1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
19 #include "wx/event.h" // the base class
21 #include "wx/list.h" // defines wxWindowList
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
53 // Define this macro if the corresponding operating system handles the state
54 // of children windows automatically when the parent is enabled/disabled.
55 // Otherwise wx itself must ensure that when the parent is disabled its
56 // children are disabled too, and their initial state is restored when the
57 // parent is enabled back.
58 #if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
65 // ----------------------------------------------------------------------------
66 // forward declarations
67 // ----------------------------------------------------------------------------
69 class WXDLLIMPEXP_FWD_CORE wxCaret
;
70 class WXDLLIMPEXP_FWD_CORE wxControl
;
71 class WXDLLIMPEXP_FWD_CORE wxCursor
;
72 class WXDLLIMPEXP_FWD_CORE wxDC
;
73 class WXDLLIMPEXP_FWD_CORE wxDropTarget
;
74 class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints
;
75 class WXDLLIMPEXP_FWD_CORE wxSizer
;
76 class WXDLLIMPEXP_FWD_CORE wxToolTip
;
77 class WXDLLIMPEXP_FWD_CORE wxWindowBase
;
78 class WXDLLIMPEXP_FWD_CORE wxWindow
;
79 class WXDLLIMPEXP_FWD_CORE wxScrollHelper
;
81 #if wxUSE_ACCESSIBILITY
82 class WXDLLIMPEXP_FWD_CORE wxAccessible
;
85 // ----------------------------------------------------------------------------
86 // helper stuff used by wxWindow
87 // ----------------------------------------------------------------------------
89 // struct containing all the visual attributes of a control
90 struct WXDLLEXPORT wxVisualAttributes
92 // the font used for control label/text inside it
95 // the foreground colour
98 // the background colour, may be wxNullColour if the controls background
99 // colour is not solid
103 // different window variants, on platforms like eg mac uses different
107 wxWINDOW_VARIANT_NORMAL
, // Normal size
108 wxWINDOW_VARIANT_SMALL
, // Smaller size (about 25 % smaller than normal)
109 wxWINDOW_VARIANT_MINI
, // Mini size (about 33 % smaller than normal)
110 wxWINDOW_VARIANT_LARGE
, // Large size (about 25 % larger than normal)
114 #if wxUSE_SYSTEM_OPTIONS
115 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
118 // valid values for Show/HideWithEffect()
124 wxSHOW_EFFECT_EXPAND
,
128 // ----------------------------------------------------------------------------
129 // (pseudo)template list classes
130 // ----------------------------------------------------------------------------
132 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLEXPORT
);
134 // ----------------------------------------------------------------------------
136 // ----------------------------------------------------------------------------
138 extern WXDLLEXPORT_DATA(wxWindowList
) wxTopLevelWindows
;
139 extern WXDLLIMPEXP_DATA_CORE(wxList
) wxPendingDelete
;
141 // ----------------------------------------------------------------------------
142 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
143 // interface of this class.
145 // Event handler: windows have themselves as their event handlers by default,
146 // but their event handlers could be set to another object entirely. This
147 // separation can reduce the amount of derivation required, and allow
148 // alteration of a window's functionality (e.g. by a resource editor that
149 // temporarily switches event handlers).
150 // ----------------------------------------------------------------------------
152 class WXDLLEXPORT wxWindowBase
: public wxEvtHandler
155 // creating the window
156 // -------------------
158 // default ctor, initializes everything which can be initialized before
162 // pseudo ctor (can't be virtual, called from ctor)
163 bool CreateBase(wxWindowBase
*parent
,
165 const wxPoint
& pos
= wxDefaultPosition
,
166 const wxSize
& size
= wxDefaultSize
,
168 const wxValidator
& validator
= wxDefaultValidator
,
169 const wxString
& name
= wxPanelNameStr
);
171 virtual ~wxWindowBase();
173 // deleting the window
174 // -------------------
176 // ask the window to close itself, return true if the event handler
177 // honoured our request
178 bool Close( bool force
= false );
180 // the following functions delete the C++ objects (the window itself
181 // or its children) as well as the GUI windows and normally should
182 // never be used directly
184 // delete window unconditionally (dangerous!), returns true if ok
185 virtual bool Destroy();
186 // delete all children of this window, returns true if ok
187 bool DestroyChildren();
189 // is the window being deleted?
190 bool IsBeingDeleted() const { return m_isBeingDeleted
; }
195 // label is just the same as the title (but for, e.g., buttons it
196 // makes more sense to speak about labels), title access
197 // is available from wxTLW classes only (frames, dialogs)
198 virtual void SetLabel(const wxString
& label
) = 0;
199 virtual wxString
GetLabel() const = 0;
201 // the window name is used for ressource setting in X, it is not the
202 // same as the window title/label
203 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
204 virtual wxString
GetName() const { return m_windowName
; }
206 // sets the window variant, calls internally DoSetVariant if variant
208 void SetWindowVariant(wxWindowVariant variant
);
209 wxWindowVariant
GetWindowVariant() const { return m_windowVariant
; }
212 // get or change the layout direction (LTR or RTL) for this window,
213 // wxLayout_Default is returned if layout direction is not supported
214 virtual wxLayoutDirection
GetLayoutDirection() const
215 { return wxLayout_Default
; }
216 virtual void SetLayoutDirection(wxLayoutDirection
WXUNUSED(dir
))
219 // mirror coordinates for RTL layout if this window uses it and if the
220 // mirroring is not done automatically like Win32
221 virtual wxCoord
AdjustForLayoutDirection(wxCoord x
,
223 wxCoord widthTotal
) const;
226 // window id uniquely identifies the window among its siblings unless
227 // it is wxID_ANY which means "don't care"
228 void SetId( wxWindowID winid
) { m_windowId
= winid
; }
229 wxWindowID
GetId() const { return m_windowId
; }
231 // generate a unique id (or count of them consecutively), returns a
232 // valid id in the auto-id range or wxID_NONE if failed. If using
233 // autoid management, it will mark the id as reserved until it is
234 // used (by assigning it to a wxWindowIDRef) or unreserved.
235 static wxWindowID
NewControlId(int count
= 1)
237 return wxIdManager::ReserveId(count
);
240 // If an ID generated from NewControlId is not assigned to a wxWindowIDRef,
241 // it must be unreserved
242 static void UnreserveControlId(wxWindowID id
, int count
= 1)
244 wxIdManager::UnreserveId(id
, count
);
251 // set the window size and/or position
252 void SetSize( int x
, int y
, int width
, int height
,
253 int sizeFlags
= wxSIZE_AUTO
)
254 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
256 void SetSize( int width
, int height
)
257 { DoSetSize( wxDefaultCoord
, wxDefaultCoord
, width
, height
, wxSIZE_USE_EXISTING
); }
259 void SetSize( const wxSize
& size
)
260 { SetSize( size
.x
, size
.y
); }
262 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
263 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
265 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
266 { DoSetSize(x
, y
, wxDefaultCoord
, wxDefaultCoord
, flags
); }
268 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
269 { Move(pt
.x
, pt
.y
, flags
); }
271 void SetPosition(const wxPoint
& pt
) { Move(pt
); }
274 virtual void Raise() = 0;
275 virtual void Lower() = 0;
277 // client size is the size of area available for subwindows
278 void SetClientSize( int width
, int height
)
279 { DoSetClientSize(width
, height
); }
281 void SetClientSize( const wxSize
& size
)
282 { DoSetClientSize(size
.x
, size
.y
); }
284 void SetClientSize(const wxRect
& rect
)
285 { SetClientSize( rect
.width
, rect
.height
); }
287 // get the window position (pointers may be NULL): notice that it is in
288 // client coordinates for child windows and screen coordinates for the
289 // top level ones, use GetScreenPosition() if you need screen
290 // coordinates for all kinds of windows
291 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
292 wxPoint
GetPosition() const
295 DoGetPosition(&x
, &y
);
297 return wxPoint(x
, y
);
300 // get the window position in screen coordinates
301 void GetScreenPosition(int *x
, int *y
) const { DoGetScreenPosition(x
, y
); }
302 wxPoint
GetScreenPosition() const
305 DoGetScreenPosition(&x
, &y
);
307 return wxPoint(x
, y
);
310 // get the window size (pointers may be NULL)
311 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
312 wxSize
GetSize() const
319 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
320 wxSize
GetClientSize() const
323 DoGetClientSize(&w
, &h
);
328 // get the position and size at once
329 wxRect
GetRect() const
335 return wxRect(x
, y
, w
, h
);
338 wxRect
GetScreenRect() const
341 GetScreenPosition(&x
, &y
);
344 return wxRect(x
, y
, w
, h
);
347 // get the origin of the client area of the window relative to the
348 // window top left corner (the client area may be shifted because of
349 // the borders, scrollbars, other decorations...)
