1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/os2/thread.cpp
3 // Purpose: wxThread Implementation
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux/David Webster
5 // Modified by: Stefan Neis
7 // Copyright: (c) Stefan Neis (2003)
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
11 // ----------------------------------------------------------------------------
13 // ----------------------------------------------------------------------------
15 // For compilers that support precompilation, includes "wx.h".
16 #include "wx/wxprec.h"
20 #include "wx/thread.h"
26 #include "wx/module.h"
29 #include "wx/apptrait.h"
34 #define INCL_DOSSEMAPHORES
35 #define INCL_DOSPROCESS
42 // the possible states of the thread ("=>" shows all possible transitions from
46 STATE_NEW
, // didn't start execution yet (=> RUNNING)
47 STATE_RUNNING
, // thread is running (=> PAUSED, CANCELED)
48 STATE_PAUSED
, // thread is temporarily suspended (=> RUNNING)
49 STATE_CANCELED
, // thread should terminate a.s.a.p. (=> EXITED)
50 STATE_EXITED
// thread is terminating
53 // ----------------------------------------------------------------------------
54 // this module's globals
55 // ----------------------------------------------------------------------------
57 // id of the main thread - the one which can call GUI functions without first
58 // calling wxMutexGuiEnter()
59 wxThreadIdType
wxThread::ms_idMainThread
= 0;
60 wxMutex
* p_wxMainMutex
;
62 // OS2 substitute for Tls pointer the current parent thread object
63 wxThread
* m_pThread
; // pointer to the wxWidgets thread object
65 // if it's false, some secondary thread is holding the GUI lock
66 static bool gs_bGuiOwnedByMainThread
= true;
68 // critical section which controls access to all GUI functions: any secondary
69 // thread (i.e. except the main one) must enter this crit section before doing
71 static wxCriticalSection
*gs_pCritsectGui
= NULL
;
73 // critical section which protects s_nWaitingForGui variable
74 static wxCriticalSection
*gs_pCritsectWaitingForGui
= NULL
;
76 // number of threads waiting for GUI in wxMutexGuiEnter()
77 static size_t gs_nWaitingForGui
= 0;
79 // are we waiting for a thread termination?
80 static bool gs_bWaitingForThread
= false;
82 // ============================================================================
83 // OS/2 implementation of thread and related classes
84 // ============================================================================
86 // ----------------------------------------------------------------------------
87 // wxMutex implementation
88 // ----------------------------------------------------------------------------
92 wxMutexInternal(wxMutexType mutexType
);
95 bool IsOk() const { return m_vMutex
!= NULL
; }
97 wxMutexError
Lock() { return LockTimeout(SEM_INDEFINITE_WAIT
); }
98 wxMutexError
Lock(unsigned long ms
) { return LockTimeout(ms
); }
99 wxMutexError
TryLock();
100 wxMutexError
Unlock();
103 wxMutexError
LockTimeout(ULONG ulMilliseconds
);
107 // all mutexes are "pseudo-"recursive under OS2 so we don't use mutexType
108 // (Calls to DosRequestMutexSem and DosReleaseMutexSem can be nested, but
109 // the request count for a semaphore cannot exceed 65535. If an attempt is
110 // made to exceed this number, ERROR_TOO_MANY_SEM_REQUESTS is returned.)
