Added empty destructor that was removed from header.
[wxWidgets.git] / src / os2 / ownerdrw.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: msw/ownerdrw.cpp
3 // Purpose: implementation of wxOwnerDrawn class
4 // Author: David Webster
5 // Modified by:
6 // Created: 10/12/99
7 // RCS-ID: $Id$
8 // Copyright: (c) David Webster
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifndef WX_PRECOMP
20 #include "wx/window.h"
21 #include "wx/os2/private.h"
22 #include "wx/font.h"
23 #include "wx/bitmap.h"
24 #include "wx/dcmemory.h"
25 #include "wx/menu.h"
26 #include "wx/utils.h"
27 #endif
28
29 #if wxUSE_OWNER_DRAWN
30
31 #include "wx/settings.h"
32 #include "wx/ownerdrw.h"
33 #include "wx/menuitem.h"
34
35
36 // ============================================================================
37 // implementation of wxOwnerDrawn class
38 // ============================================================================
39
40 //
41 // ctor
42 // ----
43 //
44 wxOwnerDrawn::wxOwnerDrawn(
45 const wxString& rsStr
46 , bool bCheckable
47 , bool bMenuItem
48 )
49 : m_strName(rsStr)
50 {
51 m_bCheckable = bCheckable;
52 m_bOwnerDrawn = FALSE;
53 m_nHeight = 0;
54 m_nMarginWidth = ms_nLastMarginWidth;
55 if (wxNORMAL_FONT)
56 m_font = *wxNORMAL_FONT;
57 } // end of wxOwnerDrawn::wxOwnerDrawn
58
59 wxOwnerDrawn::~wxOwnerDrawn() { }
60
61 size_t wxOwnerDrawn::ms_nDefaultMarginWidth = 15;
62
63 size_t wxOwnerDrawn::ms_nLastMarginWidth = ms_nDefaultMarginWidth;
64
65 //
66 // Drawing
67 // -------
68 //
69
70 bool wxOwnerDrawn::OnMeasureItem(
71 size_t* pWidth
72 , size_t* pHeight
73 )
74 {
75 wxMemoryDC vDC;
76
77
78 wxString sStr = wxStripMenuCodes(m_strName);
79
80 //
81 // If we have a valid accel string, then pad out
82 // the menu string so that the menu and accel string are not
83 // placed on top of each other.
84 if (!m_strAccel.empty() )
85 {
86 sStr.Pad(sStr.Length()%8);
87 sStr += m_strAccel;
88 }
89 vDC.SetFont(GetFont());
90 vDC.GetTextExtent( sStr
91 ,(long *)pWidth
92 ,(long *)pHeight
93 );
94 if (!m_strAccel.IsEmpty())
95 {
96 //
97 // Measure the accelerator string, and add its width to
98 // the total item width, plus 16 (Accelerators are right justified,
99 // with the right edge of the text rectangle 16 pixels left of
100 // the right edge of the menu)
101 //
102 int nAccelWidth;
103 int nAccelHeight;
104
105 vDC.GetTextExtent( m_strAccel
106 ,&nAccelWidth
107 ,&nAccelHeight
108 );
109 *pWidth += nAccelWidth;
110 }
111
112 //
113 // Add space at the end of the menu for the submenu expansion arrow.
114 // This will also allow offsetting the accel string from the right edge
115 //
116 *pWidth = (size_t)(*pWidth + GetDefaultMarginWidth() * 1.5);
117
118 //
119 // JACS: items still look too tightly packed, so adding 5 pixels.
120 //
121 (*pHeight) += 5;
122
123 //
124 // Ray Gilbert's changes - Corrects the problem of a BMP
125 // being placed next to text in a menu item, and the BMP does
126 // not match the size expected by the system. This will
127 // resize the space so the BMP will fit. Without this, BMPs
128 // must be no larger or smaller than 16x16.
129 //
130 if (m_bmpChecked.Ok())
131 {
132 //
133 // Is BMP height larger then text height?
