1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
19 #include "wx/event.h" // the base class
21 #include "wx/list.h" // defines wxWindowList
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
52 // ----------------------------------------------------------------------------
53 // forward declarations
54 // ----------------------------------------------------------------------------
56 class WXDLLEXPORT wxCaret
;
57 class WXDLLEXPORT wxControl
;
58 class WXDLLEXPORT wxCursor
;
59 class WXDLLEXPORT wxDC
;
60 class WXDLLEXPORT wxDropTarget
;
61 class WXDLLEXPORT wxItemResource
;
62 class WXDLLEXPORT wxLayoutConstraints
;
63 class WXDLLEXPORT wxResourceTable
;
64 class WXDLLEXPORT wxSizer
;
65 class WXDLLEXPORT wxToolTip
;
66 class WXDLLEXPORT wxWindowBase
;
67 class WXDLLEXPORT wxWindow
;
69 #if wxUSE_ACCESSIBILITY
70 class WXDLLEXPORT wxAccessible
;
73 // ----------------------------------------------------------------------------
74 // helper stuff used by wxWindow
75 // ----------------------------------------------------------------------------
77 // struct containing all the visual attributes of a control
78 struct WXDLLEXPORT wxVisualAttributes
80 // the font used for control label/text inside it
83 // the foreground colour
86 // the background colour, may be wxNullColour if the controls background
87 // colour is not solid
91 // different window variants, on platforms like eg mac uses different
95 wxWINDOW_VARIANT_NORMAL
, // Normal size
96 wxWINDOW_VARIANT_SMALL
, // Smaller size (about 25 % smaller than normal)
97 wxWINDOW_VARIANT_MINI
, // Mini size (about 33 % smaller than normal)
98 wxWINDOW_VARIANT_LARGE
, // Large size (about 25 % larger than normal)
102 #if wxUSE_SYSTEM_OPTIONS
103 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
106 // ----------------------------------------------------------------------------
107 // (pseudo)template list classes
108 // ----------------------------------------------------------------------------
110 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLEXPORT
);
112 // ----------------------------------------------------------------------------
114 // ----------------------------------------------------------------------------
116 extern WXDLLEXPORT_DATA(wxWindowList
) wxTopLevelWindows
;
117 extern WXDLLIMPEXP_DATA_CORE(wxList
) wxPendingDelete
;
119 // ----------------------------------------------------------------------------
120 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
121 // interface of this class.
123 // Event handler: windows have themselves as their event handlers by default,
124 // but their event handlers could be set to another object entirely. This
125 // separation can reduce the amount of derivation required, and allow
126 // alteration of a window's functionality (e.g. by a resource editor that
127 // temporarily switches event handlers).
128 // ----------------------------------------------------------------------------
130 class WXDLLEXPORT wxWindowBase
: public wxEvtHandler
133 // creating the window
134 // -------------------
136 // default ctor, initializes everything which can be initialized before
140 // pseudo ctor (can't be virtual, called from ctor)
141 bool CreateBase(wxWindowBase
*parent
,
143 const wxPoint
& pos
= wxDefaultPosition
,
144 const wxSize
& size
= wxDefaultSize
,
146 const wxValidator
& validator
= wxDefaultValidator
,
147 const wxString
& name
= wxPanelNameStr
);
149 virtual ~wxWindowBase();
151 // deleting the window
152 // -------------------
154 // ask the window to close itself, return true if the event handler
155 // honoured our request
156 bool Close( bool force
= false );
158 // the following functions delete the C++ objects (the window itself
159 // or its children) as well as the GUI windows and normally should
160 // never be used directly
162 // delete window unconditionally (dangerous!), returns true if ok
163 virtual bool Destroy();
164 // delete all children of this window, returns true if ok
165 bool DestroyChildren();
167 // is the window being deleted?
168 bool IsBeingDeleted() const { return m_isBeingDeleted
; }
173 // label is just the same as the title (but for, e.g., buttons it
174 // makes more sense to speak about labels), title access
175 // is available from wxTLW classes only (frames, dialogs)
176 virtual void SetLabel(const wxString
& label
) = 0;
177 virtual wxString
GetLabel() const = 0;
179 // the window name is used for ressource setting in X, it is not the
180 // same as the window title/label
181 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
182 virtual wxString
GetName() const { return m_windowName
; }
184 // sets the window variant, calls internally DoSetVariant if variant
186 void SetWindowVariant(wxWindowVariant variant
);
187 wxWindowVariant
GetWindowVariant() const { return m_windowVariant
; }
190 // window id uniquely identifies the window among its siblings unless
191 // it is wxID_ANY which means "don't care"
192 void SetId( wxWindowID winid
) { m_windowId
= winid
; }
193 wxWindowID
GetId() const { return m_windowId
; }
195 // get or change the layout direction (LTR or RTL) for this window,
196 // wxLayout_Default is returned if layout direction is not supported
197 virtual wxLayoutDirection
GetLayoutDirection() const
198 { return wxLayout_Default
; }
199 virtual void SetLayoutDirection(wxLayoutDirection
WXUNUSED(dir
))
202 // mirror coordinates for RTL layout if this window uses it and if the
203 // mirroring is not done automatically like Win32
204 virtual wxCoord
AdjustForLayoutDirection(wxCoord x
,
206 wxCoord widthTotal
) const;
208 // generate a control id for the controls which were not given one by
210 static int NewControlId() { return --ms_lastControlId
; }
211 // get the id of the control following the one with the given
212 // (autogenerated) id
213 static int NextControlId(int winid
) { return winid
- 1; }
214 // get the id of the control preceding the one with the given
215 // (autogenerated) id
216 static int PrevControlId(int winid
) { return winid
+ 1; }
221 // set the window size and/or position
222 void SetSize( int x
, int y
, int width
, int height
,
223 int sizeFlags
= wxSIZE_AUTO
)
224 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
226 void SetSize( int width
, int height
)
227 { DoSetSize( wxDefaultCoord
, wxDefaultCoord
, width
, height
, wxSIZE_USE_EXISTING
); }
229 void SetSize( const wxSize
& size
)
230 { SetSize( size
.x
, size
.y
); }
232 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
233 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
235 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
236 { DoSetSize(x
, y
, wxDefaultCoord
, wxDefaultCoord
, flags
); }
238 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
239 { Move(pt
.x
, pt
.y
, flags
); }
241 void SetPosition(const wxPoint
& pt
) { Move(pt
); }
244 virtual void Raise() = 0;
245 virtual void Lower() = 0;
247 // client size is the size of area available for subwindows
248 void SetClientSize( int width
, int height
)
249 { DoSetClientSize(width
, height
); }
251 void SetClientSize( const wxSize
& size
)
252 { DoSetClientSize(size
.x
, size
.y
); }
254 void SetClientSize(const wxRect
& rect
)
255 { SetClientSize( rect
.width
, rect
.height
); }
257 // get the window position (pointers may be NULL): notice that it is in
258 // client coordinates for child windows and screen coordinates for the
259 // top level ones, use GetScreenPosition() if you need screen
260 // coordinates for all kinds of windows
261 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
262 wxPoint
GetPosition() const
265 DoGetPosition(&x
, &y
);
267 return wxPoint(x
, y
);
270 // get the window position in screen coordinates
271 void GetScreenPosition(int *x
, int *y
) const { DoGetScreenPosition(x
, y
); }
272 wxPoint
GetScreenPosition() const
275 DoGetScreenPosition(&x
, &y
);
277 return wxPoint(x
, y
);
280 // get the window size (pointers may be NULL)
281 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
282 wxSize
GetSize() const
289 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
290 wxSize
GetClientSize() const
293 DoGetClientSize(&w
, &h
);
298 // get the position and size at once
299 wxRect
GetRect() const
305 return wxRect(x
, y
, w
, h
);
308 wxRect
GetScreenRect() const
311 GetScreenPosition(&x
, &y
);
314 return wxRect(x
, y
, w
, h
);
317 // get the origin of the client area of the window relative to the
318 // window top left corner (the client area may be shifted because of
319 // the borders, scrollbars, other decorations...)