111 wxMutexInternal::wxMutexInternal(wxMutexType
WXUNUSED(eMutexType
))
113 APIRET ulrc
= ::DosCreateMutexSem(NULL
, &m_vMutex
, 0L, FALSE
);
116 wxLogSysError(_("Cannot create mutex."));
121 wxMutexInternal::~wxMutexInternal()
125 if (::DosCloseMutexSem(m_vMutex
))
127 wxLogLastError(wxT("DosCloseMutexSem(mutex)"));
132 wxMutexError
wxMutexInternal::TryLock()
134 const wxMutexError rc
= LockTimeout( SEM_IMMEDIATE_RETURN
);
136 // we have a special return code for timeout in this case
137 return rc
== wxMUTEX_TIMEOUT
? wxMUTEX_BUSY
: rc
;
140 wxMutexError
wxMutexInternal::LockTimeout(ULONG ulMilliseconds
)
144 ulrc
= ::DosRequestMutexSem(m_vMutex
, ulMilliseconds
);
149 return wxMUTEX_TIMEOUT
;
150 case ERROR_TOO_MANY_SEM_REQUESTS
:
157 case ERROR_INVALID_HANDLE
:
158 case ERROR_INTERRUPT
:
159 case ERROR_SEM_OWNER_DIED
:
160 wxLogSysError(_("Couldn't acquire a mutex lock"));
161 return wxMUTEX_MISC_ERROR
;
164 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
165 return wxMUTEX_MISC_ERROR
;
167 return wxMUTEX_NO_ERROR
;
170 wxMutexError
wxMutexInternal::Unlock()
174 ulrc
= ::DosReleaseMutexSem(m_vMutex
);
177 wxLogSysError(_("Couldn't release a mutex"));
178 return wxMUTEX_MISC_ERROR
;
180 return wxMUTEX_NO_ERROR
;
183 // --------------------------------------------------------------------------
185 // --------------------------------------------------------------------------
187 // a trivial wrapper around OS2 event semaphore
188 class wxSemaphoreInternal
191 wxSemaphoreInternal(int initialcount
, int maxcount
);
192 ~wxSemaphoreInternal();
194 bool IsOk() const { return m_vEvent
!= NULL
; }
196 wxSemaError
Wait() { return WaitTimeout(SEM_INDEFINITE_WAIT
); }
197 wxSemaError
TryWait() { return WaitTimeout(SEM_IMMEDIATE_RETURN
); }
198 wxSemaError
WaitTimeout(unsigned long milliseconds
);
209 wxSemaphoreInternal::wxSemaphoreInternal(int initialcount
, int maxcount
)
214 // make it practically infinite
218 m_count
= initialcount
;
219 m_maxcount
= maxcount
;
220 ulrc
= ::DosCreateMutexSem(NULL
, &m_vMutex
, 0L, FALSE
);
223 wxLogLastError(wxT("DosCreateMutexSem()"));
228 ulrc
= ::DosCreateEventSem(NULL
, &m_vEvent
, 0L, FALSE
);
231 wxLogLastError(wxT("DosCreateEventSem()"));
232 ::DosCloseMutexSem(m_vMutex
);
237 ::DosPostEventSem(m_vEvent
);
240 wxSemaphoreInternal::~wxSemaphoreInternal()
244 if ( ::DosCloseEventSem(m_vEvent
) )
246 wxLogLastError(wxT("DosCloseEventSem(semaphore)"));
248 if ( ::DosCloseMutexSem(m_vMutex
) )
250 wxLogLastError(wxT("DosCloseMutexSem(semaphore)"));
257 wxSemaError
wxSemaphoreInternal::WaitTimeout(unsigned long ulMilliseconds
)
261 ulrc
= ::DosWaitEventSem(m_vEvent
, ulMilliseconds
);
268 if (ulMilliseconds
== SEM_IMMEDIATE_RETURN
)
271 return wxSEMA_TIMEOUT
;
274 wxLogLastError(wxT("DosWaitEventSem(semaphore)"));
275 return wxSEMA_MISC_ERROR
;
277 ulrc
= :: DosRequestMutexSem(m_vMutex
, ulMilliseconds
);
285 case ERROR_TOO_MANY_SEM_REQUESTS
:
286 if (ulMilliseconds
== SEM_IMMEDIATE_RETURN
)
289 return wxSEMA_TIMEOUT
;
292 wxFAIL_MSG(wxT("DosRequestMutexSem(mutex)"));
293 return wxSEMA_MISC_ERROR
;
304 ::DosResetEventSem(m_vEvent
, &ulPostCount
);
306 ::DosReleaseMutexSem(m_vMutex
);
308 return wxSEMA_NO_ERROR
;
309 } while (ulMilliseconds
== SEM_INDEFINITE_WAIT
);
311 if (ulMilliseconds
== SEM_IMMEDIATE_RETURN
)
313 return wxSEMA_TIMEOUT
;
316 wxSemaError
wxSemaphoreInternal::Post()
319 ulrc
= ::DosRequestMutexSem(m_vMutex
, SEM_INDEFINITE_WAIT
);
320 if (ulrc
!= NO_ERROR
)
321 return wxSEMA_MISC_ERROR
;
323 if (m_count
< m_maxcount
)
326 ulrc
= ::DosPostEventSem(m_vEvent
);
329 ::DosReleaseMutexSem(m_vMutex
);
331 return wxSEMA_OVERFLOW
;
332 if ( ulrc
!= NO_ERROR
&& ulrc
!= ERROR_ALREADY_POSTED
