]> git.saurik.com Git - wxWidgets.git/blob - include/wx/msw/setup0.h
added internal callback when toplevel windows move for opengl canvas
[wxWidgets.git] / include / wx / msw / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
40 // enable it
41 //
42 // Default is 0.
43 //
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
46
47 // This setting determines the compatibility with 2.0 API: set it to 1 to
48 // enable it
49 //
50 // Default is 0.
51 //
52 // Recommended setting: 0 (please update your code instead!)
53 #define WXWIN_COMPATIBILITY_2_2 0
54
55 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
56 // but this is very dangerous because you can mistakenly pass an icon instead
57 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
58 // because an icon is not a valid bitmap
59 //
60 // Starting from 2.1.12, you have the choice under this backwards compatible
61 // behaviour (your code will still compile, but probably won't behave as
62 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
63 // conversion ctor wxBitmap(const wxIcon&) instead.
64 //
65 // Recommended setting: 0
66 #define wxICON_IS_BITMAP 0
67
68 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
69 // 1.64 and later define point sizes to be compatible with Windows.
70 //
71 // Default is 0
72 //
73 // Recommended setting: 0
74 #define wxFONT_SIZE_COMPATIBILITY 0
75
76 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
77 // If migrating between versions, your dialogs may seem to shrink.
78 //
79 // Default is 1
80 //
81 // Recommended setting: 0 (the new calculations are more correct!)
82 #define wxDIALOG_UNIT_COMPATIBILITY 1
83
84 // ----------------------------------------------------------------------------
85 // debugging settings
86 // ----------------------------------------------------------------------------
87
88 // Generic comment about debugging settings: they are very useful if you don't
89 // use any other memory leak detection tools such as Purify/BoundsChecker, but
90 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
91 // as wxWindows memory debugging subsystem built in since version 5.0 and you
92 // may prefer to use it instead of built in memory debugging code because it is
93 // faster and more fool proof.
94 //
95 // Using VC++ CRT memory debugging is enabled by default in debug mode
96 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
97 // and if __NO_VC_CRTDBG__ is not defined.
98
99 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
100 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
101 // recommended to set this to 1, since you may well need to output an error log
102 // in a production version (or non-debugging beta).
103 //
104 // Default is 1.
105 //
106 // Recommended setting: 1 but see comment above
107 #define wxUSE_DEBUG_CONTEXT 1
108
109 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
110 // __WXDEBUG__ is also defined.
111 //
112 // WARNING: this code may not work with all architectures, especially if
113 // alignment is an issue. This switch is currently ignored for mingw / cygwin
114 //
115 // Default is 1
116 //
117 // Recommended setting: 1 but see comment in the beginning of this section
118 #define wxUSE_MEMORY_TRACING 1
119
120 // In debug mode, cause new and delete to be redefined globally.
121 // If this causes problems (e.g. link errors), set this to 0.
122 // This switch is currently ignored for mingw / cygwin
123 //
124 // Default is 1
125 //
126 // Recommended setting: 1 but see comment in the beginning of this section
127 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
128
129 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
130 // this causes problems (e.g. link errors), set this to 0. You may need to set
131 // this to 0 if using templates (at least for VC++). This switch is currently
132 // ignored for mingw / cygwin
133 //
134 // Default is 1
135 //
136 // Recommended setting: 1 but see comment in the beginning of this section
137 #define wxUSE_DEBUG_NEW_ALWAYS 1
138
139 // wxHandleFatalExceptions() may be used to catch the program faults at run
140 // time and, instead of terminating the program with a usual GPF message box,
141 // call the user-defined wxApp::OnFatalException() function. If you set
142 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
143 //
144 // This setting is for Win32 only and can only be enabled if your compiler
145 // supports Win32 structured exception handling (currently only VC++ does)
146 //
147 // Default is 1
148 //
149 // Recommended setting: 1 if your compiler supports it.
150 #ifdef _MSC_VER
151 #define wxUSE_ON_FATAL_EXCEPTION 1
152 #else
153 #define wxUSE_ON_FATAL_EXCEPTION 0
154 #endif
155
156 // ----------------------------------------------------------------------------
157 // Unicode support
158 // ----------------------------------------------------------------------------
159
160 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
161 // defined as wchar_t, wxString will use Unicode internally. If you set this
162 // to 1, you must use wxT() macro for all literal strings in the program.
163 //
164 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
165 // doesn't support it and the programs compiled in Unicode mode will not run
166 // under 9x).
167 //
168 // Default is 0
169 //
170 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
171 #define wxUSE_UNICODE 0
172
173 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
174 // compiling the program in Unicode mode. More precisely, it will be possible
175 // to construct wxString from a wide (Unicode) string and convert any wxString
176 // to Unicode.