320 virtual wxPoint
GetClientAreaOrigin() const;
322 // get the client rectangle in window (i.e. client) coordinates
323 wxRect
GetClientRect() const
325 return wxRect(GetClientAreaOrigin(), GetClientSize());
328 // get the size best suited for the window (in fact, minimal
329 // acceptable size using which it will still look "nice" in
331 wxSize
GetBestSize() const
333 if (m_bestSizeCache
.IsFullySpecified())
334 return m_bestSizeCache
;
335 return DoGetBestSize();
337 void GetBestSize(int *w
, int *h
) const
339 wxSize s
= GetBestSize();
346 // reset the cached best size value so it will be recalculated the
347 // next time it is needed.
348 void InvalidateBestSize();
349 void CacheBestSize(const wxSize
& size
) const
350 { wxConstCast(this, wxWindowBase
)->m_bestSizeCache
= size
; }
352 // There are times (and windows) where 'Best' size and 'Min' size
353 // are vastly out of sync. This should be remedied somehow, but in
354 // the meantime, this method will return the larger of BestSize
355 // (the window's smallest legible size), and any user specified
357 wxSize
GetAdjustedBestSize() const
359 wxSize
s( GetBestSize() );
360 return wxSize( wxMax( s
.x
, GetMinWidth() ), wxMax( s
.y
, GetMinHeight() ) );
363 // This function will merge the window's best size into the window's
364 // minimum size, giving priority to the min size components, and
365 // returns the results.
366 wxSize
GetBestFittingSize() const;
368 // A 'Smart' SetSize that will fill in default size values with 'best'
369 // size. Sets the minsize to what was passed in.
370 void SetBestFittingSize(const wxSize
& size
=wxDefaultSize
);
372 // the generic centre function - centers the window on parent by`
373 // default or on screen if it doesn't have parent or
374 // wxCENTER_ON_SCREEN flag is given
375 void Centre(int dir
= wxBOTH
) { DoCentre(dir
); }
376 void Center(int dir
= wxBOTH
) { DoCentre(dir
); }
378 // centre with respect to the the parent window
379 void CentreOnParent(int dir
= wxBOTH
) { DoCentre(dir
); }
380 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
382 // set window size to wrap around its children
385 // set virtual size to satisfy children
386 virtual void FitInside();
388 // set min/max size of the window
389 virtual void SetSizeHints( int minW
, int minH
,
390 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
,
391 int incW
= wxDefaultCoord
, int incH
= wxDefaultCoord
)
393 DoSetSizeHints(minW
, minH
, maxW
, maxH
, incW
, incH
);
396 void SetSizeHints( const wxSize
& minSize
,
397 const wxSize
& maxSize
=wxDefaultSize
,
398 const wxSize
& incSize
=wxDefaultSize
)
400 DoSetSizeHints(minSize
.x
, minSize
.y
,
401 maxSize
.x
, maxSize
.y
,
402 incSize
.x
, incSize
.y
);
405 virtual void DoSetSizeHints(int minW
, int minH
,
406 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
,
407 int incW
= wxDefaultCoord
, int incH
= wxDefaultCoord
);
409 virtual void SetVirtualSizeHints( int minW
, int minH
,
410 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
);
411 void SetVirtualSizeHints( const wxSize
& minSize
,
412 const wxSize
& maxSize
=wxDefaultSize
)
414 SetVirtualSizeHints(minSize
.x
, minSize
.y
, maxSize
.x
, maxSize
.y
);
417 virtual int GetMinWidth() const { return m_minWidth
; }
418 virtual int GetMinHeight() const { return m_minHeight
; }
419 int GetMaxWidth() const { return m_maxWidth
; }
420 int GetMaxHeight() const { return m_maxHeight
; }
422 // Override this method to control the values given to Sizers etc.
423 virtual wxSize
GetMaxSize() const { return wxSize( m_maxWidth
, m_maxHeight
); }
424 virtual wxSize
GetMinSize() const { return wxSize( m_minWidth
, m_minHeight
); }
426 void SetMinSize(const wxSize
& minSize
) { SetSizeHints(minSize
); }
427 void SetMaxSize(const wxSize
& maxSize
) { SetSizeHints(GetMinSize(), maxSize
); }
429 // Methods for accessing the virtual size of a window. For most
430 // windows this is just the client area of the window, but for
431 // some like scrolled windows it is more or less independent of
432 // the screen window size. You may override the DoXXXVirtual
433 // methods below for classes where that is is the case.
