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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: list.h
3 // Purpose: interface of wxList<T>
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 @wxheader{list.h}
11
12 The wxList<T> class provides linked list functionality. It has been rewritten
13 to be type safe and to provide the full API of the STL std::list container and
14 should be used like it. The exception is that wxList<T> actually stores
15 pointers and therefore its iterators return pointers and not references
16 to the actual objets in the list (see example below) and @e value_type
17 is defined as @e T*. wxList<T> destroys an object after removing it only
18 if wxList::DeleteContents has been called.
19
20 wxList<T> is not a real template and it requires that you declare and define
21 each wxListT class in your program. This is done with @e WX_DECLARE_LIST
22 and @e WX_DEFINE_LIST macros (see example). We hope that we'll be able
23 to provide a proper template class providing both the STL std::list
24 and the old wxList API in the future.
25
26 Please refer to the STL std::list documentation for further
27 information on how to use the class. Below we documented both
28 the supported STL and the legacy API that originated from the
29 old wxList class and which can still be used alternatively for
30 the the same class.
31
32 Note that if you compile wxWidgets in STL mode (wxUSE_STL defined as 1)
33 then wxList<T> will actually derive from std::list and just add a legacy
34 compatibility layer for the old wxList class.
35
36 @code
37 // this part might be in a header or source (.cpp) file
38 class MyListElement
39 {
40 ... // whatever
41 };
42
43 // this macro declares and partly implements MyList class
44 WX_DECLARE_LIST(MyListElement, MyList);
45
46 ...
47
48 // the only requirement for the rest is to be AFTER the full declaration of
49 // MyListElement (for WX_DECLARE_LIST forward declaration is enough), but
50 // usually it will be found in the source file and not in the header
51
52 #include <wx/listimpl.cpp>
53 WX_DEFINE_LIST(MyList);
54
55
56 MyList list;
57 MyListElement element;
58 list.Append(&element); // ok
59 list.Append(17); // error: incorrect type
60
61 // let's iterate over the list in STL syntax
62 MyList::iterator iter;
63 for (iter = list.begin(); iter != list.end(); ++iter)
64 {
65 MyListElement *current = *iter;
66
67 ...process the current element...
68 }
69
70 // the same with the legacy API from the old wxList class
71 MyList::compatibility_iterator node = list.GetFirst();
72 while (node)
73 {
74 MyListElement *current = node->GetData();
75
76 ...process the current element...
77
78 node = node->GetNext();
79 }
80 @endcode
81
82
83 @library{wxbase}
84 @category{FIXME}
85
86 @see wxArray<T>, wxVector<T>
87 */
88 class wxList<T>
89 {
90 public:
91 /**
92 Default constructor.
93 */
94 wxList<T>();
95
96 /**
97 Constructor which initialized the list with an array of @count elements.
98 */
99 wxList<T>(size_t count, T* elements[]);
100
101 /**
102 Destroys the list, but does not delete the objects stored in the list
103 unless you called DeleteContents(@true ).
104 */
105 ~wxList<T>();
106
107 /**
108 Appends the pointer to @a object to the list.
109 */
110 wxList<T>::compatibility_iterator Append(T* object);
111
112 /**
113 Clears the list.
114 Deletes the actual objects if DeleteContents( @true ) was called previously.
115 */
116 void Clear();
117
118 /**
119 If @a destroy is @true, instructs the list to call @e delete
120 on objects stored in the list whenever they are removed.
121 The default is @false.
122 */
123 void DeleteContents(bool destroy);
124
125 /**
126 Deletes the given element refered to by @a iter from the list
127 if @a iter is a valid iterator. Returns @true if successful.
128
129 Deletes the actual object if DeleteContents( @true ) was called previously.
130 */
131 bool DeleteNode(const compatibility_iterator& iter);
132
133 /**
134 Finds the given @a object and removes it from the list, returning
135 @true if successful.
136
137 Deletes @a object if DeleteContents( @true ) was called previously.
138 */
139 bool DeleteObject(T* object);
140
141 /**
142 Removes element refered to be @a iter.
143
144 Deletes the actualy object if DeleteContents( @true ) was called previously.
145 */
146 void Erase(const compatibility_iterator& iter);
147
148 /**
149 Returns the iterator refering to @a object or @NULL if none found.
150 */
151 wxList<T>::compatibility_iterator Find(T* object) const;
152
153 /**
154 Returns the number of elements in the list.
155 */
156 size_t GetCount() const;
157
158 /**
159 Returns the first iterator in the list (@NULL if the list is empty).
160 */
161 wxList<T>::compatibility_iterator GetFirst() const;
162
163 /**
164 Returns the last iterator in the list (@NULL if the list is empty).
165 */
166 wxList<T>::compatibility_iterator GetLast() const;
167
168 /**
169 Returns the index of @a obj within the list or @c wxNOT_FOUND if
170 @a obj is not found in the list.
171 */
172 int IndexOf(T* obj) const;
173
174 /**
175 Inserts @a object at the beginning of the list.
176 */
177 wxList<T>::compatibility_iterator Insert(T* object);
178
179 /**
180 Inserts @a object at @a position.
181 */
182 wxList<T>::compatibility_iterator Insert(size_t position,
183 T* object);
184
185 /**
186 Inserts @a object before the object refered to be @a iter.
187 */
188 wxList<T>::compatibility_iterator Insert(compatibility_iterator iter,
189 T* object);
190
191 /**
192 Returns @true if the list is empty, @false otherwise.
193 */
194 bool IsEmpty() const;
195
196 /**
197 Returns the iterator refering to the object at the given
198 @a index in the list.
199 */
200 wxList<T>::compatibility_iterator Item(size_t index) const;
201
202 /**
203 @note This function is deprecated, use Find() instead.