350 virtual wxPoint
GetClientAreaOrigin() const;
352 // get the client rectangle in window (i.e. client) coordinates
353 wxRect
GetClientRect() const
355 return wxRect(GetClientAreaOrigin(), GetClientSize());
358 // get the size best suited for the window (in fact, minimal
359 // acceptable size using which it will still look "nice" in
361 wxSize
GetBestSize() const
363 if (m_bestSizeCache
.IsFullySpecified())
364 return m_bestSizeCache
;
365 return DoGetBestSize();
367 void GetBestSize(int *w
, int *h
) const
369 wxSize s
= GetBestSize();
376 void SetScrollHelper( wxScrollHelper
*sh
) { m_scrollHelper
= sh
; }
377 wxScrollHelper
*GetScrollHelper() { return m_scrollHelper
; }
379 // reset the cached best size value so it will be recalculated the
380 // next time it is needed.
381 void InvalidateBestSize();
382 void CacheBestSize(const wxSize
& size
) const
383 { wxConstCast(this, wxWindowBase
)->m_bestSizeCache
= size
; }
386 // This function will merge the window's best size into the window's
387 // minimum size, giving priority to the min size components, and
388 // returns the results.
389 wxSize
GetEffectiveMinSize() const;
390 wxDEPRECATED( wxSize
GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
391 wxDEPRECATED( wxSize
GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
393 // A 'Smart' SetSize that will fill in default size values with 'best'
394 // size. Sets the minsize to what was passed in.
395 void SetInitialSize(const wxSize
& size
=wxDefaultSize
);
396 wxDEPRECATED( void SetBestFittingSize(const wxSize
& size
=wxDefaultSize
) ); // replaced by SetInitialSize
399 // the generic centre function - centers the window on parent by`
400 // default or on screen if it doesn't have parent or
401 // wxCENTER_ON_SCREEN flag is given
402 void Centre(int dir
= wxBOTH
) { DoCentre(dir
); }
403 void Center(int dir
= wxBOTH
) { DoCentre(dir
); }
405 // centre with respect to the the parent window
406 void CentreOnParent(int dir
= wxBOTH
) { DoCentre(dir
); }
407 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
409 // set window size to wrap around its children
412 // set virtual size to satisfy children
413 virtual void FitInside();
416 // SetSizeHints is actually for setting the size hints
417 // for the wxTLW for a Window Manager - hence the name -
418 // and it is therefore overridden in wxTLW to do that.
419 // In wxWindow(Base), it has (unfortunately) been abused
420 // to mean the same as SetMinSize() and SetMaxSize().
422 virtual void SetSizeHints( int minW
, int minH
,
423 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
,
424 int incW
= wxDefaultCoord
, int incH
= wxDefaultCoord
)
425 { DoSetSizeHints(minW
, minH
, maxW
, maxH
, incW
, incH
); }
427 void SetSizeHints( const wxSize
& minSize
,
428 const wxSize
& maxSize
=wxDefaultSize
,
429 const wxSize
& incSize
=wxDefaultSize
)
430 { DoSetSizeHints(minSize
.x
, minSize
.y
, maxSize
.x
, maxSize
.y
, incSize
.x
, incSize
.y
); }
433 #if WXWIN_COMPATIBILITY_2_8
434 // these are useless and do nothing since wxWidgets 2.9
435 wxDEPRECATED( virtual void SetVirtualSizeHints( int minW
, int minH
,
436 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
) );
437 wxDEPRECATED( void SetVirtualSizeHints( const wxSize
& minSize
,
438 const wxSize
& maxSize
=wxDefaultSize
) );
439 #endif // WXWIN_COMPATIBILITY_2_8
442 // Call these to override what GetBestSize() returns. This
443 // method is only virtual because it is overriden in wxTLW
444 // as a different API for SetSizeHints().
445 virtual void SetMinSize(const wxSize
& minSize
) { m_minWidth
= minSize
.x
; m_minHeight
= minSize
.y
; }
446 virtual void SetMaxSize(const wxSize
& maxSize
) { m_maxWidth
= maxSize
.x
; m_maxHeight
= maxSize
.y
; }
448 // Override these methods to impose restrictions on min/max size.
449 // The easier way is to call SetMinSize() and SetMaxSize() which
450 // will have the same effect. Doing both is non-sense.
451 virtual wxSize
GetMinSize() const { return wxSize(m_minWidth
, m_minHeight
); }
452 virtual wxSize
GetMaxSize() const { return wxSize(m_maxWidth
, m_maxHeight
); }
454 // Get the min and max values one by one
455 int GetMinWidth() const { return GetMinSize().x
; }
456 int GetMinHeight() const { return GetMinSize().y
; }
457 int GetMaxWidth() const { return GetMaxSize().x
; }
458 int GetMaxHeight() const { return GetMaxSize().y
; }
461 // Methods for accessing the virtual size of a window. For most
462 // windows this is just the client area of the window, but for
463 // some like scrolled windows it is more or less independent of
464 // the screen window size. You may override the DoXXXVirtual
465 // methods below for classes where that is is the case.
467 void SetVirtualSize( const wxSize
&size
) { DoSetVirtualSize( size
.x
, size
.y
); }
468 void SetVirtualSize( int x
, int y
) { DoSetVirtualSize( x
, y
); }
470 wxSize
GetVirtualSize() const { return DoGetVirtualSize(); }
471 void GetVirtualSize( int *x
, int *y
) const
473 wxSize
s( DoGetVirtualSize() );
481 // Override these methods for windows that have a virtual size
482 // independent of their client size. eg. the virtual area of a
485 virtual void DoSetVirtualSize( int x
, int y
);
486 virtual wxSize
DoGetVirtualSize() const;
488 // Return the largest of ClientSize and BestSize (as determined
489 // by a sizer, interior children, or other means)
491 virtual wxSize
GetBestVirtualSize() const
493 wxSize
client( GetClientSize() );
494 wxSize
best( GetBestSize() );
496 return wxSize( wxMax( client
.x
, best
.x
), wxMax( client
.y
, best
.y
) );
499 // return the size of the left/right and top/bottom borders in x and y
500 // components of the result respectively
501 virtual wxSize
GetWindowBorderSize() const;
503 // wxSizer and friends use this to give a chance to a component to recalc
504 // its min size once one of the final size components is known. Override
505 // this function when that is useful (such as for wxStaticText which can
506 // stretch over several lines). Parameter availableOtherDir
507 // tells the item how much more space there is available in the opposite
508 // direction (-1 if unknown).