435 void SetVirtualSize( const wxSize
&size
) { DoSetVirtualSize( size
.x
, size
.y
); }
436 void SetVirtualSize( int x
, int y
) { DoSetVirtualSize( x
, y
); }
438 wxSize
GetVirtualSize() const { return DoGetVirtualSize(); }
439 void GetVirtualSize( int *x
, int *y
) const
441 wxSize
s( DoGetVirtualSize() );
449 // Override these methods for windows that have a virtual size
450 // independent of their client size. eg. the virtual area of a
453 virtual void DoSetVirtualSize( int x
, int y
);
454 virtual wxSize
DoGetVirtualSize() const;
456 // Return the largest of ClientSize and BestSize (as determined
457 // by a sizer, interior children, or other means)
459 virtual wxSize
GetBestVirtualSize() const
461 wxSize
client( GetClientSize() );
462 wxSize
best( GetBestSize() );
464 return wxSize( wxMax( client
.x
, best
.x
), wxMax( client
.y
, best
.y
) );
470 // returns true if window was shown/hidden, false if the nothing was
471 // done (window was already shown/hidden)
472 virtual bool Show( bool show
= true );
473 bool Hide() { return Show(false); }
475 // returns true if window was enabled/disabled, false if nothing done
476 virtual bool Enable( bool enable
= true );
477 bool Disable() { return Enable(false); }
479 virtual bool IsShown() const { return m_isShown
; }
480 virtual bool IsEnabled() const { return m_isEnabled
; }
482 // returns true if the window is visible, i.e. IsShown() returns true
483 // if called on it and all its parents up to the first TLW
484 virtual bool IsVisible() const;
486 // get/set window style (setting style won't update the window and so
487 // is only useful for internal usage)
488 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
489 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
491 // just some (somewhat shorter) synonims
492 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
493 long GetWindowStyle() const { return GetWindowStyleFlag(); }
495 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
496 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
498 // extra style: the less often used style bits which can't be set with
499 // SetWindowStyleFlag()
500 virtual void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
501 long GetExtraStyle() const { return m_exStyle
; }
503 // make the window modal (all other windows unresponsive)
504 virtual void MakeModal(bool modal
= true);
507 // (primitive) theming support
508 // ---------------------------
510 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
511 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
514 // focus and keyboard handling
515 // ---------------------------
517 // set focus to this window
518 virtual void SetFocus() = 0;
520 // set focus to this window as the result of a keyboard action
521 virtual void SetFocusFromKbd() { SetFocus(); }
523 // return the window which currently has the focus or NULL
524 static wxWindow
*FindFocus();
526 static wxWindow
*DoFindFocus() /* = 0: implement in derived classes */;
528 // can this window have focus?
529 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
531 // can this window be given focus by keyboard navigation? if not, the
532 // only way to give it focus (provided it accepts it at all) is to
534 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
536 // navigates in the specified direction by sending a wxNavigationKeyEvent
537 virtual bool Navigate(int flags
= wxNavigationKeyEvent::IsForward
);
539 // move this window just before/after the specified one in tab order
540 // (the other window must be our sibling!)
541 void MoveBeforeInTabOrder(wxWindow
*win
)
542 { DoMoveInTabOrder(win
, MoveBefore
); }
543 void MoveAfterInTabOrder(wxWindow
*win
)
544 { DoMoveInTabOrder(win
, MoveAfter
); }
547 // parent/children relations
548 // -------------------------
550 // get the list of children
551 const wxWindowList
& GetChildren() const { return m_children
; }
552 wxWindowList
& GetChildren() { return m_children
; }
554 // needed just for extended runtime
555 const wxWindowList
& GetWindowChildren() const { return GetChildren() ; }
557 // get the parent or the parent of the parent
558 wxWindow
*GetParent() const { return m_parent
; }
559 inline wxWindow
*GetGrandParent() const;
561 // is this window a top level one?
562 virtual bool IsTopLevel() const;
564 // it doesn't really change parent, use Reparent() instead
565 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
566 // change the real parent of this window, return true if the parent
567 // was changed, false otherwise (error or newParent == oldParent)
568 virtual bool Reparent( wxWindowBase
*newParent
);
570 // implementation mostly
571 virtual void AddChild( wxWindowBase
*child
);
572 virtual void RemoveChild( wxWindowBase
*child
);
574 // looking for windows
575 // -------------------
577 // find window among the descendants of this one either by id or by
578 // name (return NULL if not found)
579 wxWindow
*FindWindow(long winid
) const;
580 wxWindow
*FindWindow(const wxString
& name
) const;
582 // Find a window among any window (all return NULL if not found)
583 static wxWindow
*FindWindowById( long winid
, const wxWindow
*parent
= NULL
);
584 static wxWindow
*FindWindowByName( const wxString
& name
,
585 const wxWindow
*parent
= NULL
);
586 static wxWindow
*FindWindowByLabel( const wxString
& label
,
587 const wxWindow
*parent
= NULL
);
589 // event handler stuff
590 // -------------------
592 // get the current event handler
593 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
595 // replace the event handler (allows to completely subclass the
597 void SetEventHandler( wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
599 // push/pop event handler: allows to chain a custom event handler to
600 // alreasy existing ones
601 void PushEventHandler( wxEvtHandler
*handler
);
602 wxEvtHandler
*PopEventHandler( bool deleteHandler
= false );
604 // find the given handler in the event handler chain and remove (but
605 // not delete) it from the event handler chain, return true if it was
606 // found and false otherwise (this also results in an assert failure so
607 // this function should only be called when the handler is supposed to
609 bool RemoveEventHandler(wxEvtHandler
*handler
);
615 // a window may have an associated validator which is used to control
617 virtual void SetValidator( const wxValidator
&validator
);
618 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
619 #endif // wxUSE_VALIDATORS
622 // dialog oriented functions
623 // -------------------------
625 // validate the correctness of input, return true if ok
626 virtual bool Validate();
628 // transfer data between internal and GUI representations
629 virtual bool TransferDataToWindow();
630 virtual bool TransferDataFromWindow();
632 virtual void InitDialog();
637 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
638 { m_acceleratorTable
= accel
; }
639 wxAcceleratorTable
*GetAcceleratorTable()
640 { return &m_acceleratorTable
; }
642 #endif // wxUSE_ACCEL
645 // hot keys (system wide accelerators)
646 // -----------------------------------
648 virtual bool RegisterHotKey(int hotkeyId
, int modifiers
, int keycode
);
649 virtual bool UnregisterHotKey(int hotkeyId
);
650 #endif // wxUSE_HOTKEY
653 // dialog units translations
654 // -------------------------
656 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
);
657 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
);
658 wxSize
ConvertPixelsToDialog( const wxSize
& sz
)
660 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
662 return wxSize(pt
.x
, pt
.y
);
665 wxSize
ConvertDialogToPixels( const wxSize
& sz
)
667 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
669 return wxSize(pt
.x
, pt
.y
);
675 // move the mouse to the specified position
676 virtual void WarpPointer(int x
, int y
) = 0;
678 // start or end mouse capture, these functions maintain the stack of
679 // windows having captured the mouse and after calling ReleaseMouse()
680 // the mouse is not released but returns to the window which had had
681 // captured it previously (if any)
685 // get the window which currently captures the mouse or NULL
686 static wxWindow
*GetCapture();
688 // does this window have the capture?
