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1 /////////////////////////////////////////////////////////////////////////////
2 // File: src/osx/carbon/region.cpp
3 // Purpose: Region class
4 // Author: Stefan Csomor
5 // Created: Fri Oct 24 10:46:34 MET 1997
6 // RCS-ID: $Id$
7 // Copyright: (c) 1997 Stefan Csomor
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #include "wx/wxprec.h"
12
13 #if wxOSX_USE_COCOA_OR_CARBON
14
15 #include "wx/region.h"
16
17 #ifndef WX_PRECOMP
18 #include "wx/gdicmn.h"
19 #include "wx/dcmemory.h"
20 #endif
21
22 #include "wx/osx/private.h"
23
24 IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
25 IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject)
26
27 //-----------------------------------------------------------------------------
28 // wxRegionRefData implementation
29 //-----------------------------------------------------------------------------
30
31 class WXDLLEXPORT wxRegionRefData : public wxGDIRefData
32 {
33 public:
34 wxRegionRefData()
35 {
36 m_macRgn.reset( HIShapeCreateMutable() );
37 }
38
39 wxRegionRefData(wxCFRef<HIShapeRef> &region)
40 {
41 m_macRgn.reset( HIShapeCreateMutableCopy(region) );
42 }
43
44 wxRegionRefData(long x, long y, long w, long h)
45 {
46 CGRect r = CGRectMake(x,y,w,h);
47 wxCFRef<HIShapeRef> rect(HIShapeCreateWithRect(&r));
48 m_macRgn.reset( HIShapeCreateMutableCopy(rect) );
49 }
50
51 wxRegionRefData(const wxRegionRefData& data)
52 : wxGDIRefData()
53 {
54 m_macRgn.reset( HIShapeCreateMutableCopy(data.m_macRgn) );
55 }
56
57 virtual ~wxRegionRefData()
58 {
59 }
60
61 wxCFRef<HIMutableShapeRef> m_macRgn;
62 };
63
64 #define M_REGION (((wxRegionRefData*)m_refData)->m_macRgn)
65 #define OTHER_M_REGION(a) (((wxRegionRefData*)(a.m_refData))->m_macRgn)
66
67 //-----------------------------------------------------------------------------
68 // wxRegion
69 //-----------------------------------------------------------------------------
70
71 wxRegion::wxRegion(WXHRGN hRegion )
72 {
73 wxCFRef< HIShapeRef > shape( (HIShapeRef) hRegion );
74 m_refData = new wxRegionRefData(shape);
75 }
76
77 wxRegion::wxRegion(long x, long y, long w, long h)
78 {
79 m_refData = new wxRegionRefData(x , y , w , h );
80 }
81
82 wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight)
83 {
84 m_refData = new wxRegionRefData(topLeft.x , topLeft.y ,
85 bottomRight.x - topLeft.x,
86 bottomRight.y - topLeft.y);
87 }
88
89 wxRegion::wxRegion(const wxRect& rect)
90 {
91 m_refData = new wxRegionRefData(rect.x , rect.y , rect.width , rect.height);
92 }
93
94 wxRegion::wxRegion(size_t n, const wxPoint *points, wxPolygonFillMode fillStyle)
95 {
96 // Set the region to a polygon shape generically using a bitmap with the
97 // polygon drawn on it.