177 //
178 // Default is 1
179 //
180 // Recommended setting: 1
181 #define wxUSE_WCHAR_T 1
182
183 // ----------------------------------------------------------------------------
184 // global features
185 // ----------------------------------------------------------------------------
186
187 // Support for message/error logging. This includes wxLogXXX() functions and
188 // wxLog and derived classes. Don't set this to 0 unless you really know what
189 // you are doing.
190 //
191 // Default is 1
192 //
193 // Recommended setting: 1 (always)
194 #define wxUSE_LOG 1
195
196 // Support for command line parsing using wxCmdLineParser class.
197 //
198 // Default is 1
199 //
200 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
201 #define wxUSE_CMDLINE_PARSER 1
202
203 // Recommended setting: 1
204 #define wxUSE_LOGWINDOW 1
205
206 // Recommended setting: 1
207 #define wxUSE_LOGGUI 1
208
209 // Recommended setting: 1
210 #define wxUSE_LOG_DIALOG 1
211
212 // Support for multithreaded applications: if 1, compile in thread classes
213 // (thread.h) and make the library a bit more thread safe. Although thread
214 // support is quite stable by now, you may still consider recompiling the
215 // library without it if you have no use for it - this will result in a
216 // somewhat smaller and faster operation.
217 //
218 // This is ignored under Win16, threads are only supported under Win32.
219 //
220 // Default is 1
221 //
222 // Recommended setting: 0 unless you do plan to develop MT applications
223 #define wxUSE_THREADS 1
224
225 // If enabled (1), compiles wxWindows streams classes
226 #define wxUSE_STREAMS 1
227
228 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
229 #define wxUSE_STD_IOSTREAM 0
230
231 // Use serialization (requires utils/serialize)
232 #define wxUSE_SERIAL 0
233
234 // ----------------------------------------------------------------------------
235 // non GUI features selection
236 // ----------------------------------------------------------------------------
237
238 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
239 // integer which is implemented in terms of native 64 bit integers if any or
240 // uses emulation otherwise.
241 //
242 // This class is required by wxDateTime and so you should enable it if you want
243 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
244 // integers in which case (almost) all of its functions are inline and it
245 // almost does not take any space, so there should be no reason to switch it
246 // off.
247 //
248 // Recommended setting: 1
249 #define wxUSE_LONGLONG 1
250
251 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
252 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
253 //
254 // Default is 1
255 //
256 // Recommended setting: 1 (wxFile is highly recommended as it is required by
257 // i18n code, wxFileConfig and others)
258 #define wxUSE_FILE 1
259 #define wxUSE_FFILE 1
260
261 // use wxTextFile class: requires wxFile, required by wxFileConfig
262 #define wxUSE_TEXTFILE 1
263
264 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
265 #define wxUSE_INTL 1
266
267 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
268 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
269 // old wxTime and wxDate classes which are still provided for backwards
270 // compatibility (and implemented in terms of wxDateTime).
271 //
272 // Note that this class is relatively new and is still officially in alpha
273 // stage because some features are not yet (fully) implemented. It is already
274 // quite useful though and should only be disabled if you are aiming at
275 // absolutely minimal version of the library.
276 //
277 // Requires: wxUSE_LONGLONG
278 //
279 // Default is 1
280 //
281 // Recommended setting: 1
282 #define wxUSE_DATETIME 1
283
284 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
285 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
286 // in new code
287 //
288 // Default is 0
289 //
290 // Recommended setting: 0 unless you have legacy code which uses these classes
291 #define wxUSE_TIMEDATE 0
292
293 // Set wxUSE_TIMER to 1 to compile wxTimer class
294 //
295 // Default is 1
296 //
297 // Recommended setting: 1
298 #define wxUSE_TIMER 1
299
300 // Use wxStopWatch clas.
301 //
302 // Default is 1
303 //
304 // Recommended setting: 1 (needed by wxSocket)
305 #define wxUSE_STOPWATCH 1
306
307 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
308 // which allow the application to store its settings in the persistent
309 // storage. Setting this to 1 will also enable on-demand creation of the
310 // global config object in wxApp.
311 //
312 // See also wxUSE_CONFIG_NATIVE below.
313 //
314 // Recommended setting: 1
315 #define wxUSE_CONFIG 1
316
317 // If wxUSE_CONFIG is 1, you may choose to use either the native config
318 // classes under Windows (using .INI files under Win16 and the registry under
319 // Win32) or the portable text file format used by the config classes under
320 // Unix.
321 //
322 // Default is 1 to use native classes. Note that you may still use
323 // wxFileConfig even if you set this to 1 - just the config object created by
324 // default for the applications needs will be a wxRegConfig or wxIniConfig and
325 // not wxFileConfig.