689 virtual bool HasCapture() const
690 { return (wxWindow
*)this == GetCapture(); }
692 // painting the window
693 // -------------------
695 // mark the specified rectangle (or the whole window) as "dirty" so it
697 virtual void Refresh( bool eraseBackground
= true,
698 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
700 // a less awkward wrapper for Refresh
701 void RefreshRect(const wxRect
& rect
, bool eraseBackground
= true)
703 Refresh(eraseBackground
, &rect
);
706 // repaint all invalid areas of the window immediately
707 virtual void Update() { }
709 // clear the window background
710 virtual void ClearBackground();
712 // freeze the window: don't redraw it until it is thawed
713 virtual void Freeze() { }
715 // thaw the window: redraw it after it had been frozen
716 virtual void Thaw() { }
718 // adjust DC for drawing on this window
719 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
721 // the update region of the window contains the areas which must be
722 // repainted by the program
723 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
724 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
726 // get the update rectangleregion bounding box in client coords
727 wxRect
GetUpdateClientRect() const;
729 // these functions verify whether the given point/rectangle belongs to
730 // (or at least intersects with) the update region
731 virtual bool DoIsExposed( int x
, int y
) const;
732 virtual bool DoIsExposed( int x
, int y
, int w
, int h
) const;
734 bool IsExposed( int x
, int y
) const
735 { return DoIsExposed(x
, y
); }
736 bool IsExposed( int x
, int y
, int w
, int h
) const
737 { return DoIsExposed(x
, y
, w
, h
); }
738 bool IsExposed( const wxPoint
& pt
) const
739 { return DoIsExposed(pt
.x
, pt
.y
); }
740 bool IsExposed( const wxRect
& rect
) const
741 { return DoIsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
743 // colours, fonts and cursors
744 // --------------------------
746 // get the default attributes for the controls of this class: we
747 // provide a virtual function which can be used to query the default
748 // attributes of an existing control and a static function which can
749 // be used even when no existing object of the given class is
750 // available, but which won't return any styles specific to this
751 // particular control, of course (e.g. "Ok" button might have
752 // different -- bold for example -- font)
753 virtual wxVisualAttributes
GetDefaultAttributes() const
755 return GetClassDefaultAttributes(GetWindowVariant());
758 static wxVisualAttributes
759 GetClassDefaultAttributes(wxWindowVariant variant
= wxWINDOW_VARIANT_NORMAL
);
761 // set/retrieve the window colours (system defaults are used by
762 // default): SetXXX() functions return true if colour was changed,
763 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
764 // value to prevent it from being inherited by our children
765 virtual bool SetBackgroundColour(const wxColour
& colour
);
766 void SetOwnBackgroundColour(const wxColour
& colour
)
768 if ( SetBackgroundColour(colour
) )
769 m_inheritBgCol
= false;
771 wxColour
GetBackgroundColour() const;
772 bool InheritsBackgroundColour() const
774 return m_inheritBgCol
;
776 bool UseBgCol() const
781 virtual bool SetForegroundColour(const wxColour
& colour
);
782 void SetOwnForegroundColour(const wxColour
& colour
)
784 if ( SetForegroundColour(colour
) )
785 m_inheritFgCol
= false;
787 wxColour
GetForegroundColour() const;
789 // Set/get the background style.
790 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
791 virtual bool SetBackgroundStyle(wxBackgroundStyle style
) { m_backgroundStyle
= style
; return true; }
792 virtual wxBackgroundStyle
GetBackgroundStyle() const { return m_backgroundStyle
; }
794 // returns true if the control has "transparent" areas such as a
795 // wxStaticText and wxCheckBox and the background should be adapted
796 // from a parent window
797 virtual bool HasTransparentBackground() { return false; }
799 // set/retrieve the font for the window (SetFont() returns true if the
800 // font really changed)
801 virtual bool SetFont(const wxFont
& font
) = 0;
802 void SetOwnFont(const wxFont
& font
)
805 m_inheritFont
= false;
807 wxFont
GetFont() const;
809 // set/retrieve the cursor for this window (SetCursor() returns true
810 // if the cursor was really changed)
811 virtual bool SetCursor( const wxCursor
&cursor
);
812 const wxCursor
& GetCursor() const { return m_cursor
; }
815 // associate a caret with the window
816 void SetCaret(wxCaret
*caret
);
817 // get the current caret (may be NULL)
818 wxCaret
*GetCaret() const { return m_caret
; }
819 #endif // wxUSE_CARET
821 // get the (average) character size for the current font
822 virtual int GetCharHeight() const = 0;
823 virtual int GetCharWidth() const = 0;
825 // get the width/height/... of the text using current or specified
827 virtual void GetTextExtent(const wxString
& string
,
829 int *descent
= (int *) NULL
,
830 int *externalLeading
= (int *) NULL
,
831 const wxFont
*theFont
= (const wxFont
*) NULL
)
834 // client <-> screen coords
835 // ------------------------
837 // translate to/from screen/client coordinates (pointers may be NULL)
838 void ClientToScreen( int *x
, int *y
) const
839 { DoClientToScreen(x
, y
); }
840 void ScreenToClient( int *x
, int *y
) const
841 { DoScreenToClient(x
, y
); }
843 // wxPoint interface to do the same thing
844 wxPoint
ClientToScreen(const wxPoint
& pt
) const
846 int x
= pt
.x
, y
= pt
.y
;
847 DoClientToScreen(&x
, &y
);
849 return wxPoint(x
, y
);
852 wxPoint
ScreenToClient(const wxPoint
& pt
) const
854 int x
= pt
.x
, y
= pt
.y
;
855 DoScreenToClient(&x
, &y
);
857 return wxPoint(x
, y
);
860 // test where the given (in client coords) point lies
861 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
862 { return DoHitTest(x
, y
); }
864 wxHitTest
HitTest(const wxPoint
& pt
) const
865 { return DoHitTest(pt
.x
, pt
.y
); }
870 // get the window border style from the given flags: this is different from
871 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
872 // translate wxBORDER_DEFAULT to something reasonable
873 wxBorder
GetBorder(long flags
) const;
875 // get border for the flags of this window
876 wxBorder
GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
878 // send wxUpdateUIEvents to this window, and children if recurse is true
879 virtual void UpdateWindowUI(long flags
= wxUPDATE_UI_NONE
);
881 // do the window-specific processing after processing the update event
882 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
885 bool PopupMenu(wxMenu
*menu
, const wxPoint
& pos
= wxDefaultPosition
)
886 { return DoPopupMenu(menu
, pos
.x
, pos
.y
); }
887 bool PopupMenu(wxMenu
*menu
, int x
, int y
)
888 { return DoPopupMenu(menu
, x
, y
); }
889 #endif // wxUSE_MENUS
891 // override this method to return true for controls having multiple pages
892 virtual bool HasMultiplePages() const { return false; }
898 // does the window have the scrollbar for this orientation?