509 virtual bool InformFirstDirection( int WXUNUSED(direction
), int WXUNUSED(size
), int WXUNUSED(availableOtherDir
) )
515 // returns true if window was shown/hidden, false if the nothing was
516 // done (window was already shown/hidden)
517 virtual bool Show( bool show
= true );
518 bool Hide() { return Show(false); }
520 // show or hide the window with a special effect, not implemented on
521 // most platforms (where it is the same as Show()/Hide() respectively)
523 // timeout specifies how long the animation should take, in ms, the
524 // default value of 0 means to use the default (system-dependent) value
526 // direction is only used with wxSHOW_EFFECT_ROLL and SLIDE values
527 virtual bool ShowWithEffect(wxShowEffect effect
,
528 unsigned timeout
= 0,
529 wxDirection dir
= wxBOTTOM
)
532 wxUnusedVar(timeout
);
538 virtual bool HideWithEffect(wxShowEffect effect
,
539 unsigned timeout
= 0,
540 wxDirection dir
= wxBOTTOM
)
543 wxUnusedVar(timeout
);
549 // returns true if window was enabled/disabled, false if nothing done
550 virtual bool Enable( bool enable
= true );
551 bool Disable() { return Enable(false); }
553 virtual bool IsShown() const { return m_isShown
; }
554 // returns true if the window is really enabled and false otherwise,
555 // whether because it had been explicitly disabled itself or because
556 // its parent is currently disabled -- then this method returns false
557 // whatever is the intrinsic state of this window, use IsThisEnabled(0
558 // to retrieve it. In other words, this relation always holds:
560 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
562 bool IsEnabled() const;
564 // returns the internal window state independently of the parent(s)
565 // state, i.e. the state in which the window would be if all its
566 // parents were enabled (use IsEnabled() above to get the effective
568 bool IsThisEnabled() const { return m_isEnabled
; }
570 // returns true if the window is visible, i.e. IsShown() returns true
571 // if called on it and all its parents up to the first TLW
572 virtual bool IsShownOnScreen() const;
574 // get/set window style (setting style won't update the window and so
575 // is only useful for internal usage)
576 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
577 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
579 // just some (somewhat shorter) synonims
580 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
581 long GetWindowStyle() const { return GetWindowStyleFlag(); }
583 // check if the flag is set
584 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
585 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
587 // turn the flag on if it had been turned off before and vice versa,
588 // return true if the flag is currently turned on
589 bool ToggleWindowStyle(int flag
);
591 // extra style: the less often used style bits which can't be set with
592 // SetWindowStyleFlag()
593 virtual void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
594 long GetExtraStyle() const { return m_exStyle
; }
596 bool HasExtraStyle(int exFlag
) const { return (m_exStyle
& exFlag
) != 0; }
598 // make the window modal (all other windows unresponsive)
599 virtual void MakeModal(bool modal
= true);
602 // (primitive) theming support
603 // ---------------------------
605 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
606 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
609 // focus and keyboard handling
610 // ---------------------------
612 // set focus to this window
613 virtual void SetFocus() = 0;
615 // set focus to this window as the result of a keyboard action
616 virtual void SetFocusFromKbd() { SetFocus(); }
618 // return the window which currently has the focus or NULL
619 static wxWindow
*FindFocus();
621 static wxWindow
*DoFindFocus() /* = 0: implement in derived classes */;
623 // return true if the window has focus (handles composite windows
624 // correctly - returns true if GetMainWindowOfCompositeControl()
626 virtual bool HasFocus() const;
628 // can this window have focus in principle?
630 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
631 // [FromKeyboard]() is that the former functions are meant to be
632 // overridden in the derived classes to simply return false if the
633 // control can't have focus, while the latter are meant to be used by
634 // this class clients and take into account the current window state
635 virtual bool AcceptsFocus() const { return true; }
637 // can this window or one of its children accept focus?
639 // usually it's the same as AcceptsFocus() but is overridden for
641 virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); }
643 // can this window be given focus by keyboard navigation? if not, the
644 // only way to give it focus (provided it accepts it at all) is to
646 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
649 // this is mostly a helper for the various functions using it below
650 bool CanBeFocused() const { return IsShown() && IsEnabled(); }
652 // can this window itself have focus?
653 bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
655 // can this window have focus right now?
657 // if this method returns true, it means that calling SetFocus() will
658 // put focus either to this window or one of its children, if you need
659 // to know whether this window accepts focus itself, use IsFocusable()
660 bool CanAcceptFocus() const
661 { return AcceptsFocusRecursively() && CanBeFocused(); }
663 // can this window be assigned focus from keyboard right now?
664 bool CanAcceptFocusFromKeyboard() const
665 { return AcceptsFocusFromKeyboard() && CanBeFocused(); }
667 // call this when the return value of AcceptsFocus() changes
668 virtual void SetCanFocus(bool WXUNUSED(canFocus
)) { }
670 // navigates inside this window
671 bool NavigateIn(int flags
= wxNavigationKeyEvent::IsForward
)
672 { return DoNavigateIn(flags
); }
674 // navigates in the specified direction from this window, this is
675 // equivalent to GetParent()->NavigateIn()
676 bool Navigate(int flags
= wxNavigationKeyEvent::IsForward
)
677 { return m_parent
&& ((wxWindowBase
*)m_parent
)->DoNavigateIn(flags
); }
679 // move this window just before/after the specified one in tab order
680 // (the other window must be our sibling!)
681 void MoveBeforeInTabOrder(wxWindow
*win
)
682 { DoMoveInTabOrder(win
, OrderBefore
); }
683 void MoveAfterInTabOrder(wxWindow
*win
)
684 { DoMoveInTabOrder(win
, OrderAfter
); }
687 // parent/children relations
688 // -------------------------
690 // get the list of children
691 const wxWindowList
& GetChildren() const { return m_children
; }
692 wxWindowList
& GetChildren() { return m_children
; }
694 // needed just for extended runtime
695 const wxWindowList
& GetWindowChildren() const { return GetChildren() ; }
697 // get the window before/after this one in the parents children list,
698 // returns NULL if this is the first/last window
699 wxWindow
*GetPrevSibling() const { return DoGetSibling(OrderBefore
); }
700 wxWindow
*GetNextSibling() const { return DoGetSibling(OrderAfter
); }
702 // get the parent or the parent of the parent
703 wxWindow
*GetParent() const { return m_parent
; }
704 inline wxWindow
*GetGrandParent() const;
706 // is this window a top level one?
707 virtual bool IsTopLevel() const;
709 // it doesn't really change parent, use Reparent() instead
710 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
711 // change the real parent of this window, return true if the parent
712 // was changed, false otherwise (error or newParent == oldParent)
713 virtual bool Reparent( wxWindowBase
*newParent
);
715 // implementation mostly
716 virtual void AddChild( wxWindowBase
*child
);
717 virtual void RemoveChild( wxWindowBase
*child
);
719 // returns true if the child is in the client area of the window, i.e. is
720 // not scrollbar, toolbar etc.
