]> git.saurik.com Git - wxWidgets.git/blob - build/msw/wx_gl.dsp
Further refine of #15226: wxRichTextCtrl: Implement setting properties with undo...
[wxWidgets.git] / build / msw / wx_gl.dsp
1 # Microsoft Developer Studio Project File - Name="wx_gl" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
3 # ** DO NOT EDIT **
4
5 # TARGTYPE "Win32 (x86) Static Library" 0x0104
6 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
7
8 CFG=gl - Win32 Debug
9 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
10 !MESSAGE use the Export Makefile command and run
11 !MESSAGE
12 !MESSAGE NMAKE /f "wx_gl.mak".
13 !MESSAGE
14 !MESSAGE You can specify a configuration when running NMAKE
15 !MESSAGE by defining the macro CFG on the command line. For example:
16 !MESSAGE
17 !MESSAGE NMAKE /f "wx_gl.mak" CFG="gl - Win32 Debug"
18 !MESSAGE
19 !MESSAGE Possible choices for configuration are:
20 !MESSAGE
21 !MESSAGE "gl - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library")
22 !MESSAGE "gl - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library")
23 !MESSAGE "gl - Win32 Release" (based on "Win32 (x86) Static Library")
24 !MESSAGE "gl - Win32 Debug" (based on "Win32 (x86) Static Library")
25 !MESSAGE
26
27 # Begin Project
28 # PROP AllowPerConfigDependencies 0
29 # PROP Scc_ProjName ""
30 # PROP Scc_LocalPath ""
31 CPP=cl.exe
32 RSC=rc.exe
33
34 !IF "$(CFG)" == "gl - Win32 DLL Release"
35
36 # PROP BASE Use_MFC 0
37 # PROP BASE Use_Debug_Libraries 1
38 # PROP BASE Output_Dir "..\..\lib\vc_dll"
39 # PROP BASE Intermediate_Dir "vc_mswudll\gl"
40 # PROP BASE Target_Dir ""
41 # PROP Use_MFC 0
42 # PROP Use_Debug_Libraries 1
43 # PROP Output_Dir "..\..\lib\vc_dll"
44 # PROP Intermediate_Dir "vc_mswudll\gl"
45 # PROP Target_Dir ""
46 # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw30u_gl_vc_custom.pdb /opt:ref /opt:icf /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
47 # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw30u_gl_vc_custom.pdb /opt:ref /opt:icf /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
48 # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
49 # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
50 # ADD BASE RSC /l 0x409 /d "__WXMSW__" /d "NDEBUG" /d "_UNICODE" /i "..\..\lib\vc_dll\mswu" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw30u_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
51 # ADD RSC /l 0x409 /d "__WXMSW__" /d "NDEBUG" /d "_UNICODE" /i "..\..\lib\vc_dll\mswu" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw30u_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
52 BSC32=bscmake.exe
53 # ADD BASE BSC32 /nologo
54 # ADD BSC32 /nologo
55 LINK32=link.exe
56 # ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmsw30u_core.lib wxbase30u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw30u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw30u_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw30u_gl_vc_custom.pdb"
57 # ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmsw30u_core.lib wxbase30u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw30u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw30u_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw30u_gl_vc_custom.pdb"
58
59 !ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"
60
61 # PROP BASE Use_MFC 0
62 # PROP BASE Use_Debug_Libraries 1
63 # PROP BASE Output_Dir "..\..\lib\vc_dll"
64 # PROP BASE Intermediate_Dir "vc_mswuddll\gl"
65 # PROP BASE Target_Dir ""
66 # PROP Use_MFC 0
67 # PROP Use_Debug_Libraries 1
68 # PROP Output_Dir "..\..\lib\vc_dll"
69 # PROP Intermediate_Dir "vc_mswuddll\gl"
70 # PROP Target_Dir ""
71 # ADD BASE CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_dll\mswud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw30ud_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
72 # ADD CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_dll\mswud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_gldll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw30ud_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
73 # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
74 # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
75 # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswud" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw30ud_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
76 # ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswud" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw30ud_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
77 BSC32=bscmake.exe
78 # ADD BASE BSC32 /nologo
79 # ADD BSC32 /nologo
80 LINK32=link.exe
81 # ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmsw30ud_core.lib wxbase30ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw30ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw30ud_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw30ud_gl_vc_custom.pdb"
82 # ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib wxmsw30ud_core.lib wxbase30ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw30ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw30ud_gl.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw30ud_gl_vc_custom.pdb"
83
84 !ELSEIF "$(CFG)" == "gl - Win32 Release"
85
86 # PROP BASE Use_MFC 0
87 # PROP BASE Use_Debug_Libraries 1
88 # PROP BASE Output_Dir "..\..\lib\vc_lib"
89 # PROP BASE Intermediate_Dir "vc_mswu\gl"
90 # PROP BASE Target_Dir ""
91 # PROP Use_MFC 0
92 # PROP Use_Debug_Libraries 1
93 # PROP Output_Dir "..\..\lib\vc_lib"
94 # PROP Intermediate_Dir "vc_mswu\gl"
95 # PROP Target_Dir ""
96 # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw30u_gl.pdb /opt:ref /opt:icf /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /c
97 # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw30u_gl.pdb /opt:ref /opt:icf /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /c
98 # ADD BASE RSC /l 0x409
99 # ADD RSC /l 0x409
100 BSC32=bscmake.exe
101 # ADD BASE BSC32 /nologo
102 # ADD BSC32 /nologo
103 LIB32=link.exe -lib
