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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/frame.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/statusbr.h"
42 #include "wx/toolbar.h"
43 #include "wx/dcclient.h"
44 #include "wx/scrolbar.h"
45 #include "wx/layout.h"
46 #include "wx/sizer.h"
47 #endif //WX_PRECOMP
48
49 #if wxUSE_DRAG_AND_DROP
50 #include "wx/dnd.h"
51 #endif // wxUSE_DRAG_AND_DROP
52
53 #if wxUSE_ACCESSIBILITY
54 #include "wx/access.h"
55 #endif
56
57 #if wxUSE_HELP
58 #include "wx/cshelp.h"
59 #endif // wxUSE_HELP
60
61 #if wxUSE_TOOLTIPS
62 #include "wx/tooltip.h"
63 #endif // wxUSE_TOOLTIPS
64
65 #if wxUSE_CARET
66 #include "wx/caret.h"
67 #endif // wxUSE_CARET
68
69 #if wxUSE_SYSTEM_OPTIONS
70 #include "wx/sysopt.h"
71 #endif
72
73 // For reporting compile- and runtime version of GTK+ in the ctrl+alt+mclick dialog.
74 // The gtk includes don't pull any other headers in, at least not on my system - MR
75 #ifdef __WXGTK__
76 #ifdef __WXGTK20__
77 #include <gtk/gtkversion.h>
78 #else
79 #include <gtk/gtkfeatures.h>
80 #endif
81 extern const unsigned int gtk_major_version;
82 extern const unsigned int gtk_minor_version;
83 extern const unsigned int gtk_micro_version;
84 #endif
85
86 #include "wx/platinfo.h"
87
88 // Windows List
89 WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
90
91 // ----------------------------------------------------------------------------
92 // static data
93 // ----------------------------------------------------------------------------
94
95 #if defined(__WXPALMOS__)
96 int wxWindowBase::ms_lastControlId = 32767;
97 #elif defined(__WXPM__)
98 int wxWindowBase::ms_lastControlId = 2000;
99 #else
100 int wxWindowBase::ms_lastControlId = -200;
101 #endif
102
103 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
104
105 // ----------------------------------------------------------------------------
106 // event table
107 // ----------------------------------------------------------------------------
108
109 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
110 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
111 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
112 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
113
114 #if wxUSE_HELP
115 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
116 #endif // wxUSE_HELP
117
118 END_EVENT_TABLE()
119
120 // ============================================================================
121 // implementation of the common functionality of the wxWindow class
122 // ============================================================================
123
124 // ----------------------------------------------------------------------------
125 // initialization
126 // ----------------------------------------------------------------------------
127
128 // the default initialization
129 wxWindowBase::wxWindowBase()
130 {
131 // no window yet, no parent nor children
132 m_parent = (wxWindow *)NULL;
133 m_windowId = wxID_ANY;
134
135 // no constraints on the minimal window size
136 m_minWidth =
137 m_maxWidth = wxDefaultCoord;
138 m_minHeight =
139 m_maxHeight = wxDefaultCoord;
140
141 // invalidiated cache value
142 m_bestSizeCache = wxDefaultSize;
143
144 // window are created enabled and visible by default
145 m_isShown =
146 m_isEnabled = true;
147
148 // the default event handler is just this window
149 m_eventHandler = this;
150
151 #if wxUSE_VALIDATORS
152 // no validator
153 m_windowValidator = (wxValidator *) NULL;
154 #endif // wxUSE_VALIDATORS
155
156 // the colours/fonts are default for now, so leave m_font,
157 // m_backgroundColour and m_foregroundColour uninitialized and set those
158 m_hasBgCol =
159 m_hasFgCol =
160 m_hasFont = false;
161 m_inheritBgCol =
162 m_inheritFgCol =
163 m_inheritFont = false;
164
165 // no style bits
166 m_exStyle =
167 m_windowStyle = 0;
168
169 m_backgroundStyle = wxBG_STYLE_SYSTEM;
170
171 #if wxUSE_CONSTRAINTS
172 // no constraints whatsoever
173 m_constraints = (wxLayoutConstraints *) NULL;
174 m_constraintsInvolvedIn = (wxWindowList *) NULL;
175 #endif // wxUSE_CONSTRAINTS
176
177 m_windowSizer = (wxSizer *) NULL;
178 m_containingSizer = (wxSizer *) NULL;
179 m_autoLayout = false;
180
181 #if wxUSE_DRAG_AND_DROP
182 m_dropTarget = (wxDropTarget *)NULL;
183 #endif // wxUSE_DRAG_AND_DROP
184
185 #if wxUSE_TOOLTIPS
186 m_tooltip = (wxToolTip *)NULL;
187 #endif // wxUSE_TOOLTIPS
188
189 #if wxUSE_CARET
190 m_caret = (wxCaret *)NULL;
191 #endif // wxUSE_CARET
192
193 #if wxUSE_PALETTE
194 m_hasCustomPalette = false;
195 #endif // wxUSE_PALETTE
196
197 #if wxUSE_ACCESSIBILITY
198 m_accessible = NULL;
199 #endif
200
201 m_virtualSize = wxDefaultSize;
202
203 m_scrollHelper = (wxScrollHelper *) NULL;
204
205 m_minVirtualWidth =
206 m_maxVirtualWidth = wxDefaultCoord;
207 m_minVirtualHeight =
208 m_maxVirtualHeight = wxDefaultCoord;
209
210 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
211 #if wxUSE_SYSTEM_OPTIONS
212 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
213 {
214 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
215 }
216 #endif
217
218 // Whether we're using the current theme for this window (wxGTK only for now)
219 m_themeEnabled = false;
220
221 // VZ: this one shouldn't exist...
222 m_isBeingDeleted = false;
223 }
224
225 // common part of window creation process
226 bool wxWindowBase::CreateBase(wxWindowBase *parent,
227 wxWindowID id,
228 const wxPoint& WXUNUSED(pos),
229 const wxSize& WXUNUSED(size),
230 long style,
231 const wxValidator& wxVALIDATOR_PARAM(validator),
232 const wxString& name)
233 {
234 #if wxUSE_STATBOX
235 // wxGTK doesn't allow to create controls with static box as the parent so
236 // this will result in a crash when the program is ported to wxGTK so warn
237 // the user about it
238
239 // if you get this assert, the correct solution is to create the controls
240 // as siblings of the static box
241 wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox),
242 _T("wxStaticBox can't be used as a window parent!") );
243 #endif // wxUSE_STATBOX
244
245 // ids are limited to 16 bits under MSW so if you care about portability,
246 // it's not a good idea to use ids out of this range (and negative ids are
247 // reserved for wxWidgets own usage)
248 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767),
249 _T("invalid id value") );
250
251 // generate a new id if the user doesn't care about it
252 m_windowId = id == wxID_ANY ? NewControlId() : id;
253
254 SetName(name);
255 SetWindowStyleFlag(style);
256 SetParent(parent);
257
258 #if wxUSE_VALIDATORS
259 SetValidator(validator);
260 #endif // wxUSE_VALIDATORS
261
262 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
263 // have it too - like this it's possible to set it only in the top level
264 // dialog/frame and all children will inherit it by defult
265 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
266 {
267 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
268 }
269
270 return true;
271 }
272
273 // ----------------------------------------------------------------------------
274 // destruction
275 // ----------------------------------------------------------------------------
276
277 // common clean up
278 wxWindowBase::~wxWindowBase()
279 {
280 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
281
282 // FIXME if these 2 cases result from programming errors in the user code
283 // we should probably assert here instead of silently fixing them
284
285 // Just in case the window has been Closed, but we're then deleting
286 // immediately: don't leave dangling pointers.
287 wxPendingDelete.DeleteObject(this);
288
289 // Just in case we've loaded a top-level window via LoadNativeDialog but
290 // we weren't a dialog class
291 wxTopLevelWindows.DeleteObject((wxWindow*)this);
292
293 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
294
295 // reset the top-level parent's default item if it is this widget
296 if ( m_parent )
297 {
298 wxTopLevelWindow *tlw = wxDynamicCast(wxGetTopLevelParent((wxWindow*)this),
299 wxTopLevelWindow);
300
301 if ( tlw && tlw->GetDefaultItem() == this )
302 tlw->SetDefaultItem(NULL);
303 if ( tlw && tlw->GetTmpDefaultItem() == this )
304 tlw->SetTmpDefaultItem(NULL);
305 }
306
307 // reset the dangling pointer our parent window may keep to us
308 if ( m_parent )
309 {
310 m_parent->RemoveChild(this);
311 }
312
313 #if wxUSE_CARET
314 delete m_caret;
315 #endif // wxUSE_CARET
316
317 #if wxUSE_VALIDATORS
318 delete m_windowValidator;
319 #endif // wxUSE_VALIDATORS
320
321 #if wxUSE_CONSTRAINTS
322 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
323 // at deleted windows as they delete themselves.
324 DeleteRelatedConstraints();
325
326 if ( m_constraints )
327 {
328 // This removes any dangling pointers to this window in other windows'
329 // constraintsInvolvedIn lists.
330 UnsetConstraints(m_constraints);
331 delete m_constraints;
332 m_constraints = NULL;
333 }
334 #endif // wxUSE_CONSTRAINTS
335
336 if ( m_containingSizer )
337 m_containingSizer->Detach( (wxWindow*)this );
338
339 delete m_windowSizer;
340
341 #if wxUSE_DRAG_AND_DROP
342 delete m_dropTarget;
343 #endif // wxUSE_DRAG_AND_DROP
344
345 #if wxUSE_TOOLTIPS
346 delete m_tooltip;
347 #endif // wxUSE_TOOLTIPS
348
349 #if wxUSE_ACCESSIBILITY
350 delete m_accessible;
351 #endif
352 }
353
354 bool wxWindowBase::Destroy()
355 {
356 delete this;
357
358 return true;
359 }
360
361 bool wxWindowBase::Close(bool force)
362 {
363 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
364 event.SetEventObject(this);
365 event.SetCanVeto(!force);
366
367 // return false if window wasn't closed because the application vetoed the
368 // close event
369 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
370 }
371
372 bool wxWindowBase::DestroyChildren()
373 {
374 wxWindowList::compatibility_iterator node;
375 for ( ;; )
376 {
377 // we iterate until the list becomes empty
378 node = GetChildren().GetFirst();
379 if ( !node )
380 break;
381
382 wxWindow *child = node->GetData();
383
384 // note that we really want to call delete and not ->Destroy() here
385 // because we want to delete the child immediately, before we are
386 // deleted, and delayed deletion would result in problems as our (top
387 // level) child could outlive its parent
388 delete child;
389
390 wxASSERT_MSG( !GetChildren().Find(child),
391 wxT("child didn't remove itself using RemoveChild()") );
392 }
393
394 return true;
395 }
396
397 // ----------------------------------------------------------------------------
398 // size/position related methods
399 // ----------------------------------------------------------------------------
400
401 // centre the window with respect to its parent in either (or both) directions
402 void wxWindowBase::DoCentre(int dir)
403 {
404 wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
405 _T("this method only implements centering child windows") );
406
407 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
408 }
409
410 // fits the window around the children
411 void wxWindowBase::Fit()
412 {
413 if ( !GetChildren().empty() )
414 {
415 SetSize(GetBestSize());
416 }
417 //else: do nothing if we have no children
418 }
419
420 // fits virtual size (ie. scrolled area etc.) around children
421 void wxWindowBase::FitInside()
422 {
423 if ( GetChildren().GetCount() > 0 )
424 {
425 SetVirtualSize( GetBestVirtualSize() );
426 }
427 }
428
429 // On Mac, scrollbars are explicitly children.