134 //
135 size_t nAdjustedHeight = m_bmpChecked.GetHeight() +
136 wxSystemSettings::GetMetric(wxSYS_EDGE_Y);
137 if (*pHeight < nAdjustedHeight)
138 *pHeight = nAdjustedHeight;
139
140 //
141 // Does BMP encroach on default check menu position?
142 //
143 size_t nAdjustedWidth = m_bmpChecked.GetWidth() +
144 (wxSystemSettings::GetMetric(wxSYS_EDGE_X) * 2);
145
146 //
147 // Do we need to widen margin to fit BMP?
148 //
149 if ((size_t)GetMarginWidth() < nAdjustedWidth)
150 SetMarginWidth(nAdjustedWidth);
151
152 //
153 // Add the size of the bitmap to our total size...
154 //
155 *pWidth += GetMarginWidth();
156 }
157
158 //
159 // Add the size of the bitmap to our total size - even if we don't have
160 // a bitmap we leave room for one...
161 //
162 *pWidth += GetMarginWidth();
163
164 //
165 // Make sure that this item is at least as
166 // tall as the user's system settings specify
167 //
168 if (*pHeight < m_nMinHeight)
169 *pHeight = m_nMinHeight;
170 m_nHeight = *pHeight; // remember height for use in OnDrawItem
171 return TRUE;
172 } // end of wxOwnerDrawn::OnMeasureItem
173
174 // draw the item
175 bool wxOwnerDrawn::OnDrawItem(
176 wxDC& rDC
177 , const wxRect& rRect
178 , wxODAction eAction
179 , wxODStatus eStatus
180 )
181 {
182 //
183 // We do nothing on focus change
184 //
185 if (eAction == wxODFocusChanged )
186 return TRUE;
187
188 //
189 // Select the font and draw the text
190 // ---------------------------------
191 //
192
193 CHARBUNDLE vCbnd;
194 HPS hPS= rDC.GetHPS();
195 wxColour vColBack;
196 wxColour vColText;
197 COLORREF vRef;
198 RECTL vRect = {rRect.x + 4, rRect.y + 1, rRect.x + (rRect.width - 2), rRect.y + rRect.height};
199
200 memset(&vCbnd, 0, sizeof(CHARBUNDLE));
201
202 //
203 // Use default font if no font set
204 //
205 if (m_font.Ok())
206 {
207 m_font.RealizeResource();
208 }
209 else
210 {
211 ::GpiSetCharSet(hPS, LCID_DEFAULT);
212 }
213
214 //
215 // Based on the status of the menu item, pick the right colors
216 //
217 if (eStatus & wxODSelected)
218 {
219 wxColour vCol2(wxT("WHITE"));
220 vColBack.Set( (unsigned char)0
221 ,(unsigned char)0
222 ,(unsigned char)160
223 ); // no dark blue in color table
224 vColText = vCol2;
225 }
226 else if (eStatus & wxODDisabled)
227 {
228 vRef = (ULONG)::WinQuerySysColor( HWND_DESKTOP
229 ,SYSCLR_MENU // Light gray
230 ,0L
231 );
232 vColBack.Set( GetRValue(vRef)
233 ,GetGValue(vRef)
234 ,GetBValue(vRef)
235 );
236 vRef = (ULONG)::WinQuerySysColor( HWND_DESKTOP
237 ,SYSCLR_MENUDISABLEDTEXT // dark gray
238 ,0L
239 );
240 vColText.Set( GetRValue(vRef)
241 ,GetGValue(vRef)
242 ,GetBValue(vRef)
243 );
244 }
245 else
246 {
247 //
248 // Fall back to default colors if none explicitly specified
249 //
250 vRef = ::WinQuerySysColor( HWND_DESKTOP
251 ,SYSCLR_MENU // we are using gray for all our window backgrounds in wxWidgets
252 ,0L
253 );
254 vColBack.Set( GetRValue(vRef)
255 ,GetGValue(vRef)
256 ,GetBValue(vRef)
257 );
258 vRef = ::WinQuerySysColor( HWND_DESKTOP
259 ,SYSCLR_WINDOWTEXT // Black
260 ,0L
261 );
262 vColText.Set( GetRValue(vRef)
263 ,GetGValue(vRef)
264 ,GetBValue(vRef)
265 );
266 }
267
268 rDC.SetTextBackground(vColBack);
269 rDC.SetTextForeground(vColText);
270 rDC.SetBackgroundMode(wxTRANSPARENT);
271 vCbnd.lColor = vColText.GetPixel();
272 vCbnd.lBackColor = vColBack.GetPixel();
273 ::GpiSetAttrs( hPS
274 ,PRIM_CHAR
275 ,CBB_BACK_COLOR | CBB_COLOR
276 ,0
277 ,&vCbnd
278 );
279 ::GpiSetBackMix( hPS
280 ,BM_LEAVEALONE
281 );
282
283 //
284 // Paint the background
285 //
286 ::WinFillRect(hPS, &vRect, vColBack.GetPixel());
287
288 //
289 // Determine where to draw and leave space for a check-mark.