899 bool HasScrollbar(int orient
) const
901 return (m_windowStyle
&
902 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
905 // configure the window scrollbars
906 virtual void SetScrollbar( int orient
,
910 bool refresh
= true ) = 0;
911 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= true ) = 0;
912 virtual int GetScrollPos( int orient
) const = 0;
913 virtual int GetScrollThumb( int orient
) const = 0;
914 virtual int GetScrollRange( int orient
) const = 0;
916 // scroll window to the specified position
917 virtual void ScrollWindow( int dx
, int dy
,
918 const wxRect
* rect
= (wxRect
*) NULL
) = 0;
920 // scrolls window by line/page: note that not all controls support this
922 // return true if the position changed, false otherwise
923 virtual bool ScrollLines(int WXUNUSED(lines
)) { return false; }
924 virtual bool ScrollPages(int WXUNUSED(pages
)) { return false; }
926 // convenient wrappers for ScrollLines/Pages
927 bool LineUp() { return ScrollLines(-1); }
928 bool LineDown() { return ScrollLines(1); }
929 bool PageUp() { return ScrollPages(-1); }
930 bool PageDown() { return ScrollPages(1); }
932 // context-sensitive help
933 // ----------------------
935 // these are the convenience functions wrapping wxHelpProvider methods
938 // associate this help text with this window
939 void SetHelpText(const wxString
& text
);
940 // associate this help text with all windows with the same id as this
942 void SetHelpTextForId(const wxString
& text
);
943 // get the help string associated with the given position in this window
945 // notice that pt may be invalid if event origin is keyboard or unknown
946 // and this method should return the global window help text then
947 virtual wxString
GetHelpTextAtPoint(const wxPoint
& pt
,
948 wxHelpEvent::Origin origin
) const;
949 // returns the position-independent help text
950 wxString
GetHelpText() const
952 return GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Unknown
);
956 // silently ignore SetHelpText() calls
957 void SetHelpText(const wxString
& WXUNUSED(text
)) { }
958 void SetHelpTextForId(const wxString
& WXUNUSED(text
)) { }
965 // the easiest way to set a tooltip for a window is to use this method
966 void SetToolTip( const wxString
&tip
);
967 // attach a tooltip to the window
968 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
969 // get the associated tooltip or NULL if none
970 wxToolTip
* GetToolTip() const { return m_tooltip
; }
971 wxString
GetToolTipText() const ;
973 // make it much easier to compile apps in an environment
974 // that doesn't support tooltips, such as PocketPC
975 inline void SetToolTip( const wxString
& WXUNUSED(tip
) ) {}
976 #endif // wxUSE_TOOLTIPS
980 #if wxUSE_DRAG_AND_DROP
981 // set/retrieve the drop target associated with this window (may be
982 // NULL; it's owned by the window and will be deleted by it)
983 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
984 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
985 #endif // wxUSE_DRAG_AND_DROP
987 // constraints and sizers
988 // ----------------------
989 #if wxUSE_CONSTRAINTS
990 // set the constraints for this window or retrieve them (may be NULL)
991 void SetConstraints( wxLayoutConstraints
*constraints
);
992 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
994 // implementation only
995 void UnsetConstraints(wxLayoutConstraints
*c
);
996 wxWindowList
*GetConstraintsInvolvedIn() const
997 { return m_constraintsInvolvedIn
; }
998 void AddConstraintReference(wxWindowBase
*otherWin
);
999 void RemoveConstraintReference(wxWindowBase
*otherWin
);
1000 void DeleteRelatedConstraints();
1001 void ResetConstraints();
1003 // these methods may be overridden for special layout algorithms
1004 virtual void SetConstraintSizes(bool recurse
= true);
1005 virtual bool LayoutPhase1(int *noChanges
);
1006 virtual bool LayoutPhase2(int *noChanges
);
1007 virtual bool DoPhase(int phase
);
1009 // these methods are virtual but normally won't be overridden
1010 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
1011 virtual void MoveConstraint(int x
, int y
);
1012 virtual void GetSizeConstraint(int *w
, int *h
) const ;
1013 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
1014 virtual void GetPositionConstraint(int *x
, int *y
) const ;
1016 #endif // wxUSE_CONSTRAINTS
1018 // when using constraints or sizers, it makes sense to update
1019 // children positions automatically whenever the window is resized
1020 // - this is done if autoLayout is on
1021 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
1022 bool GetAutoLayout() const { return m_autoLayout
; }
1024 // lay out the window and its children
1025 virtual bool Layout();
1028 void SetSizer(wxSizer
*sizer
, bool deleteOld
= true );
1029 void SetSizerAndFit( wxSizer
*sizer
, bool deleteOld
= true );
1031 wxSizer
*GetSizer() const { return m_windowSizer
; }
1033 // Track if this window is a member of a sizer
1034 void SetContainingSizer(wxSizer
* sizer
);
1035 wxSizer
*GetContainingSizer() const { return m_containingSizer
; }
1038 // ----------------------
1039 #if wxUSE_ACCESSIBILITY
1040 // Override to create a specific accessible object.
1041 virtual wxAccessible
* CreateAccessible();
1043 // Sets the accessible object.
1044 void SetAccessible(wxAccessible
* accessible
) ;
1046 // Returns the accessible object.
1047 wxAccessible
* GetAccessible() { return m_accessible
; };
1049 // Returns the accessible object, creating if necessary.