430 #ifdef __WXMAC__
431 static bool wxHasRealChildren(const wxWindowBase* win)
432 {
433 int realChildCount = 0;
434
435 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
436 node;
437 node = node->GetNext() )
438 {
439 wxWindow *win = node->GetData();
440 if ( !win->IsTopLevel() && win->IsShown() && !win->IsKindOf(CLASSINFO(wxScrollBar)))
441 realChildCount ++;
442 }
443 return (realChildCount > 0);
444 }
445 #endif
446
447 void wxWindowBase::InvalidateBestSize()
448 {
449 m_bestSizeCache = wxDefaultSize;
450
451 // parent's best size calculation may depend on its children's
452 // as long as child window we are in is not top level window itself
453 // (because the TLW size is never resized automatically)
454 // so let's invalidate it as well to be safe:
455 if (m_parent && !IsTopLevel())
456 m_parent->InvalidateBestSize();
457 }
458
459 // return the size best suited for the current window
460 wxSize wxWindowBase::DoGetBestSize() const
461 {
462 wxSize best;
463
464 if ( m_windowSizer )
465 {
466 best = GetWindowSizeForVirtualSize(m_windowSizer->GetMinSize());
467 }
468 #if wxUSE_CONSTRAINTS
469 else if ( m_constraints )
470 {
471 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
472
473 // our minimal acceptable size is such that all our windows fit inside
474 int maxX = 0,
475 maxY = 0;
476
477 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
478 node;
479 node = node->GetNext() )
480 {
481 wxLayoutConstraints *c = node->GetData()->GetConstraints();
482 if ( !c )
483 {
484 // it's not normal that we have an unconstrained child, but
485 // what can we do about it?
486 continue;
487 }
488
489 int x = c->right.GetValue(),
490 y = c->bottom.GetValue();
491
492 if ( x > maxX )
493 maxX = x;
494
495 if ( y > maxY )
496 maxY = y;
497
498 // TODO: we must calculate the overlaps somehow, otherwise we
499 // will never return a size bigger than the current one :-(
500 }
501
502 best = wxSize(maxX, maxY);
503 }
504 #endif // wxUSE_CONSTRAINTS
505 else if ( !GetChildren().empty()
506 #ifdef __WXMAC__
507 && wxHasRealChildren(this)
508 #endif
509 )
510 {
511 // our minimal acceptable size is such that all our visible child
512 // windows fit inside
513 int maxX = 0,
514 maxY = 0;
515
516 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
517 node;
518 node = node->GetNext() )
519 {
520 wxWindow *win = node->GetData();
521 if ( win->IsTopLevel()
522 || !win->IsShown()
523 #if wxUSE_STATUSBAR
524 || wxDynamicCast(win, wxStatusBar)
525 #endif // wxUSE_STATUSBAR
526 )
527 {
528 // dialogs and frames lie in different top level windows -
529 // don't deal with them here; as for the status bars, they
530 // don't lie in the client area at all
531 continue;
532 }
533
534 int wx, wy, ww, wh;
535 win->GetPosition(&wx, &wy);
536
537 // if the window hadn't been positioned yet, assume that it is in
538 // the origin
539 if ( wx == wxDefaultCoord )
540 wx = 0;
541 if ( wy == wxDefaultCoord )
542 wy = 0;
543
544 win->GetSize(&ww, &wh);
545 if ( wx + ww > maxX )
546 maxX = wx + ww;
547 if ( wy + wh > maxY )
548 maxY = wy + wh;
549 }
550
551 best = wxSize(maxX, maxY);
552 }
553 else // ! has children
554 {
555 // for a generic window there is no natural best size so, if the
556 // minimal size is not set, use the current size but take care to
557 // remember it as minimal size for the next time because our best size
558 // should be constant: otherwise we could get into a situation when the
559 // window is initially at some size, then expanded to a larger size and
560 // then, when the containing window is shrunk back (because our initial
561 // best size had been used for computing the parent min size), we can't
562 // be shrunk back any more because our best size is now bigger
563 wxSize size = GetMinSize();
564 if ( !size.IsFullySpecified() )
565 {
566 size.SetDefaults(GetSize());
567 wxConstCast(this, wxWindowBase)->SetMinSize(size);
568 }
569
570 // return as-is, unadjusted by the client size difference.
571 return size;
572 }
573
574 // Add any difference between size and client size
575 wxSize diff = GetSize() - GetClientSize();
576 best.x += wxMax(0, diff.x);
577 best.y += wxMax(0, diff.y);
578
579 return best;
580 }
581
582
583 wxSize wxWindowBase::GetBestFittingSize() const
584 {
585 // merge the best size with the min size, giving priority to the min size
586 wxSize min = GetMinSize();
587 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
588 {
589 wxSize best = GetBestSize();
590 if (min.x == wxDefaultCoord) min.x = best.x;
591 if (min.y == wxDefaultCoord) min.y = best.y;
592 }
593 return min;
594 }
595
596
597 void wxWindowBase::SetBestFittingSize(const wxSize& size)
598 {
599 // Set the min size to the size passed in. This will usually either be
600 // wxDefaultSize or the size passed to this window's ctor/Create function.
601 SetMinSize(size);
602
603 // Merge the size with the best size if needed
604 wxSize best = GetBestFittingSize();
605
606 // If the current size doesn't match then change it
607 if (GetSize() != best)
608 SetSize(best);
609 }
610
611
612 // by default the origin is not shifted
613 wxPoint wxWindowBase::GetClientAreaOrigin() const
614 {
615 return wxPoint(0,0);
616 }
617
618 // set the min/max size of the window
619 void wxWindowBase::DoSetSizeHints(int minW, int minH,
620 int maxW, int maxH,
621 int WXUNUSED(incW), int WXUNUSED(incH))
622 {
623 // setting min width greater than max width leads to infinite loops under
624 // X11 and generally doesn't make any sense, so don't allow it
625 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
626 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
627 _T("min width/height must be less than max width/height!") );
628
629 m_minWidth = minW;
630 m_maxWidth = maxW;
631 m_minHeight = minH;
632 m_maxHeight = maxH;
633 }
634
635 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
636 {
637 if ( m_windowVariant != variant )
638 {
639 m_windowVariant = variant;
640
641 DoSetWindowVariant(variant);
642 }
643 }
644
645 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
646 {
647 // adjust the font height to correspond to our new variant (notice that
648 // we're only called if something really changed)
649 wxFont font = GetFont();
650 int size = font.GetPointSize();
651 switch ( variant )
652 {
653 case wxWINDOW_VARIANT_NORMAL:
654 break;
655
656 case wxWINDOW_VARIANT_SMALL:
657 size *= 3;
658 size /= 4;
659 break;
660
661 case wxWINDOW_VARIANT_MINI:
662 size *= 2;
663 size /= 3;
664 break;
665
666 case wxWINDOW_VARIANT_LARGE:
667 size *= 5;
668 size /= 4;
669 break;
670
671 default:
672 wxFAIL_MSG(_T("unexpected window variant"));
673 break;
674 }
675
676 font.SetPointSize(size);
677 SetFont(font);
678 }
679
680 void wxWindowBase::SetVirtualSizeHints( int minW, int minH,
681 int maxW, int maxH )
682 {
683 m_minVirtualWidth = minW;
684 m_maxVirtualWidth = maxW;
685 m_minVirtualHeight = minH;
686 m_maxVirtualHeight = maxH;
687 }
688
689 void wxWindowBase::DoSetVirtualSize( int x, int y )
690 {
691 if ( m_minVirtualWidth != wxDefaultCoord && m_minVirtualWidth > x )
692 x = m_minVirtualWidth;
693 if ( m_maxVirtualWidth != wxDefaultCoord && m_maxVirtualWidth < x )
694 x = m_maxVirtualWidth;
695 if ( m_minVirtualHeight != wxDefaultCoord && m_minVirtualHeight > y )
696 y = m_minVirtualHeight;
697 if ( m_maxVirtualHeight != wxDefaultCoord && m_maxVirtualHeight < y )
698 y = m_maxVirtualHeight;
699
700 m_virtualSize = wxSize(x, y);
701 }
702
703 wxSize wxWindowBase::DoGetVirtualSize() const
704 {
705 // we should use the entire client area so if it is greater than our
706 // virtual size, expand it to fit (otherwise if the window is big enough we
707 // wouldn't be using parts of it)
708 wxSize size = GetClientSize();
709 if ( m_virtualSize.x > size.x )
710 size.x = m_virtualSize.x;
711
712 if ( m_virtualSize.y >= size.y )
713 size.y = m_virtualSize.y;
714
715 return size;
716 }
717
718 void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
719 {
720 // screen position is the same as (0, 0) in client coords for non TLWs (and
721 // TLWs override this method)
722 if ( x )
723 *x = 0;
724 if ( y )
725 *y = 0;
726
727 ClientToScreen(x, y);
728 }
729
730 // ----------------------------------------------------------------------------
731 // show/hide/enable/disable the window
732 // ----------------------------------------------------------------------------
733
734 bool wxWindowBase::Show(bool show)
735 {
736 if ( show != m_isShown )
737 {
738 m_isShown = show;
739
740 return true;
741 }
742 else
743 {
744 return false;
745 }
746 }
747
748 bool wxWindowBase::Enable(bool enable)
749 {
750 if ( enable != m_isEnabled )
751 {
752 m_isEnabled = enable;
753
754 return true;
755 }
756 else
757 {
758 return false;
759 }
760 }
761
762 bool wxWindowBase::IsShownOnScreen() const
763 {
764 return IsShown() &&
765 (GetParent() == NULL || GetParent()->IsShownOnScreen());
766 }
767
768 // ----------------------------------------------------------------------------
769 // RTTI
770 // ----------------------------------------------------------------------------
771
772 bool wxWindowBase::IsTopLevel() const
773 {
774 return false;
775 }
776
777 // ----------------------------------------------------------------------------
778 // reparenting the window
779 // ----------------------------------------------------------------------------
780
781 void wxWindowBase::AddChild(wxWindowBase *child)
782 {
783 wxCHECK_RET( child, wxT("can't add a NULL child") );
784
785 // this should never happen and it will lead to a crash later if it does
786 // because RemoveChild() will remove only one node from the children list
787 // and the other(s) one(s) will be left with dangling pointers in them
788 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), _T("AddChild() called twice") );
789
790 GetChildren().Append((wxWindow*)child);
791 child->SetParent(this);
792 }
793
794 void wxWindowBase::RemoveChild(wxWindowBase *child)
795 {
796 wxCHECK_RET( child, wxT("can't remove a NULL child") );
797
798 GetChildren().DeleteObject((wxWindow *)child);
799 child->SetParent(NULL);
800 }
801
802 bool wxWindowBase::Reparent(wxWindowBase *newParent)
803 {
804 wxWindow *oldParent = GetParent();
805 if ( newParent == oldParent )
806 {
807 // nothing done
808 return false;
809 }
810
811 // unlink this window from the existing parent.