98
99 m_refData = new wxRegionRefData();
100
101 wxCoord mx = 0;
102 wxCoord my = 0;
103 wxPoint p;
104 size_t idx;
105
106 // Find the max size needed to draw the polygon
107 for (idx=0; idx<n; idx++)
108 {
109 wxPoint pt = points[idx];
110 if (pt.x > mx)
111 mx = pt.x;
112 if (pt.y > my)
113 my = pt.y;
114 }
115
116 // Make the bitmap
117 wxBitmap bmp(mx, my);
118 wxMemoryDC dc(bmp);
119 dc.SetBackground(*wxBLACK_BRUSH);
120 dc.Clear();
121 dc.SetPen(*wxWHITE_PEN);
122 dc.SetBrush(*wxWHITE_BRUSH);
123 dc.DrawPolygon(n, (wxPoint*)points, 0, 0, fillStyle);
124 dc.SelectObject(wxNullBitmap);
125 bmp.SetMask(new wxMask(bmp, *wxBLACK));
126
127 // Use it to set this region
128 Union(bmp);
129 }
130
131 wxRegion::~wxRegion()
132 {
133 // m_refData unrefed in ~wxObject
134 }
135
136 wxGDIRefData *wxRegion::CreateGDIRefData() const
137 {
138 return new wxRegionRefData;
139 }
140
141 wxGDIRefData *wxRegion::CloneGDIRefData(const wxGDIRefData *data) const
142 {
143 return new wxRegionRefData(*static_cast<const wxRegionRefData *>(data));
144 }
145
146 //-----------------------------------------------------------------------------
147 //# Modify region
148 //-----------------------------------------------------------------------------
149
150 //! Clear current region
151 void wxRegion::Clear()
152 {
153 UnRef();
154 }
155
156 // Move the region
157 bool wxRegion::DoOffset(wxCoord x, wxCoord y)
158 {
159 wxCHECK_MSG( m_refData, false, wxT("invalid wxRegion") );
160
161 if ( !x && !y )
162 // nothing to do
163 return true;
164
165 AllocExclusive();
166
167 verify_noerr( HIShapeOffset( M_REGION , x , y ) ) ;
168
169 return true ;
170 }
171
172 bool wxRegion::DoUnionWithRect(const wxRect& rect)
173 {
174 if ( !m_refData )
175 {
176 m_refData = new wxRegionRefData(rect.x , rect.y , rect.width , rect.height);
177 return true;
178 }
179
180 AllocExclusive();
181
182 CGRect r = CGRectMake(rect.x , rect.y , rect.width , rect.height);
183 HIShapeUnionWithRect(M_REGION , &r);
184
185 return true;
186 }
187
188 //! Union /e region with this.
189 bool wxRegion::DoCombine(const wxRegion& region, wxRegionOp op)
190 {
191 wxCHECK_MSG( region.IsOk(), false, wxT("invalid wxRegion") );
192
193 // Handle the special case of not initialized (e.g. default constructed)
194 // region as we can't use HIShape functions if we don't have any shape.
195 if ( !m_refData )
196 {
197 switch ( op )
198 {
199 case wxRGN_COPY:
200 case wxRGN_OR:
201 case wxRGN_XOR:
202 // These operations make sense with a null region.
203 *this = region;
204 return true;
205
206 case wxRGN_AND:
207 case wxRGN_DIFF:
208 // Those ones don't really make sense so just leave this region
209 // empty/invalid.
210 return false;
211 }
212
213 wxFAIL_MSG( wxT("Unknown region operation") );
214 return false;
215 }
216
217 AllocExclusive();
218
219 switch (op)
220 {
221 case wxRGN_AND:
222 verify_noerr( HIShapeIntersect( M_REGION , OTHER_M_REGION(region) , M_REGION ) );
223 break ;
224
225 case wxRGN_OR:
226 verify_noerr( HIShapeUnion( M_REGION , OTHER_M_REGION(region) , M_REGION ) );
227 break ;
228
229 case wxRGN_XOR:
230 {
231 // XOR is defined as the difference between union and intersection
232 wxCFRef< HIShapeRef > unionshape( HIShapeCreateUnion( M_REGION , OTHER_M_REGION(region) ) );
233 wxCFRef< HIShapeRef > intersectionshape( HIShapeCreateIntersection( M_REGION , OTHER_M_REGION(region) ) );
234 verify_noerr( HIShapeDifference( unionshape, intersectionshape, M_REGION ) );
235 }
236 break ;
237
238 case wxRGN_DIFF:
239 verify_noerr( HIShapeDifference( M_REGION , OTHER_M_REGION(region) , M_REGION ) ) ;
240 break ;
241
242 case wxRGN_COPY:
243 default:
244 M_REGION.reset( HIShapeCreateMutableCopy( OTHER_M_REGION(region) ) );
245 break ;
246 }
247
248 return true;
249 }
250
251 //-----------------------------------------------------------------------------
252 //# Information on region
253 //-----------------------------------------------------------------------------
254
255 bool wxRegion::DoIsEqual(const wxRegion& region) const
256 {
257 // There doesn't seem to be any native function for checking the equality
258 // of HIShapes so we compute their differences to determine if they are
259 // equal.