326 //
327 // Recommended setting: 1
328 #define wxUSE_CONFIG_NATIVE 1
329
330 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
331 // to connect/disconnect from the network and be notified whenever the dial-up
332 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
333 //
334 // Default is 1.
335 //
336 // Recommended setting: 1
337 #define wxUSE_DIALUP_MANAGER 1
338
339 // Compile in wxLibrary class for run-time DLL loading and function calling.
340 // Required by wxUSE_DIALUP_MANAGER.
341 //
342 // This setting is for Win32 only
343 //
344 // Default is 1.
345 //
346 // Recommended setting: 1
347 #define wxUSE_DYNLIB_CLASS 1
348
349 // Set to 1 to use socket classes
350 #define wxUSE_SOCKETS 1
351
352 // Set to 1 to enable virtual file systems (required by wxHTML)
353 #define wxUSE_FILESYSTEM 1
354
355 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
356 #define wxUSE_FS_ZIP 1
357
358 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
359 #define wxUSE_FS_INET 1
360
361 // Set to 1 to compile wxZipInput/OutputStream classes.
362 #define wxUSE_ZIPSTREAM 1
363
364 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
365 // wxUSE_LIBPNG.
366 #define wxUSE_ZLIB 1
367
368 // If enabled, the code written by Apple will be used to write, in a portable
369 // way, float on the disk. See extended.c for the license which is different
370 // from wxWindows one.
371 //
372 // Default is 1.
373 //
374 // Recommended setting: 1 unless you don't like the license terms (unlikely)
375 #define wxUSE_APPLE_IEEE 1
376
377 // Joystick support class
378 #define wxUSE_JOYSTICK 1
379
380 // wxFontMapper class
381 #define wxUSE_FONTMAP 1
382
383 // wxMimeTypesManager class
384 #define wxUSE_MIMETYPE 1
385
386 // wxSystemOptions class
387 #define wxUSE_SYSTEM_OPTIONS 1
388
389 // Support for regular expression matching via wxRegEx class: enable this to
390 // use POSIX regular expressions in your code. You need to compile regex
391 // library from src/regex to use it under Windows.
392 //
393 // Default is 0
394 //
395 // Recommended setting: 1 if your compiler supports it, if it doesn't please
396 // contribute us a makefile for src/regex for it
397 #define wxUSE_REGEX 0
398
399 // wxWave class
400 #define wxUSE_WAVE 1
401
402 // ----------------------------------------------------------------------------
403 // Individual GUI controls
404 // ----------------------------------------------------------------------------
405
406 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
407 // (without it, wxControl class is not compiled)
408 //
409 // Default is 1
410 //
411 // Recommended setting: 1 (don't change except for very special programs)
412 #define wxUSE_CONTROLS 1
413
414 // wxPopupWindow class is not used currently by wxMSW
415 //
416 // Default is 0
417 //
418 // Recommended setting: 0
419 #define wxUSE_POPUPWIN 0
420
421 // Each of the settings below corresponds to one wxWindows control. They are
422 // all switched on by default but may be disabled if you are sure that your
423 // program (including any standard dialogs it can show!) doesn't need them and
424 // if you desperately want to save some space. If you use any of these you must
425 // set wxUSE_CONTROLS as well.
426 //
427 // Default is 1
428 //
429 // Recommended setting: 1
430 #define wxUSE_BUTTON 1 // wxButton
431 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
432 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
433 #define wxUSE_CHECKBOX 1 // wxCheckBox
434 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
435 #define wxUSE_CHOICE 1 // wxChoice
436 #define wxUSE_COMBOBOX 1 // wxComboBox
437 #define wxUSE_GAUGE 1 // wxGauge
438 #define wxUSE_LISTBOX 1 // wxListBox
439 #define wxUSE_LISTCTRL 1 // wxListCtrl
440 #define wxUSE_RADIOBOX 1 // wxRadioBox
441 #define wxUSE_RADIOBTN 1 // wxRadioButton
442 #define wxUSE_SCROLLBAR 1 // wxScrollBar
443 #define wxUSE_SLIDER 1 // wxSlider
444 #define wxUSE_SPINBTN 1 // wxSpinButton
445 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
446 #define wxUSE_STATBOX 1 // wxStaticBox
447 #define wxUSE_STATLINE 1 // wxStaticLine
448 #define wxUSE_STATTEXT 1 // wxStaticText
449 #define wxUSE_STATBMP 1 // wxStaticBitmap
450 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
451 #define wxUSE_TOGGLEBTN 1 // requires wxButton
452 #define wxUSE_TREECTRL 1 // wxTreeCtrl
453
454 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
455 // below either wxStatusBar95 or a generic wxStatusBar will be used.
