]> git.saurik.com Git - wxWidgets.git/blob - include/wx/listctrl.h
Changed the wxPlatform syntax as per Vadim's suggestions
[wxWidgets.git] / include / wx / listctrl.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/listctrl.h
3 // Purpose: wxListCtrl class
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 04.12.99
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_LISTCTRL_H_BASE_
13 #define _WX_LISTCTRL_H_BASE_
14
15 #include "wx/defs.h" // headers should include this before first wxUSE_XXX check
16
17 #if wxUSE_LISTCTRL
18
19 #include "wx/listbase.h"
20
21 // ----------------------------------------------------------------------------
22 // constants
23 // ----------------------------------------------------------------------------
24
25 extern WXDLLEXPORT_DATA(const wxChar) wxListCtrlNameStr[];
26
27 // ----------------------------------------------------------------------------
28 // include the wxListCtrl class declaration
29 // ----------------------------------------------------------------------------
30
31 #if defined(__WIN32__) && !defined(__WXUNIVERSAL__)
32 #include "wx/msw/listctrl.h"
33 #else
34 #include "wx/generic/listctrl.h"
35 #endif
36
37 // ----------------------------------------------------------------------------
38 // wxListView: a class which provides a better API for list control
39 // ----------------------------------------------------------------------------
40
41 class WXDLLEXPORT wxListView : public wxListCtrl
42 {
43 public:
44 wxListView() { }
45 wxListView( wxWindow *parent,
46 wxWindowID winid = wxID_ANY,
47 const wxPoint& pos = wxDefaultPosition,
48 const wxSize& size = wxDefaultSize,
49 long style = wxLC_REPORT,
50 const wxValidator& validator = wxDefaultValidator,
51 const wxString &name = wxListCtrlNameStr)
52 {
53 Create(parent, winid, pos, size, style, validator, name);
54 }
55
56 // focus/selection stuff
57 // ---------------------
58
59 // [de]select an item
60 void Select(long n, bool on = true)
61 {
62 SetItemState(n, on ? wxLIST_STATE_SELECTED : 0, wxLIST_STATE_SELECTED);
63 }
64
65 // focus and show the given item
66 void Focus(long index)
67 {
68 SetItemState(index, wxLIST_STATE_FOCUSED, wxLIST_STATE_FOCUSED);
69 EnsureVisible(index);
70 }
71
72 // get the currently focused item or -1 if none
73 long GetFocusedItem() const
74 {
75 return GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_FOCUSED);
76 }
77
78 // get first and subsequent selected items, return -1 when no more
79 long GetNextSelected(long item) const
80 { return GetNextItem(item, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED); }
81 long GetFirstSelected() const
82 { return GetNextSelected(-1); }
83
84 // return true if the item is selected
85 bool IsSelected(long index)
86 { return GetItemState(index, wxLIST_STATE_SELECTED) != 0; }
87
88 // columns
89 // -------
90
91 void SetColumnImage(int col, int image)
92 {
93 wxListItem item;
94 item.SetMask(wxLIST_MASK_IMAGE);
95 item.SetImage(image);
96 SetColumn(col, item);
97 }
98
99 void ClearColumnImage(int col) { SetColumnImage(col, -1); }
100
101 private:
102 DECLARE_DYNAMIC_CLASS_NO_COPY(wxListView)
103 };
104
105 #endif // wxUSE_LISTCTRL
106
107 #endif
108 // _WX_LISTCTRL_H_BASE_