1050 wxAccessible
* GetOrCreateAccessible() ;
1054 // Set window transparency if the platform supports it
1055 virtual bool SetTransparent(wxByte
WXUNUSED(alpha
)) { return false; }
1056 virtual bool CanSetTransparent() { return false; }
1063 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
1064 void OnInitDialog( wxInitDialogEvent
&event
);
1065 void OnMiddleClick( wxMouseEvent
& event
);
1067 void OnHelp(wxHelpEvent
& event
);
1068 #endif // wxUSE_HELP
1070 // virtual function for implementing internal idle
1072 virtual void OnInternalIdle() {}
1074 // call internal idle recursively
1075 // void ProcessInternalIdle() ;
1077 // get the handle of the window for the underlying window system: this
1078 // is only used for wxWin itself or for user code which wants to call
1079 // platform-specific APIs
1080 virtual WXWidget
GetHandle() const = 0;
1081 // associate the window with a new native handle
1082 virtual void AssociateHandle(WXWidget
WXUNUSED(handle
)) { }
1083 // dissociate the current native handle from the window
1084 virtual void DissociateHandle() { }
1087 // Store the palette used by DCs in wxWindow so that the dcs can share
1088 // a palette. And we can respond to palette messages.
1089 wxPalette
GetPalette() const { return m_palette
; }
1091 // When palette is changed tell the DC to set the system palette to the
1093 void SetPalette(const wxPalette
& pal
);
1095 // return true if we have a specific palette
1096 bool HasCustomPalette() const { return m_hasCustomPalette
; }
1098 // return the first parent window with a custom palette or NULL
1099 wxWindow
*GetAncestorWithCustomPalette() const;
1100 #endif // wxUSE_PALETTE
1102 // inherit the parents visual attributes if they had been explicitly set
1103 // by the user (i.e. we don't inherit default attributes) and if we don't
1104 // have our own explicitly set
1105 virtual void InheritAttributes();
1107 // returns false from here if this window doesn't want to inherit the
1108 // parents colours even if InheritAttributes() would normally do it
1110 // this just provides a simple way to customize InheritAttributes()
1111 // behaviour in the most common case
1112 virtual bool ShouldInheritColours() const { return false; }
1115 // event handling specific to wxWindow
1116 virtual bool TryValidator(wxEvent
& event
);
1117 virtual bool TryParent(wxEvent
& event
);
1119 // common part of MoveBefore/AfterInTabOrder()
1122 MoveBefore
, // insert before the given window
1123 MoveAfter
// insert after the given window
1125 virtual void DoMoveInTabOrder(wxWindow
*win
, MoveKind move
);
1127 #if wxUSE_CONSTRAINTS
1128 // satisfy the constraints for the windows but don't set the window sizes
1129 void SatisfyConstraints();
1130 #endif // wxUSE_CONSTRAINTS
1132 // Send the wxWindowDestroyEvent
1133 void SendDestroyEvent();
1135 // returns the main window of composite control; this is the window
1136 // that FindFocus returns if the focus is in one of composite control's
1138 virtual wxWindow
*GetMainWindowOfCompositeControl()
1139 { return (wxWindow
*)this; }
1141 // the window id - a number which uniquely identifies a window among
1142 // its siblings unless it is wxID_ANY
1143 wxWindowID m_windowId
;
1145 // the parent window of this window (or NULL) and the list of the children
1148 wxWindowList m_children
;
1150 // the minimal allowed size for the window (no minimal size if variable(s)
1151 // contain(s) wxDefaultCoord)
1157 // event handler for this window: usually is just 'this' but may be
1158 // changed with SetEventHandler()
1159 wxEvtHandler
*m_eventHandler
;
1161 #if wxUSE_VALIDATORS
1162 // associated validator or NULL if none
1163 wxValidator
*m_windowValidator
;
1164 #endif // wxUSE_VALIDATORS
1166 #if wxUSE_DRAG_AND_DROP
1167 wxDropTarget
*m_dropTarget
;
1168 #endif // wxUSE_DRAG_AND_DROP
1170 // visual window attributes
1172 wxFont m_font
; // see m_hasFont
1173 wxColour m_backgroundColour
, // m_hasBgCol
1174 m_foregroundColour
; // m_hasFgCol
1178 #endif // wxUSE_CARET
1180 // the region which should be repainted in response to paint event
1181 wxRegion m_updateRegion
;
1184 // the accelerator table for the window which translates key strokes into
1186 wxAcceleratorTable m_acceleratorTable
;
1187 #endif // wxUSE_ACCEL
1189 // the tooltip for this window (may be NULL)
1191 wxToolTip
*m_tooltip
;
1192 #endif // wxUSE_TOOLTIPS
1194 // constraints and sizers
1195 #if wxUSE_CONSTRAINTS
1196 // the constraints for this window or NULL
1197 wxLayoutConstraints
*m_constraints
;
1199 // constraints this window is involved in
1200 wxWindowList
*m_constraintsInvolvedIn
;
1201 #endif // wxUSE_CONSTRAINTS
1203 // this window's sizer
1204 wxSizer
*m_windowSizer
;
1206 // The sizer this window is a member of, if any
1207 wxSizer
*m_containingSizer
;
1209 // Layout() window automatically when its size changes?
1210 bool m_autoLayout
:1;
1215 bool m_isBeingDeleted
:1;
1217 // was the window colours/font explicitly changed by user?
1222 // and should it be inherited by children?
1223 bool m_inheritBgCol
:1;
1224 bool m_inheritFgCol
:1;
1225 bool m_inheritFont
:1;
1227 // window attributes
1230 wxString m_windowName
;
1231 bool m_themeEnabled
;
1232 wxBackgroundStyle m_backgroundStyle
;
1234 wxPalette m_palette
;
1235 bool m_hasCustomPalette
;
1236 #endif // wxUSE_PALETTE
1238 #if wxUSE_ACCESSIBILITY
1239 wxAccessible
* m_accessible
;
1242 // Virtual size (scrolling)
1243 wxSize m_virtualSize
;
1245 int m_minVirtualWidth
; // VirtualSizeHints
1246 int m_minVirtualHeight
;
1247 int m_maxVirtualWidth
;
1248 int m_maxVirtualHeight
;
1250 wxWindowVariant m_windowVariant
;
1252 // override this to change the default (i.e. used when no style is
1253 // specified) border for the window class
1254 virtual wxBorder
GetDefaultBorder() const;
1256 // Get the default size for the new window if no explicit size given. TLWs
1257 // have their own default size so this is just for non top-level windows.