456 //
457 // Default is 1
458 //
459 // Recommended setting: 1
460 #define wxUSE_STATUSBAR 1
461
462 // Two status bar implementations are available under Win32: the generic one
463 // or the wrapper around native control. For native look and feel the native
464 // version should be used.
465 //
466 // Default is 1.
467 //
468 // Recommended setting: 1 (there is no advantage in using the generic one)
469 #define wxUSE_NATIVE_STATUSBAR 1
470
471 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
472 // classes at all. Otherwise, use the native toolbar class unless
473 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
474 // supports some features which might not be supported by the native wxToolBar
475 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
476 //
477 // Default is 1 for all settings.
478 //
479 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
480 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
481 #define wxUSE_TOOLBAR 1
482 #define wxUSE_TOOLBAR_NATIVE 1
483 #define wxUSE_TOOLBAR_SIMPLE 1
484
485 // this setting is obsolete, value is ignored
486 #define wxUSE_BUTTONBAR 1
487
488 // wxNotebook is a control with several "tabs" located on one of its sides. It
489 // may be used ot logically organise the data presented to the user instead of
490 // putting everything in one huge dialog. It replaces wxTabControl and related
491 // classes of wxWin 1.6x.
492 //
493 // Default is 1.
494 //
495 // Recommended setting: 1
496 #define wxUSE_NOTEBOOK 1
497
498 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
499 // the new class. It shouldn't be used in new code.
500 //
501 // Default is 0.
502 //
503 // Recommended setting: 0 (use wxNotebook)
504 #define wxUSE_TAB_DIALOG 0
505
506 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
507 // the new, much imporved and enhanced version. The new version is backwards
508 // compatible with the old one and should be used whenever possible, i.e. if
509 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
510 //
511 // Default is 1 for both options.
512 //
513 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
514 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
515 // essential.
516 //
517 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
518 #define wxUSE_GRID 1
519 #define wxUSE_NEW_GRID 1
520
521 // ----------------------------------------------------------------------------
522 // Miscellaneous GUI stuff
523 // ----------------------------------------------------------------------------
524
525 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
526 #define wxUSE_ACCEL 1
527
528 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
529 // under Windows).
530 //
531 // Default is 1.
532 //
533 // Recommended setting: 1 (can be safely set to 0, not used by the library)
534 #define wxUSE_CARET 1
535
536 // Miscellaneous geometry code: needed for Canvas library
537 #define wxUSE_GEOMETRY 1
538
539 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
540 // wxListCtrl.
541 //
542 // Default is 1.
543 //
544 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
545 // enumerated above, then this class is mostly useless too)
546 #define wxUSE_IMAGLIST 1
547
548 // Use wxMenu, wxMenuBar, wxMenuItem.
549 //
550 // Default is 1.
551 //
552 // Recommended setting: 1 (can't be disabled under MSW)
553 #define wxUSE_MENUS 1
554
555 // Use wxSashWindow class.
556 //
557 // Default is 1.
558 //
559 // Recommended setting: 1
560 #define wxUSE_SASH 1
561
562 // Use wxSplitterWindow class.
563 //
564 // Default is 1.
565 //
566 // Recommended setting: 1
567 #define wxUSE_SPLITTER 1
568
569 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
570 //
571 // Default is 1.
572 //
573 // Recommended setting: 1
574 #define wxUSE_TOOLTIPS 1
575
576 // wxValidator class and related methods
577 #define wxUSE_VALIDATORS 1
578
579 // wxDC cacheing implementation
580 #define wxUSE_DC_CACHEING 1
581
582 // ----------------------------------------------------------------------------
583 // common dialogs
584 // ----------------------------------------------------------------------------
585
586 // Define 1 to use generic dialogs in Windows, even though they duplicate
587 // native common dialog (e.g. wxColourDialog). This is mainly useful for
588 // testing.
589 //
590 // Default is 0
591 //
592 // Recommended setting: 0
593 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
594
595 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
596 // file selector, printer dialog). Switching this off also switches off the
597 // printing architecture and interactive wxPrinterDC.
598 //
599 // Default is 1
600 //
601 // Recommended setting: 1 (unless it really doesn't work)
602 #define wxUSE_COMMON_DIALOGS 1
603
604 // wxBusyInfo displays window with message when app is busy. Works in same way
605 // as wxBusyCursor
606 #define wxUSE_BUSYINFO 1
607
608 // Use single/multiple choice dialogs.
