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git.saurik.com Git - wxWidgets.git/blob - include/wx/msw/setup.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
20 #define wxUSE_CONFIG 1
21 // Use wxConfig, with CreateConfig in wxApp
22 #define _WX_GOODCOMPILER__
23 // gcc can have problems, but Windows compilers
25 #define WXWIN_COMPATIBILITY 1
26 // Compatibility with 1.66 API.
27 // Level 0: no backward compatibility, all new features
28 // Level 1: wxDC, OnSize (etc.) compatibility, but
29 // some new features such as event tables
31 #define wxUSE_AUTOTRANS 1
33 #define wxUSE_POSTSCRIPT 0
34 // 0 for no PostScript device context
35 #define wxUSE_AFM_FOR_POSTSCRIPT 0
36 // 1 to use font metric files in GetTextExtent
37 #define wxUSE_METAFILE 1
38 // 0 for no Metafile and metafile device context
42 // 0 for no interprocess comms
43 // Note: wxHELP uses IPC under X so these are interdependent!
45 // 0 for no help facility
46 #define wxUSE_RESOURCES 1
47 // 0 for no wxGetResource/wxWriteResource
48 #define wxUSE_CONSTRAINTS 1
49 // 0 for no window layout constraint system
51 #define wxUSE_TIMEDATE 1
52 // 0 for no wxTime/wxDate classes
54 #define wxUSE_CLIPBOARD 1
55 // 0 for no clipboard functions
56 #define wxUSE_SPLINES 1
58 #define wxUSE_XFIG_SPLINE_CODE 1
59 // 1 for XFIG spline code, 0 for AIAI spline code.
60 // AIAI spline code is slower, but freer of copyright issues.
62 #define wxUSE_DRAG_AND_DROP 1
63 // 0 for no drag and drop
65 #define wxUSE_TOOLBAR 1
66 // Define 1 to use toolbar classes
67 #define wxUSE_BUTTONBAR 1
68 // Define 1 to use buttonbar classes (enhanced toolbar
71 // Define 1 to use Microsoft's gauge (Windows)
72 // or Bull's gauge (Motif) library (both in contrib).
73 #define wxUSE_COMBOBOX 1
74 // Define 1 to use COMBOXBOX control (Windows)
75 // or FWW's ComboBox widget (Motif).
76 #define wxUSE_RADIOBUTTON 1
77 // Define 1 to use radio button control
79 #define wxUSE_SCROLLBAR 1
80 // Define 1 to compile contributed wxScrollBar class
81 #define wxUSE_XPM_IN_MSW 0
82 // Define 1 to support the XPM package in wxBitmap.
83 #define wxUSE_IMAGE_LOADING_IN_MSW 1
84 // Use dynamic DIB loading/saving code in utils/dib under MSW.
85 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
86 // Use dynamic icon/cursor loading/saving code
88 #define wxUSE_WX_RESOURCES 1
89 // Use .wxr resource mechanism (requires PrologIO library)
93 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
94 // Set to 0 to disable document/view architecture
95 #define wxUSE_PRINTING_ARCHITECTURE 1
96 // Set to 0 to disable print/preview architecture code
97 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
98 // Set to 0 to disable PostScript print/preview architecture code
99 // under Windows (just use Windows printing).
100 #define wxUSE_DYNAMIC_CLASSES 1
101 // If 1, enables provision of run-time type information.
102 // NOW MANDATORY: don't change.
103 #define wxUSE_MEMORY_TRACING 1
104 // If 1, enables debugging versions of wxObject::new and
105 // wxObject::delete *IF* __WXDEBUG__ is also defined.
106 // WARNING: this code may not work with all architectures, especially
107 // if alignment is an issue.
108 #define wxUSE_DEBUG_CONTEXT 1
109 // If 1, enables wxDebugContext, for
110 // writing error messages to file, etc.
111 // If __WXDEBUG__ is not defined, will still use
112 // normal memory operators.
113 // It's recommended to set this to 1,
114 // since you may well need to output
115 // an error log in a production
116 // version (or non-debugging beta)
117 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
118 // In debug mode, cause new and delete to be redefined globally.
119 // If this causes problems (e.g. link errors), set this to 0.
121 #define wxUSE_DEBUG_NEW_ALWAYS 1
122 // In debug mode, causes new to be defined to
123 // be WXDEBUG_NEW (see object.h).
124 // If this causes problems (e.g. link errors), set this to 0.
126 #define REMOVE_UNUSED_ARG 1
127 // Set this to 0 if your compiler can't cope
128 // with omission of prototype parameters.
130 #define wxUSE_C_MAIN 0
131 // Set to 1 to use main.c instead of main.cpp (UNIX only)
134 // Define 1 to use ODBC classes
136 #define wxUSE_IOSTREAMH 1
137 // VC++ 4.2 and above allows <iostream> and <iostream.h>
138 // but you can't mix them. Set to 1 for <iostream.h>,
141 #define wxUSE_WXCONFIG 1
142 // if enabled, compiles built-in OS independent wxConfig
143 // class and it's file (any platform) and registry (Win)
144 // based implementations
150 #define wxUSE_APPLE_IEEE 1
151 // if enabled, the float codec written by Apple
152 // will be used to write, in a portable way,
156 * MS Windows/Windows NT
160 #if defined(__WIN95__)
164 // Define 1 to use Microsoft CTL3D library.
