1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxList, wxStringList classes
4 // Author: Julian Smart
5 // Modified by: VZ at 16/11/98: WX_DECLARE_LIST() and typesafe lists added
8 // Copyright: (c) 1998 Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
13 All this is quite ugly but serves two purposes:
14 1. Be almost 100% compatible with old, untyped, wxList class
15 2. Ensure compile-time type checking for the linked lists
17 The idea is to have one base class (wxListBase) working with "void *" data,
18 but to hide these untyped functions - i.e. make them protected, so they
19 can only be used from derived classes which have inline member functions
20 working with right types. This achieves the 2nd goal. As for the first one,
21 we provide a special derivation of wxListBase called wxList which looks just
29 #pragma interface "list.h"
32 // -----------------------------------------------------------------------------
34 // -----------------------------------------------------------------------------
38 #include "wx/object.h"
39 #include "wx/string.h"
41 // due to circular header dependencies this function has to be declared here
42 // (normally it's found in utils.h which includes itself list.h...)
43 extern WXDLLEXPORT
char* copystring(const char *s
);
45 class WXDLLEXPORT wxObjectListNode
;
46 typedef wxObjectListNode wxNode
;
48 // undef it to get rid of old, deprecated functions
49 #define wxLIST_COMPATIBILITY
51 // -----------------------------------------------------------------------------
53 // -----------------------------------------------------------------------------
61 // -----------------------------------------------------------------------------
63 // -----------------------------------------------------------------------------
65 // type of compare function for list sort operation (as in 'qsort'): it should
66 // return a negative value, 0 or positive value if the first element is less
67 // than, equal or greater than the second
68 typedef int (*wxSortCompareFunction
)(const void *elem1
, const void *elem2
);
71 typedef int (*wxListIterateFunction
)(void *current
);
73 // -----------------------------------------------------------------------------
74 // key stuff: a list may be optionally keyed on integer or string key
75 // -----------------------------------------------------------------------------
83 // a struct which may contain both types of keys
85 // implementation note: on one hand, this class allows to have only one function
86 // for any keyed operation instead of 2 almost equivalent. OTOH, it's needed to
87 // resolve ambiguity which we would otherwise have with wxStringList::Find() and
88 // wxList::Find(const char *).
89 class WXDLLEXPORT wxListKey
94 { m_keyType
= wxKEY_NONE
; }
96 { m_keyType
= wxKEY_INTEGER
; m_key
.integer
= i
; }
97 wxListKey(const char *s
)
98 { m_keyType
= wxKEY_STRING
; m_key
.string
= strdup(s
); }
99 wxListKey(const wxString
& s
)
100 { m_keyType
= wxKEY_STRING
; m_key
.string
= strdup(s
.c_str()); }
103 wxKeyType
GetKeyType() const { return m_keyType
; }
104 const char *GetString() const
105 { wxASSERT( m_keyType
== wxKEY_STRING
); return m_key
.string
; }
106 long GetNumber() const
107 { wxASSERT( m_keyType
== wxKEY_INTEGER
); return m_key
.integer
; }
110 // Note: implementation moved to list.cpp to prevent BC++ inline
111 // expansion warning.