721 virtual bool IsClientAreaChild(const wxWindow
*WXUNUSED(child
)) const
724 // looking for windows
725 // -------------------
727 // find window among the descendants of this one either by id or by
728 // name (return NULL if not found)
729 wxWindow
*FindWindow(long winid
) const;
730 wxWindow
*FindWindow(const wxString
& name
) const;
732 // Find a window among any window (all return NULL if not found)
733 static wxWindow
*FindWindowById( long winid
, const wxWindow
*parent
= NULL
);
734 static wxWindow
*FindWindowByName( const wxString
& name
,
735 const wxWindow
*parent
= NULL
);
736 static wxWindow
*FindWindowByLabel( const wxString
& label
,
737 const wxWindow
*parent
= NULL
);
739 // event handler stuff
740 // -------------------
742 // get the current event handler
743 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
745 // replace the event handler (allows to completely subclass the
747 void SetEventHandler( wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
749 // push/pop event handler: allows to chain a custom event handler to
750 // alreasy existing ones
751 void PushEventHandler( wxEvtHandler
*handler
);
752 wxEvtHandler
*PopEventHandler( bool deleteHandler
= false );
754 // find the given handler in the event handler chain and remove (but
755 // not delete) it from the event handler chain, return true if it was
756 // found and false otherwise (this also results in an assert failure so
757 // this function should only be called when the handler is supposed to
759 bool RemoveEventHandler(wxEvtHandler
*handler
);
761 // Process an event by calling GetEventHandler()->ProcessEvent() and
762 // handling any exceptions thrown by event handlers. It's mostly useful
763 // when processing wx events when called from C code (e.g. in GTK+
764 // callback) when the exception wouldn't correctly propagate to
766 bool HandleWindowEvent(wxEvent
& event
) const;
772 // a window may have an associated validator which is used to control
774 virtual void SetValidator( const wxValidator
&validator
);
775 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
776 #endif // wxUSE_VALIDATORS
779 // dialog oriented functions
780 // -------------------------
782 // validate the correctness of input, return true if ok
783 virtual bool Validate();
785 // transfer data between internal and GUI representations
786 virtual bool TransferDataToWindow();
787 virtual bool TransferDataFromWindow();
789 virtual void InitDialog();
794 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
795 { m_acceleratorTable
= accel
; }
796 wxAcceleratorTable
*GetAcceleratorTable()
797 { return &m_acceleratorTable
; }
799 #endif // wxUSE_ACCEL
802 // hot keys (system wide accelerators)
803 // -----------------------------------
805 virtual bool RegisterHotKey(int hotkeyId
, int modifiers
, int keycode
);
806 virtual bool UnregisterHotKey(int hotkeyId
);
807 #endif // wxUSE_HOTKEY
810 // dialog units translations
811 // -------------------------
813 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
);
814 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
);
815 wxSize
ConvertPixelsToDialog( const wxSize
& sz
)
817 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
819 return wxSize(pt
.x
, pt
.y
);
822 wxSize
ConvertDialogToPixels( const wxSize
& sz
)
824 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
826 return wxSize(pt
.x
, pt
.y
);
832 // move the mouse to the specified position
833 virtual void WarpPointer(int x
, int y
) = 0;
835 // start or end mouse capture, these functions maintain the stack of
836 // windows having captured the mouse and after calling ReleaseMouse()
837 // the mouse is not released but returns to the window which had had
838 // captured it previously (if any)
842 // get the window which currently captures the mouse or NULL
843 static wxWindow
*GetCapture();
845 // does this window have the capture?
846 virtual bool HasCapture() const
847 { return (wxWindow
*)this == GetCapture(); }
849 // painting the window
850 // -------------------
852 // mark the specified rectangle (or the whole window) as "dirty" so it
854 virtual void Refresh( bool eraseBackground
= true,
855 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
857 // a less awkward wrapper for Refresh
858 void RefreshRect(const wxRect
& rect
, bool eraseBackground
= true)
860 Refresh(eraseBackground
, &rect
);
863 // repaint all invalid areas of the window immediately
864 virtual void Update() { }
866 // clear the window background
867 virtual void ClearBackground();
869 // freeze the window: don't redraw it until it is thawed
870 void Freeze() { if ( !m_freezeCount
++ ) DoFreeze(); }
872 // thaw the window: redraw it after it had been frozen
875 wxASSERT_MSG( m_freezeCount
, "Thaw() without matching Freeze()" );
877 if ( !--m_freezeCount
)
881 // return true if window had been frozen and not unthawed yet
882 bool IsFrozen() const { return m_freezeCount
!= 0; }
884 // adjust DC for drawing on this window
885 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
887 // return true if the window contents is double buffered by the system
888 virtual bool IsDoubleBuffered() const { return false; }
890 // the update region of the window contains the areas which must be
891 // repainted by the program
892 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
893 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
895 // get the update rectangleregion bounding box in client coords
896 wxRect
GetUpdateClientRect() const;
898 // these functions verify whether the given point/rectangle belongs to
899 // (or at least intersects with) the update region
900 virtual bool DoIsExposed( int x
, int y
) const;
901 virtual bool DoIsExposed( int x
, int y
, int w
, int h
) const;
903 bool IsExposed( int x
, int y
) const
904 { return DoIsExposed(x
, y
); }
905 bool IsExposed( int x
, int y
, int w
, int h
) const
906 { return DoIsExposed(x
, y
, w
, h
); }
907 bool IsExposed( const wxPoint
& pt
) const
908 { return DoIsExposed(pt
.x
, pt
.y
); }
909 bool IsExposed( const wxRect
& rect
) const
910 { return DoIsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
912 // colours, fonts and cursors
913 // --------------------------
915 // get the default attributes for the controls of this class: we
916 // provide a virtual function which can be used to query the default
917 // attributes of an existing control and a static function which can
918 // be used even when no existing object of the given class is
919 // available, but which won't return any styles specific to this
920 // particular control, of course (e.g. "Ok" button might have
921 // different -- bold for example -- font)
922 virtual wxVisualAttributes
GetDefaultAttributes() const
924 return GetClassDefaultAttributes(GetWindowVariant());
927 static wxVisualAttributes
928 GetClassDefaultAttributes(wxWindowVariant variant
= wxWINDOW_VARIANT_NORMAL
);
930 // set/retrieve the window colours (system defaults are used by
931 // default): SetXXX() functions return true if colour was changed,
932 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
933 // value to prevent it from being inherited by our children
934 virtual bool SetBackgroundColour(const wxColour
& colour
);
935 void SetOwnBackgroundColour(const wxColour
& colour
)
937 if ( SetBackgroundColour(colour
) )
938 m_inheritBgCol
= false;
940 wxColour
GetBackgroundColour() const;
941 bool InheritsBackgroundColour() const
943 return m_inheritBgCol
;
945 bool UseBgCol() const
950 virtual bool SetForegroundColour(const wxColour
& colour
);
951 void SetOwnForegroundColour(const wxColour
& colour
)
953 if ( SetForegroundColour(colour
) )
954 m_inheritFgCol
= false;
956 wxColour
GetForegroundColour() const;
958 // Set/get the background style.