812 if ( oldParent )
813 {
814 oldParent->RemoveChild(this);
815 }
816 else
817 {
818 wxTopLevelWindows.DeleteObject((wxWindow *)this);
819 }
820
821 // add it to the new one
822 if ( newParent )
823 {
824 newParent->AddChild(this);
825 }
826 else
827 {
828 wxTopLevelWindows.Append((wxWindow *)this);
829 }
830
831 return true;
832 }
833
834 // ----------------------------------------------------------------------------
835 // event handler stuff
836 // ----------------------------------------------------------------------------
837
838 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
839 {
840 wxEvtHandler *handlerOld = GetEventHandler();
841
842 handler->SetNextHandler(handlerOld);
843
844 if ( handlerOld )
845 GetEventHandler()->SetPreviousHandler(handler);
846
847 SetEventHandler(handler);
848 }
849
850 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
851 {
852 wxEvtHandler *handlerA = GetEventHandler();
853 if ( handlerA )
854 {
855 wxEvtHandler *handlerB = handlerA->GetNextHandler();
856 handlerA->SetNextHandler((wxEvtHandler *)NULL);
857
858 if ( handlerB )
859 handlerB->SetPreviousHandler((wxEvtHandler *)NULL);
860 SetEventHandler(handlerB);
861
862 if ( deleteHandler )
863 {
864 delete handlerA;
865 handlerA = (wxEvtHandler *)NULL;
866 }
867 }
868
869 return handlerA;
870 }
871
872 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
873 {
874 wxCHECK_MSG( handler, false, _T("RemoveEventHandler(NULL) called") );
875
876 wxEvtHandler *handlerPrev = NULL,
877 *handlerCur = GetEventHandler();
878 while ( handlerCur )
879 {
880 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
881
882 if ( handlerCur == handler )
883 {
884 if ( handlerPrev )
885 {
886 handlerPrev->SetNextHandler(handlerNext);
887 }
888 else
889 {
890 SetEventHandler(handlerNext);
891 }
892
893 if ( handlerNext )
894 {
895 handlerNext->SetPreviousHandler ( handlerPrev );
896 }
897
898 handler->SetNextHandler(NULL);
899 handler->SetPreviousHandler(NULL);
900
901 return true;
902 }
903
904 handlerPrev = handlerCur;
905 handlerCur = handlerNext;
906 }
907
908 wxFAIL_MSG( _T("where has the event handler gone?") );
909
910 return false;
911 }
912
913 // ----------------------------------------------------------------------------
914 // colours, fonts &c
915 // ----------------------------------------------------------------------------
916
917 void wxWindowBase::InheritAttributes()
918 {
919 const wxWindowBase * const parent = GetParent();
920 if ( !parent )
921 return;
922
923 // we only inherit attributes which had been explicitly set for the parent
924 // which ensures that this only happens if the user really wants it and
925 // not by default which wouldn't make any sense in modern GUIs where the
926 // controls don't all use the same fonts (nor colours)
927 if ( parent->m_inheritFont && !m_hasFont )
928 SetFont(parent->GetFont());
929
930 // in addition, there is a possibility to explicitly forbid inheriting
931 // colours at each class level by overriding ShouldInheritColours()
932 if ( ShouldInheritColours() )
933 {
934 if ( parent->m_inheritFgCol && !m_hasFgCol )
935 SetForegroundColour(parent->GetForegroundColour());
936
937 // inheriting (solid) background colour is wrong as it totally breaks
938 // any kind of themed backgrounds
939 //
940 // instead, the controls should use the same background as their parent
941 // (ideally by not drawing it at all)
942 #if 0
943 if ( parent->m_inheritBgCol && !m_hasBgCol )
944 SetBackgroundColour(parent->GetBackgroundColour());
945 #endif // 0
946 }
947 }
948
949 /* static */ wxVisualAttributes
950 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
951 {
952 // it is important to return valid values for all attributes from here,
953 // GetXXX() below rely on this
954 wxVisualAttributes attrs;
955 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
956 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
957
958 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
959 // the usual background colour than wxSYS_COLOUR_BTNFACE.
960 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
961 // colour on other platforms.
962
963 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
964 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
965 #else
966 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
967 #endif
968 return attrs;
969 }
970
971 wxColour wxWindowBase::GetBackgroundColour() const
972 {
973 if ( !m_backgroundColour.Ok() )
974 {
975 wxASSERT_MSG( !m_hasBgCol, _T("we have invalid explicit bg colour?") );
976
977 // get our default background colour
978 wxColour colBg = GetDefaultAttributes().colBg;
979
980 // we must return some valid colour to avoid redoing this every time
981 // and also to avoid surprizing the applications written for older
982 // wxWidgets versions where GetBackgroundColour() always returned
983 // something -- so give them something even if it doesn't make sense
984 // for this window (e.g. it has a themed background)
985 if ( !colBg.Ok() )
986 colBg = GetClassDefaultAttributes().colBg;
987
988 return colBg;
989 }
990 else
991 return m_backgroundColour;
992 }
993
994 wxColour wxWindowBase::GetForegroundColour() const
995 {
996 // logic is the same as above
997 if ( !m_hasFgCol && !m_foregroundColour.Ok() )
998 {
999 wxASSERT_MSG( !m_hasFgCol, _T("we have invalid explicit fg colour?") );
1000
1001 wxColour colFg = GetDefaultAttributes().colFg;
1002
1003 if ( !colFg.Ok() )
1004 colFg = GetClassDefaultAttributes().colFg;
1005
1006 return colFg;
1007 }
1008 else
1009 return m_foregroundColour;
1010 }
1011
1012 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1013 {
1014 if ( colour == m_backgroundColour )
1015 return false;
1016
1017 m_hasBgCol = colour.Ok();
1018 if ( m_backgroundStyle != wxBG_STYLE_CUSTOM )
1019 m_backgroundStyle = m_hasBgCol ? wxBG_STYLE_COLOUR : wxBG_STYLE_SYSTEM;
1020
1021 m_inheritBgCol = m_hasBgCol;
1022 m_backgroundColour = colour;
1023 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() );
1024 return true;
1025 }
1026
1027 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1028 {
1029 if (colour == m_foregroundColour )
1030 return false;
1031
1032 m_hasFgCol = colour.Ok();
1033 m_inheritFgCol = m_hasFgCol;
1034 m_foregroundColour = colour;
1035 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() );
1036 return true;
1037 }
1038
1039 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1040 {
1041 // setting an invalid cursor is ok, it means that we don't have any special
1042 // cursor
1043 if ( m_cursor == cursor )
1044 {
1045 // no change
1046 return false;
1047 }
1048
1049 m_cursor = cursor;
1050
1051 return true;
1052 }
1053
1054 wxFont wxWindowBase::GetFont() const
1055 {
1056 // logic is the same as in GetBackgroundColour()
1057 if ( !m_font.Ok() )
1058 {
1059 wxASSERT_MSG( !m_hasFont, _T("we have invalid explicit font?") );
1060
1061 wxFont font = GetDefaultAttributes().font;
1062 if ( !font.Ok() )
1063 font = GetClassDefaultAttributes().font;
1064
1065 return font;
1066 }
1067 else
1068 return m_font;
1069 }
1070
1071 bool wxWindowBase::SetFont(const wxFont& font)
1072 {
1073 if ( font == m_font )
1074 {
1075 // no change
1076 return false;
1077 }
1078
1079 m_font = font;
1080 m_hasFont = font.Ok();
1081 m_inheritFont = m_hasFont;
1082
1083 InvalidateBestSize();
1084
1085 return true;
1086 }
1087
1088 #if wxUSE_PALETTE
1089
1090 void wxWindowBase::SetPalette(const wxPalette& pal)
1091 {
1092 m_hasCustomPalette = true;
1093 m_palette = pal;
1094
1095 // VZ: can anyone explain me what do we do here?