290 //
291 int nX = rRect.x + GetMarginWidth();
292
293 //
294 // Unfortunately, unlike Win32, PM has no owner drawn specific text
295 // drawing methods like ::DrawState that can cleanly handle accel
296 // mnemonics and deal, automatically, with various states, so we have
297 // to handle them ourselves. Notice Win32 can't handle \t in ownerdrawn
298 // strings either. We cannot handle mnemonics either. We display
299 // them, though, in the hope we can figure them out some day.
300 //
301
302 //
303 // Display main text and accel text separately to align better
304 //
305 wxString sTgt = wxT("\t");
306 wxString sFullString = m_strName; // need to save the original text
307 wxString sAccel;
308 int nIndex;
309 size_t nWidth;
310 size_t nCharWidth;
311 size_t nHeight;
312 bool bFoundMnemonic = FALSE;
313 bool bFoundAccel = FALSE;
314
315 //
316 // Deal with the tab, extracting the Accel text
317 //
318 nIndex = sFullString.Find(sTgt.c_str());
319 if (nIndex != -1)
320 {
321 bFoundAccel = TRUE;
322 sAccel = sFullString.Mid(nIndex + 1);
323 sFullString.Remove(nIndex);
324 }
325
326 //
327 // Deal with the mnemonic character
328 //
329 sTgt = wxT("~");
330 nIndex = sFullString.Find(sTgt.c_str());
331 if (nIndex != -1)
332 {
333 wxString sTmp = sFullString;
334
335 bFoundMnemonic = TRUE;
336 sTmp.Remove(nIndex);
337 rDC.GetTextExtent( sTmp
338 ,(long *)&nWidth
339 ,(long *)&nHeight
340 );
341 sTmp = sFullString[(size_t)(nIndex + 1)];
342 rDC.GetTextExtent( sTmp
343 ,(long *)&nCharWidth
344 ,(long *)&nHeight
345 );
346 sFullString.Replace(sTgt.c_str(), wxEmptyString, TRUE);
347 }
348
349 //
350 // Draw the main item text sans the accel text
351 //
352 POINTL vPntStart = {nX, rRect.y + 4};
353 ::GpiCharStringAt( rDC.GetHPS()
354 ,&vPntStart
355 ,sFullString.length()
356 ,(PCH)sFullString.c_str()
357 );
358 if (bFoundMnemonic)
359 {
360 //
361 // Underline the mnemonic -- still won't work, but at least it "looks" right
362 //
363 wxPen vPen;
364 POINTL vPntEnd = {nX + nWidth + nCharWidth - 3, rRect.y + 2}; //CharWidth is bit wide
365
366 vPntStart.x = nX + nWidth - 1;
367 vPntStart.y = rRect.y + 2; // Make it look pretty!