)
334 wxLogLastError(wxT("DosPostEventSem(semaphore)"));
336 return wxSEMA_MISC_ERROR
;
339 return wxSEMA_NO_ERROR
;
342 // ----------------------------------------------------------------------------
343 // wxThread implementation
344 // ----------------------------------------------------------------------------
346 // wxThreadInternal class
347 // ----------------------
349 class wxThreadInternal
352 inline wxThreadInternal()
355 m_eState
= STATE_NEW
;
356 m_nPriority
= wxPRIORITY_DEFAULT
;
364 // create a new (suspended) thread (for the given thread object)
365 bool Create( wxThread
* pThread
366 ,unsigned int uStackSize
369 // suspend/resume/terminate
372 inline void Cancel() { m_eState
= STATE_CANCELED
; }
375 inline void SetState(wxThreadState eState
) { m_eState
= eState
; }
376 inline wxThreadState
GetState() const { return m_eState
; }
379 void SetPriority(unsigned int nPriority
);
380 inline unsigned int GetPriority() const { return m_nPriority
; }
382 // thread handle and id
383 inline TID
GetHandle() const { return m_hThread
; }
384 TID
GetId() const { return m_hThread
; }
387 static void OS2ThreadStart(void* pParam
);
390 // Threads in OS/2 have only an ID, so m_hThread is both it's handle and ID
391 // PM also has no real Tls mechanism to index pointers by so we'll just
392 // keep track of the wxWidgets parent object here.
393 TID m_hThread
; // handle and ID of the thread
394 wxThreadState m_eState
; // state, see wxThreadState enum
395 unsigned int m_nPriority
; // thread priority in "wx" units
398 void wxThreadInternal::OS2ThreadStart( void * pParam
)
403 wxThread
*pThread
= (wxThread
*)pParam
;
405 // first of all, wait for the thread to be started.
406 pThread
->m_critsect
.Enter();
407 pThread
->m_critsect
.Leave();
408 // Now check whether we hadn't been cancelled already and don't
409 // start the user code at all in this case.
410 if ( pThread
->m_internal
->GetState() == STATE_EXITED
)
413 bWasCancelled
= true;
415 else // do run thread
417 wxAppTraits
*traits
= wxTheApp
? wxTheApp
->GetTraits() : NULL
;
420 traits
->InitializeGui(ulHab
);
421 dwRet
= (DWORD
)pThread
->CallEntry();
423 traits
->TerminateGui(ulHab
);
425 // enter m_critsect before changing the thread state
426 pThread
->m_critsect
.Enter();
428 bWasCancelled
= pThread
->m_internal
->GetState() == STATE_CANCELED
;
430 pThread
->m_internal
->SetState(STATE_EXITED
);
431 pThread
->m_critsect
.Leave();
435 // if the thread was cancelled (from Delete()), then it the handle is still
437 if (pThread
->IsDetached() && !bWasCancelled
)
442 //else: the joinable threads handle will be closed when Wait() is done
446 void wxThreadInternal::SetPriority(
447 unsigned int nPriority
450 // translate wxWidgets priority to the PM one
451 ULONG ulOS2_PriorityClass
;
452 ULONG ulOS2_SubPriority
;
455 m_nPriority
= nPriority
;
456 if (m_nPriority
<= 25)
457 ulOS2_PriorityClass
= PRTYC_IDLETIME
;
458 else if (m_nPriority
<= 50)
459 ulOS2_PriorityClass
= PRTYC_REGULAR
;
460 else if (m_nPriority
<= 75)
461 ulOS2_PriorityClass
= PRTYC_TIMECRITICAL
;
462 else if (m_nPriority
<= 100)
463 ulOS2_PriorityClass
= PRTYC_FOREGROUNDSERVER
;
466 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
467 ulOS2_PriorityClass
= PRTYC_REGULAR
;
469 ulOS2_SubPriority
= (ULONG
) (((m_nPriority
- 1) % 25 + 1) * 31.0 / 25);
470 ulrc
= ::DosSetPriority( PRTYS_THREAD
477 wxLogSysError(_("Can't set thread priority"));
481 bool wxThreadInternal::Create( wxThread
* pThread
,
482 unsigned int uStackSize
)
489 pThread
->m_critsect
.Enter();
490 tid
= _beginthread(wxThreadInternal::OS2ThreadStart
,
491 NULL
, uStackSize
, pThread
);
494 wxLogSysError(_("Can't create thread"));
