcon}{GetStdIcon}{\param{int }{which}} const
472
473 Returns the icons used by wxWindows internally, e.g. the ones used for
474 message boxes. This function is used internally and
475 can be overridden by the user to change the default icons.
476
477 \wxheading{Parameters}
478
479 \docparam{which}{One of the wxICON\_XXX defines and chooses which icon to return.}
480
481 \membersection{wxApp::SetUseBestVisual}\label{wxappsetusebestvisual}
482
483 \func{void}{SetUseBestVisual}{\param{bool}{ flag}}
484
485 Allows the programmer to specify whether the application will use the best visual
486 on systems that support several visual on the same display. This is typically the
487 case under Solaris and IRIX, where the default visual is only 8-bit whereas certain
488 appications are supposed to run in TrueColour mode.
489
490 Note that this function has to be called in the constructor of the {\tt wxApp}
491 instance and won't have any effect when called later on.
492
493 This function currently only has effect under GTK.
494
495 \wxheading{Parameters}
496
497 \docparam{flag}{If TRUE, the app will use the best visual.}
498