1258 static int WidthDefault(int w
) { return w
== wxDefaultCoord
? 20 : w
; }
1259 static int HeightDefault(int h
) { return h
== wxDefaultCoord
? 20 : h
; }
1262 // Used to save the results of DoGetBestSize so it doesn't need to be
1263 // recalculated each time the value is needed.
1264 wxSize m_bestSizeCache
;
1266 // keep the old name for compatibility, at least until all the internal
1267 // usages of it are changed to SetBestFittingSize
1268 void SetBestSize(const wxSize
& size
) { SetBestFittingSize(size
); }
1270 // set the initial window size if none is given (i.e. at least one of the
1271 // components of the size passed to ctor/Create() is wxDefaultCoord)
1273 // normally just calls SetBestSize() for controls, but can be overridden
1274 // not to do it for the controls which have to do some additional
1275 // initialization (e.g. add strings to list box) before their best size
1276 // can be accurately calculated
1277 virtual void SetInitialBestSize(const wxSize
& WXUNUSED(size
)) {}
1281 // more pure virtual functions
1282 // ---------------------------
1284 // NB: we must have DoSomething() function when Something() is an overloaded
1285 // method: indeed, we can't just have "virtual Something()" in case when
1286 // the function is overloaded because then we'd have to make virtual all
1287 // the variants (otherwise only the virtual function may be called on a
1288 // pointer to derived class according to C++ rules) which is, in
1289 // general, absolutely not needed. So instead we implement all
1290 // overloaded Something()s in terms of DoSomething() which will be the
1291 // only one to be virtual.
1293 // coordinates translation
1294 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
1295 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
1297 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
1299 // capture/release the mouse, used by Capture/ReleaseMouse()
1300 virtual void DoCaptureMouse() = 0;
1301 virtual void DoReleaseMouse() = 0;
1303 // retrieve the position/size of the window
1304 virtual void DoGetPosition(int *x
, int *y
) const = 0;
1305 virtual void DoGetScreenPosition(int *x
, int *y
) const;
1306 virtual void DoGetSize(int *width
, int *height
) const = 0;
1307 virtual void DoGetClientSize(int *width
, int *height
) const = 0;
1309 // get the size which best suits the window: for a control, it would be
1310 // the minimal size which doesn't truncate the control, for a panel - the
1311 // same size as it would have after a call to Fit()
1312 virtual wxSize
DoGetBestSize() const;
1314 // called from DoGetBestSize() to convert best virtual size (returned by
1315 // the window sizer) to the best size for the window itself; this is
1316 // overridden at wxScrolledWindow level to clump down virtual size to real
1317 virtual wxSize
GetWindowSizeForVirtualSize(const wxSize
& size
) const
1322 // this is the virtual function to be overriden in any derived class which
1323 // wants to change how SetSize() or Move() works - it is called by all
1324 // versions of these functions in the base class
1325 virtual void DoSetSize(int x
, int y
,
1326 int width
, int height
,
1327 int sizeFlags
= wxSIZE_AUTO
) = 0;
1329 // same as DoSetSize() for the client size
1330 virtual void DoSetClientSize(int width
, int height
) = 0;
1332 // move the window to the specified location and resize it: this is called
1333 // from both DoSetSize() and DoSetClientSize() and would usually just
1334 // reposition this window except for composite controls which will want to
1335 // arrange themselves inside the given rectangle
1336 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
1338 // centre the window in the specified direction on parent, note that
1339 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1341 virtual void DoCentre(int dir
);
1344 virtual void DoSetToolTip( wxToolTip
*tip
);
1345 #endif // wxUSE_TOOLTIPS
1348 virtual bool DoPopupMenu(wxMenu
*menu
, int x
, int y
) = 0;
1349 #endif // wxUSE_MENUS
1351 // Makes an adjustment to the window position to make it relative to the
1352 // parents client area, e.g. if the parent is a frame with a toolbar, its
1353 // (0, 0) is just below the toolbar
1354 virtual void AdjustForParentClientOrigin(int& x
, int& y
,
1355 int sizeFlags
= 0) const;
1357 // implements the window variants
1358 virtual void DoSetWindowVariant( wxWindowVariant variant
) ;
1360 // Must be called when mouse capture is lost to send
1361 // wxMouseCaptureLostEvent to windows on capture stack.
1362 static void NotifyCaptureLost();
1365 // contains the last id generated by NewControlId
1366 static int ms_lastControlId
;
1368 // the stack of windows which have captured the mouse
1369 static struct WXDLLEXPORT wxWindowNext
*ms_winCaptureNext
;
1370 // the window that currently has mouse capture
1371 static wxWindow
*ms_winCaptureCurrent
;
1372 // indicates if execution is inside CaptureMouse/ReleaseMouse
1373 static bool ms_winCaptureChanging
;
1375 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
1376 DECLARE_NO_COPY_CLASS(wxWindowBase
)
1377 DECLARE_EVENT_TABLE()
1380 // ----------------------------------------------------------------------------
1381 // now include the declaration of wxWindow class
1382 // ----------------------------------------------------------------------------
1384 // include the declaration of the platform-specific class
1385 #if defined(__WXPALMOS__)
1386 #ifdef __WXUNIVERSAL__
1387 #define wxWindowNative wxWindowPalm
1389 #define wxWindowPalm wxWindow
1390 #endif // wxUniv/!wxUniv
1391 #include "wx/palmos/window.h"
1392 #elif defined(__WXMSW__)
1393 #ifdef __WXUNIVERSAL__
1394 #define wxWindowNative wxWindowMSW
1396 #define wxWindowMSW wxWindow
1397 #endif // wxUniv/!wxUniv
1398 #include "wx/msw/window.h"
1399 #elif defined(__WXMOTIF__)
1400 #include "wx/motif/window.h"
1401 #elif defined(__WXGTK20__)
1402 #ifdef __WXUNIVERSAL__
1403 #define wxWindowNative wxWindowGTK
1405 #define wxWindowGTK wxWindow
1407 #include "wx/gtk/window.h"
1408 #elif defined(__WXGTK__)
1409 #ifdef __WXUNIVERSAL__
1410 #define wxWindowNative wxWindowGTK
1412 #define wxWindowGTK wxWindow
1414 #include "wx/gtk1/window.h"
1415 #elif defined(__WXX11__)
1416 #ifdef __WXUNIVERSAL__
1417 #define wxWindowNative wxWindowX11
1419 #define wxWindowX11 wxWindow
1421 #include "wx/x11/window.h"
1422 #elif defined(__WXMGL__)
1423 #define wxWindowNative wxWindowMGL
1424 #include "wx/mgl/window.h"
1425 #elif defined(__WXDFB__)
1426 #define wxWindowNative wxWindowDFB
1427 #include "wx/dfb/window.h"
1428 #elif defined(__WXMAC__)
1429 #ifdef __WXUNIVERSAL__
1430 #define wxWindowNative wxWindowMac
1432 #define wxWindowMac wxWindow
1434 #include "wx/mac/window.h"
1435 #elif defined(__WXCOCOA__)
1436 #ifdef __WXUNIVERSAL__
1437 #define wxWindowNative wxWindowCocoa
1439 #define wxWindowCocoa wxWindow
1441 #include "wx/cocoa/window.h"
1442 #elif defined(__WXPM__)
1443 #ifdef __WXUNIVERSAL__
1444 #define wxWindowNative wxWindowOS2
1446 #define wxWindowOS2 wxWindow
1447 #endif // wxUniv/!wxUniv
1448 #include "wx/os2/window.h"
1451 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1452 // for the native ports we already have defined it above
1453 #if defined(__WXUNIVERSAL__)
1454 #ifndef wxWindowNative
1455 #error "wxWindowNative must be defined above!"