112 bool operator==(wxListKeyValue value
) const ;
117 if ( m_keyType
== wxKEY_STRING
)
123 wxListKeyValue m_key
;
126 // -----------------------------------------------------------------------------
127 // wxNodeBase class is a (base for) node in a double linked list
128 // -----------------------------------------------------------------------------
130 class WXDLLEXPORT wxNodeBase
132 friend class wxListBase
;
135 wxNodeBase(wxListBase
*list
= (wxListBase
*)NULL
,
136 wxNodeBase
*previous
= (wxNodeBase
*)NULL
,
137 wxNodeBase
*next
= (wxNodeBase
*)NULL
,
139 const wxListKey
& key
= wxListKey());
141 virtual ~wxNodeBase();
143 // @@ no check is done that the list is really keyed on strings
144 const char *GetKeyString() const { return m_key
.string
; }
145 long GetKeyInteger() const { return m_key
.integer
; }
147 // Necessary for some existing code
148 void SetKeyString(char* s
) { m_key
.string
= s
; }
149 void SetKeyInteger(long i
) { m_key
.integer
= i
; }
151 #ifdef wxLIST_COMPATIBILITY
152 // compatibility methods
153 wxNode
*Next() const { return (wxNode
*)GetNext(); }
154 wxNode
*Previous() const { return (wxNode
*)GetPrevious(); }
155 wxObject
*Data() const { return (wxObject
*)GetData(); }
156 #endif // wxLIST_COMPATIBILITY
159 // all these are going to be "overloaded" in the derived classes
160 wxNodeBase
*GetNext() const { return m_next
; }
161 wxNodeBase
*GetPrevious() const { return m_previous
; }
163 void *GetData() const { return m_data
; }
164 void SetData(void *data
) { m_data
= data
; }
166 // get 0-based index of this node within the list or NOT_FOUND
169 virtual void DeleteData() { }
172 // optional key stuff
173 wxListKeyValue m_key
;
175 void *m_data
; // user data
176 wxNodeBase
*m_next
, // next and previous nodes in the list
179 wxListBase
*m_list
; // list we belong to
182 // -----------------------------------------------------------------------------
183 // a double-linked list class
184 // -----------------------------------------------------------------------------
185 class WXDLLEXPORT wxListBase
: public wxObject
187 friend class wxNodeBase
; // should be able to call DetachNode()
189 // default ctor & dtor
190 wxListBase(wxKeyType keyType
= wxKEY_NONE
) { Init(keyType
); }
191 virtual ~wxListBase();
194 // count of items in the list
195 size_t GetCount() const { return m_count
; }
200 // instruct it to destroy user data when deleting nodes
201 void DeleteContents(bool destroy
) { m_destroy
= destroy
; }
204 // all methods here are "overloaded" in derived classes to provide compile
205 // time type checking
207 // create a node for the list of this type
208 virtual wxNodeBase
*CreateNode(wxNodeBase
*prev
, wxNodeBase
*next
,
210 const wxListKey
& key
= wxListKey()) = 0;
214 wxListBase(size_t count
, void *elements
[]);
215 // from a sequence of objects
216 wxListBase(void *object
, ... /* terminate with NULL */);
218 // copy ctor and assignment operator
219 wxListBase(const wxListBase
& list
)
221 wxListBase
& operator=(const wxListBase
& list
)
222 { Clear(); DoCopy(list
); return *this; }
224 // get list head/tail
225 wxNodeBase
*GetFirst() const { return m_nodeFirst
; }
226 wxNodeBase
*GetLast() const { return m_nodeLast
; }
228 // by (0-based) index
229 wxNodeBase
*Item(size_t index
) const;
231 // get the list item's data
232 void *operator[](size_t index
) const
233 { wxNodeBase
*node
= Item(index
); return node
? node
->GetData() : (wxNodeBase
*)NULL
; }
236 // append to end of list
237 wxNodeBase
*Append(void *object
);
238 // insert a new item at the beginning of the list
239 wxNodeBase
*Insert(void *object
) { return Insert( (wxNodeBase
*)NULL
, object
); }
240 // insert before given node or at front of list if prev == NULL
241 wxNodeBase
*Insert(wxNodeBase
*prev
, void *object
);
244 wxNodeBase
*Append(long key
, void *object
);
245 wxNodeBase
*Append(const char *key
, void *object
);
247 // removes node from the list but doesn't delete it (returns pointer
248 // to the node or NULL if it wasn't found in the list)
249 wxNodeBase
*DetachNode(wxNodeBase
*node
);
250 // delete element from list, returns FALSE if node not found
251 bool DeleteNode(wxNodeBase
*node
);
252 // finds object pointer and deletes node (and object if DeleteContents
253 // is on), returns FALSE if object not found
254 bool DeleteObject(void *object
);
256 // search (all return NULL if item not found)
258 wxNodeBase
*Find(void *object
) const;
261 wxNodeBase
*Find(const wxListKey
& key
) const;
263 // get 0-based index of object or NOT_FOUND
264 int IndexOf( void *object
) const;
266 // this function allows the sorting of arbitrary lists by giving
267 // a function to compare two list elements. The list is sorted in place.