959 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
960 virtual bool SetBackgroundStyle(wxBackgroundStyle style
) { m_backgroundStyle
= style
; return true; }
961 virtual wxBackgroundStyle
GetBackgroundStyle() const { return m_backgroundStyle
; }
963 // returns true if the control has "transparent" areas such as a
964 // wxStaticText and wxCheckBox and the background should be adapted
965 // from a parent window
966 virtual bool HasTransparentBackground() { return false; }
968 // set/retrieve the font for the window (SetFont() returns true if the
969 // font really changed)
970 virtual bool SetFont(const wxFont
& font
) = 0;
971 void SetOwnFont(const wxFont
& font
)
974 m_inheritFont
= false;
976 wxFont
GetFont() const;
978 // set/retrieve the cursor for this window (SetCursor() returns true
979 // if the cursor was really changed)
980 virtual bool SetCursor( const wxCursor
&cursor
);
981 const wxCursor
& GetCursor() const { return m_cursor
; }
984 // associate a caret with the window
985 void SetCaret(wxCaret
*caret
);
986 // get the current caret (may be NULL)
987 wxCaret
*GetCaret() const { return m_caret
; }
988 #endif // wxUSE_CARET
990 // get the (average) character size for the current font
991 virtual int GetCharHeight() const = 0;
992 virtual int GetCharWidth() const = 0;
994 // get the width/height/... of the text using current or specified
996 virtual void GetTextExtent(const wxString
& string
,
998 int *descent
= (int *) NULL
,
999 int *externalLeading
= (int *) NULL
,
1000 const wxFont
*theFont
= (const wxFont
*) NULL
)
1003 wxSize
GetTextExtent(const wxString
& string
) const
1006 GetTextExtent(string
, &w
, &h
);
1007 return wxSize(w
, h
);
1010 // client <-> screen coords
1011 // ------------------------
1013 // translate to/from screen/client coordinates (pointers may be NULL)
1014 void ClientToScreen( int *x
, int *y
) const
1015 { DoClientToScreen(x
, y
); }
1016 void ScreenToClient( int *x
, int *y
) const
1017 { DoScreenToClient(x
, y
); }
1019 // wxPoint interface to do the same thing
1020 wxPoint
ClientToScreen(const wxPoint
& pt
) const
1022 int x
= pt
.x
, y
= pt
.y
;
1023 DoClientToScreen(&x
, &y
);
1025 return wxPoint(x
, y
);
1028 wxPoint
ScreenToClient(const wxPoint
& pt
) const
1030 int x
= pt
.x
, y
= pt
.y
;
1031 DoScreenToClient(&x
, &y
);
1033 return wxPoint(x
, y
);
1036 // test where the given (in client coords) point lies
1037 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
1038 { return DoHitTest(x
, y
); }
1040 wxHitTest
HitTest(const wxPoint
& pt
) const
1041 { return DoHitTest(pt
.x
, pt
.y
); }
1046 // get the window border style from the given flags: this is different from
1047 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
1048 // translate wxBORDER_DEFAULT to something reasonable
1049 wxBorder
GetBorder(long flags
) const;
1051 // get border for the flags of this window
1052 wxBorder
GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
1054 // send wxUpdateUIEvents to this window, and children if recurse is true
1055 virtual void UpdateWindowUI(long flags
= wxUPDATE_UI_NONE
);
1057 // do the window-specific processing after processing the update event
1058 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
1061 // show popup menu at the given position, generate events for the items
1063 bool PopupMenu(wxMenu
*menu
, const wxPoint
& pos
= wxDefaultPosition
)
1064 { return PopupMenu(menu
, pos
.x
, pos
.y
); }
1065 bool PopupMenu(wxMenu
*menu
, int x
, int y
);
1067 // simply return the id of the selected item or wxID_NONE without
1068 // generating any events
1069 int GetPopupMenuSelectionFromUser(wxMenu
& menu
, const wxPoint
& pos
)
1070 { return DoGetPopupMenuSelectionFromUser(menu
, pos
.x
, pos
.y
); }
1071 int GetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
)
1072 { return DoGetPopupMenuSelectionFromUser(menu
, x
, y
); }
1073 #endif // wxUSE_MENUS
1075 // override this method to return true for controls having multiple pages
1076 virtual bool HasMultiplePages() const { return false; }
1082 // does the window have the scrollbar for this orientation?
1083 bool HasScrollbar(int orient
) const
1085 return (m_windowStyle
&
1086 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
1089 // configure the window scrollbars
1090 virtual void SetScrollbar( int orient
,
1094 bool refresh
= true ) = 0;
1095 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= true ) = 0;
1096 virtual int GetScrollPos( int orient
) const = 0;
1097 virtual int GetScrollThumb( int orient
) const = 0;
1098 virtual int GetScrollRange( int orient
) const = 0;
1100 // scroll window to the specified position
1101 virtual void ScrollWindow( int dx
, int dy
,
1102 const wxRect
* rect
= (wxRect
*) NULL
) = 0;
1104 // scrolls window by line/page: note that not all controls support this
1106 // return true if the position changed, false otherwise
1107 virtual bool ScrollLines(int WXUNUSED(lines
)) { return false; }
1108 virtual bool ScrollPages(int WXUNUSED(pages
)) { return false; }
1110 // convenient wrappers for ScrollLines/Pages
1111 bool LineUp() { return ScrollLines(-1); }
1112 bool LineDown() { return ScrollLines(1); }
1113 bool PageUp() { return ScrollPages(-1); }
1114 bool PageDown() { return ScrollPages(1); }
1116 // call this to always show one or both scrollbars, even if the window
1117 // is big enough to not require them
1118 virtual void AlwaysShowScrollbars(bool WXUNUSED(horz
) = true,
1119 bool WXUNUSED(vert
) = true)
1123 // return true if AlwaysShowScrollbars() had been called before for the
1124 // corresponding orientation
1125 virtual bool IsScrollbarAlwaysShown(int WXUNUSED(orient
)) const
1130 // context-sensitive help
1131 // ----------------------
1133 // these are the convenience functions wrapping wxHelpProvider methods
1136 // associate this help text with this window
1137 void SetHelpText(const wxString
& text
);
1138 // associate this help text with all windows with the same id as this
1140 void SetHelpTextForId(const wxString
& text
);
1141 // get the help string associated with the given position in this window
1143 // notice that pt may be invalid if event origin is keyboard or unknown
1144 // and this method should return the global window help text then
1145 virtual wxString
GetHelpTextAtPoint(const wxPoint
& pt
,
1146 wxHelpEvent::Origin origin
) const;
1147 // returns the position-independent help text
1148 wxString
GetHelpText() const
1150 return GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Unknown
);
1153 #else // !wxUSE_HELP
1154 // silently ignore SetHelpText() calls
1155 void SetHelpText(const wxString
& WXUNUSED(text
)) { }
1156 void SetHelpTextForId(const wxString
& WXUNUSED(text
)) { }
1157 #endif // wxUSE_HELP
1163 // the easiest way to set a tooltip for a window is to use this method
1164 void SetToolTip( const wxString
&tip
);
1165 // attach a tooltip to the window
1166 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
1167 // get the associated tooltip or NULL if none
1168 wxToolTip
* GetToolTip() const { return m_tooltip
; }
1169 wxString
GetToolTipText() const ;
1171 // make it much easier to compile apps in an environment
1172 // that doesn't support tooltips, such as PocketPC
1173 inline void SetToolTip( const wxString
& WXUNUSED(tip
) ) {}
1174 #endif // wxUSE_TOOLTIPS
1178 #if wxUSE_DRAG_AND_DROP
1179 // set/retrieve the drop target associated with this window (may be
1180 // NULL; it's owned by the window and will be deleted by it)
1181 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
1182 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
1183 #endif // wxUSE_DRAG_AND_DROP
1185 // constraints and sizers
1186 // ----------------------
1187 #if wxUSE_CONSTRAINTS
1188 // set the constraints for this window or retrieve them (may be NULL)
1189 void SetConstraints( wxLayoutConstraints
*constraints
);
1190 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
1192 // implementation only
1193 void UnsetConstraints(wxLayoutConstraints
*c
);
1194 wxWindowList
*GetConstraintsInvolvedIn() const
1195 { return m_constraintsInvolvedIn
; }
1196 void AddConstraintReference(wxWindowBase
*otherWin
);
1197 void RemoveConstraintReference(wxWindowBase
*otherWin
);
1198 void DeleteRelatedConstraints();
1199 void ResetConstraints();
1201 // these methods may be overridden for special layout algorithms
1202 virtual void SetConstraintSizes(bool recurse
= true);
1203 virtual bool LayoutPhase1(int *noChanges
);
1204 virtual bool LayoutPhase2(int *noChanges
);
1205 virtual bool DoPhase(int phase
);
1207 // these methods are virtual but normally won't be overridden
1208 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
1209 virtual void MoveConstraint(int x
, int y
);
1210 virtual void GetSizeConstraint(int *w
, int *h
) const ;
1211 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
1212 virtual void GetPositionConstraint(int *x
, int *y
) const ;
1214 #endif // wxUSE_CONSTRAINTS
1216 // when using constraints or sizers, it makes sense to update
1217 // children positions automatically whenever the window is resized
1218 // - this is done if autoLayout is on
1219 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
1220 bool GetAutoLayout() const { return m_autoLayout
; }
1222 // lay out the window and its children
1223 virtual bool Layout();
1226 void SetSizer(wxSizer
*sizer
, bool deleteOld
= true );
1227 void SetSizerAndFit( wxSizer
*sizer
, bool deleteOld
= true );
1229 wxSizer
*GetSizer() const { return m_windowSizer
; }
1231 // Track if this window is a member of a sizer
1232 void SetContainingSizer(wxSizer
* sizer
);
1233 wxSizer
*GetContainingSizer() const { return m_containingSizer
; }
1236 // ----------------------
1237 #if wxUSE_ACCESSIBILITY
1238 // Override to create a specific accessible object.