165 // See note above about using FAFA and CTL3D.
168 #define wxUSE_COMMON_DIALOGS 1
169 // On rare occasions (e.g. using DJGPP) may want
170 // to omit common dialogs
171 // (e.g. file selector, printer dialog).
172 // Switching this off also switches off
173 // the printing architecture and interactive
175 #define wxUSE_ITSY_BITSY 1
176 // Define 1 to use Microsoft's ItsyBitsy
177 // small title bar library, for wxMiniFrame
178 #define wxUSE_BITMAP_MESSAGE 1
179 // Define 1 to use bitmap messages.
180 #define wxUSE_PORTABLE_FONTS_IN_MSW 0
181 // Define 1 to use new portable font scheme in Windows
182 // (used by default under X)
183 #define FONT_SIZE_COMPATIBILITY 0
184 // Define 1 for font size to be backward compatible
185 // to 1.63 and earlier. 1.64 and later define point
186 // sizes to be compatible with Windows.
187 #define wxUSE_GENERIC_DIALOGS_IN_MSW 1
188 // Define 1 to use generic dialogs in Windows, even though
189 // they duplicate native common dialog (e.g. wxColourDialog)
190 #define wxUSE_PENWINDOWS 0
191 // Set to 1 to use PenWindows
193 #define wxUSE_OWNER_DRAWN 1
194 // Owner-drawn menus and listboxes
196 #define wxUSE_NATIVE_STATUSBAR 1
197 // Set to 0 to use cross-platform wxStatusBar
198 #define wxUSE_DBWIN32 1
199 // Use Andrew Tucker's OutputDebugString implementation
200 // (required on Win95 only). See utils.cpp.
207 #define wxUSE_TYPEDEFS 0
208 // Use typedefs not classes for wxPoint
209 // and others, to reduce overhead and avoid
210 // MS C7 memory bug. Bounds checker
211 // complains about deallocating
212 // arrays of wxPoints if wxPoint is a class.
214 #if (!defined(WIN32) && !defined(__WIN32__)) || defined(__GNUWIN32__) || defined(__BORLANDC__)
215 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
216 // to implement UUIDs
217 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
218 #undef wxUSE_DRAG_AND_DROP
219 #define wxUSE_DRAG_AND_DROP 0
222 // Only WIN32 supports wxStatusBar95
223 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
224 #undef wxUSE_NATIVE_STATUSBAR
225 #define wxUSE_NATIVE_STATUSBAR 0
228 // Minimal setup e.g. for compiling small utilities
229 #define MINIMAL_WXWINDOWS_SETUP 0
231 #if MINIMAL_WXWINDOWS_SETUP
232 #undef wxUSE_POSTSCRIPT
233 # define wxUSE_POSTSCRIPT 0
234 #undef wxUSE_PRINTING_ARCHITECTURE
235 # define wxUSE_PRINTING_ARCHITECTURE 0
236 #undef wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW
237 # define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
238 #undef wxUSE_METAFILE
239 # define wxUSE_METAFILE 0
241 # define wxUSE_FORM 0
243 # define wxUSE_SPLINES 0
244 #undef wxUSE_SCROLLBAR
245 # define wxUSE_SCROLLBAR 0
246 #undef wxUSE_COMBOBOX
247 # define wxUSE_COMBOBOX 0
248 #undef wxUSE_RADIOBUTTON
249 # define wxUSE_RADIOBUTTON 0
250 #undef wxUSE_XPM_IN_MSW
251 # define wxUSE_XPM_IN_MSW 0
252 #undef wxUSE_WX_RESOURCES
253 # define wxUSE_WX_RESOURCES 0
254 #undef wxUSE_DOC_VIEW_ARCHITECTURE
255 # define wxUSE_DOC_VIEW_ARCHITECTURE 0
256 #undef wxUSE_GNU_WXSTRING
257 # define wxUSE_GNU_WXSTRING 0
259 # define wxUSE_ODBC 0
260 #undef wxUSE_TIMEDATE
261 # define wxUSE_TIMEDATE 0
264 #undef wxUSE_ITSY_BITSY
265 # define wxUSE_ITSY_BITSY 0
266 #undef wxUSE_IMAGE_LOADING_IN_MSW
267 # define wxUSE_IMAGE_LOADING_IN_MSW 0
269 # define wxUSE_GAUGE 0
270 #undef wxUSE_RESOURCE_LOADING_IN_MSW
271 # define wxUSE_RESOURCE_LOADING_IN_MSW 0
272 #undef wxUSE_DRAG_AND_DROP
273 # define wxUSE_DRAG_AND_DROP 0