268 void Sort(const wxSortCompareFunction compfunc
);
270 // functions for iterating over the list
271 void *FirstThat(wxListIterateFunction func
);
272 void ForEach(wxListIterateFunction func
);
273 void *LastThat(wxListIterateFunction func
);
277 // common part of all ctors
278 void Init(wxKeyType keyType
);
279 // common part of copy ctor and assignment operator
280 void DoCopy(const wxListBase
& list
);
281 // common part of all Append()s
282 wxNodeBase
*AppendCommon(wxNodeBase
*node
);
283 // free node's data and node itself
284 void DoDeleteNode(wxNodeBase
*node
);
286 size_t m_count
; // number of elements in the list
287 bool m_destroy
; // destroy user data when deleting list items?
288 wxNodeBase
*m_nodeFirst
, // pointers to the head and tail of the list
291 wxKeyType m_keyType
; // type of our keys (may be wxKEY_NONE)
294 // -----------------------------------------------------------------------------
295 // macros for definition of "template" list type
296 // -----------------------------------------------------------------------------
298 // and now some heavy magic...
300 // declare a list type named 'name' and containing elements of type 'T *'
301 // (as a by product of macro expansion you also get wx##name##Node
302 // wxNode-dervied type)
304 // implementation details:
305 // 1. we define _WX_LIST_ITEM_TYPE_##name typedef to save in it the item type
306 // for the list of given type - this allows us to pass only the list name
307 // to WX_DEFINE_LIST() even if it needs both the name and the type
309 // 2. We redefine all not type-safe wxList functions withtype-safe versions
310 // which don't take any place (everything is inline), but bring compile
311 // time error checking.
313 #define WX_DECLARE_LIST_2(T, name, nodetype) \
314 typedef int (*wxSortFuncFor_##name)(const T *, const T *); \
316 class WXDLLEXPORT nodetype : public wxNodeBase \
319 nodetype(wxListBase *list = (wxListBase *)NULL, \
320 nodetype *previous = (nodetype *)NULL, \
321 nodetype *next = (nodetype *)NULL, \
322 T *data = (T *)NULL, \
323 const wxListKey& key = wxListKey()) \
324 : wxNodeBase(list, previous, next, data, key) { } \
326 nodetype *GetNext() const \
327 { return (nodetype *)wxNodeBase::GetNext(); } \
328 nodetype *GetPrevious() const \
329 { return (nodetype *)wxNodeBase::GetPrevious(); } \
332 { return (T *)wxNodeBase::GetData(); } \
333 void SetData(T *data) \
334 { wxNodeBase::SetData(data); } \
336 virtual void DeleteData(); \
339 class WXDLLEXPORT name : public wxListBase \
342 name(wxKeyType keyType = wxKEY_NONE) : wxListBase(keyType) \
344 name(size_t count, T *elements[]) \
345 : wxListBase(count, (void **)elements) { } \
347 nodetype *GetFirst() const \
348 { return (nodetype *)wxListBase::GetFirst(); } \
349 nodetype *GetLast() const \
350 { return (nodetype *)wxListBase::GetLast(); } \
352 nodetype *Item(size_t index) const \
353 { return (nodetype *)wxListBase::Item(index); } \
355 T *operator[](size_t index) const \
357 nodetype *node = Item(index); \
358 return node ? (T*)(node->GetData()) : (T*)NULL; \
361 nodetype *Append(T *object) \
362 { return (nodetype *)wxListBase::Append(object); } \
363 nodetype *Insert(T *object) \
364 { return (nodetype *)Insert((nodetype*)NULL, object); } \
365 nodetype *Insert(nodetype *prev, T *object) \
366 { return (nodetype *)wxListBase::Insert(prev, object); } \
368 nodetype *Append(long key, void *object) \
369 { return (nodetype *)wxListBase::Append(key, object); } \
370 nodetype *Append(const char *key, void *object) \
371 { return (nodetype *)wxListBase::Append(key, object); } \
373 nodetype *DetachNode(nodetype *node) \