499 if (m_nPriority
!= wxPRIORITY_DEFAULT
)
501 SetPriority(m_nPriority
);
507 bool wxThreadInternal::Suspend()
509 ULONG ulrc
= ::DosSuspendThread(m_hThread
);
513 wxLogSysError(_("Cannot suspend thread %lu"), m_hThread
);
516 m_eState
= STATE_PAUSED
;
521 bool wxThreadInternal::Resume()
523 ULONG ulrc
= ::DosResumeThread(m_hThread
);
527 wxLogSysError(_("Cannot resume thread %lu"), m_hThread
);
531 // don't change the state from STATE_EXITED because it's special and means
532 // we are going to terminate without running any user code - if we did it,
533 // the codei n Delete() wouldn't work
534 if ( m_eState
!= STATE_EXITED
)
536 m_eState
= STATE_RUNNING
;
545 wxThread
*wxThread::This()
547 wxThread
* pThread
= m_pThread
;
555 void wxThread::Yield()
560 int wxThread::GetCPUCount()
564 ulrc
= ::DosQuerySysInfo(26, 26, (void *)&CPUCount
, sizeof(ULONG
));
565 // QSV_NUMPROCESSORS(26) is typically not defined in header files
573 wxThreadIdType
wxThread::GetCurrentId()
578 ::DosGetInfoBlocks(&ptib
, &ppib
);
579 return (wxThreadIdType
) ptib
->tib_ptib2
->tib2_ultid
;
582 bool wxThread::SetConcurrency(size_t level
)
584 wxASSERT_MSG( IsMain(), wxT("should only be called from the main thread") );
586 // ok only for the default one
590 // Don't know how to realize this on OS/2.
597 wxThread::wxThread(wxThreadKind kind
)
599 m_internal
= new wxThreadInternal();
601 m_isDetached
= kind
== wxTHREAD_DETACHED
;
604 wxThread::~wxThread()
609 // create/start thread
610 // -------------------
612 wxThreadError
wxThread::Create(
613 unsigned int uStackSize
616 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
618 if ( !m_internal
->Create(this, uStackSize
) )
619 return wxTHREAD_NO_RESOURCE
;
621 return wxTHREAD_NO_ERROR
;
624 wxThreadError
wxThread::Run()
626 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
628 // Create the thread if it wasn't created yet with an explicit
630 if ( !m_internal
->GetHandle() )
632 if ( !m_internal
->Create(this, 0) )
633 return wxTHREAD_NO_RESOURCE
;
636 if ( m_internal
->GetState() != STATE_NEW
)
638 // actually, it may be almost any state at all, not only STATE_RUNNING
639 return wxTHREAD_RUNNING
;
644 // suspend/resume thread
645 // ---------------------
647 wxThreadError
wxThread::Pause()
649 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
651 return m_internal
->Suspend() ? wxTHREAD_NO_ERROR
: wxTHREAD_MISC_ERROR
;
654 wxThreadError
wxThread::Resume()
656 if (m_internal
->GetState() == STATE_NEW
)
658 m_internal
->SetState(STATE_RUNNING
);
660 return wxTHREAD_NO_ERROR
;
663 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
665 return m_internal
->Resume() ? wxTHREAD_NO_ERROR
: wxTHREAD_MISC_ERROR
;
671 wxThread::ExitCode
wxThread::Wait(wxThreadWait waitMode
)
673 // although under Windows we can wait for any thread, it's an error to
674 // wait for a detached one in wxWin API
675 wxCHECK_MSG( !IsDetached(), (ExitCode
)-1,
676 wxT("can't wait for detached thread") );
677 ExitCode rc
= (ExitCode
)-1;
678 (void)Delete(&rc
, waitMode
);
682 wxThreadError
wxThread::Delete(ExitCode
*pRc
, wxThreadWait
WXUNUSED(waitMode
))
686 // Delete() is always safe to call, so consider all possible states
688 // we might need to resume the thread, but we might also not need to cancel
689 // it if it doesn't run yet
690 bool shouldResume
= false,
694 // check if the thread already started to run
696 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
698 if ( m_internal
->GetState() == STATE_NEW
)
700 // WinThreadStart() will see it and terminate immediately, no need
701 // to cancel the thread - but we still need to resume it to let it
703 m_internal
->SetState(STATE_EXITED
);