104 # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw30u_gl.lib"
105 # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw30u_gl.lib"
106
107 !ELSEIF "$(CFG)" == "gl - Win32 Debug"
108
109 # PROP BASE Use_MFC 0
110 # PROP BASE Use_Debug_Libraries 1
111 # PROP BASE Output_Dir "..\..\lib\vc_lib"
112 # PROP BASE Intermediate_Dir "vc_mswud\gl"
113 # PROP BASE Target_Dir ""
114 # PROP Use_MFC 0
115 # PROP Use_Debug_Libraries 1
116 # PROP Output_Dir "..\..\lib\vc_lib"
117 # PROP Intermediate_Dir "vc_mswud\gl"
118 # PROP Target_Dir ""
119 # ADD BASE CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_lib\mswud" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw30ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /c
120 # ADD CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_lib\mswud" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw30ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /c
121 # ADD BASE RSC /l 0x409
122 # ADD RSC /l 0x409
123 BSC32=bscmake.exe
124 # ADD BASE BSC32 /nologo
125 # ADD BSC32 /nologo
126 LIB32=link.exe -lib
127 # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw30ud_gl.lib"
128 # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw30ud_gl.lib"
129
130 !ENDIF
131
132 # Begin Target
133
134 # Name "gl - Win32 DLL Release"
135 # Name "gl - Win32 DLL Debug"
136 # Name "gl - Win32 Release"
137 # Name "gl - Win32 Debug"
138 # Begin Group "Common Sources"
139
140 # PROP Default_Filter ""
141 # Begin Source File
142
143 SOURCE=..\..\src\common\dummy.cpp
144 # ADD BASE CPP /Yc"wx/wxprec.h"
145 # ADD CPP /Yc"wx/wxprec.h"
146 # End Source File
147 # Begin Source File
148
149 SOURCE=..\..\src\common\glcmn.cpp
150 # End Source File
151 # End Group
152 # Begin Group "MSW Sources"
153
154 # PROP Default_Filter ""
155 # Begin Source File
156
157 SOURCE=..\..\src\msw\glcanvas.cpp
158 # End Source File
159 # Begin Source File
160
161 SOURCE=..\..\src\msw\version.rc
162
163 !IF "$(CFG)" == "gl - Win32 DLL Release"
164
165
166 !ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"
167
168
169 !ELSEIF "$(CFG)" == "gl - Win32 Release"
170
171 # PROP Exclude_From_Build 1
172
173 !ELSEIF "$(CFG)" == "gl - Win32 Debug"
174
175 # PROP Exclude_From_Build 1
176
177 !ENDIF
178
179 # End Source File
180 # End Group
181 # Begin Group "Setup Headers"
182
183 # PROP Default_Filter ""
184 # Begin Source File
185
186 SOURCE=..\..\include\wx\msw\setup.h
187
188 !IF "$(CFG)" == "gl - Win32 DLL Release"
189
190 # Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
191 InputPath=..\..\include\wx\msw\setup.h
192
193 "..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
194 copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
195
196 # End Custom Build
197
198 !ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"
199
200 # Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
201 InputPath=..\..\include\wx\msw\setup.h
202
203 "..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
204 copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
205
206 # End Custom Build
207
208 !ELSEIF "$(CFG)" == "gl - Win32 Release"
209
210 # Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h
211 InputPath=..\..\include\wx\msw\setup.h
212
213 "..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
214 copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h
215
216 # End Custom Build
217
218 !ELSEIF "$(CFG)" == "gl - Win32 Debug"
219
220 # Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
221 InputPath=..\..\include\wx\msw\setup.h
222
223 "..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
224 copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h
225
226 # End Custom Build
227
228 !ENDIF
229
230 # End Source File
231 # Begin Source File
232
233 SOURCE=..\..\include\wx\univ\setup.h
234
235 !IF "$(CFG)" == "gl - Win32 DLL Release"
236
237 # Begin Custom Build -
238
239 # End Custom Build
240
241 !ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"
242
243 # Begin Custom Build -
244
245 # End Custom Build
246
247 !ELSEIF "$(CFG)" == "gl - Win32 Release"
248
249 # Begin Custom Build -
250
251 # End Custom Build
252
253 !ELSEIF "$(CFG)" == "gl - Win32 Debug"
254
255 # Begin Custom Build -
256
257 # End Custom Build
258
259 !ENDIF
260
261 # End Source File
262 # End Group
263 # Begin Group "MSW Headers"
264
265 # PROP Default_Filter ""
266 # Begin Source File
267
268 SOURCE=..\..\include\wx\msw\genrcdefs.h
269
270 !IF "$(CFG)" == "gl - Win32 DLL Release"
271
272 # Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h
273 InputPath=..\..\include\wx\msw\genrcdefs.h
274
275 "..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswu\wx\msw"
276 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h"
277
278 # End Custom Build
279
280 !ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"
281
282 # Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h
283 InputPath=..\..\include\wx\msw\genrcdefs.h
284
285 "..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswud\wx\msw"
286 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h"
287
288 # End Custom Build
289
290 !ELSEIF "$(CFG)" == "gl - Win32 Release"
291
292 # Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h
293 InputPath=..\..\include\wx\msw\genrcdefs.h
294
295 "..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswu\wx\msw"
296 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h"
297
298 # End Custom Build
299
300 !ELSEIF "$(CFG)" == "gl - Win32 Debug"
301
302 # Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h
303 InputPath=..\..\include\wx\msw\genrcdefs.h
304
305 "..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswud\wx\msw"
306 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h"
307
308 # End Custom Build
309
310 !ENDIF
311
312 # End Source File
313 # Begin Source File
314
315 SOURCE=..\..\include\wx\msw\glcanvas.h
316 # End Source File
317 # End Group
318 # Begin Group "Common Headers"
319
320 # PROP Default_Filter ""
321 # Begin Source File
322
323 SOURCE=..\..\include\wx\glcanvas.h
324 # End Source File
325 # End Group
326 # End Target
327 # End Project
328