609 //
610 // Default is 1
611 //
612 // Recommended setting: 1 (used in the library itself)
613 #define wxUSE_CHOICEDLG 1
614
615 // Use colour picker dialog
616 //
617 // Default is 1
618 //
619 // Recommended setting: 1
620 #define wxUSE_COLOURDLG 1
621
622 // wxDirDlg class for getting a directory name from user
623 #define wxUSE_DIRDLG 1
624
625 // TODO: setting to choose the generic or native one
626
627 // Use file open/save dialogs.
628 //
629 // Default is 1
630 //
631 // Recommended setting: 1 (used in many places in the library itself)
632 #define wxUSE_FILEDLG 1
633
634 // Use find/replace dialogs.
635 //
636 // Default is 1
637 //
638 // Recommended setting: 1 (but may be safely set to 0)
639 #define wxUSE_FINDREPLDLG 1
640
641 // Use font picker dialog
642 //
643 // Default is 1
644 //
645 // Recommended setting: 1 (used in the library itself)
646 #define wxUSE_FONTDLG 1
647
648 // Use wxMessageDialog and wxMessageBox.
649 //
650 // Default is 1
651 //
652 // Recommended setting: 1 (used in the library itself)
653 #define wxUSE_MSGDLG 1
654
655 // progress dialog class for lengthy operations
656 #define wxUSE_PROGRESSDLG 1
657
658 // support for startup tips (wxShowTip &c)
659 #define wxUSE_STARTUP_TIPS 1
660
661 // text entry dialog and wxGetTextFromUser function
662 #define wxUSE_TEXTDLG 1
663
664 // number entry dialog
665 #define wxUSE_NUMBERDLG 1
666
667 // splash screen class
668 #define wxUSE_SPLASH 1
669
670 // wizards
671 #define wxUSE_WIZARDDLG 1
672
673 // ----------------------------------------------------------------------------
674 // Metafiles support
675 // ----------------------------------------------------------------------------
676
677 // Windows supports the graphics format known as metafile which is, though not
678 // portable, is widely used under Windows and so is supported by wxWin (under
679 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
680 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
681 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
682 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
683 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
684 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
685 // in any metafile related classes at all.
686 //
687 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
688 //
689 // Recommended setting: default or 0 for everything for portable programs.
690 #define wxUSE_METAFILE 1
691 #define wxUSE_ENH_METAFILE 1
692 #define wxUSE_WIN_METAFILES_ALWAYS 0
693
694 // ----------------------------------------------------------------------------
695 // Big GUI components
696 // ----------------------------------------------------------------------------
697
698 // Set to 0 to disable document/view architecture
699 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
700
701 // Set to 0 to disable MDI document/view architecture
702 #define wxUSE_MDI_ARCHITECTURE 1
703
704 // Set to 0 to disable print/preview architecture code
705 #define wxUSE_PRINTING_ARCHITECTURE 1
706
707 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
708 // much more.
709 //
710 // Default is 1.
711 //
712 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
713 // smaller library.
714 #define wxUSE_HTML 1
715
716 // OpenGL canvas
717 #define wxUSE_GLCANVAS 0
718
719 // wxTreeLayout class
720 #define wxUSE_TREELAYOUT 1
721
722 // ----------------------------------------------------------------------------
723 // Data transfer
724 // ----------------------------------------------------------------------------
725
726 // Use wxClipboard class for clipboard copy/paste.
727 //
728 // Default is 1.
729 //
730 // Recommended setting: 1
731 #define wxUSE_CLIPBOARD 1
732
733 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
734 // drop
735 //
736 // Default is 1.
737 //
738 // Recommended setting: 1
739 #define wxUSE_DATAOBJ 1
740
741 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
742 // different from "built in" drag and drop in wxTreeCtrl which is always
743 // available). Requires wxUSE_DATAOBJ.
744 //
745 // Default is 1.
746 //
747 // Recommended setting: 1
748 #define wxUSE_DRAG_AND_DROP 1
749
750 // ----------------------------------------------------------------------------
751 // miscellaneous settings
752 // ----------------------------------------------------------------------------
753
754 // wxSingleInstanceChecker class allows to verify at startup if another program
755 // instance is running (it is only available under Win32)
756 //
757 // Default is 1
758 //
759 // Recommended setting: 1 (the class is tiny, disabling it won't save much
760 // space)
761 #define wxUSE_SNGLINST_CHECKER 1
762
763 #define wxUSE_DRAGIMAGE 1
764
765 #define wxUSE_IPC 1
766 // 0 for no interprocess comms
767 #define wxUSE_HELP 1
768 // 0 for no help facility
769 #define wxUSE_MS_HTML_HELP 0
770 // 0 for no MS HTML Help
771
772 // Use wxHTML-based help controller?