1239 virtual wxAccessible
* CreateAccessible();
1241 // Sets the accessible object.
1242 void SetAccessible(wxAccessible
* accessible
) ;
1244 // Returns the accessible object.
1245 wxAccessible
* GetAccessible() { return m_accessible
; }
1247 // Returns the accessible object, creating if necessary.
1248 wxAccessible
* GetOrCreateAccessible() ;
1252 // Set window transparency if the platform supports it
1253 virtual bool SetTransparent(wxByte
WXUNUSED(alpha
)) { return false; }
1254 virtual bool CanSetTransparent() { return false; }
1261 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
1262 void OnInitDialog( wxInitDialogEvent
&event
);
1263 void OnMiddleClick( wxMouseEvent
& event
);
1265 void OnHelp(wxHelpEvent
& event
);
1266 #endif // wxUSE_HELP
1268 // virtual function for implementing internal idle
1270 virtual void OnInternalIdle() {}
1272 // call internal idle recursively
1273 // void ProcessInternalIdle() ;
1275 // get the handle of the window for the underlying window system: this
1276 // is only used for wxWin itself or for user code which wants to call
1277 // platform-specific APIs
1278 virtual WXWidget
GetHandle() const = 0;
1279 // associate the window with a new native handle
1280 virtual void AssociateHandle(WXWidget
WXUNUSED(handle
)) { }
1281 // dissociate the current native handle from the window
1282 virtual void DissociateHandle() { }
1285 // Store the palette used by DCs in wxWindow so that the dcs can share
1286 // a palette. And we can respond to palette messages.
1287 wxPalette
GetPalette() const { return m_palette
; }
1289 // When palette is changed tell the DC to set the system palette to the
1291 void SetPalette(const wxPalette
& pal
);
1293 // return true if we have a specific palette
1294 bool HasCustomPalette() const { return m_hasCustomPalette
; }
1296 // return the first parent window with a custom palette or NULL
1297 wxWindow
*GetAncestorWithCustomPalette() const;
1298 #endif // wxUSE_PALETTE
1300 // inherit the parents visual attributes if they had been explicitly set
1301 // by the user (i.e. we don't inherit default attributes) and if we don't
1302 // have our own explicitly set
1303 virtual void InheritAttributes();
1305 // returns false from here if this window doesn't want to inherit the
1306 // parents colours even if InheritAttributes() would normally do it
1308 // this just provides a simple way to customize InheritAttributes()
1309 // behaviour in the most common case
1310 virtual bool ShouldInheritColours() const { return false; }
1312 // returns true if the window can be positioned outside of parent's client
1313 // area (normal windows can't, but e.g. menubar or statusbar can):
1314 virtual bool CanBeOutsideClientArea() const { return false; }
1316 // returns true if the platform should explicitly apply a theme border. Currently
1317 // used only by Windows
1318 virtual bool CanApplyThemeBorder() const { return true; }
1321 // event handling specific to wxWindow
1322 virtual bool TryValidator(wxEvent
& event
);
1323 virtual bool TryParent(wxEvent
& event
);
1327 OrderBefore
, // insert before the given window
1328 OrderAfter
// insert after the given window
1331 // common part of GetPrev/NextSibling()
1332 wxWindow
*DoGetSibling(WindowOrder order
) const;
1334 // common part of MoveBefore/AfterInTabOrder()
1335 virtual void DoMoveInTabOrder(wxWindow
*win
, WindowOrder move
);
1337 // implementation of Navigate() and NavigateIn()
1338 virtual bool DoNavigateIn(int flags
);
1340 #if wxUSE_CONSTRAINTS
1341 // satisfy the constraints for the windows but don't set the window sizes
1342 void SatisfyConstraints();
1343 #endif // wxUSE_CONSTRAINTS
1345 // Send the wxWindowDestroyEvent
1346 void SendDestroyEvent();
1348 // returns the main window of composite control; this is the window
1349 // that FindFocus returns if the focus is in one of composite control's
1351 virtual wxWindow
*GetMainWindowOfCompositeControl()
1352 { return (wxWindow
*)this; }
1354 // this method should be implemented to use operating system specific code
1355 // to really enable/disable the widget, it will only be called when we
1356 // really need to enable/disable window and so no additional checks on the
1357 // widgets state are necessary
1358 virtual void DoEnable(bool WXUNUSED(enable
)) { }
1360 // called when the on-screen widget state changes and provides an
1361 // an opportunity for the widget to update its visual state (colours,
1362 // fonts, anything else) as necessary
1363 virtual void OnEnabled(bool WXUNUSED(enabled
)) { }
1366 // the window id - a number which uniquely identifies a window among
1367 // its siblings unless it is wxID_ANY
1368 wxWindowIDRef m_windowId
;
1370 // the parent window of this window (or NULL) and the list of the children
1373 wxWindowList m_children
;
1375 // the minimal allowed size for the window (no minimal size if variable(s)
1376 // contain(s) wxDefaultCoord)
1382 // event handler for this window: usually is just 'this' but may be
1383 // changed with SetEventHandler()
1384 wxEvtHandler
*m_eventHandler
;
1386 #if wxUSE_VALIDATORS
1387 // associated validator or NULL if none
1388 wxValidator
*m_windowValidator
;
1389 #endif // wxUSE_VALIDATORS
1391 #if wxUSE_DRAG_AND_DROP
1392 wxDropTarget
*m_dropTarget
;
1393 #endif // wxUSE_DRAG_AND_DROP
1395 // visual window attributes
1397 wxFont m_font
; // see m_hasFont
1398 wxColour m_backgroundColour
, // m_hasBgCol
1399 m_foregroundColour
; // m_hasFgCol
1403 #endif // wxUSE_CARET
1405 // the region which should be repainted in response to paint event
1406 wxRegion m_updateRegion
;
1409 // the accelerator table for the window which translates key strokes into
1411 wxAcceleratorTable m_acceleratorTable
;
1412 #endif // wxUSE_ACCEL
1414 // the tooltip for this window (may be NULL)
1416 wxToolTip
*m_tooltip
;
1417 #endif // wxUSE_TOOLTIPS
1419 // constraints and sizers
1420 #if wxUSE_CONSTRAINTS
1421 // the constraints for this window or NULL
1422 wxLayoutConstraints
*m_constraints
;
1424 // constraints this window is involved in
1425 wxWindowList
*m_constraintsInvolvedIn
;
1426 #endif // wxUSE_CONSTRAINTS
1428 // this window's sizer
1429 wxSizer
*m_windowSizer
;
1431 // The sizer this window is a member of, if any
1432 wxSizer
*m_containingSizer
;
1434 // Layout() window automatically when its size changes?
