1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/cocoa/bitmap.h
3 // Purpose: wxBitmap class
4 // Author: David Elliott
8 // Copyright: (c) 2003 David Elliott
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef __WX_COCOA_BITMAP_H__
13 #define __WX_COCOA_BITMAP_H__
15 #include "wx/palette.h"
18 class WXDLLIMPEXP_FWD_CORE wxBitmap
;
19 class WXDLLIMPEXP_FWD_CORE wxIcon
;
20 class WXDLLIMPEXP_FWD_CORE wxCursor
;
21 class WXDLLIMPEXP_FWD_CORE wxImage
;
22 class WXDLLIMPEXP_FWD_CORE wxPixelDataBase
;
24 // ========================================================================
26 // ========================================================================
28 // A mask is a 1-bit alpha bitmap used for drawing bitmaps transparently.
29 class WXDLLIMPEXP_CORE wxMask
: public wxObject
31 DECLARE_DYNAMIC_CLASS(wxMask
)
35 // Construct a mask from a bitmap and a colour indicating
36 // the transparent area
37 wxMask(const wxBitmap
& bitmap
, const wxColour
& colour
);
39 // Construct a mask from a bitmap and a palette index indicating
40 // the transparent area
41 wxMask(const wxBitmap
& bitmap
, int paletteIndex
);
43 // Construct a mask from a mono bitmap (copies the bitmap).
44 wxMask(const wxBitmap
& bitmap
);
47 wxMask(const wxMask
& src
);
51 bool Create(const wxBitmap
& bitmap
, const wxColour
& colour
);
52 bool Create(const wxBitmap
& bitmap
, int paletteIndex
);
53 bool Create(const wxBitmap
& bitmap
);
56 inline WX_NSBitmapImageRep
GetNSBitmapImageRep()
57 { return m_cocoaNSBitmapImageRep
; }
59 WX_NSBitmapImageRep m_cocoaNSBitmapImageRep
;
63 // ========================================================================
65 // ========================================================================
67 class WXDLLIMPEXP_CORE wxBitmap
: public wxGDIObject
69 // ------------------------------------------------------------------------
71 // ------------------------------------------------------------------------
73 // Platform-specific default constructor
75 // Initialize with raw data.
76 wxBitmap(const char bits
[], int width
, int height
, int depth
= 1);
77 // Initialize with XPM data
78 wxBitmap(const char* const* bits
);
79 // Load a file or resource
80 wxBitmap(const wxString
& name
, wxBitmapType type
= wxBITMAP_DEFAULT_TYPE
);
81 // Construct from Cocoa's NSImage
82 wxBitmap(NSImage
* cocoaNSImage
);
83 // Construct from Cocoa's NSBitmapImageRep
84 wxBitmap(NSBitmapImageRep
* cocoaNSBitmapImageRep
);
85 // Constructor for generalised creation from data
86 wxBitmap(const void* data
, wxBitmapType type
, int width
, int height
, int depth
= 1);
87 // If depth is omitted, will create a bitmap compatible with the display
88 wxBitmap(int width
, int height
, int depth
= -1)
89 { (void)Create(width
, height
, depth
); }
90 wxBitmap(const wxSize
& sz
, int depth
= -1)
91 { (void)Create(sz
, depth
); }
92 // Convert from wxImage:
93 wxBitmap(const wxImage
& image
, int depth
= -1)
94 { CreateFromImage(image
, depth
); }
95 // Convert from wxIcon
96 wxBitmap(const wxIcon
& icon
) { CopyFromIcon(icon
); }
101 // ------------------------------------------------------------------------
103 // ------------------------------------------------------------------------
105 // Initialize from wxImage
106 bool CreateFromImage(const wxImage
& image
, int depth
=-1);
108 virtual bool Create(int width
, int height
, int depth
= wxBITMAP_SCREEN_DEPTH
);
109 virtual bool Create(const wxSize
& sz
, int depth
= wxBITMAP_SCREEN_DEPTH
)
110 { return Create(sz
.GetWidth(), sz
.GetHeight(), depth
); }
112 bool Create(NSImage
* cocoaNSImage
);
113 bool Create(NSBitmapImageRep
* cocoaNSBitmapImageRep
);
114 virtual bool Create(const void* data
, wxBitmapType type
, int width
, int height
, int depth
= 1);
115 virtual bool LoadFile(const wxString
& name
, wxBitmapType type
= wxBITMAP_DEFAULT_TYPE
);
116 virtual bool SaveFile(const wxString
& name
, wxBitmapType type
, const wxPalette
*cmap
= NULL
) const;
118 // copies the contents and mask of the given (colour) icon to the bitmap
119 virtual bool CopyFromIcon(const wxIcon
& icon
);
121 wxImage
ConvertToImage() const;
123 // get the given part of bitmap
124 wxBitmap
GetSubBitmap( const wxRect
& rect
) const;
126 int GetWidth() const;
127 int GetHeight() const;
128 int GetDepth() const;
129 int GetQuality() const;
130 void SetWidth(int w
);
131 void SetHeight(int h
);
132 void SetDepth(int d
);
133 void SetQuality(int q
);
134 void SetOk(bool isOk
);
136 // raw bitmap access support functions
137 void *GetRawData(wxPixelDataBase
& data
, int bpp
);
138 void UngetRawData(wxPixelDataBase
& data
);
140 wxPalette
* GetPalette() const;
141 void SetPalette(const wxPalette
& palette
);
143 wxMask
*GetMask() const;
144 void SetMask(wxMask
*mask
) ;
146 wxBitmapType
GetBitmapType() const;
149 WX_NSBitmapImageRep
GetNSBitmapImageRep();
150 void SetNSBitmapImageRep(WX_NSBitmapImageRep bitmapImageRep
);
151 WX_NSImage
GetNSImage(bool useMask
) const;
153 static void InitStandardHandlers() { }
154 static void CleanUpHandlers() { }
157 wxGDIRefData
*CreateGDIRefData() const;
158 wxGDIRefData
*CloneGDIRefData(const wxGDIRefData
*data
) const;
160 DECLARE_DYNAMIC_CLASS(wxBitmap
)
164 #endif // __WX_COCOA_BITMAP_H__