773 #define wxUSE_WXHTML_HELP 1
774
775 #define wxUSE_RESOURCES 1
776 // 0 for no wxGetResource/wxWriteResource
777 #define wxUSE_CONSTRAINTS 1
778 // 0 for no window layout constraint system
779
780 #define wxUSE_SPLINES 1
781 // 0 for no splines
782
783 #define wxUSE_XPM_IN_MSW 1
784 // 0 for no XPM support in wxBitmap.
785 // Default is 1, as XPM is now fully
786 // supported this makes easier the issue
787 // of portable icons and bitmaps.
788
789 #define wxUSE_IMAGE_LOADING_IN_MSW 1
790 // Use dynamic DIB loading/saving code in utils/dib under MSW.
791 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
792 // Use dynamic icon/cursor loading/saving code
793 // under MSW.
794 #define wxUSE_WX_RESOURCES 1
795 // Use .wxr resource mechanism (requires PrologIO library)
796
797 #define wxUSE_MOUSEWHEEL 1
798 // Include mouse wheel support
799
800 // ----------------------------------------------------------------------------
801 // postscript support settings
802 // ----------------------------------------------------------------------------
803
804 // Set to 1 for PostScript device context.
805 #define wxUSE_POSTSCRIPT 0
806
807 // Set to 1 to use font metric files in GetTextExtent
808 #define wxUSE_AFM_FOR_POSTSCRIPT 0
809
810 // Set to 0 to disable PostScript print/preview architecture code under Windows
811 // (just use Windows printing).
812 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
813
814 // ----------------------------------------------------------------------------
815 // database classes
816 // ----------------------------------------------------------------------------
817
818 // Define 1 to use ODBC classes
819 #define wxUSE_ODBC 0
820
821 // For backward compatibility reasons, this parameter now only controls the
822 // default scrolling method used by cursors. This default behavior can be
823 // overriden by setting the second param of wxDB::wxDbGetConnection() or
824 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
825 // that use the connection) should support forward only scrolling of cursors,
826 // or both forward and backward support for backward scrolling cursors is
827 // dependent on the data source as well as the ODBC driver being used.
828 #define wxODBC_FWD_ONLY_CURSORS 1
829
830 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
831 // member variables. With a setting of 1, full backward compatability with the
832 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
833 // as future development will be done only on the non-deprecated
834 // functions/classes/member variables/etc.
835 #define wxODBC_BACKWARD_COMPATABILITY 0
836
837 // ----------------------------------------------------------------------------
838 // other compiler (mis)features
839 // ----------------------------------------------------------------------------
840
841 // Set this to 0 if your compiler can't cope with omission of prototype
842 // parameters.
843 //
844 // Default is 1.
845 //
846 // Recommended setting: 1 (should never need to set this to 0)
847 #define REMOVE_UNUSED_ARG 1
848
849 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
850 // them. Set to 1 for <iostream.h>, 0 for <iostream>
851 //
852 // Default is 1.
853 //
854 // Recommended setting: whatever your compiler likes more
855 #define wxUSE_IOSTREAMH 1
856
857 // ----------------------------------------------------------------------------
858 // image format support
859 // ----------------------------------------------------------------------------
860
861 // wxImage supports many different image formats which can be configured at
862 // compile-time. BMP is always supported, others are optional and can be safely
863 // disabled if you don't plan to use images in such format sometimes saving
864 // substantial amount of code in the final library.
865 //
866 // Some formats require an extra library which is included in wxWin sources
867 // which is mentioned if it is the case.
868
869 // Set to 1 for wxImage support (recommended).
870 #define wxUSE_IMAGE 1
871
872 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
873 #define wxUSE_LIBPNG 1
874
875 // Set to 1 for JPEG format support (requires libjpeg)
876 #define wxUSE_LIBJPEG 1
877
878 // Set to 1 for TIFF format support (requires libtiff)
879 #define wxUSE_LIBTIFF 1
880
881 // Set to 1 for GIF format support
882 #define wxUSE_GIF 1
883
884 // Set to 1 for PNM format support
885 #define wxUSE_PNM 1
886
887 // Set to 1 for PCX format support
888 #define wxUSE_PCX 1
889
890 // Set to 1 for XPM format support
891 #define wxUSE_XPM 1
892
893 // Set to 1 to compile in wxPalette class
894 #define wxUSE_PALETTE 1
895
896 // ----------------------------------------------------------------------------
897 // Windows-only settings
898 // ----------------------------------------------------------------------------
899
900 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
901 // will override some other settings (see below)
902 //
903 // Default is 0.
904 //
905 // Recommended setting: 0 unless you really have to use MFC
906 #define wxUSE_MFC 0
907
908 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
909 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
910 // can't compile/doesn't have the OLE headers.
911 //
912 // Default is 1.