374 { return (nodetype *)wxListBase::DetachNode(node); } \
375 bool DeleteNode(nodetype *node) \
376 { return wxListBase::DeleteNode(node); } \
377 bool DeleteObject(T *object) \
378 { return wxListBase::DeleteObject(object); } \
380 nodetype *Find(T *object) const \
381 { return (nodetype *)wxListBase::Find(object); } \
383 virtual nodetype *Find(const wxListKey& key) const \
384 { return (nodetype *)wxListBase::Find(key); } \
386 int IndexOf( T *object ) const \
387 { return wxListBase::IndexOf(object); } \
389 void Sort(wxSortFuncFor_##name func) \
390 { wxListBase::Sort((wxSortCompareFunction)func); } \
393 wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next, \
395 const wxListKey& key = wxListKey()) \
397 return new nodetype(this, \
398 (nodetype *)prev, (nodetype *)next, \
403 #define WX_DECLARE_LIST(elementtype, listname) \
404 typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
405 WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node)
407 // this macro must be inserted in your program after
408 // #include <wx/listimpl.cpp>
409 #define WX_DEFINE_LIST(name) "don't forget to include listimpl.cpp!"
412 // =============================================================================
413 // now we can define classes 100% compatible with the old ones
414 // =============================================================================
416 #ifdef wxLIST_COMPATIBILITY
418 // -----------------------------------------------------------------------------
419 // wxList compatibility class: in fact, it's a list of wxObjects
420 // -----------------------------------------------------------------------------
422 WX_DECLARE_LIST_2(wxObject
, wxObjectList
, wxObjectListNode
);
424 class WXDLLEXPORT wxList
: public wxObjectList
427 wxList(int key_type
= wxKEY_NONE
) : wxObjectList((wxKeyType
)key_type
) { }
429 // compatibility methods
430 void Sort(wxSortCompareFunction compfunc
) { wxListBase::Sort(compfunc
); }
432 int Number() const { return GetCount(); }
433 wxNode
*First() const { return (wxNode
*)GetFirst(); }
434 wxNode
*Last() const { return (wxNode
*)GetLast(); }
435 wxNode
*Nth(size_t index
) const { return (wxNode
*)Item(index
); }
436 wxNode
*Member(wxObject
*object
) const { return (wxNode
*)Find(object
); }
439 // -----------------------------------------------------------------------------
440 // wxStringList class for compatibility with the old code
441 // -----------------------------------------------------------------------------
443 WX_DECLARE_LIST_2(char, wxStringListBase
, wxStringListNode
);
445 class WXDLLEXPORT wxStringList
: public wxStringListBase
450 wxStringList() { DeleteContents(TRUE
); }
451 wxStringList(const char *first
...);
453 // copying the string list: the strings are copied, too (extremely
455 wxStringList(const wxStringList
& other
) { DoCopy(other
); }
456 wxStringList
& operator=(const wxStringList
& other
)
457 { Clear(); DoCopy(other
); return *this; }
460 // makes a copy of the string
461 wxNode
*Add(const char *s
)
462 { return (wxNode
*)wxStringListBase::Append(copystring(s
)); }
464 void Delete(const char *s
)
465 { wxStringListBase::DeleteObject((char *)s
); }
467 char **ListToArray(bool new_copies
= FALSE
) const;
468 bool Member(const char *s
) const;
473 // compatibility methods
474 int Number() const { return GetCount(); }
475 wxNode
*First() const { return (wxNode
*)GetFirst(); }
476 wxNode
*Last() const { return (wxNode
*)GetLast(); }
477 wxNode
*Nth(size_t index
) const { return (wxNode
*)Item(index
); }
480 void DoCopy(const wxStringList
&); // common part of copy ctor and operator=
483 #endif // wxLIST_COMPATIBILITY