1096 wxWindowDC d((wxWindow *) this);
1097 d.SetPalette(pal);
1098 }
1099
1100 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1101 {
1102 wxWindow *win = (wxWindow *)this;
1103 while ( win && !win->HasCustomPalette() )
1104 {
1105 win = win->GetParent();
1106 }
1107
1108 return win;
1109 }
1110
1111 #endif // wxUSE_PALETTE
1112
1113 #if wxUSE_CARET
1114 void wxWindowBase::SetCaret(wxCaret *caret)
1115 {
1116 if ( m_caret )
1117 {
1118 delete m_caret;
1119 }
1120
1121 m_caret = caret;
1122
1123 if ( m_caret )
1124 {
1125 wxASSERT_MSG( m_caret->GetWindow() == this,
1126 wxT("caret should be created associated to this window") );
1127 }
1128 }
1129 #endif // wxUSE_CARET
1130
1131 #if wxUSE_VALIDATORS
1132 // ----------------------------------------------------------------------------
1133 // validators
1134 // ----------------------------------------------------------------------------
1135
1136 void wxWindowBase::SetValidator(const wxValidator& validator)
1137 {
1138 if ( m_windowValidator )
1139 delete m_windowValidator;
1140
1141 m_windowValidator = (wxValidator *)validator.Clone();
1142
1143 if ( m_windowValidator )
1144 m_windowValidator->SetWindow(this);
1145 }
1146 #endif // wxUSE_VALIDATORS
1147
1148 // ----------------------------------------------------------------------------
1149 // update region stuff
1150 // ----------------------------------------------------------------------------
1151
1152 wxRect wxWindowBase::GetUpdateClientRect() const
1153 {
1154 wxRegion rgnUpdate = GetUpdateRegion();
1155 rgnUpdate.Intersect(GetClientRect());
1156 wxRect rectUpdate = rgnUpdate.GetBox();
1157 wxPoint ptOrigin = GetClientAreaOrigin();
1158 rectUpdate.x -= ptOrigin.x;
1159 rectUpdate.y -= ptOrigin.y;
1160
1161 return rectUpdate;
1162 }
1163
1164 bool wxWindowBase::DoIsExposed(int x, int y) const
1165 {
1166 return m_updateRegion.Contains(x, y) != wxOutRegion;
1167 }
1168
1169 bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const
1170 {
1171 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1172 }
1173
1174 void wxWindowBase::ClearBackground()
1175 {
1176 // wxGTK uses its own version, no need to add never used code
1177 #ifndef __WXGTK__
1178 wxClientDC dc((wxWindow *)this);
1179 wxBrush brush(GetBackgroundColour(), wxSOLID);
1180 dc.SetBackground(brush);
1181 dc.Clear();
1182 #endif // __WXGTK__
1183 }
1184
1185 // ----------------------------------------------------------------------------
1186 // find child window by id or name
1187 // ----------------------------------------------------------------------------
1188
1189 wxWindow *wxWindowBase::FindWindow(long id) const
1190 {
1191 if ( id == m_windowId )
1192 return (wxWindow *)this;
1193
1194 wxWindowBase *res = (wxWindow *)NULL;
1195 wxWindowList::compatibility_iterator node;
1196 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1197 {
1198 wxWindowBase *child = node->GetData();
1199 res = child->FindWindow( id );
1200 }
1201
1202 return (wxWindow *)res;
1203 }
1204
1205 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1206 {
1207 if ( name == m_windowName )
1208 return (wxWindow *)this;
1209
1210 wxWindowBase *res = (wxWindow *)NULL;
1211 wxWindowList::compatibility_iterator node;
1212 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1213 {
1214 wxWindow *child = node->GetData();
1215 res = child->FindWindow(name);
1216 }
1217
1218 return (wxWindow *)res;
1219 }
1220
1221
1222 // find any window by id or name or label: If parent is non-NULL, look through
1223 // children for a label or title matching the specified string. If NULL, look
1224 // through all top-level windows.
1225 //
1226 // to avoid duplicating code we reuse the same helper function but with
1227 // different comparators
1228
1229 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1230 const wxString& label, long id);
1231
1232 static
1233 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1234 long WXUNUSED(id))
1235 {
1236 return win->GetLabel() == label;
1237 }
1238
1239 static
1240 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1241 long WXUNUSED(id))
1242 {
1243 return win->GetName() == label;
1244 }
1245
1246 static
1247 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1248 long id)
1249 {
1250 return win->GetId() == id;
1251 }
1252
1253 // recursive helper for the FindWindowByXXX() functions
1254 static
1255 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1256 const wxString& label,
1257 long id,
1258 wxFindWindowCmp cmp)
1259 {
1260 if ( parent )
1261 {
1262 // see if this is the one we're looking for
1263 if ( (*cmp)(parent, label, id) )
1264 return (wxWindow *)parent;
1265
1266 // It wasn't, so check all its children
1267 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1268 node;
1269 node = node->GetNext() )
1270 {
1271 // recursively check each child
1272 wxWindow *win = (wxWindow *)node->GetData();
1273 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1274 if (retwin)
1275 return retwin;
1276 }
1277 }
1278
1279 // Not found
1280 return NULL;
1281 }
1282
1283 // helper for FindWindowByXXX()
1284 static
1285 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1286 const wxString& label,
1287 long id,
1288 wxFindWindowCmp cmp)
1289 {
1290 if ( parent )
1291 {
1292 // just check parent and all its children
1293 return wxFindWindowRecursively(parent, label, id, cmp);
1294 }
1295
1296 // start at very top of wx's windows
1297 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1298 node;
1299 node = node->GetNext() )
1300 {
1301 // recursively check each window & its children
1302 wxWindow *win = node->GetData();
1303 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1304 if (retwin)
1305 return retwin;
1306 }
1307
1308 return NULL;
1309 }
1310
1311 /* static */
1312 wxWindow *
1313 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1314 {
1315 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1316 }
1317
1318 /* static */
1319 wxWindow *
1320 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1321 {
1322 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1323
1324 if ( !win )
1325 {
1326 // fall back to the label
1327 win = FindWindowByLabel(title, parent);
1328 }
1329
1330 return win;
1331 }
1332
1333 /* static */
1334 wxWindow *
1335 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1336 {
1337 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1338 }
1339
1340 // ----------------------------------------------------------------------------
1341 // dialog oriented functions
1342 // ----------------------------------------------------------------------------
1343
1344 void wxWindowBase::MakeModal(bool modal)
1345 {
1346 // Disable all other windows
1347 if ( IsTopLevel() )
1348 {
1349 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1350 while (node)
1351 {
1352 wxWindow *win = node->GetData();
1353 if (win != this)
1354 win->Enable(!modal);
1355
1356 node = node->GetNext();
1357 }
1358 }
1359 }
1360
1361 bool wxWindowBase::Validate()
1362 {
1363 #if wxUSE_VALIDATORS
1364 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1365
1366 wxWindowList::compatibility_iterator node;
1367 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1368 {
1369 wxWindowBase *child = node->GetData();
1370 wxValidator *validator = child->GetValidator();
1371 if ( validator && !validator->Validate((wxWindow *)this) )
1372 {
1373 return false;
1374 }
1375
1376 if ( recurse && !child->Validate() )
1377 {
1378 return false;
1379 }
1380 }
1381 #endif // wxUSE_VALIDATORS
1382
1383 return true;
1384 }
1385
1386 bool wxWindowBase::TransferDataToWindow()
1387 {
1388 #if wxUSE_VALIDATORS
1389 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1390
1391 wxWindowList::compatibility_iterator node;
1392 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1393 {
1394 wxWindowBase *child = node->GetData();
1395 wxValidator *validator = child->GetValidator();
1396 if ( validator && !validator->TransferToWindow() )
1397 {
1398 wxLogWarning(_("Could not transfer data to window"));
1399 #if wxUSE_LOG
1400 wxLog::FlushActive();
1401 #endif // wxUSE_LOG
1402
1403 return false;
1404 }
1405
1406 if ( recurse )
1407 {
1408 if ( !child->TransferDataToWindow() )
1409 {
1410 // warning already given
1411 return false;
1412 }
1413 }
1414 }
1415 #endif // wxUSE_VALIDATORS
1416
1417 return true;
1418 }
1419
1420 bool wxWindowBase::TransferDataFromWindow()
1421 {
1422 #if wxUSE_VALIDATORS
1423 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1424
1425 wxWindowList::compatibility_iterator node;
1426 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1427 {
1428 wxWindow *child = node->GetData();
1429 wxValidator *validator = child->GetValidator();
1430 if ( validator && !validator->TransferFromWindow() )
1431 {
1432 // nop warning here because the application is supposed to give
1433 // one itself - we don't know here what might have gone wrongly
1434
1435 return false;
1436 }
1437
1438 if ( recurse )
1439 {
1440 if ( !child->TransferDataFromWindow() )
1441 {
1442 // warning already given
1443 return false;
1444 }
1445 }
1446 }
1447 #endif // wxUSE_VALIDATORS
1448
1449 return true;
1450 }
1451
1452 void wxWindowBase::InitDialog()
1453 {
1454 wxInitDialogEvent event(GetId());
1455 event.SetEventObject( this );
1456 GetEventHandler()->ProcessEvent(event);
1457 }
1458
1459 // ----------------------------------------------------------------------------
1460 // context-sensitive help support
1461 // ----------------------------------------------------------------------------
1462
1463 #if wxUSE_HELP
1464
1465 // associate this help text with this window
1466 void wxWindowBase::SetHelpText(const wxString& text)
1467 {
1468 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1469 if ( helpProvider )
1470 {
1471 helpProvider->AddHelp(this, text);
1472 }
1473 }
1474
1475 // associate this help text with all windows with the same id as this
1476 // one
1477 void wxWindowBase::SetHelpTextForId(const wxString& text)
1478 {
1479 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1480 if ( helpProvider )
1481 {
1482 helpProvider->AddHelp(GetId(), text);
1483 }
1484 }
1485
1486 // get the help string associated with this window (may be empty)
1487 // default implementation forwards calls to the help provider
1488 wxString
1489 wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt),
1490 wxHelpEvent::Origin WXUNUSED(origin)) const
1491 {
1492 wxString text;
1493 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1494 if ( helpProvider )
1495 {
1496 text = helpProvider->GetHelp(this);
1497 }
1498
1499 return text;
1500 }
1501
1502 // show help for this window
1503 void wxWindowBase::OnHelp(wxHelpEvent& event)
1504 {
1505 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1506 if ( helpProvider )
1507 {
1508 if ( helpProvider->ShowHelpAtPoint(this, event.GetPosition(), event.GetOrigin()) )
1509 {
1510 // skip the event.Skip() below
1511 return;
1512 }
1513 }
1514
1515 event.Skip();
1516 }
1517
1518 #endif // wxUSE_HELP
1519
1520 // ----------------------------------------------------------------------------
1521 // tooltipsroot.Replace("\\", "/");
1522 // ----------------------------------------------------------------------------
1523
1524 #if wxUSE_TOOLTIPS
1525
1526 void wxWindowBase::SetToolTip( const wxString &tip )
1527 {
1528 // don't create the new tooltip if we already have one
1529 if ( m_tooltip )
1530 {
1531 m_tooltip->SetTip( tip );
1532 }
1533 else
1534 {
1535 SetToolTip( new wxToolTip( tip ) );
1536 }
1537
1538 // setting empty tooltip text does not remove the tooltip any more - use
1539 // SetToolTip((wxToolTip *)NULL) for this
1540 }
1541
1542 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1543 {
1544 if ( m_tooltip != tooltip )
1545 {
1546 if ( m_tooltip )
1547 delete m_tooltip;
1548
1549 m_tooltip = tooltip;
1550 }
1551 }
1552
1553 #endif // wxUSE_TOOLTIPS
1554
1555 // ----------------------------------------------------------------------------
1556 // constraints and sizers
1557 // ----------------------------------------------------------------------------
1558
1559 #if wxUSE_CONSTRAINTS
1560
1561 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1562 {
1563 if ( m_constraints )
1564 {
1565 UnsetConstraints(m_constraints);
1566 delete m_constraints;
1567 }
1568 m_constraints = constraints;
1569 if ( m_constraints )
1570 {
1571 // Make sure other windows know they're part of a 'meaningful relationship'
1572 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1573 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1574 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1575 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1576 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1577 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1578 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1579 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1580 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1581 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1582 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1583 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1584 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1585 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1586 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1587 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1588 }
1589 }
1590
1591 // This removes any dangling pointers to this window in other windows'
1592 // constraintsInvolvedIn lists.