368 vPen = wxPen(vColText, 1, wxSOLID); // Assuming we are always black
369 rDC.SetPen(vPen);
370 ::GpiMove(hPS, &vPntStart);
371 ::GpiLine(hPS, &vPntEnd);
372 }
373
374 //
375 // Now draw the accel text
376 //
377 if (bFoundAccel)
378 {
379 size_t nWidth;
380 size_t nHeight;
381
382 rDC.GetTextExtent( sAccel
383 ,(long *)&nWidth
384 ,(long *)&nHeight
385 );
386 //
387 // Back off the starting position from the right edge
388 //
389 vPntStart.x = rRect.width - (nWidth + 7);
390 vPntStart.y = rRect.y + 4;
391 ::GpiCharStringAt( rDC.GetHPS()
392 ,&vPntStart
393 ,sAccel.length()
394 ,(PCH)sAccel.c_str()
395 );
396 }
397
398 //
399 // Draw the bitmap
400 // ---------------
401 //
402 if (IsCheckable() && !m_bmpChecked.Ok())
403 {
404 if (eStatus & wxODChecked)
405 {
406 RECTL vRect;
407 HBITMAP hBmpCheck = ::WinGetSysBitmap(HWND_DESKTOP, SBMP_MENUCHECK);
408
409 vRect.xLeft = rRect.x;
410 vRect.xRight = rRect.x + GetMarginWidth();
411 vRect.yBottom = rRect.y;
412 vRect.yTop = rRect.y + m_nHeight - 3;
413
414 ::WinDrawBitmap( hPS // PS for this menuitem
415 ,hBmpCheck // system checkmark
416 ,NULL // draw the whole bitmap
417 ,(PPOINTL)&vRect // destination -- bottom left corner of the menuitem area
418 ,0L // ignored
419 ,0L // draw a bitmap
420 ,DBM_NORMAL // draw normal size
421 );
422 }
423 }
424 else
425 {
426 //
427 // For uncheckable item we use only the 'checked' bitmap
428 //
429 wxBitmap vBmp(GetBitmap(IsCheckable() ? ((eStatus & wxODChecked) != 0) : TRUE));
430
431 if (vBmp.Ok())
432 {
433
434 wxMemoryDC vDCMem(&rDC);
435 wxMemoryDC* pOldDC = (wxMemoryDC*)vBmp.GetSelectedInto();
436
437 if(pOldDC != NULL)
438 {
439 vBmp.SetSelectedInto(NULL);
440 }
441 vDCMem.SelectObject(vBmp);
442
443 //
444 // Center bitmap
445 //
446 int nBmpWidth = vBmp.GetWidth();
447 int nBmpHeight = vBmp.GetHeight();
448
449 //
450 // There should be enough space!
451 //
452 wxASSERT((nBmpWidth <= rRect.width) && (nBmpHeight <= rRect.height));
453
454 int nHeightDiff = m_nHeight - nBmpHeight;
455
456 rDC.Blit( rRect.x + (GetMarginWidth() - nBmpWidth) / 2
457 ,rRect.y + nHeightDiff / 2
458 ,nBmpWidth
459 ,nBmpHeight
460 ,&vDCMem
461 ,0
462 ,0
463 ,wxCOPY
464 ,TRUE
465 );
466
467 if (eStatus & wxODSelected)
468 {
469 POINTL vPnt1 = {rRect.x + 1, rRect.y + 3}; // Leave a little background border
470 POINTL vPnt2 = {rRect.x + GetMarginWidth(), rRect.y + m_nHeight - 3};
471
472 LINEBUNDLE vLine;
473
474 vLine.lColor = vColBack.GetPixel();
475 ::GpiSetAttrs( hPS
476 ,PRIM_LINE
477 ,LBB_COLOR
478 ,0
479 ,&vLine
480 );
481 ::GpiMove(hPS, &vPnt1);
482 ::GpiBox( hPS
483 ,DRO_OUTLINE
484 ,&vPnt2
485 ,0L
486 ,0L
487 );
488 }
489 vBmp.SetSelectedInto(NULL);
490 }
491 }
492 return TRUE;
493 } // end of wxOwnerDrawn::OnDrawItem
494
495 #endif //wxUSE_OWNER_DRAWN