705 Resume(); // it knows about STATE_EXITED special case
707 shouldCancel
= false;
710 // shouldResume is correctly set to false here
714 shouldResume
= IsPaused();
718 // resume the thread if it is paused
722 TID hThread
= m_internal
->GetHandle();
724 if ( isRunning
|| IsRunning())
728 // set flag for wxIsWaitingForThread()
729 gs_bWaitingForThread
= true;
732 // ask the thread to terminate
735 wxCriticalSectionLocker
lock(m_critsect
);
737 m_internal
->Cancel();
741 // we can't just wait for the thread to terminate because it might be
742 // calling some GUI functions and so it will never terminate before we
743 // process the Windows messages that result from these functions
744 DWORD result
= 0; // suppress warnings from broken compilers
749 // give the thread we're waiting for chance to do the GUI call
751 if ( (gs_nWaitingForGui
> 0) && wxGuiOwnedByMainThread() )
757 result
= ::DosWaitThread(&hThread
, DCWW_NOWAIT
);
758 // FIXME: We ought to have a message processing loop here!!
762 case ERROR_INTERRUPT
:
763 case ERROR_THREAD_NOT_TERMINATED
:
765 case ERROR_INVALID_THREADID
:
767 // thread we're waiting for just terminated
768 // or even does not exist any more.
772 wxFAIL_MSG(wxT("unexpected result of DosWaitThread"));
776 // event processing - needed if we are the main thread
777 // to give other threads a chance to do remaining GUI
778 // processing and terminate cleanly.
779 wxTheApp
->HandleSockets();
780 if (wxTheApp
->Pending())
781 if ( !wxTheApp
->DoMessage() )
783 // WM_QUIT received: kill the thread
786 return wxTHREAD_KILLED
;
793 } while ( result
!= NO_ERROR
);
795 // simply wait for the thread to terminate
797 // OTOH, even console apps create windows (in wxExecute, for WinSock
798 // &c), so may be use MsgWaitForMultipleObject() too here?
799 if ( ::DosWaitThread(&hThread
, DCWW_WAIT
) != NO_ERROR
)
801 wxFAIL_MSG(wxT("unexpected result of DosWaitThread"));
803 #endif // wxUSE_GUI/!wxUSE_GUI
807 gs_bWaitingForThread
= false;
812 // although the thread might be already in the EXITED state it might not
813 // have terminated yet and so we are not sure that it has actually
814 // terminated if the "if" above hadn't been taken
817 if ( !::GetExitCodeThread(hThread
, (LPDWORD
)&rc
) )
819 wxLogLastError(wxT("GetExitCodeThread"));
823 } while ( (DWORD
)rc
== STILL_ACTIVE
);
828 // if the thread exits normally, this is done in WinThreadStart, but in
829 // this case it would have been too early because
830 // MsgWaitForMultipleObject() would fail if the thread handle was
831 // closed while we were waiting on it, so we must do it here
838 return rc
== (ExitCode
)-1 ? wxTHREAD_MISC_ERROR
: wxTHREAD_NO_ERROR
;
841 wxThreadError
wxThread::Kill()
844 return wxTHREAD_NOT_RUNNING
;
846 ::DosKillThread(m_internal
->GetHandle());
851 return wxTHREAD_NO_ERROR
;
854 void wxThread::Exit(ExitCode
WXUNUSED(pStatus
))
858 wxFAIL_MSG(wxT("Couldn't return from DosExit()!"));
861 void wxThread::SetPriority(
865 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
867 m_internal
->SetPriority(nPrio
);
870 unsigned int wxThread::GetPriority() const
872 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
874 return m_internal
->GetPriority();
877 unsigned long wxThread::GetId() const
879 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
881 return (unsigned long)m_internal
->GetId();
884 bool wxThread::IsRunning() const
886 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
888 return(m_internal
->GetState() == STATE_RUNNING
);
891 bool wxThread::IsAlive() const
893 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
895 return (m_internal
->GetState() == STATE_RUNNING
) ||
896 (m_internal
->GetState() == STATE_PAUSED
);