1593 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
1594 {
1595 if ( c )
1596 {
1597 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1598 c->left.GetOtherWindow()->RemoveConstraintReference(this);
1599 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1600 c->top.GetOtherWindow()->RemoveConstraintReference(this);
1601 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
1602 c->right.GetOtherWindow()->RemoveConstraintReference(this);
1603 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
1604 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
1605 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
1606 c->width.GetOtherWindow()->RemoveConstraintReference(this);
1607 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
1608 c->height.GetOtherWindow()->RemoveConstraintReference(this);
1609 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
1610 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
1611 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1612 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1613 }
1614 }
1615
1616 // Back-pointer to other windows we're involved with, so if we delete this
1617 // window, we must delete any constraints we're involved with.
1618 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1619 {
1620 if ( !m_constraintsInvolvedIn )
1621 m_constraintsInvolvedIn = new wxWindowList;
1622 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
1623 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
1624 }
1625
1626 // REMOVE back-pointer to other windows we're involved with.
1627 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1628 {
1629 if ( m_constraintsInvolvedIn )
1630 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
1631 }
1632
1633 // Reset any constraints that mention this window
1634 void wxWindowBase::DeleteRelatedConstraints()
1635 {
1636 if ( m_constraintsInvolvedIn )
1637 {
1638 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
1639 while (node)
1640 {
1641 wxWindow *win = node->GetData();
1642 wxLayoutConstraints *constr = win->GetConstraints();
1643
1644 // Reset any constraints involving this window
1645 if ( constr )
1646 {
1647 constr->left.ResetIfWin(this);
1648 constr->top.ResetIfWin(this);
1649 constr->right.ResetIfWin(this);
1650 constr->bottom.ResetIfWin(this);
1651 constr->width.ResetIfWin(this);
1652 constr->height.ResetIfWin(this);
1653 constr->centreX.ResetIfWin(this);
1654 constr->centreY.ResetIfWin(this);
1655 }
1656
1657 wxWindowList::compatibility_iterator next = node->GetNext();
1658 m_constraintsInvolvedIn->Erase(node);
1659 node = next;
1660 }
1661
1662 delete m_constraintsInvolvedIn;
1663 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1664 }
1665 }
1666
1667 #endif // wxUSE_CONSTRAINTS
1668
1669 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
1670 {
1671 if ( sizer == m_windowSizer)
1672 return;
1673
1674 if ( m_windowSizer )
1675 {
1676 m_windowSizer->SetContainingWindow(NULL);
1677
1678 if ( deleteOld )
1679 delete m_windowSizer;
1680 }
1681
1682 m_windowSizer = sizer;
1683 if ( m_windowSizer )
1684 {
1685 m_windowSizer->SetContainingWindow((wxWindow *)this);
1686 }
1687
1688 SetAutoLayout(m_windowSizer != NULL);
1689 }
1690
1691 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
1692 {
1693 SetSizer( sizer, deleteOld );
1694 sizer->SetSizeHints( (wxWindow*) this );
1695 }
1696
1697
1698 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
1699 {
1700 // adding a window to a sizer twice is going to result in fatal and
1701 // hard to debug problems later because when deleting the second
1702 // associated wxSizerItem we're going to dereference a dangling
1703 // pointer; so try to detect this as early as possible
1704 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
1705 _T("Adding a window to the same sizer twice?") );
1706
1707 m_containingSizer = sizer;
1708 }
1709
1710 #if wxUSE_CONSTRAINTS
1711
1712 void wxWindowBase::SatisfyConstraints()
1713 {
1714 wxLayoutConstraints *constr = GetConstraints();
1715 bool wasOk = constr && constr->AreSatisfied();
1716
1717 ResetConstraints(); // Mark all constraints as unevaluated
1718
1719 int noChanges = 1;
1720
1721 // if we're a top level panel (i.e. our parent is frame/dialog), our
1722 // own constraints will never be satisfied any more unless we do it
1723 // here
1724 if ( wasOk )
1725 {
1726 while ( noChanges > 0 )
1727 {
1728 LayoutPhase1(&noChanges);
1729 }
1730 }
1731
1732 LayoutPhase2(&noChanges);
1733 }
1734
1735 #endif // wxUSE_CONSTRAINTS
1736
1737 bool wxWindowBase::Layout()
1738 {
1739 // If there is a sizer, use it instead of the constraints
1740 if ( GetSizer() )
1741 {
1742 int w = 0, h = 0;
1743 GetVirtualSize(&w, &h);
1744 GetSizer()->SetDimension( 0, 0, w, h );
1745 }
1746 #if wxUSE_CONSTRAINTS
1747 else
1748 {
1749 SatisfyConstraints(); // Find the right constraints values
1750 SetConstraintSizes(); // Recursively set the real window sizes
1751 }
1752 #endif
1753
1754 return true;
1755 }
1756
1757 #if wxUSE_CONSTRAINTS
1758
1759 // first phase of the constraints evaluation: set our own constraints
1760 bool wxWindowBase::LayoutPhase1(int *noChanges)
1761 {
1762 wxLayoutConstraints *constr = GetConstraints();
1763
1764 return !constr || constr->SatisfyConstraints(this, noChanges);
1765 }
1766
1767 // second phase: set the constraints for our children
1768 bool wxWindowBase::LayoutPhase2(int *noChanges)
1769 {
1770 *noChanges = 0;
1771
1772 // Layout children
1773 DoPhase(1);
1774
1775 // Layout grand children
1776 DoPhase(2);
1777
1778 return true;
1779 }
1780
1781 // Do a phase of evaluating child constraints
1782 bool wxWindowBase::DoPhase(int phase)
1783 {
1784 // the list containing the children for which the constraints are already
1785 // set correctly
1786 wxWindowList succeeded;
1787
1788 // the max number of iterations we loop before concluding that we can't set
1789 // the constraints
1790 static const int maxIterations = 500;
1791
1792 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
1793 {
1794 int noChanges = 0;
1795
1796 // loop over all children setting their constraints
1797 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1798 node;
1799 node = node->GetNext() )
1800 {
1801 wxWindow *child = node->GetData();
1802 if ( child->IsTopLevel() )
1803 {
1804 // top level children are not inside our client area
1805 continue;
1806 }
1807
1808 if ( !child->GetConstraints() || succeeded.Find(child) )
1809 {
1810 // this one is either already ok or nothing we can do about it
1811 continue;
1812 }
1813
1814 int tempNoChanges = 0;
1815 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
1816 : child->LayoutPhase2(&tempNoChanges);
1817 noChanges += tempNoChanges;
1818
1819 if ( success )
1820 {
1821 succeeded.Append(child);
1822 }
1823 }
1824
1825 if ( !noChanges )
1826 {
1827 // constraints are set
1828 break;
1829 }
1830 }
1831
1832 return true;
1833 }
1834
1835 void wxWindowBase::ResetConstraints()
1836 {
1837 wxLayoutConstraints *constr = GetConstraints();
1838 if ( constr )
1839 {
1840 constr->left.SetDone(false);
1841 constr->top.SetDone(false);
1842 constr->right.SetDone(false);
1843 constr->bottom.SetDone(false);
1844 constr->width.SetDone(false);
1845 constr->height.SetDone(false);
1846 constr->centreX.SetDone(false);
1847 constr->centreY.SetDone(false);
1848 }
1849
1850 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1851 while (node)
1852 {
1853 wxWindow *win = node->GetData();
1854 if ( !win->IsTopLevel() )
1855 win->ResetConstraints();
1856 node = node->GetNext();
1857 }
1858 }
1859
1860 // Need to distinguish between setting the 'fake' size for windows and sizers,
1861 // and setting the real values.
1862 void wxWindowBase::SetConstraintSizes(bool recurse)
1863 {
1864 wxLayoutConstraints *constr = GetConstraints();
1865 if ( constr && constr->AreSatisfied() )
1866 {
1867 int x = constr->left.GetValue();
1868 int y = constr->top.GetValue();
1869 int w = constr->width.GetValue();
1870 int h = constr->height.GetValue();
1871
1872 if ( (constr->width.GetRelationship() != wxAsIs ) ||
1873 (constr->height.GetRelationship() != wxAsIs) )
1874 {
1875 SetSize(x, y, w, h);
1876 }
1877 else
1878 {
1879 // If we don't want to resize this window, just move it...