260 wxRegion r(*this);
261 r.Subtract(region);
262
263 if ( !r.IsEmpty() )
264 return false;
265
266 wxRegion r2(region);
267 r2.Subtract(*this);
268
269 return r2.IsEmpty();
270 }
271
272 // Outer bounds of region
273 bool wxRegion::DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const
274 {
275 if (m_refData)
276 {
277 CGRect box ;
278 HIShapeGetBounds( M_REGION , &box ) ;
279 x = static_cast<int>(box.origin.x);
280 y = static_cast<int>(box.origin.y);
281 w = static_cast<int>(box.size.width);
282 h = static_cast<int>(box.size.height);
283
284 return true;
285 }
286 else
287 {
288 x = y = w = h = 0;
289
290 return false;
291 }
292 }
293
294 // Is region empty?
295 bool wxRegion::IsEmpty() const
296 {
297 if ( m_refData )
298 return HIShapeIsEmpty( M_REGION ) ;
299 else
300 return true ;
301 }
302
303 WXHRGN wxRegion::GetWXHRGN() const
304 {
305 if ( !m_refData )
306 return NULL;
307
308 return M_REGION ;
309 }
310
311 //-----------------------------------------------------------------------------
312 //# Tests
313 //-----------------------------------------------------------------------------
314
315 // Does the region contain the point?
316 wxRegionContain wxRegion::DoContainsPoint(wxCoord x, wxCoord y) const
317 {
318 if (!m_refData)
319 return wxOutRegion;
320
321 CGPoint p = CGPointMake( x, y ) ;
322 if (HIShapeContainsPoint( M_REGION , &p ) )
323 return wxInRegion;
324
325 return wxOutRegion;
326 }
327
328 // Does the region contain the rectangle (x, y, w, h)?
329 wxRegionContain wxRegion::DoContainsRect(const wxRect& r) const
330 {
331 if (!m_refData)
332 return wxOutRegion;
333
334 CGRect rect = CGRectMake(r.x,r.y,r.width,r.height);
335 wxCFRef<HIShapeRef> rectshape(HIShapeCreateWithRect(&rect));
336 wxCFRef<HIShapeRef> intersect(HIShapeCreateIntersection(rectshape,M_REGION));
337 CGRect bounds;
338 HIShapeGetBounds(intersect, &bounds);
339
340 if ( HIShapeIsRectangular(intersect) && CGRectEqualToRect(rect,bounds) )
341 return wxInRegion;
342 else if ( HIShapeIsEmpty( intersect ) )
343 return wxOutRegion;
344 else
345 return wxPartRegion;
346 }
347
348 ///////////////////////////////////////////////////////////////////////////////
349 // //
350 // wxRegionIterator //
351 // //
352 ///////////////////////////////////////////////////////////////////////////////
353
354 /*!
355 * Initialize empty iterator
356 */
357 wxRegionIterator::wxRegionIterator()
358 : m_current(0), m_numRects(0), m_rects(NULL)
359 {
360 }
361
362 wxRegionIterator::~wxRegionIterator()
363 {
364 wxDELETEA(m_rects);
365 }
366
367 wxRegionIterator::wxRegionIterator(const wxRegionIterator& iterator)
368 : wxObject()
369 , m_current(iterator.m_current)
370 , m_numRects(0)
371 , m_rects(NULL)
372 {
373 SetRects(iterator.m_numRects, iterator.m_rects);
374 }
375
376 wxRegionIterator& wxRegionIterator::operator=(const wxRegionIterator& iterator)
377 {
378 m_current = iterator.m_current;
379 SetRects(iterator.m_numRects, iterator.m_rects);
380
381 return *this;
382 }
383
384 /*!
385 * Set iterator rects for region
386 */
387 void wxRegionIterator::SetRects(long numRects, wxRect *rects)
388 {
389 wxDELETEA(m_rects);
390
391 if (rects && (numRects > 0))
392 {
393 int i;
394
395 m_rects = new wxRect[numRects];
396 for (i = 0; i < numRects; i++)
397 m_rects[i] = rects[i];
398 }
399
400 m_numRects = numRects;
401 }
402
403 /*!