913 //
914 // Recommended setting: 1
915 #define wxUSE_OLE 1
916
917 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
918 // 3.x. This setting is ignored under Win9x and NT 4.0+.
919 //
920 // Default is 0 for (most) Win32 (systems), 1 for Win16
921 //
922 // Recommended setting: same as default
923 #if defined(__WIN95__)
924 #define wxUSE_CTL3D 0
925 #else
926 #define wxUSE_CTL3D 1
927 #endif
928
929 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
930 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
931 // miniframes support instead.
932 //
933 // Default is 0 for (most) Win32 (systems), 1 for Win16
934 //
935 // Recommended setting: same as default
936 #if defined(__WIN95__)
937 #define wxUSE_ITSY_BITSY 0
938 #else
939 #define wxUSE_ITSY_BITSY 1
940 #endif
941
942 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
943 // which allows to put more than ~32Kb of text in it even under Win9x (NT
944 // doesn't have such limitation).
945 //
946 // Default is 1 for compilers which support it
947 //
948 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
949 // or can't compile <richedit.h>
950 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
951 #define wxUSE_RICHEDIT 1
952
953 // TODO: This should be ifdef'ed for any compilers that don't support
954 // RichEdit 2.0 but do have RichEdit 1.0...
955 #define wxUSE_RICHEDIT2 1
956
957 #else
958 #define wxUSE_RICHEDIT 0
959 #define wxUSE_RICHEDIT2 0
960 #endif
961
962 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
963 // is required by wxUSE_CHECKLISTBOX.
964 //
965 // Default is 1.
966 //
967 // Recommended setting: 1, set to 0 for a small library size reduction
968 #define wxUSE_OWNER_DRAWN 1
969
970 // ----------------------------------------------------------------------------
971 // obsolete settings
972 // ----------------------------------------------------------------------------
973
974 // NB: all settings in this section are obsolete and should not be used/changed
975 // at all, they will disappear
976
977 // Set to 1 to use PenWindows
978 #define wxUSE_PENWINDOWS 0
979
980 // Define 1 to use bitmap messages.
981 #define wxUSE_BITMAP_MESSAGE 1
982
983 // If 1, enables provision of run-time type information.
984 // NOW MANDATORY: don't change.
985 #define wxUSE_DYNAMIC_CLASSES 1
986
987 // ----------------------------------------------------------------------------
988 // disable the settings which don't work for some compilers
989 // ----------------------------------------------------------------------------
990
991 #ifndef wxUSE_NORLANDER_HEADERS
992 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
993 # define wxUSE_NORLANDER_HEADERS 1
994 #else
995 # define wxUSE_NORLANDER_HEADERS 0
996 #endif
997 #endif
998
999 #if defined(__GNUWIN32__)
1000 // These don't work as expected for mingw32 and cygwin32
1001 #undef wxUSE_MEMORY_TRACING
1002 #define wxUSE_MEMORY_TRACING 0
1003
1004 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1005 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1006
1007 #undef wxUSE_DEBUG_NEW_ALWAYS
1008 #define wxUSE_DEBUG_NEW_ALWAYS 0
1009
1010 // Cygwin betas don't have wcslen
1011 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1012 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1013 # undef wxUSE_WCHAR_T
1014 # define wxUSE_WCHAR_T 0
1015 # endif
1016 #endif
1017
1018 #endif // __GNUWIN32__
1019
1020 // MFC duplicates these operators
1021 #if wxUSE_MFC
1022 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1023 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1024
1025 #undef wxUSE_DEBUG_NEW_ALWAYS
1026 #define wxUSE_DEBUG_NEW_ALWAYS 0
1027 #endif // wxUSE_MFC
1028
1029 // ODBC classes aren't Unicode-compatible yet
1030 #if wxUSE_UNICODE
1031 #undef wxUSE_ODBC
1032 #define wxUSE_ODBC 0
1033 #endif
1034
1035 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1036 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1037 // to implement UUIDs
1038 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1039 #undef wxUSE_DRAG_AND_DROP
1040 #define wxUSE_DRAG_AND_DROP 0
1041 #endif
1042
1043 // Only WIN32 supports wxStatusBar95