1880 Move(x, y);
1881 }
1882 }
1883 else if ( constr )
1884 {
1885 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1886 GetClassInfo()->GetClassName(),
1887 GetName().c_str());
1888 }
1889
1890 if ( recurse )
1891 {
1892 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1893 while (node)
1894 {
1895 wxWindow *win = node->GetData();
1896 if ( !win->IsTopLevel() && win->GetConstraints() )
1897 win->SetConstraintSizes();
1898 node = node->GetNext();
1899 }
1900 }
1901 }
1902
1903 // Only set the size/position of the constraint (if any)
1904 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
1905 {
1906 wxLayoutConstraints *constr = GetConstraints();
1907 if ( constr )
1908 {
1909 if ( x != wxDefaultCoord )
1910 {
1911 constr->left.SetValue(x);
1912 constr->left.SetDone(true);
1913 }
1914 if ( y != wxDefaultCoord )
1915 {
1916 constr->top.SetValue(y);
1917 constr->top.SetDone(true);
1918 }
1919 if ( w != wxDefaultCoord )
1920 {
1921 constr->width.SetValue(w);
1922 constr->width.SetDone(true);
1923 }
1924 if ( h != wxDefaultCoord )
1925 {
1926 constr->height.SetValue(h);
1927 constr->height.SetDone(true);
1928 }
1929 }
1930 }
1931
1932 void wxWindowBase::MoveConstraint(int x, int y)
1933 {
1934 wxLayoutConstraints *constr = GetConstraints();
1935 if ( constr )
1936 {
1937 if ( x != wxDefaultCoord )
1938 {
1939 constr->left.SetValue(x);
1940 constr->left.SetDone(true);
1941 }
1942 if ( y != wxDefaultCoord )
1943 {
1944 constr->top.SetValue(y);
1945 constr->top.SetDone(true);
1946 }
1947 }
1948 }
1949
1950 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
1951 {
1952 wxLayoutConstraints *constr = GetConstraints();
1953 if ( constr )
1954 {
1955 *w = constr->width.GetValue();
1956 *h = constr->height.GetValue();
1957 }
1958 else
1959 GetSize(w, h);
1960 }
1961
1962 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
1963 {
1964 wxLayoutConstraints *constr = GetConstraints();
1965 if ( constr )
1966 {
1967 *w = constr->width.GetValue();
1968 *h = constr->height.GetValue();
1969 }
1970 else
1971 GetClientSize(w, h);
1972 }
1973
1974 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
1975 {
1976 wxLayoutConstraints *constr = GetConstraints();
1977 if ( constr )
1978 {
1979 *x = constr->left.GetValue();
1980 *y = constr->top.GetValue();
1981 }
1982 else
1983 GetPosition(x, y);
1984 }
1985
1986 #endif // wxUSE_CONSTRAINTS
1987
1988 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
1989 {
1990 // don't do it for the dialogs/frames - they float independently of their
1991 // parent
1992 if ( !IsTopLevel() )
1993 {
1994 wxWindow *parent = GetParent();
1995 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
1996 {
1997 wxPoint pt(parent->GetClientAreaOrigin());
1998 x += pt.x;
1999 y += pt.y;
2000 }
2001 }
2002 }
2003
2004 // ----------------------------------------------------------------------------
2005 // do Update UI processing for child controls
2006 // ----------------------------------------------------------------------------
2007
2008 void wxWindowBase::UpdateWindowUI(long flags)
2009 {
2010 wxUpdateUIEvent event(GetId());
2011 event.SetEventObject(this);
2012
2013 if ( GetEventHandler()->ProcessEvent(event) )
2014 {
2015 DoUpdateWindowUI(event);
2016 }
2017
2018 if (flags & wxUPDATE_UI_RECURSE)
2019 {
2020 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2021 while (node)
2022 {
2023 wxWindow* child = (wxWindow*) node->GetData();
2024 child->UpdateWindowUI(flags);
2025 node = node->GetNext();
2026 }
2027 }
2028 }
2029
2030 // do the window-specific processing after processing the update event
2031 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2032 {
2033 if ( event.GetSetEnabled() )
2034 Enable(event.GetEnabled());
2035
2036 if ( event.GetSetShown() )
2037 Show(event.GetShown());
2038 }
2039
2040 #if 0
2041 // call internal idle recursively
2042 // may be obsolete (wait until OnIdle scheme stabilises)
2043 void wxWindowBase::ProcessInternalIdle()
2044 {
2045 OnInternalIdle();
2046
2047 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2048 while (node)
2049 {
2050 wxWindow *child = node->GetData();
2051 child->ProcessInternalIdle();
2052 node = node->GetNext();
2053 }
2054 }
2055 #endif
2056
2057 // ----------------------------------------------------------------------------
2058 // dialog units translations
2059 // ----------------------------------------------------------------------------
2060
2061 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
2062 {
2063 int charWidth = GetCharWidth();
2064 int charHeight = GetCharHeight();
2065 wxPoint pt2 = wxDefaultPosition;
2066 if (pt.x != wxDefaultCoord)
2067 pt2.x = (int) ((pt.x * 4) / charWidth);
2068 if (pt.y != wxDefaultCoord)
2069 pt2.y = (int) ((pt.y * 8) / charHeight);
2070
2071 return pt2;
2072 }
2073
2074 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
2075 {
2076 int charWidth = GetCharWidth();
2077 int charHeight = GetCharHeight();
2078 wxPoint pt2 = wxDefaultPosition;
2079 if (pt.x != wxDefaultCoord)
2080 pt2.x = (int) ((pt.x * charWidth) / 4);
2081 if (pt.y != wxDefaultCoord)
2082 pt2.y = (int) ((pt.y * charHeight) / 8);
2083
2084 return pt2;
2085 }
2086
2087 // ----------------------------------------------------------------------------
2088 // event handlers
2089 // ----------------------------------------------------------------------------
2090
2091 // propagate the colour change event to the subwindows
2092 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
2093 {
2094 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2095 while ( node )
2096 {
2097 // Only propagate to non-top-level windows
2098 wxWindow *win = node->GetData();
2099 if ( !win->IsTopLevel() )
2100 {
2101 wxSysColourChangedEvent event2;
2102 event.SetEventObject(win);
2103 win->GetEventHandler()->ProcessEvent(event2);
2104 }
2105
2106 node = node->GetNext();
2107 }
2108
2109 Refresh();
2110 }
2111
2112 // the default action is to populate dialog with data when it's created,
2113 // and nudge the UI into displaying itself correctly in case
2114 // we've turned the wxUpdateUIEvents frequency down low.
2115 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2116 {
2117 TransferDataToWindow();
2118
2119 // Update the UI at this point
2120 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2121 }
2122
2123 // methods for drawing the sizers in a visible way
2124 #ifdef __WXDEBUG__
2125
2126 static void DrawSizers(wxWindowBase *win);
2127
2128 static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill = false)
2129 {
2130 wxClientDC dc((wxWindow *)win);
2131 dc.SetPen(*wxRED_PEN);
2132 dc.SetBrush(fill ? wxBrush(*wxRED, wxCROSSDIAG_HATCH): *wxTRANSPARENT_BRUSH);
2133 dc.DrawRectangle(rect.Deflate(1, 1));
2134 }
2135
2136 static void DrawSizer(wxWindowBase *win, wxSizer *sizer)
2137 {
2138 const wxSizerItemList& items = sizer->GetChildren();
2139 for ( wxSizerItemList::const_iterator i = items.begin(),
2140 end = items.end();
2141 i != end;
2142 ++i )
2143 {
2144 wxSizerItem *item = *i;
2145 if ( item->IsSizer() )
2146 {
2147 DrawBorder(win, item->GetRect().Deflate(2));
2148 DrawSizer(win, item->GetSizer());
2149 }
2150 else if ( item->IsSpacer() )
2151 {
2152 DrawBorder(win, item->GetRect().Deflate(2), true);
2153 }
2154 else if ( item->IsWindow() )
2155 {
2156 DrawSizers(item->GetWindow());
2157 }
2158 }
2159 }
2160
2161 static void DrawSizers(wxWindowBase *win)
2162 {
2163 wxSizer *sizer = win->GetSizer();
2164 if ( sizer )
2165 {
2166 DrawBorder(win, win->GetClientSize());
2167 DrawSizer(win, sizer);
2168 }
2169 else // no sizer, still recurse into the children
2170 {
2171 const wxWindowList& children = win->GetChildren();
2172 for ( wxWindowList::const_iterator i = children.begin(),
2173 end = children.end();
2174 i != end;
2175 ++i )
2176 {
2177 DrawSizers(*i);
2178 }
2179 }
2180 }
2181
2182 #endif // __WXDEBUG__
2183
2184 // process special middle clicks
2185 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
2186 {
2187 if ( event.ControlDown() && event.AltDown() )
2188 {
2189 #ifdef __WXDEBUG__
2190 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2191 if ( event.ShiftDown() )
2192 {
2193 DrawSizers(this);
2194 return;
2195 }
2196 #endif // __WXDEBUG__
2197
2198 #if wxUSE_MSGDLG
2199 // don't translate these strings, they're for diagnostics purposes only
2200 wxString msg;
2201 msg.Printf(_T("wxWidgets Library (%s port)\n")
2202 _T("Version %d.%d.%d%s%s, compiled at %s %s%s\n")
2203 _T("Copyright (c) 1995-2006 wxWidgets team"),
2204 wxPlatformInfo().GetPortIdName().c_str(),
2205 wxMAJOR_VERSION,
2206 wxMINOR_VERSION,
2207 wxRELEASE_NUMBER,
2208 #if wxUSE_UNICODE
2209 L" (Unicode)",
2210 #else
2211 wxEmptyString,
2212 #endif
2213 #ifdef __WXDEBUG__
2214 _T(" Debug build"),
2215 #else
2216 wxEmptyString,
2217 #endif
2218 __TDATE__,
2219 __TTIME__,
2220 #ifdef __WXGTK__
2221 wxString::Format(_T("\nagainst GTK+ %d.%d.%d. Runtime GTK+ version: %d.%d.%d"), GTK_MAJOR_VERSION, GTK_MINOR_VERSION, GTK_MICRO_VERSION, gtk_major_version, gtk_minor_version, gtk_micro_version).c_str()
2222 #else
2223 wxEmptyString
2224 #endif
2225 );
2226
2227 wxMessageBox(msg, _T("wxWidgets information"),
2228 wxICON_INFORMATION | wxOK,
2229 (wxWindow *)this);
2230 }
2231 else
2232 #endif // wxUSE_MSGDLG
2233 {
2234 event.Skip();
2235 }
2236 }
2237
2238 // ----------------------------------------------------------------------------
2239 // accessibility
2240 // ----------------------------------------------------------------------------
2241
2242 #if wxUSE_ACCESSIBILITY
2243 void wxWindowBase::SetAccessible(wxAccessible* accessible)
2244 {
2245 if (m_accessible && (accessible != m_accessible))
2246 delete m_accessible;
2247 m_accessible = accessible;
2248 if (m_accessible)
2249 m_accessible->SetWindow((wxWindow*) this);
2250 }
2251
2252 // Returns the accessible object, creating if necessary.
2253 wxAccessible* wxWindowBase::GetOrCreateAccessible()
2254 {
2255 if (!m_accessible)
2256 m_accessible = CreateAccessible();
2257 return m_accessible;
2258 }
2259
2260 // Override to create a specific accessible object.