1458 #include "wx/univ/window.h"
1461 // ----------------------------------------------------------------------------
1462 // inline functions which couldn't be declared in the class body because of
1463 // forward dependencies
1464 // ----------------------------------------------------------------------------
1466 inline wxWindow
*wxWindowBase::GetGrandParent() const
1468 return m_parent
? m_parent
->GetParent() : (wxWindow
*)NULL
;
1471 // ----------------------------------------------------------------------------
1473 // ----------------------------------------------------------------------------
1475 // Find the wxWindow at the current mouse position, also returning the mouse
1477 extern WXDLLEXPORT wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1479 // Get the current mouse position.
1480 extern WXDLLEXPORT wxPoint
wxGetMousePosition();
1482 // get the currently active window of this application or NULL
1483 extern WXDLLEXPORT wxWindow
*wxGetActiveWindow();
1485 // get the (first) top level parent window
1486 WXDLLEXPORT wxWindow
* wxGetTopLevelParent(wxWindow
*win
);
1488 #if WXWIN_COMPATIBILITY_2_6
1489 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1490 wxDEPRECATED( int NewControlId() );
1491 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1492 #endif // WXWIN_COMPATIBILITY_2_6
1494 #if wxUSE_ACCESSIBILITY
1495 // ----------------------------------------------------------------------------
1496 // accessible object for windows
1497 // ----------------------------------------------------------------------------
1499 class WXDLLEXPORT wxWindowAccessible
: public wxAccessible
1502 wxWindowAccessible(wxWindow
* win
): wxAccessible(win
) { if (win
) win
->SetAccessible(this); }
1503 virtual ~wxWindowAccessible() {}
1507 // Can return either a child object, or an integer
1508 // representing the child element, starting from 1.
1509 virtual wxAccStatus
HitTest(const wxPoint
& pt
, int* childId
, wxAccessible
** childObject
);
1511 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1512 virtual wxAccStatus
GetLocation(wxRect
& rect
, int elementId
);
1514 // Navigates from fromId to toId/toObject.
1515 virtual wxAccStatus
Navigate(wxNavDir navDir
, int fromId
,
1516 int* toId
, wxAccessible
** toObject
);
1518 // Gets the name of the specified object.
1519 virtual wxAccStatus
GetName(int childId
, wxString
* name
);
1521 // Gets the number of children.
1522 virtual wxAccStatus
GetChildCount(int* childCount
);
1524 // Gets the specified child (starting from 1).
1525 // If *child is NULL and return value is wxACC_OK,
1526 // this means that the child is a simple element and
1527 // not an accessible object.
1528 virtual wxAccStatus
GetChild(int childId
, wxAccessible
** child
);
1530 // Gets the parent, or NULL.
1531 virtual wxAccStatus
GetParent(wxAccessible
** parent
);
1533 // Performs the default action. childId is 0 (the action for this object)
1534 // or > 0 (the action for a child).
1535 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1536 // window (e.g. an edit control).
1537 virtual wxAccStatus
DoDefaultAction(int childId
);
1539 // Gets the default action for this object (0) or > 0 (the action for a child).
1540 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1541 // string if there is no action.
1542 // The retrieved string describes the action that is performed on an object,
1543 // not what the object does as a result. For example, a toolbar button that prints
1544 // a document has a default action of "Press" rather than "Prints the current document."
1545 virtual wxAccStatus
GetDefaultAction(int childId
, wxString
* actionName
);
1547 // Returns the description for this object or a child.
1548 virtual wxAccStatus
GetDescription(int childId
, wxString
* description
);
1550 // Returns help text for this object or a child, similar to tooltip text.
1551 virtual wxAccStatus
GetHelpText(int childId
, wxString
* helpText
);
1553 // Returns the keyboard shortcut for this object or child.
1554 // Return e.g. ALT+K
1555 virtual wxAccStatus
GetKeyboardShortcut(int childId
, wxString
* shortcut
);
1557 // Returns a role constant.
1558 virtual wxAccStatus
GetRole(int childId
, wxAccRole
* role
);
1560 // Returns a state constant.
1561 virtual wxAccStatus
GetState(int childId
, long* state
);
1563 // Returns a localized string representing the value for the object
1565 virtual wxAccStatus
GetValue(int childId
, wxString
* strValue
);
1567 // Selects the object or child.
1568 virtual wxAccStatus
Select(int childId
, wxAccSelectionFlags selectFlags
);
1570 // Gets the window with the keyboard focus.
1571 // If childId is 0 and child is NULL, no object in
1572 // this subhierarchy has the focus.
1573 // If this object has the focus, child should be 'this'.
1574 virtual wxAccStatus
GetFocus(int* childId
, wxAccessible
** child
);
1576 // Gets a variant representing the selected children
1578 // Acceptable values:
1579 // - a null variant (IsNull() returns true)
1580 // - a list variant (GetType() == wxT("list")
1581 // - an integer representing the selected child element,
1582 // or 0 if this object is selected (GetType() == wxT("long")
1583 // - a "void*" pointer to a wxAccessible child object
1584 virtual wxAccStatus
GetSelections(wxVariant
* selections
);
1587 #endif // wxUSE_ACCESSIBILITY
1590 #endif // _WX_WINDOW_H_BASE_