404 * Initialize iterator for region
405 */
406 wxRegionIterator::wxRegionIterator(const wxRegion& region)
407 {
408 m_rects = NULL;
409
410 Reset(region);
411 }
412
413 /*!
414 * Reset iterator for a new /e region.
415 */
416
417 class RegionToRectsCallbackData
418 {
419 public :
420 wxRect* m_rects ;
421 long m_current ;
422 };
423
424 OSStatus wxOSXRegionToRectsCounterCallback(
425 int message, HIShapeRef WXUNUSED(region), const CGRect *WXUNUSED(rect), void *data )
426 {
427 long *m_numRects = (long*) data ;
428 if ( message == kHIShapeEnumerateInit )
429 {
430 (*m_numRects) = 0 ;
431 }
432 else if (message == kHIShapeEnumerateRect)
433 {
434 (*m_numRects) += 1 ;
435 }
436
437 return noErr;
438 }
439
440 OSStatus wxOSXRegionToRectsSetterCallback(
441 int message, HIShapeRef WXUNUSED(region), const CGRect *rect, void *data )
442 {
443 if (message == kHIShapeEnumerateRect)
444 {
445 RegionToRectsCallbackData *cb = (RegionToRectsCallbackData*) data ;
446 cb->m_rects[cb->m_current++] = wxRect( rect->origin.x , rect->origin.y , rect->size.width , rect->size.height ) ;
447 }
448
449 return noErr;
450 }
451
452 void wxRegionIterator::Reset(const wxRegion& region)
453 {
454 m_current = 0;
455 m_region = region;
456
457 wxDELETEA(m_rects);
458
459 if (m_region.IsEmpty())
460 {
461 m_numRects = 0;
462 }
463 else
464 {
465 #if 0
466 // fallback code in case we ever need it again
467 // copying this to a path and dissecting the path would be an option
468 m_numRects = 1;
469 m_rects = new wxRect[m_numRects];
470 m_rects[0] = m_region.GetBox();
471 #endif
472 OSStatus err = HIShapeEnumerate (OTHER_M_REGION(region), kHIShapeParseFromTopLeft, wxOSXRegionToRectsCounterCallback,
473 (void*)&m_numRects);
474 if (err == noErr)
475 {
476 m_rects = new wxRect[m_numRects];
477 RegionToRectsCallbackData data ;
478 data.m_rects = m_rects ;
479 data.m_current = 0 ;
480 HIShapeEnumerate( OTHER_M_REGION(region), kHIShapeParseFromTopLeft, wxOSXRegionToRectsSetterCallback,
481 (void*)&data );
482 }
483 else
484 {
485 m_numRects = 0;
486 }
487 }
488 }
489
490 /*!
491 * Increment iterator. The rectangle returned is the one after the
492 * incrementation.
493 */
494 wxRegionIterator& wxRegionIterator::operator ++ ()
495 {
496 if (m_current < m_numRects)
497 ++m_current;
498
499 return *this;
500 }
501
502 /*!
503 * Increment iterator. The rectangle returned is the one before the
504 * incrementation.
505 */
506 wxRegionIterator wxRegionIterator::operator ++ (int)
507 {
508 wxRegionIterator previous(*this);
509
510 if (m_current < m_numRects)
511 ++m_current;
512
513 return previous;
514 }
515
516 long wxRegionIterator::GetX() const
517 {
518 if (m_current < m_numRects)
519 return m_rects[m_current].x;
520
521 return 0;
522 }
523
524 long wxRegionIterator::GetY() const
525 {
526 if (m_current < m_numRects)
527 return m_rects[m_current].y;
528
529 return 0;
530 }
531
532 long wxRegionIterator::GetW() const
533 {
534 if (m_current < m_numRects)
535 return m_rects[m_current].width ;
536
537 return 0;
538 }
539
540 long wxRegionIterator::GetH() const
541 {
542 if (m_current < m_numRects)
543 return m_rects[m_current].height;
544
545 return 0;
546 }
547
548 #endif