2261 wxAccessible* wxWindowBase::CreateAccessible()
2262 {
2263 return new wxWindowAccessible((wxWindow*) this);
2264 }
2265
2266 #endif
2267
2268 // ----------------------------------------------------------------------------
2269 // list classes implementation
2270 // ----------------------------------------------------------------------------
2271
2272 #if wxUSE_STL
2273
2274 #include "wx/listimpl.cpp"
2275 WX_DEFINE_LIST(wxWindowList)
2276
2277 #else
2278
2279 void wxWindowListNode::DeleteData()
2280 {
2281 delete (wxWindow *)GetData();
2282 }
2283
2284 #endif
2285
2286 // ----------------------------------------------------------------------------
2287 // borders
2288 // ----------------------------------------------------------------------------
2289
2290 wxBorder wxWindowBase::GetBorder(long flags) const
2291 {
2292 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
2293 if ( border == wxBORDER_DEFAULT )
2294 {
2295 border = GetDefaultBorder();
2296 }
2297
2298 return border;
2299 }
2300
2301 wxBorder wxWindowBase::GetDefaultBorder() const
2302 {
2303 return wxBORDER_NONE;
2304 }
2305
2306 // ----------------------------------------------------------------------------
2307 // hit testing
2308 // ----------------------------------------------------------------------------
2309
2310 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
2311 {
2312 // here we just check if the point is inside the window or not
2313
2314 // check the top and left border first
2315 bool outside = x < 0 || y < 0;
2316 if ( !outside )
2317 {
2318 // check the right and bottom borders too
2319 wxSize size = GetSize();
2320 outside = x >= size.x || y >= size.y;
2321 }
2322
2323 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
2324 }
2325
2326 // ----------------------------------------------------------------------------
2327 // mouse capture
2328 // ----------------------------------------------------------------------------
2329
2330 struct WXDLLEXPORT wxWindowNext
2331 {
2332 wxWindow *win;
2333 wxWindowNext *next;
2334 } *wxWindowBase::ms_winCaptureNext = NULL;
2335 wxWindow *wxWindowBase::ms_winCaptureCurrent = NULL;
2336 bool wxWindowBase::ms_winCaptureChanging = false;
2337
2338 void wxWindowBase::CaptureMouse()
2339 {
2340 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), wx_static_cast(void*, this));
2341
2342 wxASSERT_MSG( !ms_winCaptureChanging, _T("recursive CaptureMouse call?") );
2343
2344 ms_winCaptureChanging = true;
2345
2346 wxWindow *winOld = GetCapture();
2347 if ( winOld )
2348 {
2349 ((wxWindowBase*) winOld)->DoReleaseMouse();
2350
2351 // save it on stack
2352 wxWindowNext *item = new wxWindowNext;
2353 item->win = winOld;
2354 item->next = ms_winCaptureNext;
2355 ms_winCaptureNext = item;
2356 }
2357 //else: no mouse capture to save
2358
2359 DoCaptureMouse();
2360 ms_winCaptureCurrent = (wxWindow*)this;
2361
2362 ms_winCaptureChanging = false;
2363 }
2364
2365 void wxWindowBase::ReleaseMouse()
2366 {
2367 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), wx_static_cast(void*, this));
2368
2369 wxASSERT_MSG( !ms_winCaptureChanging, _T("recursive ReleaseMouse call?") );
2370
2371 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2372
2373 ms_winCaptureChanging = true;
2374
2375 DoReleaseMouse();
2376 ms_winCaptureCurrent = NULL;
2377
2378 if ( ms_winCaptureNext )
2379 {
2380 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2381 ms_winCaptureCurrent = ms_winCaptureNext->win;
2382
2383 wxWindowNext *item = ms_winCaptureNext;
2384 ms_winCaptureNext = item->next;
2385 delete item;
2386 }
2387 //else: stack is empty, no previous capture
2388
2389 ms_winCaptureChanging = false;
2390
2391 wxLogTrace(_T("mousecapture"),
2392 (const wxChar *) _T("After ReleaseMouse() mouse is captured by %p"),
2393 wx_static_cast(void*, GetCapture()));
2394 }
2395
2396 static void DoNotifyWindowAboutCaptureLost(wxWindow *win)
2397 {
2398 wxMouseCaptureLostEvent event(win->GetId());
2399 event.SetEventObject(win);
2400 if ( !win->GetEventHandler()->ProcessEvent(event) )
2401 {
2402 wxFAIL_MSG( _T("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
2403 }
2404 }
2405
2406 /* static */
2407 void wxWindowBase::NotifyCaptureLost()
2408 {
2409 // don't do anything if capture lost was expected, i.e. resulted from
2410 // a wx call to ReleaseMouse or CaptureMouse:
2411 if ( ms_winCaptureChanging )
2412 return;
2413
2414 // if the capture was lost unexpectedly, notify every window that has
2415 // capture (on stack or current) about it and clear the stack:
2416
2417 if ( ms_winCaptureCurrent )
2418 {
2419 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent);
2420 ms_winCaptureCurrent = NULL;
2421 }
2422
2423 while ( ms_winCaptureNext )
2424 {
2425 wxWindowNext *item = ms_winCaptureNext;
2426 ms_winCaptureNext = item->next;
2427
2428 DoNotifyWindowAboutCaptureLost(item->win);
2429
2430 delete item;
2431 }
2432 }
2433
2434 #if wxUSE_HOTKEY
2435
2436 bool
2437 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
2438 int WXUNUSED(modifiers),
2439 int WXUNUSED(keycode))
2440 {
2441 // not implemented
2442 return false;
2443 }
2444
2445 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
2446 {
2447 // not implemented
2448 return false;
2449 }
2450
2451 #endif // wxUSE_HOTKEY
2452
2453 void wxWindowBase::SendDestroyEvent()
2454 {
2455 wxWindowDestroyEvent event;
2456 event.SetEventObject(this);
2457 event.SetId(GetId());
2458 GetEventHandler()->ProcessEvent(event);
2459 }
2460
2461 // ----------------------------------------------------------------------------
2462 // event processing
2463 // ----------------------------------------------------------------------------
2464
2465 bool wxWindowBase::TryValidator(wxEvent& wxVALIDATOR_PARAM(event))
2466 {
2467 #if wxUSE_VALIDATORS
2468 // Can only use the validator of the window which
2469 // is receiving the event
2470 if ( event.GetEventObject() == this )
2471 {
2472 wxValidator *validator = GetValidator();
2473 if ( validator && validator->ProcessEvent(event) )
2474 {
2475 return true;
2476 }
2477 }
2478 #endif // wxUSE_VALIDATORS
2479
2480 return false;
2481 }
2482
2483 bool wxWindowBase::TryParent(wxEvent& event)
2484 {
2485 // carry on up the parent-child hierarchy if the propagation count hasn't
2486 // reached zero yet
2487 if ( event.ShouldPropagate() )
2488 {
2489 // honour the requests to stop propagation at this window: this is
2490 // used by the dialogs, for example, to prevent processing the events
2491 // from the dialog controls in the parent frame which rarely, if ever,
2492 // makes sense
2493 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
2494 {
2495 wxWindow *parent = GetParent();
2496 if ( parent && !parent->IsBeingDeleted() )
2497 {
2498 wxPropagateOnce propagateOnce(event);
2499
2500 return parent->GetEventHandler()->ProcessEvent(event);
2501 }
2502 }
2503 }
2504
2505 return wxEvtHandler::TryParent(event);
2506 }
2507
2508 // ----------------------------------------------------------------------------
2509 // keyboard navigation
2510 // ----------------------------------------------------------------------------
2511
2512 // Navigates in the specified direction.
2513 bool wxWindowBase::Navigate(int flags)
2514 {
2515 wxNavigationKeyEvent eventNav;
2516 eventNav.SetFlags(flags);
2517 eventNav.SetEventObject(this);
2518 if ( GetParent()->GetEventHandler()->ProcessEvent(eventNav) )
2519 {
2520 return true;
2521 }
2522 return false;
2523 }
2524
2525 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, MoveKind move)
2526 {
2527 // check that we're not a top level window
2528 wxCHECK_RET( GetParent(),
2529 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2530
2531 // detect the special case when we have nothing to do anyhow and when the
2532 // code below wouldn't work
2533 if ( win == this )
2534 return;
2535
2536 // find the target window in the siblings list
2537 wxWindowList& siblings = GetParent()->GetChildren();
2538 wxWindowList::compatibility_iterator i = siblings.Find(win);
2539 wxCHECK_RET( i, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2540
2541 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2542 // can't just move the node around
2543 wxWindow *self = (wxWindow *)this;
2544 siblings.DeleteObject(self);
2545 if ( move == MoveAfter )
2546 {
2547 i = i->GetNext();
2548 }
2549
2550 if ( i )
2551 {
2552 siblings.Insert(i, self);
2553 }
2554 else // MoveAfter and win was the last sibling
2555 {
2556 siblings.Append(self);
2557 }
2558 }
2559
2560 // ----------------------------------------------------------------------------
2561 // focus handling
2562 // ----------------------------------------------------------------------------
2563
2564 /*static*/ wxWindow* wxWindowBase::FindFocus()
2565 {
2566 wxWindowBase *win = DoFindFocus();
2567 return win ? win->GetMainWindowOfCompositeControl() : NULL;
2568 }
2569
2570 // ----------------------------------------------------------------------------
2571 // global functions
2572 // ----------------------------------------------------------------------------
2573
2574 wxWindow* wxGetTopLevelParent(wxWindow *win)
2575 {
2576 while ( win && !win->IsTopLevel() )
2577 win = win->GetParent();
2578
2579 return win;
2580 }
2581
2582 #if wxUSE_ACCESSIBILITY
2583 // ----------------------------------------------------------------------------
2584 // accessible object for windows
2585 // ----------------------------------------------------------------------------
2586
2587 // Can return either a child object, or an integer
2588 // representing the child element, starting from 1.
2589 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
2590 {
2591 wxASSERT( GetWindow() != NULL );
2592 if (!GetWindow())
2593 return wxACC_FAIL;
2594
2595 return wxACC_NOT_IMPLEMENTED;
2596 }
2597
2598 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
2599 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
2600 {
2601 wxASSERT( GetWindow() != NULL );
2602 if (!GetWindow())
2603 return wxACC_FAIL;
2604
2605 wxWindow* win = NULL;
2606 if (elementId == 0)
2607 {
2608 win = GetWindow();
2609 }
2610 else
2611 {
2612 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
2613 {
2614 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
2615 }
2616 else
2617 return wxACC_FAIL;
2618 }
2619 if (win)
2620 {
2621 rect = win->GetRect();
2622 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
2623 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
2624 return wxACC_OK;
2625 }
2626
2627 return wxACC_NOT_IMPLEMENTED;
2628 }
2629
2630 // Navigates from fromId to toId/toObject.
2631 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
2632 int* WXUNUSED(toId), wxAccessible** toObject)
2633 {
2634 wxASSERT( GetWindow() != NULL );
2635 if (!GetWindow())
2636 return wxACC_FAIL;
2637
2638 switch (navDir)
2639 {
2640 case wxNAVDIR_FIRSTCHILD:
2641 {
2642 if (GetWindow()->GetChildren().GetCount() == 0)
2643 return wxACC_FALSE;
2644 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
2645 *toObject = childWindow->GetOrCreateAccessible();
2646
2647 return wxACC_OK;
2648 }
2649 case wxNAVDIR_LASTCHILD:
2650 {
2651 if (GetWindow()->GetChildren().GetCount() == 0)
2652 return wxACC_FALSE;
2653 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
2654 *toObject = childWindow->GetOrCreateAccessible();
2655
2656 return wxACC_OK;
2657 }
2658 case wxNAVDIR_RIGHT:
2659 case wxNAVDIR_DOWN:
2660 case wxNAVDIR_NEXT:
2661 {
2662 wxWindowList::compatibility_iterator node =
2663 wxWindowList::compatibility_iterator();
2664 if (fromId == 0)
2665 {
2666 // Can't navigate to sibling of this window
2667 // if we're a top-level window.
