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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: glcanvas.h
3 // Purpose: wxGLCanvas, for using OpenGL with wxWindows under Windows
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma interface "glcanvas.h"
14 #endif
15
16 #ifndef _WX_GLCANVAS_H_
17 #define _WX_GLCANVAS_H_
18
19 #include <wx/scrolwin.h>
20
21 #include <windows.h>
22
23 #include "gl/gl.h"
24
25 //---------------------------------------------------------------------------
26 // Constants for attriblist
27 //---------------------------------------------------------------------------
28
29 enum
30 {
31 WX_GL_RGBA=1, /* use true color palette */
32 WX_GL_DEPTH_SIZE, /* bits for Z-buffer (0,16,32) */
33 WX_GL_DOUBLEBUFFER, /* use doublebuffer */
34 WX_GL_MIN_RED, /* use red buffer with most bits (> MIN_RED bits) */
35 WX_GL_MIN_GREEN, /* use green buffer with most bits (> MIN_GREEN bits) */
36 WX_GL_MIN_BLUE /* use blue buffer with most bits (> MIN_BLUE bits) */
37 /* these are enough constants for now, the remaining will be added later */
38 };
39
40 class wxGLCanvas; /* forward reference */
41
42 class wxGLContext: public wxObject
43 {
44 public:
45 wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette = wxNullPalette);
46 wxGLContext(
47 bool isRGB, wxGLCanvas *win,
48 const wxPalette& WXUNUSED(palette),
49 const wxGLContext *other /* for sharing display lists */
50 );
51 ~wxGLContext();
52
53 void SetCurrent();
54 void SetColour(const char *colour);
55 void SwapBuffers();
56
57
58 inline wxWindow* GetWindow() const { return m_window; }
59 inline WXHDC GetHDC() const { return m_hDC; }
60 inline HGLRC GetGLRC() const { return m_glContext; }
61
62 public:
63 HGLRC m_glContext;
64 WXHDC m_hDC;
65 wxWindow* m_window;
66 };
67
68 class wxGLCanvas: public wxScrolledWindow
69 {
70 DECLARE_CLASS(wxGLCanvas)
71 public:
72 wxGLCanvas()
73 {
74 m_glContext = (wxGLContext*) NULL;
75 m_hDC = 0;
76 }
77
78 wxGLCanvas(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
79 const wxSize& size = wxDefaultSize, long style = 0,
80 const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette);
81 wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL,
82 wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
83 const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = "GLCanvas",
84 int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette );
85
86 ~wxGLCanvas();
87
88 // Replaces wxWindow::Create functionality, since we need to use a different window class
89 bool Create(wxWindow *parent, wxWindowID id,
90 const wxPoint& pos, const wxSize& size, long style, const wxString& name);
91
92 void SetCurrent();
93 void SetColour(const char *colour);
94 void SwapBuffers();
95
96 void OnSize(wxSizeEvent& event);
97
98 void OnQueryNewPalette(wxQueryNewPaletteEvent& event);
99 void OnPaletteChanged(wxPaletteChangedEvent& event);
100
101 inline wxGLContext* GetContext() const { return m_glContext; }
102
103
104 inline WXHDC GetHDC() const { return m_hDC; }
105 void SetupPixelFormat();
106 void SetupPalette(const wxPalette& palette);
107 wxPalette CreateDefaultPalette();
108
109 inline wxPalette* GetPalette() const { return (wxPalette*) & m_palette; }
110
111 protected:
112 wxGLContext* m_glContext; // this is typedef-ed ptr, in fact
113 wxPalette m_palette;
114 WXHDC m_hDC;
115
116 DECLARE_EVENT_TABLE()
117 };
118
119 #ifdef __cplusplus
120 extern "C" {
121 #endif
122
123 /* Give extensions proper function names. */
124
125 /* N.B. - this is not completely implemented as yet */
126
127 /* EXT_vertex_array */
128 void glArrayElementEXT(GLint i);
129 void glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
130 void glDrawArraysEXT(GLenum mode, GLint first, GLsizei count);
131 void glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *pointer);
132 void glGetPointervEXT(GLenum pname, GLvoid* *params);
133 void glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
134 void glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
135 void glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
136 void glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer);
137
138 /* EXT_color_subtable */
139 void glColorSubtableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table);
140
141 /* EXT_color_table */
142 void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
143 void glCopyColorTableEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
144 void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid *table);
145 void glGetColorTableParamaterfvEXT(GLenum target, GLenum pname, GLfloat *params);
146 void glGetColorTavleParameterivEXT(GLenum target, GLenum pname, GLint *params);
147
148 /* SGI_compiled_vertex_array */
149 void glLockArraysSGI(GLint first, GLsizei count);
150 void glUnlockArraysSGI();
151
152 /* SGI_cull_vertex */
153 void glCullParameterdvSGI(GLenum pname, GLdouble* params);
154 void glCullParameterfvSGI(GLenum pname, GLfloat* params);
155
156 /* SGI_index_func */
157 void glIndexFuncSGI(GLenum func, GLclampf ref);
158
159 /* SGI_index_material */
160 void glIndexMaterialSGI(GLenum face, GLenum mode);
161
162 /* WIN_swap_hint */
163 void glAddSwapHintRectWin(GLint x, GLint y, GLsizei width, GLsizei height);
164
165 #ifdef __cplusplus
166 }
167 #endif
168
169 #endif