1435 bool m_autoLayout
:1;
1440 bool m_isBeingDeleted
:1;
1442 // was the window colours/font explicitly changed by user?
1447 // and should it be inherited by children?
1448 bool m_inheritBgCol
:1;
1449 bool m_inheritFgCol
:1;
1450 bool m_inheritFont
:1;
1452 // window attributes
1455 wxString m_windowName
;
1456 bool m_themeEnabled
;
1457 wxBackgroundStyle m_backgroundStyle
;
1459 wxPalette m_palette
;
1460 bool m_hasCustomPalette
;
1461 #endif // wxUSE_PALETTE
1463 #if wxUSE_ACCESSIBILITY
1464 wxAccessible
* m_accessible
;
1467 // Virtual size (scrolling)
1468 wxSize m_virtualSize
;
1470 wxScrollHelper
*m_scrollHelper
;
1472 wxWindowVariant m_windowVariant
;
1474 // override this to change the default (i.e. used when no style is
1475 // specified) border for the window class
1476 virtual wxBorder
GetDefaultBorder() const;
1478 // this allows you to implement standard control borders without
1479 // repeating the code in different classes that are not derived from
1481 virtual wxBorder
GetDefaultBorderForControl() const { return wxBORDER_THEME
; }
1483 // Get the default size for the new window if no explicit size given. TLWs
1484 // have their own default size so this is just for non top-level windows.
1485 static int WidthDefault(int w
) { return w
== wxDefaultCoord
? 20 : w
; }
1486 static int HeightDefault(int h
) { return h
== wxDefaultCoord
? 20 : h
; }
1489 // Used to save the results of DoGetBestSize so it doesn't need to be
1490 // recalculated each time the value is needed.
1491 wxSize m_bestSizeCache
;
1493 wxDEPRECATED( void SetBestSize(const wxSize
& size
) ); // use SetInitialSize
1494 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize
& size
) ); // use SetInitialSize
1498 // more pure virtual functions
1499 // ---------------------------
1501 // NB: we must have DoSomething() function when Something() is an overloaded
1502 // method: indeed, we can't just have "virtual Something()" in case when
1503 // the function is overloaded because then we'd have to make virtual all
1504 // the variants (otherwise only the virtual function may be called on a
1505 // pointer to derived class according to C++ rules) which is, in
1506 // general, absolutely not needed. So instead we implement all
1507 // overloaded Something()s in terms of DoSomething() which will be the
1508 // only one to be virtual.
1510 // coordinates translation
1511 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
1512 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
1514 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
1516 // capture/release the mouse, used by Capture/ReleaseMouse()
1517 virtual void DoCaptureMouse() = 0;
1518 virtual void DoReleaseMouse() = 0;
1520 // retrieve the position/size of the window
1521 virtual void DoGetPosition(int *x
, int *y
) const = 0;
1522 virtual void DoGetScreenPosition(int *x
, int *y
) const;
1523 virtual void DoGetSize(int *width
, int *height
) const = 0;
1524 virtual void DoGetClientSize(int *width
, int *height
) const = 0;
1526 // get the size which best suits the window: for a control, it would be
1527 // the minimal size which doesn't truncate the control, for a panel - the
1528 // same size as it would have after a call to Fit()
1529 virtual wxSize
DoGetBestSize() const;
1531 // this is the virtual function to be overriden in any derived class which
1532 // wants to change how SetSize() or Move() works - it is called by all
1533 // versions of these functions in the base class
1534 virtual void DoSetSize(int x
, int y
,
1535 int width
, int height
,
1536 int sizeFlags
= wxSIZE_AUTO
) = 0;
1538 // same as DoSetSize() for the client size
1539 virtual void DoSetClientSize(int width
, int height
) = 0;
1541 virtual void DoSetSizeHints( int minW
, int minH
,
1543 int incW
, int incH
);
1545 // move the window to the specified location and resize it: this is called
1546 // from both DoSetSize() and DoSetClientSize() and would usually just
1547 // reposition this window except for composite controls which will want to
1548 // arrange themselves inside the given rectangle
1550 // Important note: the coordinates passed to this method are in parent's
1551 // *window* coordinates and not parent's client coordinates (as the values
1552 // passed to DoSetSize and returned by DoGetPosition are)!
1553 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
1555 // centre the window in the specified direction on parent, note that
1556 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1558 virtual void DoCentre(int dir
);
1561 virtual void DoSetToolTip( wxToolTip
*tip
);
1562 #endif // wxUSE_TOOLTIPS
1565 virtual bool DoPopupMenu(wxMenu
*menu
, int x
, int y
) = 0;
1566 #endif // wxUSE_MENUS
1568 // Makes an adjustment to the window position to make it relative to the
1569 // parents client area, e.g. if the parent is a frame with a toolbar, its
1570 // (0, 0) is just below the toolbar
1571 virtual void AdjustForParentClientOrigin(int& x
, int& y
,
1572 int sizeFlags
= 0) const;
1574 // implements the window variants
1575 virtual void DoSetWindowVariant( wxWindowVariant variant
) ;
1578 // really freeze/thaw the window (should have port-specific implementation)
1579 virtual void DoFreeze() { }
1580 virtual void DoThaw() { }
1583 // Must be called when mouse capture is lost to send
1584 // wxMouseCaptureLostEvent to windows on capture stack.