2668 if (!GetWindow()->GetParent())
2669 return wxACC_NOT_IMPLEMENTED;
2670
2671 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2672 }
2673 else
2674 {
2675 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2676 node = GetWindow()->GetChildren().Item(fromId-1);
2677 }
2678
2679 if (node && node->GetNext())
2680 {
2681 wxWindow* nextWindow = node->GetNext()->GetData();
2682 *toObject = nextWindow->GetOrCreateAccessible();
2683 return wxACC_OK;
2684 }
2685 else
2686 return wxACC_FALSE;
2687 }
2688 case wxNAVDIR_LEFT:
2689 case wxNAVDIR_UP:
2690 case wxNAVDIR_PREVIOUS:
2691 {
2692 wxWindowList::compatibility_iterator node =
2693 wxWindowList::compatibility_iterator();
2694 if (fromId == 0)
2695 {
2696 // Can't navigate to sibling of this window
2697 // if we're a top-level window.
2698 if (!GetWindow()->GetParent())
2699 return wxACC_NOT_IMPLEMENTED;
2700
2701 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2702 }
2703 else
2704 {
2705 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2706 node = GetWindow()->GetChildren().Item(fromId-1);
2707 }
2708
2709 if (node && node->GetPrevious())
2710 {
2711 wxWindow* previousWindow = node->GetPrevious()->GetData();
2712 *toObject = previousWindow->GetOrCreateAccessible();
2713 return wxACC_OK;
2714 }
2715 else
2716 return wxACC_FALSE;
2717 }
2718 }
2719
2720 return wxACC_NOT_IMPLEMENTED;
2721 }
2722
2723 // Gets the name of the specified object.
2724 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
2725 {
2726 wxASSERT( GetWindow() != NULL );
2727 if (!GetWindow())
2728 return wxACC_FAIL;
2729
2730 wxString title;
2731
2732 // If a child, leave wxWidgets to call the function on the actual
2733 // child object.
2734 if (childId > 0)
2735 return wxACC_NOT_IMPLEMENTED;
2736
2737 // This will eventually be replaced by specialised
2738 // accessible classes, one for each kind of wxWidgets
2739 // control or window.
2740 #if wxUSE_BUTTON
2741 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
2742 title = ((wxButton*) GetWindow())->GetLabel();
2743 else
2744 #endif
2745 title = GetWindow()->GetName();
2746
2747 if (!title.empty())
2748 {
2749 *name = title;
2750 return wxACC_OK;
2751 }
2752 else
2753 return wxACC_NOT_IMPLEMENTED;
2754 }
2755
2756 // Gets the number of children.
2757 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
2758 {
2759 wxASSERT( GetWindow() != NULL );
2760 if (!GetWindow())
2761 return wxACC_FAIL;
2762
2763 *childId = (int) GetWindow()->GetChildren().GetCount();
2764 return wxACC_OK;
2765 }
2766
2767 // Gets the specified child (starting from 1).
2768 // If *child is NULL and return value is wxACC_OK,
2769 // this means that the child is a simple element and
2770 // not an accessible object.
2771 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
2772 {
2773 wxASSERT( GetWindow() != NULL );
2774 if (!GetWindow())
2775 return wxACC_FAIL;
2776
2777 if (childId == 0)
2778 {
2779 *child = this;
2780 return wxACC_OK;
2781 }
2782
2783 if (childId > (int) GetWindow()->GetChildren().GetCount())
2784 return wxACC_FAIL;
2785
2786 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
2787 *child = childWindow->GetOrCreateAccessible();
2788 if (*child)
2789 return wxACC_OK;
2790 else
2791 return wxACC_FAIL;
2792 }
2793
2794 // Gets the parent, or NULL.
2795 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
2796 {
2797 wxASSERT( GetWindow() != NULL );
2798 if (!GetWindow())
2799 return wxACC_FAIL;
2800
2801 wxWindow* parentWindow = GetWindow()->GetParent();
2802 if (!parentWindow)
2803 {
2804 *parent = NULL;
2805 return wxACC_OK;
2806 }
2807 else
2808 {
2809 *parent = parentWindow->GetOrCreateAccessible();
2810 if (*parent)
2811 return wxACC_OK;
2812 else
2813 return wxACC_FAIL;
2814 }
2815 }
2816
2817 // Performs the default action. childId is 0 (the action for this object)
2818 // or > 0 (the action for a child).
2819 // Return wxACC_NOT_SUPPORTED if there is no default action for this
2820 // window (e.g. an edit control).
2821 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
2822 {
2823 wxASSERT( GetWindow() != NULL );
2824 if (!GetWindow())
2825 return wxACC_FAIL;
2826
2827 return wxACC_NOT_IMPLEMENTED;
2828 }
2829
2830 // Gets the default action for this object (0) or > 0 (the action for a child).
2831 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
2832 // string if there is no action.
2833 // The retrieved string describes the action that is performed on an object,
2834 // not what the object does as a result. For example, a toolbar button that prints
2835 // a document has a default action of "Press" rather than "Prints the current document."
2836 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
2837 {
2838 wxASSERT( GetWindow() != NULL );
2839 if (!GetWindow())
2840 return wxACC_FAIL;
2841
2842 return wxACC_NOT_IMPLEMENTED;
2843 }
2844
2845 // Returns the description for this object or a child.
2846 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
2847 {
2848 wxASSERT( GetWindow() != NULL );
2849 if (!GetWindow())
2850 return wxACC_FAIL;
2851
2852 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
2853 if (!ht.empty())
2854 {
2855 *description = ht;
2856 return wxACC_OK;
2857 }
2858 return wxACC_NOT_IMPLEMENTED;
2859 }
2860
2861 // Returns help text for this object or a child, similar to tooltip text.
2862 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
2863 {
2864 wxASSERT( GetWindow() != NULL );
2865 if (!GetWindow())
2866 return wxACC_FAIL;
2867
2868 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
2869 if (!ht.empty())
2870 {
2871 *helpText = ht;
2872 return wxACC_OK;
2873 }
2874 return wxACC_NOT_IMPLEMENTED;
2875 }
2876
2877 // Returns the keyboard shortcut for this object or child.
2878 // Return e.g. ALT+K
2879 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
2880 {
2881 wxASSERT( GetWindow() != NULL );
2882 if (!GetWindow())
2883 return wxACC_FAIL;
2884
2885 return wxACC_NOT_IMPLEMENTED;
2886 }
2887
2888 // Returns a role constant.
2889 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
2890 {
2891 wxASSERT( GetWindow() != NULL );
2892 if (!GetWindow())
2893 return wxACC_FAIL;
2894
2895 // If a child, leave wxWidgets to call the function on the actual
2896 // child object.
2897 if (childId > 0)
2898 return wxACC_NOT_IMPLEMENTED;
2899
2900 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2901 return wxACC_NOT_IMPLEMENTED;
2902 #if wxUSE_STATUSBAR
2903 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2904 return wxACC_NOT_IMPLEMENTED;
2905 #endif
2906 #if wxUSE_TOOLBAR
2907 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2908 return wxACC_NOT_IMPLEMENTED;
2909 #endif
2910
2911 //*role = wxROLE_SYSTEM_CLIENT;
2912 *role = wxROLE_SYSTEM_CLIENT;
2913 return wxACC_OK;
2914
2915 #if 0
2916 return wxACC_NOT_IMPLEMENTED;
2917 #endif
2918 }
2919
2920 // Returns a state constant.
2921 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
2922 {
2923 wxASSERT( GetWindow() != NULL );
2924 if (!GetWindow())
2925 return wxACC_FAIL;
2926
2927 // If a child, leave wxWidgets to call the function on the actual
2928 // child object.
2929 if (childId > 0)
2930 return wxACC_NOT_IMPLEMENTED;
2931
2932 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2933 return wxACC_NOT_IMPLEMENTED;
2934
2935 #if wxUSE_STATUSBAR
2936 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2937 return wxACC_NOT_IMPLEMENTED;
2938 #endif
2939 #if wxUSE_TOOLBAR
2940 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2941 return wxACC_NOT_IMPLEMENTED;
2942 #endif
2943
2944 *state = 0;
2945 return wxACC_OK;
2946
2947 #if 0
2948 return wxACC_NOT_IMPLEMENTED;
2949 #endif
2950 }
2951
2952 // Returns a localized string representing the value for the object
2953 // or child.
2954 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
2955 {
2956 wxASSERT( GetWindow() != NULL );
2957 if (!GetWindow())
2958 return wxACC_FAIL;
2959
2960 return wxACC_NOT_IMPLEMENTED;
2961 }
2962
2963 // Selects the object or child.
2964 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
2965 {
2966 wxASSERT( GetWindow() != NULL );
2967 if (!GetWindow())
2968 return wxACC_FAIL;
2969
2970 return wxACC_NOT_IMPLEMENTED;
2971 }
2972
2973 // Gets the window with the keyboard focus.
2974 // If childId is 0 and child is NULL, no object in
2975 // this subhierarchy has the focus.
2976 // If this object has the focus, child should be 'this'.
2977 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
2978 {
2979 wxASSERT( GetWindow() != NULL );
2980 if (!GetWindow())
2981 return wxACC_FAIL;
2982
2983 return wxACC_NOT_IMPLEMENTED;
2984 }
2985
2986 #if wxUSE_VARIANT
2987 // Gets a variant representing the selected children
2988 // of this object.
2989 // Acceptable values:
2990 // - a null variant (IsNull() returns true)
2991 // - a list variant (GetType() == wxT("list")
2992 // - an integer representing the selected child element,
2993 // or 0 if this object is selected (GetType() == wxT("long")
2994 // - a "void*" pointer to a wxAccessible child object
2995 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
2996 {
2997 wxASSERT( GetWindow() != NULL );
2998 if (!GetWindow())
2999 return wxACC_FAIL;
3000
3001 return wxACC_NOT_IMPLEMENTED;
3002 }
3003 #endif // wxUSE_VARIANT
3004
3005 #endif // wxUSE_ACCESSIBILITY
3006
3007 // ----------------------------------------------------------------------------
3008 // RTL support
3009 // ----------------------------------------------------------------------------
3010
3011 wxCoord
3012 wxWindowBase::AdjustForLayoutDirection(wxCoord x,
3013 wxCoord width,
3014 wxCoord widthTotal) const
3015 {
3016 if ( GetLayoutDirection() == wxLayout_RightToLeft )
3017 {
3018 x = widthTotal - x - width;
3019 }
3020
3021 return x;
3022 }
3023