1044 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1045 #undef wxUSE_NATIVE_STATUSBAR
1046 #define wxUSE_NATIVE_STATUSBAR 0
1047 #endif
1048
1049 #if !wxUSE_OWNER_DRAWN
1050 #undef wxUSE_CHECKLISTBOX
1051 #define wxUSE_CHECKLISTBOX 0
1052 #endif
1053
1054 // Salford C++ doesn't like some of the memory operator definitions
1055 #ifdef __SALFORDC__
1056 #undef wxUSE_MEMORY_TRACING
1057 #define wxUSE_MEMORY_TRACING 0
1058
1059 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1060 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1061
1062 #undef wxUSE_DEBUG_NEW_ALWAYS
1063 #define wxUSE_DEBUG_NEW_ALWAYS 0
1064
1065 #undef wxUSE_THREADS
1066 #define wxUSE_THREADS 0
1067
1068 #undef wxUSE_OWNER_DRAWN
1069 #define wxUSE_OWNER_DRAWN 0
1070 #endif // __SALFORDC__
1071
1072 #ifdef __TWIN32__
1073
1074 #undef wxUSE_THREADS
1075 #define wxUSE_THREADS 0
1076
1077 #undef wxUSE_ODBC
1078 #define wxUSE_ODBC 0
1079
1080 #endif // __TWIN32__
1081
1082 // BC++/Win16 can't cope with the amount of data in resource.cpp
1083 #if defined(__WIN16__) && defined(__BORLANDC__)
1084 #undef wxUSE_WX_RESOURCES
1085 #define wxUSE_WX_RESOURCES 0
1086
1087 #undef wxUSE_ODBC
1088 #define wxUSE_ODBC 0
1089
1090 #undef wxUSE_NEW_GRID
1091 #define wxUSE_NEW_GRID 0
1092 #endif
1093
1094 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1095 // BC++ 4.0 can't compile JPEG library
1096 #undef wxUSE_LIBJPEG
1097 #define wxUSE_LIBJPEG 0
1098 #endif
1099
1100 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1101 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1102 #undef wxUSE_DEBUG_NEW_ALWAYS
1103 #define wxUSE_DEBUG_NEW_ALWAYS 0
1104 #endif
1105
1106 #if defined(__WXMSW__) && defined(__WATCOMC__)
1107 /*
1108 #undef wxUSE_GLCANVAS
1109 #define wxUSE_GLCANVAS 0
1110 */
1111
1112 #undef wxUSE_WCHAR_T
1113 #define wxUSE_WCHAR_T 0
1114 #endif
1115
1116 #if defined(__WXMSW__) && !defined(__WIN32__)
1117
1118 #undef wxUSE_SOCKETS
1119 #define wxUSE_SOCKETS 0
1120
1121 #undef wxUSE_THREADS
1122 #define wxUSE_THREADS 0
1123
1124 #undef wxUSE_TOOLTIPS
1125 #define wxUSE_TOOLTIPS 0
1126
1127 #undef wxUSE_SPINCTRL
1128 #define wxUSE_SPINCTRL 0
1129
1130 #undef wxUSE_SPINBTN
1131 #define wxUSE_SPINBTN 0
1132
1133 #undef wxUSE_LIBPNG
1134 #define wxUSE_LIBPNG 0
1135
1136 #undef wxUSE_LIBJPEG
1137 #define wxUSE_LIBJPEG 0
1138
1139 #undef wxUSE_LIBTIFF
1140 #define wxUSE_LIBTIFF 0
1141
1142 #undef wxUSE_GIF
1143 #define wxUSE_GIF 0
1144
1145 #undef wxUSE_PNM
1146 #define wxUSE_PNM 0
1147
1148 #undef wxUSE_PCX
1149 #define wxUSE_PCX 0
1150
1151 #undef wxUSE_GLCANVAS
1152 #define wxUSE_GLCANVAS 0
1153
1154 #undef wxUSE_MS_HTML_HELP
1155 #define wxUSE_MS_HTML_HELP 0
1156
1157 #undef wxUSE_WCHAR_T
1158 #define wxUSE_WCHAR_T 0
1159
1160 #endif // Win16
1161
1162 // ----------------------------------------------------------------------------
1163 // undef the things which don't make sense for wxBase build
1164 // ----------------------------------------------------------------------------
1165
1166 #if !wxUSE_GUI
1167
1168 #undef wxUSE_HTML
1169 #define wxUSE_HTML 0
1170
1171 #endif // !wxUSE_GUI
1172
1173 // ----------------------------------------------------------------------------
1174 // check the settings consistency: do it here to abort compilation immediately
1175 // and not almost in the very end when the relevant file fails to compile and
1176 // you need to modify setup.h and rebuild everything
1177 // ----------------------------------------------------------------------------
1178
1179 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1180 #error wxDateTime requires wxLongLong
1181 #endif
1182
1183 #if wxUSE_TEXTFILE && !wxUSE_FILE
1184 #error You cannot compile wxTextFile without wxFile
1185 #endif
1186
1187 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1188 #error You cannot compile virtual file systems without wxUSE_STREAMS
1189 #endif
1190
1191 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1192 #error You cannot compile wxHTML without virtual file systems
1193 #endif
1194
1195 // add more tests here...
1196
1197 #endif
1198 // _WX_SETUP_H_