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Added windowing and scrolling logic to generic
[wxWidgets.git] / include / wx / motif / dcscreen.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dcscreen.h
3 // Purpose: wxScreenDC class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 17/09/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_DCSCREEN_H_
13 #define _WX_DCSCREEN_H_
14
15 #include "wx/dcclient.h"
16
17 class WXDLLEXPORT wxScreenDC: public wxWindowDC
18 {
19 DECLARE_DYNAMIC_CLASS(wxScreenDC)
20
21 public:
22 // Create a DC representing the whole screen
23 wxScreenDC();
24 ~wxScreenDC();
25
26 // Compatibility with X's requirements for
27 // drawing on top of all windows
28 static bool StartDrawingOnTop(wxWindow* window);
29 static bool StartDrawingOnTop(wxRect* rect = NULL);
30 static bool EndDrawingOnTop();
31
32 private:
33 static WXWindow sm_overlayWindow;
34
35 // If we have started transparent drawing at a non-(0,0) point
36 // then we will have to adjust the device origin in the
37 // constructor.
38 static int sm_overlayWindowX;
39 static int sm_overlayWindowY;
40 };
41
42 #endif
43 // _WX_DCSCREEN_H_
44