899 bool wxThread::IsPaused() const
901 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
903 return (m_internal
->GetState() == STATE_PAUSED
);
906 bool wxThread::TestDestroy()
908 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
910 return m_internal
->GetState() == STATE_CANCELED
;
913 // ----------------------------------------------------------------------------
914 // Automatic initialization for thread module
915 // ----------------------------------------------------------------------------
917 class wxThreadModule
: public wxModule
920 virtual bool OnInit();
921 virtual void OnExit();
924 DECLARE_DYNAMIC_CLASS(wxThreadModule
)
927 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule
, wxModule
)
929 bool wxThreadModule::OnInit()
931 gs_pCritsectWaitingForGui
= new wxCriticalSection();
933 gs_pCritsectGui
= new wxCriticalSection();
934 gs_pCritsectGui
->Enter();
936 wxThread::ms_idMainThread
= wxThread::GetCurrentId();
941 void wxThreadModule::OnExit()
945 gs_pCritsectGui
->Leave();
946 #if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
947 delete gs_pCritsectGui
;
949 gs_pCritsectGui
= NULL
;
952 #if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
953 wxDELETE(gs_pCritsectWaitingForGui
);
957 // ----------------------------------------------------------------------------
959 // ----------------------------------------------------------------------------
961 // wake up the main thread if it's in ::GetMessage()
962 void WXDLLEXPORT
wxWakeUpMainThread()
965 if ( !::WinPostQueueMsg(wxTheApp
->m_hMq
, WM_NULL
, 0, 0) )
967 // should never happen
968 wxLogLastError(wxT("WinPostMessage(WM_NULL)"));
973 void wxMutexGuiEnterImpl()
975 // this would dead lock everything...
976 wxASSERT_MSG( !wxThread::IsMain(),
977 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
979 // the order in which we enter the critical sections here is crucial!!
981 // set the flag telling to the main thread that we want to do some GUI
983 wxCriticalSectionLocker
enter(*gs_pCritsectWaitingForGui
);
988 wxWakeUpMainThread();
990 // now we may block here because the main thread will soon let us in
991 // (during the next iteration of OnIdle())
992 gs_pCritsectGui
->Enter();
995 void wxMutexGuiLeaveImpl()
997 wxCriticalSectionLocker
enter(*gs_pCritsectWaitingForGui
);
999 if ( wxThread::IsMain() )
1001 gs_bGuiOwnedByMainThread
= false;
1005 // decrement the number of waiters now
1006 wxASSERT_MSG(gs_nWaitingForGui
> 0,
1007 wxT("calling wxMutexGuiLeave() without entering it first?") );
1009 gs_nWaitingForGui
--;
1011 wxWakeUpMainThread();
1014 gs_pCritsectGui
->Leave();
1017 void WXDLLEXPORT
wxMutexGuiLeaveOrEnter()
1019 wxASSERT_MSG( wxThread::IsMain(),
1020 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
1022 wxCriticalSectionLocker
enter(*gs_pCritsectWaitingForGui
);
1024 if (gs_nWaitingForGui
== 0)
1026 // no threads are waiting for GUI - so we may acquire the lock without
1027 // any danger (but only if we don't already have it)
1028 if (!wxGuiOwnedByMainThread())
1030 gs_pCritsectGui
->Enter();
1032 gs_bGuiOwnedByMainThread
= true;
1034 //else: already have it, nothing to do
1038 // some threads are waiting, release the GUI lock if we have it
1039 if (wxGuiOwnedByMainThread())
1043 //else: some other worker thread is doing GUI
1047 bool WXDLLEXPORT
wxGuiOwnedByMainThread()
1049 return gs_bGuiOwnedByMainThread
;
1052 bool WXDLLEXPORT
wxIsWaitingForThread()
1054 return gs_bWaitingForThread
;
1057 // ----------------------------------------------------------------------------
1058 // include common implementation code
1059 // ----------------------------------------------------------------------------
1061 #include "wx/thrimpl.cpp"