1585 static void NotifyCaptureLost();
1588 // recursively call our own and our children OnEnabled() when the
1589 // enabled/disabled status changed because a parent window had been
1591 void NotifyWindowOnEnableChange(bool enabled
);
1594 // temporary event handler used by GetPopupMenuSelectionFromUser()
1595 void InternalOnPopupMenu(wxCommandEvent
& event
);
1597 // implementation of the public GetPopupMenuSelectionFromUser() method
1598 int DoGetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
);
1599 #endif // wxUSE_MENUS
1601 // the stack of windows which have captured the mouse
1602 static struct WXDLLIMPEXP_FWD_CORE wxWindowNext
*ms_winCaptureNext
;
1604 // the window that currently has mouse capture
1605 static wxWindow
*ms_winCaptureCurrent
;
1607 // indicates if execution is inside CaptureMouse/ReleaseMouse
1608 static bool ms_winCaptureChanging
;
1611 // number of Freeze() calls minus the number of Thaw() calls: we're frozen
1612 // (i.e. not being updated) if it is positive
1613 unsigned int m_freezeCount
;
1616 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
1617 DECLARE_NO_COPY_CLASS(wxWindowBase
)
1618 DECLARE_EVENT_TABLE()
1623 // Inlines for some deprecated methods
1624 inline wxSize
wxWindowBase::GetBestFittingSize() const
1626 return GetEffectiveMinSize();
1629 inline void wxWindowBase::SetBestFittingSize(const wxSize
& size
)
1631 SetInitialSize(size
);
1634 inline void wxWindowBase::SetBestSize(const wxSize
& size
)
1636 SetInitialSize(size
);
1639 inline void wxWindowBase::SetInitialBestSize(const wxSize
& size
)
1641 SetInitialSize(size
);
1645 // ----------------------------------------------------------------------------
1646 // now include the declaration of wxWindow class
1647 // ----------------------------------------------------------------------------
1649 // include the declaration of the platform-specific class
1650 #if defined(__WXPALMOS__)
1651 #ifdef __WXUNIVERSAL__
1652 #define wxWindowNative wxWindowPalm
1654 #define wxWindowPalm wxWindow
1655 #endif // wxUniv/!wxUniv
1656 #include "wx/palmos/window.h"
1657 #elif defined(__WXMSW__)
1658 #ifdef __WXUNIVERSAL__
1659 #define wxWindowNative wxWindowMSW
1661 #define wxWindowMSW wxWindow
1662 #endif // wxUniv/!wxUniv
1663 #include "wx/msw/window.h"
1664 #elif defined(__WXMOTIF__)
1665 #include "wx/motif/window.h"
1666 #elif defined(__WXGTK20__)
1667 #ifdef __WXUNIVERSAL__
1668 #define wxWindowNative wxWindowGTK
1670 #define wxWindowGTK wxWindow
1672 #include "wx/gtk/window.h"
1673 #elif defined(__WXGTK__)
1674 #ifdef __WXUNIVERSAL__
1675 #define wxWindowNative wxWindowGTK
1677 #define wxWindowGTK wxWindow
1679 #include "wx/gtk1/window.h"
1680 #elif defined(__WXX11__)
1681 #ifdef __WXUNIVERSAL__
1682 #define wxWindowNative wxWindowX11
1684 #define wxWindowX11 wxWindow
1686 #include "wx/x11/window.h"
1687 #elif defined(__WXMGL__)
1688 #define wxWindowNative wxWindowMGL
1689 #include "wx/mgl/window.h"
1690 #elif defined(__WXDFB__)
1691 #define wxWindowNative wxWindowDFB
1692 #include "wx/dfb/window.h"
1693 #elif defined(__WXMAC__)
1694 #ifdef __WXUNIVERSAL__
1695 #define wxWindowNative wxWindowMac
1697 #define wxWindowMac wxWindow
1699 #include "wx/mac/window.h"
1700 #elif defined(__WXCOCOA__)
1701 #ifdef __WXUNIVERSAL__
1702 #define wxWindowNative wxWindowCocoa
1704 #define wxWindowCocoa wxWindow
1706 #include "wx/cocoa/window.h"
1707 #elif defined(__WXPM__)
1708 #ifdef __WXUNIVERSAL__
1709 #define wxWindowNative wxWindowOS2
1711 #define wxWindowOS2 wxWindow
1712 #endif // wxUniv/!wxUniv
1713 #include "wx/os2/window.h"
1716 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1717 // for the native ports we already have defined it above
1718 #if defined(__WXUNIVERSAL__)
1719 #ifndef wxWindowNative
1720 #error "wxWindowNative must be defined above!"
1723 #include "wx/univ/window.h"
1726 // ----------------------------------------------------------------------------
1727 // inline functions which couldn't be declared in the class body because of
1728 // forward dependencies
1729 // ----------------------------------------------------------------------------
1731 inline wxWindow
*wxWindowBase::GetGrandParent() const
1733 return m_parent
? m_parent
->GetParent() : (wxWindow
*)NULL
;
1736 // ----------------------------------------------------------------------------
1738 // ----------------------------------------------------------------------------
1740 // Find the wxWindow at the current mouse position, also returning the mouse
1742 extern WXDLLEXPORT wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1744 // Get the current mouse position.
1745 extern WXDLLEXPORT wxPoint
wxGetMousePosition();
1747 // get the currently active window of this application or NULL
1748 extern WXDLLEXPORT wxWindow
*wxGetActiveWindow();
1750 // get the (first) top level parent window
1751 WXDLLEXPORT wxWindow
* wxGetTopLevelParent(wxWindow
*win
);
1753 #if WXWIN_COMPATIBILITY_2_6
1754 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1755 wxDEPRECATED( wxWindowID
NewControlId() );
1756 inline wxWindowID
NewControlId() { return wxWindowBase::NewControlId(); }
1757 #endif // WXWIN_COMPATIBILITY_2_6
1759 #if wxUSE_ACCESSIBILITY
1760 // ----------------------------------------------------------------------------
1761 // accessible object for windows
1762 // ----------------------------------------------------------------------------
1764 class WXDLLEXPORT wxWindowAccessible
: public wxAccessible
1767 wxWindowAccessible(wxWindow
* win
): wxAccessible(win
) { if (win
) win
->SetAccessible(this); }
1768 virtual ~wxWindowAccessible() {}
1772 // Can return either a child object, or an integer
1773 // representing the child element, starting from 1.
1774 virtual wxAccStatus
HitTest(const wxPoint
& pt
, int* childId
, wxAccessible
** childObject
);
1776 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1777 virtual wxAccStatus
GetLocation(wxRect
& rect
, int elementId
);
1779 // Navigates from fromId to toId/toObject.
1780 virtual wxAccStatus
Navigate(wxNavDir navDir
, int fromId
,
1781 int* toId
, wxAccessible
** toObject
);
1783 // Gets the name of the specified object.
1784 virtual wxAccStatus
GetName(int childId
, wxString
* name
);
1786 // Gets the number of children.
1787 virtual wxAccStatus
GetChildCount(int* childCount
);
1789 // Gets the specified child (starting from 1).
1790 // If *child is NULL and return value is wxACC_OK,
1791 // this means that the child is a simple element and
1792 // not an accessible object.
1793 virtual wxAccStatus
GetChild(int childId
, wxAccessible
** child
);
1795 // Gets the parent, or NULL.
1796 virtual wxAccStatus
GetParent(wxAccessible
** parent
);
1798 // Performs the default action. childId is 0 (the action for this object)
1799 // or > 0 (the action for a child).
1800 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1801 // window (e.g. an edit control).
1802 virtual wxAccStatus
DoDefaultAction(int childId
);
1804 // Gets the default action for this object (0) or > 0 (the action for a child).
1805 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1806 // string if there is no action.
1807 // The retrieved string describes the action that is performed on an object,
1808 // not what the object does as a result. For example, a toolbar button that prints
1809 // a document has a default action of "Press" rather than "Prints the current document."
1810 virtual wxAccStatus
GetDefaultAction(int childId
, wxString
* actionName
);
1812 // Returns the description for this object or a child.
1813 virtual wxAccStatus
GetDescription(int childId
, wxString
* description
);
1815 // Returns help text for this object or a child, similar to tooltip text.
1816 virtual wxAccStatus
GetHelpText(int childId
, wxString
* helpText
);
1818 // Returns the keyboard shortcut for this object or child.
1819 // Return e.g. ALT+K
1820 virtual wxAccStatus
GetKeyboardShortcut(int childId
, wxString
* shortcut
);
1822 // Returns a role constant.
1823 virtual wxAccStatus
GetRole(int childId
, wxAccRole
* role
);
1825 // Returns a state constant.
1826 virtual wxAccStatus
GetState(int childId
, long* state
);
1828 // Returns a localized string representing the value for the object
1830 virtual wxAccStatus
GetValue(int childId
, wxString
* strValue
);
1832 // Selects the object or child.
1833 virtual wxAccStatus
Select(int childId
, wxAccSelectionFlags selectFlags
);
1835 // Gets the window with the keyboard focus.
1836 // If childId is 0 and child is NULL, no object in
1837 // this subhierarchy has the focus.
1838 // If this object has the focus, child should be 'this'.
1839 virtual wxAccStatus
GetFocus(int* childId
, wxAccessible
** child
);
1842 // Gets a variant representing the selected children
1844 // Acceptable values:
1845 // - a null variant (IsNull() returns true)
1846 // - a list variant (GetType() == wxT("list")
1847 // - an integer representing the selected child element,
1848 // or 0 if this object is selected (GetType() == wxT("long")
1849 // - a "void*" pointer to a wxAccessible child object
1850 virtual wxAccStatus
GetSelections(wxVariant
* selections
);
1851 #endif // wxUSE_VARIANT
1854 #endif // wxUSE_ACCESSIBILITY
1857 #endif // _WX_WINDOW_H_BASE_