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[wxWidgets.git] / include / wx / motif / font.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: font.h
3 // Purpose: wxFont class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 17/09/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_FONT_H_
13 #define _WX_FONT_H_
14
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "font.h"
17 #endif
18
19 #if __WXMOTIF20__ && !__WXLESSTIF__
20 #define wxMOTIF_NEW_FONT_HANDLING 0 // safe default, change to 1 to enable
21 #else
22 #define wxMOTIF_NEW_FONT_HANDLING 0
23 #endif
24
25 class wxXFont;
26
27 // Font
28 class WXDLLIMPEXP_CORE wxFont : public wxFontBase
29 {
30 public:
31 // ctors and such
32 wxFont() { Init(); }
33 wxFont(const wxFont& font) { Init(); Ref(font); }
34
35 wxFont(int size,
36 int family,
37 int style,
38 int weight,
39 bool underlined = false,
40 const wxString& face = wxEmptyString,
41 wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
42 {
43 Init();
44
45 (void)Create(size, family, style, weight, underlined, face, encoding);
46 }
47
48 wxFont(const wxNativeFontInfo& info);
49
50 bool Create(int size,
51 int family,
52 int style,
53 int weight,
54 bool underlined = false,
55 const wxString& face = wxEmptyString,
56 wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
57
58 // wxMOTIF-specific
59 bool Create(const wxString& fontname,
60 wxFontEncoding fontenc = wxFONTENCODING_DEFAULT);
61 bool Create(const wxNativeFontInfo& fontinfo);
62
63 virtual ~wxFont();
64
65 // assignment
66 wxFont& operator=(const wxFont& font);
67
68 // implement base class pure virtuals
69 virtual int GetPointSize() const;
70 virtual int GetFamily() const;
71 virtual int GetStyle() const;
72 virtual int GetWeight() const;
73 virtual bool GetUnderlined() const;
74 virtual wxString GetFaceName() const;
75 virtual wxFontEncoding GetEncoding() const;
76 virtual const wxNativeFontInfo *GetNativeFontInfo() const;
77
78 virtual void SetPointSize(int pointSize);
79 virtual void SetFamily(int family);
80 virtual void SetStyle(int style);
81 virtual void SetWeight(int weight);
82 virtual void SetFaceName(const wxString& faceName);
83 virtual void SetUnderlined(bool underlined);
84 virtual void SetEncoding(wxFontEncoding encoding);
85
86 // Implementation
87
88 // Find an existing, or create a new, XFontStruct
89 // based on this wxFont and the given scale. Append the
90 // font to list in the private data for future reference.
91
92 // TODO This is a fairly basic implementation, that doesn't
93 // allow for different facenames, and also doesn't do a mapping
94 // between 'standard' facenames (e.g. Arial, Helvetica, Times Roman etc.)
95 // and the fonts that are available on a particular system.
96 // Maybe we need to scan the user's machine to build up a profile
97 // of the fonts and a mapping file.
98
99 // Return font struct, and optionally the Motif font list
100 wxXFont *GetInternalFont(double scale = 1.0,
101 WXDisplay* display = NULL) const;
102
103 // These two are helper functions for convenient access of the above.
104 #if !wxMOTIF_NEW_FONT_HANDLING
105 WXFontStructPtr GetFontStruct(double scale = 1.0,
106 WXDisplay* display = NULL) const;
107 WXFontList GetFontList(double scale = 1.0,
108 WXDisplay* display = NULL) const;
109 #else
110 WXFontSet GetFontSet(double scale, WXDisplay* display = NULL) const;
111 #endif
112 #if __WXMOTIF20__ // && !__WXLESSTIF__ for 2.7
113 WXRenderTable GetRenderTable(WXDisplay* display) const;
114 #endif
115 // returns either a XmFontList or XmRenderTable, depending
116 // on Motif version
117 WXFontType GetFontType(WXDisplay* display) const;
118 // like the function above but does a copy for XmFontList
119 WXFontType GetFontTypeC(WXDisplay* display) const;
120 static WXString GetFontTag();
121 protected:
122 virtual void DoSetNativeFontInfo( const wxNativeFontInfo& info );
123
124 // common part of all ctors
125 void Init();
126
127 // VZ: IMHO, we don't need it at all...
128 bool RealizeResource() { return true; }
129 void Unshare();
130
131 private:
132 DECLARE_DYNAMIC_CLASS(wxFont)
133 };
134
135 #endif
136 // _WX_FONT_H_