204 */
205 wxList<T>::compatibility_iterator Member(T* object) const;
206
207 /**
208 @note This function is deprecated, use Item() instead.
209 */
210 wxList<T>::compatibility_iterator Nth(int n) const;
211
212 /**
213 @note This function is deprecated, use wxList::GetCount instead.
214 Returns the number of elements in the list.
215 */
216 int Number() const;
217
218 /**
219 Allows the sorting of arbitrary lists by giving a function to compare
220 two list elements. We use the system @b qsort function for the actual
221 sorting process.
222 */
223 void Sort(wxSortCompareFunction compfunc);
224
225 /**
226 Clears the list and item from @a first to @a last from another list to it.
227 */
228 void assign(const_iterator first, const const_iterator& last);
229
230 /**
231 Clears the list and adds @a n items with value @a v to it.
232 */
233 void assign(size_type n, const_reference v = value_type()) \
234
235 /**
236 Returns the last item of the list.
237 */
238 reference back() const;
239
240 /**
241 Returns the last item of the list as a const reference.
242 */
243 const_reference back() const;
244
245 /**
246 Returns an iterator pointing to the beginning of the list.
247 */
248 iterator begin() const;
249
250 /**
251 Returns a const iterator pointing to the beginning of the list.
252 */
253 const_iterator begin() const;
254
255 /**
256 Removes all items from the list.
257 */
258 void clear();
259
260 /**
261 Returns @e @true if the list is empty.
262 */
263 bool empty() const;
264
265 /**
266 Returns a const iterator pointing at the end of the list.
267 */
268 const_iterator end() const;
269
270 /**
271 Returns a iterator pointing at the end of the list.
272 */
273 iterator end() const;
274
275 /**
276 Erases the given item
277 */
278 iterator erase(const iterator& it);
279
280 /**
281 Erases the items from @e first to @e last.
282 */
283 iterator erase(const iterator& first,
284 const iterator& last);
285
286 /**
287 Returns the first item in the list.
288 */
289 reference front() const;
290
291 /**
292 Returns the first item in the list as a const reference.
293 */
294 const_reference front() const;
295
296 /**
297 Inserts an item at the head of the list
298 */
299 iterator insert(const iterator& it);
300
301 /**
302 Inserts an item at the given position
303 */
304 void insert(const iterator& it, size_type n);
305
306 /**
307 Inserts several items at the given position.
308 */
309 void insert(const iterator& it, const_iterator first,
310 const const_iterator& last);
311
312 /**
313 Returns the largest possible size of the list.
314 */
315 size_type max_size() const;
316
317 /**
318 Removes the last item from the list.
319 */
320 void pop_back();
321
322 /**
323 Removes the first item from the list.
324 */
325 void pop_front();
326
327 /**
328 Adds an item to end of the list.
329 */
330 void push_back();
331
332 /**
333 Adds an item to the front of the list.
334 */
335 void push_front();
336
337 /**
338 Returns a reverse iterator pointing to the beginning of the
339 reversed list.
340 */
341 reverse_iterator rbegin() const;
342
343 /**
344 Returns a const reverse iterator pointing to the beginning of the
345 reversed list.
346 */
347 const_reverse_iterator rbegin() const;
348
349 /**
350 Removes an item from the list.
351 */
352 void remove(const_reference v);
353
354 /**
355 Returns a reverse iterator pointing to the end of the
356 reversed list.
357 */
358 reverse_iterator rend() const;
359
360 /**
361 Returns a const reverse iterator pointing to the end of the
362 reversed list.
363 */
364 const_reverse_iterator rend() const;
365
366 /**
367 Resizes the list. If the the list is enlarges items with
368 the value @e v are appended to the list.
369 */
370 void resize(size_type n);
371
372 /**
373 Reverses the list.
374 */
375 void reverse();
376
377 /**
378 Returns the size of the list.
379 */
380 size_type size() const;
381 };
382
383
384
385 /**
386 @class wxNode
387 @wxheader{list.h}
388
389 wxNodeBase is the node structure used in linked lists (see
390 wxList) and derived classes. You should never use wxNodeBase
391 class directly, however, because it works with untyped (@c void *) data and
392 this is unsafe. Use wxNodeBase-derived classes which are automatically defined
393 by WX_DECLARE_LIST and WX_DEFINE_LIST macros instead as described in
394 wxList documentation (see example there). Also note that
395 although there is a class called wxNode, it is defined for backwards
396 compatibility only and usage of this class is strongly deprecated.
397
398 In the documentation below, the type @c T should be thought of as a
399 "template" parameter: this is the type of data stored in the linked list or,
400 in other words, the first argument of WX_DECLARE_LIST macro. Also, wxNode is
401 written as wxNodeT even though it isn't really a template class -- but it
402 helps to think of it as if it were.
403
404 @library{wxbase}
405 @category{FIXME}
406
407 @see wxList<T>, wxHashTable
408 */
409 class wxNode<T>
410 {
411 public:
412 /**
413 Retrieves the client data pointer associated with the node.
414 */
415 T* GetData() const;
416
417 /**
418 Retrieves the next node or @NULL if this node is the last one.
419 */
420 wxNode<T>* GetNext() const;
421
422 /**
423 Retrieves the previous node or @NULL if this node is the first one in the list.
424 */
425 wxNode<T>* GetPrevious();
426
427 /**
428 Returns the zero-based index of this node within the list. The return value
429 will be @c wxNOT_FOUND if the node has not been added to a list yet.
430 */
431 int IndexOf();
432
433 /**
434 Sets the data associated with the node (usually the pointer will have been
435 set when the node was created).
436 */
437 void SetData(T* data);
438 };
439